Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:49:54 Player: Over-in Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1147) 1147 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 3267 Bonus ------- Follower Combat Kills 165 Met Imprinter 300 Was Imprinted 300 Friendly Fire -410 Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 294/315 System Corruption 0% Temperature Hot (226) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beamcaster Heavy Missile Launcher > --- INVENTORY (10) --- Light Nuclear Core Titanium Leg Core Shielding Light Armor Plating Hardlight Generator Dimensional Node Initializer Beamcaster Beamcaster Flak Gun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Beamcaster Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Titanium Leg Core Shielding Light Armor Plating Hardlight Generator Spread Laser Beamcaster Beamcaster Flak Gun Heavy Missile Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Grenade Launcher Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 49 | 7 11 22 . 5 4 Power 10 | 1 2 4 . 1 2 Engine 8 | 1 2 4 . 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 4 2 6 . 1 . Treads 7 | 2 . 4 . 1 . Leg 6 | 2 2 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 7 7 . . . Device 4 | . 1 3 . . . Storage 3 | . 2 1 . . . Processor 3 | . 2 1 . . . Hackware . | . . . . . . Protection 4 | . 2 2 . . . Artifact . | . . . . . . Weapon 12 | 2 . 5 . 3 2 Energy Gun 8 | 2 . 4 . 1 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 1 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 16 | . 1 11 . . 4 Power 2 | . . 2 . . . Propulsion 7 | . . 4 . . 3 Utility 3 | . 1 2 . . . Weapon 4 | . . 3 . . 1 Highest Loss Streak 10 | . 1 10 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 76 100 100 94 Engine 9 | . 14 10 11 11 1 Core 1 | . . . . . 9 Treads 32 | . . 6 44 44 39 Leg 5 | . 28 17 . . . Device 2 | . 11 7 . . . Storage 8 | . 2 3 11 11 11 Processor 8 | . 1 1 11 11 11 Protection 2 | . 10 8 . . . Energy Gun 11 | . 28 19 11 6 8 Launcher 8 | . . 2 11 11 11 Special Weapon 2 | . . . . 4 2 Naked Turns . | . . . . . . Heaviest Build 35 | 7 20 22 21 29 35 Greatest Support 86 | 40 20 86 86 86 86 Greatest Overweight (x) 7 | . . 7 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 8 | 5 5 6 10 10 10 Most Carried 10 | 2 10 9 9 10 10 Average Carried 8 | 1 4 5 9 9 9 Final Capacity 10 | 5 5 10 10 10 10 Final Carried 10 | 2 5 9 9 10 9 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 873 | 228 121 259 . 19 246 Remotely . | . . . . . . Salvage Created 1313 | . 418 622 . . 273 Parts 88 | . 28 46 . . 14 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 7 13 . . 8 Guns 15 | . 6 9 . . . AOE 11 | . . 3 . . 8 Classes Destroyed 12 | . 4 4 . . 4 Worker 6 | . 2 4 . . . Builder 1 | . 1 . . . . Hauler 1 | . . 1 . . . Recycler 2 | . . 2 . . . Drone 1 | . . . . . 1 Watcher 7 | . 3 4 . . . Swarmer 5 | . . 3 . . 2 Grunt 17 | . 7 7 . . 3 Duelist 1 | . . . . . 1 Sentry 3 | . . 3 . . . Behemoth 1 | . . . . . 1 Tinkerer 1 | . . . . . 1 Best Kill Streak 14 | . 4 14 . . 4 Combat Bots Only 9 | . 3 9 . . 4 Max Kills in Single Turn 5 | . 2 5 . . 4 Gunslinging . | . . . . . . Exploded 4 | . . 3 . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 270 | . 48 155 . . 67 Missed 75 | . 13 42 . . 20 Damage Taken 2400 | . 448 1187 . . 765 Core 531 | . 118 331 . . 82 Absorbed by Shields . | . . . . . . Redirected to Shielding 16 | . . 16 . . . Core Remaining (%) 76 | 100 52 . . . . Volleys Fired 114 | . 35 59 . . 20 Largest 2 | . 2 2 . . 2 Hottest 130 | . 100 130 . . 114 Shots Fired 207 | . 70 100 . . 37 Gun 177 | . 70 89 . . 18 Cannon . | . . . . . . Launcher 28 | . . 11 . . 17 Special 2 | . . . . . 2 Kinetic . | . . . . . . Thermal 177 | . 70 89 . . 18 Explosive 30 | . . 11 . . 19 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 9 . . 5 Robot Miss Streak 4 | . 3 4 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 123 | . 48 62 . . 13 Core Hits 94 | . 21 42 . . 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 3 6 . . . Burn 9 | . 3 6 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4109 | . 666 1391 . . 2052 Guns 1622 | . 648 828 . . 146 Cannons . | . . . . . . Explosions 2465 | . . 559 . . 1906 Melee . | . . . . . . Ramming 22 | . 18 4 . . . Kinetic . | . . . . . . Thermal 1622 | . 648 828 . . 146 Explosive 2465 | . . 559 . . 1906 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 100 | . . 10 . . 90 Projectiles . | . . . . . . Explosions 100 | . . 10 . . 90 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 55 | . . . . . 55 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 3 | . 2 1 . . . Kicked 3 | . 2 1 . . . Crushed . | . . . . . . Highest Temperature 354 | . 354 122 . . 231 Average Temperature 80 | . 112 59 . . 78 Received Heat Transfer 840 | . 285 333 . . 222 Effects 1 | . 1 . . . . Shutdowns 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 1 . . . Combat Hostiles 2 | . 1 1 . . . Parts Melted 17 | . 9 8 . . . Heat Transferred 4927 | . 2146 2559 . . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 271 | . 122 271 46 . . Initial 46 | . . 37 46 . . Average 79 | . 54 108 46 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 89 | 100 100 79 100 . . Level 1 10 | . . 20 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 2 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 3 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 13 20 . . 17 Peak Tracking Total 8 | . 4 8 . . 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . . . . 4 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . . 1 Successful 1 | . . . . . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 2 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Record 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 30 | . . . . . 30 Total Damage 617 | . . . . . 617 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5746 | 68 687 821 5 3075 1090 Spaces Moved 3411 | 46 443 388 3 1905 626 Core 20 | 8 . 12 . . . Treads 2605 | 3 . 68 3 1905 626 Legs 786 | 35 443 308 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 151 | 110 120 133 160 160 160 Slowest Speed 400 | 160 120 400 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 70 33 2 93 71 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . . . 1 4 Spaces Dug 9 | . . . . . 9 Terrain Destroyed 195 | . . 32 . . 163 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 193 | . . 32 . . 161 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3798 | 63 526 590 3 1935 681 Wait 145 | . 14 98 1 9 23 Move 3404 | 45 442 387 2 1902 626 Hop 1 | . . . . 1 . Pick Up 56 | 9 17 18 . 8 4 Fast Attach 6 | . . 3 . 2 1 Attach 22 | 5 3 11 . . 3 Detach . | . . . . . . Swap 21 | 2 8 8 . 3 . Drop 26 | 2 5 5 . 10 4 Fire 114 | . 35 59 . . 20 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 2 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 10) 754 | -10/Materials | Identified exit to Materials 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Propulsion x2 794 | -9/Materials | Build established: Scavenger-Mutant 1295 | -9/Materials | Discovered new exit (range 14) 1362 | -9/Materials | Core integrity fell below 50% 1378 | -9/Materials | Core integrity fell below 20% 1403 | -9/Materials | Destroyed 9 combat bots 1405 | -9/Materials | Lost 10 parts (2p4n1u3w) 1569 | -9/Materials | Identified exit to Mines 1577 | -9/Materials | Entered Mines 1578 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1580 | -9/Mines | Identified exit to Zion 1582 | -9/Mines | Entered Zion 1640 | -7/Zion | Given the Hacking Drone Bay 1674 | -7/Zion | Discovered new exit (range 10) 1688 | -7/Zion | Identified exit to Proximity Caves 1757 | -7/Zion | Learned location of Warlord (-4) 2358 | -7/Zion | Found CR-A16's Pointy Stick 2920 | -7/Zion | Imprinted 2923 | -7/Zion | Declared Zion's savior 3501 | -7/Zion | Found Prototype Special Weapon 3502 | -7/Zion | Identified RU-N14's Throwing Claymores 4657 | -7/Zion | Entered Proximity Caves 4657 | -6/Proximity Caves | Accompanied by 4 allies 4855 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5280 | -6/Proximity Caves | Spotted B-75 Beast 5291 | -6/Proximity Caves | Destroyed B-75 Beast 5533 | -6/Proximity Caves | Found Alien Artifact 5591 | -6/Proximity Caves | Build established: Mutant 5703 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5747 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05723_ Y-64 Sentinel destroyed. 05728_ Neutrino Core fries itself beyond repair. 05728_ The unstable cave ceiling collapses. 05728_ G-50 Soldier destroyed. 05729_ Carbon-fiber Leg fries itself beyond repair. 05735_ Acquired 18 matter. 05737_ The unstable cave ceiling collapses. 05738_ Acquired 25 matter. 05740_ C-30 ARC bursts open, deploying its payload. 05740_ G-67 Veteran unfolds itself. 05740_ G-50 Soldier unfolds itself. 05740_ I-36 Angel unfolds itself. 05740_ Imp. Treads destroyed. 05741_ The unstable cave ceiling collapses. 05743_ Imp. Treads destroyed. 05745_ Imp. Grenade Launcher destroyed. 05747_ G-50 Soldier destroyed. 05747_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ### ##?????# #???????????????????????????????? | | ### ##????# #???????????????????????????????? | | #### ###??# #???????????????????????????????? | | ## #?## ###?????????????????????????????? | | # ### ""###???????????????????????????? | | #% ### "#####???????????????????????? | | #?# """"###?????????????????????? | | ##?# ##??####??????????????? | | ##?# = #### ###????????????? | | = ## ### ! ##???????????? | | ## ## """"" #???????????? | | $ "## ### ## ##### #???????????? | | =|#### ##?### #??### #???????????? | | %##?# # ##????# ######### ##???????????? | | !#??# ## ##?????####?# #????????????? | | #??# #### #??????????## #????????????? | | #?# ##??# #?????????## ##????????????? | | #???# ?????????## # #?????????????? | | #???# ????????## ## #?????????????? | | ###### ##???###?????#### ###### #?????????????? | | #????##????????????## #???# #?????????????? | | ???????????????????# # #???# #?????????????? | | ???????????????????# M ##???# #?????????????? | | ??????????????????## # #???# ?????????????? | | ??????????????????# = % ##??# #?????????????? | | ??????????????????## == @ #??# #?????????????? | | ???????????????????# % ##?? ?????????????? | | ???????????????????# % ?? ?????????????? | | ?????????????????# ?????????????? | | ?????????????????# ## g ?????????????? | | ?????????????????# #b %gg i ?????????????? | | ????????????????? ?#g ## ???????????? | | ???????????????? ??## % ##??? ??????????? | | ??????????????? ??? #???????????????? | | ?????????????? #???# # # #???????????????? | | ???????????????????#""""""# ######???????????????? | | ???????????????????#######? #????????????????????? | | ??????????????????????????? #????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Robot Respite The One Tourist Challenges ------------ None Game ------ Seed AlertThermoelectricMatrix Manual? 0 Play Time 01:06:15 Cumulative 4.8 hours Start 2024.04.03 @ 12:09:30 End 2024.04.03 @ 13:49:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17461603-f594-4e1f-8ba7-38ae59e988aa