Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 22:17:39 Player: Jules Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1602) 1602 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4373 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 700/700 Matter 165/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Titanium Leg Hacking Suite Autogun Autogun Minigun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Hacking Suite Autogun Autogun Minigun Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . . . 2 Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 36 | 6 7 1 7 15 . Power 4 | 1 . . 1 2 . Engine 3 | 1 . . 1 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 16 | 2 1 . 4 9 . Treads . | . . . . . . Leg 16 | 2 1 . 4 9 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . 1 2 . Device 2 | . 1 . 1 . . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 10 | 2 4 1 1 2 . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | . 4 1 1 1 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 3 . 2 4 . Power 2 | . . . 1 1 . Propulsion 2 | . 1 . . 1 . Utility . | . . . . . . Weapon 5 | . 2 . 1 2 . Highest Loss Streak 2 | . 1 . 1 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 100 98 98 . Engine 11 | . 14 14 10 6 . Leg 30 | . 27 28 33 35 . Device 13 | . 13 14 22 10 . Storage 12 | . 14 14 11 9 . Processor 2 | . . . . 9 . Protection 2 | . . . . 7 . Energy Gun 2 | . 6 . . . . Ballistic Gun 19 | . 20 28 21 12 . Ballistic Cannon 1 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 33 | 12 22 22 23 33 24 Greatest Support 52 | 20 20 20 30 52 52 Greatest Overweight (x) 3 | 3 1 1 . . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 1 8 10 10 10 6 Average Carried 7 | . 6 8 8 9 6 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 1 8 10 9 6 6 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1265 | 138 310 41 272 504 . Remotely . | . . . . . . Salvage Created 1773 | . 594 . 418 761 . Parts 107 | . 30 . 32 45 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 48 | . 18 . 11 19 . Guns 40 | . 18 . 11 11 . Cannons 8 | . . . . 8 . Classes Destroyed 7 | . 2 . 4 1 . Builder 2 | . . . 1 1 . Swarmer 14 | . 6 . 4 4 . Grunt 24 | . 12 . 3 9 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 6 | . . . 2 4 . Hunter 2 | . . . . 2 . Best Kill Streak 4 | . 4 . 4 4 . Combat Bots Only 4 | . 4 . 4 4 . Max Kills in Single Turn 2 | . 1 . 2 1 . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 275 | . 80 . 64 131 . Missed 90 | . 28 . 23 39 . Damage Taken 2363 | . 578 . 503 1282 . Core 328 | . 88 . 82 158 . Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 64 79 71 . Volleys Fired 152 | . 56 . 33 63 . Largest 2 | . 2 . 2 2 . Hottest 80 | . 80 . 48 72 . Shots Fired 274 | . 102 . 55 117 . Gun 233 | . 102 . 55 76 . Cannon 41 | . . . . 41 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 219 | . 47 . 55 117 . Thermal 55 | . 55 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 14 . 4 15 . Robot Miss Streak 4 | . 3 . 2 4 . Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . . . 3 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 180 | . 67 . 34 79 . Core Hits 87 | . 33 . 17 37 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 5 | . . . 1 4 . Destroy 3 | . . . 1 2 . Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3158 | . 780 . 654 1724 . Guns 2492 | . 763 . 627 1102 . Cannons 620 | . . . . 620 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 46 | . 17 . 27 2 . Kinetic 2663 | . 314 . 627 1722 . Thermal 449 | . 449 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . . Average Corruption 2 | . 2 3 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . 18 8 . . . Message Errors 8 | . 6 2 . . . Matter Fused 6 | . 4 2 . . . Heat Flow Errors 6 | . 5 1 . . . Energy Discharges 2 | . 1 1 . . . Data Loss (minor) 2 | . 1 1 . . . Data Loss (major) 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . . 7 . Impact . | . . . . . . Kinetic 7 | . . . . 7 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 8 | . 4 . 3 1 . Kicked 8 | . 4 . 3 1 . Crushed . | . . . . . . Highest Temperature 303 | . 252 85 35 303 . Average Temperature 65 | . 73 47 5 73 . Received Heat Transfer 891 | . 273 . 150 468 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1000 | . 1000 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 500 | . 348 35 320 500 204 Initial 189 | . . 35 . 135 189 Average 213 | . 221 31 137 329 201 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 49 | 100 49 100 61 16 14 Level 1 42 | . 50 . 38 57 85 Level 2 8 | . . . . 26 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 5 1 2 2 . Investigation 5 | . 2 1 . 2 . Extermination . | . . . . . . Reinforcement 5 | . 3 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 30 . 25 30 1 Peak Tracking Total 7 | . 6 . 7 5 1 Tactical Retreats 7 | . 2 . 3 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . . . . 4 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 11 | . 4 1 . 6 . Terminals 10 | . 4 . . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 10 1 . 20 . Successful 4 | . 2 1 . 1 . Failed 27 | . 8 . . 19 . Catastrophic 7 | . 3 . . 4 . Database Lockouts . | . . . . . . Manual 28 | . 8 . . 20 . Terminals 30 | . 10 . . 20 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . 1 . Open Door 1 | . . 1 . . . Branch Access Points 2 | . 1 . . 1 . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . . 6 . Full Trace Events 7 | . 3 . . 4 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2948 | 52 1249 442 307 891 7 Spaces Moved 1384 | 35 468 223 162 491 5 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 1373 | 24 468 223 162 491 5 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 122 Average Speed 142 | 122 151 190 120 121 122 Slowest Speed 200 | 200 190 190 120 123 122 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 84 58 17 48 . Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 6 | . . . . 6 . Melee . | . . . . . . Projectile 6 | . . . . 6 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2098 | 41 907 242 228 675 5 Wait 491 | . 360 14 24 93 . Move 1379 | 34 467 222 161 490 5 Hop . | . . . . . . Pick Up 14 | 1 9 3 . 1 . Fast Attach 11 | 6 3 . . 2 . Attach 9 | . 2 . 4 3 . Detach 2 | . 1 . . 1 . Swap 16 | . 2 1 3 10 . Drop 16 | . 3 2 . 11 . Fire 152 | . 56 . 33 63 . Melee . | . . . . . . Ram . | . . . . . . Kick 8 | . 4 . 3 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 526 | -10/Materials | Identified exit to Mines 751 | -10/Materials | Discovered new exit (range 8) 957 | -10/Materials | Discovered new exit (range 8) 1302 | -10/Materials | Entered Mines 1637 | -10/Mines | Met a Derelict shopkeep closing up shop 1712 | -10/Mines | Discovered new exit (range 13) 1719 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1744 | -10/Mines | Entered Materials 1744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2033 | -9/Materials | Discovered new exit (range 16) 2051 | -9/Materials | Entered another Materials area 2051 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2137 | -8/Materials | Build established: Scavenger-Mutant 2488 | -8/Materials | Identified exit to Storage 2788 | -8/Materials | Discovered new exit (range 11) 2942 | -8/Materials | Entered Factory 2942 | -7/Factory | Evolved 2 slots: Power x2 2949 | -7/Factory | Self-destructed Last Messages --------------- 02883_ G-47 Trooper destroyed. 02886_ Acquired 49 matter. 02889_ G-47 Trooper knocked back. 02891_ G-47 Trooper destroyed. 02894_ Acquired 2 matter. 02898_ Dropped Aluminum Leg. 02900_ Acquired 31 matter. 02903_ Acquired 6 matter. 02919_ W-25 Informer sends out distress signal. 02919_ U-05 Engineer builds a Wall. 02922_ Assault Cannon destroyed. PARAMETERS=POWER+2 LOCATION=UNKNOWN GOAL=ESCAPE 02943_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02943_ ALERT: All DSF locations entering lockdown mode. 02945_ Connecting with DSF Access... 02945_ Current location identified: Factory Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????"???????????? | | ????????????????????""???????????? | | ??????????????????? ???????????? | | ??????????????????""""???????????? | | ??????????????????""""""?? # ????? | | ????????????????? 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""""""" # ????? | | ??????? ####### # ????? | | ??????? ##T ### + ????? | | ??????? # "" "" ????????? | | ??????? #@ "F "" ????????? | | ??????? + """"" ????????? | | ????? # ????????? | | ??? ### ##????? | | # "T" ###+####+######### ##????? | | # """ ???# ####### ????? | | # ???????????????????????????? | | ######???????????????????????????? | | ######???????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed noob Manual? 1 Play Time 00:29:09 Cumulative 10.3 hours Start 2024.05.01 @ 21:48:50 End 2024.05.01 @ 22:17:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 19 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bc86eb9-62a7-4e86-8e52-0ca123e97b05