Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 17:31:26 Player: led Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2009) 2009 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 5417 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/850 Matter 143/300 Energy 95/100 System Corruption 6% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Light Deuterium Engine IFF Parser Authchip [Weapon] High-powered Shock Rifle Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Targeting Computer Core Shielding Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Wheel Compact Wheel High-capacity Battery Authchip [Weapon] Arc Projector Gauss Rifle Grenade Launcher Rocket Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 5 | . . 2 1 1 1 Weapon . | . . . . . . Parts Attached 75 | 8 17 13 12 9 16 Power 9 | 1 3 1 3 . 1 Engine 4 | 1 1 1 1 . . Core 5 | . 2 . 2 . 1 Reactor . | . . . . . . Propulsion 20 | 2 3 5 2 4 4 Treads 1 | . . . . . 1 Leg 2 | . . . . . 2 Wheel 12 | 2 3 5 2 . . Hover 5 | . . . . 4 1 Flight . | . . . . . . Utility 21 | 2 4 3 4 3 5 Device 6 | 1 1 . 2 . 2 Storage 5 | 1 1 1 . 2 . Processor 3 | . 1 . . 1 1 Hackware 3 | . . 1 1 . 1 Protection 4 | . 1 1 1 . 1 Artifact . | . . . . . . Weapon 25 | 3 7 4 3 2 6 Energy Gun 12 | 1 4 2 1 1 3 Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 5 | 2 . . 2 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . 2 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 1 . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 36 | . 6 2 2 14 12 Power 5 | . 2 . . 1 2 Propulsion 15 | . 2 2 1 5 5 Utility 10 | . 1 . 1 4 4 Weapon 6 | . 1 . . 4 1 Highest Loss Streak 14 | . 6 1 1 14 5 To Critical Strikes . | . . . . . . Average Backups 10 | 2 9 13 14 11 4 Power 1 | . . . 1 1 1 Propulsion 2 | . 3 3 2 2 . Utility 3 | . 2 3 4 2 1 Weapon 4 | . 2 5 6 4 1 Tool/Special . | . . . . . . Unused Backups 8 | . 1 1 3 . 3 Power 2 | . 1 . 1 . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 4 | . . 1 2 . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 88 | . 98 99 99 90 32 Engine 3 | . 8 . 4 . 1 Core 5 | . 5 11 4 6 . Wheel 19 | . 27 21 27 . 1 Hover 2 | . . . . 25 1 Device 5 | . 9 7 3 . 1 Storage 9 | . 14 11 9 6 . Processor 2 | . 2 . . 6 4 Hackware 8 | . . 10 15 14 5 Protection 9 | . 1 13 16 13 2 Energy Gun 10 | . 8 21 12 . . Ballistic Gun 7 | . 18 . 5 13 . Peak Build Rating 40 | 7 12 19 28 40 32 Average Rating 17 | 5 8 16 23 35 16 On Entrance 11 | . 7 11 18 28 3 Naked Turns . | . . . . . . Heaviest Build 43 | 15 22 40 43 41 17 Greatest Support 36 | 20 26 20 36 36 10 Greatest Overweight (x) 4 | 1 4 3 1 2 3 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 10 15 15 15 5 Average Capacity 11 | 7 9 14 15 12 5 Most Carried 15 | 6 10 15 15 15 5 Average Carried 10 | 2 9 13 14 11 4 Final Capacity 15 | 8 10 15 15 5 5 Final Carried 15 | 6 10 15 15 3 5 Class Distribution -------------------- 54% | Mutant 25% | Hacker-Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1748 | 219 371 575 263 65 255 Remotely . | . . . . . . Salvage Created 1977 | 39 412 725 367 211 223 Parts 136 | 8 27 68 14 7 12 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 3 | . . 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 51 | . 11 24 8 4 4 Melee 3 | . . . . . 3 Guns 23 | . 7 9 6 . 1 AOE 25 | . 4 15 2 4 . Classes Destroyed 13 | 1 4 4 . 2 2 Builder 2 | . . 1 . 1 . Tunneler 4 | 3 1 . . . . Hauler 2 | . 1 1 . . . Recycler 1 | . . . . 1 . Operator 1 | . . 1 . . . Watcher 4 | . 1 2 1 . . Swarmer 13 | . 2 11 . . . Grunt 19 | . 9 5 5 . . Brawler 3 | . . 2 1 . . Duelist 3 | . . . . 3 . Sentry 10 | . . 6 2 1 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 6 | 2 3 6 4 4 2 Combat Bots Only 4 | . 2 4 4 2 2 Max Kills in Single Turn 4 | 1 3 4 1 2 1 Gunslinging . | . . . . . . Exploded 4 | . 2 4 1 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 804 | . 65 61 34 329 315 Missed 318 | . 11 18 8 172 109 Hits 486 | . 54 43 26 157 206 Melee 4 | . . . . 4 . Projectile 482 | . 54 43 26 153 206 AOE 1 | . . . . . 1 Critical Strikes 9 | . 1 . 4 1 3 Actively Blocked 2 | . . . 2 . . Damage Taken 5099 | . 744 576 426 1565 1788 Core 1584 | . 154 98 79 403 850 Absorbed by Shields . | . . . . . . Redirected to Shielding 89 | . 2 21 16 50 . Regen/Repaired (Parts) 266 | . . . 266 . . Core Remaining (%) 68 | 100 38 75 85 42 . Volleys Fired 137 | 12 44 30 20 15 16 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 40 105 115 119 61 120 Shots Fired 236 | 24 84 51 36 23 18 Gun 213 | 24 81 42 33 15 18 Cannon . | . . . . . . Launcher 23 | . 3 9 3 8 . Special . | . . . . . . Kinetic 101 | 24 52 . . 15 10 Thermal 90 | . 27 29 30 . 4 Explosive 23 | . 3 9 3 8 . Electromagnetic 22 | . 2 13 3 . 4 Robot Hit Streak 21 | 6 8 17 21 6 17 Robot Miss Streak 3 | 1 2 2 1 3 1 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 176 | 15 59 37 29 10 26 Core Hits 118 | 3 26 44 19 16 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . 1 1 . 2 Burn 2 | . . 1 1 . . Destroy 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 18 | . . 2 3 . 13 Impact . | . . . . . . Slashing 18 | . . 2 3 . 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5044 | 189 1142 1286 763 916 748 Guns 2453 | 189 788 519 455 103 399 Cannons . | . . . . . . Explosions 2242 | . 354 767 308 813 . Melee 317 | . . . . . 317 Ramming 32 | . . . . . 32 Kinetic 945 | 189 471 . . 103 182 Thermal 1303 | . 344 376 424 . 159 Explosive 2142 | . 315 726 308 793 . Electromagnetic 305 | . 12 184 31 20 58 Impact . | . . . . . . Slashing 317 | . . . . . 317 Piercing . | . . . . . . Highest Corruption 6 | . . . 2 . 6 Average Corruption 4 | . . . 2 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 1 . 6 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 128 | . . 20 29 79 . Projectiles . | . . . . . . Explosions 128 | . . 20 29 79 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 314 | . 37 136 21 107 13 Shots 10 | . 1 4 2 3 . Rammed 13 | . . . . . 13 Targets Rammed 13 | . . . . . 13 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | . 246 270 458 6 110 Average Temperature 88 | . 89 64 128 4 44 Received Heat Transfer 1536 | . 405 126 216 414 375 Effects 3 | . . . 3 . . Shutdowns 1 | . . . 1 . . Interference 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 1 3 . 1 Heat Transferred 3101 | . 790 1012 999 . 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 88 | 100 100 61 88 100 100 Level 1 9 | . . 29 11 . . Level 2 2 | . . 9 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 484 | 5 118 484 228 137 65 Initial 201 | . . 42 201 30 17 Average 101 | 1 31 216 148 30 22 Influence Increases 1858 | 15 338 812 236 245 212 Destroy 0b10 Robot/C 1020 | . 220 480 160 80 80 Destroy 0b10 Robot/NC 70 | 15 15 25 5 10 . Destroy Leader 252 | . 44 126 32 10 40 Successful Hack 128 | . 12 16 20 18 62 Disable Machine 120 | . 30 15 . 75 . Destroy Structure 163 | . 17 75 19 52 . Lose Combat Pursuer 105 | . . 75 . . 30 Influence Decreases 1846 | 15 238 434 647 275 237 Entered New Map 392 | . . 58 277 37 20 Time Decay 1165 | 15 178 356 350 98 168 Lost Part 289 | . 60 20 20 140 49 Squads Dispatched 10 | . 1 1 . 4 4 Investigation 1 | . . 1 . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . . 1 2 Assault . | . . . . . . Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 19 34 11 9 15 Peak Tracking Total 8 | . 5 6 5 5 8 Tactical Retreats 4 | . . 3 . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . 1 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . . 3 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . 2 1 . 5 . Max in Single Turn 2 | . 1 1 . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . 8 7 5 3 5 Terminals 19 | . 6 5 3 2 3 Fabricators . | . . . . . . Repair Stations 3 | . . . 2 . 1 Recycling Units 2 | . 2 . . . . Scanalyzers 3 | . . 2 . . 1 Garrison Access 1 | . . . . 1 . Total Hacks 80 | . 23 22 16 12 7 Successful 49 | . 9 16 15 5 4 Failed 31 | . 14 6 1 7 3 Catastrophic 4 | . 2 1 . 1 . Database Lockouts . | . . . . . . Manual 45 | . 15 12 6 9 3 Terminals 55 | . 20 13 8 10 4 Fabricators . | . . . . . . Repair Stations 9 | . . . 8 . 1 Recycling Units 3 | . 3 . . . . Scanalyzers 11 | . . 9 . . 2 Garrison Access 2 | . . . . 2 . Terminal Hacks 15 | . 3 3 4 4 1 Part Schematic 3 | . . . 2 1 . Robot Analysis 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Level Access Points 2 | . 1 . 1 . . Branch Access Points 1 | . . . . 1 . Terminal Index 2 | . . 1 . 1 . Locate Traps 2 | . 1 . . 1 . Disarm Traps 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . 8 . 1 Scan Component 4 | . . . 4 . . Repair 4 | . . . 4 . . Refit 1 | . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 10 | . . 8 . . 2 Insert Component 5 | . . 4 . . 1 Analyze 5 | . . 4 . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 4 5 3 1 . Terminals 13 | . 4 5 3 1 . Skim 13 | . 4 5 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 23 | . 6 7 4 3 3 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . 4 2 1 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 4 . . Time 116 | . . . 116 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 5 | . . 4 . . 1 Part Schematics Acquired 5 | . . 4 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1855 | 14 744 577 273 . 247 Optics 188 | . 188 . . . . Sensors 1270 | . 420 577 273 . . IFF 54 | . . . . . 54 Seismic 150 | 14 136 . . . . Machine Analysis 239 | . . . . . 239 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3356 | 127 844 814 787 350 434 Spaces Moved 2604 | 93 634 645 524 289 419 Core 376 | 6 3 . . 25 342 Treads . | . . . . . . Legs . | . . . . . . Wheels 1887 | 87 631 645 524 . . Hover 341 | . . . . 264 77 Flight . | . . . . . . Fastest Speed 48 | 50 80 95 86 48 50 Average Speed 86 | 79 88 95 94 86 64 Slowest Speed 250 | 100 250 125 101 150 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 89 47 31 6 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 14 | . . 1 2 11 . Terrain Destroyed 171 | . 15 71 27 58 . Melee 3 | . . 1 2 . . Projectile 1 | . . . . 1 . AOE 167 | . 15 70 25 57 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3402 | 118 829 782 771 362 540 Wait 394 | . 103 57 167 32 35 Move 2599 | 92 633 644 523 288 419 Hop . | . . . . . . Pick Up 50 | 5 10 10 13 2 10 Fast Attach 37 | 8 5 6 4 2 12 Attach 23 | . 5 3 4 6 5 Detach 13 | 1 3 3 2 . 4 Swap 75 | . 19 20 21 10 5 Drop 43 | . 7 7 14 7 8 Fire 137 | 12 44 30 20 15 16 Melee 18 | . . 2 3 . 13 Ram 13 | . . . . . 13 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Identified exit to Materials 707 | -10/Materials | Lost 6 parts (2p2n1u1w) 725 | -10/Materials | Core integrity fell below 50% 972 | -10/Materials | Entered another Materials area 972 | -9/Materials | Evolved 2 slots: Utility x2 1136 | -9/Materials | Discovered new exit (range 9) 1429 | -9/Materials | Discovered new exit (range 5) 1684 | -9/Materials | Learned Storage security intel 1705 | -9/Materials | Discovered new exit (range 12) 1751 | -9/Materials | Identified exit to Storage 1751 | -9/Materials | Identified exit to Mines 1786 | -9/Materials | Entered another Materials area 1786 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1895 | -8/Materials | Repaired Med. Armor Plating 2303 | -8/Materials | Discovered new exit (range 13) 2309 | -8/Materials | Build established: Hacker-Mutant 2416 | -8/Materials | Repaired Med. Armor Plating 2443 | -8/Materials | Repaired Core Shielding 2471 | -8/Materials | Repaired Lgt. Armor Plating 2510 | -8/Materials | Identified exit to Factory 2573 | -8/Materials | Entered Factory 2573 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2759 | -7/Factory | Identified exit to Lower Caves 2794 | -7/Factory | Discovered new exit (range 6) 2914 | -7/Factory | Core integrity fell below 50% 2923 | -7/Factory | Entered another Factory area 2923 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2946 | -6/Factory | Lost 14 parts (1p5n4u4w) 3049 | -6/Factory | Lost 5 parts (2n2u1w) 3156 | -6/Factory | Build established: Mutant 3292 | -6/Factory | Spotted B-75 Beast 3296 | -6/Factory | Core integrity fell below 50% 3340 | -6/Factory | Lost 5 parts (2p2n1u) 3350 | -6/Factory | Core integrity fell below 20% 3352 | -6/Factory | Garrison activated, responded to threat 3357 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03290_ U-05 Engineer works on Assembly Bed. 03294_ U-05 Engineer builds a Wall. 03295_ R-10 Processor collects Target Analyzer. 03295_ Lgt. Treads destroyed. 03295_ Backup Power III destroyed. 03296_ System corrupted: Matter fused (-6). 03296_ R-10 Processor collects Remote Datajack. 03296_ Acquired 1 matter. 03297_ U-05 Engineer builds a Wall. 03300_ R-10 Processor collects Imp. Heat Sink. 03309_ K-01 Serf destroyed. 03309_ Backup Power III destroyed. 03309_ Imp. Gravmag System destroyed. 03311_ Dropped Hpw. Shock Rifle. 03312_ Slammed into A-15 Conveyor. 03330_ Acquired Katana. 03350_ Machine Analyzer destroyed. 03352_ Y-54 Guardian calls for garrison reinforcements. 03352_ ALERT: Activating Garrison Access F004. 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Armor Plating | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Hacked Katana | -8/Materials | Hacked Hacking Suite | -7/Factory | Hacked Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 12% | -8/Materials Med. Armor Plating | 31% | -8/Materials Core Shielding | 22% | -8/Materials Lgt. Armor Plating | 55% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionCatalystShredder Manual? 0 Play Time 01:09:56 Cumulative 27.5 hours Start 2025.09.27 @ 00:44:51 End 2025.09.27 @ 17:31:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca3fc52c-6816-488c-8c82-6113ba9bc03b