Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.03 @ 15:03:10 Player: ldi (hl). (hl) Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (135) 675 Value Destroyed (5495) 5495 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (1345) 1345 TOTAL SCORE: 12915 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 485 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -314 Cogmind --------- Core Integrity 0/850 Matter 216/300 Energy 81/100 System Corruption 27% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Layered Medium Armor Plating Layered Medium Armor Plating Thermal Shield Molecular Deconstructor Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Experimental Optical Array Advanced Targeting Computer Tactical Coordination Suite Advanced Target Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Gatling Laser Hypervelocity Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Improved Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Tactical Coordination Suite Hardened Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Thermal Shield Makeshift Hacking Suite System Restoration Module Proton Cannon Proton Cannon Gauss Rifle Precision Grenade Launcher Molecular Deconstructor CR-A16's Pointy Stick [Rating: 86] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Coil Gun Launcher Advanced EMP Blaster Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 2 2 . . . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 5 | . . . . 1 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 167 | 6 3 3 18 14 16 . 24 3 13 20 10 10 11 16 Power 24 | 1 1 . 3 2 4 . 3 . 1 2 2 1 1 3 Engine 15 | 1 . . 3 1 . . 3 . 1 . 2 1 1 2 Core 7 | . 1 . . 1 4 . . . . . . . . 1 Reactor 2 | . . . . . . . . . . 2 . . . . Propulsion 46 | 2 . 1 7 4 3 . 10 . 3 5 5 4 1 1 Treads 8 | . . . 2 . 1 . . . . 4 . . . 1 Leg 33 | 2 . 1 . 4 2 . 10 . 3 1 5 4 1 . Wheel 5 | . . . 5 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 39 | 1 1 . 4 2 7 . 3 . 2 6 . 3 4 6 Device 8 | . . . . . 2 . . . 1 1 . 1 . 3 Storage 3 | 1 . . 1 . 1 . . . . . . . . . Processor 12 | . . . . 1 3 . 1 . 1 2 . . 4 . Hackware 1 | . . . . . . . . . . 1 . . . . Protection 15 | . 1 . 3 1 1 . 2 . . 2 . 2 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 1 2 4 6 2 . 8 3 7 7 3 2 5 6 Energy Gun 7 | 1 . 1 1 . . . . 1 1 . 1 . . 1 Energy Cannon 15 | . . . . . 1 . 4 1 1 3 1 1 1 2 Ballistic Gun 20 | 1 1 . 2 5 . . 1 1 2 3 1 1 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 13 | . . 1 1 1 1 . 3 . 2 . . . 2 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 2 2 . . . 1 . . . 5 1 Corrupted Parts 12 | . . . . . . . 8 1 2 1 . . . . System Corruption 65 | . . . . . . . 49 3 12 1 . . . . Parts Lost 69 | . 1 2 . 6 2 1 14 . 6 12 6 2 1 16 Power 13 | . 1 1 . 2 . . 3 . . 1 2 . . 3 Propulsion 28 | . . 1 . 2 . 1 8 . 3 5 3 . . 5 Utility 13 | . . . . . 1 . 2 . 2 1 . 2 1 4 Weapon 15 | . . . . 2 1 . 1 . 1 5 1 . . 4 Highest Loss Streak 14 | . 1 1 . 2 1 1 8 . 3 7 5 1 1 14 To Critical Strikes 2 | . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 93 | . 96 88 92 96 92 96 85 77 90 90 90 99 98 97 Engine 8 | . 9 . 8 15 7 . 5 7 7 1 1 13 13 13 Core 1 | . 1 2 . . 5 15 1 . . . . . . 2 Reactor 1 | . . . . . . . . . . 3 7 . . . Treads 2 | . . . 5 . 2 . . . . 17 . . . . Leg 22 | . 28 28 14 12 26 27 25 30 29 8 21 25 26 24 Wheel 2 | . . . 18 22 . . . . . . . . . . Device 6 | . . . . . 5 7 1 . 5 1 6 9 13 12 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 5 Processor 17 | . . . . 9 17 15 15 15 21 25 26 19 18 18 Protection 7 | . 13 14 11 9 3 7 12 15 2 5 6 8 7 5 Energy Gun 1 | . 14 13 3 . . . . . . 5 . . . 1 Energy Cannon 5 | . . . . . 6 7 6 . 6 5 8 6 5 4 Ballistic Gun 7 | . 14 14 18 17 7 7 6 . 2 1 3 6 5 5 Naked Turns 12 | . . . . . . . . . . . . . . 12 Heaviest Build 145 | 10 13 13 27 35 106 106 111 109 112 130 130 139 139 145 Greatest Support 73 | 20 20 20 48 72 64 64 53 50 73 73 65 67 70 70 Greatest Overweight (x) 36 | . . . 2 1 1 2 7 2 36 7 2 2 2 2 Average Overweight (x) 1 | . . . . . . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 8 9 10 19 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 1 4 10 10 21 21 25 25 25 25 25 25 25 25 Average Carried 20 | . . 2 7 9 14 21 23 24 23 23 24 24 24 24 Final Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 1 4 10 10 21 21 24 24 23 25 25 25 25 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 3383 | 249 25 83 399 547 293 20 493 . 271 219 176 237 131 240 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6007 | . 141 106 560 701 506 92 1015 . 508 607 825 543 . 403 Parts 299 | . 8 4 45 51 28 1 39 . 31 21 23 24 . 24 Haulers Intercepted 3 | . . . 2 1 . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . 1 23 . 29 . 21 1 . 36 Prevented 34 | . . . . . . . 20 . 2 . . . . 12 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 124 | . 5 5 15 18 10 2 18 . 12 11 8 8 . 12 Guns 62 | . 5 2 10 18 1 . 5 . 4 7 1 4 . 5 Cannons 34 | . . . . . 8 2 4 . 3 4 5 4 . 4 AOE 25 | . . 3 5 . 1 . 8 . 5 . . . . 3 Classes Destroyed 19 | . 2 . 5 4 . . 3 . . 3 . 1 . 1 Worker 2 | . . . . 1 . . . . . 1 . . . . Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 3 | . . . 2 1 . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 33 | . 3 3 7 4 . . . . 8 . 1 . . 7 Grunt 48 | . 2 2 4 8 6 2 9 . 3 7 2 1 . 2 Brawler 4 | . . . . . . . 2 . . . 1 . . 1 Duelist 6 | . . . . . . . 5 . . . . . . 1 Sentry 12 | . . . 4 3 3 . 1 . . . 1 . . . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 6 | . . . . 3 1 . . . . . 2 . . . Programmer 1 | . . . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . 1 . 1 . 1 . . . Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . Thug 5 | . . . . . . . . . . . . 5 . . Mutant 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 8 | . 5 3 8 8 5 2 5 . 4 5 5 3 . 5 Combat Bots Only 6 | . 5 3 6 4 5 2 5 . 4 3 5 3 . 5 Max Kills in Single Turn 3 | . 1 3 3 2 2 1 2 . 3 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 3 . 1 . 2 . 3 . . . . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Damage Taken 10839 | . 179 271 356 1674 445 128 1278 . 1036 1500 1156 424 . 2392 Core 1882 | . 24 82 86 173 85 14 209 . 355 112 173 40 . 529 Absorbed by Shields 150 | . . . . . . . . . . . . 90 . 60 Redirected to Shielding 124 | . . 6 8 . . . 44 . 66 . . . . . Core Remaining (%) 61 | 100 . 57 78 68 . . . . 5 . . . . . Volleys Fired 343 | . 16 14 37 60 18 6 43 . 20 41 27 26 . 35 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 2 . 2 Hottest 170 | . 60 60 60 50 115 115 118 . 155 170 130 110 . 115 Shots Fired 669 | . 32 28 74 120 35 12 74 . 35 82 54 55 . 68 Gun 447 | . 32 26 67 120 17 6 34 . 15 49 11 27 . 43 Cannon 194 | . . . . . 17 6 27 . 18 33 43 28 . 22 Launcher 28 | . . 2 7 . 1 . 13 . 2 . . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 368 | . 16 14 60 120 17 6 34 . 10 23 9 27 . 32 Thermal 271 | . 16 12 7 . 17 6 27 . 23 59 45 28 . 31 Explosive 12 | . . 2 7 . . . . . . . . . . 3 Electromagnetic 18 | . . . . . 1 . 13 . 2 . . . . 2 Robot Hit Streak 40 | . 10 8 23 8 22 26 17 . 12 40 20 26 . 27 Robot Miss Streak 7 | . 2 3 3 4 1 2 5 . 7 2 1 1 . 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 490 | . 23 17 58 88 25 8 60 . 27 57 41 42 . 44 Core Hits 296 | . 9 8 35 45 12 3 50 . 27 39 17 21 . 30 Critical Kills 7 | . . . . . 1 . . . . . . 3 . 3 Critical Parts Destroyed 10 | . . . 1 . . . . . . . 1 2 . 6 Critical Strikes 19 | . . . 1 . 1 . . . . . 1 5 . 11 Destroy 18 | . . . 1 . 1 . . . . . 1 5 . 10 Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . . 1 . . . 1 Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . . . . Piercing 1 | . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13077 | . 227 314 1220 1433 1107 352 2469 . 1268 1433 1163 805 . 1286 Guns 5571 | . 227 166 742 1433 154 57 577 . 249 1039 170 255 . 502 Cannons 4958 | . . . . . 866 295 1011 . 602 384 993 550 . 257 Explosions 2502 | . . 148 478 . 87 . 876 . 417 . . . . 496 Melee 31 | . . . . . . . . . . . . . . 31 Ramming 15 | . . . . . . . 5 . . 10 . . . . Kinetic 4193 | . 74 64 685 1433 154 57 577 . 193 380 154 255 . 167 Thermal 6673 | . 153 102 57 . 953 295 1042 . 932 1043 1009 550 . 537 Explosive 1122 | . . 148 478 . . . . . . . . . . 496 Electromagnetic 1043 | . . . . . . . 845 . 143 . . . . 55 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . 31 Highest Corruption 66 | . . . . . . . 51 54 66 1 1 2 2 27 Average Corruption 17 | . . . . . . . 42 51 56 1 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 158 | . . . . . . . 73 9 35 9 7 11 . 14 Message Errors 46 | . . . . . . . 24 5 9 2 2 2 . 2 Matter Fused 40 | . . . . . . . 15 2 7 5 3 3 . 5 Heat Flow Errors 20 | . . . . . . . 9 . 5 . . 2 . 4 Energy Discharges 14 | . . . . . . . 6 2 4 . 1 . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . 1 Data Loss (minor) 13 | . . . . . . . 9 . 2 . 1 . . 1 Data Loss (major) 5 | . . . . . . . 2 . 1 1 . 1 . . Misfires 7 | . . . . . . . 2 . 1 1 . 3 . . Alerts 2 | . . . . . . . 2 . . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . Weapon Failures 7 | . . . . . . . 4 . 3 . . . . . Overload Shots 61 | . . . . . 16 6 22 . 14 3 . . . . Effects 4 | . . . . . 1 . 3 . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . Heat Surge 2 | . . . . . 1 . 1 . . . . . . . Overflow Damage 161 | . . . . 23 . 26 14 . 59 . 28 . . 11 Projectiles 96 | . . . . . . 26 3 . 39 . 28 . . . Explosions 65 | . . . . 23 . . 11 . 20 . . . . 11 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 656 | . . 14 49 156 . . 161 . 111 . . . . 165 Shots 18 | . . 1 2 2 . . 7 . 3 . . . . 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 2 . . 2 . . . . Kicked 3 | . . . . . . . 2 . . 1 . . . . Crushed 1 | . . . . . . . . . . 1 . . . . Highest Temperature 606 | . 106 32 14 73 238 114 322 . 606 197 51 109 . 256 Average Temperature 65 | . 45 11 3 18 39 48 124 . 207 51 24 21 . 54 Received Heat Transfer 2443 | . 108 84 111 429 159 72 243 . 99 369 93 260 . 416 Effects 10 | . . . . . . . 4 . 5 . . . . 1 Shutdowns 1 | . . . . . . . . . 1 . . . . . Energy Bleed 4 | . . . . . . . 1 . 2 . . . . 1 Interference 3 | . . . . . . . 3 . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Fried 8 | . . . . . . . 8 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . Parts Melted 10 | . . . . . . 1 1 . . 3 5 . . . Heat Transferred 8807 | . 350 225 125 . 837 250 986 . 886 1944 1369 814 . 1021 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 4 . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 677 | . 130 198 441 677 668 . . . . 410 . . . . Initial 298 | . . 50 76 185 298 . . . . 142 . . . . Average 332 | . 48 137 290 468 522 . . . . 235 . . . . Maximum Alert Level 2 | . . . 2 2 2 . . . . 2 . . . . Low Security (%) 26 | 100 100 100 20 6 . . . . . 28 . . . . Level 1 32 | . . . 54 18 6 . . . . 61 . . . . Level 2 41 | . . . 24 75 93 . . . . 10 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 2 7 3 . 1 . . 9 . . . 1 Investigation 10 | . 1 . 2 2 2 . . . . 3 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 6 | . . . . 2 . . . . . 4 . . . . Assault 4 | . . . . . 1 . 1 . . 1 . . . 1 Garrison 3 | . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 7 | . 1 2 2 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 197 | . 6 10 21 34 10 3 21 . 17 16 8 14 . 37 Peak Tracking Total 9 | . 5 7 7 5 3 3 6 . 4 3 5 4 . 9 Tactical Retreats 14 | . . 1 1 1 . 1 1 . . 1 . 6 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 4 | . . . 2 1 . . 1 . . . . . . . Indirectly 1 | . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 12 | . . . . 3 6 . . . . 1 1 1 . . Max in Single Turn 5 | . . . . 2 5 . . . . 1 1 1 . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 23 | . 1 . 2 7 3 . . 4 . 5 . 1 . . Terminals 10 | . 1 . 2 4 1 . . . . 2 . . . . Fabricators 3 | . . . . . 1 . . . . 2 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . Total Hacks 79 | . 2 . 7 23 6 . . 26 . 14 . 1 . . Successful 47 | . 1 . 2 10 2 . . 26 . 5 . 1 . . Failed 31 | . 1 . 4 13 4 . . . . 9 . . . . Catastrophic 9 | . . . 2 3 2 . . . . 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 31 | . . . 7 15 . . . . . 7 1 . 1 . Terminals 30 | . 2 . 7 14 2 . . . . 5 . . . . Fabricators 9 | . . . . . 2 . . . . 7 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . . . Garrison Access 7 | . . . . 3 2 . . . . 2 . . . . Terminal Hacks 35 | . 1 . 2 3 . . . 26 . 2 . 1 . . Record 11 | . . . . . . . . 11 . . . . . . Part Schematic 10 | . . . 2 . . . . 8 . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . 2 . . . . Load Schematic 2 | . . . . . 1 . . . . 1 . . . . Build 2 | . . . . . 1 . . . . 1 . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . 3 . . . . . 1 . . . . Terminals 3 | . . . . 3 . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 2 6 3 . . . . 5 . . . . Full Trace Events 8 | . . . 2 1 2 . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 1 . . . 8 . . . . . . Parts Built 3 | . . . . . 1 . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 142 | . . . . . 25 . . . . 117 . . . . Total Part Build Rating 15 | . . . . . 1 . . . . 14 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 . . . . 2 . . . . Machine Destruction 3 | . . . . . 1 . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 2 . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 8 | . . . . . . . 2 . 1 . 1 . 4 . Largest Group 4 | . . . . . . . 2 1 2 . 1 1 4 4 Highest-Rated Group 157 | . . . . . . . 62 23 119 . 29 29 157 157 Highest-Rated Ally 96 | . . . . . . . 32 23 96 . 29 29 41 41 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 102 | . . . . . . . 6 . 18 . 16 3 . 59 Total Damage 2531 | . . . . . . . 162 . 510 . 213 57 . 1589 Kills 21 | . . . . . . . 1 . 5 . . . . 15 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 2 . . . 1 2 2 2 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 11998 | 61 153 298 687 780 783 459 1434 170 681 1071 1129 1066 2024 1202 Spaces Moved 5323 | 48 79 195 378 496 403 209 487 85 234 319 428 420 1028 514 Core 30 | 7 . . . . . . . . 1 . . . . 22 Treads 255 | . . . . . . . . . . 255 . . . . Legs 4570 | 41 79 195 244 162 403 209 487 85 233 64 428 420 1028 492 Wheels 468 | . . . 134 334 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 120 190 190 190 190 190 190 190 190 50 Average Speed 192 | 109 120 120 128 99 159 212 254 196 250 256 236 223 193 206 Slowest Speed 1850 | 120 120 120 190 190 190 260 610 260 1850 610 262 265 265 265 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 22 43 38 39 6 41 62 68 33 7 62 52 91 57 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . 1 . Known Exits Taken 4 | . . . . . . 1 . . 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 . . 1 . 1 . Scrap Searched 16 | . . . . . . 1 2 . 1 . 3 5 2 2 Spaces Dug 2 | . . . . . . . . . . 2 . . . . Terrain Destroyed 211 | . . 23 57 7 28 1 15 . 38 12 1 2 . 27 Melee 1 | . . . . . . . . . . 1 . . . . Projectile 24 | . . . . . . 1 5 . 5 11 1 1 . . AOE 185 | . . 23 57 7 28 . 10 . 33 . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 6420 | 53 107 232 513 678 514 216 603 89 287 487 491 509 1064 577 Wait 328 | . 10 18 51 70 51 2 16 . 15 72 . 19 1 3 Move 5309 | 47 78 194 377 495 402 208 486 84 233 318 427 419 1027 514 Hop . | . . . . . . . . . . . . . . . Pick Up 114 | . . 3 10 15 15 . 13 . 5 23 6 15 6 3 Fast Attach 67 | 6 2 1 10 10 5 . 10 1 2 4 . 3 9 4 Attach 48 | . . . 3 2 5 . 7 1 5 10 6 2 . 7 Detach 19 | . . . 6 2 4 . . 1 . . . 1 5 . Swap 55 | . 1 2 5 2 7 . 7 1 6 6 4 5 3 6 Drop 94 | . . . 14 22 7 . 2 1 1 10 1 19 13 4 Fire 343 | . 16 14 37 60 18 6 43 . 20 41 27 26 . 35 Melee 2 | . . . . . . . . . . 1 . . . 1 Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . . . . 2 . . 1 . . . . Crush 1 | . . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 37 | . . . . . . . 17 . . . 20 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 14) 62 | -11/Junkyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 14) 215 | -10/Materials | Entered Mines 216 | -10/Mines | Assembled infested the area 269 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 303 | -10/Mines | Build established: Mutant 310 | -10/Mines | Discovered new exit (range 8) 442 | -10/Mines | Discovered new exit (range 11) 513 | -10/Mines | Entered Materials 513 | -9/Materials | Evolved 2 slots: Propulsion x2 1001 | -9/Materials | Build established: Scavenger-Mutant 1179 | -9/Materials | Discovered new exit (range 9) 1181 | -9/Materials | Central database locked down 1200 | -9/Materials | Entered another Materials area 1200 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1327 | -8/Materials | Build established: Mutant 1458 | -8/Materials | Garrison activated, responded to threat 1948 | -8/Materials | Discovered new exit (range 8) 1980 | -8/Materials | Entered Factory 1980 | -7/Factory | Evolved 2 slots: Utility x2 2249 | -7/Factory | Fabricated Huge Storage Unit (x1) 2710 | -7/Factory | Discovered new exit (range 11) 2763 | -7/Factory | Entered Lower Caves 3003 | -7/Lower Caves | Identified exit to Lower Caves 3222 | -7/Lower Caves | Entered another Lower Caves area 3279 | -7/Lower Caves | System corruption reached 10% 3456 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3533 | -7/Lower Caves | System corruption reached 30% 3549 | -7/Lower Caves | Lost 8 parts (1p4n2u1w) 3576 | -7/Lower Caves | Build established: Scavenger-Mutant 3649 | -7/Lower Caves | Learned Factory garrison access intel 3656 | -7/Lower Caves | Lost 3 parts (1p2n) 3676 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3884 | -7/Lower Caves | Spotted B-75 Beast 3920 | -7/Lower Caves | Destroyed B-75 Beast 4472 | -7/Lower Caves | Encountered a Warlord checkpoint 4625 | -7/Lower Caves | Discovered new exit (range 7) 4656 | -7/Lower Caves | Entered Data Miner 4656 | -7/Data Miner | Accompanied by 1 ally 4656 | -7/Data Miner | Discovered new exit (range 8) 4702 | -7/Data Miner | Met Data Miner 4755 | -7/Data Miner | Learned location of Section 7 (-2) 4755 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4771 | -7/Data Miner | Received God Mode back door access code from Data Miner 4826 | -7/Data Miner | Entered Proximity Caves 4826 | -6/Proximity Caves | Accompanied by 1 ally 4827 | -6/Proximity Caves | Identified exit to Factory 4908 | -6/Proximity Caves | Escorted by Enhanced Grunt 4929 | -6/Proximity Caves | Core integrity fell below 50% 4960 | -6/Proximity Caves | Lost 3 parts (1n2u) 5374 | -6/Proximity Caves | Lost 3 parts (2n1w) 5383 | -6/Proximity Caves | Spotted B-75 Beast 5397 | -6/Proximity Caves | Core integrity fell below 20% 5400 | -6/Proximity Caves | Destroyed B-75 Beast 5507 | -6/Proximity Caves | Entered Factory 5507 | -6/Factory | Evolved 2 slots: Utility x2 5508 | -6/Factory | Loaded intel: 3 garrison access locations 5548 | -6/Factory | Identified exit to Lower Caves 5548 | -6/Factory | Identified exit to Extension 5558 | -6/Factory | Incoming assault squad redirected 5577 | -6/Factory | Incoming investigation squad redirected 5731 | -6/Factory | Lost 7 parts (1p3n1u2w) 6243 | -6/Factory | Fabricated Lgt. Antimatter Reactor (x2) 6578 | -6/Factory | Entered Lower Caves 6605 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6983 | -6/Lower Caves | Lost 5 parts (1p3n1w) 7234 | -6/Lower Caves | Build established: Mutant 7523 | -6/Lower Caves | Spotted B-75 Beast 7549 | -6/Lower Caves | Destroyed B-75 Beast 7631 | -6/Lower Caves | Discovered new exit (range 8) 7642 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7677 | -6/Lower Caves | Found Prototype Special Weapon 7707 | -6/Lower Caves | Entered another Lower Caves area 7707 | -6/Lower Caves | Accompanied by 1 ally 8075 | -6/Lower Caves | Learned 4 Factory zone layouts 8128 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8320 | -6/Lower Caves | Attacked by a faux Warlord 8548 | -6/Lower Caves | Identified exit to Zion 8773 | -6/Lower Caves | Entered Zion 8838 | -6/Zion | Found CR-A16's Pointy Stick 8902 | -6/Zion | System corruption cleaned by Quarantine Array 9063 | -6/Zion | Found Prototype Processor 9063 | -6/Zion | Identified Exp. Armor Integrity Analyzer 9067 | -6/Zion | Found Prototype Processor 9067 | -6/Zion | Identified Exp. Terrain Scan Processor 9077 | -6/Zion | Found Prototype Processor 9077 | -6/Zion | Identified Exp. Melee Analysis Suite 9150 | -6/Zion | Discovered new exit (range 15) 9371 | -6/Zion | Learned location of Warlord (-4) 9768 | -6/Zion | Learned Factory terminal intel 9846 | -6/Zion | Learned 8 Factory zone layouts 9869 | -6/Zion | Received a visual enhancement algorithm 10234 | -6/Zion | Imprinted 10236 | -6/Zion | Declared Zion's savior 10797 | -6/Zion | Entered Proximity Caves 10797 | -5/Proximity Caves | Accompanied by 4 allies 10895 | -5/Proximity Caves | Learned location of 1 exit from Factory 10904 | -5/Proximity Caves | Spotter reported a threat 10904 | -5/Proximity Caves | Spotter reported a threat 10957 | -5/Proximity Caves | Spotter reported a threat 11112 | -5/Proximity Caves | Spotter reported a threat 11154 | -5/Proximity Caves | Found Alien Artifact 11154 | -5/Proximity Caves | Identified Core Expander 11154 | -5/Proximity Caves | Installed Core Expander, added new Power slot 11524 | -5/Proximity Caves | Build established: Scavenger-Mutant 11722 | -5/Proximity Caves | Spotted B-75 Beast 11749 | -5/Proximity Caves | Allies destroyed B-75 Beast 11757 | -5/Proximity Caves | Learned Factory emergency access door positions 11940 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11963 | -5/Proximity Caves | System corruption reached 10% 11968 | -5/Proximity Caves | Core integrity fell below 50% 11987 | -5/Proximity Caves | Core integrity fell below 20% 11987 | -5/Proximity Caves | Released all parts (6) 11999 | -5/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11981_ Corrupted Rnf. Fission Core self-destruct mechanism malfunctions. 11983_ Penetrated by Slug. 11983_ B-60 Warrior suffers critical hit (Impale). 11986_ Lgt. Angular Momentum Engine fries itself beyond repair. 11987_ Released Huge Storage Unit. 11987_ Released Adv. Targeting Computer. 11987_ Released Lgt. Angular Momentum Engine. 11987_ Released CR-A16's Pointy Stick. 11987_ Released Adv. Target Analyzer. 11987_ Released Tactical Coordination Suite. 11988_ Corrupted Hvy. Mace self-destruct mechanism malfunctions. 11988_ Critical hit (Burn: +37). 11992_ System corrupted: Component data lost. 11992_ Penetrated by Slug. 11992_ Slug penetrates Wall. 11999_ C-30 ARC bursts open, deploying its payload. 11999_ G-67 Veteran unfolds itself. 11999_ G-50 Soldier unfolds itself. 11999_ B-60 Warrior unfolds itself. 11999_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ## ####### = #????????????????????? | | ##????# #????????????????????? | | #?########### ##????????????????????? | | [!!! ## ##????# #?????????????????????? | | %/%*!]### #????# #?????????????????????? | | =%!!! # #????###### #?????????????????????? | | =]=!!! ## #??????????## #?????????????????????? | | !!=/ # #???????????####?????????????????????? | | % * #?###?????????????????????????????????? | | [### # ##? #?????????????????????????????????? | | %%???## ### #?????????????????????????????????? | | *=???## #?????????????????????????????????? | | ??# ##?????????????????????????????????? | | ??##### ##??????????????????????????????????? | | ??????## ##??????????????????????????????????? | | ??????## ####???????????????????????????????? | | #???????## ##??????????????????????????????? | | # #????????## ##?????????????????????????????? | | ?????????# ###???????????????????????????? | | ?????????# ##??????????????????????????? | | # ?????????### ##?????????????????????????? | | ### ??????????## ##????????????????????????? | | #?? ?????? #?# ## ##???????????????????????? | | #?? ???? ## ##??????????????????????? | | ??? ???? #######b#??????????????? | | ???? ??? @ g%g#??????????????? | | ???????? ig #??????????????? | | ???????? ############??????????????? | | ???????? ##?????????????????????????? | | ????????# ## #??????????????????????????? | | ????????? #?# ### ???????????????????????????? | | ????????? ??##??# ???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 43 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Resistance: TH 15 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralGodBuckler Manual? 0 Play Time 01:22:05 Cumulative 578.1 hours Start 2023.09.02 @ 19:09:39 End 2023.09.03 @ 15:03:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 82 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50a2e8ef-950f-48a3-9eec-f0b2b0307de9