Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.19 @ 05:37:20 Player: Nah Bohdi Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1593) 1593 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2893 Bonus ------- None Cogmind --------- Core Integrity 21/250 Matter 291/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Targeting Computer Makeshift System Shield Sensor Drone Bay (20/20) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Salvage Targeting Computer Authchip [Device] Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Targeting Computer Targeting Computer Sensor Drone Bay > --- WEAPON ----------- Subdweller Machine Gun Rocket Launcher > --- INVENTORY -------- Makeshift System Shield Subdweller Beam Cannon Heavy Battle Rifle [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit VTOL Module Utility Targeting Computer Device Sensor Drone Bay Storage Large Battery Processor Targeting Computer Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 74 | 7 12 10 31 14 Power 8 | 1 . 1 4 2 Engine 8 | 1 . 1 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 2 4 3 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 4 | . . 2 1 1 Flight 7 | . 2 . 3 2 Utility 13 | 2 1 . 6 4 Device 5 | . . . 3 2 Storage 3 | . . . 3 . Processor 3 | 2 1 . . . Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 40 | 2 9 7 17 5 Energy Gun 10 | 1 4 3 1 1 Energy Cannon 5 | . . . 5 . Ballistic Gun 8 | 1 . . 6 1 Ballistic Cannon 2 | . 1 . . 1 Launcher 15 | . 4 4 5 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . . 1 3 4 Power . | . . . . . Propulsion 5 | . . 1 2 2 Utility 1 | . . . 1 . Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . 1 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 93 99 96 90 Engine 11 | . 12 12 12 11 Hover 10 | . . 12 20 5 Flight 11 | . 24 11 1 14 Device 5 | . . . 5 10 Storage 1 | . . . 3 . Processor 23 | . 31 37 27 14 Hackware 4 | . . . . 11 Energy Gun 4 | . 11 22 . . Energy Cannon 8 | . . . 7 13 Ballistic Gun 4 | . 1 . 11 . Ballistic Cannon 3 | . 8 . . 4 Launcher 2 | . 1 1 4 . Peak Build Rating 29 | 7 9 19 29 27 Average Rating 18 | 5 8 12 20 22 On Entrance 10 | . 7 9 19 15 Naked Turns . | . . . . . Heaviest Build 30 | 6 11 11 30 29 Greatest Support 24 | 20 20 24 24 12 Greatest Overweight (x) 9 | . 1 2 5 9 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 4 | . 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 4 5 5 3 Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1688 | 296 237 169 772 214 Remotely 68 | . . . 20 48 Salvage Created 2655 | 274 499 140 595 1147 Parts 135 | 25 31 5 35 39 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 7 | . 2 . . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 34 | . 10 1 19 4 Guns 11 | . 2 . 9 . Cannons 11 | . 4 . 3 4 AOE 12 | . 4 1 7 . Classes Destroyed 12 | 3 4 1 4 . Worker 2 | 2 . . . . Builder 2 | . 1 . . 1 Tunneler 7 | 7 . . . . Hauler 1 | . 1 . . . Recycler 17 | 1 1 2 . 13 Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 3 | . . . 3 . Grunt 10 | . 10 . . . Sentry 5 | . . . 1 4 Demolisher 1 | . . 1 . . Subdweller 15 | . . . 15 . Best Kill Streak 4 | 3 4 1 4 3 Combat Bots Only 4 | . 4 1 3 2 Max Kills in Single Turn 3 | 1 3 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 173 | . 11 4 116 42 Missed 73 | . 6 . 50 17 Damage Taken 992 | 44 48 118 576 206 Core 229 | 13 24 . 145 47 Absorbed by Shields . | . . . . . Ignored by Resistances 616 | 26 30 69 364 127 Regen/Repaired (Parts) 10 | . 10 . . . Core Remaining (%) 94 | 94 . . . . Volleys Fired 161 | 26 18 7 77 33 Largest 2 | 2 2 2 2 2 Hottest 160 | 60 80 80 110 160 Shots Fired 288 | 52 36 16 122 62 Gun 164 | 52 17 9 79 7 Cannon 83 | . 15 1 12 55 Launcher 41 | . 4 6 31 . Special . | . . . . . Kinetic 134 | 26 15 1 70 22 Thermal 52 | . . . 12 40 Explosive 41 | . 4 6 31 . Electromagnetic 61 | 26 17 9 9 . Robot Hit Streak 110 | 12 25 32 71 110 Robot Miss Streak 2 | 2 1 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 188 | 34 28 11 67 48 Core Hits 94 | 13 21 6 36 18 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | 1 1 . 1 . Destroy 1 | . . . 1 . Corrupt 2 | 1 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5089 | 503 879 239 2136 1332 Guns 1586 | 379 200 41 850 116 Cannons 1855 | . 315 24 300 1216 Explosions 1645 | 124 361 174 986 . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 1575 | 120 315 24 771 345 Thermal 1540 | 124 25 104 300 987 Explosive 1392 | . 336 70 986 . Electromagnetic 579 | 259 200 41 79 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 . Average Corruption 2 | . 1 3 2 . Corruption Purged 3 | . . . 3 . Corruption Blocked . | . . . . . Effects 28 | . 9 12 7 . Message Errors 6 | . 1 3 2 . Matter Fused 5 | . 2 3 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 7 | . 3 2 2 . Data Loss (major) 3 | . 1 1 1 . Misfires 4 | . . 2 2 . Overload Shots . | . . . . . Overflow Damage 59 | 3 27 1 2 26 Projectiles 29 | . 3 . . 26 Explosions 30 | 3 24 1 2 . Melee . | . . . . . Knockbacks 2 | . 1 . . 1 Impact . | . . . . . Kinetic 2 | . 1 . . 1 Secondary . | . . . . . Self-Inflicted Damage 73 | 44 6 3 20 . Shots 6 | 3 1 1 1 . Rammed 3 | . 2 . . 1 Targets Rammed 3 | . 2 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 504 | 64 71 221 39 504 Average Temperature 108 | 20 25 48 12 186 Received Heat Transfer 372 | . 36 . 264 72 Effects 8 | . . . . 8 Shutdowns 3 | . . . . 3 Short Circuit 3 | . . . . 3 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2139 | 200 50 150 407 1332 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | 4 1 3 . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 248 | 50 248 59 . 55 Initial 24 | . 24 . . . Average 27 | 21 88 10 . 9 Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 86 100 . 100 Level 1 2 | . 13 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 18 2 27 9 Peak Tracking Total 6 | . 4 2 6 5 Tactical Retreats 5 | . . . 5 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 6 | . 1 1 4 . Max in Single Turn 3 | . 1 1 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 23 | . 8 . 3 12 Terminals 9 | . 5 . . 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 8 | . 2 . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 76 | . 20 . 5 51 Successful 58 | . 8 . 5 45 Failed 18 | . 12 . . 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 13 . . 14 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 17 | . 5 . . 12 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 43 | . 4 . 5 34 Record 27 | . . . 3 24 Prototype ID Bank 3 | . . . . 3 Open Door 1 | . . . 1 . Branch Access Points 2 | . 1 . . 1 Emergency Access Points 3 | . 1 . . 2 Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Registered Components 1 | . . . . 1 Registered Prototypes 1 | . . . . 1 Zone Layout 1 | . 1 . . . Release Object 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 13 | . 2 . . 11 Report Inventory 9 | . . . . 9 Retrieve Components 4 | . 2 . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 . . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 4 . . 7 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches 20 | . . . . 20 Drone Recoveries 20 | . . . . 20 Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 7072 | 221 1023 666 2412 2750 Spaces Moved 4598 | 116 809 657 2042 974 Core 156 | 7 . . . 149 Treads . | . . . . . Legs 118 | 109 9 . . . Wheels . | . . . . . Hover 2979 | . . 405 1972 602 Flight 1345 | . 800 252 70 223 Fastest Speed 37 | 50 37 37 77 150 Average Speed 127 | 115 97 68 97 256 Slowest Speed 500 | 120 120 200 440 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 74 | 4 97 98 72 99 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 9 | . . . 9 . Spaces Dug 41 | . . . 40 1 Terrain Destroyed 296 | 15 26 30 223 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 294 | 15 26 30 223 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 5528 | 156 1007 856 2351 1158 Wait 600 | . 152 172 161 115 Move 4594 | 115 808 656 2041 974 Hop . | . . . . . Pick Up 44 | 8 10 5 16 5 Fast Attach 19 | . . 2 9 8 Attach 24 | 7 3 2 11 1 Detach 4 | . . 1 2 1 Swap 31 | . 9 6 11 5 Drop 47 | . 5 5 22 15 Fire 161 | 26 18 7 77 33 Melee . | . . . . . Ram 3 | . 2 . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 222 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Hacker-Mutant 411 | -10/Materials | Identified exit to Materials 411 | -10/Materials | Discovered exit to Materials (range 15) 461 | -10/Materials | Identified exit to Mines 461 | -10/Materials | Discovered exit to Mines (range 7) 553 | -10/Materials | Identified exit to Subcaves 553 | -10/Materials | Discovered exit to Subcaves (range 6) 659 | -10/Materials | Discovered exit to Materials (range 10) 788 | -10/Materials | Discovered exit to Materials (range 11) 1111 | -10/Materials | Repaired EM Pulse Gun 1245 | -10/Materials | Entered Mines 1523 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1526 | -10/Mines | Assembled infested the area 1547 | -10/Mines | Discovered exit to Materials (range 8) 1565 | -10/Mines | Found the Drone Emporium 1615 | -10/Mines | Discovered exit to Materials (range 4) 1679 | -10/Mines | Found Prototype Device 1725 | -10/Mines | Discovered exit to Subcaves (range 6) 1911 | -10/Mines | Entered Subcaves 1911 | -10/Subcaves | Identified exit to Materials 1911 | -10/Subcaves | Discovered exit to Materials (range 13) 1916 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1927 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2139 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2150 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2279 | -10/Subcaves | Discovered exit to Materials (range 15) 2571 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2737 | -10/Subcaves | Core integrity fell below 50% 2798 | -10/Subcaves | Learned location of 1 exit from Materials 2858 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2862 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3076 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3193 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3208 | -10/Subcaves | Identified Sensor Drone Bay 3530 | -10/Subcaves | Released subatomizers from SUBCON Basin 3608 | -10/Subcaves | Visited Clippyterm 3681 | -10/Subcaves | Disturbed a concealed Subdweller 4165 | -10/Subcaves | Identified exit to Recycling 4165 | -10/Subcaves | Discovered exit to Recycling (range 15) 4323 | -10/Subcaves | Entered Recycling 5136 | -9/Recycling | Scanned before Scraplab entrance 5174 | -9/Recycling | Entered Scraplab 5200 | -9/Recycling | Identified exit to Scraptown 5200 | -9/Recycling | Discovered exit to Scraptown (range 3) 6106 | -9/Recycling | Identified exit to Factory 6106 | -9/Recycling | Discovered exit to Factory (range 16) 7055 | -9/Recycling | Core integrity fell below 20% 7073 | -9/Recycling | Self-destructed Last Messages --------------- 07050_ Y-45 Defender springs to life. 07051_ P-60 Hacker springs to life. 07051_ H-55 Commando springs to life. 07051_ G-34 Mercenary destroyed. 07051_ I-25 Savior springs to life. 07053_ Sensor Drone retrieved by Sensor Drone Bay. 07054_ Penetrated by Slug. 07054_ Rocket Launcher destroyed. 07057_ Sensor Drone retrieved by Sensor Drone Bay. 07057_ P-60 Hacker resets Y-45 Defender, system corruption cleaned. 07059_ Rocket Launcher destroyed. 07059_ VTOL Module destroyed. 07060_ Sensor Drone retrieved by Sensor Drone Bay. 07068_ Slug penetrates Wall. 07072_ Dropped Sub. Beam Cannon. 07072_ Dropped Imp. Light Cannon. Map ----- +----------------------------------------------------+ | ??# ! !% + #???# #?# """ | | ??# # #???# #?# """ ## | | ??# # ##########+##### """ #? | | ??# ] # #? | | ??# + #? | | ??# ! # #? | | ??# # #### ########+######### | | ??# # #??# # | | ??# [! ]# #### # | | ??# [ # ""## # | | ??# % # Y"## # | | ??# ! # ""##= # | | ??# ! # ####!! # | | ??# # ##"" ! ############ ### # | | ??# ]%[ # #####"Y= #??????????###?### | | ??######### #???#"" ###??????????### # | | ??????????## ##???### [#??????????# | | ???????????# #??????# [ #??????????# | | ???????????# #??????# [#??????????# | | ??????######+######## ###??????????# | | ?????## # #????????????# | | ?????# + #????????????# | | ?????## # #????????????# | | ??????# # #????????????# | | ??????#########+##+## #????????????# | | ????????# @] p #????????????# | | ????????# #####+###;[#######??????# | | ????????# ## ! [ % #??????# | | ????????# ## ! % #??????# | | ????????# ## ! ! #????######+ | | ????????# ## ] #????# | | ????????# ## ! #????# | | ????????# ##### / #????# | | ?????#### #???# !][% #????######+ | | ?????# #???# ! % #??????# | | ?????# #???# #??????# | | ?????# ###?# % #??????# | | ?????# !!#?#################??????# | | ?????# !!###??????????????????????# | | ?????# !!## #######?##########????# | | ?????# ### #?# #????# | | ?????# #?# #?# #????# | | ?????# #?# ### #????# | | ?????# #?# # #????## ## | | ?????# #?# ### #?????###? | | ?????# #?# ## #????????? | | ?????# #?# #?# #????????? | | ??####+## #?# #?# ?????????? | | ??# # #?# #??? ????##???### | | ??# # #######+#########+####### ####T# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 62 Targeting Accuracy 15 Offensive Hacking 20 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Release The Drones! Challenges ------------ None Game ------ Seed ProjectionLongswordTendrils Manual? 0 Play Time 01:07:18 Cumulative 21.4 hours Start 2024.11.19 @ 04:27:24 End 2024.11.19 @ 05:37:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59d957a5-a829-43da-8572-fd8087dc719c