Cogmind - Beta 11 X11 *** ADVENTURER MODE // 2022.03.07 @ 23:29:15 Player: soymachine Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (80) 400 Value Destroyed (2541) 2541 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 9504 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/1150 Matter 276/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Drone Bay (2/2) Plasma Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Hacking Suite Makeshift System Shield Makeshift System Shield Makeshift System Shield Makeshift System Shield System Guard > --- WEAPON ----------- Great Axe Dual-blade Saw > --- INVENTORY -------- Improved Ion Engine Drone Bay Plasma Cannon KE Penetrator Makeshift Sword [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Flight Unit Nuclear Pulse Array Utility Makeshift System Shield Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Weapon High-powered Field Laser Energy Gun High-powered Field Laser Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Heavy Proton Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Slots Evolved 12 | . . . 2 . 2 . 2 . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . 2 . 2 . . 2 . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 65 | . . 4 2 2 6 2 6 . . 9 2 3 7 3 11 3 5 Power 7 | . . . . . 1 1 1 . . 2 . . . . 2 . . Engine 5 | . . . . . 1 . 1 . . 1 . . . . 2 . . Core 2 | . . . . . . 1 . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . 1 . 2 . 1 . . 1 1 . . 2 1 . 1 Treads . | . . . . . . . . . . . . . . . . . . Leg 6 | . . . 1 . 2 . 1 . . 1 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . 2 1 . 1 Utility 26 | . . 2 . 1 2 1 3 . . 5 . 2 4 . 4 1 1 Device 6 | . . 2 . . . 1 1 . . 2 . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 12 | . . . . 1 2 . 2 . . 2 . 2 . . 2 . 1 Hackware 8 | . . . . . . . . . . 1 . . 4 . 2 1 . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 22 | . . 2 1 1 1 . 1 . . 1 1 1 3 1 4 2 3 Energy Gun 2 | . . 1 . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . 1 1 . . . 1 . . 1 . . . . . . 2 Ballistic Cannon 2 | . . . . 1 . . . . . . . . 1 . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . 1 1 2 1 3 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . . 1 . . Parts Lost 33 | . . . . . . 1 3 2 . 1 5 2 5 . 1 7 6 Power 3 | . . . . . . . 1 . . . . 1 . . . 1 . Propulsion 5 | . . . . . . . 1 . . . 3 . . . . 1 . Utility 19 | . . . . . . 1 . 2 . . 1 1 4 . 1 4 5 Weapon 6 | . . . . . . . 1 . . 1 1 . 1 . . 1 1 Highest Loss Streak 6 | . . . . . . 1 3 2 . 1 3 1 4 . 1 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 99 77 85 77 93 97 99 84 87 86 51 53 66 79 68 45 Engine 5 | . 14 14 11 11 9 7 1 7 7 4 . . . . 2 3 . Core 1 | . . . . . . 1 5 . . 1 6 1 . . . . . Leg 11 | . 28 28 22 22 18 18 14 15 15 13 8 . . . . . . Flight 1 | . . . . . . . . . . . . . . 6 7 3 1 Device 7 | . . 13 11 11 9 11 15 14 7 6 5 . . . . . . Storage 5 | . 14 14 11 11 9 9 7 7 7 6 6 1 . . . . . Processor 25 | . . . . 8 14 27 36 37 30 36 40 40 31 26 29 24 22 Hackware 8 | . . . . . . . . . . 2 6 6 17 26 30 31 18 Energy Gun 4 | . . 6 11 8 4 9 7 7 7 2 . . . . . . . Ballistic Gun 5 | . 28 21 11 11 4 . 1 7 7 10 5 . . . . . . Ballistic Cannon 2 | . . . . 2 9 9 5 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 4 1 2 6 6 4 2 Naked Turns 1 | . . . . . . . . . . . . . . . . . 1 Heaviest Build 29 | 12 12 17 17 23 28 29 25 19 18 24 18 10 7 2 18 11 5 Greatest Support 36 | 20 20 20 23 23 36 36 36 31 31 33 33 3 3 8 13 13 4 Greatest Overweight (x) 5 | . . . . . 1 . 1 . . . 5 3 2 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | . 6 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Carried 6 | . 6 7 8 7 7 7 7 6 8 7 7 5 4 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 6 8 8 8 8 8 6 8 8 8 8 5 4 5 5 4 3 Class Distribution -------------------- 56% | Mutant 25% | Hacker-Mutant 12% | Wizard-Mutant 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Matter Collected 1738 | 168 . 122 . 64 92 233 64 240 11 70 . 129 311 46 140 20 28 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2985 | . . 182 . 104 361 600 253 373 . 70 . 75 120 71 507 202 67 Parts 161 | . . 8 . 12 15 33 15 7 . 4 . 5 12 3 27 17 3 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 5 . . . . 12 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Combat Hostiles Destroyed 71 | . . 4 . 7 6 15 5 4 . 1 . 3 6 3 6 8 3 Melee 24 | . . . . . . . . . . . . 3 3 3 6 8 1 Guns 31 | . . 4 . 7 4 7 2 4 . 1 . . . . . . 2 Cannons 16 | . . . . . 2 8 3 . . . . . 3 . . . . Classes Destroyed 13 | . . 1 . 1 3 3 2 2 . . . . . . . . 1 Worker 2 | . . . . . . 1 1 . . . . . . . . . . Builder 2 | . . . . . . 1 . . . . . . . . 1 . . Hauler 2 | . . . . . 1 . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . . . . . . 1 . . Watcher 2 | . . . . . . . 1 . . . . . . . 1 . . Swarmer 39 | . . . . 7 . 3 . 3 . . . 3 6 3 4 8 2 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 18 | . . 4 . . 4 7 3 . . . . . . . . . . Brawler 2 | . . . . . 1 . 1 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . Sentry 6 | . . . . . 1 4 . . . 1 . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . . . 1 . . Programmer 2 | . . . . . . . . 1 . . . . . . 1 . . Packrat 3 | . . . . . . . . 3 . . . . . . . . . Best Kill Streak 9 | . . 2 . 4 4 9 2 3 . 1 . 3 3 3 4 4 2 Combat Bots Only 7 | . . 2 . 4 3 7 2 3 . 1 . 3 3 3 4 4 2 Max Kills in Single Turn 2 | . . 1 . 2 1 2 1 2 . 1 . 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Damage Taken 4477 | . . 278 . 35 185 404 136 180 . 105 120 535 423 112 242 928 794 Core 2297 | . . 60 . 6 32 53 24 24 . 9 29 424 227 102 130 683 494 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 65 | . . . . . . . . . . . . . . . 65 . . Core Remaining (%) 77 | 100 . 76 . 98 . 84 . . 93 . . . . 6 87 . . Volleys Fired 138 | . . 25 . 6 12 36 21 14 . 5 . . 11 . . . 8 Largest 2 | . . 2 . 2 2 2 2 2 . 2 . . 1 . . . 1 Hottest 127 | . . 40 . 79 127 127 127 95 . 95 . . 48 . . . 33 Shots Fired 257 | . . 50 . 12 24 72 41 28 . 10 1 . 11 . . . 8 Gun 179 | . . 50 . 12 12 36 22 28 . 10 1 . . . . . 8 Cannon 78 | . . . . . 12 36 19 . . . . . 11 . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 166 | . . 50 . 6 12 36 20 14 . 8 1 . 11 . . . 8 Thermal 91 | . . . . 6 12 36 21 14 . 2 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . . 27 . 3 13 27 8 22 . 13 5 . 6 . . . 5 Robot Miss Streak 3 | . . 2 . 1 1 2 2 1 . 1 . . 3 . . . 1 Penetration Max 2 | . . . . . 1 2 . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . . . . . . . Shots Hit Robots 262 | . . 44 . 7 19 59 27 27 . 8 1 4 17 4 17 16 12 Core Hits 117 | . . 13 . 7 10 26 12 12 . 3 . 3 6 3 10 8 4 Critical Kills 10 | . . . . . 2 5 3 . . . . . . . . . . Critical Parts Destroyed 18 | . . . . . 4 10 4 . . . . . . . . . . Critical Strikes 47 | . . . . . 8 21 9 2 . 1 . 1 2 . 1 1 1 Burn 11 | . . . . . 2 4 2 2 . 1 . . . . . . . Destroy 30 | . . . . . 6 17 7 . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 . . . . Sever 5 | . . . . . . . . . . . . 1 1 . 1 1 1 Melee Attacks 116 | . . . . . . . . . . . 15 4 12 5 35 38 7 Impact . | . . . . . . . . . . . . . . . . . . Slashing 116 | . . . . . . . . . . . 15 4 12 5 35 38 7 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6401 | . . 360 . 105 479 1455 723 570 . 157 . 110 483 148 979 549 283 Guns 2684 | . . 360 . 105 246 723 360 570 . 157 . . . . . . 163 Cannons 1324 | . . . . . 233 732 223 . . . . . 136 . . . . Explosions 140 | . . . . . . . 140 . . . . . . . . . . Melee 2253 | . . . . . . . . . . . . 110 347 148 979 549 120 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2237 | . . 360 . 31 233 732 223 248 . 111 . . 136 . . . 163 Thermal 1911 | . . . . 74 246 723 500 322 . 46 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2253 | . . . . . . . . . . . . 110 347 148 979 549 120 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 1 1 . 19 19 15 15 . . 13 Average Corruption 11 | . . . . . . . . 1 1 . 13 16 13 15 . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . . . 2 . 14 17 10 2 . . 2 Message Errors 8 | . . . . . . . . . 1 . 1 4 1 . . . 1 Matter Fused 10 | . . . . . . . . . 1 . 1 2 6 . . . . Heat Flow Errors 9 | . . . . . . . . . . . 3 3 2 1 . . . Energy Discharges 5 | . . . . . . . . . . . 3 2 . . . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 . . . Data Loss (minor) 4 | . . . . . . . . . . . 2 1 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . Alerts 3 | . . . . . . . . . . . 1 2 . . . . . Misdirections 3 | . . . . . . . . . . . 1 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 172 | . . . . . . 7 10 . . . . . 40 . 61 54 . Projectiles 30 | . . . . . . 7 10 . . . . . 13 . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 142 | . . . . . . . . . . . . . 27 . 61 54 . Knockbacks 22 | . . . . . 2 11 4 . . . . . 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . 2 10 4 . . . . . 3 . . . . Secondary 3 | . . . . . . 1 . . . . . . 2 . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 246 | . . 46 . 41 228 216 150 32 . 2 246 228 216 156 . . . Average Temperature 72 | . . 23 . 11 103 91 48 13 . 1 118 97 105 83 . . . Received Heat Transfer 888 | . . 243 . . 99 180 108 . . 42 . 153 . . 18 45 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . 1 . 2 . 1 . . . . . . . Heat Transferred 3837 | . . . . 185 555 1480 840 629 . 148 . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Peak Influence 522 | . . 100 . 90 215 522 272 . . 58 34 290 . . 229 467 297 Initial 196 | . . . . . 22 77 125 . . 23 16 . . . 93 92 196 Average 124 | . . 67 . 80 95 229 177 . . 44 18 106 . . 123 233 238 Maximum Alert Level 2 | . . . . . 1 2 1 . . . . 1 . . 1 2 1 Low Security (%) 79 | . 100 100 100 100 76 57 66 . . 100 100 70 . . 94 42 31 Level 1 16 | . . . . . 23 23 33 . . . . 29 . . 5 39 68 Level 2 3 | . . . . . . 19 . . . . . . . . . 17 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 2 1 . . . . . 1 . . 2 1 2 Investigation . | . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . . Reinforcement 8 | . . . . . 2 1 . . . . . 1 . . 1 1 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Distress Signals 3 | . . . . . . 1 . . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 154 | . . 4 . 6 8 20 9 4 . 1 8 24 7 5 15 32 11 Peak Tracking Total 11 | . . 2 . 2 4 7 4 3 . 1 6 6 3 3 7 11 7 Tactical Retreats 16 | . . . . . . 1 2 . . . 2 5 . . 2 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Traps Triggered 6 | . . . . . . . . . . 1 . 1 . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Machines Disabled 7 | . . . . . . 1 5 . . . . . . . . . 1 Max in Single Turn 5 | . . . . . . 1 5 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Machines Accessed 12 | . . . . . . 2 1 . . . . 1 1 . 4 3 . Terminals 3 | . . . . . . 2 . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . 1 . . 2 1 . Total Hacks 18 | . . . . . . 3 1 . . . . 2 1 . 7 4 . Successful 12 | . . . . . . 2 1 . . . . . 1 . 4 4 . Failed 6 | . . . . . . 1 . . . . . 2 . . 3 . . Catastrophic 1 | . . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 8 | . . . . . . . 1 . . . . 2 . . 4 1 . Terminals 5 | . . . . . . 3 . . . . . . . . . 2 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . . . 2 . . 4 1 . Terminal Hacks 5 | . . . . . . 2 . . . . . . 1 . . 2 . Record 1 | . . . . . . . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . Open Door 3 | . . . . . . 2 . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 . . . . . . . 1 1 . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 1 1 . Reprogram 3 | . . . . . . . 1 . . . . . . . 1 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . 1 . . . . 1 . . 3 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . 128 . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . 16 . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 62 | . . . . . . . . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Total Allies 1 | . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . . . . . . . . Total Damage 61 | . . . . . 61 . . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 5 | . . 2 . . . . . 1 . . . . 1 1 . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Turns Passed 5535 | . 9 503 88 615 252 428 540 457 114 212 302 448 383 41 603 381 159 Spaces Moved 4757 | 1 8 337 72 257 141 226 330 347 94 143 161 562 561 67 914 411 125 Core 1333 | . . . . . . . . . . . 23 562 561 16 . 137 34 Treads . | . . . . . . . . . . . . . . . . . . Legs 2094 | 1 8 337 72 257 141 226 330 347 94 143 138 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1330 | . . . . . . . . . . . . . . 51 914 274 91 Fastest Speed 32 | 120 120 120 120 120 120 120 120 120 120 120 125 50 50 32 32 40 35 Average Speed 82 | 120 120 120 120 120 143 120 121 120 120 122 140 67 54 36 37 46 39 Slowest Speed 300 | 120 120 120 120 120 190 120 190 120 120 125 300 200 150 50 120 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 31 | 2 3 72 13 74 16 55 12 64 16 5 86 19 65 7 29 12 11 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . . . 1 . . . Known Exits Taken 9 | . . . . 1 . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 6 | . . 1 . 2 . . . 1 1 . . . 1 . . . . Spaces Dug 97 | . . . . . . . 57 . . . 10 . . . 14 15 1 Terrain Destroyed 116 | . . . . . 3 6 62 . . . 10 . 5 . 14 15 1 Melee 40 | . . . . . . . . . . . 10 . . . 14 15 1 Projectile 20 | . . . . . 3 6 6 . . . . . 5 . . . . AOE 56 | . . . . . . . 56 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Arm Total 5945 | . 7 395 75 551 167 311 430 362 95 171 207 620 604 76 1115 546 213 Wait 779 | . . 22 . 286 2 44 68 . . 5 27 47 12 . 110 93 63 Move 4740 | . 7 336 71 256 140 225 329 346 93 143 160 561 560 66 913 409 125 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 40 | . . 5 . 1 2 2 5 2 1 6 2 2 1 2 7 . 2 Fast Attach 19 | . . 1 . . 2 1 . . . 1 . 1 4 2 6 1 . Attach 32 | . . 1 . 1 . 1 6 . . 5 1 2 3 1 4 2 5 Detach 7 | . . . . . . . . . . . . 1 1 . 2 1 2 Swap 14 | . . 2 2 1 4 . . . . 3 1 . . . 1 . . Drop 29 | . . 3 2 . 5 2 1 . 1 3 1 2 . . 8 1 . Fire 138 | . . 25 . 6 12 36 21 14 . 5 . . 11 . . . 8 Melee 115 | . . . . . . . . . . . 15 4 12 5 34 38 7 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . 30 1 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 7) 10 | -10/Materials | Entered Mines 189 | -10/Mines | Learned location of 1 exit from Materials 244 | -10/Mines | Learned location of Storage (-8) 264 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 303 | -10/Mines | Build established: Mutant 450 | -10/Mines | Discovered new exit (range 12) 513 | -10/Mines | Entered Materials 513 | -9/Materials | Evolved 2 slots: Utility x2 514 | -9/Materials | Identified exit to Materials 582 | -9/Materials | Discovered new exit (range 16) 601 | -9/Materials | Entered Mines 1021 | -9/Mines | Escorted by a lone wolf Derelict 1053 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1205 | -9/Mines | Discovered exit to Materials (range 5) 1216 | -9/Mines | Entered Materials 1216 | -8/Materials | Accompanied by 1 ally 1216 | -8/Materials | Evolved 2 slots: Utility x2 1400 | -8/Materials | Discovered new exit (range 8) 1468 | -8/Materials | Entered Storage 1763 | -8/Storage | Destroyed 7 combat bots 1888 | -8/Storage | Discovered new exit (range 8) 1896 | -8/Storage | Entered Factory 1896 | -7/Factory | Evolved 2 slots: Utility x2 2374 | -7/Factory | Lost 3 parts (1p1n1w) 2401 | -7/Factory | Discovered new exit (range 15) 2418 | -7/Factory | Identified exit to Lower Caves 2436 | -7/Factory | Entered Lower Caves 2445 | -7/Lower Caves | Learned 8 Factory zone layouts 2863 | -7/Lower Caves | Discovered new exit (range 15) 2892 | -7/Lower Caves | Identified exit to Lower Caves 2893 | -7/Lower Caves | Entered another Lower Caves area 2983 | -7/Lower Caves | Discovered new exit (range 11) 3005 | -7/Lower Caves | Identified exit to Factory 3007 | -7/Lower Caves | Entered Factory 3007 | -6/Factory | Evolved 2 slots: Utility x2 3008 | -6/Factory | Identified exit to Lower Caves 3191 | -6/Factory | Discovered new exit (range 4) 3194 | -6/Factory | Identified exit to Factory 3219 | -6/Factory | Sucked down chute 3219 | -6/Factory | Entered Waste 3234 | -6/Waste | EMP discharged 3276 | -6/Waste | Spotted C-40 Crusher 3282 | -6/Waste | Spotted C-40 Crusher 3334 | -6/Waste | EMP discharged 3334 | -6/Waste | System corruption reached 10% 3339 | -6/Waste | Spotted C-40 Crusher 3364 | -6/Waste | Spotted C-40 Crusher 3371 | -6/Waste | Spotted C-40 Crusher 3380 | -6/Waste | Build established: Hacker-Mutant 3381 | -6/Waste | Crushed by Compactor (1 part destroyed) 3434 | -6/Waste | EMP discharged 3457 | -6/Waste | Spotted C-40 Crusher 3474 | -6/Waste | Crushed by Compactor (1 part destroyed) 3489 | -6/Waste | Discovered new exit (range 16) 3499 | -6/Waste | Crushed by Compactor (1 part destroyed) 3519 | -6/Waste | Crushed by Compactor (1 part destroyed) 3519 | -6/Waste | Identified exit to Factory 3521 | -6/Waste | Entered Factory 3550 | -6/Factory | Lost 3 parts (1n1u1w) 3946 | -6/Factory | Discovered exit to Lower Caves (range 13) 3957 | -6/Factory | Core integrity fell below 50% 3969 | -6/Factory | Entered Lower Caves 4124 | -6/Lower Caves | Lost 4 parts (3u1w) 4236 | -6/Lower Caves | Core integrity fell below 20% 4282 | -6/Lower Caves | Encountered a Warlord checkpoint 4327 | -6/Lower Caves | Learned location of 1 exit from Factory 4344 | -6/Lower Caves | Discovered new exit (range 15) 4351 | -6/Lower Caves | Identified exit to Lower Caves 4352 | -6/Lower Caves | Entered another Lower Caves area 4384 | -6/Lower Caves | Discovered exit to Factory (range 6) 4393 | -6/Lower Caves | Entered Factory 4393 | -5/Factory | Evolved 2 slots: Utility x2 4394 | -5/Factory | Identified exit to Factory 4529 | -5/Factory | Fabricated Mic. Antimatter Reactor? 4628 | -5/Factory | Repaired Dual-blade Saw 4824 | -5/Factory | Spotted B-75 Beast 4923 | -5/Factory | Build established: Wizard-Mutant 4994 | -5/Factory | Discovered exit to Factory (range 5) 4996 | -5/Factory | Entered another Factory area 4996 | -4/Factory | Evolved 2 slots: Utility x2 5266 | -4/Factory | Crushed by falling debris 5297 | -4/Factory | Lost 4 parts (1p1n2u) 5368 | -4/Factory | Discovered new exit (range 12) 5376 | -4/Factory | Lost 3 parts (2u1w) 5376 | -4/Factory | Core integrity fell below 50% 5377 | -4/Factory | Identified exit to Armory 5377 | -4/Factory | Entered Armory 5522 | -4/Armory | Core integrity fell below 20% 5523 | -4/Armory | Crushed by falling debris 5523 | -4/Armory | System corruption reached 10% 5536 | -4/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05509_ Imp. System Shield destroyed. 05512_ Dual-blade Saw destroyed. 05515_ Slug penetrates X-82 Rainmaker. 05523_ The unstable cave ceiling collapses. 05523_ Crushed by falling debris. 05523_ Imp. Signal Interpreter destroyed. 05523_ System corrupted by crushing effect (+3). 05523_ Adv. Targeting Computer destroyed. 05523_ System corrupted by crushing effect (+4). 05523_ Mak. System Shield destroyed. 05523_ System corrupted by crushing effect (+2). 05523_ VTOL Module crushed. 05524_ %,NCP II6/#2ZR=6A V>6EIE1T0L 05533_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05534_ Hacking Suite severed. 05535_ Targeting Computer severed. 05535_ Core Analyzer severed. 05535_ Acquired 4 matter. 05536_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# ####################### | | ??????????????????????# c | | ?????????????????######%*H cc | | ?????????? @ ####+#########+######## | | ???????????????#########+#### # #? | | ?????????????????????? ????# =# #? | | ????????????????????? ?????# ! # #? | | ??????????????????? ??????# # #? | | ?????????????????? ???????# + [[ ]] #? | | ????????????????? ?????????# """ # [[ ]] #? | | ????????????????# ??????????# """ # [[ ]] #? | | ????????????????????????????# """ # #? | | ????????????????????????????# """ # #? | | ????????????????????????????# """ # #? | | ????????????????????????????# """ #!= #? | | ????????????????????????????# """ #%= #? | | ????????????????????????????# ##############? | | ????????????????????????????#########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 Corruption Containment 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 13 Melee Accuracy 14 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 30 Defensive Hacking 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mic. Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxAnalysisInterpreter Manual? 0 Play Time 00:54:25 Cumulative 335.4 hours Start 2022.03.07 @ 20:44:14 End 2022.03.07 @ 23:29:15 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 265 Rogue 195 Adventurer 70 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 71 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4219683a-1cb4-4565-b22c-d97df9b66957