Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 04:47:16 Player: gabr Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (3267) 3267 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1529) 1529 TOTAL SCORE: 9381 Bonus ------- High Alert Combat Kills 418 Follower Combat Kills 331 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 6/160 System Corruption 0% Temperature Critical (714) Movement Core (1650) Ox32 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (4) ------- Long-range Proton Cannon Advanced Beam Cannon > --- INVENTORY (25) --- Micro Fission Core Large Storage Unit Compact Battery (200) Encrypted Comm Array Improved Transmission Jammer Layered Medium Armor Plating Experimental Thermal Shield Force Field Force Field Improved EM Shotgun Tesla Rifle Improved Arc Projector Particle Gun Improved Heavy Laser Flak Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Cooled Particle Cannon Cooled Particle Cannon Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Fission Core Large Storage Unit Compact Battery Encrypted Comm Array Improved Transmission Jammer Layered Medium Armor Plating Experimental Thermal Shield Force Field Force Field Improved EM Shotgun Tesla Rifle Improved Arc Projector Particle Gun Improved Heavy Laser Long-range Proton Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Flak Cannon Enhanced Gauss Cannon Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Tractor Beam Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Slots Evolved 6 | . . 2 . 2 . . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . . Utility 1 | . . . . 1 . . . . . . . Weapon 2 | . . . . . . . . 2 . . . Parts Attached 97 | 6 8 11 . 4 5 4 38 9 1 . 11 Power 15 | 1 3 3 . . 1 . 3 . 1 . 3 Engine 8 | 1 3 3 . . . . . . 1 . . Core 7 | . . . . . 1 . 3 . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 38 | 2 2 4 . 2 1 3 18 5 . . 1 Treads 16 | . 2 4 . 2 1 3 4 . . . . Leg 17 | 2 . . . . . . 14 . . . 1 Wheel 5 | . . . . . . . . 5 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 11 | 1 2 1 . 1 1 1 4 . . . . Device 4 | . . . . 1 . 1 2 . . . . Storage 4 | 1 1 1 . . . . 1 . . . . Processor 2 | . 1 . . . 1 . . . . . . Hackware 1 | . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 1 3 . 1 2 . 13 4 . . 7 Energy Gun 6 | . 1 1 . . . . 4 . . . . Energy Cannon 16 | . . 1 . . . . 6 4 . . 5 Ballistic Gun 6 | 2 . 1 . 1 1 . 1 . . . . Ballistic Cannon 2 | . . . . . 1 . 1 . . . . Launcher 3 | . . . . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . . 2 1 . . 2 Parts Lost 37 | . 4 1 1 . . 1 11 . . . 19 Power 7 | . 2 1 . . . . 1 . . . 3 Propulsion 15 | . 1 . 1 . . 1 6 . . . 6 Utility 4 | . . . . . . . 2 . . . 2 Weapon 11 | . 1 . . . . . 2 . . . 8 Highest Loss Streak 15 | . 3 1 1 . . 1 4 . . . 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 86 99 96 100 100 99 91 95 100 100 74 Engine 4 | . 11 10 11 9 2 . . . 7 7 6 Core 4 | . . . . . 6 9 8 7 . . . Treads 25 | . 8 44 40 45 45 44 18 . . . . Leg 8 | . 16 . . . . . 21 13 . . 6 Wheel 3 | . . . . . . . . 20 38 38 7 Device 3 | . . . . 9 9 9 5 . . . . Storage 9 | . 14 11 11 9 9 9 9 7 7 7 7 Processor 8 | . 10 11 11 9 9 9 9 7 7 7 6 Hackware 1 | . . . . . . . . 7 7 7 6 Energy Gun 2 | . 3 7 . . . . 3 2 . . . Energy Cannon 11 | . . 3 11 9 9 9 8 27 30 30 27 Ballistic Gun 4 | . 20 11 11 9 2 . 1 . . . . Ballistic Cannon 2 | . . . . . 6 9 4 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 113 | 12 29 94 94 95 99 99 99 107 111 111 113 Greatest Support 100 | 20 40 80 80 100 100 100 100 50 50 50 50 Greatest Overweight (x) 11 | . 1 1 1 . . 1 6 10 2 2 11 Average Overweight (x) . | . . . 1 . . . 1 2 2 2 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 8 21 21 20 25 25 25 25 25 25 25 Average Carried 21 | 2 6 12 21 18 24 24 24 24 25 25 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 21 21 19 25 25 25 25 25 25 16 Class Distribution -------------------- 54% | Scavenger-Mutant 23% | Mutant 18% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Matter Collected 2315 | 210 212 312 51 . 156 393 717 83 42 . 139 Remotely 498 | . . . . . 149 349 . . . . . Salvage Created 3703 | . 260 471 71 . 96 540 1776 262 94 . 133 Parts 176 | . 12 27 4 . 4 23 88 8 1 . 9 Haulers Intercepted 8 | . 1 1 . . . . 6 . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 9 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Combat Hostiles Destroyed 63 | . 5 7 5 . 1 7 32 2 . . 4 Guns 25 | . 5 6 2 . . . 12 . . . . Cannons 36 | . . 1 3 . 1 7 19 1 . . 4 Classes Destroyed 15 | . 4 3 . . . 1 4 1 1 . 1 Worker 9 | . . 1 . . . 3 5 . . . . Builder 3 | . . . . . . . 1 2 . . . Hauler 8 | . 1 1 . . . . 6 . . . . Recycler 8 | . 1 2 . . . 2 2 1 . . . Mechanic 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . 2 Watcher 4 | . . 1 . . . 1 2 . . . . Swarmer 17 | . 3 3 5 . 1 . 5 . . . . Grunt 23 | . 2 1 . . . 4 14 . . . 2 Brawler 2 | . . . . . . 1 1 . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 17 | . . 3 . . . 2 11 1 . . . Programmer 1 | . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . 2 . . Best Kill Streak 7 | . 2 3 3 . 1 7 6 3 . . 2 Combat Bots Only 6 | . 2 3 3 . 1 2 6 1 . . 2 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Hostile Shots Fired 482 | . 68 25 33 . . 39 183 42 . . 92 Missed 143 | . 16 6 8 . . 12 57 21 . . 23 Damage Taken 5554 | . 546 195 209 . 20 400 2001 186 . . 1997 Core 1133 | . 89 17 17 . 20 10 279 57 . . 644 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 39 | . . . . . . . 39 . . . . Core Remaining (%) 74 | 100 64 . 91 . . . 43 . . . . Volleys Fired 260 | . 38 31 13 . 12 28 106 9 3 . 20 Largest 4 | . 2 2 2 . 2 2 2 4 4 . 4 Hottest 248 | . 70 91 91 . 125 125 136 204 196 . 248 Shots Fired 537 | . 60 62 26 . 24 56 202 33 12 . 62 Gun 196 | . 60 60 13 . 6 . 57 . . . . Cannon 336 | . . 2 13 . 18 56 144 33 12 . 58 Launcher 5 | . . . . . . . 1 . . . 4 Special . | . . . . . . . . . . . . Kinetic 206 | . 58 31 13 . 12 28 64 . . . . Thermal 326 | . 2 31 13 . 12 28 137 33 12 . 58 Explosive 2 | . . . . . . . 1 . . . 1 Electromagnetic 3 | . . . . . . . . . . . 3 Robot Hit Streak 17 | . 10 8 4 . 9 8 17 9 8 . 9 Robot Miss Streak 7 | . 4 3 4 . 2 2 7 2 1 . 3 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 342 | . 38 35 14 . 11 38 144 19 8 . 35 Core Hits 170 | . 11 16 5 . 7 14 98 6 4 . 9 Critical Kills 3 | . . . . . 1 . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 13 | . . 1 . . 1 8 3 . . . . Burn 1 | . . 1 . . . . . . . . . Meltdown 2 | . . . . . 1 . 1 . . . . Destroy 1 | . . . . . . . 1 . . . . Blast 9 | . . . . . . 8 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8454 | . 492 547 262 . 252 1072 3695 465 190 . 1479 Guns 2127 | . 492 526 77 . 59 . 973 . . . . Cannons 5932 | . . 21 185 . 193 1072 2421 465 190 . 1385 Explosions 395 | . . . . . . . 301 . . . 94 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 2809 | . 467 284 77 . 108 641 1232 . . . . Thermal 5250 | . 25 263 185 . 144 431 2162 465 190 . 1385 Explosive 352 | . . . . . . . 301 . . . 51 Electromagnetic 43 | . . . . . . . . . . . 43 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 . . . . . . . . Average Corruption 1 | . 1 1 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . 1 3 2 . . . . . . . . Message Errors 2 | . . 1 1 . . . . . . . . Heat Flow Errors 2 | . 1 1 . . . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . Overload Shots 14 | . . . . . . . . . . . 14 Effects 2 | . . . . . . . . . . . 2 Heat Surge 2 | . . . . . . . . . . . 2 Overflow Damage 112 | . . . 2 . . 26 16 20 48 . . Projectiles 112 | . . . 2 . . 26 16 20 48 . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 17 | . . . . . . 4 13 . . . . Impact . | . . . . . . . . . . . . Kinetic 16 | . . . . . . 4 12 . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 58 | . . . . . . . 58 . . . . Shots 1 | . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 993 | . 92 251 236 . 162 405 496 387 305 . 993 Average Temperature 147 | . 17 70 93 . 42 214 95 140 164 . 336 Received Heat Transfer 2236 | . 153 42 . . 9 225 774 36 . . 997 Effects 43 | . . . . . . 4 4 . . . 35 Shutdowns 8 | . . . . . . 1 2 . . . 5 Energy Bleed 2 | . . . . . . . . . . . 2 Matter Decay 7 | . . . . . . 3 1 . . . 3 Short Circuit 5 | . . . . . . . 1 . . . 4 Damage (minor) 4 | . . . . . . . . . . . 4 Damage (major) 15 | . . . . . . . . . . . 15 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . 1 1 . . . Combat Hostiles 3 | . . . . . 1 . 1 1 . . . Parts Melted 16 | . . 1 1 . 1 . 5 7 . . 1 Heat Transferred 8396 | . 74 740 333 . 259 777 3663 703 296 . 1551 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Peak Influence 913 | . 132 138 178 68 913 816 885 528 . . . Initial 444 | . . 55 23 68 44 444 260 401 . . . Average 390 | . 81 71 112 68 452 616 563 451 . . . Maximum Alert Level 3 | . . . . . 3 3 3 2 . . . Low Security (%) 31 | 100 100 100 100 100 8 . . . . . . Level 1 17 | . . . . . 38 . 28 . . . . Level 2 33 | . . . . . 34 73 39 100 . . . Level 3 16 | . . . . . 18 26 31 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . 1 9 1 . . . Investigation 1 | . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 3 | . . . . . . 1 2 . . . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Distress Signals 5 | . . 2 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 96 | . 11 13 6 . . 13 43 3 . . 7 Peak Tracking Total 5 | . 5 3 4 . . 3 5 1 . . 4 Tactical Retreats 5 | . . . 2 . . 2 1 . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Traps Triggered 4 | . 1 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Machines Disabled 9 | . . . . . 4 . 4 1 . . . Max in Single Turn 1 | . . . . . 1 . 1 1 . . . Garrison Relay 4 | . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Machines Accessed 19 | . . 2 . 1 2 . 9 1 . 4 . Terminals 12 | . . 2 . . 2 . 8 . . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 48 | . . 2 . 1 2 . 15 2 . 26 . Successful 42 | . . 2 . 1 2 . 10 1 . 26 . Failed 6 | . . . . . . . 5 1 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 16 | . . 2 . . 2 . 12 . . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 37 | . . 2 . . 2 . 7 . . 26 . Record 11 | . . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . . 9 . Robot Schematic 3 | . . . . . . . . . . 3 . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 5 | . . 1 . . . . 1 . . 3 . Open Door 5 | . . . . . 1 . 4 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . 1 . 1 1 . 4 1 . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 26 | . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . 15 . . . . . . Machine Destruction 15 | . . . . . 15 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Total Allies 4 | . . . . . 2 . 1 . . . 1 Largest Group 2 | . . . . . 2 2 1 1 . . 1 Highest-Rated Group 100 | . . . . . 62 62 100 91 . . 96 Highest-Rated Ally 100 | . . . . . 31 31 100 91 . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 62 | . . . . . 27 23 7 . . . 5 Total Damage 1415 | . . . . . 400 380 227 . . . 408 Kills 15 | . . . . . 5 4 4 . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Turns Passed 7080 | 75 355 955 319 48 1314 540 1866 389 135 87 997 Spaces Moved 2939 | 53 176 354 115 28 767 255 568 157 108 80 278 Core 4 | 4 . . . . . . . . . . . Treads 1856 | . 60 354 115 28 767 255 277 . . . . Legs 754 | 49 116 . . . . . 291 58 . . 240 Wheels 325 | . . . . . . . . 99 108 80 38 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 240 160 160 160 160 110 110 110 110 Average Speed 196 | 114 134 225 240 160 160 163 237 166 110 110 317 Slowest Speed 540 | 120 190 240 240 160 160 240 540 260 110 110 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 36 25 27 3 87 22 71 4 16 69 24 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . Known Exits Taken 3 | . . . . 1 . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 87 | . . . . . . 20 53 4 3 . 7 Melee . | . . . . . . . . . . . . Projectile 42 | . . . . . . 20 14 4 3 . 1 AOE 45 | . . . . . . . 39 . . . 6 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Dat Pro Total 3780 | 64 234 452 136 31 848 323 887 262 116 79 348 Wait 377 | . 8 40 9 . 27 33 143 79 3 . 35 Move 2926 | 52 175 353 114 27 764 254 567 156 107 79 278 Hop . | . . . . . . . . . . . . Pick Up 56 | 6 3 11 . . 21 1 9 2 1 . 2 Fast Attach 38 | 6 3 2 . . 2 1 17 6 . . 1 Attach 30 | . 3 3 . 3 . 1 9 2 . . 9 Detach 8 | . 1 2 . . . . 4 1 . . . Swap 30 | . 2 7 . 1 3 2 12 1 1 . 1 Drop 55 | . 1 3 . . 19 3 20 6 1 . 2 Fire 260 | . 38 31 13 . 12 28 106 9 3 . 20 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac / Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Lost 3 parts (1p1n1w) 305 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 10) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Propulsion x2 1283 | -9/Materials | Discovered new exit (range 16) 1386 | -9/Materials | Entered Mines 1497 | -9/Mines | Discovered new exit (range 8) 1504 | -9/Mines | Learned 4 Materials zone layouts 1705 | -9/Mines | Entered Materials 1705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1706 | -8/Materials | Identified exit to Storage 1706 | -8/Materials | Identified exit to Factory 1740 | -8/Materials | Identified exit to Garrison 1753 | -8/Materials | Entered Garrison 1753 | -8/Garrison | Discovered recently destroyed garrison 1783 | -8/Garrison | Rescued a captive Derelict 1784 | -8/Garrison | Rescued a captive Derelict 1871 | -8/Garrison | Garrison Relay disabled 1996 | -8/Garrison | Build established: Scavenger-Mutant 2212 | -8/Garrison | Garrison Relay disabled 2274 | -8/Garrison | Discovered new exit (range 12) 2325 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2614 | -8/Garrison | Discovered new exit (range 14) 2638 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2735 | -8/Garrison | Garrison Relay disabled 2984 | -8/Garrison | Garrison Relay disabled 3040 | -8/Garrison | Discovered new exit (range 10) 3067 | -8/Garrison | Entered Materials 3067 | -8/Materials | Accompanied by 2 allies 3297 | -8/Materials | Discovered exit to Storage (range 11) 3607 | -8/Materials | Entered Storage 3665 | -8/Storage | Repaired Lgt. Armor Plating 4164 | -8/Storage | Garrison activated, responded to threat 4645 | -8/Storage | Garrison activated, responded to threat 4917 | -8/Storage | Core integrity fell below 50% 4942 | -8/Storage | Met 01-MTF 4960 | -8/Storage | Lost 4 parts (2n1u1w) 5398 | -8/Storage | Discovered exit to Factory (range 16) 5473 | -8/Storage | Entered Factory 5473 | -7/Factory | Accompanied by 1 ally (01-MTF) 5473 | -7/Factory | Evolved 2 slots: Weapon x2 5478 | -7/Factory | 01-MTF left 5715 | -7/Factory | Discovered new exit (range 11) 5841 | -7/Factory | Fabricated Force Field (x2) 5862 | -7/Factory | Entered Lower Caves 5868 | -7/Lower Caves | Met a Warlord Commander 5869 | -7/Lower Caves | Learned location of Warlord (-4) 5870 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5873 | -7/Lower Caves | Found Encrypted Comm Array 5983 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5997 | -7/Lower Caves | Entered Data Miner 5997 | -7/Data Miner | Discovered new exit (range 6) 6018 | -7/Data Miner | Met Data Miner 6041 | -7/Data Miner | Learned location of Section 7 (-2) 6041 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6059 | -7/Data Miner | Received God Mode back door access code from Data Miner 6084 | -7/Data Miner | Entered Proximity Caves 6132 | -6/Proximity Caves | Escorted by Enhanced Grunt 6141 | -6/Proximity Caves | Build established: Gunner 6161 | -6/Proximity Caves | Lost 4 parts (4n) 6174 | -6/Proximity Caves | Found Prototype Device 6411 | -6/Proximity Caves | Spotter reported a threat 6414 | -6/Proximity Caves | Spotter reported a threat 6441 | -6/Proximity Caves | Spotted B-75 Beast 7055 | -6/Proximity Caves | Core integrity fell below 50% 7073 | -6/Proximity Caves | Core integrity fell below 20% 7081 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07068_ Overheating: Huge Storage Unit damaged (-180). 07068_ Overheating: Enh. Flexi-carbon Leg damaged (-12). 07069_ Overheating: Core damaged (-98). 07071_ Overheating: Broken Cld. Particle Cannon damaged (-1). 07071_ Overheating: Adv. Beam Cannon damaged (-5). 07071_ Overheating: Adv. Beam Cannon damaged (-33). 07071_ Overheating: Enh. Flexi-carbon Leg damaged (-1). 07071_ Enh. Flexi-carbon Leg destroyed. 07071_ Adv. Beam Cannon destroyed. 07072_ Overheating: Broken Cld. Particle Cannon damaged (-1). 07073_ Overheating: Core damaged (-119). 07074_ Overheating: Matter decay (-30). 07076_ Adv. Beam Cannon broken. 07076_ Overheating: Short circuit. 07076_ Broken Cld. Particle Cannon destroyed. 07079_ Power failure, Lgt. Nuclear Core shutdown. 07080_ Overheating: Lgt. Nuclear Core damaged (-13). 07080_ Overheating: Huge Storage Unit damaged (-140). 07081_ Lrn. Proton Cannon broken. 07081_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ##?## ## #### #??????????????????????????? | | #?## #?# ## #??????????????????????????? | | ?## ### #####??????????????????????? | | ## #??????????????????????? | | ##??????????????????????? | | ##???????????????????????? | | ### #????????????????????????? | | #?# ###????????????????????????? | | #?# ### ##??????????????????????????? | | #?## ##?####???????????????????????????? | | #??# ### #?????????????????????????????????? | | #??###?####?????????????????????????????????? | | #???????????????????????????????????????????? | | # ###????????????????????????????? ???????????? | | # #???????????????????????????? ?????????? | | # ##???????????????????????????? ?????????? | | ####???????????????????????? ?????????? | | #????????????????????? #??????????? | | ### #### #????????????????????? #??????????? | | ######?????????????????????????# #??????????? | | ####????????????????????????# #??????????? | | ##??????????????????????# ????????????? | | #??????????????????###; ##?????????????? | | ## #???????????????##;#; # ## #?????? | | # ### ##???????????????#; #??????? | | # #####???????????????##@ BB #????????? | | # ######??###????????%% BB #????????? | | # ####"##########% ????????? | | # % ## ????????? | | ##???? ?????????? | | ################### #??????????????????? | | ###?????????????????# #?????????????????? | | #???????????????????# #????????????????? | | # ##???????????????????# ## ##????????????????? | | #####????????????????????#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Force Field | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed LaserPointGreatsword Manual? 0 Play Time 00:44:25 Cumulative 31.2 hours Start 2024.03.31 @ 04:02:58 End 2024.03.31 @ 04:47:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2b09c16-db04-42b6-a7d5-b2954883998e