Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 18:29:08 Player: MarKhan Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (1035) 1035 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 2277 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 206/250 System Corruption 0% Temperature Cool (27) Movement Rolling (135) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (25) --- Improved Ion Engine Aluminum Leg Aluminum Leg Flight Unit Flight Unit Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Seismic Detector ECM Suite ECM Suite Power Shielding Tractor Beam Small Laser Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System ECM Suite Light Armor Plating > --- WEAPON ----------- Beam Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Flight Unit Flight Unit Heat Sink High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Sensor Array Seismic Detector ECM Suite Power Shielding Tractor Beam EM Pulse Gun Heavy EM Pulse Gun Small Laser Light Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 65 | 6 14 45 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 17 | 2 6 9 Treads . | . . . Leg 5 | . 2 3 Wheel 8 | 2 3 3 Hover 1 | . . 1 Flight 3 | . 1 2 Utility 26 | 1 3 22 Device 14 | 1 2 11 Storage 6 | . 1 5 Processor 1 | . . 1 Hackware . | . . . Protection 5 | . . 5 Artifact . | . . . Weapon 16 | 2 4 10 Energy Gun 3 | . . 3 Energy Cannon 3 | . . 3 Ballistic Gun 8 | 2 4 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 80 95 Engine 10 | . 7 10 Leg 9 | . 1 10 Wheel 9 | . 24 6 Flight 2 | . . 2 Device 25 | . 14 27 Storage 9 | . 4 11 Protection 3 | . . 4 Energy Gun 2 | . . 3 Energy Cannon 10 | . . 13 Ballistic Gun 8 | . 26 4 Naked Turns . | . . . Heaviest Build 91 | 7 46 91 Greatest Support 32 | 20 20 32 Greatest Overweight (x) 8 | . 2 8 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 5 20 25 Average Capacity 17 | 5 9 20 Most Carried 20 | 4 10 20 Average Carried 15 | 2 5 17 Final Capacity 25 | 5 20 25 Final Carried 19 | 4 10 19 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 984 | 272 79 633 Remotely 79 | . . 79 Salvage Created 1220 | 36 79 1105 Parts 86 | 2 5 79 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 42 | 1 4 37 Melee 1 | . . 1 Guns 17 | 1 4 12 Cannons 22 | . . 22 AOE 2 | . . 2 Classes Destroyed 5 | 1 1 3 Operator 1 | . . 1 Watcher 2 | . . 2 Swarmer 21 | . 3 18 Grunt 18 | 1 1 16 Sentry 3 | . . 3 Best Kill Streak 8 | 1 2 8 Combat Bots Only 8 | 1 2 8 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 251 | 4 17 230 Missed 85 | 1 9 75 Damage Taken 1648 | 33 57 1558 Core 442 | 11 30 401 Absorbed by Shields . | . . . Redirected to Shielding 12 | . . 12 Regen/Repaired (Parts) 105 | . . 105 Core Remaining (%) 89 | 95 83 . Volleys Fired 121 | 3 15 103 Largest 2 | 2 2 2 Hottest 120 | 40 40 120 Shots Fired 223 | 6 19 198 Gun 118 | 6 19 93 Cannon 101 | . . 101 Launcher 4 | . . 4 Special . | . . . Kinetic 73 | 6 19 48 Thermal 116 | . . 116 Explosive 4 | . . 4 Electromagnetic 30 | . . 30 Robot Hit Streak 9 | 4 4 9 Robot Miss Streak 5 | 1 4 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 111 | 5 10 96 Core Hits 60 | 2 6 52 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1860 | 58 98 1704 Guns 759 | 58 98 603 Cannons 835 | . . 835 Explosions 211 | . . 211 Melee . | . . . Ramming 55 | . . 55 Kinetic 347 | 58 98 191 Thermal 937 | . . 937 Explosive 211 | . . 211 Electromagnetic 310 | . . 310 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles . | . . . Explosions 7 | . . 7 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . . 32 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 24 | . . 24 Kicked 24 | . . 24 Crushed . | . . . Highest Temperature 451 | 6 . 451 Average Temperature 87 | 6 . 88 Received Heat Transfer 414 | 18 . 396 Effects 3 | . . 3 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 2001 | . . 2001 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 531 | 20 115 531 Initial 48 | . 13 48 Average 242 | 8 100 286 Maximum Alert Level 2 | . . 2 Low Security (%) 48 | 100 100 34 Level 1 36 | . . 46 Level 2 15 | . . 19 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 3 6 Investigation 6 | . 1 5 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | 1 7 52 Peak Tracking Total 4 | 1 2 4 Tactical Retreats 6 | . . 6 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 3 7 Terminals 7 | . 2 5 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 62 | . 13 49 Successful 39 | . 7 32 Failed 22 | . 6 16 Catastrophic 3 | . 2 1 Database Lockouts 1 | . . 1 Manual 1 | . . 1 Terminals 43 | . 10 33 Fabricators . | . . . Repair Stations 9 | . 3 6 Recycling Units 10 | . . 10 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 27 | . 7 20 Record 11 | . 1 10 Prototype ID Bank 2 | . . 2 Emergency Access Points 1 | . . 1 Terminal Index 1 | . . 1 Scanalyzer Index 1 | . . 1 Alert Level 4 | . 2 2 Unreport Threat 1 | . 1 . Locate Traps 1 | . . 1 Transport Status 1 | . 1 . Registered Components 2 | . 1 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 8 | . . 8 Recycle Component 3 | . . 3 Process 2 | . . 2 Report Inventory 2 | . . 2 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 2 7 Full Trace Events 6 | . 1 5 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled 3 | . . 3 Recycled Matter 77 | . . 77 Retrieved Matter 77 | . . 77 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2152 | 116 333 1703 Spaces Moved 1052 | 126 303 623 Core 29 | 24 . 5 Treads . | . . . Legs 262 | . 11 251 Wheels 730 | 102 292 336 Hover 3 | . . 3 Flight 28 | . . 28 Fastest Speed 50 | 50 80 105 Average Speed 151 | 74 89 197 Slowest Speed 540 | 80 120 540 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 8 37 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . . 11 Terrain Destroyed 44 | . . 44 Melee . | . . . Projectile . | . . . AOE 44 | . . 44 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1366 | 140 345 881 Wait 23 | 1 . 22 Move 1050 | 125 302 623 Hop . | . . . Pick Up 53 | 5 10 38 Fast Attach 13 | 5 5 3 Attach 30 | 1 2 27 Detach 11 | . 1 10 Swap 22 | . 7 15 Drop 19 | . 3 16 Fire 121 | 3 15 103 Melee . | . . . Ram . | . . . Kick 24 | . . 24 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Utility x2 516 | -9/Materials | Central database locked down 1392 | -9/Materials | Repaired Seismic Detector 1474 | -9/Materials | Repaired Beam Cannon 1734 | -9/Materials | Build established: Scavenger-Mutant 1785 | -9/Materials | Core integrity fell below 50% 1851 | -9/Materials | Destroyed 8 combat bots 1974 | -9/Materials | Core integrity fell below 20% 2047 | -9/Materials | Discovered new exit (range 8) 2053 | -9/Materials | Identified exit to Materials 2153 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Downloading prototype IDs... Adv. Beam Rifle Hvy. Particle Gun >>Index(Scanalyzers) Found 2 scanalyzers. Downloaded coordinate data. Heat Sink fried. Y-45 Defender destroyed. Acquired Imp. Ion Engine. G-34 Mercenary destroyed. G-34 Mercenary misfires. Ion Engine fried. G-34 Mercenary destroyed. Weight Redist. System destroyed. G-34 Mercenary IFF system glitched. G-34 Mercenary destroyed. Acquired Aluminum Leg. Acquired 29 matter. Critical hit (Burn: +37). 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