Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 01:22:21 Player: Wulphy Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (198) 990 Value Destroyed (5331) 5331 Prototype IDs (134) 2680 Alien Tech Used (4) 800 Bonus (24112) 24112 TOTAL SCORE: 46213 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 2403 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -35 Cogmind --------- Core Integrity 1001/1600 Matter 300/300 Energy 62/100 System Corruption 0% Temperature Cool (70) Movement Flying (6) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Field Propulsion Drive Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY (13) ----- Advanced Power Amplifier Large Storage Unit Experimental Optical Array Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Mapper Quantum Router > --- WEAPON (3) ------- Nanosword Plasma Lance > --- INVENTORY (15) --- Micro Antimatter Reactor Light Quantum Reactor Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Advanced Power Amplifier Experimental ECM Suite Advanced Cloaking Device Advanced Component Analysis Suite Advanced Trap Extractor (4/8 Hellfire) Enhanced Nova Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Large Storage Unit Experimental Optical Array Advanced Transmission Jammer Advanced Cloaking Device Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Mapper Advanced System Shield Quantum Router > --- WEAPON ----------- Advanced Datajack Nanosword Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Advanced Power Amplifier Advanced Power Amplifier Stasis Canceller Experimental ECM Suite Advanced Component Analysis Suite Advanced Trap Extractor Transdimensional Reconstructor Core Reset Matrix Enhanced Nova Cannon Hellfire Missile Launcher [Rating: 216] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Leg Improved Titanium Leg Flight Unit Cooled Impulse Thruster Utility Advanced Hacking Suite Device Advanced Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Kinetic Spear Energy Gun Improved EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Utility 11 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 515 | 6 6 5 21 5 . . 21 24 2 2 5 11 14 . 9 7 7 5 4 35 1 39 2 10 3 6 38 . 65 6 . 11 2 49 30 5 12 18 29 Power 32 | 1 . . 4 . . . 2 5 . . . . 2 . . 1 . . . 1 . . . . . . 4 . 2 . . 3 . 3 1 1 . . 2 Engine 12 | 1 . . 4 . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . . . . . . . . . 2 . . 1 . . . 1 . . . . . . 4 . 2 . . 2 . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 1 . . 2 Propulsion 61 | 2 . 2 5 1 . . 6 5 . . 1 2 5 . 1 . . . 1 4 . 5 . . . . 4 . 3 . . . . 5 . . 1 4 4 Treads 13 | . . 2 5 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | 2 . . . . . . . 5 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . . . . . . . 1 . . . . 1 5 . 1 . . . 1 4 . 5 . . . . 4 . 3 . . . . 5 . . 1 4 4 Utility 275 | 1 4 1 3 2 . . 4 6 . . . 3 5 . 7 5 7 5 1 24 1 17 . 8 3 5 23 . 38 4 . 6 . 36 25 4 9 5 13 Device 225 | . 1 . 1 . . . 3 3 . . . 1 2 . 6 3 6 4 1 19 1 14 . 8 2 5 16 . 37 4 . 5 . 34 25 4 6 2 12 Storage 9 | 1 2 . . . . . . . . . . . . . 1 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . Processor 9 | . . . 1 1 . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . 2 . . Hackware 19 | . . . . . . . . . . . . . 3 . . . . . . 4 . 2 . . . . 4 . . . . . . 1 . . 1 3 1 Protection 13 | . 1 1 1 1 . . 1 2 . . . 2 . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | 2 2 2 9 2 . . 9 8 2 2 4 6 2 . 1 1 . . 2 6 . 17 2 2 . 1 7 . 22 2 . 2 2 5 4 . 2 9 10 Energy Gun 11 | . 2 . 6 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 35 | . . . 1 . . . . . . . . . . . . . . . . 2 . 8 . . . . 2 . 9 1 . . 1 2 1 . . 4 4 Ballistic Gun 7 | 2 . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . . . 1 1 . 1 1 . . . . . 1 . . . 1 1 . 1 2 . 4 . . . . . 1 . . . . Special Weapon 6 | . . . . 1 . . . . . . 1 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 5 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . 2 3 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 25 | . . . . . . . . . . . . . . . 1 . . . . 2 . 8 1 . . . 1 . . . . 2 . . . . 1 5 4 Special Melee Weapon 22 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . 9 1 . . 1 3 2 . 1 . 1 Unidentified Prototypes 20 | . . . 4 . . . 3 1 . . 1 . 1 . . . . . . 1 . . . . 2 . 1 . . . . 6 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 29 | . 1 2 . 2 . . 5 2 . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 10 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Propulsion 8 | . . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Utility 15 | . 1 . . 1 . . 2 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Highest Loss Streak 9 | . 1 2 . 2 . . 2 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 93 99 99 100 100 100 97 98 100 100 99 98 85 86 85 98 99 100 100 99 100 99 100 99 100 100 90 100 99 100 100 100 100 99 100 99 95 98 99 Engine 3 | . 14 14 11 11 11 11 9 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . 5 6 6 12 13 13 13 11 11 11 11 11 11 11 9 10 9 10 10 10 10 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 9 8 7 7 Treads 6 | . . 12 33 33 33 33 31 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . 28 15 . . . . . 22 38 38 38 37 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . 2 . . . . . 35 40 40 40 40 40 40 41 41 40 41 41 41 41 31 36 36 36 36 36 36 38 38 38 33 30 29 Device 9 | . . . 4 . . . 13 14 15 15 15 11 3 6 5 6 6 8 6 5 5 4 5 4 3 5 10 15 15 15 15 14 15 13 18 18 19 15 14 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 3 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 Processor 3 | . . . 6 11 11 11 9 7 7 7 7 7 4 . . 5 8 13 13 3 . . . . . . . . . . . . . . . . . 3 3 Hackware 12 | . . . . . . . . . . . . . 14 20 20 13 10 6 6 18 23 23 23 23 23 23 21 21 21 21 21 21 21 22 19 19 19 25 25 Protection 3 | . 7 13 11 11 11 11 4 7 7 7 7 8 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Energy Gun 3 | . 20 . 15 21 22 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 7 27 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 17 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 5 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 14 7 6 1 5 6 6 5 4 . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . 4 6 6 6 6 2 5 4 4 5 5 5 4 5 5 5 5 5 5 4 4 4 4 6 4 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 4 5 . . . 2 4 5 5 4 3 3 4 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 13 32 32 37 36 36 36 42 50 52 52 51 51 45 32 32 32 33 33 32 35 32 40 31 32 29 35 38 38 48 39 37 37 46 58 64 52 66 55 57 Greatest Support 100 | 20 20 40 60 60 60 60 82 100 60 60 80 60 55 32 33 33 33 33 34 35 35 48 34 42 41 49 53 45 52 52 52 45 52 60 59 62 62 63 71 Greatest Overweight (x) 10 | 1 1 1 . . . . . . . . . . 10 . . . . . . 1 . 1 . . . . . . 1 . . . 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 7 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 9 14 14 13 14 15 14 14 15 15 14 14 14 14 14 10 10 7 10 9 9 9 10 10 10 10 9 9 12 15 15 15 15 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 9 15 15 14 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 9 10 15 15 15 15 15 15 15 15 15 14 12 Class Distribution -------------------- 31% | Wizard-Sprinter 22% | Hacker-Sprinter 14% | Scavenger-Mutant 12% | Gladiator 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Commander-Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 9871 | 241 69 136 330 50 . . 695 428 147 39 46 163 60 . 194 28 122 55 70 295 . 600 89 141 . 88 783 . 3060 96 . 202 58 580 371 . 190 60 385 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9090 | . 298 205 1008 325 . 55 519 442 103 43 . 444 . . 273 . . 21 32 192 . 470 27 60 . 26 576 . 3015 71 . . 63 500 177 . 145 . . Parts 424 | . 18 9 68 20 . 7 27 25 9 2 . 19 . . 7 . . 1 3 10 . 18 3 2 . 3 19 . 125 1 . . . 15 11 . 2 . . Haulers Intercepted 9 | . . . 3 . . . 2 . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 16 2 . 8 . . . . . . 2 . . . 6 1 . 3 . . . 7 . . 5 . . . . . . Prevented 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 117 | . 8 3 17 11 . 3 18 7 5 3 . 15 . . . . . . 5 . . 1 1 1 . 2 2 . 12 . . . . . 3 . . . . Melee 12 | . . 1 . . . . . 2 2 . . 4 . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Guns 37 | . 7 2 14 11 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 23 | . . . . . . . 18 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 43 | . 1 . 1 . . . . 1 3 3 . 10 . . . . . . 5 . . . 1 1 . 2 2 . 12 . . . . . 1 . . . . Classes Destroyed 17 | . 3 2 2 1 . . 1 3 . . . 2 . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Worker 20 | . 1 . 5 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 12 . . . . . . . . . . Builder 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hauler 9 | . . . 3 . . . 2 . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 32 | . . 2 . . . . . 2 . . . . . . . . . . . . . 2 . . . . 4 . 17 . . . . 4 . . 1 . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . . . . . . . . 1 . . . . Watcher 15 | . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . . . . 6 . . . . . 2 . . . . Swarmer 48 | . 3 2 3 4 . 3 3 . 4 3 . 5 . . . . . . 5 . . . . . . . . . 12 . . . . . 1 . . . . Grunt 34 | . 5 . 9 5 . . 7 . 1 . . 5 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Brawler 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . 1 5 . . . 6 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 7 3 8 4 . 3 3 3 4 3 . 6 . . 2 . . 1 5 2 . 2 1 2 . 1 2 . 10 . . . . 1 1 . 1 . . Combat Bots Only 6 | . 6 2 3 4 . 3 3 1 4 3 . 6 . . . . . . 5 . . 1 1 1 . 1 2 . 6 . . . . . 1 . . . . Max Kills in Single Turn 5 | . 2 1 3 2 . 1 1 2 3 2 . 3 . . 1 . . 1 5 1 . 1 1 1 . 1 2 . 5 . . . . 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 1 . . . . 1 3 2 . 3 . . . . . . 5 . . . 1 1 . 1 2 . 4 . . . . . 1 . . . . Melee 1 | . . 1 . . . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Hostile Shots Fired 678 | . 41 31 69 37 . 10 102 81 19 9 . 49 . . . . 9 8 15 2 . 2 . 8 . 10 5 . 33 2 4 1 8 2 12 6 . 31 72 Missed 234 | . 10 4 20 10 . 1 28 32 9 5 . 18 . . . . 4 8 7 1 . 1 . 2 . 4 2 . 19 1 3 . 6 1 6 3 . 10 19 Damage Taken 7287 | . 381 337 647 301 . 76 1062 542 190 42 . 617 . . . . 80 . 127 23 . 117 . 85 . 134 309 . 225 22 18 22 36 78 139 78 . 366 1233 Core 1400 | . 112 74 60 48 . . 175 83 29 . . 53 . . . . 38 . . 23 . 60 . 18 . 50 . . . 22 . . 21 . 16 27 . 46 445 Absorbed by Shields 517 | . . . . . . . 190 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 Regen/Repaired (Parts) 559 | . . . . . . . . . . . . . . . 24 . . . . . . 115 . . . . 112 . 97 . . 9 . 28 . . . . 174 Core Remaining (%) 79 | 100 . 25 . . . 73 68 . . . . 76 . . . . . . 95 . . . . . . 84 . . . . . . 96 . . 96 100 . 62 Volleys Fired 368 | . 20 17 52 25 . 4 59 18 1 2 . 7 . . . . . . 2 8 . 14 2 2 . 7 5 . 87 1 . . 2 12 4 . . 4 13 Largest 2 | . 2 2 2 2 . 2 2 2 1 1 . 1 . . . . . . 1 1 . 1 1 1 . 1 1 . 1 1 . . 1 1 1 . . 1 1 Hottest 100 | . 80 40 90 100 . 90 96 96 36 36 . 36 . . . . . . 43 98 . 98 80 80 . 80 90 . 90 90 . . 90 90 90 . . 90 90 Shots Fired 554 | . 40 34 104 43 . 8 118 36 1 2 . 7 . . . . . . 2 8 . 14 2 2 . 7 5 . 85 1 . . 2 12 4 . . 4 13 Gun 222 | . 40 34 104 36 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 290 | . . . . . . . 118 36 . . . . . . . . . . . 5 . 14 . . . . 4 . 79 1 . . 2 12 2 . . 4 13 Launcher 29 | . . . . . . . . . 1 2 . 4 . . . . . . 2 . . . 2 2 . 7 1 . 6 . . . . . 2 . . . . Special 13 | . . . . 7 . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Kinetic 228 | . . 34 40 . . . 118 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 143 | . . . . 7 . . . . . . . . . . . . . . . 5 . 14 . . . . 4 . 79 1 . . 2 12 2 . . 4 13 Explosive 32 | . . . . . . . . . 1 2 . 7 . . . . . . 2 . . . 2 2 . 7 1 . 6 . . . . . 2 . . . . Electromagnetic 148 | . 40 . 64 36 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 8 9 9 8 . 3 18 12 1 . . 4 . . . . . . 5 2 . . . . . . . . 3 . . . . . 4 . . . . Robot Miss Streak 5 | . 3 1 4 3 . 3 4 2 . 2 . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 446 | . 24 27 85 27 . 5 87 32 4 . . 11 . . 5 . . 1 1 9 . 13 . 2 . 2 13 . 45 1 . 5 2 7 28 . 4 2 4 Core Hits 257 | . 12 11 41 20 . 3 28 17 5 3 . 17 . . 3 . . . 7 2 . 6 2 2 . 7 7 . 48 1 . . . 3 11 . 1 . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . 1 . . . 6 4 . . . 1 . . . . . . . 1 . . . 1 . . 1 . 4 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 . . . . . . . . . . Melee Attacks 422 | . . . . . . . . 20 4 . 2 12 3 . 18 2 6 11 . 25 . 42 4 4 . 2 37 . 110 2 . 7 3 32 44 2 5 9 16 Impact 26 | . . . . . . . . 20 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . 12 3 . 2 1 3 4 . 14 . . . . . . . . . . . . . . . . . . 2 Piercing 317 | . . . . . . . . . . . . . . . 16 1 3 7 . 11 . 42 4 4 . 2 34 . 109 2 . 2 2 30 23 2 5 7 11 Sneak Attacks 91 | . . . . . . . . 1 . . . . . . 3 . . 1 . 3 . 5 . 1 . 1 8 . 31 . . 5 . 6 21 . 1 2 2 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 8 . . 1 1 Follow-up Attacks 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage Inflicted 20813 | . 399 357 1600 432 . 59 2163 1182 435 159 . 1800 . . 365 . . 109 540 478 . 921 102 329 . 623 1053 . 5929 107 . . 66 561 706 . 274 . 64 Guns 2457 | . 322 343 1301 432 . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2840 | . . . . . . . 2152 688 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5892 | . 77 . 292 . . . . 143 263 159 . 1369 . . . . . . 540 . . . 102 116 . 461 278 . 1833 . . . . . 259 . . . . Melee 9496 | . . . . . . . . 346 172 . . 340 . . 365 . . 109 . 478 . 921 . 213 . 162 775 . 4096 107 . . 66 561 447 . 274 . 64 Ramming 37 | . . 14 7 . . . 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3601 | . . 343 418 . . . 2152 688 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 826 | . 77 . 292 . . . . . . . . . . . . . . . . . . . . . . . 214 . 243 . . . . . . . . . . Explosive 4923 | . . . . . . . . . 263 159 . 1369 . . . . . . 540 . . . 102 116 . 461 64 . 1590 . . . . . 259 . . . . Electromagnetic 1839 | . 322 . 883 432 . 59 . 143 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 518 | . . . . . . . . 346 172 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 736 | . . . . . . . . . . . . 431 . . . . . . . 305 . . . . . . . . . . . . . . . . . . . Piercing 8333 | . . . . . . . . . . . . . . . 365 . . 109 . 173 . 921 . 213 . 162 775 . 4096 107 . . 66 561 447 . 274 . 64 Highest Corruption 12 | . . . . . . . . . . . . . . 10 10 . 1 1 1 . 6 7 2 2 . . 1 10 12 . . . . . 1 3 1 1 1 Average Corruption 5 | . . . . . . . . . . . . . . 10 5 . 1 1 1 . 6 6 2 1 . . 1 10 10 . . . . . 1 1 1 1 1 Corruption Purged 31 | . . . . . . . . . . . . . . . 10 . . . . . . 5 . 2 . . 1 . 12 . . . . . . . . . 1 Corruption Blocked 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 45 Effects 139 | . . . . . . . . . . . . . . 1 9 . 1 . 3 . 1 66 4 . . . . . 50 . . . . . 3 . . . 1 Message Errors 26 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 12 . . . . . . 11 . . . . . . . . . . Matter Fused 35 | . . . . . . . . . . . . . . . 5 . 1 . . . . 19 . . . . . . 8 . . . . . 2 . . . . Heat Flow Errors 23 | . . . . . . . . . . . . . . . 1 . . . 1 . . 12 . . . . . . 9 . . . . . . . . . . Energy Discharges 12 | . . . . . . . . . . . . . . . 1 . . . . . . 7 . . . . . . 3 . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . Data Loss (minor) 19 | . . . . . . . . . . . . . . . . . . . . . . 10 2 . . . . . 6 . . . . . 1 . . . . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . 2 . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alerts 6 | . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . . . . 2 . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2938 | . . . 7 . . . 78 207 28 . . 94 . . 33 . . 49 . 148 . 270 . 97 . 97 195 . 1265 . . . 48 165 36 . 121 . . Projectiles 83 | . . . . . . . 72 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 214 | . . . 7 . . . 6 6 28 . . 82 . . . . . . . . . . . . . 15 . . 70 . . . . . . . . . . Melee 2641 | . . . . . . . . 190 . . . 12 . . 33 . . 49 . 148 . 270 . 97 . 82 195 . 1195 . . . 48 165 36 . 121 . . Knockbacks 19 | . . . . . . . 12 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 193 | . 39 . 17 . . . 72 36 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . 4 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . 6 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 288 5 285 223 . 99 277 70 4 . . . 90 42 264 294 231 171 322 291 168 311 120 162 66 34 22 . 250 . 12 . 5 104 . 30 14 249 85 Average Temperature 72 | . 125 2 72 63 . 45 102 22 4 . . . 30 19 35 96 69 57 88 105 88 70 47 34 33 13 11 . 74 . 12 . 5 22 . 20 5 80 9 Received Heat Transfer 1429 | . 132 84 294 84 . . 359 76 63 . . 129 . . . . 18 . . . . 9 . 9 . 54 . . 18 . . 9 . . 37 . . 18 36 Effects 8 | . 1 . . 1 . . . . . . . . . . . . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . Energy Bleed 4 | . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Interference 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . 1 . 5 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 800 | . 100 . 450 . . . . . . . . . . . . . . . . . . . . . . . 100 . 150 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Peak Influence 984 | . 179 122 508 321 . 70 280 161 . . . . 984 232 212 . . . . 116 42 148 . . . . 145 68 934 . . . . 185 706 . 95 279 187 Initial 959 | . . 69 47 181 . . . 110 . . . . 959 187 162 . . . . 69 27 29 . . . . 37 23 47 . . . . . 33 . . 36 74 Average 124 | . 43 104 310 156 . 28 138 86 . . . . 722 202 101 . . . . 50 35 44 . . . . 40 53 265 . . . . 81 160 . 52 147 57 Maximum Alert Level 3 | . . . 2 1 . . 1 . . . . . 3 1 1 . . . . . . . . . . . . . 3 . . . . . 3 . . 1 . Low Security (%) 80 | 100 100 100 14 68 . 100 73 100 . . . . . 52 91 . . . . 100 100 100 . . . . 100 100 43 . . . . 100 65 . 100 66 100 Level 1 14 | . . . 64 31 . . 26 . . . . . . 47 8 . . . . . . . . . . . . . 43 . . . . . 30 . . 33 . Level 2 2 | . . . 21 . . . . . . . . . 55 . . . . . . . . . . . . . . . 5 . . . . . 3 . . . . Level 3 1 | . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . 7 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 2 . 2 . . . 4 3 . . . 1 . . 1 . . . . 6 . 7 . . . . 8 . 10 . . . . 4 7 . 6 10 5 Investigation 27 | . . . 1 . . . . . . . . . . . . . . . . 1 . 5 . . . . 3 . 7 . . . . 2 4 . . 3 1 Extermination 12 | . . . . . . . . 2 . . . . . . . . . . . 1 . 2 . . . . 3 . 2 . . . . . 1 . . . 1 Reinforcement 23 | . 2 . 1 . . . 3 1 . . . . . . 1 . . . . 4 . . . . . . 2 . 1 . . . . 2 2 . . 1 3 Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 32 | . . . 2 . . . 3 . . . . . . . . . . . . 5 . . . . . 1 2 . 3 . . . . 6 1 . 6 2 1 Communications Jammed 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 43 . . . . 8 12 . 2 2 8 Distress Signals 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 43 . . . . 8 11 . 2 2 7 Times Spotted 445 | . 12 7 28 12 . 3 22 11 12 4 . 26 1 4 5 . 8 4 8 15 6 20 . 4 . 7 20 4 55 1 2 16 3 14 31 1 19 38 22 Peak Tracking Total 11 | . 7 3 4 4 . 3 6 2 4 3 . 8 1 4 3 . 5 4 5 5 6 4 1 2 . 3 4 4 10 3 2 11 2 6 5 1 8 9 9 Tactical Retreats 66 | . 1 . 1 1 . . 1 1 1 . . . . . 1 . 4 . . 3 . 5 . 1 . 3 8 . 14 1 1 . . 5 4 . 2 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 37 | . 1 . . . . . . 1 . . . . 1 . 1 . . . . 3 . 3 . . . . 5 . 2 . . . . 5 1 . . 3 11 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . 7 . . . 19 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Reprogrammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 2 . . . 7 Reused 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 3 . . . . . . . . . . Traps Extracted 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 . . . . . . . . . . Installed 18 | . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . 7 . . 4 . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 3 . . 8 . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 43 | . . 1 3 . . . 1 4 . . . 1 . . . . 2 . . . . 1 . . . . 3 . 18 . . . . . 6 1 . 1 1 Max in Single Turn 8 | . . 1 2 . . . 1 2 . . . 1 . . . . 1 . . . . 1 . . . . 2 . 8 . . . . . 1 1 . 1 1 Garrison Access 16 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 1 . 3 . . . . 3 . . 2 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 207 | . 2 . 6 . 4 . 3 1 2 . . . 5 . 9 . 2 4 . 20 . 29 . . 5 . 18 . 27 1 . 8 . 17 11 2 4 8 19 Terminals 111 | . 2 . 6 . . . 1 1 . . . . 4 . 5 . . . . 12 . 15 . . . . 10 . 16 . . . . 9 7 . 2 5 16 Fabricators 21 | . . . . . . . . . . . . . . . 1 . . . . 3 . 4 . . . . 3 . 5 . . . . 1 4 . . . . Repair Stations 12 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . 2 . . . . 3 Recycling Units 9 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . . . 1 . Scanalyzers 8 | . . . . . . . 1 . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . 1 . . 1 . . Garrison Access 18 | . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . 4 . . . . 1 . 3 . . . . 3 . . 1 2 . Total Hacks 790 | . 6 . 15 . 28 . 8 6 9 . . . 23 . 21 . 2 30 . 64 . 93 . . 17 . 65 . 111 1 . 22 . 54 66 20 15 19 95 Successful 589 | . 2 . 4 . 28 . 4 3 9 . . . 11 . 11 . 2 30 . 36 . 56 . . 17 . 43 . 90 1 . 22 . 46 50 20 9 15 80 Failed 201 | . 4 . 11 . . . 4 3 . . . . 12 . 10 . . . . 28 . 37 . . . . 22 . 21 . . . . 8 16 . 6 4 15 Catastrophic 16 | . 1 . 1 . . . . . . . . . 1 . 2 . . . . 2 . 5 . . . . 2 . 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 223 | . 5 . 6 . 1 . . 3 . . . . 17 . 7 . 1 . . 19 . 15 . . . . 19 . 32 . . 1 . 10 30 2 3 6 46 Terminals 494 | . 6 . 15 . . . 2 6 . . . . 19 . 14 . . . . 47 . 58 . . . . 44 . 81 . . . . 32 55 . 11 15 89 Fabricators 54 | . . . . . . . . . . . . . . . 2 . . . . 7 . 9 . . . . 9 . 14 . . . . 2 11 . . . . Repair Stations 28 | . . . . . . . . . . . . . . . 2 . . . . 2 . 4 . . . . 6 . 4 . . . . 4 . . . . 6 Recycling Units 29 | . . . . . . . . . . . . . . . 1 . . . . 2 . 9 . . . . 2 . 9 . . . . 4 . . . 2 . Scanalyzers 25 | . . . . . . . 2 . . . . . . . . . . . . 5 . 6 . . . . 1 . . . . . . 8 . . 3 . . Garrison Access 31 | . . . . . . . 4 . . . . . 4 . 2 . . . . 1 . 7 . . . . 3 . 3 . . . . 4 . . 1 2 . Terminal Hacks 398 | . 1 . 3 . 28 . 1 1 9 . . . 8 . 5 . 2 30 . 18 . 26 . . 17 . 20 . 53 1 . 22 . 22 37 20 6 9 59 Record 118 | . . . . . 27 . . . 8 . . . . . 1 . . 11 . . . 1 . . 6 . 2 . 1 . . 20 . 7 3 20 1 . 10 Part Schematic 19 | . . . . . . . . . . . . . . . . . . 10 . . . . . . 3 . . . 3 . . . . . 1 . . . 2 Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 18 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 4 . . . 5 . . . . 1 . . 1 2 2 Prototype ID Bank 26 | . . . . . . . . . . . . . . . . . . 3 . 3 . 4 . . 4 . 2 . 5 . . . . 1 1 . . . 3 Open Door 11 | . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . 1 . 2 . . . . . 3 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Branch Access Points 7 | . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . . . Emergency Access Points 16 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 2 . . . . 1 2 . . . 7 Machine Index 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 1 1 Terminal Index 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Alert Level 21 | . . . 1 . . . . . . . . . 4 . . . . . . . . 1 . . . . 1 . 5 . . . . 1 5 . . 1 2 Unreport Threat 26 | . 1 . . . . . . . . . . . 3 . 1 . . . . 2 . 1 . . . . 1 . 7 . . . . . 8 . . . 2 Locate Traps 30 | . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 4 . 5 . . . . 4 3 . . 1 9 Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . Dispatch Records 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 Security Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Transport Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 3 . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 9 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 1 1 . . . . Registered Components 9 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . 1 . 1 Registered Prototypes 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . 1 Zone Layout 24 | . . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . . . 3 . 3 . . . . 1 3 . . 1 7 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 44 | . . . . . . . . . . . . . . . 1 . . . . 4 . 9 . . . . 8 . 12 . . . . 2 8 . . . . Network Status 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . . . . Load Schematic 21 | . . . . . . . . . . . . . . . 1 . . . . 2 . 4 . . . . 4 . 6 . . . . 1 3 . . . . Build 18 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 3 . 5 . . . . 1 4 . . . . Repair Station Hacks 27 | . . . . . . . . . . . . . . . 2 . . . . 1 . 4 . . . . 6 . 4 . . . . 4 . . . . 6 Scan Component 15 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 4 . 2 . . . . 2 . . . . 3 Repair 12 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . 2 . . . . 2 . . . . 3 Recycling Unit Hacks 22 | . . . . . . . . . . . . . . . 1 . . . . 1 . 4 . . . . 2 . 8 . . . . 4 . . . 2 . Process 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . Report Inventory 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . 1 . Retrieve Matter 9 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 3 . . . . 2 . . . 1 . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Scanalyzer 21 | . . . . . . . 2 . . . . . . . . . . . . 4 . 4 . . . . 1 . . . . . . 8 . . 2 . . Insert Component 13 | . . . . . . . 2 . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . 3 . . 2 . . Analyze 8 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 5 . . . . . Garrison Access Hacks 16 | . . . . . . . 1 . . . . . . . . . . . . 1 . 4 . . . . 1 . 3 . . . . 3 . . 1 2 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 15 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 1 . 3 . . . . 3 . . 1 2 . Unauthorized Hacks 61 | . 1 . 1 . . . . 2 . . . . 3 . 2 . . . . 7 . 5 . . . . 5 . 10 . . . . 3 5 . . 2 15 Terminals 59 | . 1 . 1 . . . . 2 . . . . 2 . 1 . . . . 7 . 5 . . . . 5 . 10 . . . . 3 5 . . 2 15 Track 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Assimilate 19 | . . . . . . . . 1 . . . . 1 . 1 . . . . 3 . 3 . . . . 1 . 4 . . . . 1 1 . . . 3 Botnet 37 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . 3 . 2 . . . . 4 . 6 . . . . 2 3 . . 2 11 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 134 | . 2 . 6 . . . 2 1 . . . . 5 . 9 . . . . 17 . 17 . . . . 16 . 20 . . . . 13 8 . 3 2 13 Full Trace Events 20 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . 4 . . . . 3 . 6 . . . . 1 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 236 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 . . . . Total Robot Build Rating 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . . . Part Schematics Acquired 38 | . . . . . . . . . . . 13 . . . . . . 10 . 1 . 2 . . 3 . . . 3 . . . . 3 1 . . . 2 Parts Built 14 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 3 . 6 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1660 | . . . . . . . . . . . . . . . . . . . . 35 . 492 . . . . 355 . 710 . . . . 68 . . . . . Total Part Build Rating 96 | . . . . . . . . . . . . . . . . . . . . 6 . 22 . . . . 20 . 40 . . . . 8 . . . . . Parts Repaired 12 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . 2 . . . . 2 . . . . 3 Time 732 | . . . . . . . . . . . . . . . 43 . . . . . . 206 . . . . 143 . 164 . . . . 68 . . . . 108 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 311 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . 144 . . . . 75 . . . . . Retrieved Matter 311 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . 144 . . . . 75 . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 3 . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 3 . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 1 . . . 2 Non-combat 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 1 . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . 1 . . . . 5 . . 8 . . 2 . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Hacks Repelled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 62 | . . 3 . . . . . 1 . . . 2 1 . 1 . 4 . . 2 . 3 . . . . 2 . 4 . . 5 . 1 27 . . 2 4 Largest Group 15 | . . 3 2 . . . . 1 . . . 2 1 . 1 . 4 4 . 1 . 3 . . . . 1 . 3 . . 5 3 1 15 . . 1 4 Highest-Rated Group 705 | . . 40 32 . . . . 10 . . . 52 10 . 26 . 119 119 . 26 . 62 . . . . 48 . 78 . . 282 168 45 705 . . 35 528 Highest-Rated Ally 219 | . . 16 16 . . . . 10 . . . 32 10 . 26 . 31 31 . 26 . 26 . . . . 48 . 26 . . 65 56 45 68 . . 35 219 Total Orders 71 | . . . . . . . . 3 . . . . . . . 2 . 9 . 3 . 4 . . . . 1 . 3 . . 8 . 1 37 . . . . STAY 42 | . . . . . . . . 2 . . . . . . . . . 5 . 2 . 2 . . . . 1 . 3 . . 4 . 1 22 . . . . FOLLOW 24 | . . . . . . . . 1 . . . . . . . . . 4 . 1 . 2 . . . . . . . . . 4 . . 12 . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 294 | . . 19 24 . . . . . . . . 5 . . . . 5 3 . . . . . . . . 4 . . . . 25 9 . 162 . . . 38 Total Damage 10621 | . . 178 264 . . . . . . . . 243 . . . . 85 54 . . . . . . . . 88 . . . . 979 384 . 5669 . . . 2677 Kills 59 | . . 3 5 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 7 1 . 37 . . . 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 18 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 4 . . . 5 . . . . 1 . . 1 2 2 Derelict Logs Recovered 24 | . . 1 . 2 . . . . 3 2 2 1 . . . 2 2 . 2 . . . . . . 3 . . . 3 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 26855 | 58 525 736 869 1173 717 691 1346 1327 877 429 1195 988 286 19 577 196 766 120 277 952 33 2231 282 340 34 362 1767 17 2274 299 80 533 267 856 1109 84 766 436 961 Spaces Moved 43320 | 38 286 370 376 662 448 416 654 729 640 324 880 704 543 80 1487 454 962 210 605 2303 122 4249 633 583 128 1099 4217 91 5215 568 355 932 788 2549 2343 293 1956 1374 2654 Core 9 | 8 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3081 | . . 185 376 662 448 416 654 340 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3470 | 30 286 185 . . . . . 389 640 324 880 704 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36760 | . . . . . . . . . . . . . 510 80 1487 454 962 210 605 2303 122 4249 633 583 128 1099 4217 91 5215 568 355 932 788 2549 2343 293 1956 1374 2654 Fastest Speed 5 | 50 120 160 160 160 160 160 158 130 130 130 130 126 21 21 21 22 22 22 22 22 24 5 20 6 17 6 7 17 7 7 7 17 7 7 12 8 8 5 5 Average Speed 37 | 114 151 175 160 160 160 160 160 143 130 130 130 128 28 21 21 22 22 22 22 22 24 20 20 19 19 16 19 17 16 16 16 18 16 13 14 13 14 13 13 Slowest Speed 550 | 120 190 190 160 160 160 160 163 158 130 130 130 130 550 21 22 22 22 22 23 92 24 90 20 20 20 17 24 17 85 17 17 20 85 82 83 14 83 88 87 Overloaded Moves 458 | . . . . . . . . . . . . . . . . . . . . . . 2 . 12 . 1 5 . 128 2 14 . 12 52 3 21 5 129 72 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 240 | . . . . . . . . . . . . . . . 9 . 2 1 . 18 . 70 . . . . 34 . 50 . . . . 8 . . 17 17 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 56 83 51 96 90 87 45 21 76 56 86 79 15 72 38 62 79 78 75 56 85 69 62 59 60 94 71 75 74 70 50 95 83 57 69 96 43 25 52 Regions Visited 39 Branch Regions 23 Pre-discovered Areas 12 | . . . . . 1 . . . 1 1 3 . . . . . . 1 . . . . . . 3 1 . . . . . 1 . . . . . . . Known Exits Taken 16 | . . . 1 . . . 1 1 1 1 1 1 . . 1 . 1 . 1 . . 1 . . . . . . 1 1 . . . 1 . 1 1 . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 . . . . . . . . . 1 . 1 . . . . 1 1 1 1 . . . . 1 1 1 . 1 . . 1 . Scrap Searched 37 | . . 2 . 1 . 1 . . 2 . 3 4 . . . 4 2 . 5 . . . 1 5 . 1 . . . 3 . . 3 . . . . . . Spaces Dug 362 | . . . . 7 . . . 12 . . . . 3 . 12 1 2 2 15 19 . 39 4 . . . 26 . 135 2 . 2 3 35 20 . . 7 16 Terrain Destroyed 770 | . 8 . 14 7 . . 49 13 8 22 . 62 3 . 12 1 2 2 31 19 . 39 36 19 . 49 47 . 223 2 . 2 3 36 38 . . 7 16 Melee 205 | . . . . . . . . 12 . . . . 3 . 12 1 2 2 . 14 . 25 4 . . . 22 . 58 1 . 2 1 24 8 . . 6 8 Projectile 151 | . . . . 7 . . 17 1 . . . . . . . . . . . 5 . 14 . . . . 4 . 77 1 . . 2 12 2 . . 1 8 AOE 414 | . 8 . 14 . . . 32 . 8 22 . 62 . . . . . . 31 . . . 32 19 . 49 21 . 88 . . . . . 28 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 52567 | 50 338 420 552 717 448 434 842 944 676 328 934 757 681 81 1698 547 1502 263 743 2662 124 5433 777 794 136 1258 5060 91 6299 762 375 1292 915 2985 3088 334 2427 1587 3213 Wait 7518 | . 18 13 53 25 . 15 64 124 30 1 25 3 93 . 159 78 492 36 132 282 . 1129 137 186 . 138 767 . 815 186 21 332 120 299 625 19 437 199 465 Move 42829 | 37 285 369 375 661 447 415 653 728 639 323 879 703 543 79 1470 453 957 207 604 2268 121 4117 632 582 127 1098 4153 90 5116 567 354 931 787 2531 2342 292 1926 1340 2628 Hop 212 | . . . . . . . . . . . . . . . 7 . 2 1 . 17 . 61 . . . . 30 . 48 . . . . 8 . . 12 15 11 Pick Up 229 | 7 5 8 16 1 1 . 18 11 . . 10 3 11 1 8 3 . 5 . 11 1 11 . 1 1 . 8 1 22 . . . . 18 14 7 16 1 9 Fast Attach 128 | 5 2 1 8 . . . 7 9 . . 4 3 3 . 1 . 1 1 1 7 . 10 . 2 4 . 14 . 7 . . 11 . 11 5 2 1 4 4 Attach 72 | 1 1 2 2 2 . . 6 2 . . . 3 5 . 3 3 . . . 3 . 2 . . . . 9 . 5 . . . . 7 1 1 5 2 7 Detach 47 | . 1 1 5 . . . 3 1 . . . . 4 . 1 1 1 . . 3 . 2 . . . . 7 . 3 . . 1 . 7 2 . 2 1 1 Swap 320 | . 3 2 11 3 . . 8 13 2 2 1 5 6 . 5 4 6 4 3 25 1 27 2 8 . 6 15 . 53 6 . . 2 31 24 3 7 12 20 Drop 281 | . 3 1 29 . . . 23 19 . . 14 2 13 1 8 4 . 1 1 15 1 18 . 3 4 . 10 . 27 . . 10 . 26 18 8 14 . 8 Fire 368 | . 20 17 52 25 . 4 59 18 1 2 . 7 . . . . . . 2 8 . 14 2 2 . 7 5 . 87 1 . . 2 12 4 . . 4 13 Melee 407 | . . . . . . . . 18 4 . 1 11 3 . 18 1 4 8 . 23 . 42 4 4 . 2 37 . 110 2 . 7 3 32 44 2 5 8 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 5 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . 3 . . . 1 10 Rewire 64 | . . . . . . . . . . . . 17 . . . . 38 . . . . . . . . . . . . . . . 1 . 2 . 2 . 4 Trap 51 | . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . 7 5 . 6 . . . . . 7 . . . 19 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 459 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Entered Mines 584 | -10/Mines | Discovered new exit (range 12) 588 | -10/Mines | Core integrity fell below 50% 676 | -10/Mines | Learned Materials stockpile data 776 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1320 | -10/Mines | Entered Materials 1320 | -9/Materials | Accompanied by 2 allies 1320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1530 | -9/Materials | Discovered new exit (range 11) 1815 | -9/Materials | Discovered new exit (range 15) 2017 | -9/Materials | Discovered new exit (range 16) 2022 | -9/Materials | Identified exit to Mines 2022 | -9/Materials | Identified exit to Storage 2189 | -9/Materials | Entered Mines 2200 | -9/Mines | Build established: Scavenger-Mutant 2245 | -9/Mines | Learned location of 1 exit from Materials 2250 | -9/Mines | Assembled infested the area 2482 | -9/Mines | Learned Materials security intel 2606 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2609 | -9/Mines | Found Prototype Device 2870 | -9/Mines | Discovered new exit (range 11) 3291 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3322 | -9/Mines | Discovered new exit (range 16) 3355 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3355 | -9/Mines | Discovered new exit (range 5) 3362 | -9/Mines | Entered Exiles 3401 | -9/Exiles | Met 8R-AWN 3428 | -9/Exiles | Met EX-HEX 3476 | -9/Exiles | Met EX-BIN 3495 | -9/Exiles | Aligned with FarCom system 3497 | -9/Exiles | Given EX-Vault access code 3550 | -9/Exiles | Opened EX-Vault 3559 | -9/Exiles | Found Skeleton Box 3661 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3711 | -9/Exiles | Met EX-DEC 3720 | -9/Exiles | Learned location of Zion (-7) 3832 | -9/Exiles | Visited The Gauntlet 4059 | -9/Exiles | Discovered new exit (range 14) 4079 | -9/Exiles | Left Exiles lab with Skeleton Box 4079 | -9/Exiles | Entered Mines 4662 | -8/Mines | Discovered new exit (range 5) 4770 | -8/Mines | Entered Materials 4770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4771 | -8/Materials | Identified exit to Factory 5548 | -8/Materials | Identified exit to Garrison 5649 | -8/Materials | Garrison activated, responded to threat 5828 | -8/Materials | Build established: Mutant 6116 | -8/Materials | Entered Factory 6116 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7165 | -7/Factory | Discovered new exit (range 14) 7217 | -7/Factory | Identified exit to Factory 7380 | -7/Factory | Discovered new exit (range 15) 7397 | -7/Factory | Identified exit to Lower Caves 7443 | -7/Factory | Entered Lower Caves 7468 | -7/Lower Caves | Build established: Gladiator 7585 | -7/Lower Caves | Learned Factory stockpile data 7606 | -7/Lower Caves | Learned 8 Factory zone layouts 7606 | -7/Lower Caves | Learned Extension trap positions 7606 | -7/Lower Caves | Learned Factory security intel 8028 | -7/Lower Caves | Encountered a Warlord checkpoint 8114 | -7/Lower Caves | Learned location of 1 exit from Factory 8267 | -7/Lower Caves | Discovered new exit (range 5) 8290 | -7/Lower Caves | Identified exit to Lower Caves 8320 | -7/Lower Caves | Entered another Lower Caves area 8335 | -7/Lower Caves | Discovered exit to Factory (range 8) 8416 | -7/Lower Caves | Encountered a Warlord checkpoint 8500 | -7/Lower Caves | Learned Factory trap positions 8677 | -7/Lower Caves | Spotted B-75 Beast 8711 | -7/Lower Caves | Discovered new exit (range 7) 8740 | -7/Lower Caves | Identified exit to Zion 8749 | -7/Lower Caves | Entered Zion 8787 | -7/Zion | Discovered new exit (range 15) 8857 | -7/Zion | Learned location of Armory (-3) 8883 | -7/Zion | Learned location of Warlord (-4) 8943 | -7/Zion | Learned Factory garrison access intel 8981 | -7/Zion | Given the Hacking Drone Bay 9264 | -7/Zion | Rebuked by Imprinter 9319 | -7/Zion | Found Prototype Special Weapon 9319 | -7/Zion | Identified RU-N14's Throwing Claymores 9331 | -7/Zion | Found RU-N14's Throwing Claymores 9333 | -7/Zion | Found RU-N14's Throwing Claymores 9335 | -7/Zion | Found RU-N14's Throwing Claymores 9943 | -7/Zion | Identified exit to Proximity Caves 9944 | -7/Zion | Entered Proximity Caves 10043 | -6/Proximity Caves | Spotter reported a threat 10217 | -6/Proximity Caves | Spotted B-75 Beast 10311 | -6/Proximity Caves | Spotter reported a threat 10354 | -6/Proximity Caves | Spotter reported a threat 10423 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10432 | -6/Proximity Caves | Spotter reported a threat 10505 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10586 | -6/Proximity Caves | Spotter reported a threat 10607 | -6/Proximity Caves | Spotter reported a threat 10729 | -6/Proximity Caves | Spotter reported a threat 10782 | -6/Proximity Caves | Spotter reported a threat 10804 | -6/Proximity Caves | Learned 4 Factory zone layouts 10835 | -6/Proximity Caves | Spotter reported a threat 10909 | -6/Proximity Caves | Discovered exit to Factory (range 3) 10928 | -6/Proximity Caves | Build established: Scavenger-Mutant 10932 | -6/Proximity Caves | Entered Factory 10932 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10933 | -6/Factory | Identified exit to Lower Caves 10934 | -6/Factory | Identified exit to Factory 10936 | -6/Factory | Loaded intel: 101 trap records 10939 | -6/Factory | Loaded intel: 4 garrison access locations 11157 | -6/Factory | Discovered exit to Factory (range 10) 11218 | -6/Factory | Sucked down chute 11218 | -6/Factory | Entered Waste 11221 | -6/Waste | Spotted C-40 Crusher 11225 | -6/Waste | Spotted C-40 Crusher 11228 | -6/Waste | Spotted C-40 Crusher 11229 | -6/Waste | Spotted C-40 Crusher 11233 | -6/Waste | EMP discharged 11233 | -6/Waste | System corruption reached 10% 11234 | -6/Waste | Spotted C-40 Crusher 11234 | -6/Waste | Spotted C-40 Crusher 11235 | -6/Waste | Discovered new exit (range 10) 11237 | -6/Waste | Entered Factory 11321 | -6/Factory | Build established: Hacker-Sprinter 11383 | -6/Factory | Discovered exit to Lower Caves (range 15) 11433 | -6/Factory | Repaired Broken Lrn. Terrain Scanner? 11814 | -6/Factory | Entered Lower Caves 11833 | -6/Lower Caves | Learned Factory emergency access door positions 11860 | -6/Lower Caves | Learned Factory emergency access door positions 11923 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11925 | -6/Lower Caves | Encountered a Warlord checkpoint 11989 | -6/Lower Caves | Discovered new exit (range 8) 12010 | -6/Lower Caves | Entered another Lower Caves area 12044 | -6/Lower Caves | Discovered exit to Factory (range 13) 12081 | -6/Lower Caves | Learned 4 Factory zone layouts 12612 | -6/Lower Caves | Identified exit to Data Miner 12648 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12772 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12776 | -6/Lower Caves | Entered Data Miner 12776 | -6/Data Miner | Accompanied by 4 allies 12776 | -6/Data Miner | Discovered new exit (range 6) 12781 | -6/Data Miner | Met Data Miner 12784 | -6/Data Miner | Learned location of Section 7 (-2) 12784 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12788 | -6/Data Miner | Received God Mode back door access code from Data Miner 12843 | -6/Data Miner | Destroyed Data Miner 12845 | -6/Data Miner | Data Conduit disabled 12856 | -6/Data Miner | Found Prototype Hackware 12880 | -6/Data Miner | Lost 3 allies 12896 | -6/Data Miner | Entered Proximity Caves 13017 | -5/Proximity Caves | Learned Factory interactive machine intel 13131 | -5/Proximity Caves | Discovered exit to Factory (range 13) 13135 | -5/Proximity Caves | Learned Factory terminal intel 13156 | -5/Proximity Caves | Ambushed by research squad 13164 | -5/Proximity Caves | Build established: Derelict-Sprinter 13173 | -5/Proximity Caves | Entered Factory 13173 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13176 | -5/Factory | Loaded intel: 54 interactive machine locations 13177 | -5/Factory | Loaded intel: 28 terminal locations 13243 | -5/Factory | Identified exit to Upper Caves 13243 | -5/Factory | Identified exit to Extension 13574 | -5/Factory | Build established: Hacker-Sprinter 13595 | -5/Factory | Identified System Mapper 13849 | -5/Factory | Discovered new exit (range 16) 13927 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 14125 | -5/Factory | Manually triggered Chute Trap 14125 | -5/Factory | Sucked down chute 14125 | -5/Factory | Entered Waste 14132 | -5/Waste | Spotted C-40 Crusher 14136 | -5/Waste | Spotted C-40 Crusher 14137 | -5/Waste | Spotted C-40 Crusher 14137 | -5/Waste | Spotted C-40 Crusher 14140 | -5/Waste | EMP discharged 14140 | -5/Waste | Spotted C-40 Crusher 14140 | -5/Waste | Spotted C-40 Crusher 14154 | -5/Waste | Discovered new exit (range 15) 14158 | -5/Waste | Entered Factory 14591 | -5/Factory | Repaired Broken Cld. Impulse Thruster 14730 | -5/Factory | Found Prototype Launcher 14731 | -5/Factory | Identified Mni. Smartbomb Launcher 14847 | -5/Factory | Discovered new exit (range 9) 14963 | -5/Factory | Fabricated Cld. Impulse Thruster (x1) 15115 | -5/Factory | Repaired Cld. VTOL Module? 15491 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 15827 | -5/Factory | Fabricated Cld. Impulse Thruster? 16389 | -5/Factory | Entered Upper Caves 16663 | -5/Upper Caves | Discovered new exit (range 16) 16671 | -5/Upper Caves | Entered another Upper Caves area 16985 | -5/Upper Caves | Encountered a Warlord checkpoint 17009 | -5/Upper Caves | Discovered new exit (range 10) 17011 | -5/Upper Caves | Entered Zhirov 17011 | -5/Zhirov | Discovered new exit (range 3) 17015 | -5/Zhirov | Met Zhirov 17019 | -5/Zhirov | Learned location of Quarantine (-2) 17019 | -5/Zhirov | Learned location of Testing (-3) 17019 | -5/Zhirov | Learned location of Command (-1) 17021 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17024 | -5/Zhirov | Found Alien Artifact 17036 | -5/Zhirov | Found Alien Artifact 17036 | -5/Zhirov | Identified Integrated Dissipator 17036 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17045 | -5/Zhirov | Entered Proximity Caves 17144 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17256 | -4/Proximity Caves | Learned 4 Research zone layouts 17256 | -4/Proximity Caves | Learned Research terminal intel 17375 | -4/Proximity Caves | Spotted B-86 Titan 17390 | -4/Proximity Caves | Discovered new exit (range 12) 17407 | -4/Proximity Caves | Entered Factory 17407 | -4/Factory | Evolved 2 slots: Utility x2 17475 | -4/Factory | Identified exit to Upper Caves 17517 | -4/Factory | Discovered new exit (range 8) 17548 | -4/Factory | Discovered new exit (range 4) 17615 | -4/Factory | Repaired Kinetic Spear 17719 | -4/Factory | Fabricated Exp. Heat Sink? 18220 | -4/Factory | Identified Transdimensional Reconstructor 18312 | -4/Factory | Build established: Wizard-Sprinter 18340 | -4/Factory | Found Prototype Hackware 18342 | -4/Factory | Identified Exp. Hacking Suite 18415 | -4/Factory | Discovered new exit (range 16) 18549 | -4/Factory | Repaired Cld. Impulse Thruster 18552 | -4/Factory | Fabricated Exp. Heat Sink? 18739 | -4/Factory | Fabricated Cld. Impulse Thruster? 19174 | -4/Factory | Manually triggered Chute Trap 19174 | -4/Factory | Sucked down chute 19174 | -4/Factory | Entered Waste 19177 | -4/Waste | Spotted C-40 Crusher 19177 | -4/Waste | Spotted C-40 Crusher 19177 | -4/Waste | Spotted C-40 Crusher 19177 | -4/Waste | Spotted C-40 Crusher 19179 | -4/Waste | Spotted C-40 Crusher 19185 | -4/Waste | Spotted C-40 Crusher 19189 | -4/Waste | EMP discharged 19189 | -4/Waste | System corruption reached 10% 19189 | -4/Waste | Discovered new exit (range 10) 19191 | -4/Waste | Entered Factory 19569 | -4/Factory | Discovered new exit (range 5) 19605 | -4/Factory | Fabricated Cld. Impulse Thruster? 19922 | -4/Factory | Fabricated Cld. Gravmag System? 20121 | -4/Factory | Discovered new exit (range 16) 20288 | -4/Factory | Fabricated Cld. Impulse Thruster? 20504 | -4/Factory | Repaired Mic. Fission Core 20613 | -4/Factory | Repaired Cld. Impulse Thruster 20756 | -4/Factory | Spotted B-86 Titan 20795 | -4/Factory | Found Prototype Slashing Weapon 20983 | -4/Factory | Fabricated Cld. Impulse Thruster? 21159 | -4/Factory | Fabricated Matter Compressor (x2) 21465 | -4/Factory | Entered Upper Caves 21672 | -4/Upper Caves | Encountered a Warlord checkpoint 21674 | -4/Upper Caves | Identified exit to Upper Caves 21684 | -4/Upper Caves | Learned Research stockpile data 21764 | -4/Upper Caves | Entered another Upper Caves area 21765 | -4/Upper Caves | Discovered new exit (range 8) 21784 | -4/Upper Caves | Learned 4 Research zone layouts 21794 | -4/Upper Caves | P-70 Sage assimilated allied 41-62B(S) 21835 | -4/Upper Caves | Spotted B-86 Titan 21836 | -4/Upper Caves | Discovered new exit (range 8) 21844 | -4/Upper Caves | Entered Warlord 21977 | -4/Warlord | Warlord's base attacked by MAIN.C 21979 | -4/Warlord | Met Warlord 21983 | -4/Warlord | Opened Warlord's prototype stash 21985 | -4/Warlord | Found Prototype Reactor 21985 | -4/Warlord | Identified Vortex Chain Reactor 21996 | -4/Warlord | Found Prototype Device 21996 | -4/Warlord | Identified Thermal Barrier 21999 | -4/Warlord | Found Prototype Processor 21999 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 22013 | -4/Warlord | Learned 4 Research zone layouts 22013 | -4/Warlord | Learned 4 Access zone layouts 22013 | -4/Warlord | Learned Armory security intel 22013 | -4/Warlord | Learned Quarantine security intel 22013 | -4/Warlord | Learned Factory recycling unit intel 22013 | -4/Warlord | Learned Factory scanalyzer intel 22019 | -4/Warlord | Found Prototype Piercing Weapon 22019 | -4/Warlord | Identified Vortex Lance 22046 | -4/Warlord | Found Prototype Device 22046 | -4/Warlord | Identified Minesniffer Drone Bay 22134 | -4/Warlord | Opened side exit 22327 | -4/Warlord | Warlord forces counterattacked 22353 | -4/Warlord | Spotted Striker 22356 | -4/Warlord | Allies destroyed Striker 22361 | -4/Warlord | Discovered new exit (range 10) 22377 | -4/Warlord | Spotted Striker 22377 | -4/Warlord | Entered Proximity Caves 22377 | -3/Proximity Caves | Accompanied by 3 allies 22644 | -3/Proximity Caves | Discovered new exit (range 6) 22644 | -3/Proximity Caves | Entered Research 22644 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22645 | -3/Research | Identified exit to Testing 22646 | -3/Research | Identified exit to Research 22648 | -3/Research | Loaded intel: 22 terminal locations 22677 | -3/Research | Identified exit to Armory 22885 | -3/Research | Spotted B-86 Titan 22919 | -3/Research | Found Prototype Device 22940 | -3/Research | Identified Exp. Focal Shield 22946 | -3/Research | Repaired Adv. Datajack 23012 | -3/Research | Repaired Adv. Cloaking Device 23408 | -3/Research | Fabricated Cld. Impulse Thruster? 23500 | -3/Research | Entered Armory 23576 | -3/Armory | Found Prototype Launcher 23580 | -3/Armory | Identified Hellfire Missile Launcher 23592 | -3/Armory | Found Hellfire Missile Launcher 23823 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 23860 | -3/Armory | Fabricated M-36 Artificer? 24011 | -3/Armory | P-80 Master assimilated allied Veteran 8c 24019 | -3/Armory | P-80 Master assimilated allied Veteran 8m 24057 | -3/Armory | Fabricated Y-64 Sentinel? 24089 | -3/Armory | Lost 12 allies 24242 | -3/Armory | Found Prototype Device 24260 | -3/Armory | Found Prototype Launcher 24261 | -3/Armory | Identified Exp. ECM Suite 24268 | -3/Armory | Identified Tactical Quantum Warhead 24340 | -3/Armory | Fabricated G-67 Veteran? 24454 | -3/Armory | Discovered new exit (range 3) 24465 | -3/Armory | Fabricated Y-64 Sentinel (x2) 24576 | -3/Armory | Lost 5 allies 24609 | -3/Armory | Entered Lab 24609 | -3/Lab | Discovered exit to Research (range 9) 24611 | -3/Lab | Unable to decrypt terminal 24622 | -3/Lab | Remotely autohacked Sealed Barrier 24623 | -3/Lab | Gained access to the hidden lab's interior 24623 | -3/Lab | Detected by scanners 24624 | -3/Lab | Unable to decrypt terminal 24630 | -3/Lab | Found Integrated Dissipator 24630 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 24637 | -3/Lab | Found Prototype Device 24639 | -3/Lab | Found Prototype Hackware 24640 | -3/Lab | Identified AEGIS Remote Shield 24641 | -3/Lab | Found Prototype Energy Gun 24644 | -3/Lab | Unable to decrypt terminal 24646 | -3/Lab | Identified Tachyon Dispersion Ray 24647 | -3/Lab | Found Prototype Special Weapon 24652 | -3/Lab | Unable to decrypt terminal 24655 | -3/Lab | Identified Gui. Remote Datajack 24660 | -3/Lab | Confronted by A5 24661 | -3/Lab | Identified Quantum Router 24662 | -3/Lab | Found Alien Artifact 24676 | -3/Lab | Found Alien Artifact 24692 | -3/Lab | Unable to decrypt terminal 24693 | -3/Lab | Entered Research 24693 | -2/Research | Warlord forces began assault on 0b10 24693 | -2/Research | Evolved 2 slots: Utility x2 24741 | -2/Research | Identified exit to Access 24792 | -2/Research | Identified Core Reset Matrix 24792 | -2/Research | Identified Core Expander 24792 | -2/Research | Installed Core Expander, added new Weapon slot 24797 | -2/Research | Met up with Warlord 24803 | -2/Research | Research machine network offline 24812 | -2/Research | Spotted Tracker 24813 | -2/Research | Spotted Tracker 24824 | -2/Research | Found Prototype Processor 24827 | -2/Research | Identified Exp. Targeting Computer 24845 | -2/Research | Spotted Combat Programmer 24859 | -2/Research | Lost 3 allies 24915 | -2/Research | Spotted Combat Programmer 24953 | -2/Research | Spotted Tracker 25025 | -2/Research | Borebot progress halted 25168 | -2/Research | Spotted B-90 Cyclops 25280 | -2/Research | Borebot progress halted 25284 | -2/Research | Borebot progress halted 25297 | -2/Research | Spotted Tracker 25324 | -2/Research | Combat Programmer assimilated allied S1-RMA(M) 25328 | -2/Research | Spotted Combat Programmer 25459 | -2/Research | Entered Access 25459 | -1/Access | Evolved 2 slots: Utility x2 25602 | -1/Access | Intercept squad dispatched 25636 | -1/Access | Spotted Tracker 25643 | -1/Access | Spotted Tracker 25682 | -1/Access | Spotted Combat Programmer 25683 | -1/Access | Combat Programmer assimilated allied ES-69C(i) 25736 | -1/Access | Lost 4 allies 25858 | -1/Access | Intercept squad dispatched 25876 | -1/Access | Spotted Tracker 25876 | -1/Access | Spotted Tracker 25876 | -1/Access | Spotted Tracker 25892 | -1/Access | Discovered new exit (range 7) 25895 | -1/Access | Entered Command 25910 | -1/Command | Identified exit to Surface 25957 | -1/Command | Spotted B-99 Colossus 26034 | -1/Command | Disengaged cave seal 26034 | -1/Command | Derelicts emerged from the dark tunnel 26034 | -1/Command | Welcomed Warlord to Command 26043 | -1/Command | Spotted B-99 Colossus 26062 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 26115 | -1/Command | Disengaged cave seal 26115 | -1/Command | Derelicts emerged from the dark tunnel 26180 | -1/Command | Spotted UU-Z8M(L) 26182 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 26215 | -1/Command | Lost 4 allies 26264 | -1/Command | Found Prototype Slashing Weapon 26286 | -1/Command | Identified Nanosword 26295 | -1/Command | Repaired Cld. Impulse Thruster 26298 | -1/Command | Repaired Cld. Impulse Thruster 26305 | -1/Command | Repaired Cld. Impulse Thruster 26416 | -1/Command | Spotted M Guard 26419 | -1/Command | Lost 4 allies 26439 | -1/Command | Spotted M Guard 26439 | -1/Command | Spotted Combat Programmer 26442 | -1/Command | Spotted Combat Programmer 26464 | -1/Command | Warlord commented on Warlord statues 26491 | -1/Command | Allies destroyed M Guard 26498 | -1/Command | All MAIN.C guards destroyed 26563 | -1/Command | Met MAIN.C 26565 | -1/Command | Warlord shut down involuntarily 26571 | -1/Command | 0b10 Conduit disabled 26777 | -1/Command | Spotted Alpha 7 26777 | -1/Command | Spotted Striker 26777 | -1/Command | Spotted Executioner 26807 | -1/Command | Used Core Reset Matrix 26815 | -1/Command | Spotted Alpha 7 26815 | -1/Command | Spotted Striker 26815 | -1/Command | Spotted Executioner 26815 | -1/Command | Spotted Executioner 26815 | -1/Command | Spotted Executioner 26846 | -1/Command | Spotted B-99 Colossus 26848 | -1/Command | Failed to warp due to unstable space 26854 | -1/Command | Spotted B-99 Colossus 26854 | -1/Command | Discovered exit to Surface (range 8) 26856 | *** | Heading to fleet! Last Messages --------------- 26854_ Knocked back. 26854_ Cld. Impulse Thruster destroyed. 26854_ Cld. Impulse Thruster burned out. 26854_ The Access Shell folds into the floor. 26854_ Triggered Stasis Trap. 26854_ EXIT=FOUND: SURFACE 26854_ A bubble of rippling energy engulfs the area. 26854_ Field strength at 86. 26854_ Field strength at 69. 26855_ Penetrated by Slug. 26855_ Mic. Antimatter Reactor destroyed. 26855_ Slug penetrates Wall. 26855_ Penetrated by Slug. 26855_ Slug penetrates Wall. 26855_ Stasis field depleted. 26856_ Slug penetrates Wall. 26856_ Penetrated by Slug. 26856_ Slug penetrates Wall. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | """" #???????????????????????????????????? | | ""R"" #???????????????????????????????????? | | "" "" +???????????????????????????????????? | | / #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | = #???????????????????????????????????? | | #???????????????????????????????????? | | ! #???????????????????????????????????? | | ## ########???????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????##?###??????????????????????? | | ?# #???????????####;##;######?????????????????? | | ?# #???????????#BB #?????????????????? | | ## #???#########BB #?????????????????? | | #?###7; # # # k #?????????????????? | | ### ^ ^ #?????????????????? | | 7 /!^ #?????????????????? | | /!%= E ^ "@ #?????????????????? | | ## /!! ^ K% "" #?????????????????? | | ## K/ % ^ #?????????????????? | | ## ### ^ ^ #?????????????????? | | ## #?###%# # #%# ^ ^ #?????????????????? | | ## #???#########BB #?????????????????? | | ## #???????????#BB #?????????????????? | | ## #???????????##############?????????????????? | | ## #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ## ###########????????????????????????????????? | | "# #????????????????????????????????? | | + #########??????????????????????????????????? | | ###+#+#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 56 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Power Amplification 60 Additional Mass Support 9 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 79 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Force Boost 20 Offensive Hacking 78 Defensive Hacking 53 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory Exp. Heat Sink | x1 | -4/Factory Exp. Heat Sink | x1 | -4/Factory Cld. Impulse Thruster | x1 | -4/Factory Cld. Impulse Thruster | x1 | -4/Factory Cld. Gravmag System | x1 | -4/Factory Cld. Impulse Thruster | x1 | -4/Factory Cld. Impulse Thruster | x1 | -4/Factory Matter Compressor | x2 | -4/Factory Cld. Impulse Thruster | x1 | -3/Research M-36 Artificer | x1 | -3/Armory Y-64 Sentinel | x2 | -3/Armory G-67 Veteran | x3 | -3/Armory | Preloaded Y-64 Sentinel | x2 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Alien Roots Anyone Home? Below Great Explorer Home At Last? Production Line Speed Demon Supersonic Wheee! Whoosh! Woof! Challenges ------------ None Game ------ Seed AutogunTargetSpecial Manual? 0 Play Time 17:11:05 Cumulative 159.3 hours Start 2024.06.14 @ 00:38:24 End 2024.06.27 @ 01:22:21 Sessions 57 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type 2 Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 61 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2200e5d2-ec53-47a1-9416-ee3a97bce423