Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 23:45:54 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1475) 1475 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 3812 Bonus ------- High Alert Combat Kills 37 Entered Garrisons 200 Cogmind --------- Core Integrity 222/550 Matter 171/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Small Storage Unit Tractor Beam > --- WEAPON (3) ------- Field Laser Light Assault Rifle Rocket Launcher > --- INVENTORY (8) ---- Armored Treads Armored Treads Armored Treads Sensor Array Reaction Control System Hacking Suite Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating Tractor Beam > --- WEAPON ----------- Field Laser Autogun Autogun > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Sensor Array Hacking Suite Hacking Suite Field Laser Grenade Launcher [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Field Laser Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 31 | 7 . 17 5 2 Power 4 | 1 . 3 . . Engine 3 | 1 . 2 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 10 | 2 . 4 4 . Treads 10 | 2 . 4 4 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 . 5 . . Device 4 | 1 . 3 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 10 | 2 . 5 1 2 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 4 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . 1 . 3 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes 1 | . . . . 1 Average Backups 6 | 1 2 7 7 7 Power . | . 1 1 . . Propulsion 1 | . . 1 2 3 Utility 2 | . . 2 3 3 Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 13 | . . 4 2 7 Power 3 | . . 2 1 . Propulsion 4 | . . 1 . 3 Utility 4 | . . . . 4 Weapon 2 | . . 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 100 91 89 77 Engine 10 | . 14 10 9 9 Treads 28 | . 28 28 26 27 Device 12 | . 14 13 9 9 Storage 10 | . 14 11 9 9 Protection 4 | . . 4 9 1 Energy Gun 2 | . . . 6 9 Ballistic Gun 20 | . 28 21 20 9 Peak Build Rating 24 | 7 7 17 24 23 Average Rating 14 | 5 7 13 20 21 On Entrance 10 | . 7 7 15 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 26 | 15 15 23 26 26 Greatest Support 63 | 40 40 63 63 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 3 8 8 8 Average Carried 6 | 1 2 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 3 8 8 8 Class Distribution -------------------- 74% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1547 | 151 . 892 289 215 Remotely 851 | . . 347 289 215 Salvage Created 1660 | 26 . 1125 289 220 Parts 108 | 3 . 64 17 24 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 46 | . . 25 4 17 Guns 31 | . . 25 4 2 AOE 15 | . . . . 15 Classes Destroyed 11 | 1 . 7 2 1 Worker 2 | . . 1 1 . Tunneler 2 | 1 . . 1 . Hauler 1 | . . . 1 . Operator 3 | . . 2 1 . Watcher 2 | . . 2 . . Swarmer 14 | . . 3 . 11 Cutter 3 | . . . . 3 Grunt 18 | . . 14 3 1 Brawler 2 | . . 2 . . Duelist 1 | . . . 1 . Sentry 8 | . . 6 . 2 Best Kill Streak 14 | 1 . 4 4 14 Combat Bots Only 14 | . . 4 2 14 Max Kills in Single Turn 3 | 1 . 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 227 | . . 130 38 59 Missed 63 | . . 41 2 20 Hits 164 | . . 89 36 39 Melee 7 | . . . 5 2 Projectile 157 | . . 89 31 37 AOE 1 | . . . . 1 Critical Strikes 12 | . . 5 5 2 Damage Taken 2376 | . . 1029 653 694 Core 406 | . . 78 80 248 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 100 80 . . Volleys Fired 166 | 4 . 116 17 29 Largest 3 | 2 . 2 3 3 Hottest 109 | 40 . 46 109 109 Shots Fired 311 | 8 . 209 51 43 Gun 296 | 8 . 208 51 29 Cannon . | . . . . . Launcher 15 | . . 1 . 14 Special . | . . . . . Kinetic 274 | 8 . 208 35 23 Thermal 22 | . . . 16 6 Explosive 15 | . . 1 . 14 Electromagnetic . | . . . . . Robot Hit Streak 12 | 4 . 12 10 3 Robot Miss Streak 4 | 2 . 4 3 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 188 | 6 . 128 35 19 Core Hits 84 | 1 . 52 12 19 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . 1 1 Burn 1 | . . . 1 . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3494 | 66 . 1734 532 1162 Guns 2544 | 66 . 1730 532 216 Cannons . | . . . . . Explosions 946 | . . . . 946 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 2258 | 66 . 1730 314 148 Thermal 286 | . . . 218 68 Explosive 946 | . . . . 946 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 69 | . . . . 69 Projectiles . | . . . . . Explosions 69 | . . . . 69 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 112 | . . . . 112 Shots 3 | . . . . 3 Rammed 1 | . . 1 . . Targets Rammed 2 | . . 1 1 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 352 | . . 37 352 182 Average Temperature 80 | . . 8 147 99 Received Heat Transfer 963 | . . 477 351 135 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 703 | . . . 555 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 2 . 2 Low Security (%) 54 | 100 100 21 100 72 Level 1 40 | . . 73 . 8 Level 2 5 | . . 4 . 19 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 515 | 5 . 418 147 515 Initial 142 | . . . 142 80 Average 197 | . . 288 99 183 Influence Increases 1367 | 5 . 755 142 465 Destroy 0b10 Robot/C 920 | . . 500 80 340 Destroy 0b10 Robot/NC 50 | 5 . 25 20 . Destroy Leader 166 | . . 124 22 20 Successful Hack 11 | . . 6 5 . Disable Machine 45 | . . 45 . . Destroy Structure 70 | . . 10 . 60 Lose Combat Pursuer 105 | . . 45 15 45 Influence Decreases 852 | 5 . 418 355 74 Entered New Map 239 | . . . 195 44 Time Decay 573 | 5 . 408 160 . Lost Part 40 | . . 10 . 30 Squads Dispatched 4 | . . 2 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . . 5 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 1 42 12 17 Peak Tracking Total 9 | . . 5 6 9 Tactical Retreats 6 | . . 3 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . 1 4 2 . Terminals 5 | . 1 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 13 | . 2 8 3 . Successful 5 | . . 3 2 . Failed 8 | . 2 5 1 . Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual 8 | . 2 5 1 . Terminals 8 | . 2 5 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . . . 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Assimilate 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 5 | . 1 3 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 795 | 32 157 606 . . Seismic 795 | 32 157 606 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1959 | 134 157 1041 337 290 Spaces Moved 874 | 70 87 432 161 124 Core 1 | 1 . . . . Treads 873 | 69 87 432 161 124 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 170 Average Speed 162 | 158 160 160 165 170 Slowest Speed 170 | 160 160 160 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 19 34 19 32 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . 7 . 40 Melee . | . . . . . Projectile . | . . . . . AOE 47 | . . 7 . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1162 | 82 105 606 204 165 Wait 42 | . 18 15 . 9 Move 871 | 69 86 431 161 124 Hop . | . . . . . Pick Up 19 | 2 1 8 7 1 Fast Attach 15 | 7 . 5 2 1 Attach 2 | . . . 1 1 Detach . | . . . . . Swap 19 | . . 15 4 . Drop 26 | . . 15 11 . Fire 166 | 4 . 116 17 29 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 3) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 682 | -9/Materials | Discovered new exit (range 14) 1333 | -9/Materials | Entered another Materials area 1333 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1607 | -8/Materials | Garrison activated, responded to threat 1630 | -8/Materials | Build established: Tank 1670 | -8/Materials | Identified exit to Garrison 1670 | -8/Materials | Entered Garrison 1706 | -8/Garrison | Triggered checkpoint 1860 | -8/Garrison | Triggered checkpoint 1878 | -8/Garrison | Triggered checkpoint 1900 | -8/Garrison | Core integrity fell below 50% 1903 | -8/Garrison | Triggered checkpoint 1929 | -8/Garrison | Destroyed 14 combat bots 1960 | -8/Garrison | Self-destructed Last Messages --------------- 01899_ Autogun destroyed. 01900_ Acquired 7 matter. 01901_ S-10 Pest destroyed. 01901_ Destroyed Flight Unit. 01901_ S-10 Pest destroyed. 01902_ Acquired 2 matter. 01903_ Destroyed Flight Unit. 01903_ S-10 Pest destroyed. 01903_ Beams of light sweep through the air. An alarm sounds. 01905_ The unstable cave ceiling collapses. 01908_ S-10 Pest destroyed. 01914_ Acquired Reaction Control System. 01915_ The unstable cave ceiling collapses. 01931_ Y-45 Defender destroyed. 01932_ The unstable cave ceiling collapses. 01940_ Acquired 39 matter. 01942_ Acquired 41 matter. 01950_ Acquired Lgt. Assault Rifle. 01956_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ????????????????# ????# ????????????????????????? | | ????????????????# ##??# ????????????????????????? | | ????????????????# ## ##??????????????????????? | | ?????????????#### # ??????????????????????? | | ????????????? % ??????????????????????? | | ????????????? ??????????????????????? | | ?????????????? = ??????????????????????? | | ???????????? ?# ??????????????????????? | | ???????????# # [ ###????????????????????? | | ???????????" #????????????????????? | | ???????????" * #????????????????????? | | ???????????" = #????????????????????? | | ???????????" ###??????????????????? | | ???????????# ^ #[ [[### #??????????????????? | | ???????????# # = # ################???? | | ??????????# =@=! ^^ ????? | | ?????????? ^ #???????????? | | ?????????? [ ^^ #???????????? | | ??????????? # # # # #### #???????????? | | ???????????## ??# ## # #??# #???????????? | | ????????????????####??# # ## #??# #???????????? | | ??????????????????????# #### #??# #???????????? | | ??????????????????????# ???# #??# ######??##### | | ??????????????????????# ???# #??# ## #??#"""" | | ??????????????????????# ???# #### ## ##### | | ??????????????????????# ???? ? + | | ??????????????????????# ???? ??+ = | | ??????????????????????# ?????##??# ############# | | ??????????????????????# ?????????# #???????????? | | ??????????????????????" ?????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 264 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisJammingMachine Manual? 0 Play Time 00:14:59 Cumulative 88.2 hours Start 2026.02.16 @ 18:45:37 End 2026.02.16 @ 23:45:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 335aecc2-7204-427e-aa41-1ca55fccf772