Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 17:39:42 Player: opdo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (1786) 1786 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5546 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 438/550 Matter 7/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Hovering (105) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Hover Unit Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Small Storage Unit Terrain Scan Processor Advanced Targeting Computer Light Armor Plating Drone Bay (2/2) > --- WEAPON (2) ------- Grenade Launcher Improved Grenade Launcher > --- INVENTORY (8) ---- Aluminum Leg VSS Leg Compact Wheel Aerolev Unit Authchip [Processor] Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Core Analyzer Transmission Jammer Cloak of Protection > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg VSS Leg Compact Wheel Aerolev Unit Improved VTOL Module Terrain Scan Processor Authchip [Processor] Particle Gun [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 66 | 7 6 7 15 3 1 . 8 19 Power 14 | 1 1 3 4 1 . . 2 2 Engine 9 | 1 1 3 3 . . . . 1 Core 5 | . . . 1 1 . . 2 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 3 . 5 . . . 3 6 Treads . | . . . . . . . . . Leg 10 | 2 3 . 5 . . . . . Wheel . | . . . . . . . . . Hover 8 | . . . . . . . 3 5 Flight 1 | . . . . . . . . 1 Utility 13 | 2 1 . 2 1 1 . 3 3 Device 5 | 1 . . . 1 1 . 1 1 Storage 1 | 1 . . . . . . . . Processor 4 | . 1 . . . . . 2 1 Hackware . | . . . . . . . . . Protection 3 | . . . 2 . . . . 1 Artifact . | . . . . . . . . . Weapon 20 | 2 1 4 4 1 . . . 8 Energy Gun 4 | . . . . . . . . 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 2 1 4 4 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . . . 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 3 Corrupted Parts 2 | . . . . 1 . . 1 . System Corruption 9 | . . . . 6 . . 3 . Parts Lost 14 | . . . 4 . . . . 10 Power 3 | . . . 1 . . . . 2 Propulsion 3 | . . . 1 . . . . 2 Utility 3 | . . . . . . . . 3 Weapon 5 | . . . 2 . . . . 3 Highest Loss Streak 5 | . . . 1 . . . . 5 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 98 | . 100 100 97 99 100 100 100 94 Engine 6 | . 14 14 10 . . . . 1 Core 4 | . . . . 11 11 11 9 6 Leg 24 | . 28 28 31 33 33 33 23 . Hover 5 | . . . . . . . 3 26 Device 5 | . 1 . . 1 11 11 18 13 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 13 | . 12 14 11 11 11 11 18 17 Protection 3 | . . . 11 9 . . . 1 Ballistic Gun 20 | . 28 28 21 21 22 22 18 6 Launcher 1 | . . . . . . . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 28 | 14 14 15 23 19 22 22 23 28 Greatest Support 30 | 20 20 20 30 30 30 30 30 24 Greatest Overweight (x) 3 | 3 1 . 1 . . . 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 8 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 8 8 6 Class Distribution -------------------- 54% | Scavenger-Mutant 34% | Mutant 11% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Infiltrator-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 1477 | 181 144 163 481 105 . 15 148 240 Remotely . | . . . . . . . . . Salvage Created 2108 | 19 230 234 700 191 . . 235 499 Parts 136 | 2 9 24 52 11 . . 10 28 Haulers Intercepted 3 | . . . 1 . . . 1 1 Recyclers Shooed 4 | . . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 51 | . 5 8 17 4 . . 4 13 Guns 46 | . 5 8 17 4 . . 4 8 AOE 5 | . . . . . . . . 5 Classes Destroyed 11 | 1 1 3 2 1 . . . 3 Worker 2 | . . 1 . . . . . 1 Builder 1 | . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . Hauler 3 | . . . 1 . . . 1 1 Recycler 1 | . . . . . . . . 1 Mechanic 1 | . . . . . . . . 1 Watcher 4 | . . . 3 . . . . 1 Swarmer 16 | . . 6 7 . . . . 3 Grunt 25 | . 5 . 6 3 . . 3 8 Duelist 1 | . . . . 1 . . . . Sentry 9 | . . 2 4 . . . 1 2 Best Kill Streak 7 | 1 4 4 4 2 . . 2 7 Combat Bots Only 5 | . 4 3 3 2 . . 2 5 Max Kills in Single Turn 2 | 1 1 2 2 1 . . 1 2 Gunslinging 1 | . . 1 1 . . . . 1 Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 281 | . 24 31 101 17 . . 15 93 Missed 75 | . 6 8 22 7 . . 4 28 Damage Taken 2760 | . 227 247 941 224 . . 162 959 Core 466 | . 35 96 161 62 . . 16 96 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 23 | . . . 23 . . . . . Core Remaining (%) 63 | 100 . 47 . . . 44 . . Volleys Fired 181 | 3 17 20 57 17 . . 15 52 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 88 | 40 40 43 46 43 . . 43 88 Shots Fired 328 | 6 34 40 112 32 . . 30 74 Gun 307 | 6 34 40 112 32 . . 30 53 Cannon . | . . . . . . . . . Launcher 21 | . . . . . . . . 21 Special . | . . . . . . . . . Kinetic 294 | 6 34 40 112 32 . . 30 40 Thermal 5 | . . . . . . . . 5 Explosive 21 | . . . . . . . . 21 Electromagnetic 8 | . . . . . . . . 8 Robot Hit Streak 31 | 2 12 14 20 13 . . 31 12 Robot Miss Streak 3 | 1 2 2 3 3 . . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 1 2 1 . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 Shots Hit Robots 224 | 3 28 24 78 26 . . 28 37 Core Hits 122 | 1 11 13 32 11 . . 15 39 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 1 . . . . 1 Burn 1 | . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4101 | 30 315 248 1112 371 . . 342 1683 Guns 2934 | 30 315 245 1099 326 . . 342 577 Cannons . | . . . . . . . . . Explosions 1106 | . . . . . . . . 1106 Melee . | . . . . . . . . . Ramming 61 | . . 3 13 45 . . . . Kinetic 2825 | 30 315 245 1099 326 . . 342 468 Thermal 64 | . . . . . . . . 64 Explosive 1106 | . . . . . . . . 1106 Electromagnetic 45 | . . . . . . . . 45 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 6 6 6 3 3 Average Corruption 4 | . . . . 6 6 6 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . 1 5 5 4 15 Message Errors 8 | . . . . . 2 1 . 5 Matter Fused 5 | . . . . 1 1 2 . 1 Heat Flow Errors 5 | . . . . . . 2 . 3 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 8 | . . . . . 1 . 3 4 Alerts 3 | . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 76 | . . . . . . . . 76 Projectiles . | . . . . . . . . . Explosions 76 | . . . . . . . . 76 Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . . . 67 Shots 2 | . . . . . . . . 2 Rammed . | . . . . . . . . . Targets Rammed 8 | . . 1 1 6 . . . . Kicked 8 | . . 1 1 6 . . . . Crushed . | . . . . . . . . . Highest Temperature 329 | . 27 9 61 38 . 152 24 329 Average Temperature 69 | . 14 9 20 14 . 70 9 126 Received Heat Transfer 1092 | . 153 45 318 54 . . 99 423 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 222 | . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 371 | 5 205 227 371 244 . . 153 261 Initial 144 | . 3 79 45 144 . . . 64 Average 142 | . 54 149 203 212 . . 70 163 Maximum Alert Level 1 | . 1 1 1 1 . . . 1 Low Security (%) 67 | 100 91 70 48 46 . 100 100 58 Level 1 32 | . 8 29 51 53 . . . 41 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 3 . 2 . . . . 3 Investigation 5 | . 2 . . . . . . 3 Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 3 | . . . 1 . . . 1 1 Communications Jammed 3 | . . . . . . . 1 2 Distress Signals 3 | . . . . . . . 1 2 Times Spotted 67 | . 7 9 26 4 . . 6 15 Peak Tracking Total 5 | . 4 3 5 2 . . 4 4 Tactical Retreats 2 | . . 1 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 6 | . 3 . . 1 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 22 | . 3 1 6 1 2 . 5 4 Terminals 14 | . 2 1 5 . . . 3 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 3 | . 1 . 1 . . . . 1 Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 65 | . 7 2 18 1 5 . 21 11 Successful 32 | . 5 1 6 1 5 . 11 3 Failed 33 | . 2 1 12 . . . 10 8 Catastrophic 3 | . . . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 43 | . 7 6 14 . 1 . 12 3 Terminals 42 | . 6 2 13 . . . 13 8 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 9 | . 1 . 5 . . . . 3 Scanalyzers 6 | . . . . . . . 6 . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 2 1 1 1 5 . 3 1 Record 4 | . . . . . 4 . . . Robot Analysis 3 | . 1 . . . . . 2 . Open Door 2 | . . . . 1 . . . 1 Branch Access Points 1 | . . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks 3 | . . . 2 . . . . 1 Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 6 | . . . . . . . 6 . Insert Component 3 | . . . . . . . 3 . Analyze 3 | . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 3 . 3 . . . 1 1 Terminals 6 | . 2 . 2 . . . 1 1 Botnet 5 | . 1 . 2 . . . 1 1 Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Mask 1 | . . . 1 . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 2 1 6 . . . 5 4 Full Trace Events 3 | . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 26 | . . . . . . . . 26 Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 3 | . 1 . . . . . 2 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 3272 | 77 359 534 676 344 257 187 199 639 Spaces Moved 2175 | 45 167 377 351 228 213 155 124 515 Core 11 | 11 . . . . . . . . Treads . | . . . . . . . . . Legs 1614 | 34 167 377 351 228 213 155 89 . Wheels . | . . . . . . . . . Hover 550 | . . . . . . . 35 515 Flight . | . . . . . . . . . Fastest Speed 45 | 50 120 120 120 120 120 120 45 45 Average Speed 111 | 117 120 120 127 120 120 120 101 84 Slowest Speed 200 | 200 190 120 190 120 120 120 190 111 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 41 79 45 42 59 54 16 54 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . 1 . . 1 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 100 | . . . . . . . . 100 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 100 | . . . . . . . . 100 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 2702 | 60 295 427 471 269 214 156 170 640 Wait 207 | . 98 9 36 10 . . 13 41 Move 2167 | 44 166 376 350 227 212 154 123 515 Hop . | . . . . . . . . . Pick Up 30 | 6 3 4 4 2 . 1 5 5 Fast Attach 29 | 7 4 . 3 2 1 . 2 10 Attach 13 | . . . 5 . . . 2 6 Detach 1 | . 1 . . . . . . . Swap 24 | . 2 7 7 1 . . 4 3 Drop 42 | . 4 10 8 4 1 1 6 8 Fire 181 | 3 17 20 57 17 . . 15 52 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 8 | . . 1 1 6 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 10) 399 | -10/Materials | Discovered new exit (range 12) 437 | -10/Materials | Entered Mines 856 | -10/Mines | Core integrity fell below 50% 921 | -10/Mines | Discovered new exit (range 8) 971 | -10/Mines | Entered Materials 971 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1288 | -9/Materials | Build established: Scavenger-Mutant 1360 | -9/Materials | Discovered new exit (range 5) 1634 | -9/Materials | Discovered new exit (range 10) 1647 | -9/Materials | Entered Mines 1661 | -9/Mines | Met a Derelict bent on vengeance 1667 | -9/Mines | Learned Materials terminal intel 1682 | -9/Mines | Discovered new exit (range 6) 1701 | -9/Mines | Core integrity fell below 50% 1934 | -9/Mines | Discovered new exit (range 7) 1946 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1972 | -9/Mines | Assembled infested the area 1986 | -9/Mines | Discovered new exit (range 5) 1991 | -9/Mines | Entered Exiles 2020 | -9/Exiles | Met 8R-AWN 2042 | -9/Exiles | Met EX-HEX 2075 | -9/Exiles | Met EX-BIN 2089 | -9/Exiles | Aligned with FarCom system 2090 | -9/Exiles | Given EX-Vault access code 2119 | -9/Exiles | Opened EX-Vault 2126 | -9/Exiles | Found Cloak of Protection 2152 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2190 | -9/Exiles | Met EX-DEC 2195 | -9/Exiles | Learned location of Zion (-6) 2231 | -9/Exiles | Discovered new exit (range 14) 2248 | -9/Exiles | Left Exiles lab with Cloak of Protection 2248 | -9/Exiles | Entered Mines 2396 | -8/Mines | Discovered new exit (range 8) 2435 | -8/Mines | Entered Materials 2435 | -8/Materials | Evolved 2 slots: Utility x2 2436 | -8/Materials | Identified exit to Storage 2437 | -8/Materials | Loaded intel: 12 terminal locations 2634 | -8/Materials | Entered Storage 2910 | -8/Storage | Build established: Infiltrator-Mutant 3163 | -8/Storage | Lost 5 parts (1p1n1u2w) 3266 | -8/Storage | Build established: Mutant 3273 | -8/Storage | Self-destructed Last Messages --------------- Unit S001. Dispatching Investigation squad. 03216_ QXASB>EM:LLX CZ|M,LNG0PZ R#WVWN %WBR 03216_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 03217_ Recycling unit begins recycling process. 03219_ R-06 Scavenger inserts Adv. EMP Blaster into recycling unit. 03223_ U-05 Engineer lays Concrete. 03225_ U-05 Engineer builds a Door. 03225_ U-05 Engineer builds a Wall. 03227_ K-01 Serf collects debris. 03229_ U-05 Engineer lays Concrete. 03231_ U-05 Engineer builds a Wall. 03232_ K-01 Serf collects debris. 03238_ U-05 Engineer lays Concrete. 03243_ R-06 Scavenger collects Aluminum Leg. 03244_ U-05 Engineer lays Concrete. 03245_ U-05 Engineer builds a Wall. 03249_ U-05 Engineer lays Concrete. 03251_ U-05 Engineer builds a Wall. 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Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveSurveybotMaul Manual? 0 Play Time 00:29:27 Cumulative 50.7 hours Start 2024.07.17 @ 17:04:31 End 2024.07.17 @ 17:39:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 142 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64939e88-7d9b-4211-8235-e843ca5b0292