Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 02:53:27 Player: gigi283 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (1854) 1854 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 4310 Bonus ------- High Alert Combat Kills 256 Cogmind --------- Core Integrity 0/550 Matter 77/300 Energy 75/240 System Corruption 0% Temperature Critical (536) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Transport Network Coupler Advanced Targeting Computer > --- WEAPON (3) ------- Enhanced Autogun Rocket Launcher > --- INVENTORY (15) --- Light Deuterium Engine Light Treads Improved Heat Sink Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Transport Network Coupler Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Light Treads Light Treads Light Treads Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Rocket Launcher Datajack [Rating: 25] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 54 | 6 9 32 7 Power 9 | 2 2 4 1 Engine 6 | 2 2 2 . Core 3 | . . 2 1 Reactor . | . . . . Propulsion 16 | 2 2 9 3 Treads 12 | . . 9 3 Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 9 | . 2 6 1 Device 3 | . 1 2 . Storage 3 | . 1 2 . Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 3 13 2 Energy Gun 6 | 2 1 3 . Energy Cannon 2 | . . 2 . Ballistic Gun 8 | . 1 6 1 Ballistic Cannon 1 | . 1 . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 11 | . 1 5 5 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 3 | . . 2 1 Weapon 5 | . 1 2 2 Highest Loss Streak 5 | . 1 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 95 96 94 Engine 2 | . 13 1 . Core 8 | . . 9 9 Treads 17 | . . 20 17 Wheel 4 | . 28 1 . Device 16 | . 12 18 8 Storage 11 | . 12 11 9 Processor 11 | . . 11 24 Energy Gun 4 | . 16 2 . Energy Cannon 6 | . . 7 8 Ballistic Gun 9 | . . 9 16 Ballistic Cannon 1 | . 9 . . Naked Turns . | . . . . Heaviest Build 38 | 9 16 38 38 Greatest Support 40 | 32 32 40 40 Greatest Overweight (x) 12 | . . 1 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 8 15 15 Average Capacity 13 | 5 7 14 15 Most Carried 15 | 4 5 15 12 Average Carried 10 | 2 4 11 9 Final Capacity 15 | 5 8 15 15 Final Carried 12 | 4 5 12 7 Class Distribution -------------------- 68% | Scavenger-Mutant 23% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1304 | 213 177 852 62 Remotely . | . . . . Salvage Created 2579 | . 371 1776 432 Parts 176 | . 27 126 23 Haulers Intercepted 7 | . 1 5 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 8 42 5 Guns 35 | . 5 26 4 Cannons 15 | . 3 11 1 AOE 5 | . . 5 . Classes Destroyed 10 | . 5 4 1 Worker 6 | . 1 4 1 Builder 1 | . . . 1 Hauler 7 | . 1 5 1 Recycler 2 | . . 1 1 Watcher 9 | . 3 5 1 Swarmer 17 | . 3 14 . Grunt 26 | . 5 17 4 Duelist 1 | . . 1 . Protector 1 | . . 1 . Sentry 10 | . . 9 1 Best Kill Streak 10 | . 5 7 10 Combat Bots Only 5 | . 4 5 3 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 288 | . 38 181 69 Missed 59 | . 8 38 13 Damage Taken 3231 | . 286 1640 1305 Core 1013 | . 68 345 600 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 293 | . 62 231 . Core Remaining (%) 61 | 100 72 13 . Volleys Fired 192 | . 27 136 29 Largest 3 | . 2 2 3 Hottest 118 | . 80 93 118 Shots Fired 373 | . 49 249 75 Gun 272 | . 34 183 55 Cannon 89 | . 15 54 20 Launcher 12 | . . 12 . Special . | . . . . Kinetic 206 | . 15 136 55 Thermal 108 | . . 88 20 Explosive 12 | . . 12 . Electromagnetic 47 | . 34 13 . Robot Hit Streak 16 | . 6 16 10 Robot Miss Streak 5 | . 2 5 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 201 | . 33 128 40 Core Hits 108 | . 16 72 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 3 6 . Burn 4 | . . 4 . Blast 2 | . 1 1 . Corrupt 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4104 | . 541 2712 851 Guns 2484 | . 295 1587 602 Cannons 928 | . 172 507 249 Explosions 659 | . 64 595 . Melee . | . . . . Ramming 33 | . 10 23 . Kinetic 1796 | . 172 1022 602 Thermal 1329 | . 64 1016 249 Explosive 595 | . . 595 . Electromagnetic 351 | . 295 56 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 47 | . 10 37 . Shots 2 | . 1 1 . Rammed 4 | . 1 3 . Targets Rammed 4 | . 1 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 723 | . 111 355 723 Average Temperature 120 | . 44 84 337 Received Heat Transfer 1038 | . 54 471 513 Effects 33 | . . 2 31 Shutdowns 5 | . . . 5 Energy Bleed 9 | . . 1 8 Interference 2 | . . 1 1 Matter Decay 1 | . . . 1 Short Circuit 8 | . . . 8 Damage (minor) 2 | . . . 2 Damage (major) 1 | . . . 1 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 2912 | . 100 2368 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 750 | . 315 750 479 Initial 301 | . . 48 301 Average 386 | . 140 441 345 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 15 | 100 67 6 . Level 1 34 | . 32 30 77 Level 2 41 | . . 51 22 Level 3 8 | . . 11 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 4 6 1 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault 2 | . . 2 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 11 52 9 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 4 11 1 Terminals 12 | . 3 8 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 44 | . 13 29 2 Successful 28 | . 7 19 2 Failed 16 | . 6 10 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 19 | . 5 13 1 Terminals 32 | . 9 21 2 Fabricators . | . . . . Repair Stations 8 | . 4 4 . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 6 | . 1 4 1 Prototype ID Bank 4 | . 1 3 . Emergency Access Points 1 | . . . 1 Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 4 4 . Scan Component 4 | . 2 2 . Repair 4 | . 2 2 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 2 7 1 Terminals 10 | . 2 7 1 Botnet 10 | . 2 7 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 7 . Full Trace Events 4 | . 1 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 2 . Time 138 | . 52 86 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3729 | 63 480 2852 334 Spaces Moved 2199 | 51 415 1576 157 Core 4 | 3 . . 1 Treads 1589 | . . 1433 156 Legs . | . . . . Wheels 606 | 48 415 143 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 160 Average Speed 141 | 97 93 153 163 Slowest Speed 650 | 100 100 160 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 59 95 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 64 | . 7 57 . Melee . | . . . . Projectile . | . . . . AOE 64 | . 7 57 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2508 | 62 456 1792 198 Wait . | . . . . Move 2196 | 50 414 1575 157 Hop . | . . . . Pick Up 31 | 5 2 22 2 Fast Attach 22 | 5 8 9 . Attach 15 | . 1 9 5 Detach 1 | . . 1 . Swap 17 | 1 . 14 2 Drop 30 | 1 3 23 3 Fire 192 | . 27 136 29 Melee . | . . . . Ram 2 | . 1 1 . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 15) 366 | -10/Materials | Repaired EM Pulse Gun 396 | -10/Materials | Repaired Ion Engine 518 | -10/Materials | Discovered new exit (range 11) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Utility x2 748 | -9/Materials | Lost 3 parts (1n2w) 870 | -9/Materials | Discovered new exit (range 13) 972 | -9/Materials | Identified exit to Mines 1120 | -9/Materials | Core integrity fell below 50% 1331 | -9/Materials | Build established: Scavenger-Mutant 1407 | -9/Materials | Discovered new exit (range 16) 1515 | -9/Materials | Identified exit to Materials 1846 | -9/Materials | Repaired Enh. Autogun 1877 | -9/Materials | Repaired Lgt. Treads 1999 | -9/Materials | Discovered exit to Materials (range 16) 2684 | -9/Materials | Discovered exit to Materials (range 16) 2944 | -9/Materials | First assault squad dispatched 3074 | -9/Materials | Core integrity fell below 20% 3396 | -9/Materials | Entered another Materials area 3396 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3633 | -8/Materials | Discovered new exit (range 16) 3710 | -8/Materials | Core integrity fell below 50% 3728 | -8/Materials | Core integrity fell below 20% 3731 | -8/Materials | Core destroyed Last Messages --------------- 03717_ Overheating: Short circuit. 03718_ Overheating: Matter decay (-10). 03719_ K-01 Serf collects debris. 03720_ Lgt. Treads broken. 03720_ Overheating: Short circuit. 03721_ Overheating: Energy bleed (-35). 03722_ Overheating: Energy bleed (-22). 03723_ K-01 Serf collects debris. 03724_ Power failure, Nuclear Core shutdown. 03725_ Enh. Autogun broken. 03725_ Overheating: Short circuit. 03726_ K-01 Serf collects debris. 03727_ Overheating: Energy bleed (-35). 03727_ Broken Enh. Autogun destroyed. 03727_ Adv. Beam Cannon destroyed. 03728_ Overheating: Core damaged (-99). 03728_ Acquired Imp. Heat Sink. 03729_ K-01 Serf collects debris. 03729_ Broken Sensor Array destroyed. 03731_ Overheating: Core damaged (-71). Map ----- +----------------------------------------------------+ | ??????????????????????????# # # ! # | | ??????????????????????????# T [ # # !! # | | ??????????????????????????# # # ! 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