Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.11 @ 22:40:32 Player: chebyrekser Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (370) 1850 Value Destroyed (15106) 15106 Prototype IDs (37) 740 Alien Tech Used (5) 1000 Bonus (10935) 10935 TOTAL SCORE: 38331 Bonus ------- High Alert Combat Kills 1859 Follower Combat Kills 550 Entered Garrisons 400 Used RIF Installer 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 816/1600 Matter 220/300 Energy 490/700 System Corruption 12% Temperature Cool (1) +ITN Movement Walking (140) Ox2 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Biometal-Antigrav Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Huge Storage Unit Experimental Core Analyzer Layered Heavy Armor Plating Advanced Remote Force Field Microwarp Drive > --- WEAPON (5) ------- Gamma Rifle Enhanced Hardcell Cannon Hpw. Charged Gamma Construct/C > --- INVENTORY (25) --- Compact Particle Reactor Advanced Heavy Treads Experimental Heat Sink Experimental Coolant Injector Advanced Energy Well (500) Improved Sensor Array Long-range Terrain Scanner Experimental Targeting Computer Quantum Capacitor Improved Weapon Cycler Advanced Reaction Control System Heavy Regenerative Plating Graphene Brace Multitool Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Experimental Core Analyzer Layered Heavy Armor Plating Advanced Remote Force Field Microwarp Drive > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon Hpw. Charged Gamma Construct/C > --- INVENTORY -------- Compact Particle Reactor Advanced Heavy Treads Experimental Heat Sink Experimental Coolant Injector Advanced Energy Well Improved Sensor Array Long-range Terrain Scanner Experimental Targeting Computer Quantum Capacitor Improved Weapon Cycler Advanced Reaction Control System Heavy Regenerative Plating Graphene Brace Terrabomb Gamma Rifle Multitool [Rating: 201] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Subdweller Monowheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Constructs Energy Gun Cooled Pulse Rifle Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Propulsion 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . Utility 9 | . . . 1 2 . . . . . . . 1 . . . 2 . 1 . . 2 Weapon 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . Parts Attached 200 | 7 9 2 21 21 28 6 19 5 . 11 . 5 6 7 8 15 . 12 6 9 3 Power 22 | 1 2 . 1 2 3 1 . 1 . . . . . 1 1 4 . 2 1 2 . Engine 10 | 1 2 . 1 2 3 1 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 1 . . . . . . 1 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . 1 . 3 . 2 1 2 . Propulsion 33 | 2 1 1 4 4 7 1 6 . . . . 1 . 1 1 3 . 1 . . . Treads 20 | 2 1 1 4 4 7 . 1 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hover 11 | . . . . . . . 5 . . . . . . 1 1 3 . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 70 | 2 1 1 4 8 8 2 7 2 . 5 . 3 2 2 1 5 . 7 4 5 1 Device 38 | 1 . . 1 4 5 1 4 . . 4 . 2 2 1 1 3 . 3 2 3 1 Storage 5 | 1 1 . . . . . 1 . . . . . . . . . . 1 1 . . Processor 4 | . . . . . . . 1 1 . . . 1 . . . . . 1 . . . Hackware 5 | . . . 1 1 . . . . . 1 . . . . . 2 . . . . . Protection 17 | . . 1 2 3 3 1 1 1 . . . . . 1 . . . 2 1 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 75 | 2 5 . 12 7 10 2 6 2 . 6 . 1 4 3 5 3 . 2 1 2 2 Energy Gun 15 | . . . 2 . 7 . 1 . . 2 . . . . 2 . . . . . 1 Energy Cannon 21 | . 1 . 6 2 . 1 1 1 . 1 . . 3 3 . . . . 1 . 1 Ballistic Gun 20 | 2 1 . 3 3 2 1 3 . . 1 . . . . 1 3 . . . . . Ballistic Cannon 6 | . . . . . . . . . . 2 . 1 . . 2 . . 1 . . . Launcher 8 | . 1 . 1 . 1 . 1 1 . . . . . . . . . 1 . 2 . Special Weapon 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 5 2 1 . . 7 . 1 . . 1 2 . 1 4 1 . Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 . . . . . . System Corruption 30 | . . . . . . . . . . . . . . . 30 . . . . . . Parts Lost 37 | . 1 . . 1 4 . 1 . . . . 2 1 8 6 1 . 1 2 7 2 Power 9 | . 1 . . . 1 . . . . . . . . 4 . . . . . 3 . Propulsion 4 | . . . . . 1 . . . . . . . . . 1 . . . . 1 1 Utility 9 | . . . . . 1 . 1 . . . . . 1 1 1 1 . 1 1 . 1 Weapon 15 | . . . . 1 1 . . . . . . 2 . 3 4 . . . 1 3 . Highest Loss Streak 6 | . 1 . . 1 3 . 1 . . . . 1 1 3 6 1 . 1 1 4 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 17 | 6 14 19 18 18 18 18 18 18 19 18 18 18 17 17 16 14 18 20 20 18 15 Power 1 | . 1 2 2 1 . 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 1 Propulsion 3 | 3 5 6 4 4 3 2 3 3 3 1 . . . . 3 2 . 1 1 1 1 Utility 7 | . 3 2 5 4 5 5 8 9 11 11 14 13 12 11 9 8 9 11 12 11 11 Weapon 4 | 1 4 7 5 7 7 8 4 3 3 3 2 3 2 3 1 1 4 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 6 4 7 8 1 1 5 . . 10 . . . 2 1 1 1 14 5 4 3 Power 6 | . 3 . . 2 . . . . . . . . . . . . . 1 . . . Propulsion 24 | . 3 . 1 1 . 1 1 . . 3 . . . . 1 1 . 7 1 3 1 Utility 26 | . . 3 3 4 . . 2 . . 3 . . . 2 . . . 3 4 . 2 Weapon 17 | . . 1 3 1 1 . 2 . . 4 . . . . . . 1 3 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 99 99 99 94 73 76 81 82 71 63 58 62 56 52 51 59 57 57 51 39 Engine 6 | . 13 14 9 7 7 7 5 2 . 2 5 5 5 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . 3 8 9 11 8 3 Treads 15 | . 27 28 35 30 29 19 12 . . . . . . . . . . 2 . . . Hover 3 | . . . . . . . 8 23 23 17 5 1 . 3 2 4 8 . 3 2 . Device 12 | . 13 12 6 11 8 19 11 11 11 11 11 10 10 14 11 15 14 11 12 11 8 Storage 7 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 2 | . . . . . . . . 4 5 5 5 9 8 5 5 4 4 4 8 6 4 Hackware 2 | . . . 7 14 4 . . . . . . . . . . 1 9 7 . . . Protection 2 | . . 1 4 3 10 2 4 . . . . . . . 3 . . 2 4 2 3 Energy Gun 3 | . . . 3 . 6 7 9 10 11 10 5 5 3 1 3 1 . . . . 1 Energy Cannon 7 | . 12 12 6 6 6 3 4 10 8 4 5 1 13 12 . . . 1 4 5 1 Ballistic Gun 7 | . 13 13 16 13 7 3 8 2 5 2 . . 1 . 3 6 4 3 2 . . Ballistic Cannon 1 | . . . . . . . . . . . 5 5 . . 9 1 4 5 4 2 6 Peak Build Rating 201 | 7 10 13 26 45 53 61 98 105 105 104 108 122 133 127 127 150 141 174 191 191 201 Average Rating 71 | 6 8 12 24 37 48 53 76 100 102 95 103 108 123 112 107 113 137 158 179 172 177 On Entrance 84 | . 7 10 13 25 45 51 61 96 105 101 96 104 112 118 84 78 133 133 169 180 140 Avg Prop Armor Cover (%) 1 | . . . . . 3 . 2 1 1 1 1 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 221 | 13 53 55 65 87 87 77 88 95 94 88 101 95 123 117 86 107 87 189 214 221 189 Greatest Support 183 | 40 40 43 89 89 104 96 132 102 92 102 95 113 86 183 168 160 94 119 181 116 96 Greatest Overweight (x) 3 | 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 . 1 1 3 1 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 Most Carried 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 25 25 25 25 Average Carried 19 | 6 14 19 19 19 19 19 19 19 20 19 19 19 19 19 17 16 19 22 23 22 19 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 8 20 20 19 20 20 20 20 20 20 20 20 18 20 19 17 18 18 22 24 25 17 Scrap Engine Consumption 177 | . . . . . . 19 14 4 . 24 4 9 12 21 4 12 4 31 8 6 5 Constructs Created 8 | . . . . . . 2 . . . 1 . 1 . 1 . 2 . 1 . . . Constructs Modified 65 | . . . . . . 5 7 1 . 7 3 3 5 7 1 5 . 12 4 3 2 Class Distribution -------------------- 26% | Mutant 16% | Construct 14% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Skirmisher 3% | Tank 3% | Hacker-Skirmisher 3% | Commander-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Storage Commander-Mutant | -7/Recycling Scavenger-Tank | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Garrison Construct | -4/Factory Scavenger-Tank | -4/Garrison Mutant | -3/Research Hacker-Skirmisher | -3/Quarantine Hacker-Skirmisher | -2/Research Construct | -2/Testing Construct | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Matter Collected 10810 | 314 372 168 1058 1182 856 518 787 360 135 232 73 88 466 320 324 659 257 966 721 516 438 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16705 | 228 676 109 1542 1529 1583 483 814 707 283 32 108 467 1351 1565 361 659 257 274 1361 1819 497 Parts 760 | 26 39 10 84 85 61 15 44 25 5 . 4 12 30 86 21 25 10 18 51 86 23 Haulers Intercepted 7 | . 2 . 3 . . . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 21 | . 1 . 1 3 4 2 1 . . . . 1 . 5 . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . 7 . . . . . 8 6 . 6 . . . . . . . . . . Prevented 25 | . . . . . . . . 18 . . 7 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 256 | . 11 7 20 23 31 2 18 11 6 1 4 5 24 24 6 10 . 8 16 23 6 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Guns 59 | . 4 . 9 8 17 . 6 2 1 . 1 1 1 . 3 4 . . 2 . . Cannons 72 | . 7 . . 9 6 2 2 1 . 1 . 1 4 7 1 5 . 2 12 6 6 AOE 105 | . . 7 11 6 7 . 8 4 5 . 3 3 17 14 . . . 6 2 12 . Classes Destroyed 28 | 3 6 2 1 3 3 . . 1 1 1 . . 1 5 . . . . 1 . . Worker 21 | 1 1 . 6 1 . . 3 . . . . . . 5 . 1 . . 2 1 . Builder 17 | . . . . 4 . 1 1 . . . . . . 5 . . . . 1 5 . Tunneler 9 | 6 1 . 1 . . . 1 . . . . . . . . . . . . . . Hauler 9 | . 2 . 3 . . 2 1 . . . . 1 . . . . . . . . . Recycler 32 | 1 2 . 7 7 4 1 . . . . . 1 . 2 . 1 2 . 2 1 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 5 | . 1 . 1 . 1 . . . . . . . . . . . . . 1 1 . Operator 4 | . 2 . . . . . 1 . . . . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . Watcher 12 | . 2 . 4 1 . . . . . . . . . 2 . . . . 1 2 . Swarmer 75 | . 6 7 9 7 2 . 8 2 1 . 3 . 5 4 . 6 . 5 1 9 . Cutter 4 | . . . . . . . . . . . . . . 4 . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . . . . Grunt 76 | . 5 . 6 8 13 . 2 7 3 . 1 1 15 2 3 . . . 7 3 . Brawler 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Sentry 38 | . . . 5 4 11 2 4 1 1 . . . 3 . . 1 . 1 . 4 1 Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . Hunter 10 | . . . . . 1 . . . . . . 2 . 1 . . . . 3 3 . Programmer 36 | . . . . 3 2 . 4 . . . . 2 . 6 3 3 . 1 4 3 5 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . 1 . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 15 | 2 3 4 9 5 10 1 5 4 6 1 3 4 7 15 3 9 2 6 10 12 2 Combat Bots Only 11 | . 3 4 9 4 9 1 5 4 6 1 3 4 7 11 3 9 . 6 8 8 2 Max Kills in Single Turn 6 | 1 1 3 4 3 4 1 2 1 2 1 2 2 5 6 1 1 1 4 2 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 4 3 4 . 2 1 2 . 2 1 5 3 . . . 4 1 4 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Hostile Shots Fired 2125 | . 50 60 56 168 312 . 48 23 28 5 6 34 121 316 156 68 8 40 151 360 115 Missed 774 | . 13 27 13 47 106 . 20 12 12 . 1 6 46 158 69 23 4 7 50 126 34 Hits 1351 | . 37 33 43 121 206 . 28 11 16 5 5 28 75 158 87 45 4 33 101 234 81 Melee 28 | . . . . . 4 . . . . . . . . 8 7 . . 7 . . 2 Projectile 1323 | . 37 33 43 121 202 . 28 11 16 5 5 28 75 150 80 45 4 26 101 234 79 AOE 8 | . . . . . . . . . . 1 . . . 2 . . . 4 . . 1 Critical Strikes 58 | . 2 . 2 3 3 . 2 . 2 . . 4 4 8 4 3 . . 6 8 7 Actively Blocked 9 | . . . . . . . . . . . . . . 5 4 . . . . . . Part Disruptions 4 | . . . . 1 1 . . . . . . . . 1 . 1 . . . . . Damage Taken 24820 | . 350 326 544 1633 2290 28 601 189 267 208 56 696 1496 3555 1569 815 43 1026 1723 5429 1976 Core 3476 | . 38 99 39 171 189 . 134 34 . 22 11 75 261 449 182 65 . 49 211 663 784 Absorbed by Shields 2949 | . . . . 61 . . . 30 77 . 16 . 183 206 . 205 . 173 552 742 704 Regen/Repaired (Parts) 5661 | . 37 . . 111 . . 118 51 27 141 88 62 826 880 365 413 . 596 1075 778 93 Core Remaining (%) 62 | 100 . 45 92 . . 48 . . . . 79 . . . 15 . 95 . . 36 51 Volleys Fired 955 | 22 78 38 69 86 87 13 68 41 27 4 4 19 51 64 36 55 13 24 59 72 25 Largest 5 | 2 2 2 3 3 3 3 5 5 4 3 4 3 4 4 3 3 1 3 3 3 3 Hottest 393 | 40 100 100 165 135 173 173 239 304 147 172 232 149 393 315 126 130 92 223 242 362 178 Shots Fired 1753 | 44 131 46 155 204 210 34 149 53 38 10 7 28 91 93 48 106 13 51 111 94 37 Gun 814 | 44 56 8 122 117 128 25 86 8 25 7 2 12 26 . 28 80 . 14 24 . 2 Cannon 767 | . 50 19 27 83 76 9 56 25 9 3 2 13 48 79 16 26 13 34 83 61 35 Launcher 144 | . 1 15 6 4 6 . 7 20 4 . 3 3 17 14 4 . . 3 4 33 . Special 28 | . 24 4 . . . . . . . . . . . . . . . . . . . Kinetic 798 | 44 56 8 88 117 69 11 50 . 2 . 2 8 25 27 26 93 13 48 53 28 30 Thermal 734 | . 74 23 61 83 135 23 77 29 25 3 1 5 43 52 . 13 . . 54 33 . Explosive 75 | . 1 15 6 4 6 . 7 . 4 . 3 3 17 2 . . . 3 4 . . Electromagnetic 131 | . . . . . . . 15 24 7 3 1 7 . 12 22 . . . . 33 7 Entropic 15 | . . . . . . . . . . 4 . 5 6 . . . . . . . . Robot Hit Streak 28 | 12 14 5 17 18 25 7 13 9 12 9 3 8 23 28 4 7 1 3 7 9 4 Robot Miss Streak 13 | 2 5 2 5 7 8 5 6 1 1 3 . 2 2 3 13 3 . 2 3 4 2 Penetration Max 1 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . Secondary Targets 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . Capacitor 3 | . . . . . . . . . . . . . . . . . . . . 3 . Shots Hit Robots 944 | 31 61 17 90 122 157 22 85 10 24 4 3 17 55 52 18 47 1 22 48 39 19 Core Hits 819 | 17 25 28 60 61 139 19 80 19 26 1 11 24 82 58 13 19 2 18 41 66 10 Critical Kills 6 | . . . . 1 . . . . . . . . 3 1 . 1 . . . . . Critical Parts Destroyed 4 | . . . . . . 1 . . . . . . 1 . . 2 . . . . . Critical Strikes 15 | . . . 1 2 . 1 . . . . . . 4 1 . 3 . . 3 . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . 1 . . . . . . . . 3 . . 1 . . . . . Destroy 6 | . . . . 1 . 1 . . . . . . 1 1 . 2 . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 24 | . . . . 24 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . 24 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 5 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41793 | 263 1005 758 2278 3614 4706 416 2772 1122 1171 105 278 716 4313 4456 937 1588 124 1265 3856 5071 979 Guns 10521 | 263 335 57 1107 1306 2538 304 1395 88 437 32 35 154 476 . 336 1130 . 186 293 . 49 Cannons 15339 | . 577 192 520 1423 1242 112 539 67 . 61 57 139 1251 2237 186 458 124 666 2787 1771 930 Explosions 15454 | . 93 509 619 552 903 . 838 967 734 . 186 423 2586 2201 415 . . 413 776 3239 . Melee 333 | . . . . 333 . . . . . . . . . . . . . . . . . Ramming 146 | . . . 32 . 23 . . . . 12 . . . 18 . . . . . 61 . Kinetic 12279 | 263 335 57 792 1306 1133 118 920 . 52 . 40 139 424 1229 373 1442 124 852 1152 692 836 Thermal 14228 | . 577 192 835 1708 2647 298 784 105 250 61 32 66 1143 1822 287 146 . . 1928 1347 . Explosive 9917 | . 93 509 619 242 903 . 838 . 734 . 186 357 2586 382 . . . 413 776 1279 . Electromagnetic 4686 | . . . . 25 . . 230 1017 135 32 20 110 . 1005 277 . . . . 1692 143 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 333 | . . . . 333 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 204 | . . . . . . . . . . . . 44 160 . . . . . . . . Highest Corruption 52 | . 1 1 . 1 6 6 3 4 4 4 . 1 4 20 52 4 4 . 2 6 12 Average Corruption 3 | . 1 1 . 1 3 6 2 3 4 4 . 1 2 6 48 3 4 . 1 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 255 | . 20 19 . 5 30 56 8 15 6 1 . 1 8 30 23 4 5 . 10 2 12 Message Errors 48 | . 3 9 . 2 6 7 3 2 2 . . 1 1 5 . 2 1 . 3 . 1 Matter Fused 50 | . 3 2 . 1 4 16 2 5 1 1 . . 1 8 3 . . . 1 1 1 Heat Flow Errors 33 | . 5 3 . . 5 7 . . 1 . . . 3 2 3 . . . 1 . 3 Energy Discharges 39 | . 7 2 . . 7 6 2 1 . . . . 1 2 3 . 2 . 2 1 3 Parts Rejected 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . Parts Fused 3 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . Data Loss (minor) 38 | . 2 2 . . 4 10 1 3 2 . . . 2 8 3 . 1 . . . . Data Loss (major) 11 | . . . . 1 . 5 . . . . . . . 1 1 . . . 1 . 2 Misfires 6 | . . . . . . 4 . 1 . . . . . . . . . . 1 . . Alerts 9 | . . . . . 2 1 . 2 . . . . . 1 1 1 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Weapon Failures 12 | . . . . 1 . . . . . . . . . 1 7 1 . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1541 | . . . . 138 32 . 53 . . . . . 19 291 12 58 . 49 592 245 52 Projectiles 1142 | . . . . 10 32 . . . . . . . 19 196 . 58 . 49 583 143 52 Explosions 294 | . . . . 23 . . 53 . . . . . . 95 12 . . . 9 102 . Melee 105 | . . . . 105 . . . . . . . . . . . . . . . . . Knockbacks 47 | . . . . . . . 1 . . . 1 2 . 12 7 5 . 5 8 3 3 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 45 | . . . . . . . 1 . . . 1 2 . 10 7 5 . 5 8 3 3 Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 806 | . . 53 . . 121 . 80 21 . 6 . 25 72 269 35 . . 54 . 70 . Shots 29 | . . 2 . . 3 . 3 1 . . . 1 3 11 2 . . 2 . 1 . Rammed 9 | . . . 3 . 3 . . . . 1 . . . . . . . . . 2 . Targets Rammed 13 | . . . 3 . 4 . . . . 1 . . . 2 . . . . . 3 . Kicked 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 393 | . 249 219 261 96 335 220 233 210 189 99 123 96 235 199 282 265 . 267 338 393 271 Average Temperature 75 | . 51 84 43 21 102 93 63 71 77 49 66 27 95 90 57 87 . 133 78 116 84 Received Heat Transfer 3136 | . 117 144 171 303 510 12 36 62 99 18 . . 321 148 141 . . 9 137 865 43 Effects 12 | . . . . . 7 . . . . . . . . . . . . . 1 4 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Energy Bleed 4 | . . . . . 3 . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . 4 . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . 4 . . . . . 1 2 . . . . 5 . Combat Hostiles 12 | . . . . . . . . 4 . . . . . 1 2 . . . . 5 . Parts Fried 31 | . . . . . . . . 10 . . . 1 . 9 1 . . . . 9 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . 1 1 . 2 . . . . . 3 1 . 1 . . . . . Combat Hostiles 7 | . . . . . 1 . 2 . . . . . 2 1 . 1 . . . . . Parts Melted 44 | . 1 . . 3 12 4 15 . 2 . . . 1 2 . 2 . . 1 1 . Heat Transferred 19566 | . 1221 407 1628 2161 4763 929 2992 174 481 74 37 50 1073 1488 200 148 . . 779 961 . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . 1 . . . . . . . 1 . 5 3 . . . . 2 . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Maximum Alert Level 4 | . . . 1 2 3 1 2 . . . . . 3 3 3 2 1 . 1 4 3 Low Security (%) 58 | 100 100 . 61 67 17 75 54 . . . . 100 12 . . . . 100 78 39 . Level 1 26 | . . . 38 30 47 24 42 . . . . . 52 36 . 51 100 . 21 14 . Level 2 7 | . . . . 2 19 . 2 . . . . . 6 42 69 48 . . . 11 . Level 3 7 | . . . . . 15 . . . . . . . 28 20 30 . . . . 26 100 Level 4 . | . . . . . . . . . . . . . . . . . . . . 7 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1253 | 10 106 . 238 429 741 301 573 . . . . 135 967 888 810 570 308 166 335 1253 1000 Initial 751 | . . . 35 102 193 276 200 . . . . . 84 507 592 450 294 166 64 54 751 Average 208 | 1 26 . 133 142 374 83 186 . . . . 15 460 488 683 415 290 50 129 456 833 Influence Increases 11586 | 40 412 445 730 815 1019 208 1233 560 120 239 218 207 893 859 268 395 83 232 612 1539 459 Destroy 0b10 Robot/C 5440 | . 220 180 400 460 620 40 380 220 120 140 160 120 480 480 120 200 . 160 340 480 120 Destroy 0b10 Robot/NC 595 | 40 55 . 110 65 25 20 50 5 . 10 . 10 20 70 . 10 10 . 35 55 5 Destroy Leader 1050 | . 58 10 114 132 200 . 94 20 . . 20 22 50 74 10 40 . 30 52 84 40 Allied During Kill 139 | . . . . . . 12 10 . . 74 38 5 . . . . . . . . . Successful Hack 227 | . 18 . 12 44 18 14 19 . . . . . 14 32 . 38 . . 4 14 . Select Force Hacks 150 | . . . 30 . . 120 . . . . . . . . . . . . . . . Disable Machine 690 | . . . . 60 60 . 165 . . . . . 15 60 . 30 45 . 45 180 30 Anti-Garrison Action 50 | . . . . . . . . . . . . . 50 . . . . . . . . Destroy Structure 1500 | . 31 . 34 54 66 2 270 . . . . 50 219 128 63 62 28 42 121 291 39 Advance Influence 200 | . . . . . . . 200 . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . 15 . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 1515 | . 30 255 30 . 15 . 30 315 . 15 . . 45 15 75 15 . . 15 435 225 Influence Decreases 10586 | 40 384 404 574 615 736 916 663 553 230 593 331 86 47 980 314 670 311 414 631 382 712 Entered New Map 3794 | . . 14 34 123 232 432 . 211 110 467 113 . 37 460 254 350 231 131 51 42 502 Time Decay 6050 | 40 374 390 540 482 464 434 553 342 120 86 198 54 . 440 . 310 80 273 410 270 190 Lost Part 362 | . 10 . . 10 40 . 10 . . . . 12 10 80 60 10 . 10 20 70 20 Lost Ally 230 | . . . . . . 50 100 . . 40 20 20 . . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 58 | . 3 . 1 6 8 . 7 . 1 . . 3 . 7 . 2 1 . 5 11 3 Investigation 4 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . Extermination 18 | . . . . 3 1 . 4 . . . . 1 . 2 . 1 . . 3 1 2 Reinforcement 27 | . 3 . . 3 4 . 1 . . . . 2 . 3 . 1 1 . 2 6 1 Assault 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 2 . 1 . . . . 1 . 2 . 1 . . . 2 . Haulers Reinforced 3 | . . . . 1 1 . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Distress Signals 39 | . 1 . 1 2 8 6 . . . . . . . 4 . . 1 8 3 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 489 | . 20 12 33 29 40 1 23 27 5 40 3 9 25 45 28 15 4 11 25 59 35 Peak Tracking Total 23 | . 4 4 6 4 10 1 4 4 5 13 4 4 8 14 19 3 4 6 7 23 18 Tactical Retreats 38 | . 1 5 1 . 1 . 1 6 . 1 . . 1 1 2 1 . . 1 10 6 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Traps Triggered 14 | . 1 1 . 2 1 . 1 . . . . . 3 1 2 . . . . 2 . Indirectly 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Machines Disabled 53 | . . 5 . 4 4 . 11 . 1 1 . . 1 4 . 2 3 . 3 12 2 Max in Single Turn 3 | . . 1 . 3 1 . 2 . 1 1 . . 1 1 . 1 1 . 1 2 1 Garrison Access 5 | . . . 1 1 . . . . . . . . . . . . 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Machines Accessed 71 | . 8 1 6 5 6 6 8 1 . 1 . 3 1 5 1 5 3 2 6 2 1 Terminals 40 | . 6 . 3 2 4 1 5 . . . . 1 1 3 1 3 2 1 5 1 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . 1 1 . 1 . . . . . . . . 1 . . . . . Recycling Units 8 | . 1 . 1 . . 4 . . . . . 1 . . . 1 . . . . . Scanalyzers 5 | . . . 1 1 . . 1 . . . . . . 1 . . . . 1 . . Garrison Access 8 | . . . 1 1 1 . . . . . . 1 . 1 . . 1 1 . 1 . Total Hacks 167 | . 23 1 21 18 9 16 19 1 . 1 . 4 3 9 1 14 6 6 11 2 2 Successful 87 | . 12 1 17 10 5 9 8 1 . 1 . 4 1 4 . 6 1 3 2 1 1 Failed 79 | . 11 . 4 8 4 7 11 . . . . . 2 4 1 8 5 3 9 1 1 Catastrophic 20 | . 1 . . 1 1 . 2 . . . . . . 3 1 5 2 1 2 1 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . Manual 70 | . 17 . 9 7 2 6 6 . . . . 2 2 5 . 5 . 5 4 . . Terminals 99 | . 20 . 8 9 7 2 9 . . . . 2 3 6 1 9 5 5 10 1 2 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 11 | . 2 . . 2 1 . 3 . . . . . . . . 3 . . . . . Recycling Units 20 | . 1 . 4 . . 12 . . . . . 1 . . . 2 . . . . . Scanalyzers 21 | . . . 7 6 . . 5 . . . . . . 2 . . . . 1 . . Garrison Access 9 | . . . 2 1 1 . . . . . . 1 . 1 . . 1 1 . 1 . Terminal Hacks 26 | . 3 1 . 2 4 3 1 1 . 1 . 1 1 1 . 3 . . 2 1 1 Open Door 6 | . . 1 . . 2 . . 1 . 1 . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 2 1 . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . 2 . . 2 . . . . . . . . 2 . . . . . Scan Component 4 | . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . Repair 4 | . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . Recycling Unit Hacks 7 | . 1 . 3 . . 2 . . . . . 1 . . . . . . . . . Retrieve Components 7 | . 1 . 3 . . 2 . . . . . 1 . . . . . . . . . Scanalyzer 15 | . . . 7 3 . . 4 . . . . . . 1 . . . . . . . Insert Component 6 | . . . 2 2 . . 2 . . . . . . . . . . . . . . Analyze 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . Retrieve Study 5 | . . . 3 . . . 1 . . . . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . 1 1 . . . . . . . 1 . 1 . . 1 1 . . . Unlock Access 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Seal Access 4 | . . . 1 1 . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 25 | . 6 . 6 2 1 4 1 . . . . 1 . 1 . 1 . 2 . . . Terminals 20 | . 6 . 5 2 1 . 1 . . . . 1 . 1 . 1 . 2 . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . Botnet 12 | . 2 . 3 2 1 . . . . . . 1 . 1 . 1 . 1 . . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . . Skim 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . Tunnel 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 4 4 3 4 6 . . . . 1 1 4 1 4 2 1 6 2 1 Full Trace Events 4 | . . . . . . . 2 . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 1 . . 1 . . . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . . . 1 . . . . . . 1 . . . . . . . Parts Repaired 4 | . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . Time 182 | . 26 . . 10 . . 38 . . . . . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 9 . . . . 12 . . . . . 3 . . . . . . . . . Parts Scanalyzed 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 10 . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Total Allies 15 | . . . . . . 10 . . . 5 . . . . . . . . . . . Largest Group 10 | . . . . . . 10 5 . . 5 3 2 . . . . . . . . . Highest-Rated Group 272 | . . . . . . 161 106 . . 272 155 114 . . . . . . . . . Highest-Rated Ally 68 | . . . . . . 34 34 . . 68 68 68 . . . . . . . . . Total Orders 12 | . . . . . . 7 2 . . 2 . 1 . . . . . . . . . STAY 6 | . . . . . . 3 1 . . 1 . 1 . . . . . . . . . FOLLOW 6 | . . . . . . 4 1 . . 1 . . . . . . . . . . . Ally Attacks 80 | . . . . . . 35 9 . . 18 14 4 . . . . . . . . . Total Damage 2947 | . . . . . . 507 605 . . 1174 490 171 . . . . . . . . . Kills 20 | . . . . . . 3 4 . . 8 4 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Active Infowar (turns) 16235 | 213 2372 2564 1268 1124 253 1057 1261 677 229 939 438 425 . 502 . 618 175 1040 668 240 172 Sensors 6195 | . . . . . . . 189 677 229 939 438 407 . 502 . 525 175 1034 668 240 172 IFF 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seismic 10210 | 213 2372 2564 1268 1124 253 1057 1241 . . . . . . . . . . 118 . . . Cloaking 456 | . . . . . . . . . . . . 54 . . . 70 175 157 . . . Jamming 72 | . . . . . . . . . . . . . . . . 72 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Turns Passed 23823 | 469 2452 2807 1778 2114 1171 2007 1601 774 252 951 500 445 1041 1098 298 690 175 1156 1057 594 393 Spaces Moved 13705 | 252 841 814 766 997 399 896 1250 834 321 1023 463 334 442 649 227 730 229 522 637 498 581 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . Treads 5896 | 241 841 814 766 997 399 896 531 . . . . . 59 91 . . . 255 6 . . Legs 1811 | . . . . . . . . . . . 457 334 336 57 90 210 . . . 74 253 Wheels 297 | . . . . . . . . . . . . . 47 77 . . . 173 . . . Hover 5162 | . . . . . . . 719 834 321 1023 6 . . 424 137 520 229 94 631 224 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 240 160 160 160 131 48 48 53 48 72 100 100 80 80 56 56 89 102 82 82 Average Speed 130 | 156 226 240 160 160 177 142 98 55 53 59 101 102 196 129 80 65 58 191 128 109 103 Slowest Speed 254 | 160 240 240 160 232 243 225 145 128 108 114 137 111 254 218 80 89 89 249 220 137 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . 3 . 2 . . . . . . . . . . . 4 . . Cave-ins Triggered 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . Microwarps 39 | . . . . . . . . . . . . . . . . . . . . 17 22 Exploration Rate (%) 45 | 15 96 38 58 33 64 93 28 72 42 85 63 6 49 22 42 15 38 30 73 26 14 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 6 | . . . 1 . . 4 . . 1 . . . . . . . . . . . . Known Exits Taken 13 | . . 1 . 1 . . 1 1 1 1 1 1 . 1 . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 5 | . . . . . . . . 2 1 . 2 . . . . . . . . . . Spaces Dug 217 | . 12 11 17 21 27 1 21 5 5 . . 6 22 17 . 7 9 3 15 12 6 Terrain Destroyed 885 | . 31 34 27 48 70 2 115 20 40 . 40 27 100 66 20 37 16 25 51 102 14 Melee 19 | . . . . 19 . . . . . . . . . . . . . . . . . Projectile 331 | . 23 . 5 7 22 2 28 20 9 . . 9 8 48 2 37 16 19 37 25 14 AOE 535 | . 8 34 22 22 48 . 87 . 31 . 40 18 92 18 18 . . 6 14 77 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Gar Res Qua Res Tes Sec Acc Total 18171 | 289 1212 1612 1184 1326 681 1610 1518 1093 364 1363 487 409 539 818 299 855 257 648 784 476 347 Wait 2814 | . 239 733 258 108 109 596 97 189 13 191 14 29 19 58 12 25 8 28 42 16 30 Move 13195 | 251 840 813 765 996 397 895 1249 833 320 1023 462 334 441 649 226 729 228 521 635 314 274 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 205 | 9 20 7 17 22 5 8 20 4 . 20 1 2 3 7 6 9 3 25 12 4 1 Fast Attach 107 | 6 7 . 4 6 17 4 14 2 . 5 . 2 3 7 1 8 . 6 4 9 2 Attach 104 | 1 1 1 4 4 4 6 13 1 . 5 1 6 6 7 9 11 1 6 4 6 7 Detach 46 | . . . . . . 1 6 . . 3 . 4 5 4 3 5 . 3 1 9 2 Swap 261 | . 11 12 38 48 29 6 21 17 4 10 4 7 1 12 2 3 1 8 14 9 4 Drop 282 | . 16 8 26 32 28 18 30 6 . 28 1 6 4 8 4 10 3 27 12 13 2 Fire 955 | 22 78 38 69 86 87 13 68 41 27 4 4 19 51 64 36 55 13 24 59 72 25 Melee 24 | . . . . 24 . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 . Kick 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . Crush 7 | . . . 3 . 4 . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . 1 . . . . . . . 5 . . . . . 1 21 . Rewire 137 | . . . . . . 63 . . . 74 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / Gar) -4/Garrison -4/Factory -4/Garrison -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 470 | -11/Scrapyard | Entered Materials 471 | -10/Materials | Build established: Mutant 832 | -10/Materials | Discovered new exit (range 15) 1029 | -10/Materials | Discovered new exit (range 3) 1406 | -10/Materials | Discovered new exit (range 3) 2099 | -10/Materials | Repaired Lgt. Treads 2363 | -10/Materials | Discovered new exit (range 15) 2900 | -10/Materials | Discovered new exit (range 10) 2922 | -10/Materials | Entered Subcaves 2958 | -10/Subcaves | Shifting Twisted Machinery released Multitool 3202 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3306 | -10/Subcaves | Discovered new exit (range 15) 3577 | -10/Subcaves | Visited 4L-MR0's lab 3603 | -10/Subcaves | Found Prototype Leg 3840 | -10/Subcaves | Identified exit to Materials 5260 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5712 | -10/Subcaves | Core integrity fell below 50% 5729 | -10/Subcaves | Entered Materials 5729 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6448 | -8/Materials | Build established: Scavenger-Gunner 6623 | -8/Materials | Destroyed 9 combat bots 6747 | -8/Materials | Discovered new exit (range 3) 7507 | -8/Materials | Entered Factory 7507 | -7/Factory | Evolved 2 slots: Utility x2 7959 | -7/Factory | Repaired Hvy. Assault Rifle 8745 | -7/Factory | Discovered new exit (range 8) 9000 | -7/Factory | Identified exit to Storage 9000 | -7/Factory | Identified exit to Lower Caves 9496 | -7/Factory | Discovered new exit (range 9) 9621 | -7/Factory | Entered Storage 9841 | -7/Storage | Build established: Scavenger-Tank 10317 | -7/Storage | Garrison activated, responded to threat 10533 | -7/Storage | Discovered new exit (range 12) 10585 | -7/Storage | Destroyed 9 combat bots 10595 | -7/Storage | Lost 3 parts (1p1n1w) 10631 | -7/Storage | Crushed by falling debris 10673 | -7/Storage | Core integrity fell below 50% 10785 | -7/Storage | Used back door to open Recycling access 10785 | -7/Storage | Discovered new exit (range 3) 10792 | -7/Storage | Entered Recycling 11204 | -7/Recycling | Found Prototype Device 11204 | -7/Recycling | Identified Scrap Engine 11235 | -7/Recycling | Entered Scraplab 11694 | -7/Recycling | Build established: Commander-Mutant 12430 | -7/Recycling | Build established: Commander-Construct 12500 | -7/Recycling | Discovered new exit (range 5) 12799 | -7/Recycling | Entered Factory 12799 | -5/Factory | Accompanied by 5 allies 12799 | -5/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 12933 | -5/Factory | Lost 3 allies 13101 | -5/Factory | Build established: Scavenger-Tank 13245 | -5/Factory | Discovered new exit (range 15) 13362 | -5/Factory | Discovered new exit (range 5) 13448 | -5/Factory | Identified exit to Factory 13806 | -5/Factory | Repaired Imp. Light Armor Plating 13905 | -5/Factory | Identified exit to Upper Caves 13905 | -5/Factory | Identified exit to Extension 13982 | -5/Factory | Build established: Tank 14400 | -5/Factory | Entered Upper Caves 14578 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14673 | -5/Upper Caves | Build established: Skirmisher 14721 | -5/Upper Caves | Learned Factory interactive machine intel 15001 | -5/Upper Caves | Discovered new exit (range 16) 15125 | -5/Upper Caves | Identified exit to Upper Caves 15174 | -5/Upper Caves | Entered another Upper Caves area 15307 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15416 | -5/Upper Caves | Discovered new exit (range 8) 15425 | -5/Upper Caves | Identified exit to Warlord 15426 | -5/Upper Caves | Entered Warlord 15444 | -5/Warlord | System corruption cleaned by Quarantine Array 15760 | -5/Warlord | Visited the Vortex Lab 15762 | -5/Warlord | Found Prototype Energy Gun 15762 | -5/Warlord | Identified Vortex Rail 15766 | -5/Warlord | Found Prototype Energy Gun 15766 | -5/Warlord | Identified Vortex Rifle 15777 | -5/Warlord | Warlord's base attacked by MAIN.C 15778 | -5/Warlord | Found Vortex Rail 15784 | -5/Warlord | Found Vortex Rifle 15837 | -5/Warlord | Met Warlord 15854 | -5/Warlord | Found Prototype Reactor 15858 | -5/Warlord | Found Prototype Device 15858 | -5/Warlord | Identified Thermal Barrier 15865 | -5/Warlord | Found Prototype Processor 15880 | -5/Warlord | Found Prototype Hackware 15945 | -5/Warlord | Build established: Commander-Skirmisher 16127 | -5/Warlord | Warlord forces counterattacked 16179 | -5/Warlord | Spotted Striker 16188 | -5/Warlord | Allies destroyed Striker 16192 | -5/Warlord | Spotted Striker 16218 | -5/Warlord | Found Prototype Device 16219 | -5/Warlord | Identified Adv. Kinecellerator 16239 | -5/Warlord | Lost 4 allies 16278 | -5/Warlord | Found Prototype Processor 16297 | -5/Warlord | Lost 3 allies 16344 | -5/Warlord | Discovered new exit (range 14) 16360 | -5/Warlord | Identified exit to Proximity Caves 16366 | -5/Warlord | Lost 11 allies 16377 | -5/Warlord | Spotted Executioner 16377 | -5/Warlord | Spotted Executioner 16377 | -5/Warlord | Entered Proximity Caves 16377 | -4/Proximity Caves | Accompanied by 3 allies 16411 | -4/Proximity Caves | Lost 3 allies 16674 | -4/Proximity Caves | Discovered exit to Factory (range 8) 16681 | -4/Proximity Caves | Build established: Construct 16877 | -4/Proximity Caves | Entered Factory 16877 | -4/Factory | Accompanied by 2 allies 16877 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16878 | -4/Factory | Loaded intel: 53 interactive machine locations 16913 | -4/Factory | Identified Exp. Core Analyzer 17315 | -4/Factory | Identified exit to Research 17322 | -4/Factory | Identified exit to Garrison 17322 | -4/Factory | Entered Garrison 17370 | -4/Garrison | Spotted B-86 Titan 17370 | -4/Garrison | Spotted B-86 Titan 17517 | -4/Garrison | Found Quantum Capacitor 17622 | -4/Garrison | Spotted B-86 Titan 17688 | -4/Garrison | Destroyed B-86 Titan 18010 | -4/Garrison | Crushed by falling debris 18034 | -4/Garrison | Triggered checkpoint 18034 | -4/Garrison | Triggered checkpoint 18073 | -4/Garrison | Triggered checkpoint 18105 | -4/Garrison | Destroyed 7 combat bots 18117 | -4/Garrison | Installed Relay Interface Framework 18341 | -4/Garrison | Discovered new exit (range 10) 18361 | -4/Garrison | Identified exit to Factory 18363 | -4/Garrison | Entered Factory 18783 | -4/Factory | Central database locked down 19204 | -4/Factory | Cargo convoy interrupted 19204 | -4/Factory | Spotted Striker 19206 | -4/Factory | Spotted Executioner 19224 | -4/Factory | System corruption reached 10% 19232 | -4/Factory | Destroyed Striker 19239 | -4/Factory | Destroyed Executioner 19260 | -4/Factory | Destroyed 11 combat bots 19261 | -4/Factory | Found Corrupted Exp. Core Analyzer 19363 | -4/Factory | First assault squad dispatched 19366 | -4/Factory | Core integrity fell below 50% 19461 | -4/Factory | Identified exit to Garrison 19461 | -4/Factory | Entered Garrison 19467 | -4/Garrison | System corruption reached 30% 19486 | -4/Garrison | Lost 3 parts (1p1u1w) 19511 | -4/Garrison | Spotted B-86 Titan 19615 | -4/Garrison | Triggered checkpoint 19654 | -4/Garrison | Triggered checkpoint 19737 | -4/Garrison | Core integrity fell below 20% 19749 | -4/Garrison | Discovered exit to Research (range 13) 19759 | -4/Garrison | Entered Research 19759 | -3/Research | Evolved 2 slots: Utility x2 19789 | -3/Research | Lost 6 parts (1n1u4w) 19874 | -3/Research | Repaired Helical Railgun? 19938 | -3/Research | Spotted B-86 Titan 20180 | -3/Research | Identified Ghost Barrier 20187 | -3/Research | Identified exit to Armory 20187 | -3/Research | Identified exit to Quarantine 20240 | -3/Research | Discovered new exit (range 16) 20327 | -3/Research | Destroyed 9 combat bots 20408 | -3/Research | Identified exit to Research 20449 | -3/Research | Entered Quarantine 20461 | -3/Quarantine | Found Alien Artifact 20517 | -3/Quarantine | Found Alien Artifact 20588 | -3/Quarantine | Discovered exit to Research (range 8) 20624 | -3/Quarantine | Entered Research 20624 | -2/Research | Warlord forces began assault on 0b10 20624 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20625 | -2/Research | Identified exit to Testing 20734 | -2/Research | Research machine network offline 20749 | -2/Research | Build established: Hacker-Skirmisher 21188 | -2/Research | Borebot progress halted 21266 | -2/Research | Borebot progress halted 21341 | -2/Research | Borebot progress halted 21397 | -2/Research | Discovered exit to Testing (range 15) 21439 | -2/Research | Build established: Hacker-Construct 21591 | -2/Research | Spotted Striker 21622 | -2/Research | Destroyed Striker 21637 | -2/Research | Lost 5 allies 21678 | -2/Research | Found Exp. Core Analyzer 21780 | -2/Research | Entered Testing 21902 | -2/Testing | Build established: Construct 21904 | -2/Testing | Spotted PG-PKXISZQXVN 21968 | -2/Testing | Found Prototype Protection 21968 | -2/Testing | Identified Hvy. Regenerative Plating 22181 | -2/Testing | Destroyed 8 combat bots 22397 | -2/Testing | Build established: Scavenger-Construct 22516 | -2/Testing | Found Quantum Capacitor 22565 | -2/Testing | Crushed by falling debris 22762 | -2/Testing | Spotted Fortress 22817 | -2/Testing | Build established: Construct 22831 | -2/Testing | Discovered new exit (range 6) 22831 | -2/Testing | Discovered new exit (range 7) 22835 | -2/Testing | Identified exit to Section 7 22836 | -2/Testing | Identified Core Reset Matrix 22836 | -2/Testing | Identified Terrabomb 22836 | -2/Testing | Used Core Reset Matrix 22837 | -2/Testing | Entered Section 7 22840 | -2/Section 7 | Detected hypermatrix surge 22840 | -2/Section 7 | Sensed 26 artifacts in vicinity 22971 | -2/Section 7 | Found Integrated Reactor 22971 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23105 | -2/Section 7 | Destroyed 8 combat bots 23161 | -2/Section 7 | Spotted S7 Guard 23162 | -2/Section 7 | Garrison activated, responded to threat 23182 | -2/Section 7 | Destroyed S7 Guard 23226 | -2/Section 7 | Scanned by Researcher 23227 | -2/Section 7 | Spotted S7 Guard 23239 | -2/Section 7 | Identified Vortex Chain Reactor 23268 | -2/Section 7 | Lost 4 parts (2p2w) 23278 | -2/Section 7 | Found Microwarp Drive 23299 | -2/Section 7 | Spotted S7 Guard 23306 | -2/Section 7 | Found Integrated Thermoelectric Network 23306 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 23337 | -2/Section 7 | First assault squad dispatched 23353 | -2/Section 7 | Core integrity fell below 50% 23355 | -2/Section 7 | Discovered new exit (range 14) 23431 | -2/Section 7 | Entered Access 23431 | -1/Access | Evolved 2 slots: Utility x2 23485 | -1/Access | Build established: Alien-Mutant 23535 | -1/Access | Spotted C4-2VN(K) 23556 | -1/Access | Lost 4 allies 23632 | -1/Access | System corruption reached 10% 23814 | -1/Access | Used Terrabomb 23820 | -1/Access | Discovered new exit (range 4) 23824 | *** | Heading to fleet! Last Messages --------------- 23813_ Biometal-Antigrav Exoskeleton destroyed. 23813_ Biometal-Antigrav Exoskeleton core remains intact and functional. 23814_ Terrabomb activated. 23814_ U-05 Engineer builds a Wall. 23814_ Penetrated by Slug. 23815_ U-05 Engineer builds a Wall. 23815_ Microwarped (distance 4). 23815_ Penetrated by Slug. 23816_ Microwarped (distance 8). 23818_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 2I. 23818_ Penetrated by Slug. 23818_ Slug penetrates Sealed Heavy Doors. 23818_ Main Access Shell breached. 23818_ U-05 Engineer builds a Wall. 23819_ Penetrated by Slug. 23820_ EXIT=FOUND 23821_ Penetrated by Slug. [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????/ #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #??? ?????????????????????????????? | | ????"""???# # ????????????????????????????? | | ???? # " ????????????????????????????? | | ??? " " ????????????????????????????? | | ??? " " ???????????????????????????? | | ?? " " ???????????????????????????? | | ?? " " ""????????????????????????????? | | ?? " """"""""????????????????????????????? | | ? " """T""""????????????????????????????? | | ?""""" " """ """"????????????????????????????? | | " " "??""""""????????????????????? | | " # "? " "???????????????????## | | " " "? " "" "?"?????????????????# | | " " "? " @" " "?????????????????# | | " " "? " " "?????????????????# | | ? " " " """""s "?????????????????# | | ? " " " "?????????????????# | | ??"""" " " """???????????????# | | ?? " """"""""""""""""""""???????????????# | | ?? " " """ ??????????????# | | ???"""""""" " #?????????????# | | ??? " " ##?????????????# | | ???? " " #??????????????# | | ????"" " " ##??????????????? | | ?????? " #""""##""""""""""""#????????######### | | ???????" / | | ???????? " | | ???????? " """"""""""""""""#+#####??######/##### | | ??????????# """"""""" ?????????????????? | | ????????? " "" = " ????????????????? | | ??????? " "" " ????????????????? | | ?????? " "" " * ????????????????? | | ??????? # ## !# ?????????????????? | | ???????##?# ## # ?????????????????? | | ??????????# ## # """??????????????????? | | ??????????# #####/### ""????????????????????? | | ??????????# #???# ????#####?????????????????????? | | ??????????# #???? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 120 Energy Generation 78 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: TH 50 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 60 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 73% | -10/Materials Hvy. Assault Rifle | 3% | -7/Factory Imp. Light Armor Plating | 34% | -5/Factory Helical Railgun | 12% | -3/Research Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Microwarp Drive Integrated Thermoelectric Network Terrabomb Achievements -------------- Late Bloomer Winner's Signature Challenges ------------ None Game ------ Seed BraceMicrowarpInjector Manual? 0 Play Time 04:59:33 Cumulative 363.3 hours Start 2026.02.09 @ 18:59:27 End 2026.02.11 @ 22:40:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 96 Adventurer 0 Explorer 6 Win Type 2 Total 22 Types 10/1/4/1/1/0/2/1/1/1 Lore% 89 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6785e680-e770-458b-8e51-459ceff036ff