Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 14:02:12 Player: V1-Dll Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (76) 380 Value Destroyed (2469) 2469 Prototype IDs (63) 1260 Alien Tech Used (4) 800 Bonus (8868) 8868 TOTAL SCORE: 22877 Bonus ------- Follower Combat Kills 68 Hunted by Unchained 500 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 2000 Win 3000 Cogmind --------- Core Integrity 1260/1600 Matter 260/300 Energy 236/240 System Corruption 0% Temperature Cool (8) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled VTOL Module Biomechanical Wings Nuclear Pulse Array Improved Diametric Drive Improved Q-thruster > --- UTILITY (13) ----- Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Experimental Phase Shifter Experimental Powered Armor Graphene Brace Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Biomechanical Wings Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Advanced Phase Shifter Graphene Brace Experimental Hacking Suite Deep Network Scanner Advanced System Shield > --- WEAPON ----------- Ionic Axe > --- INVENTORY -------- Cooled VTOL Module Spectral Analyzer Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Experimental Powered Armor Advanced Hacking Suite Advanced Component Analysis Suite Transdimensional Reconstructor Fusion Bomb Launcher [Rating: 164] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Power Sword Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . . 1 . . . . 1 . . . . 2 . . 1 1 . . Utility 11 | . . . . . 4 2 1 . . . . 1 . . . . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 126 | 6 5 1 . . 15 15 12 . 2 . . 5 1 2 5 . 13 . 13 1 15 7 8 Power 16 | 1 1 . . . 1 1 2 . . . . . . 2 . . 1 . 1 1 1 2 2 Engine 4 | 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Core 5 | . 1 . . . . 1 1 . . . . . . 1 . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 2 Propulsion 29 | 2 1 . . . 6 4 2 . . . . 1 . . 3 . 4 . . . 3 2 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . 4 2 . . . . 1 . . 3 . 4 . . . 3 2 1 Utility 59 | 1 2 . . . 4 7 7 . 1 . . 3 1 . 2 . 6 . 8 . 11 2 4 Device 24 | . 1 . . . . 3 3 . . . . 2 . . 1 . 4 . 2 . 4 2 2 Storage 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . Processor 12 | . . . . . . 1 2 . . . . 1 1 . . . . . 1 . 4 . 2 Hackware 14 | . 1 . . . 3 2 1 . 1 . . . . . 1 . 1 . 2 . 2 . . Protection 7 | . . . . . 1 . 1 . . . . . . . . . 1 . 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 1 . . 4 3 1 . 1 . . 1 . . . . 2 . 4 . . 1 1 Energy Gun 5 | 2 . 1 . . . . . . . . . . . . . . . . 2 . . . . Energy Cannon 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . 2 1 1 . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . 1 . . . 1 1 3 . . . . . . . 2 . . 1 8 2 4 2 2 Parts Lost 34 | . 2 . . . 2 5 . . . . . 2 . . . . 1 . 1 . 12 1 8 Power 7 | . 1 . . . . 1 . . . . . 1 . . . . . . 1 . 2 . 1 Propulsion 13 | . 1 . . . 2 2 . . . . . . . . . . . . . . 5 . 3 Utility 12 | . . . . . . 1 . . . . . 1 . . . . 1 . . . 5 1 3 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 12 | . 2 . . . 2 2 . . . . . 1 . . . . 1 . 1 . 12 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 6 8 8 8 7 7 8 9 10 10 10 8 9 10 9 9 9 9 9 7 9 10 7 Power . | . 1 1 1 1 1 . . . . . . . . . . . . 1 1 . . 1 2 Propulsion 1 | 1 1 . . . . . 1 3 3 3 3 2 2 2 2 4 2 2 2 1 . . . Utility 4 | . 2 5 6 6 3 5 5 4 5 5 5 4 5 6 5 3 5 4 2 3 5 6 3 Weapon 1 | . . . . . . . 1 1 1 1 2 2 2 2 1 1 . . 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 1 . . . 5 2 6 . 1 1 . 1 . . 2 . 1 1 . . 2 . 4 Power 5 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . 1 Propulsion 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 1 1 6 . 1 1 . 1 . . 1 . 1 1 . . 1 . 3 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 100 100 96 93 91 93 97 100 100 97 87 89 96 100 96 94 94 90 81 76 78 Engine 4 | . 11 . . . 7 4 3 6 6 6 6 4 . 1 5 5 2 . . . . . . Core 1 | . 2 14 14 14 1 . 2 . . . . . . . . . . . . 3 4 3 . Treads 3 | . 25 14 14 14 1 . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 14 19 20 20 20 20 22 23 23 23 23 30 31 31 31 25 21 23 Device 10 | . 2 . . . . 12 12 13 13 13 13 11 11 11 12 17 18 21 22 21 15 7 8 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 2 Processor 6 | . . . . . . 5 6 6 6 6 6 10 16 17 15 11 5 5 7 4 8 12 14 Hackware 20 | . 10 14 14 14 33 31 27 26 26 26 26 21 11 11 14 17 20 15 12 13 14 20 17 Protection 3 | . . . . . 8 1 4 6 6 6 6 5 5 5 5 5 2 5 2 . . . 2 Energy Gun 2 | . 21 14 14 14 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 6 14 14 14 2 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 3 6 6 4 5 5 5 5 2 . 1 . . . . Slashing Weapon 4 | . . . . . 9 7 6 6 6 6 6 4 5 5 5 5 4 5 5 4 4 4 2 Peak Build Rating 164 | 6 14 15 15 15 35 44 66 66 73 73 72 85 78 84 95 95 116 114 137 139 164 147 160 Average Rating 72 | 4 10 14 15 15 30 40 60 66 70 72 72 81 77 79 89 95 106 113 123 135 135 128 143 On Entrance 68 | . 6 14 15 15 15 33 40 66 66 73 72 72 71 78 83 95 95 112 106 127 136 124 139 Avg Prop Armor Cover (%) 6 | . 14 14 14 14 12 . 6 . . . . 2 3 3 . . . . . . . 2 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 16 16 16 16 21 22 24 24 27 27 27 29 18 32 29 29 35 33 44 42 59 33 38 Greatest Support 78 | 40 40 16 16 16 34 22 33 27 27 27 33 39 21 33 36 45 51 51 48 68 78 52 53 Greatest Overweight (x) 10 | . . . . . 1 1 1 . . . . 1 1 1 . . . . . . 1 . 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 3 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 9 10 10 10 9 10 10 10 Average Carried 8 | 1 6 7 8 8 7 7 8 9 9 10 10 8 9 10 9 9 9 9 9 7 9 9 7 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 8 8 8 8 8 9 9 10 10 10 10 8 10 10 9 9 9 9 10 7 10 10 1 Class Distribution -------------------- 47% | Hacker-Sprinter 16% | Mutant 14% | Hacker-Mutant 7% | Hacker-Scout 6% | Wizard-Scout 5% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Matter Collected 2009 | 216 94 10 . . 265 97 186 76 27 . . 135 10 20 . 51 119 101 90 . 124 183 205 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2744 | . 878 . . . 326 201 208 . . . . 136 . . . . 361 148 90 . 164 30 202 Parts 155 | . 58 . . . 23 16 10 . . . . 5 . . . . 14 9 6 . 6 . 8 Haulers Intercepted 6 | . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . 5 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Combat Hostiles Destroyed 38 | . 16 . . . 7 4 . . . . . 5 . . . . . . 1 . 3 . 2 Melee 11 | . . . . . 3 2 . . . . . . . . . . . . 1 . 3 . 2 Guns 8 | . 5 . . . 3 . . . . . . . . . . . . . . . . . . Cannons 12 | . 11 . . . 1 . . . . . . . . . . . . . . . . . . AOE 7 | . . . . . . 2 . . . . . 5 . . . . . . . . . . . Classes Destroyed 12 | . 5 . . . 3 2 . . . . . . . . . . 1 . . . 1 . . Worker 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 9 | . 4 . . . . 1 . . . . . . . . . . 1 3 . . . . . Watcher 18 | . 3 . . . 1 1 4 . . . . . . . . . 2 2 . . 1 1 3 Swarmer 11 | . . . . . 3 3 . . . . . 5 . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 18 | . 16 . . . 2 . . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 6 | . 3 . . . 3 4 1 . . . . 5 . . . . 6 3 1 . 3 1 1 Combat Bots Only 5 | . 2 . . . 3 3 . . . . . 5 . . . . . . 1 . 3 . 1 Max Kills in Single Turn 3 | . 1 . . . 1 1 1 . . . . 3 . . . . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Hostile Shots Fired 562 | . 66 . . . 87 51 10 4 . . 4 39 3 . . 6 39 7 35 2 54 18 137 Missed 242 | . 17 . . . 33 25 7 2 . . 3 16 . . . 4 29 3 12 2 27 6 56 Hits 320 | . 49 . . . 54 26 3 2 . . 1 23 3 . . 2 10 4 23 . 27 12 81 Melee 25 | . . . . . 1 . . . . . . . . . . . . . . . 24 . . Projectile 295 | . 49 . . . 53 26 3 2 . . 1 23 3 . . 2 10 4 23 . 3 12 81 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 20 | . 1 . . . 3 . 1 . . . . . . . . . . . . . 15 . . Actively Blocked 15 | . . . . . 1 . . . . . . . . . . . . . . . 14 . . Damage Taken 5913 | . 654 . . . 780 362 44 30 . . 14 381 48 . . 38 166 150 603 . 922 243 1478 Core 1575 | . 166 . . . 305 164 . 15 . . . 128 18 . . . 36 24 162 . 226 89 242 Absorbed by Shields 28 | . . . . . . . 17 . . . . . . . . . 11 . . . . . . Redirected to Shielding 391 | . . . . . 19 . . . . . . 101 15 . . . 59 93 . . . . 104 Regen/Repaired (Parts) 168 | . . . . . . . 29 . . . . . . . . . . . . 20 . . 119 Core Remaining (%) 76 | 100 . . . 33 44 76 . . . . 98 . . . . 85 . . 75 100 . 78 78 Volleys Fired 106 | . 77 . . . 18 4 . . 1 . . 3 . . . . . . 1 . . . 2 Largest 2 | . 2 . . . 2 1 . . 1 . . 1 . . . . . . 1 . . . 1 Hottest 118 | . 100 . . . 118 39 . . 5 . . 43 . . . . . . 10 . . . 52 Shots Fired 158 | . 111 . . . 36 4 . . 1 . . 3 . . . . . . 1 . . . 2 Gun 100 | . 68 . . . 32 . . . . . . . . . . . . . . . . . . Cannon 47 | . 43 . . . 4 . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . 4 . . . . . 3 . . . . . . . . . . 2 Special 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Kinetic 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . Thermal 117 | . 111 . . . 6 . . . . . . . . . . . . . . . . . . Explosive 9 | . . . . . . 4 . . . . . 3 . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 9 . . . 12 . . . 1 . . 1 . . . . . . . . . . . Robot Miss Streak 4 | . 4 . . . 4 1 . . . . . 1 . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 176 | . 68 . . . 37 11 6 . 1 . . 5 . . . . 10 6 7 . 12 1 12 Core Hits 94 | . 35 . . . 15 7 5 . . . . 5 . . . . 5 5 4 . 4 1 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 3 . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 Burn 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Melee Attacks 308 | . . . . . 26 43 20 . . 9 9 34 . . . 5 43 21 27 8 29 5 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 302 | . . . . . 26 42 20 . . 9 9 34 . . . 5 38 21 27 8 29 5 29 Piercing 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . Sneak Attacks 12 | . . . . . . 2 1 . . . . 1 . . . . 5 1 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . Damage Inflicted 7414 | . 1129 . . . 841 838 352 . . . . 937 . . . . 773 487 500 . 703 46 808 Guns 914 | . 514 . . . 400 . . . . . . . . . . . . . . . . . . Cannons 696 | . 615 . . . 81 . . . . . . . . . . . . . . . . . . Explosions 1257 | . . . . . . 386 . . . . . 723 . . . . . . . . . . 148 Melee 4547 | . . . . . 360 452 352 . . . . 214 . . . . 773 487 500 . 703 46 660 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 375 | . . . . . 375 . . . . . . . . . . . . . . . . . . Thermal 1336 | . 1129 . . . 106 . . . . . . . . . . . . . . . . . 101 Explosive 1156 | . . . . . . 386 . . . . . 723 . . . . . . . . . . 47 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4497 | . . . . . 360 452 352 . . . . 214 . . . . 723 487 500 . 703 46 660 Piercing 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . Highest Corruption 5 | . 1 1 1 1 1 1 . . . . . 1 . . . . . . 3 5 1 2 . Average Corruption 1 | . 1 1 1 1 1 1 . . . . . 1 . . . . . . 2 5 1 1 . Corruption Purged 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . 2 1 3 1 . 4 . . . . . . . . . . . . 1 1 . 3 . Message Errors 5 | . 1 . 2 1 . . . . . . . . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Heat Flow Errors 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 445 | . . . . . 28 55 6 . . . . 112 . . . . 132 5 . . 93 . 14 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 126 | . . . . . . 37 . . . . . 89 . . . . . . . . . . . Melee 319 | . . . . . 28 18 6 . . . . 23 . . . . 132 5 . . 93 . 14 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . 38 . . . . . . . . . . . . . . . . 40 Shots 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | . 372 . 189 . 55 . 307 . . . 60 27 . . . 21 227 226 113 143 329 276 412 Average Temperature 85 | . 85 . 99 . 14 . 153 . . . 28 12 . . . 13 121 130 64 76 87 167 111 Received Heat Transfer 773 | . 366 . . . 270 24 41 . . . . 18 . . . 9 . 18 . . . . 27 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 6 . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 3145 | . 2849 . . . 296 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 99 93 100 . . . . 100 . . . . 100 100 . 100 100 100 65 Level 1 3 | . . . . . . 6 . . . . . . . . . . . . . . . . 34 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 341 | . 116 39 . . 228 259 123 . . . . 178 . . . . 53 43 . 15 125 32 341 Initial 123 | . . 39 . . . 44 123 . . . . . . . . . 28 4 . . . 19 8 Average 42 | . 38 16 . . 45 45 55 . . . . 60 . . . . 14 9 . 2 43 4 112 Influence Increases 4173 | . 480 . . 4 610 597 380 15 . . 60 530 . . . 60 270 150 . 37 314 105 561 Destroy 0b10 Robot/C 780 | . 320 . . . 160 100 . . . . . 100 . . . . . . . . 60 . 40 Destroy 0b10 Robot/NC 190 | . 45 . . . 10 20 25 . . . . 5 . . . . 35 25 . . 5 5 15 Destroy Leader 228 | . 78 . . . 54 24 10 . . . . 12 . . . . 6 4 . . 12 2 26 Allied During Kill 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . Successful Hack 197 | . 7 . . 4 . 16 41 . . . . 29 . . . . 23 . . 6 18 32 21 Disable Machine 255 | . . . . . . 90 15 . . . . . . . . . . 75 . . 15 30 30 Destroy Structure 418 | . . . . . 9 59 4 . . . . 84 . . . . 56 16 . 16 24 6 144 Partial Spotted 360 | . . . . . 45 60 60 . . . . 15 . . . . 90 15 . 15 15 15 30 Lose Combat Pursuer 1740 | . 30 . . . 330 225 225 15 . . 60 285 . . . 60 60 15 . . 165 15 255 Influence Decreases 3857 | . 379 101 . 4 512 442 552 96 . . 60 480 50 . . 15 304 149 12 35 281 125 260 Entered New Map 357 | . . 62 . . . 54 130 31 . . . . 19 . . . 17 7 12 . 2 16 7 Time Decay 2718 | . 359 39 . 4 244 338 392 65 . . 60 300 31 . . 15 287 142 . 35 174 76 157 Lost Part 295 | . 20 . . . 20 50 . . . . . 10 . . . . . . . . 105 10 80 Lost Ally 109 | . . . . . 20 . 30 . . . . 20 . . . . . . . . . 23 16 Purge Threat 378 | . . . . . 228 . . . . . . 150 . . . . . . . . . . . Squads Dispatched 55 | . 4 . . . 4 8 3 . . . . 6 . . . . 5 4 . 2 6 6 7 Investigation 13 | . . . . . 1 2 . . . . . . . . . . 1 1 . . 2 4 2 Extermination 21 | . . . . . . 4 2 . . . . 3 . . . . 3 2 . 1 2 1 3 Reinforcement 16 | . 4 . . . 3 2 1 . . . . 3 . . . . 1 1 . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Distress Signals 16 | . 2 . . . 1 2 4 . . . . 3 . . . . . . . . 1 1 2 Communications Jammed 14 | . . . . . . . . . . . . . . . . . 6 7 . . 1 . . Distress Signals 14 | . . . . . . . . . . . . . . . . . 6 7 . . 1 . . Times Spotted 296 | . 33 . . . 35 37 18 1 . . 5 39 5 . . 4 27 10 1 1 22 11 47 Peak Tracking Total 20 | . 4 . . . 9 9 6 1 . . 4 9 5 . . 3 19 5 1 3 10 5 20 Tactical Retreats 48 | . 1 . . . 9 9 6 1 . . 1 7 . . . 2 3 1 . . 3 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Traps Triggered 11 | . 2 . . . . 2 1 . . . . 2 . . . . 3 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Machines Disabled 18 | . . . . . . 6 1 . . . . . . . . . . 5 1 . 1 2 2 Max in Single Turn 3 | . . . . . . 3 1 . . . . . . . . . . 1 1 . 1 1 1 Garrison Access 10 | . . . . . . 3 2 . . . . 1 . . . . 2 . . . 1 . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Machines Accessed 114 | . 3 . 4 1 12 18 16 1 . . 1 12 1 . 5 . 9 2 2 4 5 10 8 Terminals 65 | . 3 . . 1 9 10 9 . . . 1 9 . . . . 4 1 . 2 2 9 5 Fabricators 5 | . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . Repair Stations 4 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . 1 Recycling Units 9 | . . . . . 2 . 3 . . . . 1 . . . . . 1 . 1 1 . . Scanalyzers 8 | . . . . . 1 2 1 . . . . 1 . . . . 1 . . . 1 . 1 Garrison Access 10 | . . . . . . 3 2 . . . . 1 . . . . 2 . . . 1 . 1 Total Hacks 406 | . 9 . 4 1 37 72 51 1 . . 1 47 1 . 18 . 23 7 19 14 19 49 33 Successful 279 | . 3 . 4 1 22 39 34 1 . . 1 34 1 . 18 . 15 4 19 10 11 42 20 Failed 124 | . 6 . . . 15 32 16 . . . . 12 . . . . 8 3 . 4 8 7 13 Catastrophic 6 | . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . 1 Database Lockouts 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Manual 159 | . 9 . . . 29 32 18 . . . . 25 . . . . 11 1 1 4 . 23 6 Terminals 279 | . 9 . . 1 31 49 32 . . . 1 44 . . . . 15 6 . 8 11 47 25 Fabricators 8 | . . . . . . 2 . . . . . . . . . . 4 . . . . 2 . Repair Stations 13 | . . . . . . 4 2 . . . . . . . . . . . . 3 . . 4 Recycling Units 18 | . . . . . 2 . 9 . . . . 1 . . . . . 1 . 3 2 . . Scanalyzers 29 | . . . . . 4 11 5 . . . . 1 . . . . 1 . . . 4 . 3 Garrison Access 16 | . . . . . . 6 3 . . . . 1 . . . . 3 . . . 2 . 1 Terminal Hacks 177 | . 1 . 4 1 11 16 14 1 . . 1 27 1 . 18 . 6 3 19 5 5 34 10 Record 32 | . . . 4 . . . . . . . 1 . . . 6 . . . 19 1 1 . . Part Schematic 11 | . . . . . . . 2 . . . . 1 . . 4 . . . . . . 4 . Robot Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 23 | . 1 . . . 6 . . . . . . 4 . . 4 . . . . . 1 6 1 Prototype ID Bank 14 | . . . . . . 2 2 . . . . 2 . . 4 . 1 . . 1 . 2 . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 Branch Access Points 4 | . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . Emergency Access Points 5 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . 1 Terminal Index 4 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Garrison Index 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 Alert Level 5 | . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . Locate Traps 7 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . 2 1 Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Extermination Status 6 | . . . . . . 2 1 . . . . . . . . . . . . . 1 2 . Garrison Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 6 | . . . . . . . . . . . . . . . . . . 1 . . . 4 1 Recall Extermination 9 | . . . . . . 3 1 . . . . 1 . . . . 1 . . . 2 1 . Recall Reinforcements 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Registered Components 6 | . . . . . . 1 . . . . . 2 . . . . . . . 1 . 1 1 Registered Prototypes 7 | . . . . . . 1 1 . . . . 2 . . . . . . . . . 3 . Zone Layout 9 | . . . . 1 . 1 1 . . . . 1 . . . . . 1 . . . 2 2 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Build 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . Repair Station Hacks 9 | . . . . . . 1 2 . . . . . . . . . . . . 2 . . 4 Scan Component 5 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . 2 Repair 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 Recycling Unit Hacks 15 | . . . . . 2 . 6 . . . . 1 . . . . . 1 . 3 2 . . Report Inventory 10 | . . . . . 2 . 3 . . . . 1 . . . . . 1 . 2 1 . . Retrieve Matter 5 | . . . . . . . 3 . . . . . . . . . . . . 1 1 . . Scanalyzer 24 | . . . . . 4 11 2 . . . . 1 . . . . 1 . . . 3 . 2 Insert Component 8 | . . . . . 1 3 1 . . . . 1 . . . . . . . . 1 . 1 Analyze 7 | . . . . . . 6 1 . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . 3 2 . . . . . . . . . . 1 . . . 2 . 1 Garrison Access Hacks 10 | . . . . . . 3 2 . . . . 1 . . . . 2 . . . 1 . 1 Seal Access 10 | . . . . . . 3 2 . . . . 1 . . . . 2 . . . 1 . 1 Unauthorized Hacks 39 | . 2 . . . 5 8 8 . . . . 4 . . . . 3 . . . . 6 3 Terminals 35 | . 2 . . . 5 6 6 . . . . 4 . . . . 3 . . . . 6 3 Assimilate 11 | . . . . . . . 3 . . . . 2 . . . . . . . . . 3 3 Botnet 24 | . 2 . . . 5 6 3 . . . . 2 . . . . 3 . . . . 3 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 3 . . 1 11 14 13 . . . . 9 . . . . 4 1 . 4 4 9 7 Full Trace Events 7 | . . . . . 3 1 . . . . . . . . . . 1 . . . 1 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 3 3 . . . . 1 . . 4 . . . . . . 4 . Parts Built 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 217 | . . . . . . . . . . . . . . . . . 115 . . . . 102 . Total Part Build Rating 27 | . . . . . . . . . . . . . . . . . 19 . . . . 8 . Part Studies Acquired 9 | . . . . . 3 2 . . . . . . . . . . 1 . . . 2 . 1 Parts Repaired 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 Time 90 | . . . . . . . 16 . . . . . . . . . . . . 25 . . 49 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Total Allies 14 | . . . . 2 . 2 3 . . . . 2 . . . . . . . . . 3 2 Largest Group 3 | . . . . 2 2 2 2 . . . . 2 . . . . . . . . . 3 2 Highest-Rated Group 90 | . . . . 51 51 64 52 . . . . 36 . . . . . . . . . 62 90 Highest-Rated Ally 45 | . . . . 31 31 32 26 . . . . 26 . . . . . . . . . 26 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . 7 2 . . . . . . . . . . . . . . . . . Total Damage 131 | . . . . . 61 70 . . . . . . . . . . . . . . . . . Kills 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Active Infowar (turns) 7746 | . . . . . . 461 1013 147 96 281 672 911 286 443 77 432 841 601 79 140 365 322 579 Optics 2293 | . . . . . . . . . . . . . 238 443 77 432 35 . . . 167 322 579 Sensors 7210 | . . . . . . 461 1013 147 96 281 672 775 157 270 77 432 841 601 79 140 267 322 579 Decoding 1687 | . . . . . . . . . . . . 909 286 443 49 . . . . . . . . Cloaking 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Jamming 1083 | . . . . . . . . . . . . . . . . . 422 601 16 . 44 . . Robot Analysis Total 21 | . 1 . . . 6 . . . . . . 4 . . 4 . . . . . 1 4 1 Derelict Logs Recovered 12 | . . 1 . . . . . 2 . 1 2 . 1 3 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . 27 . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Items 23 | . . . . . . . . . . . . 23 . . . . . . . . . . . Machines 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Guards 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Turns Passed 10847 | 80 1244 112 216 66 696 1012 1035 147 96 281 672 911 286 443 77 432 841 601 152 168 378 322 579 Spaces Moved 18890 | 52 647 109 217 57 691 1905 2607 426 307 762 658 1833 291 650 170 866 2020 777 217 309 1289 736 1294 Core 16 | 13 . . . . . . 1 . . . . . . . . . . . . . . . 2 Treads 512 | 39 473 . . . . . . . . . . . . . . . . . . . . . . Legs 39 | . . . . . 39 . . . . . . . . . . . . . . . . . . Wheels 623 | . 174 109 217 57 66 . . . . . . . . . . . . . . . . . . Hover 595 | . . . . . 586 9 . . . . . . . . . . . . . . . . . Flight 17105 | . . . . . . 1896 2606 426 307 762 658 1833 291 650 170 866 2020 777 217 309 1289 736 1292 Fastest Speed 5 | 50 100 100 100 100 56 32 29 29 29 29 20 17 27 17 27 17 5 5 20 5 5 6 6 Average Speed 35 | 132 143 100 100 100 74 36 29 29 29 29 28 31 91 56 27 26 19 19 20 16 16 19 20 Slowest Speed 550 | 160 160 100 100 100 200 106 100 29 29 29 29 99 95 95 27 27 20 24 20 17 85 22 550 Overloaded Moves 334 | . . . . . . . . . . . 34 16 . 6 . 18 35 37 . 7 42 50 89 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 118 | . . . . . . 14 4 . 1 . . 17 . . . . 25 . . 3 11 15 28 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 55 | 4 94 37 60 22 77 55 62 64 55 78 73 41 49 77 62 93 45 50 94 10 33 58 39 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . . . . . . . . . . 1 . . 1 . 3 2 . . . . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . . 1 9 2 5 . 1 2 . 2 . . . . . . . Spaces Dug 146 | . . . . . 9 26 4 . . 4 9 27 . . . 5 28 8 . 8 8 2 8 Terrain Destroyed 283 | . . . . . 9 63 4 . . 4 9 63 . . . 5 28 8 . 8 8 2 72 Melee 146 | . . . . . 9 26 4 . . 4 9 27 . . . 5 28 8 . 8 8 2 8 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 137 | . . . . . . 37 . . . . . 36 . . . . . . . . . . 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Total 22235 | 60 848 111 216 65 808 2138 2831 448 311 808 1128 2090 311 725 204 1057 2371 1196 283 409 1393 893 1531 Wait 2623 | . 111 . . 9 36 152 148 22 . 36 462 224 18 73 9 187 253 387 7 87 42 154 206 Move 18639 | 51 646 108 216 56 690 1876 2598 425 304 761 657 1800 290 649 169 865 1970 776 216 302 1267 706 1241 Hop 109 | . . . . . . 14 4 . 1 . . 15 . . . . 24 . . 3 10 14 24 Pick Up 99 | 3 7 1 . . 12 10 13 1 2 1 . 2 2 . 9 . 7 4 4 2 13 2 4 Fast Attach 80 | 6 3 . . . 9 5 9 . . . . 4 1 2 2 . 4 3 10 1 11 5 5 Attach 61 | . 1 . . . 5 8 2 . 1 . . 2 . . 5 . 6 1 4 5 7 1 13 Detach 12 | . . . . . . 2 1 . . . . 1 . . . . 1 . 1 . 1 . 5 Swap 29 | . 1 1 . . 1 3 4 . 1 . . 4 . . . . 8 . 2 . 2 1 1 Drop 105 | . 2 1 . . 15 7 21 . 1 1 . 1 . 1 10 . 12 4 11 1 11 5 1 Fire 106 | . 77 . . . 18 4 . . 1 . . 3 . . . . . . 1 . . . 2 Melee 303 | . . . . . 22 42 20 . . 9 9 34 . . . 5 43 21 27 8 29 5 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . 15 11 . . . . . . . . . 43 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 14) 905 | -10/Materials | Discovered new exit (range 5) 1052 | -10/Materials | Core integrity fell below 50% 1161 | -10/Materials | Discovered new exit (range 3) 1325 | -10/Materials | Entered Mines 1328 | -10/Mines | Learned Materials garrison access intel 1369 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1374 | -10/Mines | Found Prototype Device 1433 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1433 | -10/Mines | Discovered new exit (range 5) 1437 | -10/Mines | Entered Exiles 1437 | -10/Exiles | Found Exiles lab abandoned 1645 | -10/Exiles | Discovered new exit (range 10) 1653 | -10/Exiles | Entered Mines 1697 | -9/Mines | Discovered new exit (range 11) 1719 | -9/Mines | Entered Materials 1719 | -8/Materials | Accompanied by 2 allies 1719 | -8/Materials | Evolved 4 slots: Utility x4 1720 | -8/Materials | Loaded intel: 1 garrison access location 1732 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2042 | -8/Materials | Build established: Hacker-Mutant 2325 | -8/Materials | Core integrity fell below 50% 2394 | -8/Materials | Identified Exp. Sensor Array 2400 | -8/Materials | Discovered new exit (range 16) 2415 | -8/Materials | Entered Factory 2415 | -7/Factory | Evolved 2 slots: Utility x2 2541 | -7/Factory | Central database locked down 2682 | -7/Factory | Discovered new exit (range 16) 2695 | -7/Factory | Identified exit to Factory 2779 | -7/Factory | Discovered new exit (range 5) 2780 | -7/Factory | Identified exit to Lower Caves 2896 | -7/Factory | Discovered exit to Factory (range 12) 3410 | -7/Factory | Discovered exit to Factory (range 11) 3423 | -7/Factory | Cargo convoy interrupted 3427 | -7/Factory | Entered another Factory area 3427 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3516 | -6/Factory | Identified exit to Lower Caves 3516 | -6/Factory | Watched by a mysterious "MATRIX" hacker 3516 | -6/Factory | Discovered new exit (range 13) 3522 | -6/Factory | Identified exit to Factory 3595 | -6/Factory | Central database locked down 3598 | -6/Factory | Build established: Hacker-Sprinter 3610 | -6/Factory | Found Prototype Processor 3610 | -6/Factory | Identified Exp. Targeting Computer 3970 | -6/Factory | Spotted B-75 Beast 4215 | -6/Factory | Discovered exit to Factory (range 15) 4235 | -6/Factory | Repaired Lgt. Angular Momentum Engine+ 4323 | -6/Factory | Discovered exit to Factory (range 16) 4364 | -6/Factory | Discovered exit to Factory (range 13) 4462 | -6/Factory | Entered Lower Caves 4463 | -6/Lower Caves | Encountered a Warlord checkpoint 4587 | -6/Lower Caves | Learned Factory terminal intel 4590 | -6/Lower Caves | Learned Factory emergency access door positions 4606 | -6/Lower Caves | Discovered new exit (range 10) 4608 | -6/Lower Caves | Identified exit to Lower Caves 4609 | -6/Lower Caves | Entered another Lower Caves area 4610 | -6/Lower Caves | Encountered a Warlord checkpoint 4682 | -6/Lower Caves | Discovered new exit (range 15) 4686 | -6/Lower Caves | Identified exit to Zion 4705 | -6/Lower Caves | Entered Zion 4729 | -6/Zion | Discovered new exit (range 15) 4783 | -6/Zion | Found CR-A16's Pointy Stick 4803 | -6/Zion | Learned location of Extension (-4) 4870 | -6/Zion | Learned Factory emergency access door positions 4986 | -6/Zion | Identified exit to Proximity Caves 4986 | -6/Zion | Entered Proximity Caves 5563 | -5/Proximity Caves | Learned Factory terminal intel 5568 | -5/Proximity Caves | Learned location of 1 exit from Factory 5589 | -5/Proximity Caves | Spotted B-75 Beast 5643 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5652 | -5/Proximity Caves | Discovered exit to Factory (range 13) 5658 | -5/Proximity Caves | Entered Factory 5658 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5659 | -5/Factory | Identified exit to Upper Caves 5661 | -5/Factory | Loaded intel: 26 terminal locations 5685 | -5/Factory | Discovered exit to Upper Caves (range 15) 5727 | -5/Factory | Spotted B-75 Beast 5770 | -5/Factory | Central database locked down 5874 | -5/Factory | Identified exit to Factory 6569 | -5/Factory | Entered Upper Caves 6804 | -5/Upper Caves | Encountered a Warlord checkpoint 6844 | -5/Upper Caves | Discovered new exit (range 12) 6853 | -5/Upper Caves | Identified exit to Upper Caves 6855 | -5/Upper Caves | Entered another Upper Caves area 6878 | -5/Upper Caves | Build established: Hacker-Assassin 6891 | -5/Upper Caves | Discovered exit to Factory (range 5) 6959 | -5/Upper Caves | Learned location of 1 exit from Factory 6963 | -5/Upper Caves | Learned 4 Factory zone layouts 7262 | -5/Upper Caves | Learned 12 Factory zone layouts 7296 | -5/Upper Caves | Discovered new exit (range 5) 7297 | -5/Upper Caves | Identified exit to Zhirov 7298 | -5/Upper Caves | Entered Zhirov 7298 | -5/Zhirov | Discovered new exit (range 3) 7303 | -5/Zhirov | Met Zhirov 7308 | -5/Zhirov | Learned location of Quarantine (-3) 7308 | -5/Zhirov | Learned location of Testing (-2) 7308 | -5/Zhirov | Learned location of Command (-1) 7313 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7353 | -5/Zhirov | Found Alien Artifact 7356 | -5/Zhirov | Identified Integrated Reactor 7356 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7361 | -5/Zhirov | Found Alien Artifact 7375 | -5/Zhirov | Identified exit to Proximity Caves 7375 | -5/Zhirov | Entered Proximity Caves 7461 | -4/Proximity Caves | Spotted B-86 Titan 7483 | -4/Proximity Caves | Build established: Hacker-Scout 7533 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7776 | -4/Proximity Caves | Discovered exit to Factory (range 20) 7807 | -4/Proximity Caves | Entered Factory 7807 | -4/Factory | Evolved 2 slots: Propulsion x2 7808 | -4/Factory | Identified exit to Research 7809 | -4/Factory | Identified exit to Upper Caves 7809 | -4/Factory | Identified exit to Armory 7811 | -4/Factory | Loaded intel: 28 terminal locations 7865 | -4/Factory | Discovered exit to Upper Caves (range 5) 7998 | -4/Factory | Discovered new exit (range 16) 8042 | -4/Factory | Identified exit to Extension 8086 | -4/Factory | Discovered exit to Research (range 15) 8109 | -4/Factory | Build established: Hacker-Sprinter 8114 | -4/Factory | Targeted by mysterious "MATRIX" hacker 8243 | -4/Factory | Fabricated Lgt. Antimatter Reactor (x2) 8278 | -4/Factory | Spotted B-86 Titan 8575 | -4/Factory | Fabricated Exp. Propulsion Shielding? 8630 | -4/Factory | Cargo convoy interrupted 8639 | -4/Factory | Spotted B-86 Titan 8648 | -4/Factory | Entered Armory 8937 | -4/Armory | Found Fusion Bomb Launcher 9027 | -4/Armory | Found Adv. Force Booster 9116 | -4/Armory | Discovered exit to Research (range 3) 9248 | -4/Armory | Identified Transdimensional Reconstructor 9248 | -4/Armory | Warped through subspace to slip node 9248 | -4/Armory | Discovered new exit (range 1) 9248 | -4/Armory | Identified exit to Lab 9249 | -4/Armory | Entered Lab 9249 | -4/Lab | Discovered exit to Research (range 9) 9252 | -4/Lab | Unable to decrypt terminal 9252 | -4/Lab | Opened the door to a hidden lab 9253 | -4/Lab | Gained access to the hidden lab's interior 9253 | -4/Lab | Detected by scanners 9260 | -4/Lab | Found Alien Artifact 9264 | -4/Lab | Found Alien Artifact 9268 | -4/Lab | Confronted by A5 9317 | -4/Lab | Destroyed A5 9320 | -4/Lab | Found Prototype Hackware 9320 | -4/Lab | Identified Exp. Hacking Suite 9325 | -4/Lab | Found Prototype Hackware 9325 | -4/Lab | Identified Deep Network Scanner 9328 | -4/Lab | Found Prototype Protection 9328 | -4/Lab | Identified Exp. Powered Armor 9341 | -4/Lab | Found Transdimensional Reconstructor 9344 | -4/Lab | Unable to decrypt terminal 9348 | -4/Lab | Found Prototype Special Weapon 9348 | -4/Lab | Identified Gui. Remote Datajack 9352 | -4/Lab | Unable to decrypt terminal 9383 | -4/Lab | Found Prototype Energy Gun 9383 | -4/Lab | Identified Hyp. EM Gauss Rifle 9386 | -4/Lab | Found Prototype Energy Cannon 9386 | -4/Lab | Identified Warp Cannon 9401 | -4/Lab | Entered Research 9401 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9419 | -3/Research | Identified exit to Research 9441 | -3/Research | Found Prototype Processor 9442 | -3/Research | Identified Core Expander 9442 | -3/Research | Installed Core Expander, added new Power slot 9443 | -3/Research | Identified Integrated Dissipator 9443 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 9521 | -3/Research | Repaired Adv. Sensor Array 9568 | -3/Research | Intercept squad dispatched 9569 | -3/Research | Entered another Research area 9569 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9590 | -2/Research | Found Prototype Processor 9603 | -2/Research | Discovered new exit (range 9) 9616 | -2/Research | Found Prototype Device 9616 | -2/Research | Identified Exp. Shield Generator 9619 | -2/Research | Spotted B-90 Cyclops 9661 | -2/Research | Identified Spectral Analyzer 9779 | -2/Research | Identified Exp. Signal Interpreter 9790 | -2/Research | Discovered new exit (range 3) 9791 | -2/Research | Identified exit to Testing 9798 | -2/Research | Lost 12 parts (2p5n5u) 9927 | -2/Research | Intercept squad dispatched 9943 | -2/Research | Spotted Tracker 9944 | -2/Research | Spotted Combat Programmer 9946 | -2/Research | Spotted Tracker 9947 | -2/Research | Entered Testing 10012 | -2/Testing | Identified exit to Access 10155 | -2/Testing | Lost 3 allies 10189 | -2/Testing | Fabricated Imp. Diametric Drive? 10190 | -2/Testing | Build established: Wizard-Scout 10211 | -2/Testing | Found Prototype Processor 10248 | -2/Testing | Found Prototype Device 10252 | -2/Testing | Intercept squad dispatched 10254 | -2/Testing | Spotted Tracker 10254 | -2/Testing | Spotted Tracker 10266 | -2/Testing | Spotted Combat Programmer 10266 | -2/Testing | Spotted Combat Programmer 10269 | -2/Testing | Entered Access 10269 | -1/Access | Evolved 2 slots: Utility x2 10271 | -1/Access | Identified Exp. Target Analyzer 10281 | -1/Access | Identified AEGIS Remote Shield 10340 | -1/Access | Identified exit to Surface 10406 | -1/Access | Repaired Adv. Surge Thruster+ 10436 | -1/Access | Repaired Ionic Axe 10626 | -1/Access | Intercept squad dispatched 10635 | -1/Access | Energy Cycler disabled 10639 | -1/Access | Spotted Tracker 10650 | -1/Access | Spotted Tracker 10676 | -1/Access | Warped through subspace 10689 | -1/Access | Destroyed Tracker 10714 | -1/Access | Lost 7 parts (1p3n3u) 10715 | -1/Access | Destroyed Tracker 10720 | -1/Access | Found Prototype Device 10720 | -1/Access | Identified Exp. Phase Shifter 10742 | -1/Access | Spotted B-99 Colossus 10794 | -1/Access | Spotted B-99 Colossus 10796 | -1/Access | Spotted B-99 Colossus 10796 | -1/Access | Spotted B-99 Colossus 10832 | -1/Access | Intercept squad dispatched 10848 | *** | Escaped! Last Messages --------------- SECURING TERMINAL." 10827_ Connecting with Garrison Access... >>Seal Access door sealed. 10832_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. [Achievement: Incoming!] 10833_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. Going to fry your hackware if you keep that up. >>Recall(Assault) Establishing remote squad link... No tasked assault squads found. *random keyboard noises* 10833_ ALERT: Suspicious activity at Terminal A007. Dispatching Investigation squad. 10847_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # # ] # #??????????# #????????! | | " # # # #??????????# #????????? | | """" # # # #??????????# #????????? | | """" # ########## #??????????# #????????? | | """"" + #????????# ############ ########## | | """" # #????????# | | " # #????????# | | #### #????????# | | #??# #????????# ##################+#### | | "" """ #??# #?????#### #??????????????? #??? | | ""G""" #??# #?????# ?????????????""" #??? | | #########??# #?????# ??????????? """ #??# | | #???### ###???# ?????????# " #??# | | " #???# #???# ?????????# #??# | | ##### "" #???# BB BB????????# #??# | | / T" #???# BB BB????????# #??# | | ##### #???# ??????????# #??# | | #???# #???#"""""""??????????# #??# | | #???###/#####?#"""""""??????????##########??# | | ##### #?#"""""""??????????????????????# | | + ## #?#""""""""""#??????????????????# | | ## ## #?# #??????????????????# | | ## ## #?# #??????????????????# | | ####### ## #?# #??????????????????# | | #######+###"######?# "" #??????????????????# | | #??????# "@ #??????????????????# | | #??????# #??????????????????# | | #??????# #??????????????????# | | #??????# #??????????????????# | | #?????## ##??????????????#### | | " #?????# #??????????????# | | """ #?????##"" ##??????????????# | | """#??????#"" #???????????????# # | | " #??????#"" #???????????????# # | | #??????#T #???????????????# # | | #??????#"" #???????????????# # | | #??????#"" #??????????????## # | | #############????###"" ################ | | ????? | | ??? t | | ????????######+####################+########## | | ?????????????????????????????????????????????## # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 82 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 12 Armor Coverage 400 Propulsion Shielding 90 Utility Shielding 33 Phase Shifting 20 Evasion (%) 85 Melee Accuracy 14 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Force Boost 40 Offensive Hacking 55 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Core Analyzer | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Adv. Target Analyzer | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Rnf. Antimatter Reactor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hcp. Battery | -2/Testing | Hacked Exp. Armor Integrity Analyzer | -2/Testing | Hacked Hcp. Matter Pod | -2/Testing | Hacked Imp. Diametric Drive | -2/Testing | Hacked Robot Schematics ------------------ K-01 Serf | -4/Factory | Hacked Fabricated ------------ Lgt. Antimatter Reactor | x2 | -4/Factory | Preloaded Exp. Propulsion Shielding | x1 | -4/Factory Imp. Diametric Drive | x1 | -2/Testing Repaired ---------- Lgt. Angular Momentum Engine | 51% | -6/Factory Adv. Sensor Array | 16% | -3/Research Adv. Surge Thruster | 12% | -1/Access Ionic Axe | 38% | -1/Access Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Scythe | -8/Materials | Hacked Datajack | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Power Sword | -4/Factory | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Adv. Surge Thruster | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Dissipator Achievements -------------- Coming In Hot Incoming! Myspace Challenges ------------ None Game ------ Seed JammingWeldingExoskeleton Manual? 0 Play Time 05:39:33 Cumulative 331.7 hours Start 2026.07.21 @ 14:57:16 End 2026.07.22 @ 14:02:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 111 Adventurer 74 Explorer 0 Win Type 0 Total 17 Types 14/0/0/3/0/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b8d538f-a1a7-4aa2-a312-a3fd0c7bc084