Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 18:21:42 Player: Cole Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2643) 2643 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (928) 928 TOTAL SCORE: 6801 Bonus ------- Follower Combat Kills 254 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Matter Pod (200) Improved Medium Armor Plating Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (31) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Signal Interpreter Improved Light Armor Plating Remote Shield Relay Coupler [NC] > --- WEAPON ----------- Gauss Rifle Datajack > --- INVENTORY -------- Improved Heat Sink Medium Battery High-capacity Matter Pod Phase Shifter Improved Medium Armor Plating Focal Shield Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Gauss Rifle [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Slots Evolved 6 | . . 2 . 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . 2 . 1 . 1 . Weapon . | . . . . . . . . Parts Attached 56 | 7 9 5 16 8 6 4 1 Power 8 | 1 2 . 2 2 1 . . Engine 2 | 1 1 . . . . . . Core 6 | . 1 . 2 2 1 . . Reactor . | . . . . . . . . Propulsion 13 | 2 . 2 4 3 1 1 . Treads 1 | . . . 1 . . . . Leg 1 | . . . . 1 . . . Wheel 9 | 2 . 2 3 2 . . . Hover 2 | . . . . . 1 1 . Flight . | . . . . . . . . Utility 19 | 2 4 1 6 2 2 1 1 Device 9 | 1 . . 6 1 1 . . Storage 4 | 1 3 . . . . . . Processor 3 | . 1 1 . . 1 . . Hackware 2 | . . . . . . 1 1 Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 16 | 2 3 2 4 1 2 2 . Energy Gun 3 | 1 . . 1 1 . . . Energy Cannon 3 | . . 1 2 . . . . Ballistic Gun 5 | 1 1 . 1 . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 2 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 26 | . 2 4 5 7 . . 8 Power 6 | . 1 1 1 2 . . 1 Propulsion 8 | . . 3 2 2 . . 1 Utility 6 | . . . . 2 . . 4 Weapon 6 | . 1 . 2 1 . . 2 Highest Loss Streak 7 | . 1 3 1 4 . . 7 To Critical Strikes 1 | . . . . . . . 1 Average Backups 12 | 1 7 8 10 10 17 18 15 Power . | . 1 . 1 . . . . Propulsion . | . 1 . . . . . . Utility 9 | . 1 4 7 7 14 17 14 Weapon 1 | . 3 1 1 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 25 | . . 1 2 . 7 . 15 Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 23 | . . . 1 . 7 . 15 Weapon 1 | . . 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 98 96 96 83 97 90 70 Engine 3 | . 9 10 3 3 . . . Core 10 | . 4 . 7 9 18 15 9 Wheel 15 | . 28 20 18 11 14 . . Hover 2 | . . . . . 1 14 12 Device 9 | . 1 . 10 12 11 15 5 Storage 11 | . 18 22 11 9 9 7 5 Processor 16 | . 7 21 22 18 15 7 5 Hackware 1 | . . . . . . 6 13 Protection 3 | . . . . 1 9 6 5 Energy Cannon 6 | . . 10 11 14 4 . . Ballistic Gun 6 | . 3 . 5 . 11 3 . Launcher 4 | . 22 10 4 . . 3 5 Peak Build Rating 44 | 9 10 14 22 24 41 44 44 Average Rating 22 | 6 8 12 17 19 29 43 35 On Entrance 19 | . 9 8 12 19 21 41 43 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 12 | . . . . . . . 12 Heaviest Build 67 | 13 49 56 61 65 67 66 61 Greatest Support 32 | 32 32 32 32 32 32 30 30 Greatest Overweight (x) 16 | . 1 3 5 16 3 2 2 Average Overweight (x) 1 | . . 1 2 2 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 20 20 20 20 20 16 Most Carried 20 | 3 9 10 14 11 20 20 20 Average Carried 12 | 1 7 8 10 10 17 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 3 8 7 12 10 20 19 5 Class Distribution -------------------- 50% | Mutant 24% | Bothacker-Mutant 16% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Matter Collected 1728 | 288 172 39 803 137 136 153 . Remotely . | . . . . . . . . Salvage Created 2034 | 134 230 220 824 475 74 20 57 Parts 110 | 10 12 20 44 17 2 2 3 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Combat Hostiles Destroyed 38 | . 10 6 15 7 . . . Guns 5 | . 1 . 3 1 . . . Cannons 16 | . . 2 9 5 . . . AOE 15 | . 9 4 2 . . . . Classes Destroyed 10 | 2 2 3 3 . . . . Worker 7 | . 2 1 3 . . 1 . Builder 3 | . . 3 . . . . . Tunneler 3 | 2 1 . . . . . . Hauler 3 | . . . 3 . . . . Recycler 4 | 1 . . 1 2 . . . Operator 2 | . . 1 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 4 | . . . 4 . . . . Grunt 27 | . 10 3 7 7 . . . Sentry 8 | . . 3 4 . . . 1 Best Kill Streak 6 | 3 6 5 6 3 . 1 . Combat Bots Only 5 | . 4 3 5 2 . . . Max Kills in Single Turn 4 | 1 4 3 4 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 4 2 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Hostile Shots Fired 212 | . 24 55 52 56 . 2 23 Missed 54 | . 8 21 12 11 . 1 1 Hits 158 | . 16 34 40 45 . 1 22 Melee 22 | . . . . . . . 22 Projectile 136 | . 16 34 40 45 . 1 . Critical Strikes 14 | . . 1 . 2 . . 11 Damage Taken 3177 | . 346 466 614 690 . 35 1026 Core 1335 | . 117 178 158 175 . . 707 Absorbed by Shields 10 | . . . . . . 10 . Core Remaining (%) 59 | 100 53 . 16 . 68 . . Volleys Fired 163 | 8 17 16 44 42 16 5 15 Largest 2 | 2 2 2 2 2 2 1 2 Hottest 143 | 60 60 105 143 143 133 36 64 Shots Fired 280 | 14 29 28 86 68 32 5 18 Gun 95 | 14 6 . 34 7 27 . 7 Cannon 131 | . . 16 49 61 5 . . Launcher 54 | . 23 12 3 . . 5 11 Special . | . . . . . . . . Kinetic 76 | 6 6 . 34 . 23 . 7 Thermal 142 | . . 16 49 68 9 . . Explosive 38 | . 23 12 3 . . . . Electromagnetic 24 | 8 . . . . . 5 11 Robot Hit Streak 15 | 5 13 5 15 10 11 13 5 Robot Miss Streak 4 | 2 3 2 3 2 . 2 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 163 | 8 10 13 60 51 6 2 13 Core Hits 98 | 3 23 17 30 15 3 3 4 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 1 1 . . . Meltdown 2 | . . . 1 1 . . . Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5493 | 116 1058 1127 1534 1081 140 137 300 Guns 896 | 116 23 . 407 71 140 . 139 Cannons 2136 | . . 200 932 1004 . . . Explosions 2396 | . 1035 927 195 . . 137 102 Melee . | . . . . . . . . Ramming 65 | . . . . 6 . . 59 Kinetic 746 | 37 23 . 407 . 140 . 139 Thermal 2404 | . . 364 932 1075 . . 33 Explosive 1993 | . 1035 763 195 . . . . Electromagnetic 285 | 79 . . . . . 137 69 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . 1 . . . 16 Average Corruption 2 | . . . 1 . . . 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . 3 . . . 8 Message Errors 3 | . . . 1 . . . 2 Energy Discharges 1 | . . . 1 . . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . 1 . . . 2 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 163 | . 19 95 10 12 . 27 . Projectiles 22 | . . . 10 12 . . . Explosions 141 | . 19 95 . . . 27 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 152 | . 70 . 25 3 . 13 41 Shots 8 | . 3 . 1 . . 1 3 Rammed 17 | . . . . 1 . . 16 Targets Rammed 17 | . . . . 1 . . 16 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 405 | . 21 158 221 405 246 12 18 Average Temperature 84 | . 10 50 55 176 54 6 7 Received Heat Transfer 825 | . 105 147 132 441 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 4 | . . . 1 3 . . . Heat Transferred 3739 | . . 396 1406 1887 . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Maximum Alert Level 3 | . 1 1 1 . 3 2 . Low Security (%) 48 | 100 95 76 64 100 4 . 100 Level 1 26 | . 4 23 35 . 42 . . Level 2 16 | . . . . . 27 100 . Level 3 8 | . . . . . 25 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 916 | 10 202 313 294 132 916 480 163 Initial 480 | . . 76 122 85 62 480 163 Average 273 | 1 115 113 175 87 486 450 77 Influence Increases 2800 | 15 362 396 764 251 854 156 2 Destroy 0b10 Robot/C 920 | . 200 120 380 140 . 80 . Destroy 0b10 Robot/NC 130 | 15 15 25 50 10 5 10 . Destroy Leader 282 | . 40 50 140 30 . 22 . Allied During Kill 66 | . . . 21 . 1 44 . Successful Hack 52 | . . 12 8 4 28 . . Disable Machine 120 | . . 75 45 . . . . Anti-Garrison Action 800 | . . . . . 800 . . Destroy Structure 295 | . 107 114 45 7 20 . 2 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 120 | . . . 60 60 . . . Influence Decreases 2800 | 15 180 286 854 357 34 606 468 Entered New Map 1166 | . . 106 170 117 34 436 303 Time Decay 1149 | 15 160 140 474 160 . 150 50 Lost Part 235 | . 20 40 50 70 . . 55 Lost Ally 250 | . . . 160 10 . 20 60 Squads Dispatched 12 | . 1 1 3 5 . 2 . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 8 | . . 1 3 2 . 2 . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Distress Signals 3 | . . . 1 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 13 12 22 12 . 6 5 Peak Tracking Total 6 | . 5 6 4 4 . 3 4 Tactical Retreats 5 | . . . 3 2 . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Traps Triggered 5 | . 2 . 2 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Machines Disabled 16 | . 3 5 3 . 5 . . Max in Single Turn 3 | . 3 2 1 . 1 . . Garrison Relay 5 | . . . . . 5 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Machines Accessed 12 | . 1 2 4 1 4 . . Terminals 10 | . 1 2 3 . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 25 | . 2 4 9 1 9 . . Successful 15 | . 1 4 5 1 4 . . Failed 10 | . 1 . 4 . 5 . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 2 4 3 . . . . Terminals 20 | . 2 4 5 . 9 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . 4 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 6 | . . . 2 . 4 . . Open Door 3 | . . . 2 . 1 . . Emergency Access Points 1 | . . . . . 1 . . Garrison Registry 1 | . . . . . 1 . . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 7 | . 1 4 2 . . . . Terminals 7 | . 1 4 2 . . . . Track 3 | . . 2 1 . . . . Botnet 4 | . 1 2 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 1 2 . 3 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac Was Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 24 | . . . . . 24 . . Machine Destruction 24 | . . . . . 24 . . Attached 2 | . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 7 | . . . 1 . 6 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Total Allies 17 | . . . 10 . 6 . 1 Largest Group 10 | . . . 10 . 6 6 2 Highest-Rated Group 123 | . . . 88 . 123 123 52 Highest-Rated Ally 31 | . . . 16 . 31 31 31 Total Orders 13 | . . . 11 2 . . . ROAM 1 | . . . . 1 . . . EXPLORE 12 | . . . 11 1 . . . Ally Attacks 81 | . . . 38 . . 18 25 Total Damage 1576 | . . . 547 . . 427 602 Kills 12 | . . . 6 . . 5 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Active Infowar (turns) 2432 | 38 49 . 568 39 1314 314 110 Sensors 2344 | . . . 568 38 1314 314 110 Terrain 88 | 38 49 . . 1 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . 14 2 . . . Drone Recoveries 9 | . . . 8 1 . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Turns Passed 4053 | 98 371 283 1207 323 1314 314 143 Spaces Moved 2331 | 64 289 162 563 80 912 186 75 Core 9 | 1 . . . 2 . . 6 Treads 8 | . . . 8 . . . . Legs 3 | . . . . 3 . . . Wheels 1922 | 63 289 162 555 75 778 . . Hover 389 | . . . . . 134 186 69 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 115 110 110 115 156 50 Average Speed 124 | 99 103 120 121 153 129 156 112 Slowest Speed 850 | 100 115 145 320 850 210 156 156 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 64 17 79 37 91 6 26 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 318 | . 129 146 34 6 1 . 2 Melee . | . . . . . . . . Projectile 17 | . . 2 8 6 1 . . AOE 301 | . 129 144 26 . . . 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Total 3191 | 81 333 224 1000 209 1027 204 113 Wait 463 | . 5 29 348 71 4 5 1 Move 2324 | 63 288 161 562 79 910 186 75 Hop . | . . . . . . . . Pick Up 50 | 3 6 5 11 1 23 1 . Fast Attach 34 | 7 3 3 8 6 4 1 2 Attach 22 | . 4 4 5 5 . 2 2 Detach 17 | . 4 2 5 2 3 . 1 Swap 16 | . 2 . 8 1 2 2 1 Drop 35 | . 4 4 7 1 18 1 . Fire 163 | 8 17 16 44 42 16 5 15 Melee 1 | . . . . . . 1 . Ram 17 | . . . . 1 . . 16 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 49 | . . . 2 . 47 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 314 | -10/Materials | Identified exit to Mines 452 | -10/Materials | Discovered new exit (range 15) 468 | -10/Materials | Identified exit to Materials 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Utility x2 715 | -9/Materials | Lost 3 parts (1p2n) 743 | -9/Materials | Discovered new exit (range 8) 752 | -9/Materials | Identified exit to Storage 753 | -9/Materials | Entered Storage 949 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1021 | -9/Storage | Lost 4 allies 1030 | -9/Storage | Core integrity fell below 50% 1073 | -9/Storage | Lost 4 allies 1332 | -9/Storage | Discovered new exit (range 9) 1350 | -9/Storage | Identified exit to Materials 1901 | -9/Storage | Core integrity fell below 20% 1960 | -9/Storage | Entered Materials 1960 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2074 | -8/Materials | Garrison activated, responded to threat 2188 | -8/Materials | Lost 4 parts (1p1n1u1w) 2281 | -8/Materials | Identified exit to Garrison 2283 | -8/Materials | Entered Garrison 2283 | -8/Garrison | Discovered recently destroyed garrison 2348 | -8/Garrison | Garrison Relay disabled 2417 | -8/Garrison | Garrison Relay disabled 2532 | -8/Garrison | Build established: Scavenger-Mutant 2770 | -8/Garrison | Discovered new exit (range 11) 2783 | -8/Garrison | Garrison Relay disabled 2976 | -8/Garrison | Garrison Relay disabled 3010 | -8/Garrison | Installed Relay Interface Framework 3061 | -8/Garrison | Discovered new exit (range 13) 3167 | -8/Garrison | Discovered new exit (range 23) 3167 | -8/Garrison | Discovered new exit (range 54) 3167 | -8/Garrison | Discovered new exit (range 49) 3187 | -8/Garrison | Garrison Relay disabled 3290 | -8/Garrison | Build established: Bothacker-Mutant 3586 | -8/Garrison | Identified exit to Factory 3597 | -8/Garrison | Entered Factory 3597 | -7/Factory | Accompanied by 6 allies 3597 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3911 | -7/Factory | Sucked down chute 3911 | -7/Factory | Entered Waste 3912 | -7/Waste | Met a frightened Derelict 3918 | -7/Waste | Spotted C-40 Crusher 3926 | -7/Waste | EMP discharged 3926 | -7/Waste | System corruption reached 10% 3932 | -7/Waste | Spotted C-40 Crusher 3937 | -7/Waste | Spotted C-40 Crusher 3940 | -7/Waste | Allies destroyed C-40 Crusher 3941 | -7/Waste | Spotted C-40 Crusher 3977 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3980 | -7/Waste | Spotted C-40 Crusher 4002 | -7/Waste | Lost 4 allies 4018 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4021 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4024 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4026 | -7/Waste | EMP discharged 4027 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4031 | -7/Waste | 5 allies followed down the chute 4042 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4046 | -7/Waste | Core integrity fell below 50% 4052 | -7/Waste | Core integrity fell below 20% 4054 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04042_ Slammed into C-40 Crusher. 04042_ Destabilizing: Core damaged (-21). 04043_ Slammed into C-40 Crusher. 04044_ Trooper 3a Aluminum Leg crushed. 04044_ Trooper 3a Lgt. Nuclear Core crushed. 04044_ Trooper 3a destroyed. 04045_ Slammed into C-40 Crusher. 04047_ 48 Matter crushed. 04048_ Slammed into C-40 Crusher. 04048_ Lgt. Nuclear Core crushed. 04048_ 0R-3M4(g) Beamcaster crushed. 04048_ 0R-3M4(g) Lgt. Angular Momentum Engine crushed. 04048_ 0R-3M4(g) Carbon-fiber Leg crushed. 04048_ 0R-3M4(g) suffers critical hit (Destroy). 04048_ 0R-3M4(g) destroyed. 04049_ Slammed into C-40 Crusher. 04051_ Carbon-fiber Leg crushed. 04052_ Slammed into C-40 Crusher. 04053_ System corrupted: IFF burst signal emitted. 04053_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????### !! #????????????????????? | | ?????????????????????# CC ! #????????????????????? | | ?????????????????????# CC@CC#????????????????????? | | ?????????????????????# CCCC#????????????????????? | | ?????????????????????# CC #????????????????????? | | ?????????????????????### #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????###CC #????????????????????? | | ?????????????????????# CC #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# [ #????????????????????? | | ?????????????????????# %=* #????????????????????? | | ?????????????????????### #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# / #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #### #######??????????????? | | ?????????# ??????????? | | ?????????# ?????????? | | ?????????# ??????????? | | ?????????# ??????????? | | ?????????# ## ######## ???????????? | | ?????????# #### #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????############??# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 1 Relay Coupler Types 2 Relay Coupler Value 47 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Challenges ------------ None Game ------ Seed HellfireSpliceNanosword Manual? 0 Play Time 00:51:38 Cumulative 39.0 hours Start 2026.09.02 @ 17:28:07 End 2026.09.02 @ 18:21:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56b6a7f1-1afb-4b2c-868b-4eed480da413