Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 04:25:16 Player: odium reigns Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (45) 225 Value Destroyed (844) 844 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 8929 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 140/300 Energy 52/100 System Corruption 7% Temperature Cool (0) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Xenon Bombardment Thruster > --- UTILITY (9) ------ Improved Signal Interpreter Experimental EM Disruption Field > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Cryofiber Web Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Improved Flight Unit Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Advanced Cryofiber Web Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Experimental ECM Suite Experimental Propulsion Shielding Advanced Force Field Advanced System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Improved Reaction Control System Recalibrator Drone Bay Transdimensional Reconstructor Integrated Dissipator [Rating: 134] Favorites ----------- Power Enhanced Fission Core Engine Light Ion Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Flight Unit Treads Biometal Medium Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Carbide Saw Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 2 2 . . 2 2 2 . . . . 2 Power 2 | . . . . 1 . . . . 1 . . . . . . Propulsion 5 | . . . 2 . . . . 1 1 1 . . . . . Utility 7 | . . . . 1 2 . . 1 . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 110 | 8 11 1 17 3 15 1 . 1 11 12 . 2 7 . 21 Power 19 | 1 2 . 1 . 5 . . . 3 2 . . 1 . 4 Engine 7 | 1 2 . 1 . 3 . . . . . . . . . . Core 10 | . . . . . 2 . . . 2 2 . . . . 4 Reactor 2 | . . . . . . . . . 1 . . . 1 . . Propulsion 33 | 3 2 . 11 . 3 . . 1 3 1 . . 3 . 6 Treads 2 | 1 . . . . . . . . . . . . . . 1 Leg 12 | 2 . . 5 . 2 . . . . . . . 3 . . Wheel 4 | . 2 . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 15 | . . . 4 . 1 . . 1 3 1 . . . . 5 Utility 35 | 1 6 . . 1 3 1 . . 3 8 . 1 3 . 8 Device 21 | . 3 . . 1 2 1 . . 2 6 . . 1 . 5 Storage 2 | 1 . . . . . . . . . . . . 1 . . Processor 6 | . 2 . . . 1 . . . 1 2 . . . . . Hackware 2 | . . . . . . . . . . . . 1 . . 1 Protection 4 | . 1 . . . . . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | 3 1 1 5 2 4 . . . 2 1 . 1 . . 3 Energy Gun 10 | 2 . . 4 2 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | 1 . . 1 . 2 . . . 1 . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . 1 1 . . . . . Launcher 2 | . 1 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . Unidentified Prototypes 20 | . . . 3 1 2 . . . 2 3 . . 5 . 4 Parts Lost 31 | . 4 . . 3 . . . . . 1 . 2 . . 21 Power 5 | . 1 . . 1 . . . . . . . . . . 3 Propulsion 9 | . . . . . . . . . . . . 2 . . 7 Utility 12 | . 2 . . . . . . . . 1 . . . . 9 Weapon 5 | . 1 . . 2 . . . . . . . . . . 2 Highest Loss Streak 14 | . 4 . . 3 . . . . . 1 . 2 . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 5 5 4 3 4 3 4 4 3 4 4 5 4 4 5 4 Power . | 1 1 . . . . . . 1 . . . . . . . Propulsion . | 1 . 2 . 1 1 . 1 . . . 1 . . . 1 Utility 2 | . 1 1 1 2 2 3 3 2 2 2 2 2 2 3 1 Weapon . | 1 1 1 1 . . . . . . 1 2 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 19 | . 2 1 2 1 4 1 . . 2 2 . . . . 4 Power 3 | . 1 . . . . 1 . . . . . . . . 1 Propulsion 3 | . 1 . . . 2 . . . . . . . . . . Utility 7 | . . 1 1 . 1 . . . 1 2 . . . . 1 Weapon 6 | . . . 1 1 1 . . . 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 90 100 99 78 83 99 100 99 99 84 84 84 87 94 73 Engine 2 | . 13 14 11 6 2 . . . . . . . . . . Core 8 | . . . . . 3 15 15 13 16 10 10 10 10 10 8 Reactor 1 | . . . . . . . . . . 1 . . 2 5 1 Leg 8 | . 24 . 27 . . . . . . . . . 8 15 6 Flight 21 | . . . 11 33 28 30 30 33 34 31 31 29 21 15 14 Device 17 | . 10 14 11 15 20 22 23 25 23 24 21 17 11 14 18 Processor 12 | . 3 14 11 9 12 15 15 13 11 10 15 15 15 15 12 Hackware 1 | . . . . . . . . . . . . 3 5 5 . Energy Gun 3 | . 18 8 17 11 3 . . . . . . . . . . Ballistic Gun 4 | . 5 14 3 3 7 15 15 13 9 5 5 3 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 5 10 3 Peak Build Rating 134 | 6 9 8 23 28 42 50 41 48 74 93 91 97 115 117 134 Average Rating 67 | 4 7 7 21 24 35 41 41 47 62 80 91 90 101 115 102 On Entrance 50 | . 6 7 8 23 16 41 41 41 47 73 91 91 83 115 117 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 85 | 14 16 8 10 14 28 34 22 24 40 46 38 39 66 71 85 Greatest Support 90 | 20 20 20 60 20 40 29 29 35 43 48 41 41 90 90 90 Greatest Overweight (x) 3 | . . . 3 . 1 1 . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 5 5 4 4 5 4 4 5 4 4 4 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 5 5 5 5 5 5 5 5 5 5 5 4 5 5 2 Class Distribution -------------------- 38% | Scout 27% | Skirmisher 22% | Mutant 6% | Sprinter 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Ninja | -4/Upper Caves Skirmisher | -4/Zhirov Skirmisher | -3/Proximity Caves Scout | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 1832 | 325 95 105 186 36 145 140 . . 167 157 . 98 . 308 70 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1337 | 226 113 . 369 44 120 . . . 156 104 . . . 16 189 Parts 84 | 19 12 . 23 2 6 . . . 3 1 . . . 4 14 Haulers Intercepted 8 | . . . 2 1 3 . . . 1 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 1 . . . . . . . 6 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 24 | . 5 . 10 . . . . . 2 . . . . 3 4 Melee 2 | . . . . . . . . . . . . . . . 2 Guns 15 | . 1 . 10 . . . . . 2 . . . . . 2 Cannons 2 | . . . . . . . . . . . . . . 2 . AOE 5 | . 4 . . . . . . . . . . . . 1 . Classes Destroyed 10 | 3 3 . 2 . . . . . . . . . . 2 . Worker 3 | 2 1 . . . . . . . . . . . . . . Builder 3 | . 2 . 1 . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 8 | . . . 2 1 3 . . . 1 1 . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . Watcher 2 | . . . 1 . . . . . 1 . . . . . . Swarmer 13 | . 3 . 5 . . . . . 2 . . . . . 3 Grunt 7 | . 2 . 5 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 1 1 Best Kill Streak 8 | 2 8 . 5 1 2 . . . 3 1 . . . 2 4 Combat Bots Only 5 | . 5 . 5 . . . . . 2 . . . . 2 4 Max Kills in Single Turn 3 | 2 3 . 2 1 1 . . . 1 1 . . . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 498 | . 14 . 40 27 8 14 5 3 31 18 12 20 . 10 296 Missed 242 | . 3 . 15 17 8 8 3 2 18 11 6 9 . 3 139 Hits 256 | . 11 . 25 10 . 6 2 1 13 7 6 11 . 7 157 Melee 10 | . . . . 5 . . . . . . . . . . 5 Projectile 246 | . 11 . 25 5 . 6 2 1 13 7 6 11 . 7 152 AOE 2 | . . . . 2 . . . . . . . . . . . Critical Strikes 11 | . . . 1 1 . . . . . . 1 . . . 8 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 5030 | 28 441 . 258 251 . 43 27 20 168 116 120 271 . 163 3124 Core 1630 | . 143 . 52 32 . 17 . 20 24 . 22 86 . 46 1188 Absorbed by Shields 340 | . . . . . . . . . 44 16 . . . . 280 Redirected to Shielding 260 | . . . . . . . . . . . . . . . 260 Core Remaining (%) 87 | 100 . 42 87 94 . . 97 97 97 . . . . 86 . Volleys Fired 95 | 13 10 . 27 6 9 . . . 7 5 . . . 10 8 Largest 2 | 2 2 . 2 2 2 . . . 2 2 . . . 2 1 Hottest 126 | 80 80 . 126 100 56 . . . 80 84 . . . 98 40 Shots Fired 172 | 26 18 . 54 10 14 . . . 12 10 . . . 20 8 Gun 140 | 26 12 . 54 10 14 . . . 11 5 . . . . 8 Cannon 26 | . . . . . . . . . 1 5 . . . 20 . Launcher 6 | . 6 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 66 | . 2 . 2 2 10 . . . 12 10 . . . 20 8 Thermal 54 | . . . 52 2 . . . . . . . . . . . Explosive 6 | . 6 . . . . . . . . . . . . . . Electromagnetic 46 | 26 10 . . 6 4 . . . . . . . . . . Robot Hit Streak 10 | 4 6 . 10 5 7 . . . 3 7 . . . 3 2 Robot Miss Streak 8 | 4 8 . 2 5 5 . . . 3 1 . . . 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . 2 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 107 | 13 5 . 36 6 13 . . . 10 8 . . . 10 6 Core Hits 64 | 7 12 . 16 1 10 . . . 10 2 . . . 2 4 Critical Kills 2 | . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 6 | . . . . . . . . . . 2 . . . 2 2 Critical Strikes 13 | . . . 1 . . . . . . 2 . . . 5 5 Burn 1 | . . . 1 . . . . . . . . . . . . Destroy 8 | . . . . . . . . . . 2 . . . 2 4 Blast 3 | . . . . . . . . . . . . . . 3 . Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2541 | 227 558 . 639 80 243 . . . 197 176 . . . 287 134 Guns 1548 | 180 44 . 639 80 243 . . . 165 129 . . . . 68 Cannons 366 | . . . . . . . . . 32 47 . . . 287 . Explosions 561 | 47 514 . . . . . . . . . . . . . . Melee 66 | . . . . . . . . . . . . . . . 66 Ramming . | . . . . . . . . . . . . . . . . Kinetic 941 | . 6 . 29 16 162 . . . 197 176 . . . 287 68 Thermal 767 | 47 76 . 610 34 . . . . . . . . . . . Explosive 438 | . 438 . . . . . . . . . . . . . . Electromagnetic 329 | 180 38 . . 30 81 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . . . . . . 66 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . 12 12 . 2 . . . . . 2 2 3 3 5 7 Average Corruption 4 | . 12 12 . 2 . . . . . 2 2 2 3 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 41 | . 4 1 . 1 . . . . . . 3 3 3 21 5 Message Errors 10 | . 1 . . . . . . . . . 1 . 1 6 1 Matter Fused 10 | . . 1 . 1 . . . . . . 1 1 1 3 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . 3 . Energy Discharges 4 | . 1 . . . . . . . . . . 1 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . 1 . . . . . . . . . 1 . 1 3 . Data Loss (major) 5 | . . . . . . . . . . . . 1 . 3 1 Misdirections 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 1 . . . 3 . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 1 . . . 3 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 28 | 28 . . . . . . . . . . . . . . . Shots 1 | 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 386 | 56 45 . 377 74 12 8 . 32 268 386 43 . . 78 31 Average Temperature 95 | 23 17 . 147 32 7 6 . 11 113 128 32 . . 30 11 Received Heat Transfer 372 | . 18 . 90 9 . 12 . 9 . 24 76 18 . . 116 Effects 10 | . . . 4 . . . . . 3 3 . . . . . Shutdowns 3 | . . . 1 . . . . . . 2 . . . . . Energy Bleed 3 | . . . 2 . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . Short Circuit 2 | . . . 1 . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . Heat Transferred 1630 | . 150 . 1406 74 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 1 | . . . . 1 . . . . 1 . . . . . 1 Low Security (%) 87 | 100 100 100 100 91 100 . . 100 92 100 . . . . 46 Level 1 12 | . . . . 8 . . . . 7 . . . . . 53 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 300 | 10 142 16 192 210 93 . . 50 238 111 . . . . 300 Initial 300 | . . 16 . 76 93 . . . 24 111 . . . . 300 Average 83 | 1 37 9 94 131 36 . . 7 81 36 . . . . 203 Influence Increases 2155 | 35 177 . 312 209 137 90 . 64 344 83 . . . 40 664 Destroy 0b10 Robot/C 440 | . 100 . 200 . . . . . 40 . . . . 20 80 Destroy 0b10 Robot/NC 115 | 35 15 . 20 5 15 . . . 10 5 . . . 10 . Destroy Leader 90 | . 10 . 46 2 6 . . . 4 2 . . . 10 10 Successful Hack 88 | . . . . 37 11 . . 4 16 16 . . . . 4 Disable Machine 30 | . 15 . . . . . . . 15 . . . . . . Destroy Structure 42 | . 37 . 1 . . . . . 4 . . . . . . Advance Influence 300 | . . . . . . . . . . . . . . . 300 Partial Spotted 120 | . . . 45 15 15 . . . . 45 . . . . . Lose Combat Pursuer 930 | . . . . 150 90 90 . 60 255 15 . . . . 270 Influence Decreases 1971 | 35 135 42 130 186 315 117 . 14 166 281 30 . . 40 480 Entered New Map 410 | . . 26 . 106 112 11 . . 26 117 12 . . . . Time Decay 1259 | 35 95 16 130 50 203 91 . 14 140 157 18 . . 40 270 Lost Part 287 | . 40 . . 30 . . . . . 7 . . . . 210 Lost Ally 15 | . . . . . . 15 . . . . . . . . . Squads Dispatched 16 | . . . . 2 3 . . . 3 2 . 1 . . 5 Investigation 2 | . . . . . 2 . . . . . . . . . . Extermination 5 | . . . . . 1 . . . . 1 . . . . 3 Reinforcement 7 | . . . . 2 . . . . 2 1 . . . . 2 Assault 1 | . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 14 | . 1 . 2 2 1 . . 1 3 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 188 | . 7 . 21 15 7 11 1 13 21 12 7 9 . 4 60 Peak Tracking Total 23 | . 3 . 7 12 4 5 1 10 9 9 4 5 . 2 23 Tactical Retreats 34 | . . . . 3 3 3 . 1 9 4 1 3 . 1 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 7 | . . . . 1 1 . . . . 1 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 2 | . 1 . . . . . . . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 35 | . 1 1 1 3 6 2 . 2 3 5 . . 9 . 2 Terminals 21 | . 1 . . 3 6 . . 2 3 4 . . . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 107 | . 2 1 3 10 14 6 . 4 7 8 . . 48 . 4 Successful 81 | . . 1 3 6 4 6 . 1 3 6 . . 48 . 3 Failed 26 | . 2 . . 4 10 . . 3 4 2 . . . . 1 Catastrophic 6 | . 1 . . . 3 . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . 1 . . Terminals 48 | . 2 . . 10 14 . . 4 7 7 . . . . 4 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 78 | . . 1 . 6 4 6 . 1 3 6 . . 48 . 3 Record 48 | . . . . . . 5 . . 2 5 . . 36 . . Part Schematic 5 | . . . . . 1 . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . 4 . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . Open DSF 3 | . . . . . 1 . . . 1 . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Alert Level 4 | . . . . 1 1 . . . . 1 . . . . 1 Dispatch Records 3 | . . . . 1 1 . . 1 . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 1 1 5 . . 1 2 3 . . . . 1 Full Trace Events 3 | . . . 1 . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . 1 . . . . . . . . 1 . EXPLORE 2 | . . . . . 1 . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 3922 | . 209 46 315 77 277 291 21 74 285 463 149 126 169 843 577 Optics 1911 | . . . . . . . . . . 47 149 126 169 843 577 Sensors 3670 | . 87 46 315 77 277 290 21 74 285 463 149 126 169 843 448 Terrain 1116 | . 141 . . . . 236 21 74 285 359 . . . . . Traps 525 | . . . . 22 198 54 . 73 178 . . . . . . ECM 1163 | . . . . . . . . . . 81 122 77 37 540 306 Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . 1 . . . 1 . . . . 1 . . . . Drone Launches 13 | . . . . . 3 8 . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 4453 | 187 292 46 356 112 436 301 21 74 285 463 149 126 169 843 593 Spaces Moved 6545 | 93 200 53 308 265 657 921 66 243 632 621 417 466 178 637 788 Core 23 | 15 . . 8 . . . . . . . . . . . . Treads 22 | 8 . . . . . . . . . . . . . . 14 Legs 1260 | 70 172 . 116 . 5 . . . . . . . 65 637 195 Wheels 101 | . 28 53 20 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5139 | . . . 164 265 652 921 66 243 632 621 417 466 113 . 579 Fastest Speed 24 | 50 80 80 31 31 31 31 31 28 24 25 25 25 28 120 32 Average Speed 49 | 112 114 80 72 32 39 31 31 28 24 27 25 25 67 120 59 Slowest Speed 200 | 160 120 80 200 37 130 101 31 28 28 100 25 28 190 120 145 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 95 | . . . 2 2 6 5 . 7 18 6 2 . . . 47 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 7 36 12 35 39 27 79 8 8 24 20 55 74 63 83 29 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . . 3 . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . 6 . . . . 1 2 . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 43 | . 35 . . . . . . . 2 . . . . 6 . Melee . | . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . 2 . . . . 6 . AOE 35 | . 35 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Total 7502 | 147 246 56 387 277 817 930 65 242 735 901 458 470 227 695 849 Wait 594 | 24 . . 10 2 94 3 . . 87 250 44 . 24 45 11 Move 6357 | 92 199 52 303 260 646 910 65 229 596 609 412 465 177 636 706 Hop 77 | . . . 2 2 4 5 . 6 17 5 2 . . . 34 Pick Up 83 | 10 11 1 8 1 11 4 . 4 4 5 . . 6 1 17 Fast Attach 64 | 3 4 . 12 3 11 . . . 6 7 . 2 7 . 9 Attach 51 | 3 5 . 4 . 8 3 . 2 2 4 . 1 4 . 15 Detach 8 | . . . . . 1 . . . 2 2 . . . . 3 Swap 22 | 2 5 1 2 . . 1 . . 3 3 . . . 2 3 Drop 104 | . 12 2 19 3 15 4 . 1 11 11 . 2 9 1 14 Fire 95 | 13 10 . 27 6 9 . . . 7 5 . . . 10 8 Melee 5 | . . . . . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . 18 . . . . . . . . . 24 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 188 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 358 | -10/Materials | Crushed by falling debris 358 | -10/Materials | Core integrity fell below 50% 358 | -10/Materials | System corruption reached 10% 389 | -10/Materials | Lost 4 parts (1p2u1w) 424 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Identified exit to Mines 480 | -10/Materials | Entered Mines 494 | -10/Mines | Discovered new exit (range 14) 502 | -10/Mines | Found the Drone Emporium 505 | -10/Mines | Learned Materials stockpile data 510 | -10/Mines | Found Prototype Device 519 | -10/Mines | Identified exit to Materials 526 | -10/Mines | Entered Materials 526 | -9/Materials | Evolved 2 slots: Propulsion x2 861 | -9/Materials | Identified Decoy Drone Bay 878 | -9/Materials | Discovered new exit (range 12) 878 | -9/Materials | Discovered new exit (range 4) 879 | -9/Materials | Identified exit to Storage 881 | -9/Materials | Identified exit to Materials 882 | -9/Materials | Entered another Materials area 882 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 992 | -8/Materials | Discovered new exit (range 4) 993 | -8/Materials | Identified exit to Factory 994 | -8/Materials | Entered Factory 994 | -7/Factory | Evolved 2 slots: Utility x2 1017 | -7/Factory | Lost 3 parts (1p2w) 1426 | -7/Factory | Discovered new exit (range 6) 1427 | -7/Factory | Identified exit to Lower Caves 1430 | -7/Factory | Entered Lower Caves 1619 | -7/Lower Caves | Build established: Scout 1639 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1679 | -7/Lower Caves | Learned Factory garrison access intel 1681 | -7/Lower Caves | Discovered new exit (range 13) 1685 | -7/Lower Caves | Identified exit to Lower Caves 1715 | -7/Lower Caves | Entered an active Warlord outpost 1719 | -7/Lower Caves | Learned Factory trap positions 1719 | -7/Lower Caves | Learned Research stockpile data 1719 | -7/Lower Caves | Learned Armory garrison access intel 1731 | -7/Lower Caves | Entered another Lower Caves area 1739 | -7/Lower Caves | Spotted B-75 Beast 1750 | -7/Lower Caves | Discovered new exit (range 4) 1751 | -7/Lower Caves | Identified exit to Factory 1752 | -7/Lower Caves | Entered Factory 1752 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1753 | -6/Factory | Loaded intel: 106 trap records 1754 | -6/Factory | Loaded intel: 4 garrison access locations 1805 | -6/Factory | Discovered new exit (range 12) 1825 | -6/Factory | Identified exit to Factory 1826 | -6/Factory | Entered another Factory area 1826 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1838 | -5/Factory | Spotted B-75 Beast 1916 | -5/Factory | Garrison activated, responded to threat 2098 | -5/Factory | Discovered new exit (range 8) 2110 | -5/Factory | Identified exit to Factory 2111 | -5/Factory | Entered another Factory area 2111 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2552 | -4/Factory | Discovered new exit (range 22) 2559 | -4/Factory | Found Prototype Device 2559 | -4/Factory | Identified Exp. ECM Suite 2565 | -4/Factory | Identified exit to Upper Caves 2569 | -4/Factory | Found Prototype Processor 2569 | -4/Factory | Identified Exp. Melee Analysis Suite 2574 | -4/Factory | Entered Upper Caves 2590 | -4/Upper Caves | Identified exit to Upper Caves 2600 | -4/Upper Caves | Encountered a Warlord checkpoint 2723 | -4/Upper Caves | Entered another Upper Caves area 2726 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2796 | -4/Upper Caves | Spotted B-86 Titan 2847 | -4/Upper Caves | Discovered new exit (range 8) 2849 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2849 | -4/Upper Caves | Identified exit to Zhirov 2849 | -4/Upper Caves | Entered Zhirov 2849 | -4/Zhirov | Discovered new exit (range 3) 2855 | -4/Zhirov | Met Zhirov 2860 | -4/Zhirov | Learned location of Quarantine (-2) 2860 | -4/Zhirov | Learned location of Testing (-3) 2860 | -4/Zhirov | Learned location of Command (-1) 2865 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2872 | -4/Zhirov | Found Alien Artifact 2964 | -4/Zhirov | Found Alien Artifact 3016 | -4/Zhirov | Identified exit to Proximity Caves 3018 | -4/Zhirov | Entered Proximity Caves 3021 | -3/Proximity Caves | Spotter reported a threat 3023 | -3/Proximity Caves | Spotter reported a threat 3224 | -3/Proximity Caves | Build established: Skirmisher 3609 | -3/Proximity Caves | Encountered a Derelict sapper outpost 3850 | -3/Proximity Caves | Discovered new exit (range 9) 3860 | -3/Proximity Caves | Identified exit to Research 3861 | -3/Proximity Caves | Entered Research 3861 | -3/Research | Evolved 2 slots: Utility x2 4133 | -3/Research | Identified Transdimensional Reconstructor 4133 | -3/Research | Warped through subspace 4249 | -3/Research | Spotted B-86 Titan 4274 | -3/Research | Identified Integrated Dissipator 4274 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 4326 | -3/Research | Core integrity fell below 50% 4326 | -3/Research | Found Prototype Device 4326 | -3/Research | Identified Exp. EM Disruption Field 4355 | -3/Research | Lost 14 parts (3p3n6u2w) 4442 | -3/Research | Core integrity fell below 20% 4454 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Field strength at 48. Enh. Optical Array destroyed. Field strength at 30. Field strength at 25. Field strength at 20. Field strength at 9. Field strength at 4. Stasis field depleted. Biometal Medium Treads severed. Xenon Bombardment Thruster severed. Acquired Xenon Bombardment Thruster. W-44 Eye sends out distress signal. [Achievement: Hunted] U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. Xenon Bombardment Thruster destroyed. Slug penetrates C-35 Carver. Biomechanical Wings destroyed. Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# # | | ???????????????????????# "" # | | ???????????????????????# T" # ######+##### | | ???????????????????????# "" # #???# | | ???????????????????????# # ##### | | ???????????????????????# + + "" | | ???????????????????????# # # "" | | ?????????????????################# + "" | | ?????????????????# + ##### "" | | ?????????????????# #^#########/####### "" | | ?????????????????# #u#??# %* # | | ?????????????????# #h#??# # | | ?????????????????# #R#??# """ """ ######## | | ?????????????????# #p#??# """ """ #??????? | | ???????????????##########u##?# """ """ #??????? | | ???????????????? ####u #?# #??????? | | ????????????????????+ R #?# #??????? | | ???????????????????????#[uR#?# """ """ #??????? | | ???????????????????????##p##?# """ """ #??????? | | ???????????????????H????# #??# """ """ #??????? | | ????????????????????????#p#??# #??????? | | ????????????????????????#R#??# #??????? | | ???????????######## #####p#??##############??????? | | ?????????? h kh uc#??????????????????????? | | ?????????? ppu h cc#??????????????????????? | | ?????????? k @#??????????????????????? | | ?????????? A #??????????????????????? | | ???????????##### #####w #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#+## #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????w???????????????????????? | | ?????????????????????????Y???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 57 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 5 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Propulsion Shielding 90 Utility Shielding 33 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Mni. Drone Bay | -7/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Can't Catch Me Cya! Hunted Knowing Is Half The Battle Ooh, Shiny! Challenges ------------ None Game ------ Seed PointPointCalibrator Manual? 0 Play Time 02:12:36 Cumulative 29.3 hours Start 2025.09.02 @ 01:32:38 End 2025.09.02 @ 04:25:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 96% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 13634570-8553-4b10-b455-a03c33e0b788