Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.03 @ 16:46:54 Player: Minty Result: Destroyed by G-47 Trooper with Backup Laser I Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1307) 1307 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 3358 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 76/100 System Corruption 0% Temperature Cool (23) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink System Shield System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink System Shield > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle Assault Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Signal Interpreter System Shield System Shield [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Parts Attached 45 | . 5 10 . 30 Power 3 | . 1 . . 2 Engine 2 | . 1 . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | . 1 1 . 6 Treads . | . . . . . Leg 8 | . 1 1 . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | . 1 4 . 8 Device 8 | . . 3 . 5 Storage 2 | . 1 1 . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 21 | . 2 5 . 14 Energy Gun 12 | . . 4 . 8 Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | . . 1 . . Ballistic Cannon 3 | . 2 . . 1 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 29 | . . . . 29 Power 3 | . . . . 3 Propulsion 6 | . . . . 6 Utility 5 | . . . . 5 Weapon 15 | . . . . 15 Highest Loss Streak 15 | . . . . 15 Average Slot Usage (%) 91 | . 88 93 100 88 Engine 8 | . 14 11 11 5 Core 1 | . . . . 3 Leg 25 | . 28 27 33 21 Device 11 | . . 6 22 14 Storage 6 | . 17 15 . . Hackware 3 | . . . . 7 Protection 2 | . . . . 4 Energy Gun 22 | . 8 26 33 19 Energy Cannon 1 | . . . . 2 Ballistic Gun 1 | . 8 2 . . Ballistic Cannon 2 | . 12 4 . . Slashing Weapon 3 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 28 | 11 23 26 19 28 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 3 | . 1 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 4 4 Average Capacity 5 | 6 6 6 4 4 Most Carried 8 | 6 6 8 4 4 Average Carried 4 | 5 4 6 4 3 Final Capacity 8 | 6 8 4 4 4 Final Carried 6 | 4 6 4 4 3 Class Distribution -------------------- 43% | Gunner 17% | Mutant 16% | Tank 15% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 647 | 200 76 161 . 210 Remotely . | . . . . . Salvage Created 1396 | . 124 289 82 901 Parts 82 | . 7 25 3 47 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 28 | . 5 4 2 17 Melee 4 | . . . . 4 Guns 19 | . 4 3 2 10 Cannons 4 | . 1 1 . 2 AOE 1 | . . . . 1 Classes Destroyed 9 | . 2 5 . 2 Worker 2 | . . 1 . 1 Builder 3 | . . 2 . 1 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 3 | . . 3 . . Swarmer 4 | . 3 . . 1 Grunt 20 | . 2 3 2 13 Sentry 4 | . . 1 . 3 Best Kill Streak 4 | . 4 3 2 4 Combat Bots Only 4 | . 4 1 2 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2859 | . 110 153 105 2491 Core 598 | . 17 28 . 553 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 93 . 93 . Volleys Fired 91 | . 10 25 5 51 Largest 4 | . 2 3 3 4 Hottest 223 | . 78 195 186 223 Shots Fired 245 | . 20 75 15 135 Gun 209 | . 12 67 15 115 Cannon 28 | . 8 8 . 12 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 30 | . 14 12 . 4 Thermal 192 | . . 63 15 114 Explosive 8 | . . . . 8 Electromagnetic 15 | . 6 . . 9 Robot Hit Streak 9 | . 3 9 4 8 Robot Miss Streak 7 | . 7 4 3 5 Penetration Max . | . . . . . Secondary Targets 5 | . . . 1 4 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 151 | . 6 36 8 101 Core Hits 68 | . 6 14 3 45 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 13 | . . . . 13 Impact . | . . . . . Slashing 13 | . . . . 13 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2881 | . 133 514 123 2111 Guns 1742 | . 72 448 115 1107 Cannons 263 | . 61 64 . 138 Explosions 437 | . . . . 437 Melee 425 | . . . . 425 Ramming 14 | . . 2 8 4 Kinetic 165 | . 88 77 . . Thermal 1693 | . . 435 115 1143 Explosive 437 | . . . . 437 Electromagnetic 147 | . 45 . . 102 Impact . | . . . . . Slashing 425 | . . . . 425 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 62 | . . . . 62 Projectiles . | . . . . . Explosions 20 | . . . . 20 Melee 42 | . . . . 42 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 106 | . . . . 106 Shots 3 | . . . . 3 Rammed 1 | . . . . 1 Targets Rammed 5 | . . 2 2 1 Kicked 4 | . . 2 2 . Crushed . | . . . . . Highest Temperature 346 | . 75 346 66 238 Average Temperature 72 | . 33 90 29 62 Received Heat Transfer 1332 | . 12 60 63 1197 Effects 3 | . . 2 . 1 Energy Bleed 1 | . . . . 1 Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 2 . 3 Heat Transferred 3959 | . . 999 259 2701 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 491 | . 165 256 109 491 Initial 69 | . . 69 44 42 Average 181 | . 87 146 52 257 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 62 | 100 100 74 100 37 Level 1 30 | . . 25 . 47 Level 2 7 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 3 . 10 Investigation 4 | . . 1 . 3 Extermination . | . . . . . Reinforcement 6 | . 1 2 . 3 Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 5 | . 1 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 7 9 2 39 Peak Tracking Total 14 | . 3 2 1 14 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . 1 1 1 1 Max in Single Turn 1 | . 1 1 1 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . . 2 . 5 Terminals 5 | . . 2 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 28 | . . 8 . 20 Successful 12 | . . 4 . 8 Failed 16 | . . 4 . 12 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 23 | . . 7 . 16 Terminals 23 | . . 8 . 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 4 | . . 2 . 2 Branch Access Points 2 | . . 1 . 1 Alert Level 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . . 2 . 5 Terminals 6 | . . 2 . 4 Botnet 5 | . . 2 . 3 Disrupt 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 2 . 4 Full Trace Events 3 | . . 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1459 | 17 139 468 151 684 Spaces Moved 817 | 14 81 271 111 340 Core 4 | . . . . 4 Treads . | . . . . . Legs 813 | 14 81 271 111 336 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 129 | 120 124 132 120 130 Slowest Speed 200 | 120 150 150 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 20 21 31 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 77 | . 1 . . 76 Melee . | . . . . . Projectile 5 | . 1 . . 4 AOE 72 | . . . . 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1006 | 15 99 325 117 450 Wait 6 | . . . . 6 Move 813 | 13 80 270 110 340 Hop . | . . . . . Pick Up 10 | . . 7 . 3 Fast Attach 26 | . 3 6 . 17 Attach 6 | . . 1 . 5 Detach 2 | . 2 . . . Swap 13 | . 2 3 . 8 Drop 21 | 2 2 11 . 6 Fire 91 | . 10 25 5 51 Melee 13 | . . . . 13 Ram 1 | . . . . 1 Kick 4 | . . 2 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 18 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 15) 157 | -10/Materials | Entered another Materials area 157 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 450 | -9/Materials | Build established: Gunner 497 | -9/Materials | Identified exit to Mines 625 | -9/Materials | Entered Mines 743 | -9/Mines | Discovered new exit (range 8) 776 | -9/Mines | Entered Materials 776 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 932 | -8/Materials | Garrison activated, responded to threat 1077 | -8/Materials | Identified exit to Storage 1226 | -8/Materials | Lost 6 parts (1n2u3w) 1395 | -8/Materials | Lost 4 parts (1p2n1w) 1454 | -8/Materials | Core integrity fell below 50% 1460 | -8/Materials | Core integrity fell below 20% 1460 | -8/Materials | Destroyed by G-47 Trooper with Backup Laser I Last Messages --------------- 01447_ Shock Rifle destroyed. 01447_ Imp. Ion Engine destroyed. 01447_ K-01 Serf collects debris. 01448_ R-06 Scavenger collects Wheel. 01449_ Shock Rifle destroyed. 01450_ Acquired Rocket Launcher. 01450_ K-01 Serf collects debris. 01451_ System Shield destroyed. 01453_ Acquired Rocket Launcher. 01453_ Knocked back. 01453_ K-01 Serf collects debris. 01455_ Adv. Heat Sink destroyed. 01455_ Rocket Launcher destroyed. 01456_ R-06 Scavenger collects Terrain Scanner. 01456_ Imp. Heat Sink destroyed. 01456_ Rocket Launcher destroyed. 01458_ Slammed into G-50 Soldier. 01458_ K-01 Serf collects debris. 01459_ U-05 Engineer lays Concrete. 01459_ R-06 Scavenger collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????? | | ????????????????^ ??????????????????????????? | | ????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????###?# #??????????????????????????? | | ????????????# # #??????????????????????????? | | ????????????# """ # Y #####??????????????????????? | | ????????????# "Y" + # #??????????????????????? | | ????????????# # ######?????????????????? | | ????????????# # * * ??????????????????? | | ????????????#[ # % % ????????????????????? | | ?????????????? # # ###???????????????????? | | ???????###???????# # g #???????????????????? | | ????#### ??????# ] #???????????????????? | | ##### # ####### rk g b #???????????????????? | | w g@b #???????????????????? | | ####% u ggg #???????????????????? | | ???## # g"" #???????????????????? | | #??# ###/#####;+## #m "" g#???????????????????? | | #??## % ## #### "" #???????????????????? | | #??? ## " #??# #???????????????????? | | #????# ## T #??# """ #???????????????????? | | #????# ## " #??# ""g#???????????????????? | | ???### # #??# """ +???????????????????? | | ###### #??# #???????????????????? | | + #######??###+#?##???????????????????? | | ## ### # #???????????????????????????????????? | | ## # !! # #??????????????????????????????????? | | ## # !! ####??????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | # ###?????????????????????????????????????? | | #####???????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingSpectralRedirector Manual? 0 Play Time 00:13:32 Cumulative 341.0 hours Start 2021.10.03 @ 16:33:47 End 2021.10.03 @ 16:46:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 60 Adventurer 61 Explorer 110 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 63 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e91f2984-b12d-46a1-bb9f-5f29a0522521