Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 19:34:57 Player: Ethranok Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (3448) 3448 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6923 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 177/700 Matter 224/300 Energy 20/100 System Corruption 5% Temperature Cool (87) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- Shock Bomb Launcher > --- INVENTORY (15) --- Compact Matter Pod (150) ECM Suite Reaction Control System Utility Shielding High-powered Shotgun Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Utility Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod ECM Suite Reaction Control System Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Assault Rifle High-powered Shotgun Shock Bomb Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Assault Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 2 . . 1 Weapon 1 | . . . . . . 1 Parts Attached 62 | 6 5 11 13 . 16 11 Power 5 | 1 1 1 . . 1 1 Engine 3 | 1 1 1 . . . . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 16 | 2 . 4 1 . 6 3 Treads 2 | . . . . . 2 . Leg 11 | 2 . 4 1 . 4 . Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 3 3 6 . 6 2 Device 2 | . . 1 1 . . . Storage 3 | 1 1 1 . . . . Processor 3 | . . . 1 . 1 1 Hackware 3 | . . . . . 2 1 Protection 10 | . 2 1 4 . 3 . Artifact . | . . . . . . . Weapon 20 | 2 1 3 6 . 3 5 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . 2 2 . . 1 Ballistic Cannon 4 | . . . 2 . 2 . Launcher 8 | . 1 1 2 . 1 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . 1 2 . . . . Parts Lost 30 | . . . 4 . 7 19 Power 4 | . . . 1 . 1 2 Propulsion 11 | . . . 2 . 4 5 Utility 7 | . . . 1 . 2 4 Weapon 8 | . . . . . . 8 Highest Loss Streak 10 | . . . 1 . 3 10 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 6 10 14 13 14 12 Power . | . 1 1 . . . . Propulsion . | . . . . . . . Utility 4 | . 3 4 4 5 5 4 Weapon 6 | . 1 4 8 8 7 7 Tool/Special . | . . . . . . . Unused Backups 12 | . 3 1 . . 4 4 Power 3 | . 1 1 . . 1 . Propulsion 1 | . 1 . . . . . Utility 5 | . . . . . 2 3 Weapon 3 | . 1 . . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 98 97 97 100 93 81 Engine 7 | . 14 11 8 9 5 . Core 1 | . . . . . 2 6 Treads 2 | . . . . . . 11 Leg 21 | . 27 31 27 27 21 . Device 5 | . . 10 10 9 2 . Storage 9 | . 14 11 9 9 9 7 Processor 6 | . . . 9 9 9 9 Hackware 1 | . . . . . 3 5 Protection 14 | . 13 11 14 18 20 13 Ballistic Gun 10 | . 24 14 12 9 7 . Ballistic Cannon 6 | . . . 5 9 9 13 Launcher 3 | . 3 7 . . . 5 Peak Build Rating 32 | 6 11 22 28 27 32 31 Average Rating 23 | 3 7 19 26 27 28 25 On Entrance 17 | . 6 11 22 27 27 26 Avg Prop Armor Cover (%) 4 | . . . . . 4 . Naked Turns . | . . . . . . . Heaviest Build 51 | 12 25 38 42 42 51 49 Greatest Support 45 | 20 20 45 45 45 45 42 Greatest Overweight (x) 12 | 3 1 1 1 . 4 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 7 9 12 15 15 15 15 Most Carried 15 | 5 10 15 15 13 15 15 Average Carried 12 | 2 6 10 14 13 14 12 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 2 10 15 13 13 14 7 Class Distribution -------------------- 82% | Mutant 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Matter Collected 3052 | 190 275 452 685 38 874 538 Remotely . | . . . . . . . Salvage Created 3178 | . 275 515 957 32 839 560 Parts 188 | . 22 42 50 1 41 32 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 80 | . 7 18 18 1 21 15 Guns 38 | . 7 9 10 1 9 2 Cannons 28 | . . . 5 . 11 12 AOE 14 | . . 9 3 . 1 1 Classes Destroyed 13 | . 4 4 2 1 1 1 Worker 3 | . . . 2 . . 1 Builder 2 | . . 1 1 . . . Tunneler 2 | . . 1 . . . 1 Hauler 3 | . 1 . 2 . . . Recycler 3 | . . . . . 2 1 Watcher 10 | . 2 2 2 . 1 3 Swarmer 19 | . 4 8 . . 2 5 Grunt 37 | . 3 6 11 . 13 4 Brawler 2 | . . 1 . . . 1 Duelist 1 | . . . . . . 1 Sentry 14 | . . 3 6 . 5 . Hunter 4 | . . . 1 . 1 2 Programmer 3 | . . . . 1 . 2 Best Kill Streak 9 | . 3 9 4 1 4 7 Combat Bots Only 9 | . 3 9 3 1 4 4 Max Kills in Single Turn 3 | . 2 3 2 1 1 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 3 2 . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Hostile Shots Fired 476 | . 34 62 106 7 112 155 Missed 141 | . 7 24 36 1 32 41 Hits 335 | . 27 38 70 6 80 114 Melee 4 | . . . . . . 4 Projectile 331 | . 27 38 70 6 80 110 Critical Strikes 8 | . . . 4 . 1 3 Actively Blocked 1 | . . . . . . 1 Damage Taken 5104 | . 259 484 1077 87 1246 1951 Core 1026 | . 19 101 127 28 228 523 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . 10 . 15 26 Regen/Repaired (Parts) 218 | . 104 114 . . . . Core Remaining (%) 74 | 100 92 74 . . 30 . Volleys Fired 243 | . 22 34 64 4 67 52 Largest 2 | . 2 2 2 2 2 2 Hottest 74 | . 40 46 60 60 74 74 Shots Fired 449 | . 44 51 125 8 124 97 Gun 233 | . 44 43 79 4 52 11 Cannon 197 | . . . 44 4 69 80 Launcher 19 | . . 8 2 . 3 6 Special . | . . . . . . . Kinetic 430 | . 44 43 123 8 121 91 Thermal . | . . . . . . . Explosive 18 | . . 8 2 . 3 5 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 19 | . 5 8 19 3 15 14 Robot Miss Streak 5 | . 2 2 5 1 4 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 306 | . 25 34 87 5 98 57 Core Hits 180 | . 13 28 45 2 47 45 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . . . 3 1 4 3 Blast 11 | . . . 3 1 4 3 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7953 | . 319 1245 1877 121 2261 2130 Guns 2634 | . 308 492 903 35 779 117 Cannons 3343 | . . . 781 86 1238 1238 Explosions 1965 | . . 753 193 . 244 775 Melee . | . . . . . . . Ramming 11 | . 11 . . . . . Kinetic 5977 | . 308 492 1684 121 2017 1355 Thermal . | . . . . . . . Explosive 1895 | . . 753 193 . 244 705 Electromagnetic 70 | . . . . . . 70 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 95 | . . 18 22 5 20 30 Projectiles 58 | . . . 14 5 20 19 Explosions 37 | . . 18 8 . . 11 Melee . | . . . . . . . Knockbacks 45 | . . . 6 1 19 19 Impact . | . . . . . . . Kinetic 40 | . . . 6 1 18 15 Secondary 5 | . . . . . 1 4 Self-Inflicted Damage 103 | . . 28 . . . 75 Shots 2 | . . 1 . . . 1 Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 215 | . 2 22 37 . 108 215 Average Temperature 31 | . 2 9 11 . 34 99 Received Heat Transfer 1371 | . 84 126 441 . 486 234 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Maximum Alert Level 1 | . . 1 1 . 1 1 Low Security (%) 83 | 100 100 48 92 100 80 98 Level 1 16 | . . 51 7 . 19 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 378 | . 92 378 221 181 278 258 Initial 120 | . . . 120 111 87 115 Average 105 | . 31 180 110 127 107 64 Influence Increases 2602 | . 218 535 572 70 640 567 Destroy 0b10 Robot/C 1600 | . 140 360 360 20 420 300 Destroy 0b10 Robot/NC 115 | . 15 20 35 . 15 30 Destroy Leader 376 | . 26 74 118 . 102 56 Successful Hack 25 | . 5 14 6 . . . Disable Machine 165 | . . 15 15 . 15 120 Anti-Garrison Action 50 | . . . . 50 . . Destroy Structure 181 | . 2 52 38 . 28 61 Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 60 | . 30 . . . 30 . Influence Decreases 2407 | . 215 251 687 61 567 626 Entered New Map 464 | . . 3 167 61 94 139 Time Decay 1580 | . 215 248 400 . 420 297 Lost Part 283 | . . . 40 . 53 190 Purge Threat 80 | . . . 80 . . . Squads Dispatched 13 | . 1 1 4 . 5 2 Investigation 3 | . 1 . 1 . 1 . Extermination 2 | . . . . . . 2 Reinforcement 4 | . . 1 2 . 1 . Assault . | . . . . . . . Garrison 4 | . . . 1 . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 146 | . 15 25 33 2 33 38 Peak Tracking Total 15 | . 4 5 4 2 6 15 Tactical Retreats 10 | . 1 . 5 . 4 . ECM-based Alert Blocks 15 | . . . 9 . 6 . Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Traps Triggered 7 | . 1 1 1 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Disabled 11 | . . 1 1 . 1 8 Max in Single Turn 4 | . . 1 1 . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Accessed 27 | . 6 10 7 1 2 1 Terminals 21 | . 5 8 5 1 2 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 71 | . 18 24 19 3 5 2 Successful 23 | . 7 10 5 . 1 . Failed 47 | . 11 14 13 3 4 2 Catastrophic 18 | . 4 5 6 1 2 . Database Lockouts 1 | . . . 1 . . . Manual 47 | . 13 17 13 . 4 . Terminals 49 | . 13 15 13 3 5 . Fabricators 2 | . . . . . . 2 Repair Stations 14 | . 5 9 . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 9 | . 3 4 1 . 1 . Robot Analysis 2 | . . 2 . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 4 6 . . . . Scan Component 6 | . 2 4 . . . . Repair 4 | . 2 2 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 2 | . . . 2 . . . Unlock Access 1 | . . . 1 . . . Coupler Status 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 6 10 6 1 2 1 Full Trace Events 9 | . 2 3 2 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 4 | . 2 2 . . . . Time 143 | . 52 91 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 parse_system 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 Relay Couplers Released 4 | . . . . 4 . . Programmers 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Active Infowar (turns) 1852 | . . 1040 632 . 180 . Sensors 1281 | . . 1040 241 . . . ECM 715 | . . . 535 . 180 . Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Turns Passed 5367 | 56 634 1113 1099 232 1115 1118 Spaces Moved 2567 | 32 334 471 643 176 469 442 Core 24 | 14 . . . . . 10 Treads 334 | . . . . . 15 319 Legs 2096 | 18 334 471 643 176 454 . Wheels 113 | . . . . . . 113 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 93 Average Speed 148 | 126 130 129 120 120 172 211 Slowest Speed 650 | 200 190 190 190 120 400 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 59 48 47 30 37 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 194 | . . 71 32 . 23 68 Melee . | . . . . . . . Projectile 11 | . . . 2 . 8 1 AOE 183 | . . 71 30 . 15 67 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Total 3678 | 47 489 925 843 189 656 529 Wait 663 | 2 102 379 105 5 60 10 Move 2561 | 31 333 470 642 175 468 442 Hop . | . . . . . . . Pick Up 86 | 8 18 18 10 . 25 7 Fast Attach . | . . . . . . . Attach 40 | 6 2 4 7 . 8 13 Detach . | . . . . . . . Swap 37 | . 4 11 9 . 12 1 Drop 40 | . 7 9 6 . 16 2 Fire 243 | . 22 34 64 4 67 52 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 581 | -10/Materials | Discovered new exit (range 3) 636 | -10/Materials | Repaired Assault Rifle 663 | -10/Materials | Repaired Aluminum Leg 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1298 | -9/Materials | Destroyed 9 combat bots 1689 | -9/Materials | Repaired Broken Carbon-fiber Leg 1728 | -9/Materials | Repaired Carbon-fiber Leg 1770 | -9/Materials | Discovered new exit (range 15) 1804 | -9/Materials | Entered another Materials area 1804 | -8/Materials | Evolved 2 slots: Utility x2 1963 | -8/Materials | Central database locked down 2826 | -8/Materials | Garrison activated, responded to threat 2875 | -8/Materials | Discovered new exit (range 5) 2902 | -8/Materials | Identified exit to Garrison 2903 | -8/Materials | Entered Garrison 2919 | -8/Garrison | Triggered checkpoint 3003 | -8/Garrison | Triggered checkpoint 3011 | -8/Garrison | Triggered checkpoint 3023 | -8/Garrison | Triggered checkpoint 3097 | -8/Garrison | Discovered new exit (range 8) 3135 | -8/Garrison | Entered Materials 3554 | -8/Materials | Garrison activated, responded to threat 3950 | -8/Materials | Core integrity fell below 50% 4113 | -8/Materials | Discovered new exit (range 16) 4199 | -8/Materials | Lost 3 parts (2n1u) 4250 | -8/Materials | Entered Factory 4250 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4520 | -7/Factory | Build established: Tank 5172 | -7/Factory | Lost 6 parts (2n2u2w) 5358 | -7/Factory | Cargo convoy interrupted 5364 | -7/Factory | Core integrity fell below 50% 5368 | -7/Factory | Self-destructed Last Messages --------------- 05360_ X-57 Shotgunner unfolds itself. 05360_ P-60 Hacker unfolds itself. 05360_ X-62 Marksman unfolds itself. 05360_ M-28 Smith unfolds itself. 05360_ K-01 Serf collects debris. 05361_ Assault Cannon+ destroyed. 05362_ Com. Wheel destroyed. 05362_ Penetrated by Slug. 05362_ Wheel destroyed. 05362_ H-55 Commando destroyed. 05363_ Mni. Grenade Launcher+ destroyed. 05364_ Nuclear Core destroyed. 05364_ Penetrated by Slug. 05364_ K-01 Serf collects debris. 05365_ Utility Shielding destroyed. 05365_ Penetrated by Slug. 05366_ Imp. Assault Rifle destroyed. 05367_ K-01 Serf collects debris. 05368_ Penetrated by Slug. 05368_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | ???##??###??????????????????????????????????????? | | ???# ? ???????? ?????????????????????????????? | | ???# ? ???? # ?????????????????????????????? | | ???# "?" """ ? # ??????????????????????????????? | | #??# """ """ ! + ??????????????????????????????? | | #??# """ """ #???????????????????????????????? | | #??# #???????????????????????????????? | | #??# """ """ #???????????????????????????????? | | #??# """ """ #???????????????????????????????? | | #??# """ """ #???????????????????????????????? | | #??# #???????????????????????????????? | | #### #???????????????????????????????? | | + #???????????????????????????????? | | #########+## #"??????????????????????????????? | | #???# %% m ?????????????????????????????? | | #???# [ #####+####+#????????????????? | | #???# i x%xhp ###?? ??????????? | | #???# x x # ""??????????? | | #???# " h ; ""??????????? | | #???# @ #??????????????? | | ##??# i ##??????????????? | | #??# # # #??????????????? | | #??# ## #??????????????? | | #??### ### #??????????????? | | #????# #?# sss k #??????????????? | | #????# #?# #??????????????? | | #????# #?# ##??????????????? | | ? ## # #???????????????? | | ###?## ?## !"" #???????????????? | | ###????# ??# "R"" #???????????????? | | ???????# ??# """" #???????????????? | | ???????????????# ?????????????????? | | ???????????????### # ###???????????????????? | | ????????????????? ] u###????????????????????? | | ???????????????? #??????????????????????? | | ????????????????? """""" #??????????????????????? | | ??????????????????????"" ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 31% | -10/Materials Aluminum Leg | 61% | -10/Materials Carbon-fiber Leg | 30% | -9/Materials | Broken Carbon-fiber Leg | 65% | -9/Materials Studied --------- Assault Cannon | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed DirtyPoweredReactor Manual? 0 Play Time 01:21:39 Cumulative 10.9 hours Start 2026.09.11 @ 16:23:43 End 2026.09.11 @ 19:34:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 43% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 610fcd97-e6e5-438b-864f-d69cf6a7fa4c