Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 14:42:10 Player: dp-fld Result: Destroyed by LX-QHJ(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (576) 576 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1351 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 7/300 Energy 276/280 System Corruption 0% Temperature Cool (8) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (20) --- Subdweller Power Source Light Treads Light Treads Huge Storage Unit Structural Scanner Makeshift System Shield Powered Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Improved Light Cannon Subdweller Shrapnel Launcher > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Huge Storage Unit Structural Scanner Powered Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Hammer [Rating: 14] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 1 18 11 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 4 . Treads 3 | . 3 . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device 1 | . 1 . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 18 | 1 7 10 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 6 | . 3 3 Launcher 6 | . 1 5 Special Weapon . | . . . Impact Weapon 4 | . 2 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 23 | . 18 28 Leg 4 | . 9 . Storage 14 | . 14 14 Processor 1 | . 3 . Protection 11 | . 8 14 Ballistic Cannon 18 | . 23 14 Launcher 7 | . . 12 Impact Weapon 2 | . 2 1 Naked Turns . | . . . Heaviest Build 61 | 13 57 61 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 8 14 20 Most Carried 15 | 6 13 15 Average Carried 12 | 6 10 14 Final Capacity 20 | 8 20 20 Final Carried 13 | 6 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 656 | 210 309 137 Remotely . | . . . Salvage Created 498 | . 391 107 Parts 27 | . 21 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 6 7 Guns 2 | . 2 . Cannons 8 | . 4 4 AOE 3 | . . 3 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 2 | . 2 . Grunt 6 | . 6 . Subdweller 7 | . . 7 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 80 | . 28 52 Missed 18 | . 4 14 Damage Taken 1257 | . 331 926 Core 258 | . 73 185 Absorbed by Shields . | . . . Redirected to Shielding 46 | . 6 40 Regen/Repaired (Parts) 44 | . 44 . Core Remaining (%) 100 | 100 . . Volleys Fired 57 | 2 27 28 Largest 2 | 2 2 2 Hottest 90 | 90 90 79 Shots Fired 104 | 4 54 46 Gun 20 | 4 16 . Cannon 73 | . 38 35 Launcher 11 | . . 11 Special . | . . . Kinetic 80 | . 38 42 Thermal 20 | 4 16 . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 14 | 1 14 13 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 74 | 1 38 35 Core Hits 31 | . 18 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 1 | . 1 . Blast 3 | . 2 1 Melee Attacks 14 | . 5 9 Impact 14 | . 5 9 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1937 | 10 715 1212 Guns 157 | 10 147 . Cannons 1101 | . 565 536 Explosions 676 | . . 676 Melee . | . . . Ramming 3 | . 3 . Kinetic 1579 | . 565 1014 Thermal 157 | 10 147 . Explosive 198 | . . 198 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 14 | . 14 . Explosions . | . . . Melee . | . . . Knockbacks 13 | . 6 7 Impact . | . . . Kinetic 13 | . 6 7 Secondary . | . . . Self-Inflicted Damage 12 | . . 12 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 234 | 60 234 . Average Temperature 60 | 34 62 . Received Heat Transfer 402 | . 180 222 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 483 | 25 458 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 134 | . 134 . Initial . | . . . Average 41 | . 41 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 21 8 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 17 9 Successful 21 | . 12 9 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 8 9 Record 8 | . . 8 Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4316 | 14 1882 2420 Spaces Moved 1812 | 6 848 958 Core . | . . . Treads 1478 | . 520 958 Legs 334 | 6 328 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 220 | 120 200 240 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 2 99 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 3 | . 3 . Terrain Destroyed 98 | . 4 94 Melee 3 | . 3 . Projectile 4 | . 1 3 AOE 91 | . . 91 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1995 | 8 973 1014 Wait 37 | . 37 . Move 1810 | 5 847 958 Hop . | . . . Pick Up 22 | . 17 5 Fast Attach 6 | . 6 . Attach 4 | . 1 3 Detach 3 | . 3 . Swap 20 | 1 11 8 Drop 21 | . 18 3 Fire 57 | 2 27 28 Melee 14 | . 5 9 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 15 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Discovered new exit (range 9) 922 | -10/Materials | Discovered new exit (range 16) 1292 | -10/Materials | Repaired Lgt. Treads 1675 | -10/Materials | Discovered new exit (range 6) 1855 | -10/Materials | Discovered new exit (range 8) 1897 | -10/Materials | Entered Subcaves 1973 | -10/Subcaves | Learned Materials stockpile data 2097 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2118 | -10/Subcaves | Discovered new exit (range 3) 2621 | -10/Subcaves | Learned location of Zion (-7) 2621 | -10/Subcaves | Met a Zionite searching for "candidates" 2747 | -10/Subcaves | Discovered new exit (range 14) 3021 | -10/Subcaves | Visited 4L-MR0's lab 3046 | -10/Subcaves | Found Powered Cannon 3841 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4140 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 4146 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4234 | -10/Subcaves | Ambushed by Subdweller buried in earth 4236 | -10/Subcaves | Ambushed by Subdweller buried in earth 4236 | -10/Subcaves | Ambushed by Subdweller buried in earth 4237 | -10/Subcaves | Core integrity fell below 50% 4258 | -10/Subcaves | Core integrity fell below 20% 4317 | -10/Subcaves | Destroyed by LX-QHJ(R) with Subdweller Laser Last Messages --------------- 04264_ AJ-5GC(R) destroyed. 04267_ LX-QHJ(R) knocked back. 04272_ Subatomizers dissect the Disposable Heat Sink. 04279_ Acquired Sub. Power Source. 04280_ Acquired 18 matter. 04282_ LX-QHJ(R) affixes Scrap Shield Fragment to Scrap Shield. 04282_ Acquired 38 matter. 04285_ Subatomizers dissect the Disposable Heat Sink. 04288_ Imp. Light Cannon destroyed. 04290_ Sub. Shrapnel Launcher destroyed. 04298_ Subatomizers dissect the Disposable Heat Sink. 04301_ LX-QHJ(R) affixes Scrap Shield Fragment to Scrap Shield. 04302_ LX-QHJ(R) Sub. Optics blasted off. 04304_ LX-QHJ(R) knocked back. 04307_ LX-QHJ(R) affixes Scrap Shield Fragment to Scrap Shield. 04309_ Subatomizers dissect the Disposable Heat Sink. 04309_ The unstable cave ceiling collapses. 04314_ LX-QHJ(R) affixes Scrap Shield Fragment to Scrap Shield. 04315_ The unstable cave ceiling collapses. 04317_ Acquired 6 matter. 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"" #??????????????? | | ?????????????????## #??#"### ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryCentriumInjector Manual? 0 Play Time 00:24:17 Cumulative 408.2 hours Start 2024.05.23 @ 14:08:32 End 2024.05.23 @ 14:42:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 89 Adventurer 0 Explorer 39 Win Type - Total 12 Types 10/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de130270-63a9-44bc-9c35-34e83a62db8b