Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.06 @ 00:28:39 Player: Ezghoul Result: Destroyed by as-10446 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (462) 462 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 1976 Bonus ------- Follower Combat Kills 54 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 12% Temperature Cool (0) Movement Walking (130) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Makeshift Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Medium Laser Rocket Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 39 | 6 5 . 16 12 Power 8 | 1 . . 4 3 Engine 7 | 1 . . 3 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 . . 3 6 Treads 7 | 2 . . 3 2 Leg 4 | . . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 . 5 1 Device 4 | . 2 . 2 . Storage 2 | 1 . . . 1 Processor 4 | . 2 . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 2 1 . 4 2 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 . 1 1 Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . . . 6 10 Power 3 | . . . 1 2 Propulsion 3 | . . . 1 2 Utility 5 | . . . 2 3 Weapon 5 | . . . 2 3 Highest Loss Streak 9 | . . . 6 9 Average Slot Usage (%) 93 | . 98 100 98 74 Engine 9 | . 14 14 5 10 Core 2 | . . . 4 . Treads 21 | . 28 28 22 10 Leg 2 | . . . . 10 Device 6 | . . . 12 . Storage 12 | . 14 14 11 15 Processor 13 | . 12 14 14 10 Protection 2 | . . . 5 . Ballistic Gun 20 | . 27 28 18 14 Launcher 1 | . . . 2 3 Naked Turns . | . . . . . Heaviest Build 23 | 12 14 13 23 17 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 2 | 2 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 6 6 6 6 6 Average Carried 4 | 4 5 5 5 2 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 5 6 6 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 778 | 268 86 36 154 234 Remotely . | . . . . . Salvage Created 700 | 78 121 12 405 84 Parts 46 | 2 10 1 25 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 15 | . 3 1 9 2 Guns 12 | . 3 1 6 2 AOE 3 | . . . 3 . Classes Destroyed 5 | 1 1 1 2 . Worker 3 | . . . 1 2 Recycler 2 | 1 . . 1 . Swarmer 5 | . . 1 2 2 Grunt 6 | . 3 . 3 . Sentry 4 | . . . 4 . Best Kill Streak 4 | 1 3 1 3 4 Combat Bots Only 3 | . 3 1 2 2 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2197 | . 170 6 1064 957 Core 451 | . 21 . 201 229 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 91 . . Volleys Fired 64 | 2 11 1 27 23 Largest 2 | 2 2 2 2 2 Hottest 76 | 40 40 40 76 40 Shots Fired 110 | 4 22 2 47 35 Gun 108 | 4 22 2 45 35 Cannon . | . . . . . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 105 | 4 22 2 42 35 Thermal 3 | . . . 3 . Explosive 2 | . . . 2 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 3 14 7 13 5 Robot Miss Streak 4 | . 1 . 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 71 | 3 19 1 32 16 Core Hits 35 | 2 6 1 18 8 Critical Hits 3 | . . . 2 1 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1077 | 30 194 12 644 197 Guns 812 | 30 194 12 391 185 Cannons . | . . . . . Explosions 251 | . . . 251 . Melee . | . . . . . Ramming 14 | . . . 2 12 Kinetic 794 | 30 194 12 373 185 Thermal 18 | . . . 18 . Explosive 251 | . . . 251 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . . 24 3 Shots 1 | . . . 1 . Rammed 6 | . . . 2 4 Targets Rammed 7 | . . . 2 5 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 67 | . 2 . 67 19 Average Temperature 22 | . 2 . 25 13 Received Heat Transfer 1122 | . 105 . 417 600 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . . 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 178 | 5 103 99 178 77 Average Influence 54 | 2 36 83 61 49 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 6 2 19 26 Peak Tracking Total 14 | . 4 2 6 14 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 1 . 4 . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 14 | . 2 . 12 . Successful 7 | . 1 . 6 . Failed 7 | . 1 . 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 2 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Branch Access Points 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 5 | . . 3 . 2 Largest Group 3 | . . 3 2 2 Highest-Rated Group 41 | . . 40 32 41 Highest-Rated Ally 31 | . . 16 16 31 Total Orders . | . . . . . Ally Attacks 16 | . . 8 5 3 Total Damage 203 | . . 75 65 63 Kills 4 | . . 2 1 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1810 | 97 293 207 836 377 Spaces Moved 972 | 57 149 125 441 200 Core 22 | 20 . . . 2 Treads 833 | 37 149 125 441 81 Legs 117 | . . . . 117 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 154 | 130 160 160 160 142 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 24 25 29 49 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . 12 . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . 12 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1177 | 77 183 131 528 258 Wait 27 | . 4 2 20 1 Move 968 | 56 148 124 440 200 Hop . | . . . . . Pick Up 43 | 12 8 2 10 11 Fast Attach 3 | . 2 . 1 . Attach 20 | 6 1 . 5 8 Detach 2 | . . . 1 1 Swap 16 | . 2 . 10 4 Drop 27 | 1 7 2 12 5 Fire 64 | 2 11 1 27 23 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush 4 | . . . 2 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 390 | -10/Materials | Identified exit to Mines 391 | -10/Materials | Entered Mines 396 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 427 | -10/Mines | Learned location of Storage (-9) 489 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 494 | -10/Mines | Found Prototype Device 577 | -10/Mines | Discovered new exit (range 6) 583 | -10/Mines | Identified exit to Materials 598 | -10/Mines | Entered Materials 598 | -9/Materials | Accompanied by 2 allies 598 | -9/Materials | Evolved 2 slots: Utility x2 599 | -9/Materials | Identified Exp. Sensor Array 600 | -9/Materials | Discovered new exit (range 14) 621 | -9/Materials | Identified exit to Storage 750 | -9/Materials | Identified exit to Mines 1433 | -9/Materials | Core integrity fell below 50% 1434 | -9/Materials | Entered Mines 1454 | -9/Mines | Met a Derelict bent on vengeance 1463 | -9/Mines | Lost 6 parts (1p1n2u2w) 1481 | -9/Mines | Found a hidden stash of uninstalled traps 1705 | -9/Mines | Assembled infested the area 1710 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1791 | -9/Mines | Core integrity fell below 20% 1803 | -9/Mines | System corruption reached 10% 1811 | -9/Mines | Destroyed by as-10446 with Assembled Maul Last Messages --------------- 01766_ Lgt. Ion Engine destroyed. 01766_ Acquired 16 matter. 01768_ Assault Rifle destroyed. 01769_ Acquired Lgt. Ion Engine. 01773_ Acquired 17 matter. 01775_ Slammed into as-10446. 01776_ Lgt. Ion Engine destroyed. 01779_ Aluminum Leg destroyed. 01785_ Lgt. Treads destroyed. 01787_ Signal Interpreter destroyed. 01787_ System corrupted by crushing effect (+2). 01787_ Knocked back. 01788_ Acquired Mak. Leg. 01790_ Knocked back. 01795_ Sml. Storage Unit destroyed. 01795_ System corrupted by crushing effect (+5). 01801_ >YOEUPQMYHU|L>3=YE%= Map ----- +----------------------------------------------------+ | ???????????????????????????????????????########### | | ??????????????????????????????????????## | | ??????????????????????????????######### | | ??????????????????????????? ### # | | ??????????????????????????? ### # | | ??????????????????????????????########### # | | ????????????????????????????????????????## ###### | | ?????????????????????????????????????????# #????? | | ??????????????????????????????????????####= #????? | | ??????????????????????????????????????# = #????? | | ????????????????????????????????????### #####????? | | ????????????????????????????????????# = #????????? | | ????????????????????????????????????#![##????????? | | ????????????????????????????????????#!=#?????????? | | ????????????????????????????????????# #?????????? | | ???????????????????????????????????## #??????#### | | ??????????????????????????????????##%" #??????# | | ???????????????????????????#####?## " ##?????# | | ??????????????????????????## ### #?????# | | ????????????????????????### #?????# "" | | ??????????????????????### ##?????# "" | | ?????????????????????## ### ##??????# "" | | ????????????????????## ##?## #???????# | | ????????????????????# ##???## ##???????# "" | | ?????????????######## #?????# #????????# "" | | ????????????## @a##????# #????????# "" | | ???????????# a =##???# #???????# | | ???????????# aa =##??# #???????# "" | | ??????????# a ##?## #???????# "" | | ??????????## a #??#####???????# "" | | ???????????## """ #??????????????# | | ???????????## """ a #??????????????# | | #???????????# """ ##??????????????#### | | ######?????## #######??????????????????? | | $ % #????## ##????????????????????????? | | ####%##??## %## ##?????????????????????????? | | #### "??##% ;"####??????????????????????????? | | # #%%####= ###?????????????????????????????? | | ## =%% =% ##???????????????????????????????? | | =%%#### #????????????????????????????????? | | %= ##?##! ##???????????????????????????????? | | #?## = #???????????????????????????????? | | % ### = #???????????????????????????????? | | %= ##???????????????????????????????? | | % = = = ###????????????????????????????????? | | #%#####??????????????????????????????????? | | #*#??????????????????????????????????????? | | " % # !??????????????????????????????????????? | | " ###!?????????????????????????????????????? | | ##??[#????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 339 Matter Capacity 350 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed TargetRiotRedistributor Manual? 0 Play Time 00:55:43 Cumulative 14.3 hours Start 2020.04.05 @ 23:24:43 End 2020.04.06 @ 00:28:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77783aff-0c46-499f-a9f7-e7f1c62c86da