Cogmind - Beta 11 X3 --- EXPLORER MODE // 2021.03.16 @ 14:55:20 // Winter2019/RPGLIKE Player: jfk Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (66) 330 Value Destroyed (2433) 2433 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1517) 1517 TOTAL SCORE: 8780 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/600 Matter 250/300 Energy 359/360 System Corruption 0% Temperature Cool (3) Movement Hovering (42) Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (6) ------ Advanced Weight Redist. System Makeshift Salvage Targeting Computer Hacking Suite Makeshift System Shield System Backup Module Supersonic Drone Bay (1/1) > --- WEAPON (2) ------- Gauss Rifle Mini Assault Cannon > --- INVENTORY (1) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Advanced Weight Redist. System Makeshift Salvage Targeting Computer Hacking Suite Makeshift System Shield System Backup Module Supersonic Drone Bay > --- WEAPON ----------- Mini Assault Cannon Impact Mace > --- INVENTORY -------- Remote Datajack [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Supersonic Drone Bay Device Supersonic Drone Bay Processor Makeshift Salvage Targeting Computer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Slots Evolved 9 | . . . . . 9 . . . . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 5 | . . . . . 5 . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 34 | . . 3 . 1 8 . 11 . 2 1 . 8 Power 4 | . . . . . 2 . . . . . . 2 Engine 1 | . . . . . . . . . . . . 1 Core 3 | . . . . . 2 . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 7 | . . 1 . 1 . . 5 . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . 3 . . . . . Flight 4 | . . 1 . 1 . . 2 . . . . . Utility 10 | . . . . . 4 . 2 . 2 . . 2 Device 5 | . . . . . 2 . . . 2 . . 1 Storage . | . . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . Hackware 2 | . . . . . 1 . . . . . . 1 Protection 2 | . . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | . . 2 . . 2 . 4 . . 1 . 4 Energy Gun 2 | . . 1 . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 5 | . . . . . 1 . 2 . . . . 2 Ballistic Cannon 2 | . . . . . . . 1 . . 1 . . Launcher 2 | . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 3 . . 1 . 3 Parts Lost 2 | . . . . . . . . . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 61 | . . 26 50 50 51 53 60 76 83 84 84 93 Core 4 | . . . . . 4 7 7 7 7 7 7 8 Hover 8 | . . . . . . . 2 23 23 23 23 23 Flight 9 | . . 9 25 25 13 7 9 . . . . . Device 8 | . . . . . 8 7 7 7 14 15 15 22 Processor 3 | . . . . . 1 7 7 7 7 7 7 7 Hackware 5 | . . . . . 2 7 7 7 7 7 7 14 Protection 2 | . . . . . . . 2 7 7 7 7 . Energy Gun 1 | . . 12 . . . . . . . . . . Ballistic Gun 4 | . . . . . 4 7 10 7 7 7 7 6 Ballistic Cannon 3 | . . . . . . . 3 7 7 7 7 7 Launcher 7 | . . 4 25 25 13 7 . . . . . . Naked Turns 141 | . 27 114 . . . . . . . . . . Heaviest Build 27 | . . 4 4 4 15 15 23 21 21 21 18 27 Greatest Support 48 | 3 3 4 4 4 19 19 39 39 48 48 48 48 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 1 | . . . . . . . 1 1 1 1 1 1 Average Capacity . | . . . . . . . . 1 1 1 1 1 Most Carried 1 | . . . . . . . 1 1 1 1 1 1 Average Carried . | . . . . . . . . 1 1 . 1 . Final Capacity 1 | . . . . . . . 1 1 1 1 1 1 Final Carried 1 | . . . . . . . 1 1 1 1 1 1 Class Distribution -------------------- 94% | Hacker-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Matter Collected 2177 | . . 247 324 141 204 36 368 . 70 125 . 662 Remotely . | . . . . . . . . . . . . . Salvage Created 2336 | . . 94 158 51 241 98 748 . 144 86 . 716 Parts 133 | . . 6 22 2 10 4 33 2 3 14 . 37 Haulers Intercepted 4 | . . . . . . . 3 . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 49 | . . 5 13 1 3 1 10 1 3 4 . 8 Guns 25 | . . 5 . . 1 1 8 . 2 4 . 4 Cannons 8 | . . . . . . . 2 1 1 . . 4 AOE 16 | . . . 13 1 2 . . . . . . . Classes Destroyed 13 | . . 3 4 . 1 . 3 . . . . 2 Worker 8 | . . . 4 . . . . . . 3 . 1 Builder 1 | . . . . . . . . . . . . 1 Hauler 4 | . . . . . . . 3 . . . . 1 Recycler 2 | . . . . . . . 1 . . . . 1 Operator 2 | . . . 1 . . . . . . . . 1 Watcher 2 | . . . 1 . . . 1 . . . . . Swarmer 3 | . . 2 1 . . . . . . . . . Grunt 24 | . . 1 7 1 1 1 5 . 2 2 . 4 Brawler 3 | . . . . . . . 1 . 1 . . 1 Sentry 14 | . . . 5 . . . 4 1 . 2 . 2 Hunter 2 | . . . . . 2 . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 6 | . . 2 6 1 2 1 5 1 2 4 . 5 Combat Bots Only 4 | . . 2 3 1 2 1 3 1 2 3 . 4 Max Kills in Single Turn 2 | . . 1 2 1 2 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 1 2 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Damage Taken 2103 | . . 140 278 39 . 38 243 . 48 368 144 805 Core 1614 | . . 119 225 27 . 29 194 . 39 255 96 630 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 1213 | . . 58 165 24 . 29 128 . 30 224 70 485 Core Remaining (%) 87 | 100 . 82 . . . 72 . . 94 . . . Volleys Fired 191 | . . 17 39 7 7 9 32 1 6 32 5 36 Largest 2 | . . 1 1 1 1 1 2 2 2 2 2 2 Hottest 138 | . . 65 33 33 33 28 76 76 76 76 76 138 Shots Fired 298 | . . 17 39 7 7 9 64 2 12 64 9 68 Gun 151 | . . 12 . . 6 9 49 1 6 32 5 31 Cannon 95 | . . . . . . . 15 1 6 32 4 37 Launcher 52 | . . 5 39 7 1 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 233 | . . . . . 6 9 64 2 12 64 9 67 Thermal 13 | . . 12 . . . . . . . . . 1 Explosive 52 | . . 5 39 7 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 53 | . . 9 24 3 6 12 17 8 18 43 15 53 Robot Miss Streak 2 | . . 1 2 . 1 . 1 . . 1 2 . Penetration Max 1 | . . . . . . 1 1 . 1 . . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 211 | . . 12 31 3 6 9 45 2 10 33 7 53 Core Hits 119 | . . 9 38 2 5 3 23 1 4 11 . 23 Critical Hits 7 | . . . . . 1 . 2 . 2 . 1 1 Critical Kills 2 | . . . . . 1 . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . 2 . 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6122 | . . 198 1580 182 193 233 981 53 267 1019 23 1393 Guns 2500 | . . 172 . . 103 233 755 23 154 373 23 664 Cannons 1432 | . . . . . . . 226 30 113 352 . 711 Explosions 2172 | . . 26 1580 182 90 . . . . 294 . . Melee . | . . . . . . . . . . . . . Ramming 18 | . . . . . . . . . . . . 18 Kinetic 3760 | . . . . . 103 233 981 53 267 725 23 1375 Thermal 409 | . . 172 . . . . . . . 237 . . Explosive 1935 | . . 26 1580 182 90 . . . . 57 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . . 1 1 Corruption Purged 1 | . . . . . . . . . . . . 1 Effects 2 | . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . 1 Effects 2 | . . . . . . . . . . . . 2 Meltdown 2 | . . . . . . . . . . . . 2 Overflow Damage 133 | . . . 36 38 . . . . 4 42 . 13 Projectiles 17 | . . . . . . . . . 4 . . 13 Explosions 116 | . . . 36 38 . . . . . 42 . . Melee . | . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . 3 . 2 . . 8 Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . . . . 3 . 1 . . 8 Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 189 | . . 5 79 24 . . . . . 72 . 9 Shots 12 | . . 1 6 3 . . . . . 2 . . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 312 | . . 129 1 1 . 12 312 . . . . . Average Temperature 45 | . . 48 1 1 . 7 51 . . . . . Received Heat Transfer 1005 | . . 135 117 18 . 27 144 . 45 171 48 300 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . Heat Transferred 557 | . . 407 . . . . . . . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Peak Influence 646 | . 21 110 646 227 . 30 460 247 176 400 240 381 Initial 227 | . . 5 30 177 . . 8 227 88 57 216 93 Average 199 | . 4 52 353 198 . 4 213 232 136 243 230 205 Maximum Alert Level 2 | . . . 2 1 . . 2 1 . 2 1 1 Low Security (%) 53 | 100 100 100 22 56 . 100 35 . 100 39 . 59 Level 1 37 | . . . 28 43 . . 53 100 . 58 100 40 Level 2 9 | . . . 49 . . . 10 . . 2 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . . . 1 . . 3 . 3 Investigation 1 | . . . . . . . . . . 1 . . Extermination 2 | . . . . . . . . . . 1 . 1 Reinforcement 5 | . . . 2 . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 89 | . 1 17 22 3 . 2 15 . 4 10 2 13 Peak Tracking Total 6 | . 1 6 4 1 . 2 4 . 2 3 2 5 Tactical Retreats 15 | . . 3 6 2 . . 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Traps Triggered 4 | . . . . . . . . 1 . 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Disabled 30 | . . . 6 . . . 4 . . 19 . 1 Max in Single Turn 4 | . . . 1 . . . 2 . . 4 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Accessed 9 | . 1 . 1 . 3 . 1 . . 3 . . Terminals 4 | . 1 . 1 . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Total Hacks 41 | . 1 . 1 . 30 . 1 . . 8 . . Successful 36 | . 1 . 1 . 30 . 1 . . 3 . . Failed 5 | . . . . . . . . . . 5 . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . 1 . 1 . 1 . . . . 7 . . Terminals 9 | . 1 . 1 . . . . . . 7 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Terminal Hacks 33 | . 1 . 1 . 30 . . . . 1 . . Record 29 | . . . . . 29 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . . . 1 . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . 1 . . Full Trace Events 1 | . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Used RIF Installer 2 | . . . . . . . . 1 . . 1 . Threat Obfuscator 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total Allies 4 | . . 3 . 1 . . . . . . . . Largest Group 3 | . . 3 . 1 1 . . . . . . . Highest-Rated Group 40 | . . 40 . 31 31 . . . . . . . Highest-Rated Ally 31 | . . 16 . 31 31 . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . 1 Ally Attacks 16 | . . 16 . . . . . . . . . . Total Damage 196 | . . 196 . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Turns Passed 2515 | 9 27 370 342 258 188 49 341 59 93 327 59 393 Spaces Moved 4160 | 18 53 647 636 605 379 88 442 112 125 428 103 524 Core 413 | 18 53 342 . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1329 | . . . . . . . 37 112 125 428 103 524 Flight 2418 | . . 305 636 605 379 88 405 . . . . . Fastest Speed 32 | 50 50 40 40 35 35 35 32 42 42 42 42 42 Average Speed 40 | 50 50 45 40 36 35 35 34 42 42 42 42 42 Slowest Speed 50 | 50 50 50 40 40 35 35 50 42 42 42 42 42 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . . 3 8 . 2 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 2 18 97 67 96 88 26 45 36 19 17 30 23 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 95 | . . 36 21 33 . . . . . 1 . 4 Terrain Destroyed 511 | . . 45 245 62 4 . 53 . 2 93 . 7 Melee . | . . . . . . . . . . . . . Projectile 14 | . . . . . . . 3 . 2 2 . 7 AOE 497 | . . 45 245 62 4 . 50 . . 91 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total 4677 | 17 52 705 680 624 424 94 565 120 152 511 108 625 Wait 231 | . . 36 5 19 22 . 59 . 18 27 . 45 Move 4119 | 17 52 646 629 588 378 83 440 110 124 428 101 523 Hop 14 | . . . 3 8 . 2 1 . . . . . Pick Up 3 | . . . . . . . 1 . . 1 . 1 Fast Attach 32 | . . 3 . . 8 . 10 . 2 1 . 8 Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap 2 | . . . . 1 . . 1 . . . . . Drop 20 | . . 1 . 1 3 . 7 . 1 2 . 5 Fire 191 | . . 17 39 7 7 9 32 1 6 32 5 36 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 4 . 2 2 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 55 | . . 2 4 . 6 . 14 5 1 18 . 5 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 5 exits: *Sto x2 / Low x2 / Gar) -7/Garrison -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 12) 10 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Identified exit to Mines 37 | -10/Materials | Entered Mines 43 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 161 | -10/Mines | Assembled infested the area 245 | -10/Mines | Identified exit to Materials 245 | -10/Mines | Discovered exit to Materials (range 10) 280 | -10/Mines | Learned location of Zion (-7) 286 | -10/Mines | Discovered exit to Materials (range 8) 309 | -10/Mines | Build established: Hacker-Mutant 345 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 407 | -10/Mines | Entered Materials 409 | -9/Materials | Reached level 2 409 | -9/Materials | Reached level 3 439 | -9/Materials | Reached level 4 495 | -9/Materials | Identified exit to Materials 495 | -9/Materials | Discovered exit to Materials (range 5) 597 | -9/Materials | Discovered exit to Materials (range 11) 619 | -9/Materials | Reached level 5 694 | -9/Materials | Discovered exit to Materials (range 15) 725 | -9/Materials | Identified exit to Mines 749 | -9/Materials | Entered Mines 758 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 774 | -9/Mines | Discovered exit to Materials (range 9) 857 | -9/Mines | Discovered exit to Materials (range 6) 978 | -9/Mines | Received a Mining Laser from a helpful Derelict 987 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 987 | -9/Mines | Identified exit to Exiles 987 | -9/Mines | Discovered exit to Exiles (range 5) 1007 | -9/Mines | Entered Exiles 1007 | -9/Exiles | Found Exiles lab destroyed 1007 | -9/Exiles | Accompanied by 1 ally 1009 | -9/Exiles | Reached level 6 1046 | -9/Exiles | Opened EX-Vault 1047 | -9/Exiles | Found Supersonic Drone Bay 1078 | -9/Exiles | Upgraded with Power slot (x1) 1078 | -9/Exiles | Upgraded with Propulsion slot (x2) 1078 | -9/Exiles | Upgraded with Utility slot (x5) 1078 | -9/Exiles | Upgraded with Weapon slot (x1) 1192 | -9/Exiles | Identified exit to Mines 1192 | -9/Exiles | Discovered exit to Mines (range 11) 1195 | -9/Exiles | Entered Mines 1239 | -8/Mines | Discovered exit to Materials (range 7) 1244 | -8/Mines | Entered Materials 1246 | -8/Materials | Reached level 7 1246 | -8/Materials | Reached level 8 1537 | -8/Materials | Reached level 9 1572 | -8/Materials | Garrison activated, responded to threat 1585 | -8/Materials | Identified exit to Garrison 1585 | -8/Materials | Entered Garrison 1588 | -8/Garrison | Installed Relay Interface Framework 1608 | -8/Garrison | Triggered checkpoint 1633 | -8/Garrison | Identified exit to Materials 1633 | -8/Garrison | Discovered exit to Materials (range 14) 1644 | -8/Garrison | Entered Materials 1659 | -8/Materials | Reached level 10 1735 | -8/Materials | Identified exit to Factory 1735 | -8/Materials | Discovered exit to Factory (range 4) 1737 | -8/Materials | Entered Factory 1739 | -7/Factory | Reached level 11 1951 | -7/Factory | Identified exit to Storage 1951 | -7/Factory | Discovered exit to Storage (range 12) 2039 | -7/Factory | Identified exit to Lower Caves 2064 | -7/Factory | Identified exit to Garrison 2064 | -7/Factory | Entered Garrison 2067 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 2067 | -7/Garrison | Reached level 12 2108 | -7/Garrison | Triggered checkpoint 2119 | -7/Garrison | Identified exit to Factory 2119 | -7/Garrison | Discovered exit to Factory (range 10) 2123 | -7/Garrison | Entered Factory 2269 | -7/Factory | Identified exit to Factory 2269 | -7/Factory | Discovered exit to Factory (range 84) 2314 | -7/Factory | Core integrity fell below 50% 2389 | -7/Factory | Core integrity fell below 20% 2516 | -7/Factory | Crushed by falling debris 2516 | -7/Factory | Smashed by cave-in Last Messages --------------- 02462_ Dropped Impact Mace. 02463_ Acquired Gauss Rifle. 02464_ R-06 Scavenger collects Mni. Assault Cannon. 02469_ K-01 Serf collects debris. 02474_ Slug penetrates G-47 Trooper. 02474_ G-47 Trooper destroyed. 02477_ Slug penetrates B-48 Gladiator. 02483_ B-48 Gladiator destroyed. 02487_ Acquired 70 matter. 02492_ Connecting with Terminal... 02495_ Dropped Gauss Rifle. 02495_ Acquired Prototype Energy Cannon. 02495_ Identified Cld. Particle Cannon. 02500_ Overload: Meltdown. 02500_ Mak. Salvage Targeting Computer damaged (-1). 02500_ Adv. Weight Redist. System damaged (-5). 02511_ Acquired Gauss Rifle. 02515_ U-05 Engineer builds a Wall. 02516_ The unstable cave ceiling collapses. 02516_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????#########?# #???#???????????????? | | ?????????????????????#######/##??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ! #??????????????????? | | ???? ?????########### = #??????????????????? | | ?????"" / = #??????????????????? | | ??? ????########### #??????????????????? | | ???"""" ?????????????# #??????????????????? | | ??? ????????????# !* #??????????????????? | | ??""""" #################+##### #???????????? | | ??? #???????????? | | """"""" #???????????? | | """" #???????????? | | """" #???????????? | | = """" #???????????? | | ?????########+########### """" #???????????? | | ????????# ^ #??# """"?????????????????? | | ????????# #??# """"?????????????????? | | ????????# """ #??# ??????????????????? | | ????????# ^ """"" #??# ?????????????????? | | ????????# """"" #??# ""T""?????????????????? | | ????????# ^ #??# """"" ????????????????? | | ????????# """ #??#####????????????????????? | | ????????# [!""""" #??#@#??????????????????????? | | ????????# = ! """"" #??# #??????????????????????? | | ????????#! |=* = = = #??# #??????????????????????? | | ????????# * [* #?########??????????????????? | | ????????# #?# ]#??????????????????? | | ????????##+###########?#=] #??????????????????? | | ?????????# #???????????#=] #??????????????????? | | #######??# #???????????#= #??????????????????? | | [! #??# #???????????# =#??????????????????? | | [! """#??# #???????????# #????????????" +???? | | [! """#??# #???????????####+###??????????? ????? | | ""#### ####??????????# #??????????? ?????? | | F""# ! #????####??# T #?????????? ???????? | | """# [ * ##### ??# #????????? ????????? | | # ! ### ########## ####### ?? | | """" + #?# ?? | | """" # #?# ? | | """" + ##### #?# * ? | | """" # #?????# ##??# !% ? | | """" #### ####?????# #???# = /? | | """" #?? ?????### ##### = /? | | """" #??"""""???## =% ?? | | #??""""""?=## ?? | | ####+##??""""""? ## ??? | | ???# #????"?????]## ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 43 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Levels Raised 11 | . . . 4 . 1 . 3 . 1 1 1 . XP Earned 23558 | 6000 30 1017 5698 750 500 843 3630 950 350 2050 850 890 XP Spent 15620 | . . . . . 9600 . 4370 . 1650 . . . Upgrades 32 | . . . . . 12 . 17 . 3 . . . Power Slot 1 | . . . . . 1 . . . . . . . Propulsion Slot 2 | . . . . . 2 . . . . . . . Utility Slot 5 | . . . . . 5 . . . . . . . Weapon Slot 1 | . . . . . 1 . . . . . . . Heat Dissipation 12 | . . . . . . . 12 . . . . . Energy Generation 3 | . . . . . . . . . 3 . . . Mass Support 3 | . . . . . 3 . . . . . . . Inventory Capacity 1 | . . . . . . . 1 . . . . . Ranged Accuracy 4 | . . . . . . . 4 . . . . . Protomatter Created 776 | . . 17 179 . 42 . 203 50 53 193 . 39 Integrity Restored 1150 | . . 21 90 . 126 . 289 119 8 380 . 117 Core 1005 | . . 16 90 . 126 . 243 119 8 286 . 117 Parts 145 | . . 5 . . . . 46 . . 94 . . Protomatter Decayed 170 | . . 59 32 . . . 15 . . 64 . . Game ------ Seed PointSupercompositeRefractor Manual? 0 Play Time 00:40:12 Cumulative 224.4 hours Start 2021.03.15 @ 21:59:29 End 2021.03.16 @ 14:55:20 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 57 Rogue 0 Adventurer 0 Explorer 57 Win Type - Total 23 Types 12/3/1/1/1/2/1/2/0 Lore% 69 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fed0079-960b-4785-9d31-7ed156d8aced