Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.04 @ 15:07:57 Player: Pitt Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (151) 755 Value Destroyed (4994) 4994 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1203) 1203 TOTAL SCORE: 11732 Bonus ------- Follower Combat Kills 203 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 236/300 Energy 72/150 System Corruption 32% Temperature Hot (207) Movement Hovering (68) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (5) ------ Advanced Visual Processing Unit Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (5) ---- Gravmag System Improved Gravmag System Recalibrator Welding Torch Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Plasma Rifle Autogun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Gravmag System 0b10 Decoder Chip [Skirmisher] Matter Filter Weapon Cycler Advanced ECM Suite Improved Light Armor Plating Layered Medium Armor Plating Hardlight Generator System Restoration Module Recalibrator Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Katana [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Thermic Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 . 2 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 3 | . . 2 . . . . . . . . 1 . . Weapon 2 | . . . . 2 . . . . . . . . . Parts Attached 171 | 9 7 17 . 11 19 19 3 15 1 11 25 1 33 Power 20 | 1 . 2 . 1 3 3 . 1 1 . 5 . 3 Engine 11 | 1 . 2 . 1 1 . . . 1 . 4 . 1 Core 9 | . . . . . 2 3 . 1 . . 1 . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 51 | 3 3 4 . 1 7 8 . 3 . 5 6 . 11 Treads 12 | . . 4 . 1 1 6 . . . . . . . Leg 22 | . . . . . 6 2 . 2 . 4 6 . 2 Wheel 7 | 3 . . . . . . . . . . . . 4 Hover 9 | . 3 . . . . . . . . 1 . . 5 Flight 1 | . . . . . . . . 1 . . . . . Utility 43 | 3 . 4 . 4 3 2 . 3 . 6 6 1 11 Device 25 | 2 . 2 . 2 2 1 . 2 . 3 4 1 6 Storage 4 | 1 . . . 1 . . . . . . 1 . 1 Processor 7 | . . 1 . 1 . 1 . . . . . . 4 Hackware 1 | . . 1 . . . . . . . . . . . Protection 6 | . . . . . 1 . . 1 . 3 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 57 | 2 4 7 . 5 6 6 3 8 . . 8 . 8 Energy Gun 17 | . . 2 . 4 4 1 2 . . . 3 . 1 Energy Cannon 9 | . . 2 . . 1 . . . . . 2 . 4 Ballistic Gun 17 | 2 3 1 . 1 . 5 1 3 . . 1 . . Ballistic Cannon 5 | . . . . . . . . 4 . . . . 1 Launcher 3 | . . . . . . . . . . . 2 . 1 Special Weapon 2 | . . 1 . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 1 . 2 . . . 1 . . 1 Corrupted Parts 2 | . . . . . . . . . . 1 . . 1 System Corruption 8 | . . . . . . . . . . 2 . . 6 Parts Lost 76 | . 1 7 . 1 16 . 1 13 . 1 14 6 16 Power 12 | . . 1 . . 2 . . 2 . . 4 1 2 Propulsion 22 | . 1 2 . . 4 . . 7 . . 2 2 4 Utility 16 | . . 2 . . 3 . . . . 1 2 2 6 Weapon 26 | . . 2 . 1 7 . 1 4 . . 6 1 4 Highest Loss Streak 8 | . 1 7 . 1 8 . 1 8 . 1 8 6 7 To Critical Strikes 2 | . . . . . . . . . . . . 2 . Average Slot Usage (%) 86 | . 99 95 100 97 80 97 99 75 69 89 89 39 50 Engine 4 | . 14 10 11 9 5 . . . 7 7 6 2 2 Core 2 | . . . . . 3 7 7 3 . . 2 . 2 Treads 8 | . . 7 22 18 10 18 30 13 . . . . . Leg 8 | . . . . . 6 11 . 1 . 15 25 12 4 Wheel 1 | . 21 . . . . . . . . . . . 3 Hover 2 | . 5 13 . . . . . . . 4 . . 4 Device 10 | . 14 12 22 18 9 7 7 9 7 9 14 7 11 Storage 7 | . 14 11 11 9 9 7 7 7 7 7 7 2 1 Processor 7 | . . 11 11 9 9 14 15 9 7 2 . . 10 Protection 4 | . . . . . 2 . . 3 7 10 8 2 . Energy Gun 7 | . . 6 22 26 15 15 17 7 . . 7 6 1 Ballistic Gun 5 | . 27 5 . 7 2 11 12 6 . . . . . Ballistic Cannon 12 | . . . . . . . . 9 30 30 7 . . Naked Turns 44 | . . . . . . . . . . . . 44 . Heaviest Build 98 | 14 14 21 21 62 67 62 62 72 82 90 98 74 27 Greatest Support 80 | 26 20 44 44 44 44 80 80 80 3 75 80 73 48 Greatest Overweight (x) 27 | . 2 2 . 1 3 2 . 23 27 9 1 1 8 Average Overweight (x) 1 | . . . . . 1 . . 2 27 3 1 . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 8 8 8 10 20 20 20 20 20 20 20 12 5 Most Carried 20 | 8 8 8 8 14 14 20 20 20 18 20 20 19 5 Average Carried 16 | 5 7 7 8 9 12 18 19 19 18 18 19 11 3 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 8 7 8 8 14 14 20 20 19 18 20 19 5 4 Class Distribution -------------------- 35% | Gunner 21% | Mutant 12% | Scavenger-Mutant 10% | Scavenger-Gunner 7% | Tank 7% | Derelict-Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Matter Collected 3086 | 374 141 169 . 137 167 465 124 190 . 407 459 . 453 Remotely . | . . . . . . . . . . . . . . Salvage Created 5585 | 231 329 431 . 359 588 905 289 638 . 56 1139 . 620 Parts 309 | 22 21 33 . 19 25 49 18 31 . 5 56 . 30 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 16 30 . 9 . . . Prevented 4 | . . . . . . . 3 . . 1 . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 108 | . 8 8 . 6 13 18 8 14 . 5 18 . 10 Melee 8 | . . . . . 3 . . 5 . . . . . Guns 62 | . 8 6 . 4 7 17 5 7 . . 6 . 2 Cannons 19 | . . 1 . . 3 . . . . 5 4 . 6 AOE 13 | . . 1 . 2 . 1 3 . . . 5 . 1 Classes Destroyed 15 | 3 5 2 . 1 1 2 . . . 1 . . . Worker 13 | 2 . 2 . . . 1 . . . . 5 . 3 Builder 10 | . . 4 . . . 1 . . . . 2 . 3 Tunneler 7 | 7 . . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . Watcher 7 | . 1 . . . . 2 . . . . 4 . . Swarmer 28 | . 3 4 . . 2 6 4 5 . 2 1 . 1 Grunt 52 | . 5 3 . 3 10 4 3 6 . 1 11 . 6 Brawler 3 | . . . . . . 1 . . . . 2 . . Duelist 3 | . . . . . 1 1 1 . . . . . . Sentry 9 | . . 1 . 2 . 2 . 2 . 1 1 . . Hunter 5 | . . . . 1 . 2 . 1 . . 1 . . Programmer 7 | . . . . . . 2 . . . . 2 . 3 Behemoth 1 | . . . . . . . . . . 1 . . . Best Kill Streak 8 | 3 4 4 . 2 5 7 5 8 . 2 7 . 4 Combat Bots Only 10 | . 4 3 . 2 5 4 5 10 . 2 4 . 2 Max Kills in Single Turn 3 | 1 1 2 . 2 1 2 2 2 . 1 3 . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 2 | . . 1 . 1 . 1 2 . . . 2 . 1 Melee 1 | . . . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Damage Taken 11271 | . 198 1080 . 301 1933 664 252 1931 . 487 2256 183 1986 Core 2256 | . 40 245 . 70 425 81 42 407 . 88 365 79 414 Absorbed by Shields 46 | . . . . . . . . . . . 46 . . Core Remaining (%) 48 | 100 84 . 38 . 10 . . . . 11 . . . Volleys Fired 349 | 21 24 45 1 17 27 37 10 24 . 16 71 . 56 Largest 4 | 2 2 2 2 4 4 4 4 4 . 4 4 . 2 Hottest 236 | 40 40 101 101 174 201 186 171 226 . 192 236 . 180 Shots Fired 785 | 42 48 66 2 55 69 132 31 50 . 62 148 . 80 Gun 542 | 42 48 38 2 55 49 132 31 50 . . 84 . 11 Cannon 228 | . . 22 . . 20 . . . . 62 58 . 66 Launcher 8 | . . . . . . . . . . . 6 . 2 Special 7 | . . 6 . . . . . . . . . . 1 Kinetic 327 | 42 48 14 . 11 7 70 15 19 . 62 36 . 3 Thermal 365 | . . 42 1 14 47 47 7 31 . . 102 . 74 Explosive 5 | . . . . . . . . . . . 3 . 2 Electromagnetic 87 | . . 10 1 30 15 15 9 . . . 7 . . Robot Hit Streak 17 | 3 6 14 1 9 13 14 17 12 . 10 9 . 17 Robot Miss Streak 6 | 2 3 2 2 3 3 4 5 2 . 6 5 . 4 Penetration Max 1 | . . . . . . 1 1 . . . . . . Secondary Targets 12 | . 2 2 . 1 1 4 . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 . . . . . Shots Hit Robots 524 | 21 31 49 1 34 53 95 20 46 . 34 82 . 58 Core Hits 286 | 12 21 18 . 13 22 72 18 23 . 9 52 . 26 Critical Kills 2 | . . 1 . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . Critical Strikes 27 | . . 4 . . 3 3 . 8 . 1 8 . . Burn 21 | . . 3 . . 3 1 . 7 . . 7 . . Meltdown 2 | . . 1 . . . . . . . . 1 . . Destroy 2 | . . . . . . 2 . . . . . . . Blast 1 | . . . . . . . . . . 1 . . . Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 37 | . 1 2 . . 12 . . 22 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 34 | . . . . . 12 . . 22 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . 1 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12167 | 238 324 754 21 650 1133 1890 513 1030 . 931 2962 5 1716 Guns 6021 | 238 324 372 15 531 407 1763 363 715 . . 1103 . 190 Cannons 3784 | . . 296 . . 419 . . . . 931 818 . 1320 Explosions 1705 | . . 74 . 119 . 127 150 . . . 1041 . 194 Melee 622 | . . . . . 307 . . 315 . . . . . Ramming 35 | . . 12 6 . . . . . . . . 5 12 Kinetic 3682 | 238 324 88 . 71 71 1035 179 265 . 931 412 . 68 Thermal 5806 | . . 518 15 164 637 664 197 450 . . 1719 . 1442 Explosive 595 | . . . . . . . . . . . 485 . 110 Electromagnetic 1427 | . . 136 . 415 118 191 137 . . . 346 . 84 Impact . | . . . . . . . . . . . . . . Slashing 622 | . . . . . 307 . . 315 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . . . 2 5 20 32 Average Corruption 14 | . . . . . . . . . . 2 2 14 27 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 77 | . . . . . . . . . . 5 5 11 56 Message Errors 19 | . . . . . . . . . . . 1 2 16 Matter Fused 16 | . . . . . . . . . . 1 1 2 12 Heat Flow Errors 5 | . . . . . . . . . . 1 . 1 3 Energy Discharges 7 | . . . . . . . . . . 1 . 1 5 Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 8 | . . . . . . . . . . 1 . 3 4 Data Loss (major) 2 | . . . . . . . . . . . 1 . 1 Misfires 3 | . . . . . . . . . . 1 1 . 1 Misdirections 6 | . . . . . . . . . . . . 2 4 Weapon Failures 9 | . . . . . . . . . . . 1 . 8 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 41 | . . . . . 32 6 . 2 . . 1 . . Projectiles 4 | . . . . . 4 . . . . . . . . Explosions 7 | . . . . . . 6 . . . . 1 . . Melee 30 | . . . . . 28 . . 2 . . . . . Knockbacks 12 | . . . . . . . . . . 7 3 . 2 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 11 | . . . . . . . . . . 7 3 . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . . 40 . 54 . 21 41 . . . 179 . 61 Shots 12 | . . 1 . 1 . 1 1 . . . 6 . 2 Rammed 6 | . . 2 1 . . . . . . . . . 3 Targets Rammed 8 | . . 2 1 . . . . . . . . 1 4 Kicked 2 | . . . . . . . . . . . . 1 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 778 | . 22 404 33 213 598 184 128 778 . 410 680 181 242 Average Temperature 144 | . 8 150 19 81 184 56 57 252 . 177 201 107 55 Received Heat Transfer 3766 | . 102 414 . 99 1188 78 54 549 . 108 550 . 624 Effects 51 | . . 2 . . 2 . . 16 . 4 26 . 1 Shutdowns 9 | . . . . . 1 . . 2 . 1 5 . . Energy Bleed 9 | . . 2 . . . . . 3 . 1 2 . 1 Interference 7 | . . . . . . . . 3 . . 4 . . Matter Decay 3 | . . . . . . . . 1 . 1 1 . . Short Circuit 8 | . . . . . . . . 2 . 1 5 . . Damage (minor) 5 | . . . . . 1 . . 3 . . 1 . . Damage (major) 8 | . . . . . . . . 2 . . 6 . . Damage (core) 2 | . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 7 | . . 1 . . . . . 2 . . 3 . 1 Combat Hostiles 6 | . . . . . . . . 2 . . 3 . 1 Parts Melted 26 | . . 4 . . 3 2 . 4 . . 9 . 4 Heat Transferred 12357 | . . 1321 37 161 1443 1432 211 1950 . . 3693 . 2109 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 1 . 2 . 2 2 . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Peak Influence 324 | 50 244 324 48 212 284 282 . . . . 242 81 303 Initial 149 | . 32 102 48 18 44 149 . . . . . 81 25 Average 106 | 22 67 148 48 91 199 144 . . . . 70 53 91 Maximum Alert Level 1 | . 1 1 . 1 1 1 . . . . 1 . 1 Low Security (%) 82 | 100 86 85 100 81 47 82 . . . . 91 100 83 Level 1 17 | . 13 14 . 18 52 17 . . . . 8 . 16 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . 2 . 8 . . . . 5 . 7 Investigation 2 | . . . . 1 . . . . . . . . 1 Extermination 6 | . . . . . . 2 . . . . 1 . 3 Reinforcement 10 | . 1 . . 1 . 3 . . . . 2 . 3 Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . . 3 . . . . 2 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Distress Signals 19 | . . 3 . 6 . 2 . . . . 3 . 5 Communications Jammed 1 | . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . 1 Times Spotted 200 | . 11 19 . 16 19 28 10 16 . 8 34 6 33 Peak Tracking Total 12 | . 3 8 . 5 5 4 4 11 . 4 5 6 12 Tactical Retreats 15 | . . 1 . 1 5 . 1 1 . 1 2 1 2 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Traps Triggered 12 | . 1 . . . 3 2 . . . . 6 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . 1 . 1 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Machines Disabled 11 | . . 1 . 3 . . . 2 . . 1 . 4 Max in Single Turn 1 | . . 1 . 1 . . . 1 . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Machines Accessed 17 | . 2 1 . 2 . 3 2 2 1 . 1 . 3 Terminals 9 | . 2 1 . . . 2 1 1 . . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . 1 . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 39 | . 3 6 . 4 . 3 4 7 6 . 2 . 4 Successful 28 | . . 4 . 2 . 3 4 7 6 . . . 2 Failed 11 | . 3 2 . 2 . . . . . . 2 . 2 Catastrophic 2 | . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . 3 3 . . . 1 . . . . 2 . 2 Terminals 23 | . 3 6 . . . 2 3 6 . . 2 . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . 2 . . . . . . . . 2 Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . Terminal Hacks 22 | . . 3 . . . 2 4 7 6 . . . . Record 15 | . . . . . . . 3 6 6 . . . . Open Door 2 | . . . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . 1 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . . 1 . . . 1 . . . . . . 1 Terminals 2 | . . 1 . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . 1 Botnet 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 2 1 . 2 . 1 . . . . 1 . 3 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . 40 Total Robot Build Rating 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked 3 | . . 2 . . . . . . . . . . 1 Non-combat 3 | . . 2 . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . 2 . . . . . . . . . . 1 no_distress 3 | . . 2 . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Total Allies 6 | . . . 3 . . . . . . 1 . . 2 Largest Group 3 | . . . 3 3 . . . . . 1 . . 1 Highest-Rated Group 96 | . . . 40 40 . . . . . 96 . . 10 Highest-Rated Ally 96 | . . . 16 16 . . . . . 96 . . 10 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 49 | . . . . 25 . . . . . 24 . . . Total Damage 1057 | . . . . 319 . . . . . 738 . . . Kills 7 | . . . . 5 . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . 17 Garrisons 1 | . . . . . . . . . . . . . 1 Patrols 6 | . . . . . . . . . . . . . 6 Investigations 1 | . . . . . . . . . . . . . 1 Reinforcements 2 | . . . . . . . . . . . . . 2 Guards 7 | . . . . . . . . . . . . . 7 Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Turns Passed 15985 | 252 735 400 189 861 739 1580 1576 1937 1037 4350 1343 195 791 Spaces Moved 5764 | 203 202 165 110 328 233 725 892 603 75 1172 401 208 447 Core 352 | 1 . . . . . . . 82 75 . . 158 36 Treads 2460 | . . 50 110 328 133 468 892 479 . . . . . Legs 1936 | . . . . . 100 257 . 42 . 992 401 50 94 Wheels 417 | 202 103 . . . . . . . . . . . 112 Hover 599 | . 99 115 . . . . . . . 180 . . 205 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 116 145 145 190 170 170 170 1400 195 190 50 50 Average Speed 227 | 85 99 125 145 165 242 178 170 298 1400 355 193 83 106 Slowest Speed 1400 | 100 180 180 145 225 330 330 170 1200 1400 680 196 190 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 29 20 28 27 37 23 89 55 69 97 13 80 15 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . . . Scrap Searched 11 | . . . 1 . . . 3 2 . 5 . . . Spaces Dug 6 | . . 6 . . . . . . . . . . . Terrain Destroyed 99 | . . 6 . 8 . 5 10 . . 14 33 . 23 Melee . | . . . . . . . . . . . . . . Projectile 29 | . . 6 . . . . . . . 14 6 . 3 AOE 70 | . . . . 8 . 5 10 . . . 27 . 20 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Total 7985 | 240 693 279 137 611 331 925 933 682 75 1315 869 228 667 Wait 1495 | . 449 33 26 234 25 121 17 12 . 108 341 15 114 Move 5752 | 202 201 164 109 327 232 724 891 602 74 1171 401 207 447 Hop . | . . . . . . . . . . . . . . Pick Up 68 | 8 4 8 . 12 5 7 5 . . 4 6 2 7 Fast Attach 95 | 6 3 6 . 5 8 15 3 11 . 5 9 . 24 Attach 43 | 1 1 4 . . 9 2 . 3 1 4 9 1 8 Detach 19 | . . 1 . . 2 6 . 4 . 4 1 . 1 Swap 33 | 2 3 7 . 6 2 2 . 1 . 2 7 . 1 Drop 60 | . 7 7 . 10 . 11 7 3 . 1 7 2 5 Fire 349 | 21 24 45 1 17 27 37 10 24 . 16 71 . 56 Melee 37 | . 1 2 . . 12 . . 22 . . . . . Ram 3 | . . . . . . . . . . . . . 3 Kick 2 | . . . . . . . . . . . . 1 1 Crush 3 | . . 2 1 . . . . . . . . . . Escape Stasis 26 | . . . . . 9 . . . . . 17 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 253 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 786 | -10/Materials | Discovered new exit (range 8) 877 | -10/Materials | Discovered new exit (range 10) 988 | -10/Materials | Entered another Materials area 988 | -9/Materials | Evolved 2 slots: Utility x2 1265 | -9/Materials | Core integrity fell below 50% 1283 | -9/Materials | Lost 7 parts (1p2n2u2w) 1364 | -9/Materials | Discovered new exit (range 9) 1388 | -9/Materials | Entered Mines 1541 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1562 | -9/Mines | Discovered new exit (range 10) 1577 | -9/Mines | Entered Materials 1577 | -8/Materials | Accompanied by 3 allies 1577 | -8/Materials | Evolved 2 slots: Weapon x2 1948 | -8/Materials | Build established: Gunner 2435 | -8/Materials | Identified exit to Garrison 2438 | -8/Materials | Entered Garrison 2450 | -8/Garrison | Installed Relay Interface Framework 2590 | -8/Garrison | Triggered checkpoint 2595 | -8/Garrison | Triggered checkpoint 2643 | -8/Garrison | Lost 7 parts (1n2u4w) 2788 | -8/Garrison | Core integrity fell below 50% 2883 | -8/Garrison | Core integrity fell below 20% 2903 | -8/Garrison | Build established: Mutant 2905 | -8/Garrison | Lost 8 parts (2p2n1u3w) 3018 | -8/Garrison | Triggered checkpoint 3081 | -8/Garrison | Discovered new exit (range 8) 3177 | -8/Garrison | Entered Factory 3177 | -7/Factory | Evolved 2 slots: Propulsion x2 3218 | -7/Factory | Build established: Scavenger-Mutant 3825 | -7/Factory | Build established: Scavenger-Gunner 3889 | -7/Factory | Garrison activated, responded to threat 4706 | -7/Factory | Discovered new exit (range 8) 4757 | -7/Factory | Entered Lower Caves 4902 | -7/Lower Caves | Encountered a Warlord checkpoint 5503 | -7/Lower Caves | Build established: Scavenger-Mutant 5715 | -7/Lower Caves | Learned Factory garrison access intel 5718 | -7/Lower Caves | Learned location of 1 exit from Factory 5814 | -7/Lower Caves | Build established: Gunner 6284 | -7/Lower Caves | Discovered new exit (range 11) 6333 | -7/Lower Caves | Entered another Lower Caves area 6344 | -7/Lower Caves | Discovered new exit (range 7) 6846 | -7/Lower Caves | Learned 4 Factory zone layouts 7158 | -7/Lower Caves | Attracted the attention of an 0b10 base 7234 | -7/Lower Caves | Lost 8 parts (1p4n3w) 7271 | -7/Lower Caves | Destroyed 10 combat bots 7286 | -7/Lower Caves | Learned Research emergency access door positions 7286 | -7/Lower Caves | Learned Armory emergency access door positions 7286 | -7/Lower Caves | Learned Extension security intel 7372 | -7/Lower Caves | Core integrity fell below 50% 7420 | -7/Lower Caves | Lost 5 parts (1p3n1w) 8186 | -7/Lower Caves | Discovered new exit (range 7) 8270 | -7/Lower Caves | Entered Data Miner 8271 | -7/Data Miner | Discovered new exit (range 6) 8537 | -7/Data Miner | Met Data Miner 8873 | -7/Data Miner | Learned location of Section 7 (-2) 8873 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8985 | -7/Data Miner | Received God Mode back door access code from Data Miner 9307 | -7/Data Miner | Entered Proximity Caves 9492 | -6/Proximity Caves | Learned Factory terminal intel 9528 | -6/Proximity Caves | Escorted by Enhanced Grunt 10249 | -6/Proximity Caves | Learned Factory terminal intel 10638 | -6/Proximity Caves | Spotted B-75 Beast 10661 | -6/Proximity Caves | Core integrity fell below 20% 10662 | -6/Proximity Caves | Destroyed B-75 Beast 10972 | -6/Proximity Caves | Build established: Tank 11593 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11609 | -6/Proximity Caves | Discovered new exit (range 15) 11885 | -6/Proximity Caves | Build established: Derelict-Tank 13046 | -6/Proximity Caves | Build established: Derelict-Mutant 13607 | -6/Proximity Caves | Build established: Mutant 13657 | -6/Proximity Caves | Entered Factory 13657 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13658 | -6/Factory | Identified exit to Lower Caves 13659 | -6/Factory | Identified exit to Factory 13661 | -6/Factory | Loaded intel: 25 terminal locations 13662 | -6/Factory | Loaded intel: 4 garrison access locations 14719 | -6/Factory | Garrison activated, responded to threat 14801 | -6/Factory | Lost 8 parts (3p2n1u2w) 14900 | -6/Factory | Garrison activated, responded to threat 15000 | -6/Factory | Sucked down chute 15000 | -6/Factory | Entered Waste 15015 | -6/Waste | EMP discharged 15015 | -6/Waste | System corruption reached 10% 15031 | -6/Waste | Spotted C-40 Crusher 15031 | -6/Waste | Spotted C-40 Crusher 15059 | -6/Waste | Spotted C-40 Crusher 15061 | -6/Waste | Spotted C-40 Crusher 15091 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15094 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15097 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15098 | -6/Waste | Crushed by Compactor (1 part destroyed) 15099 | -6/Waste | Core integrity fell below 50% 15115 | -6/Waste | EMP discharged 15129 | -6/Waste | Lost 6 parts (1p2n2u1w) 15145 | -6/Waste | Spotted C-40 Crusher 15148 | -6/Waste | Spotted C-40 Crusher 15181 | -6/Waste | Discovered new exit (range 12) 15195 | -6/Waste | Entered Factory 15196 | -6/Factory | Loaded intel: 28 terminal locations 15338 | -6/Factory | Fabricated A-02 Transporter (x1) 15584 | -6/Factory | Lost 7 parts (1p1n2u3w) 15736 | -6/Factory | Core integrity fell below 20% 15867 | -6/Factory | System corruption reached 30% 15920 | -6/Factory | Lost 5 parts (1p2n1u1w) 15986 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15933_ K-01 Serf cleans the Subcomponent Replicator. 15935_ System corrupted: Heat flow error (+172). 15938_ Slug penetrates Fusion Modulator. 15941_ R-10 Processor collects Lgt. Ion Engine. 15943_ Slug penetrates Wall. 15945_ ALERT: Rogue bot located, Programmers report to Factory Zone 7V. 15946_ Acquired Adv. Targeting Computer. 15950_ #Z0RPYVUG1>A H5AKID8MA/,>JCTM Z:/C 15950_ Slug penetrates Wall. 15950_ Terrain Scanner destroyed. 15950_ Slug penetrates Wall. 15950_ Imp. Heat Sink destroyed. 15959_ K-01 Serf cleans the Nuclear Reactor. 15967_ Acquired Adv. Heat Sink. 15969_ System corrupted: Energy discharge (-26). 15973_ Slug penetrates Wall. 15977_ G-50 Soldier destroyed. 15980_ Slug penetrates Wall. 15986_ Slammed into G-50 Soldier. 15986_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?#??## """" """" #??? ?????# ##?????? | | ????? """" """" #??????????# """ ####??? | | ????? +???????#??# """ #????? | | ????? ? #???#?#????# """ ###### | | ???? ? !!! #???? ? ???# | | ???? "Y"? !! #??#???????# """ | | ????## ""???!? ####? """ + """ | | ??????##?????### #??""" # """ | | ?????????????""" ???""" # | | ?????????????F " ??? # """ ####### | | ??????????????? #?????## """ #?#???? | | ????????????? ?#?#??## """ ##????? | | ?????????????"" """ ????#??# #?????? | | ????????????""" """ ????##?# ##????? | | ????????????""" """ ###????# #??#?#? | | ????????????? #????# ^^^^#??#??? | | ????????????""" """ #???##+#######+#+####### | | ?????? """ """ ###### # | | ?????? """ """ + # | | ????? ###### # | | ????? #????# # | | ????? #????# # | | ????? ^# ####### # | | ??????? ######??# p# # ! # | | ???????????????????# ggg#* ################### | | ???????????????????+ [@% #?????????????????? | | ???????????????????# g# ##??##????????????? | | ???????????????????# # #?????????#???????? | | ???????????????????# # #???#???#?????????? | | ???????????????????# # #??????#??????????? | | ???????????????????#w # #?????????????????? | | ???????????????????# # #?????????????????? | | ???????????????????# # #?????????????????? | | T??????????????????# # #?????????????????? | | ???????????????????# # #?????????????????? | | ???????????????????# #######?????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 31 Energy Capacity 840 Matter Stores 300 Matter Capacity 350 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 10 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostWardroneStick Manual? 0 Play Time 01:36:20 Cumulative 141.7 hours Start 2022.12.04 @ 13:28:44 End 2022.12.04 @ 15:07:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2eacc3a7-71f8-4f98-857d-41de9940cd69