Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.11 @ 13:30:40 Player: YppY Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (189) 945 Value Destroyed (9325) 9325 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (4292) 4292 TOTAL SCORE: 22302 Bonus ------- High Alert Combat Kills 2219 Follower Combat Kills 2168 Met R17 at Cetus 500 Friendly Fire -595 Cogmind --------- Core Integrity 0/1600 Matter 149/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Improved Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Focal Shield > --- WEAPON ----------- Gamma Rifle Heavy Beamcaster Dispersion Rifle Matter Neutralizer Improved KE Penetrator Point Singularity Launcher > --- INVENTORY -------- Particle Reactor Armored Heavy Treads Biometal Heavy Treads Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Weapon Cycler Centrium Medium Armor Plating Improved Arc Projector Heavy Laser Heavy Beamcaster Phase Gun Compact Mass Driver Compact Tesla Bomb Launcher [Rating: 173] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Experimental System Shield Protection Centrium Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 . . 2 2 2 2 Power 2 | . . . . . 1 . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 12 | . . . 1 . 1 2 1 2 . . 1 1 2 1 Weapon 4 | . . . 1 . . . 1 . . . 1 1 . . Parts Attached 167 | 6 2 3 1 13 13 12 4 13 20 10 4 10 32 24 Power 22 | 1 . . . 4 1 1 . 2 5 2 . . 3 3 Engine 7 | 1 . . . 4 1 . . . 1 . . . . . Core 7 | . . . . . . 1 . 2 4 . . . . . Reactor 8 | . . . . . . . . . . 2 . . 3 3 Propulsion 15 | 2 . . . 2 3 1 . . . 1 . 2 . 4 Treads 7 | . . . . . 1 . . . . 1 . 2 . 3 Leg 4 | 2 . . . 2 . . . . . . . . . . Wheel 4 | . . . . . 2 1 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 70 | 1 2 1 . 2 3 5 3 8 13 2 3 3 19 5 Device 40 | . . 1 . . . 3 2 5 8 . 3 2 13 3 Storage 4 | 1 1 . . . . . . 1 1 . . . . . Processor 2 | . . . . 1 . . . 1 . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 23 | . 1 . . 1 3 2 1 1 4 2 . 1 5 2 Artifact . | . . . . . . . . . . . . . . . Weapon 60 | 2 . 2 1 5 6 5 1 3 2 5 1 5 10 12 Energy Gun 31 | 1 . 2 . 1 4 4 1 2 1 2 . 1 5 7 Energy Cannon 8 | . . . . 2 1 . . . . . . 3 2 . Ballistic Gun 9 | 1 . . . . . . . . . 3 1 1 1 2 Ballistic Cannon 4 | . . . 1 . . . . . . . . . 1 2 Launcher 8 | . . . . 2 1 1 . 1 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 5 3 . . 1 . 4 . 1 4 1 Parts Lost 55 | . . . . . . 1 . 2 6 1 2 . 6 37 Power 6 | . . . . . . . . . . . . . 1 5 Propulsion 3 | . . . . . . . . . . . . . . 3 Utility 24 | . . . . . . . . 1 5 . 2 . . 16 Weapon 22 | . . . . . . 1 . 1 1 1 . . 5 13 Highest Loss Streak 36 | . . . . . . 1 . 1 3 1 1 . 3 36 Average Slot Usage (%) 93 | . 85 100 88 96 98 94 93 93 93 94 93 90 90 72 Engine 5 | . 14 14 11 11 18 11 6 2 1 . . . . . Core 2 | . . . . . . 2 6 7 9 1 . . . . Reactor 3 | . . . . . . . . . . 10 10 9 8 10 Treads 1 | . . . . . . . . . . 4 5 4 4 3 Leg 6 | . 28 28 22 20 15 . . . . . . . . . Wheel 2 | . . . . . 1 11 6 5 5 . . . . . Device 20 | . . 6 11 11 9 23 26 33 25 23 25 23 26 22 Storage 9 | . 14 14 11 11 9 7 6 6 10 11 10 9 8 6 Processor 4 | . . . . 6 9 7 6 5 5 5 5 4 4 3 Protection 7 | . . 7 . 2 9 7 6 5 8 11 10 9 12 6 Energy Gun 10 | . 14 20 22 3 2 11 20 17 16 10 5 3 3 11 Energy Cannon 4 | . . . . 16 14 2 . . . . . 4 11 2 Ballistic Gun 4 | . 14 7 . . . . . . . 6 15 14 7 . Launcher 4 | . . . . 10 8 7 6 4 5 5 5 4 2 3 Naked Turns 23 | . . . . . . . . . . . . . . 23 Heaviest Build 219 | 13 42 42 45 55 72 73 75 108 136 152 160 183 206 219 Greatest Support 80 | 20 20 20 20 23 28 28 28 28 28 80 80 80 80 80 Greatest Overweight (x) 5 | 4 2 2 2 5 3 2 2 3 4 4 1 3 2 2 Average Overweight (x) 2 | 1 . 2 2 2 2 2 2 2 3 1 1 2 2 1 Largest Inventory Capacity 20 | 6 12 12 12 12 12 12 12 20 20 20 20 20 20 20 Average Capacity 16 | 5 7 12 12 12 12 12 12 13 19 20 20 20 20 17 Most Carried 20 | 4 6 9 6 12 12 12 11 12 20 20 19 20 20 18 Average Carried 13 | 1 3 6 6 11 11 11 10 10 17 19 18 19 19 11 Final Capacity 20 | 6 12 12 12 12 12 12 12 12 20 20 20 20 20 4 Final Carried 20 | 2 5 7 6 12 12 12 11 12 19 20 19 20 18 2 Class Distribution -------------------- 33% | Mutant 21% | Scavenger-Executioner 20% | Scavenger-Tank 5% | Tank 3% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Matter Collected 3760 | 188 49 97 14 230 168 246 . 213 318 302 264 316 942 413 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9317 | . 49 . . 501 297 244 22 744 1561 757 577 716 3105 744 Parts 375 | . 4 . . 26 17 18 1 34 33 29 23 37 114 39 Haulers Intercepted 10 | . . . . 4 1 1 . . 3 . . 1 . . Recyclers Shooed 8 | . . 1 . . . . . 1 1 . 1 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Combat Hostiles Destroyed 147 | . 3 . . 10 11 4 . 13 20 15 9 7 40 15 Guns 66 | . 3 . . . . 2 . 11 14 1 6 4 17 8 Cannons 36 | . . . . 5 5 1 . . . . . 3 20 2 AOE 33 | . . . . 5 6 . . 1 1 12 3 . . 5 Classes Destroyed 15 | . 1 . . 5 1 3 1 2 2 . . . . . Worker 5 | . . . . . . . 1 . . . . 1 1 2 Builder 9 | . . . . . 1 . . . 2 . . 1 2 3 Tunneler 2 | . . . . . . 1 . . . . . . 1 . Hauler 10 | . . . . 4 1 1 . . 3 . . 1 . . Recycler 4 | . . . . . . . . 1 . . 1 . . 2 Operator 1 | . . . . . . . . . 1 . . . . . Watcher 11 | . . . . 1 . . . 2 2 2 1 . 3 . Swarmer 33 | . 3 . . 3 6 . . 4 . 8 4 . . 5 Grunt 35 | . . . . 4 3 . . . 8 3 1 2 12 2 Brawler 5 | . . . . . . . . 1 1 . . . 2 1 Duelist 3 | . . . . 1 1 . . . . . . . 1 . Sentry 24 | . . . . 2 1 1 . 3 9 . . 3 4 1 Hunter 20 | . . . . . . 2 . 3 1 . 2 2 8 2 Programmer 21 | . . . . . . 1 . 2 . 1 2 . 12 3 Behemoth 3 | . . . . . . . . . 1 . . . 1 1 Cetus Guard 3 | . . . . . . . . . . 3 . . . . Best Kill Streak 13 | . 3 . . 4 5 2 1 6 6 4 4 5 9 13 Combat Bots Only 8 | . 3 . . 3 4 1 . 6 5 4 4 4 8 8 Max Kills in Single Turn 3 | . 1 . . 2 2 2 1 2 2 3 2 2 2 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded 3 | . . . . 2 2 . . 1 1 3 2 . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Damage Taken 15416 | . 98 51 12 302 367 273 . 697 834 309 481 371 3224 8397 Core 2142 | . 12 13 . 39 31 46 . 60 111 18 37 . 170 1605 Absorbed by Shields 504 | . . . . . . 81 . 54 112 245 12 . . . Reduced by Siege Mode 84 | . . . . . . . . . . . 5 . 4 75 Core Remaining (%) 93 | 100 . 90 . 90 94 93 100 . . 81 96 100 88 . Volleys Fired 382 | . 7 3 1 35 26 17 4 29 56 20 18 18 86 62 Largest 6 | . 2 2 3 3 3 3 3 4 4 4 5 5 6 6 Hottest 540 | . 70 100 135 136 172 179 240 276 277 287 231 301 540 431 Shots Fired 1269 | . 14 6 3 62 52 34 10 88 167 44 63 83 451 192 Gun 823 | . 14 6 2 7 . 23 9 86 164 27 57 63 224 141 Cannon 379 | . . . 1 49 44 6 . . . . . 20 223 36 Launcher 67 | . . . . 6 8 5 1 2 3 17 6 . 4 15 Special . | . . . . . . . . . . . . . . . Kinetic 310 | . 7 1 1 10 . . . . . 10 48 54 144 35 Thermal 875 | . 7 5 2 46 44 29 9 86 164 17 9 29 303 125 Explosive 29 | . . . . 6 8 5 1 2 3 . . . . 4 Electromagnetic 55 | . . . . . . . . . . 17 6 . 4 28 Robot Hit Streak 58 | . 2 3 1 8 11 14 10 38 58 12 13 17 30 30 Robot Miss Streak 5 | . 4 2 4 5 5 2 3 4 5 2 1 2 5 3 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 Secondary Targets 3 | . . . . . . . . 2 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . . . Shots Hit Robots 898 | . 5 3 1 33 34 24 8 80 149 31 41 54 281 154 Core Hits 488 | . 3 . . 23 21 10 3 60 102 41 23 28 111 63 Critical Hits 42 | . . . . 1 3 2 . . . . 7 5 22 2 Critical Kills 14 | . . . . 1 . 1 . . . . 3 2 7 . Critical Parts Destroyed 22 | . . . . . 3 1 . . . . 4 2 11 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 29542 | . 59 28 . 1114 1352 586 118 1964 4292 2535 1593 1550 9209 5142 Guns 15097 | . 59 28 . 66 . 360 118 1890 3968 595 866 1019 3774 2354 Cannons 7938 | . . . . 564 636 122 . . . . . 531 5062 1023 Explosions 6507 | . . . . 484 716 104 . 74 324 1940 727 . 373 1765 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 4805 | . 10 15 . 73 . . . . . 204 656 851 1924 1072 Thermal 18849 | . 49 13 . 557 636 482 118 1890 3968 858 442 699 6912 2225 Explosive 3190 | . . . . 484 716 104 . 74 324 . . . . 1488 Electromagnetic 2698 | . . . . . . . . . . 1473 495 . 373 357 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . 1 . . . 8 9 12 2 . 13 23 Average Corruption 7 | . . . . 1 . . . 6 8 10 1 . 4 13 Corruption Purged . | . . . . . . . . . . . . . . . Effects 170 | . . . . . . . . 17 70 34 1 . 36 12 Message Errors 28 | . . . . . . . . 3 15 6 . . 3 1 Matter Fused 24 | . . . . . . . . 3 13 3 . . 5 . Heat Flow Errors 19 | . . . . . . . . 1 10 3 1 . 3 1 Energy Discharges 16 | . . . . . . . . 2 5 7 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . 1 7 4 . . 3 . Data Loss (major) 9 | . . . . . . . . . 5 3 . . . 1 Misfires 8 | . . . . . . . . 3 2 3 . . . . Misdirections 3 | . . . . . . . . . . 1 . . 2 . Targeting Errors 40 | . . . . . . . . 4 9 4 . . 17 6 Weapon Failures 7 | . . . . . . . . . 4 . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 368 | . . . . 15 44 2 . . . . . . 202 105 Projectiles 210 | . . . . . 5 2 . . . . . . 199 4 Explosions 158 | . . . . 15 39 . . . . . . . 3 101 Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . . 1 . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . 1 . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . . . . 46 . . . . 64 . . . 191 Shots 16 | . . . . . 1 . . . . 3 . . . 12 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 576 | . 63 9 24 105 389 15 39 211 428 187 196 185 576 408 Average Temperature 101 | . 32 6 16 33 105 5 26 70 84 79 88 118 141 155 Received Heat Transfer 1458 | . . . 6 105 144 32 . 26 188 24 30 48 468 387 Effects 16 | . . . . . 2 . . . 2 . . . 9 3 Shutdowns 7 | . . . . . . . . . 1 . . . 4 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . 1 . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . . . . 3 . Siege Activations 8 | . . . . . . . . . . . 1 . 4 3 Total Turns 119 | . . . . . . . . . . . 8 . 53 58 Longest Duration 38 | . . . . . . . . . . . 8 . 21 38 Robots Corrupted 2 | . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Parts Fried 9 | . . . . . . . . . . 7 . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 13 | . . . . 1 . 1 . 1 7 . . . 3 . Combat Hostiles 10 | . . . . . . 1 . 1 5 . . . 3 . Parts Melted 82 | . . . . 4 1 2 . 11 24 . 1 2 27 10 Heat Transferred 28845 | . 148 37 . 1054 1147 888 275 3625 7802 1136 559 1022 8381 2771 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . 4 3 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Peak Influence 1249 | . 70 139 104 632 607 446 160 360 360 1249 1064 688 1055 1048 Average Influence 382 | . 45 45 58 450 412 325 138 166 135 782 903 514 556 764 Maximum Alert Level 4 | . . . . 2 2 2 . 1 1 4 3 2 3 3 Low Security (%) 34 | 100 100 100 100 14 . . 100 60 72 . . . . . Level 1 21 | . . . . 11 47 68 . 39 27 20 . . 31 . Level 2 27 | . . . . 74 52 31 . . . 13 10 100 40 46 Level 3 14 | . . . . . . . . . . 53 89 . 27 53 Level 4 . | . . . . . . . . . . 12 . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . 1 4 2 1 . 4 3 1 . 3 9 3 Investigation 5 | . . . . . . 1 . . 3 1 . . . . Extermination 7 | . . . . . . . . 1 . . . . 5 1 Reinforcement 14 | . . . 1 2 2 . . 3 . . . 3 2 1 Assault 5 | . . . . 2 . . . . . . . . 2 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . 1 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Distress Signals 12 | . . . 1 2 3 . . . . 2 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 245 | . 3 8 4 30 16 5 1 25 29 29 10 11 49 25 Peak Tracking Total 10 | . 3 3 2 5 3 2 1 6 5 5 3 6 5 10 Tactical Retreats 3 | . . . . . . . . 1 . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Traps Triggered 7 | . . . . 2 . . . 1 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Machines Disabled 13 | . . . . 3 . . 1 1 2 4 1 . 1 . Max in Single Turn 2 | . . . . 1 . . 1 1 1 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Machines Accessed 34 | . . 1 . 8 2 2 . 2 13 4 . 1 1 . Terminals 30 | . . 1 . 8 2 . . 1 13 4 . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 72 | . . 1 . 11 3 14 . 3 25 11 . 2 2 . Successful 48 | . . 1 . 10 2 13 . 2 14 4 . 1 1 . Failed 24 | . . . . 1 1 1 . 1 11 7 . 1 1 . Catastrophic 5 | . . . . . . 1 . . 3 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 31 | . . 1 . 7 3 1 . . 11 6 . . 2 . Terminals 54 | . . 1 . 11 3 . . 1 25 11 . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . 12 . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 12 | . . . . 3 . . . 1 6 2 . . . . Record 2 | . . . . . . . . . . 2 . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 7 | . . . . 3 . . . . 4 . . . . . Branch Access Points 2 | . . . . . . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 1 . 1 . . . . . . Scan Component 2 | . . . . . . 1 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . 11 . . . . . 1 . . Insert Component 6 | . . . . . . 5 . . . . . 1 . . Analyze 6 | . . . . . . 6 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 53 | . . 2 . 14 5 2 . . 19 8 . . 3 . Terminals 21 | . . 1 . 7 2 . . . 8 2 . . 1 . Track 6 | . . 1 . 3 2 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 13 | . . . . 4 . . . . 7 2 . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 26 | . . 1 . 5 2 2 . 1 9 4 . 1 1 . Full Trace Events 4 | . . . . . . . . . 3 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 9 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 5 . . . . . 1 . . Part Schematics Acquired 5 | . . . . . . 5 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . 22 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Total Allies 34 | . . 3 . 2 . . . . 28 . . . 1 . Largest Group 11 | . . 3 3 4 3 . . . 11 7 5 . 1 . Highest-Rated Group 354 | . . 40 40 86 52 . . . 354 338 287 . 10 . Highest-Rated Ally 156 | . . 16 16 31 31 . . . 156 156 156 . 10 . Total Orders 10 | . . . . . 2 . 1 3 . . . . 4 . GOTO 2 | . . . . . . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . . . . . . 1 . EXPLORE 7 | . . . . . 2 . 1 3 . . . . 1 . Ally Attacks 381 | . . 19 6 97 31 . . . 116 89 23 . . . Total Damage 6572 | . . 186 69 1004 502 . . . 2528 1904 379 . . . Kills 66 | . . 8 2 17 7 . . . 12 17 3 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 19 | . . . . 8 . . 8 . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Turns Passed 10033 | 59 211 1035 46 1133 565 625 301 662 1727 771 411 449 1530 508 Spaces Moved 4918 | 35 132 554 24 511 235 431 228 413 881 387 194 175 556 162 Core 55 | 20 . . . . . . . . . . . . . 35 Treads 1431 | . . . . . 17 . . . . 362 194 175 556 127 Legs 1418 | 15 132 554 24 511 182 . . . . . . . . . Wheels 2014 | . . . . . 36 431 228 413 881 25 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 180 115 115 120 120 120 140 180 200 200 50 Average Speed 161 | 131 133 180 180 187 189 117 120 122 138 177 180 200 200 164 Slowest Speed 270 | 250 180 180 180 270 230 120 120 130 140 180 180 230 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 26 89 5 75 47 14 5 32 89 77 8 7 17 4 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 10 | . . . . . . 10 . . . . . . . . Terrain Destroyed 354 | . . . . 42 59 19 9 23 18 30 21 3 69 61 Melee . | . . . . . . . . . . . . . . . Projectile 87 | . . . . . . . . . . . 9 3 69 6 AOE 267 | . . . . 42 59 19 9 23 18 30 12 . . 55 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Cet Fac Res Res Acc Total 6333 | 48 153 586 25 628 309 529 245 506 1269 452 227 244 806 306 Wait 257 | . 7 21 . 13 9 29 . 23 14 6 9 15 70 41 Move 4904 | 34 131 553 23 510 234 430 227 412 880 386 193 174 555 162 Hop . | . . . . . . . . . . . . . . . Pick Up 204 | 8 5 4 . 25 14 21 2 17 30 15 3 15 35 10 Fast Attach . | . . . . . . . . . . . . . . . Attach 95 | 6 1 . 1 3 7 7 2 5 8 2 4 6 21 22 Detach 1 | . . . . . . . . . . . . . . 1 Swap 72 | . 1 3 . 10 6 5 2 8 12 8 . 4 11 2 Drop 145 | . 1 2 . 18 13 20 1 12 18 15 . 12 27 6 Fire 382 | . 7 3 1 35 26 17 4 29 56 20 18 18 86 62 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . 10 . . . . 24 . . . . . Rewire 230 | . . . . . . . 3 . 227 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . 4 . . 4 . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 8) 271 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 616 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1168 | -10/Mines | Discovered new exit (range 6) 1297 | -10/Mines | Discovered new exit (range 6) 1306 | -10/Mines | Entered Materials 1306 | -9/Materials | Accompanied by 3 allies 1306 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1307 | -9/Materials | Discovered new exit (range 15) 1352 | -9/Materials | Entered Storage 1352 | -9/Storage | Accompanied by 3 allies 1447 | -9/Storage | Met a pair of Derelict thieves 1796 | -9/Storage | Found Prototype Processor 1797 | -9/Storage | Identified Exp. Targeting Computer 2366 | -9/Storage | Discovered new exit (range 12) 2485 | -9/Storage | Entered Materials 2485 | -8/Materials | Accompanied by 7 allies 2485 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2707 | -8/Materials | Discovered new exit (range 51) 3050 | -8/Materials | Entered Factory 3050 | -7/Factory | Evolved 2 slots: Utility x2 3603 | -7/Factory | Discovered new exit (range 15) 3675 | -7/Factory | Entered another Factory area 3675 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3924 | -6/Factory | Discovered new exit (range 15) 3976 | -6/Factory | Entered another Factory area 3976 | -5/Factory | Accompanied by 7 allies 3976 | -5/Factory | Evolved 2 slots: Utility x2 4165 | -5/Factory | Found Prototype Processor 4166 | -5/Factory | Identified Exp. Signal Interpreter 4596 | -5/Factory | Identified exit to Upper Caves 4596 | -5/Factory | Identified exit to Extension 4638 | -5/Factory | Entered Extension 5091 | -5/Extension | Rescued a captive Derelict 5092 | -5/Extension | Rescued a captive Derelict 5107 | -5/Extension | Rescued a captive Derelict 5284 | -5/Extension | Spotted B-75 Beast 5301 | -5/Extension | Spotted B-75 Beast 5304 | -5/Extension | Allies destroyed B-75 Beast 5316 | -5/Extension | Destroyed B-75 Beast 5334 | -5/Extension | Lost 3 parts (2u1w) 5363 | -5/Extension | Disrupted transfer network 5455 | -5/Extension | Warlord forces began an assault 5608 | -5/Extension | Disrupted transfer network 5624 | -5/Extension | Build established: Scavenger-Tank 5828 | -5/Extension | Rescued a captive Derelict 5829 | -5/Extension | Rescued a captive Derelict 6031 | -5/Extension | Identified exit to Cetus 6049 | -5/Extension | Rescued A7 6339 | -5/Extension | Discovered new exit (range 10) 6365 | -5/Extension | Entered Cetus 6365 | -5/Cetus | Accompanied by 7 allies 6370 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 6384 | -5/Cetus | Spotted Cetus Guard 6384 | -5/Cetus | Spotted Cetus Guard 6388 | -5/Cetus | Allies destroyed Cetus Guard 6388 | -5/Cetus | Spotted Cetus Guard 6393 | -5/Cetus | Spotted Cetus Guard 6394 | -5/Cetus | Allies destroyed Cetus Guard 6394 | -5/Cetus | Allies destroyed Cetus Guard 6395 | -5/Cetus | Allies destroyed Cetus Guard 6542 | -5/Cetus | Cetus Manufacturing Module disabled 6640 | -5/Cetus | Discovered new exit (range 16) 6676 | -5/Cetus | Spotted Cetus Guard 6676 | -5/Cetus | Spotted Cetus Guard 6682 | -5/Cetus | Spotted Cetus Guard 6683 | -5/Cetus | Destroyed Cetus Guard 6683 | -5/Cetus | Spotted Cetus Guard 6685 | -5/Cetus | Destroyed Cetus Guard 6685 | -5/Cetus | Allies destroyed Cetus Guard 6691 | -5/Cetus | Destroyed Cetus Guard 6697 | -5/Cetus | Discovered new exit (range 15) 6706 | -5/Cetus | Met Revision 17 6819 | -5/Cetus | System corruption reached 10% 6913 | -5/Cetus | Discovered new exit (range 15) 7136 | -5/Cetus | Entered Factory 7136 | -4/Factory | Accompanied by 5 allies 7136 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7517 | -4/Factory | Discovered new exit (range 15) 7545 | -4/Factory | Spotted B-86 Titan 7547 | -4/Factory | Entered Research 7547 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7851 | -3/Research | Build established: Scavenger-Executioner 7918 | -3/Research | Discovered new exit (range 15) 7996 | -3/Research | Entered another Research area 7996 | -2/Research | Evolved 2 slots: Utility x2 8070 | -2/Research | Spotted B-90 Cyclops 8078 | -2/Research | Destroyed B-90 Cyclops 8666 | -2/Research | Found Prototype Hackware 8667 | -2/Research | Identified Exp. System Shield 9213 | -2/Research | Discovered new exit (range 8) 9270 | -2/Research | Found Prototype Launcher 9279 | -2/Research | First assault squad dispatched 9281 | -2/Research | Found Prototype Launcher 9365 | -2/Research | System corruption reached 10% 9383 | -2/Research | Identified Point Singularity Launcher 9399 | -2/Research | Lost 3 parts (3w) 9437 | -2/Research | Destroyed 8 combat bots 9526 | -2/Research | Entered Access 9526 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9849 | -1/Access | Destroyed 8 combat bots 9855 | -1/Access | Spotted B-99 Colossus 9946 | -1/Access | System corruption reached 10% 9946 | -1/Access | Identified Com. Tesla Bomb Launcher 9981 | -1/Access | Destroyed B-99 Colossus 10000 | -1/Access | Core integrity fell below 50% 10026 | -1/Access | First assault squad dispatched 10028 | -1/Access | Core integrity fell below 20% 10034 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10008_ R-10 Processor destroyed. 10009_ Slug penetrates Terminal. 10011_ Dropped Com. Mass Driver. 10012_ Acquired 144 matter. 10014_ U-05 Engineer lays Concrete. 10017_ P-80 Master resets R-10 Processor, system corruption cleaned. 10017_ U-05 Engineer lays Concrete. 10024_ >RWG88UBM VT S=,UJPJ Q:%8=UBM 10028_ Slug penetrates Sealed Heavy Doors. 10033_ Door malfunctions. 10034_ Slug penetrates Sealed Heavy Doors. 10034_ Slug penetrates Wall. 10034_ Slug penetrates Sealed Heavy Doors. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????# ![]= =!! #???????????????????????? | | ?????????# !!= *=%|! #???????????????????????? | | ## ####### = * #### #???????????????????????? | | # = =! #?##### #???????????????????????? | | # ! # " #?????# #???????????????????????? | | #"""! # #####?????# #???????????????????????? | | #""F!!!!!# #?????????# #???????????????????????? | | #""!! !!!# #?????????# #???????????????????????? | | #""" !! # #?????????# #???????????????????????? | | ?"" # #?????????# #?????##########????????? | | # # #?????????# #???? #????????? | | # # #????????## #???? #????????? | | ######+### ###########%###? #????????? | | % [%[ % #? #????????? | | =!==! # #????????? | | %*%! # ! #????????? | | ##### #################p + #????????? | | # # ################# # #????????? | | ?###?##?# ! # # """ """ #????????? | | ????????# # #? """S"""????????????? | | ????????????"""" # #? ???????????????? | | ????????????""""" # #?? ??????????????? | | ?????????????"""" # #??######?????????????? | | ????????????"""" / #?????????????????????? | | ????????# #s g#?????????????????????? | | ????????# # @ #?????????????????????? | | ????????################ l #?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Coolant Potential 100 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2400 Resistance: KI 25 Resistance: TH 25 Power Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Hvy. Armor Plating | -7/Factory | Scanalyzed Imp. Targeting Computer | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Imp. Medium Laser | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Ion Cannon | -7/Factory | Extracted Lrn. Sensor Array | -7/Factory | Extracted Disposable Heat Sink | -7/Factory | Extracted Imp. Hover Unit | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Revising The Future Challenges ------------ None Game ------ Seed ProcessingPlasmaChainsword Manual? 0 Play Time 02:38:52 Cumulative 71.5 hours Start 2020.02.10 @ 15:16:49 End 2020.02.11 @ 13:30:40 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 55 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc61581f-cb5f-4210-82d2-3431d5862dea