Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.02 @ 14:00:21 Player: Qethsegol Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1120) 1120 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-47) -47 TOTAL SCORE: 3188 Bonus ------- Follower Combat Kills 71 Friendly Fire -118 Cogmind --------- Core Integrity 340/550 Matter 52/300 Energy 63/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Nuclear Core Experimental Sensor Array Improved ECM Suite Improved Light Armor Plating Recalibrator Heavy Assault Rifle Shotgun Minigun Heavy Battle Rifle Assault Cannon Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved ECM Suite Power Shielding > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon Rocket Launcher > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Aluminum Leg Experimental Sensor Array Improved ECM Suite Improved Light Armor Plating Recalibrator Heavy Assault Rifle Shotgun Heavy Battle Rifle Assault Cannon [Rating: 29] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved ECM Suite Storage High-capacity Storage Unit Protection Power Shielding Weapon Assault Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 47 | 6 6 4 14 17 Power 5 | 1 . 1 1 2 Engine 4 | 1 . 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 . 1 7 7 Treads 7 | . . . . 7 Leg 10 | 2 . 1 7 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 1 4 Device 4 | 1 1 . 1 1 Storage 3 | . 1 . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 16 | 2 3 2 5 4 Energy Gun 4 | 1 1 1 1 . Energy Cannon 2 | . . . 1 1 Ballistic Gun 5 | 1 2 1 1 . Ballistic Cannon 3 | . . . 2 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 1 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 5 | . . . 1 4 Highest Loss Streak 10 | . . . 1 10 Average Slot Usage (%) 98 | . 99 100 98 97 Engine 10 | . 14 14 10 7 Treads 3 | . . . . 11 Leg 31 | . 28 28 43 23 Device 5 | . 13 . 4 9 Storage 10 | . 4 14 11 9 Protection 9 | . 10 14 6 8 Energy Gun 4 | . 13 11 1 . Energy Cannon 4 | . . . 5 8 Ballistic Gun 5 | . 14 16 1 . Ballistic Cannon 7 | . . . 14 8 Launcher 2 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 57 | 7 42 50 52 57 Greatest Support 83 | 20 20 25 45 83 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 12 | 4 12 12 12 12 Average Capacity 11 | 4 6 12 12 11 Most Carried 12 | 4 10 12 12 12 Average Carried 9 | 1 5 10 11 11 Final Capacity 12 | 4 12 12 12 12 Final Carried 12 | 4 10 12 12 11 Class Distribution -------------------- 42% | Mutant 35% | Scavenger-Mutant 21% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 842 | 259 46 105 335 97 Remotely . | . . . . . Salvage Created 1052 | 66 46 180 468 292 Parts 83 | 4 5 8 32 34 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 29 | 1 . 2 16 10 Guns 5 | 1 . 2 2 . Cannons 16 | . . . 14 2 AOE 8 | . . . . 8 Classes Destroyed 9 | 2 2 1 2 2 Worker 2 | 1 . . . 1 Builder 4 | . 1 . . 3 Hauler 1 | . . . . 1 Mechanic 1 | . . 1 . . Watcher 5 | . 1 . 2 2 Swarmer 8 | . . . 4 4 Grunt 15 | 1 . 2 10 2 Sentry 5 | . . . 2 3 Hunter 1 | . . . . 1 Thug 1 | . . 1 . . Best Kill Streak 7 | 1 1 3 4 7 Combat Bots Only 5 | 1 . 2 4 5 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2140 | 24 . 150 592 1374 Core 326 | 12 . . 104 210 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 95 . 95 74 . Volleys Fired 66 | 3 3 8 33 19 Largest 3 | 2 2 2 2 3 Hottest 145 | 60 68 56 119 145 Shots Fired 130 | 6 6 16 66 36 Gun 43 | 6 6 16 15 . Cannon 68 | . . . 51 17 Launcher 19 | . . . . 19 Special . | . . . . . Kinetic 71 | 3 3 16 41 8 Thermal 37 | 3 . . 25 9 Explosive 19 | . . . . 19 Electromagnetic 3 | . 3 . . . Robot Hit Streak 8 | 5 6 8 4 5 Robot Miss Streak 4 | . 1 2 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 66 | 5 3 12 32 14 Core Hits 62 | 3 2 4 20 33 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3033 | 56 42 252 824 1859 Guns 445 | 56 42 252 95 . Cannons 875 | . . . 729 146 Explosions 1713 | . . . . 1713 Melee . | . . . . . Ramming . | . . . . . Kinetic 918 | 24 18 252 580 44 Thermal 378 | 32 . . 244 102 Explosive 1713 | . . . . 1713 Electromagnetic 24 | . 24 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 79 | . . . 4 75 Projectiles 4 | . . . 4 . Explosions 75 | . . . . 75 Melee . | . . . . . Knockbacks 6 | . . . 6 . Impact . | . . . . . Kinetic 6 | . . . 6 . Secondary . | . . . . . Self-Inflicted Damage 109 | . . . . 109 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 408 | 12 12 50 351 408 Average Temperature 114 | 10 6 30 131 127 Received Heat Transfer 774 | 12 . 84 192 486 Effects 4 | . . . 3 1 Energy Bleed 2 | . . . 1 1 Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 704 | 75 . . 444 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 326 | 25 104 137 326 307 Average Influence 138 | 5 54 72 192 179 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 66 | 100 100 100 41 50 Level 1 33 | . . . 58 49 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 2 1 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 2 | . . 2 . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | 1 5 6 23 26 Peak Tracking Total 8 | 1 2 4 5 8 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 5 | . . . . 5 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 3 . 3 4 Terminals 8 | . 3 . 2 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 11 . 11 15 Successful 25 | . 7 . 9 9 Failed 12 | . 4 . 2 6 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 28 | . 11 . 5 12 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 7 . 4 6 Record 5 | . 1 . 3 1 Prototype ID Bank 3 | . 1 . 1 1 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Investigation Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Registered Prototypes 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 3 | . . . . 3 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 3 3 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 76 | . . . 76 . Parts Recycled . | . . . . . Recycled Matter 24 | . . . . 24 Retrieved Matter 24 | . . . . 24 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 24 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 21 | . . 6 15 . Total Damage 313 | . . 129 184 . Kills 5 | . . 2 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2708 | 99 331 596 833 849 Spaces Moved 1392 | 75 218 339 333 427 Core 19 | 19 . . . . Treads 186 | . . . . 186 Legs 1187 | 56 218 339 333 241 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 150 Average Speed 148 | 102 133 155 149 156 Slowest Speed 210 | 120 180 180 180 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 38 34 22 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 17 | . . . . 17 Terrain Destroyed 115 | . . 1 4 110 Melee . | . . . . . Projectile 5 | . . 1 4 . AOE 110 | . . . . 110 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1915 | 89 252 395 602 577 Wait 324 | . 10 27 202 85 Move 1388 | 74 217 338 332 427 Hop . | . . . . . Pick Up 51 | 6 10 10 9 16 Fast Attach 17 | 4 3 . 6 4 Attach 10 | 2 . . 3 5 Detach 2 | . . . 2 . Swap 20 | . 3 4 5 8 Drop 37 | . 6 8 10 13 Fire 66 | 3 3 8 33 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 15) 431 | -10/Materials | Entered Mines 432 | -10/Mines | Met a Derelict testing a Signal Generator 438 | -10/Mines | Assembled infested the area 448 | -10/Mines | Met a Derelict bent on vengeance 528 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 725 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 886 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 892 | -10/Mines | Found Prototype Device 936 | -10/Mines | Discovered new exit (range 6) 1027 | -10/Mines | Entered Materials 1027 | -9/Materials | Accompanied by 2 allies 1027 | -9/Materials | Evolved 2 slots: Propulsion x2 1346 | -9/Materials | Build established: Scavenger-Mutant 1404 | -9/Materials | Repaired Lgt. Angular Momentum Engine 1434 | -9/Materials | Repaired Aluminum Leg 1506 | -9/Materials | Discovered new exit (range 15) 1860 | -9/Materials | Entered another Materials area 1860 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2211 | -8/Materials | Build established: Scavenger-Tank 2420 | -8/Materials | Discovered new exit (range 15) 2663 | -8/Materials | Discovered new exit (range 13) 2709 | -8/Materials | Self-destructed Last Messages --------------- 02697_ U-05 Engineer lays Concrete. 02697_ G-47 Trooper destroyed. 02698_ Recycling unit begins recycling process. 02698_ K-01 Serf collects debris. 02698_ Lgt. Angular Momentum Engine destroyed. 02698_ U-05 Engineer builds a Wall. 02700_ Assault Cannon destroyed. 02702_ K-01 Serf collects debris. 02702_ R-06 Scavenger inserts Med. Storage Unit into recycling unit. 02702_ U-05 Engineer lays Concrete. 02704_ Arm. Treads destroyed. 02704_ Imp. Treads destroyed. 02705_ U-05 Engineer lays Concrete. 02705_ K-01 Serf collects debris. 02705_ R-06 Scavenger inserts Prototype Energy Gun into recycling unit. 02706_ Imp. ECM Suite destroyed. 02707_ U-05 Engineer builds a Wall. 02708_ K-01 Serf collects debris. 02708_ R-06 Scavenger inserts Prototype Energy Gun into recycling unit. 02708_ R-06 Scavenger collects Structural Scanner. 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""#?#### | | ???????????????????# ^ + T"#?# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Power Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Let's See Who's Tougher Loot Pinata Challenges ------------ None Game ------ Seed AluminumFusionDesublimator Manual? 0 Play Time 00:47:47 Cumulative 3.4 hours Start 2020.05.02 @ 12:54:55 End 2020.05.02 @ 14:00:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b064275f-22e3-4a92-ba0f-ce8fcde556b3