Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 18:50:28 Player: ILikeVoltron Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (2792) 2792 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 7147 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 73/290 System Corruption 7% Temperature Hot (247) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Terrain Scan Processor Transmission Jammer Core Shielding Layered Light Armor Plating > --- WEAPON (3) ------- Heavy Ion Cannon Power Maul > --- INVENTORY (15) --- Micro Nuclear Core Improved Carbon-fiber Leg High-capacity Matter Pod (200) Structural Scanner Trap Scanner Improved Terrain Scanner Hacking Suite System Shield AWS/Thermal Proton Missile Launcher Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Terrain Scan Processor Transmission Jammer Medium Insulated Plating > --- WEAPON ----------- Heavy Ion Cannon Minigun Power Maul > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Improved Carbon-fiber Leg High-capacity Matter Pod Structural Scanner Trap Scanner Improved Terrain Scanner Core Shielding Hacking Suite System Shield AWS/Thermal Proton Missile Launcher Plasma Cutter Power Maul [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Improved Light Cannon Energy Gun AWS/Thermal Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 3 | . . 1 . . . 1 1 Weapon 1 | . . . . . . . 1 Parts Attached 86 | 2 6 8 2 4 . 29 35 Power 11 | . 1 1 . . . 5 4 Engine 9 | . 1 1 . . . 4 3 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 21 | . . 5 . . . 10 6 Treads 4 | . . 2 . . . 1 1 Leg 10 | . . . . . . 9 1 Wheel 4 | . . . . . . . 4 Hover . | . . . . . . . . Flight 3 | . . 3 . . . . . Utility 29 | 1 2 2 . 3 . 11 10 Device 13 | 1 . . . 1 . 8 3 Storage 4 | . 1 1 . 2 . . . Processor 3 | . . . . . . . 3 Hackware 1 | . 1 . . . . . . Protection 8 | . . 1 . . . 3 4 Artifact . | . . . . . . . . Weapon 25 | 1 3 . 2 1 . 3 15 Energy Gun 6 | . . . . 1 . 1 4 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | 1 . . . . . 2 5 Ballistic Cannon 5 | . 2 . 2 . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . 1 . . . . . 2 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . 3 Parts Lost 35 | . . 1 . . . 14 20 Power 5 | . . 1 . . . 3 1 Propulsion 11 | . . . . . . 5 6 Utility 9 | . . . . . . 3 6 Weapon 10 | . . . . . . 3 7 Highest Loss Streak 8 | . . 1 . . . 6 8 To Critical Strikes 1 | . . . . . . 1 . Average Backups 12 | 7 7 8 9 12 14 13 13 Power . | 1 1 . . . . . 1 Propulsion 2 | 4 3 1 3 3 3 2 . Utility 5 | . 1 2 3 5 6 6 7 Weapon 3 | 1 2 3 3 3 4 2 2 Tool/Special . | . . . . . . . . Unused Backups 31 | 5 6 . 2 . . 6 12 Power 5 | 1 1 . . . . 1 2 Propulsion 9 | 2 3 . 1 . . 1 2 Utility 8 | 1 . . 1 . . 2 4 Weapon 8 | 1 2 . . . . 2 3 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 99 87 99 93 89 96 84 Engine 8 | . 14 9 11 11 11 7 1 Core 1 | . . . . . . 1 4 Treads 10 | . . 10 21 22 22 5 . Leg 9 | . 28 8 . . . 18 8 Wheel 2 | . . . . . . . 9 Flight 7 | . . 11 11 11 11 10 . Device 9 | . 11 . . . . 16 18 Storage 12 | . 14 11 11 15 22 11 7 Processor 1 | . . . . . . . 6 Hackware 5 | . 2 11 11 11 11 2 . Protection 4 | . . 6 11 6 . 5 3 Energy Gun 4 | . 8 . . 4 9 2 4 Ballistic Gun 4 | . 10 . . . . 8 7 Ballistic Cannon 6 | . 7 14 21 11 3 3 1 Impact Weapon 1 | . 1 4 . . . 2 4 Peak Build Rating 50 | 8 13 21 18 37 31 46 50 Average Rating 26 | 7 9 15 17 23 29 27 40 On Entrance 17 | 6 8 13 19 18 31 20 27 Avg Prop Armor Cover (%) 1 | . . 5 1 1 1 3 10 Naked Turns . | . . . . . . . . Heaviest Build 53 | 15 21 26 26 43 37 45 53 Greatest Support 56 | 20 20 40 40 40 40 54 56 Greatest Overweight (x) 12 | . 1 2 . 1 . 2 12 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 Average Capacity 13 | 8 8 8 10 14 15 15 15 Most Carried 15 | 8 8 10 10 15 15 15 15 Average Carried 12 | 7 7 8 9 12 14 14 14 Final Capacity 15 | 8 8 10 10 15 15 15 15 Final Carried 15 | 8 8 10 10 14 15 15 13 Class Distribution -------------------- 71% | Mutant 11% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2442 | 237 437 216 128 . 71 710 643 Remotely . | . . . . . . . . Salvage Created 3156 | 206 467 193 97 . 13 1337 843 Parts 180 | 15 22 13 4 . 2 86 38 Haulers Intercepted 5 | . 1 1 . . . 1 2 Recyclers Shooed 6 | . 5 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 64 | . 7 4 3 . . 26 24 Melee 1 | . . 1 . . . . . Guns 30 | . 6 . . . . 18 6 Cannons 19 | . 1 3 3 . . 7 5 AOE 7 | . . . . . . . 7 Classes Destroyed 13 | 2 7 1 . . . 1 2 Worker 4 | . 1 . . . . 2 1 Builder 7 | . 1 . . . . 5 1 Tunneler 6 | 5 . . . . 1 . . Hauler 5 | . 1 1 . . . 1 2 Recycler 6 | 1 3 . . . . 1 1 Operator 2 | . 1 . . . . 1 . Watcher 6 | . 1 1 . . . 3 1 Swarmer 21 | . 3 . . . . 7 11 Grunt 24 | . 4 2 3 . . 11 4 Sentry 13 | . . 2 . . . 7 4 Hunter 1 | . . . . . . . 1 Programmer 4 | . . . . . . . 4 Heavy 1 | . . . . . . 1 . Best Kill Streak 9 | 4 4 2 2 . 1 8 9 Combat Bots Only 7 | . 2 1 2 . . 7 7 Max Kills in Single Turn 3 | 1 1 1 1 . 1 2 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 793 | . 39 25 20 . . 254 455 Missed 239 | . 15 9 5 . . 63 147 Hits 554 | . 24 16 15 . . 191 308 Projectile 554 | . 24 16 15 . . 191 308 Critical Strikes 18 | . . 2 . . . 7 9 Actively Blocked 1 | . . 1 . . . . . Part Disruptions 1 | . . . . . . . 1 Damage Taken 7020 | . 261 218 193 . . 2367 3981 Core 1218 | . 43 76 20 . . 376 703 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 57 | . . 10 4 . . 12 31 Regen/Repaired (Parts) 215 | . . . . . . . 215 Core Remaining (%) 72 | 100 82 . . . 76 31 . Volleys Fired 205 | 11 39 10 6 . 2 83 54 Largest 3 | 2 2 2 2 . 2 2 3 Hottest 168 | 60 66 66 66 . 66 85 168 Shots Fired 403 | 22 73 20 12 . 4 168 104 Gun 282 | 22 47 . . . . 132 81 Cannon 114 | . 26 20 12 . 4 36 16 Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 259 | 11 54 20 12 . 4 113 45 Thermal 86 | . . . . . . 55 31 Explosive 7 | . . . . . . . 7 Electromagnetic 51 | 11 19 . . . . . 21 Robot Hit Streak 22 | 4 10 5 10 . 1 22 15 Robot Miss Streak 4 | 1 4 4 1 . 1 3 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . 1 1 Autonomous 46 | . . . . . . 46 . Shots Hit Robots 305 | 13 52 22 9 . 2 117 90 Core Hits 129 | 8 17 5 4 . 1 51 43 Critical Kills . | . . . . . . . . Critical Parts Destroyed 7 | . . 1 . . . 1 5 Critical Strikes 13 | . 1 1 1 . . 2 8 Destroy 1 | . . . . . . . 1 Blast 6 | . 1 . 1 . . 1 3 Smash 6 | . . 1 . . . 1 4 Melee Attacks 74 | . 6 9 . . . 26 33 Impact 70 | . 6 9 . . . 26 29 Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks 9 | . 4 . . . . 4 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 7667 | 155 1209 525 169 . 43 2581 2985 Guns 3056 | 155 401 . . . . 1695 805 Cannons 1720 | . 322 250 169 . 43 500 436 Explosions 914 | . . . . . . . 914 Melee 1960 | . 486 275 . . . 386 813 Ramming 17 | . . . . . . . 17 Kinetic 2735 | 63 548 250 169 . 43 990 672 Thermal 1861 | . . . . . . 1205 656 Explosive 798 | . . . . . . . 798 Electromagnetic 296 | 92 175 . . . . . 29 Impact 1960 | . 486 275 . . . 386 813 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . . . . 29 Message Errors 8 | . . . . . . . 8 Matter Fused 10 | . . . . . . . 10 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 4 Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 803 | . 237 43 . . . 187 336 Projectiles 64 | . 31 . . . . 1 32 Explosions 58 | . . . . . . . 58 Melee 681 | . 206 43 . . . 186 246 Knockbacks 30 | . 7 1 2 . . 10 10 Impact 8 | . 2 . . . . 2 4 Kinetic 17 | . 4 1 2 . . 6 4 Secondary 5 | . 1 . . . . 2 2 Self-Inflicted Damage 76 | . . . . . . . 76 Shots 3 | . . . . . . . 3 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 373 | 20 48 36 27 . . 70 373 Average Temperature 72 | 15 17 13 16 . . 17 140 Received Heat Transfer 1896 | . 114 96 114 . . 837 735 Effects 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 14 | . 2 1 . . . 4 7 Combat Hostiles 6 | . . . . . . 1 5 Parts Fried 23 | . 4 2 . . . 8 9 Impact Corruptions 28 | . 5 2 . . . 9 12 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 2909 | . . . . . . 1665 1244 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . . 1 2 Low Security (%) 63 | 100 100 100 100 . 100 37 33 Level 1 34 | . . . . . . 62 58 Level 2 2 | . . . . . . . 8 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 460 | 15 138 90 83 . 5 328 460 Initial 107 | . 9 42 18 . . . 107 Average 130 | 3 53 63 18 . . 183 247 Influence Increases 2425 | 30 245 145 141 . 5 851 1008 Destroy 0b10 Robot/C 1360 | . 140 80 100 . . 560 480 Destroy 0b10 Robot/NC 180 | 30 40 10 . . 5 65 30 Destroy Leader 362 | . 34 24 20 . . 148 136 Allied During Kill 21 | . . . 21 . . . . Successful Hack 57 | . 13 . . . . 6 38 Disable Machine 135 | . . 15 . . . 15 105 Destroy Structure 115 | . 3 1 . . . 27 84 Lose Combat Pursuer 195 | . 15 15 . . . 30 135 Influence Decreases 1983 | 15 159 199 145 43 5 615 802 Entered New Map 266 | . 6 59 29 43 . . 129 Time Decay 1317 | 15 153 130 116 . 5 425 473 Lost Part 340 | . . 10 . . . 130 200 Lost Ally 60 | . . . . . . 60 . Squads Dispatched 14 | . 1 . . . . 3 10 Investigation 1 | . . . . . . 1 . Extermination 3 | . . . . . . . 3 Reinforcement 7 | . 1 . . . . 2 4 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 10 | . 1 3 . . . 4 2 Communications Jammed 6 | . . . . . . . 6 Distress Signals 6 | . . . . . . . 6 Times Spotted 105 | . 11 8 5 . . 36 45 Peak Tracking Total 6 | . 3 4 3 . . 6 5 Tactical Retreats 9 | . 1 1 . . . 1 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . . 1 . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 9 | . . 1 . . . 1 7 Max in Single Turn 3 | . . 1 . . . 1 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 24 | . 3 1 1 5 . 4 10 Terminals 15 | . 3 1 1 . . 3 7 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . . . . . 1 1 Garrison Access . | . . . . . . . . Total Hacks 83 | . 7 3 2 50 . 8 13 Successful 68 | . 3 2 2 50 . 5 6 Failed 15 | . 4 1 . . . 3 7 Catastrophic 6 | . 2 . . . . 1 3 Database Lockouts . | . . . . . . . . Manual 3 | . . . 1 1 . . 1 Terminals 28 | . 7 3 2 . . 7 9 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . . . . . 1 1 Garrison Access . | . . . . . . . . Terminal Hacks 62 | . 3 2 1 50 . 4 2 Record 50 | . . . 1 49 . . . Prototype ID Bank 1 | . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 3 | . . 1 . . . 1 1 Locate Traps 1 | . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 Zone Layout 3 | . . . . . . 3 . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer 2 | . . . . . . 1 1 Retrieve Study 2 | . . . . . . 1 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Track 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . Used . | . . . . . . . . Hacking Detections 14 | . 3 . . . . 1 10 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 1 Parts Repaired 1 | . . . . . . . 1 Time 22 | . . . . . . . 22 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 5 | . . . 5 . . . . Largest Group 5 | . . . 5 5 3 3 . Highest-Rated Group 86 | . . . 86 86 40 40 . Highest-Rated Ally 31 | . . . 31 31 16 16 . Total Orders 8 | . . . 2 2 2 2 . STAY 4 | . . . 1 1 1 1 . FOLLOW 4 | . . . 1 1 1 1 . Ally Attacks 29 | . . . 12 . . 17 . Total Damage 293 | . . . 157 . . 136 . Kills 4 | . . . 2 . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 2980 | 54 510 . . 26 . 1289 1101 Terrain 646 | . . . . . . 646 . Structural 742 | . . . . . . 575 167 Traps 1459 | . . . . . . 552 907 Seismic 564 | 54 510 . . . . . . T.N.C. 203 | . . . . . . . 203 Cloaking 137 | . . . . 26 . 111 . Jamming 736 | . . . . . . . 736 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 7182 | 79 649 267 647 1086 1011 1868 1575 Spaces Moved 4015 | 28 253 138 377 662 575 824 1158 Core 1 | . . . . . . . 1 Treads 1787 | . . 42 377 662 575 124 7 Legs 1181 | 28 253 22 . . . 574 304 Wheels 846 | . . . . . . . 846 Hover . | . . . . . . . . Flight 200 | . . 74 . . . 126 . Fastest Speed 34 | 120 120 34 160 160 160 104 90 Average Speed 137 | 120 124 111 160 160 160 149 104 Slowest Speed 650 | 120 190 197 160 240 160 240 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 32 18 70 74 68 51 40 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug 24 | . . . . . . 19 5 Terrain Destroyed 106 | . 1 1 . . . 26 78 Melee 22 | . . . . . . 17 5 Projectile 12 | . 1 1 . . . 9 1 AOE 72 | . . . . . . . 72 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 5203 | 52 507 214 408 684 663 1311 1364 Wait 650 | 9 185 27 17 4 82 276 50 Move 4008 | 27 252 137 376 661 574 823 1158 Hop . | . . . . . . . . Pick Up 61 | 3 6 5 3 3 2 27 12 Fast Attach 39 | . 3 7 . 2 . 8 19 Attach 29 | 1 . 4 1 1 2 13 7 Detach 13 | . 1 4 . 3 . 3 2 Swap 55 | 1 4 5 3 2 . 25 15 Drop 64 | . 11 6 2 3 1 27 14 Fire 205 | 11 39 10 6 . 2 83 54 Melee 73 | . 6 9 . . . 26 32 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . 5 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 80 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 4) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 873 | -9/Materials | Discovered new exit (range 14) 996 | -9/Materials | Entered Mines 1212 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1271 | -9/Mines | Discovered new exit (range 6) 1405 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1405 | -9/Mines | Discovered new exit (range 5) 1643 | -9/Mines | Entered Exiles 1643 | -9/Exiles | Accompanied by 5 allies 1672 | -9/Exiles | Discovered new exit (range 15) 1673 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1722 | -9/Exiles | Met 8R-AWN 1746 | -9/Exiles | Met EX-HEX 1888 | -9/Exiles | Met EX-DEC 1952 | -9/Exiles | Learned location of Zion (-7) 2005 | -9/Exiles | Discovered new exit (range 14) 2125 | -9/Exiles | Met EX-BIN 2150 | -9/Exiles | Aligned with FarCom system 2152 | -9/Exiles | Given EX-Vault access code 2225 | -9/Exiles | Opened EX-Vault 2233 | -9/Exiles | Found Prototype Energy Gun 2233 | -9/Exiles | Identified AWS/Thermal 2244 | -9/Exiles | Found Cloak of Protection 2305 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2729 | -9/Exiles | Stole two prototypes: AWS/Thermal, Cloak of Protection 2729 | -9/Exiles | Entered Mines 2729 | -8/Mines | Accompanied by 3 allies 2927 | -8/Mines | Discovered new exit (range 7) 3340 | -8/Mines | Discovered new exit (range 11) 3740 | -8/Mines | Entered Materials 3740 | -8/Materials | Accompanied by 3 allies 3740 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4372 | -8/Materials | AWS/Thermal suddenly broke down 4514 | -8/Materials | Lost 6 parts (2p2n1u1w) 4531 | -8/Materials | Destroyed 7 combat bots 4812 | -8/Materials | Build established: Scavenger-Mutant 5259 | -8/Materials | Core integrity fell below 50% 5374 | -8/Materials | Lost 3 parts (2n1w) 5546 | -8/Materials | Discovered new exit (range 4) 5608 | -8/Materials | Entered Factory 5608 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5610 | -7/Factory | FarCom data flow suspended 5920 | -7/Factory | Build established: Scavenger-Tank 5983 | -7/Factory | Garrison activated, responded to threat 6060 | -7/Factory | Destroyed 7 combat bots 6063 | -7/Factory | Lost 8 parts (4n2u2w) 6539 | -7/Factory | Build established: Mutant 6629 | -7/Factory | Core integrity fell below 50% 6685 | -7/Factory | Lost 3 parts (1p1n1w) 6783 | -7/Factory | Repaired Arm. Huge Wheel+ 7113 | -7/Factory | Core integrity fell below 20% 7153 | -7/Factory | Lost 3 parts (1n1u1w) 7183 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07105_ Med. Insulated Plating destroyed. 07107_ %GGE/M5ZEGHV=664ESIK8:NLSHZEPNBBZ1 07108_ Slug penetrates Wall. 07108_ Slammed into H-61 Shepherd. 07110_ H-61 Shepherd calls for reinforcements. 07110_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07111_ R-06 Scavenger collects Imp. Deuterium Engine. 07112_ Penetrated by Slug. 07112_ Knocked back. 07113_ Acquired 7 matter. 07117_ Knocked back. 07122_ Penetrated by Slug. 07122_ Minigun destroyed. 07122_ Arm. Huge Wheel+ destroyed. 07140_ System corrupted: Heat flow error (+107). 07145_ ALERT: Cargo convoy en route, clear transfer corridor. 07145_ K-01 Serf cleans the Assembly Bed. 07163_ Acquired Lyr. Light Armor Plating. 07176_ System corrupted: Heat flow error (+161). 07176_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????#???????? | | ?????????????????????????? ????????????# ??????? | | ?????????????????????????? ????????????# ??????? | | ?????????????????????????? ????????????# ??????? | | ?????????????????????????? ???????????## ######+ | | ?????????????????????????? #########+## | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ????????????????############ """" """" """" | | ????????????????? ## """" """" """" #+ | | ????????????????? ## """" """" """" # | | ?????????????????" """"" ## """" """" """" # | | ??????????????"""" """"" ## """" """" """" # | | ?????????????""" """ @# """" """" """" !# | | ??????????# # #] | | ???????????? """"" """"" # # | | ??????????????"""" """"" Y/ # | | ?????????????""" """ # # | | ??????????# ! # ## | | ????????????############### #? | | ??????????????????????????# ####### ##? | | ??????????????????????????# #?????# #?? | | ??????????????????????????# #?????# #?? | | ??????????????????????????# #?????# #?? | | ??????????????????????????# #?????# +?? | | ??????????????????????????# #?????# #?? | | ??????????????????????????# #?????# #?? | | ?????????????????????????? ?????# #?? | | ?????????????????????????? ?????# #?? | | ?????????????????????????? #????? ???? | | ??????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 5 Armor Coverage 225 Resistance: EM 20 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 14% | -7/Factory Studied --------- Titanium Leg | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Hammer Time Morally Flexible Sixth Sense Challenges ------------ None Game ------ Seed CouplerCannonArray Manual? 0 Play Time 01:29:58 Cumulative 159.7 hours Start 2026.01.08 @ 17:18:12 End 2026.01.09 @ 18:50:28 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 265 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1904bc6f-2618-4ff1-9ba2-be08a39fcba5