Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.01 @ 23:28:28 Player: Brimonk Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (133) 665 Value Destroyed (4892) 4892 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9057 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Particle Charger Improved Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Gatling Laser Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Fission Core Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Advanced Heat Sink Improved Cooling System Medium Storage Unit Particle Charger Power Shielding System Restoration Module Lightning Gun Heavy Ion Cannon Gauss Rifle Missile Launcher [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . Utility 3 | . . . . . 1 2 . Weapon 2 | . . . . 1 1 . . Parts Attached 97 | 4 9 10 24 19 9 17 5 Power 16 | 1 1 2 6 1 1 3 1 Engine 15 | 1 1 2 6 1 1 2 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 . 6 7 6 1 5 . Treads 7 | 2 . . 5 . . . . Leg 13 | . . 1 . 6 1 5 . Wheel 7 | . . 5 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 2 1 3 3 2 5 4 Device 10 | . 1 . 1 1 1 3 3 Storage 3 | 1 . 1 . 1 . . . Processor 4 | . 1 . 2 1 . . . Hackware 2 | . . . . . 1 1 . Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 33 | . 6 1 8 9 5 4 . Energy Gun 13 | . 2 . 4 3 3 1 . Energy Cannon 4 | . . . . . 2 2 . Ballistic Gun 8 | . 1 1 3 2 . 1 . Ballistic Cannon 2 | . 2 . . . . . . Launcher 5 | . . . 1 4 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 42 | . 2 1 8 2 . 3 26 Power 8 | . 1 . 4 . . . 3 Propulsion 13 | . . 1 4 1 . 1 6 Utility 11 | . . . . . . 1 10 Weapon 10 | . 1 . . 1 . 1 7 Highest Loss Streak 26 | . 1 1 2 1 . 1 26 To Critical Strikes 2 | . . . 1 . . . 1 Average Backups 8 | 1 3 4 6 8 13 13 10 Power 1 | . . . . 1 1 1 . Propulsion 1 | . . 1 1 1 1 1 1 Utility 3 | . 1 1 3 1 6 7 5 Weapon 2 | 1 1 . 1 3 3 3 3 Tool/Special . | . . . . . . . . Unused Backups 15 | . 2 1 6 2 2 1 1 Power 3 | . . 1 . . 2 . . Propulsion 3 | . . . 2 1 . . . Utility 5 | . . . 2 1 . 1 1 Weapon 4 | . 2 . 2 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 92 94 87 91 99 98 82 Engine 14 | . 13 14 18 17 15 12 5 Treads 10 | . 28 15 16 5 . . . Leg 14 | . . . . 26 30 25 21 Wheel 2 | . . 9 8 . . . . Device 8 | . 5 10 3 1 6 19 17 Storage 8 | . 8 7 11 9 7 6 5 Processor 4 | . 8 6 7 7 . . . Hackware 2 | . . . . . 6 6 3 Energy Gun 9 | . 7 . 7 10 14 13 8 Energy Cannon 3 | . . . . . 7 10 9 Ballistic Gun 5 | . 2 . 12 10 7 1 . Ballistic Cannon 5 | . 15 27 . . . . . Launcher 1 | . . . 1 3 . . 1 Peak Build Rating 61 | 4 9 9 17 37 50 61 61 Average Rating 28 | 3 7 8 11 29 46 55 48 On Entrance 22 | . 4 9 8 17 34 50 61 Naked Turns 7 | . . . . . . . 7 Heaviest Build 73 | 8 18 24 37 49 59 70 73 Greatest Support 72 | 40 40 40 60 72 71 71 65 Greatest Overweight (x) 2 | . . 2 2 1 . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 Average Capacity 11 | 7 6 7 10 10 15 15 14 Most Carried 15 | 3 6 7 10 12 15 15 14 Average Carried 8 | 1 3 4 6 8 13 13 10 Final Capacity 15 | 8 5 10 10 15 15 15 5 Final Carried 15 | 3 5 3 8 12 15 14 2 Class Distribution -------------------- 31% | Mutant 30% | Hacker-Gunner 17% | Scavenger-Mutant 14% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Matter Collected 2744 | 207 229 313 524 707 292 377 95 Remotely . | . . . . . . . . Salvage Created 5233 | . 445 87 1205 1062 1051 1192 191 Parts 233 | . 17 3 76 47 44 34 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . 1 1 1 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 117 | . 13 15 30 22 16 20 1 Guns 64 | . 8 . 25 14 13 4 . Cannons 31 | . 3 15 2 . 2 9 . AOE 17 | . . . 3 8 . 5 1 Classes Destroyed 14 | . 3 1 2 3 3 1 1 Worker 3 | . . . 1 . 1 1 . Builder 5 | . . . . . 1 2 2 Tunneler 1 | . . . . 1 . . . Recycler 2 | . . . . 1 . . 1 Operator 3 | . . . . . 1 2 . Watcher 14 | . 2 . 5 2 4 1 . Swarmer 16 | . 3 3 10 . . . . Grunt 57 | . 10 . 12 13 8 14 . Sentry 24 | . . . 8 8 5 3 . Hunter 1 | . . . . 1 . . . Programmer 5 | . . . . . 3 2 . Heavy 1 | . . . . . . 1 . Behemoth 1 | . . . . . . . 1 Assembled 12 | . . 12 . . . . . Best Kill Streak 5 | . 4 5 4 5 5 4 4 Combat Bots Only 5 | . 4 5 4 5 4 4 1 Max Kills in Single Turn 3 | . 1 1 2 2 2 3 3 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . 1 2 . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Hostile Shots Fired 1125 | . 76 50 220 101 117 92 469 Missed 384 | . 28 11 54 34 55 24 178 Hits 741 | . 48 39 166 67 62 68 291 Melee 9 | . . . 5 . . . 4 Projectile 732 | . 48 39 161 67 62 68 287 Critical Strikes 22 | . . . 8 7 1 1 5 Part Disruptions 1 | . . . . . . 1 . Damage Taken 7244 | . 498 338 1444 896 482 1031 2555 Core 1498 | . 107 77 189 215 59 55 796 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 55 | . . . . . . . 55 Ignored by Resistances 2183 | . 154 104 450 249 150 283 793 Regen/Repaired (Parts) 44 | . . . 44 . . . . Core Remaining (%) 65 | 100 . 26 52 60 91 . . Volleys Fired 344 | . 57 26 102 70 42 36 11 Largest 4 | . 2 2 2 3 4 4 4 Hottest 286 | . 80 66 112 148 229 286 241 Shots Fired 838 | . 101 52 198 151 161 141 34 Gun 617 | . 83 . 189 131 119 83 12 Cannon 182 | . 18 52 5 . 41 50 16 Launcher 39 | . . . 4 20 1 8 6 Special . | . . . . . . . . Kinetic 350 | . 31 52 132 80 41 12 2 Thermal 380 | . 48 . 62 51 102 101 16 Explosive 39 | . . . 4 20 1 8 6 Electromagnetic 69 | . 22 . . . 17 20 10 Robot Hit Streak 59 | . 16 7 16 59 20 46 19 Robot Miss Streak 5 | . 2 3 2 3 5 3 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 9 | . 1 . 7 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 630 | . 78 31 145 129 116 101 30 Core Hits 297 | . 25 17 63 56 51 70 15 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 17 | . . . 8 3 5 1 . Burn 14 | . . . 6 2 5 1 . Destroy 2 | . . . 1 1 . . . Blast 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13679 | . 1043 654 1903 2632 2550 3731 1166 Guns 7878 | . 825 . 1656 1601 1873 1767 156 Cannons 3048 | . 217 654 65 10 677 923 502 Explosions 2722 | . . . 182 1021 . 1041 478 Melee . | . . . . . . . . Ramming 31 | . 1 . . . . . 30 Kinetic 3714 | . 331 654 1042 936 560 148 43 Thermal 6847 | . 442 . 679 751 1793 2680 502 Explosive 2184 | . . . 182 935 . 589 478 Electromagnetic 893 | . 269 . . . 197 314 113 Impact 10 | . . . . 10 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 1 1 4 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . 4 1 2 Message Errors 3 | . . . . . 2 1 . Matter Fused 2 | . . . . . 1 . 1 Parts Rejected 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 87 | . 8 17 . 39 5 3 15 Projectiles 33 | . 8 17 . . 5 3 . Explosions 54 | . . . . 39 . . 15 Melee . | . . . . . . . . Knockbacks 11 | . 2 8 . . . . 1 Impact 1 | . . . . . . . 1 Kinetic 10 | . 2 8 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 232 | . . . . 91 25 109 7 Shots 5 | . . . . 2 1 2 . Rammed 5 | . 2 . . . . . 3 Targets Rammed 7 | . 2 . . . . . 5 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 398 | . 168 38 152 398 232 247 254 Average Temperature 60 | . 46 13 39 85 81 61 99 Received Heat Transfer 2894 | . 285 20 603 477 192 369 948 Effects 4 | . . . . 3 . . 1 Energy Bleed 2 | . . . . 1 . . 1 Interference 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . 1 . . . 1 2 . Combat Hostiles 4 | . 1 . . . 1 2 . Parts Melted 45 | . 1 . 3 7 16 18 . Heat Transferred 13838 | . 1000 . 2183 1826 3774 4385 670 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 86 | 100 100 100 95 23 100 100 100 Level 1 13 | . . . 4 76 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 314 | . 100 70 222 314 95 125 32 Initial 85 | . . . . 69 85 35 27 Average 80 | . 22 7 115 232 42 47 5 Influence Increases 3461 | . 396 81 922 821 518 681 42 Destroy 0b10 Robot/C 2100 | . 260 60 600 440 320 400 20 Destroy 0b10 Robot/NC 140 | . 10 . 30 20 35 30 15 Destroy Leader 578 | . 54 10 150 134 118 112 . Successful Hack 18 | . 1 . 7 . . 10 . Disable Machine 171 | . 9 9 27 54 27 45 . Destroy Structure 274 | . 2 2 33 128 18 84 7 Partial Spotted 30 | . . . . 30 . . . Lose Combat Pursuer 150 | . 60 . 75 15 . . . Influence Decreases 3461 | . 395 82 730 793 654 700 107 Entered New Map 346 | . . 1 . 123 135 49 38 Time Decay 2948 | . 375 81 650 650 519 624 49 Lost Part 167 | . 20 . 80 20 . 27 20 Squads Dispatched 20 | . 2 . 2 3 6 6 1 Investigation 4 | . 2 . . . 2 . . Extermination 5 | . . . . . 3 2 . Reinforcement 11 | . . . 2 3 1 4 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Distress Signals 9 | . 1 . 4 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 177 | . 22 15 48 37 22 23 10 Peak Tracking Total 10 | . 4 3 6 4 2 4 10 Tactical Retreats 7 | . 2 . 4 1 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Traps Triggered 8 | . 3 . . 2 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Disabled 20 | . 1 1 3 6 3 5 1 Max in Single Turn 4 | . 1 1 2 3 1 4 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Accessed 21 | . 2 . 7 3 4 5 . Terminals 18 | . 2 . 5 2 4 5 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access . | . . . . . . . . Total Hacks 54 | . 9 . 17 7 13 8 . Successful 36 | . 6 . 14 5 6 5 . Failed 18 | . 3 . 3 2 7 3 . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 44 | . 9 . 11 3 13 8 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . 5 . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . 1 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . 6 . 8 1 6 5 . Record 15 | . 3 . 4 . 5 3 . Prototype ID Bank 2 | . . . 1 . . 1 . Open Door 1 | . . . . . . 1 . Open DSF 1 | . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . Scan Component 3 | . . . 3 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . 1 4 . . . Insert Component 3 | . . . 1 2 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . Used 1 | . . . . . . 1 . Hacking Detections 12 | . 1 . 6 2 1 2 . Full Trace Events 4 | . 1 . 2 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 58 | . . . 58 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Active Infowar (turns) 976 | . 433 499 44 . . . . Sensors 976 | . 433 499 44 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Turns Passed 7701 | 66 1338 653 1379 1311 1159 1519 276 Spaces Moved 4403 | 36 708 413 773 785 803 768 117 Core 11 | 4 . . . . . . 7 Treads 1555 | 32 708 203 451 161 . . . Legs 2317 | . . 12 . 624 803 768 110 Wheels 520 | . . 198 322 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 80 80 120 122 122 50 Average Speed 142 | 147 160 131 130 129 122 174 180 Slowest Speed 270 | 160 160 260 160 240 122 193 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 3 93 73 65 62 31 17 23 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 324 | . 2 3 33 177 18 82 9 Melee . | . . . . . . . . Projectile 14 | . 2 3 . . . 9 . AOE 310 | . . . 33 177 18 73 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total 5147 | 49 814 477 971 957 880 850 149 Wait 80 | 3 19 7 10 36 1 1 3 Move 4396 | 35 707 412 772 784 802 767 117 Hop . | . . . . . . . . Pick Up 115 | 7 13 10 37 26 12 10 . Fast Attach 5 | . . . 1 2 1 1 . Attach 96 | 4 6 10 26 18 7 13 12 Detach 15 | . 1 . 4 3 3 4 . Swap 25 | . 3 1 1 6 4 9 1 Drop 64 | . 6 11 18 12 8 9 . Fire 344 | . 57 26 102 70 42 36 11 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick 2 | . . . . . . . 2 Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: [*Fac] / [*Ext]) -6/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 8) 479 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 12) 744 | -10/Materials | Discovered new exit (range 10) 1403 | -10/Materials | Identified exit to Mines 1405 | -10/Materials | Entered Mines 1481 | -10/Mines | Found a hidden stash of uninstalled traps 1567 | -10/Mines | Assembled infested the area 1667 | -10/Mines | Discovered new exit (range 14) 1675 | -10/Mines | Discovered new exit (range 5) 1754 | -10/Mines | Core integrity fell below 50% 1897 | -10/Mines | Discovered new exit (range 15) 2058 | -10/Mines | Entered Materials 2058 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2309 | -9/Materials | Discovered new exit (range 6) 2359 | -9/Materials | Build established: Scavenger-Mutant 2428 | -9/Materials | Repaired Hvy. Assault Rifle 2454 | -9/Materials | Repaired Lgt. Assault Rifle 3201 | -9/Materials | Discovered new exit (range 16) 3437 | -9/Materials | Entered another Materials area 3437 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3804 | -8/Materials | Build established: Gunner 3841 | -8/Materials | Discovered new exit (range 14) 4719 | -8/Materials | Discovered new exit (range 15) 4748 | -8/Materials | Entered Factory 4748 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5007 | -7/Factory | Discovered new exit (range 8) 5125 | -7/Factory | Build established: Hacker-Gunner 5441 | -7/Factory | Discovered new exit (range 15) 5907 | -7/Factory | Entered another Factory area 5907 | -6/Factory | Evolved 2 slots: Utility x2 6193 | -6/Factory | Discovered new exit (range 9) 6996 | -6/Factory | Discovered new exit (range 5) 7426 | -6/Factory | Entered Extension 7567 | -6/Extension | Spotted B-75 Beast 7599 | -6/Extension | Destroyed B-75 Beast 7614 | -6/Extension | Spotted B-75 Beast 7689 | -6/Extension | Core integrity fell below 50% 7698 | -6/Extension | Core integrity fell below 20% 7702 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Gatling Laser destroyed. Kicked R-10 Processor. R-10 Processor knocked back. Kicked U-05 Engineer. Power Shielding destroyed. Imp. Deuterium Engine destroyed. Imp. Titanium Leg destroyed. Critical hit (Meltdown: +240). Imp. Cooling System destroyed. Slammed into B-75 Beast. Knocked back. Critical hit (Smash). Adv. Heat Sink destroyed. System corrupted by crushing effect (+3). Imp. Heat Sink destroyed. Lrg. Storage Unit destroyed. Knocked back. System corrupted: Matter fused (-5). Slammed into Y-54 Guardian. Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? #??????? | | ????????????????????????????????????????? #??????? | | ????????????????????????????????????????? #??##?## | | ??????????????????????????????????????### ### ## # | | ??????????????????????????????????????#"" "" | | ??????????????????????????????????????# " | | ??????????????????????????????????????# | | ??????????????????????#?????###???????# [ | | ####################################### %[ | | YY % !%=%! | | % @gg% * !! | | t BB Y =*]== | | % b BB % =%%=| | | R uk k kRk ]*%%! | | ####################################; % !!! | | ???????????????????????????????????## | | ???????????????????????????????????#% | | ???????????????????????????????????## " | | ????????????????????????????????????### | | ??????????????????????????????????????######T#"""# | | ????????????????????????????????????????????##???? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 22 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 45% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Hey, That's Mine! Novice Programmer Serviceable Loadout Challenges ------------ None Game ------ Seed WarlordServoTreads Manual? 0 Play Time 01:40:36 Cumulative 4.3 hours Start 2025.06.01 @ 17:23:09 End 2025.06.01 @ 23:28:28 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56a4208c-123e-4f0d-94e8-e0df2480cefd