Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 13:54:22 Player: Ceorik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (72) 360 Value Destroyed (1842) 1842 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5942 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 227/600 System Corruption 18% Temperature Cool (10) Movement Walking (105) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Energy Well Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (3) ------- Makeshift Axe Makeshift Sword Power Sword > --- INVENTORY (5) ---- Advanced Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Energy Well Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Improved Reaction Control System Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Makeshift Axe Makeshift Sword Power Sword > --- INVENTORY -------- Advanced Assault Cannon Improved Datajack [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Hammer Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 4 | . . 1 . . . 1 2 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 81 | 6 14 6 3 4 4 13 14 . . 17 . Power 13 | 1 3 . 2 1 . 3 2 . . 1 . Engine 10 | 1 3 . 2 1 . 2 . . . 1 . Core 3 | . . . . . . 1 2 . . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 4 2 . . 3 4 2 . . 3 . Treads 1 | . . . . . . . 1 . . . . Leg 13 | 2 3 . . . 3 1 1 . . 3 . Wheel 3 | . . . . . . 3 . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . 1 2 . . . . . . . . . Utility 26 | 1 4 2 . 1 1 4 6 . . 7 . Device 13 | . . 1 . 1 1 3 4 . . 3 . Storage 3 | 1 . . . . . 1 . . . 1 . Processor 5 | . . 1 . . . . 2 . . 2 . Hackware . | . . . . . . . . . . . . Protection 5 | . 4 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 3 2 1 2 . 2 4 . . 6 . Energy Gun 5 | 1 . 1 . 1 . 1 . . . 1 . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 4 . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . 3 . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . 4 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . 1 . Unidentified Prototypes 2 | . 1 . . . . . . . . 1 . Parts Lost 37 | . 4 . 1 . 2 10 6 4 . 4 6 Power 6 | . 1 . 1 . . 1 1 1 . . 1 Propulsion 10 | . 1 . . . 1 5 1 . . . 2 Utility 16 | . 2 . . . 1 3 4 1 . 2 3 Weapon 5 | . . . . . . 1 . 2 . 2 . Highest Loss Streak 8 | . 1 . 1 . 2 8 4 4 . 3 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 1 7 4 4 4 3 4 6 5 5 3 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . 3 2 1 2 1 1 3 3 3 1 . Weapon 2 | . 3 2 2 1 1 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . 2 . 1 . . 1 1 2 . . 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . 1 . 1 . . 1 . 2 . . . Weapon 2 | . 1 . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 96 92 90 95 96 78 83 35 . 70 99 Engine 7 | . 12 11 10 11 11 6 . . . 4 7 Core 1 | . . . . . . 2 7 3 . . . Leg 12 | . 26 . . . 6 4 6 3 . 15 22 Wheel 2 | . . . . . . 17 . . . . . Flight 6 | . . 31 33 33 25 . . . . . . Device 8 | . . 5 11 18 19 12 12 8 . 8 15 Storage 6 | . 14 11 3 . . . 7 3 . 6 7 Processor 9 | . . 10 11 11 11 9 19 . . 12 15 Protection 4 | . 12 . 3 . . . . . . 5 6 Energy Gun 3 | . . . 9 10 11 8 . . . 1 . Ballistic Gun 2 | . . . . . . 9 7 . . . . Ballistic Cannon 1 | . . . . . . . 12 8 . . . Impact Weapon 8 | . 26 19 3 5 11 . . . . . . Slashing Weapon 4 | . . . . . . 8 2 . . 12 23 Peak Build Rating 56 | 6 11 18 19 30 27 32 39 33 2 56 56 Average Rating 24 | 3 8 15 16 22 24 23 32 17 2 41 55 On Entrance 18 | . 6 9 16 17 27 23 25 33 2 2 56 Avg Prop Armor Cover (%) 3 | . . . . . 7 7 3 5 . . . Naked Turns 277 | . . . . . . . . 55 60 162 . Heaviest Build 37 | 13 21 14 17 16 11 22 37 35 . 36 34 Greatest Support 45 | 20 20 15 15 15 35 42 28 28 3 45 45 Greatest Overweight (x) 5 | 1 1 . 1 1 . 4 2 5 . 1 1 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 5 5 5 5 8 6 5 5 5 Most Carried 8 | 3 8 8 6 5 5 8 8 6 5 5 2 Average Carried 5 | 1 7 4 5 4 4 4 6 5 5 3 2 Final Capacity 8 | 8 8 8 5 5 5 8 8 5 5 5 5 Final Carried 8 | 1 8 5 5 5 5 8 6 5 5 2 2 Scrap Suit Usage (%) 15 | . . . . . . 87 29 . . . . Parts Cannibalized 6 | . . . . . . 6 . . . . . Class Distribution -------------------- 65% | Mutant 11% | Scavenger-Gladiator 10% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 1855 | 174 207 16 164 112 74 171 246 . . 659 32 Remotely . | . . . . . . . . . . . . Salvage Created 2226 | . 474 16 199 124 201 858 145 . . 112 97 Parts 98 | . 13 . 8 3 8 51 6 . . 5 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 17 5 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 57 | . 15 1 7 . 4 18 7 . . 3 2 Melee 22 | . 5 . . . . 13 . . . 2 2 Guns 18 | . 3 . 6 . 3 5 1 . . . . Cannons 9 | . . 1 1 . . . 6 . . 1 . Classes Destroyed 13 | . 5 . 1 . . 3 3 . . 1 . Worker 7 | . 3 . . . . 2 2 . . . . Builder 1 | . . . . . . . 1 . . . . Tunneler 3 | . . . 2 . 1 . . . . . . Recycler 3 | . . . . . . 3 . . . . . Operator 1 | . 1 . . . . . . . . . . Swarmer 25 | . 9 1 4 . 1 8 . . . 1 1 Grunt 22 | . 5 . 3 . 3 8 2 . . 1 . Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . 1 . Sentry 2 | . . . . . . 1 . . . . 1 Hunter 1 | . . . . . . 1 . . . . . Programmer 4 | . . . . . . . 4 . . . . Subdweller 1 | . 1 . . . . . . . . . . Best Kill Streak 11 | . 2 1 5 . 4 11 6 . . 1 1 Combat Bots Only 11 | . 3 1 4 . 3 11 2 . . 1 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . 1 . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Hostile Shots Fired 618 | . 162 11 37 . 33 133 83 3 54 30 72 Missed 179 | . 44 6 11 . 16 27 18 . 23 9 25 Hits 439 | . 118 5 26 . 17 106 65 3 31 21 47 Melee 13 | . . . . . . . 3 3 . 7 . Projectile 426 | . 118 5 26 . 17 106 62 . 31 14 47 Critical Strikes 10 | . 1 . 1 . . 3 3 1 . 1 . Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 5332 | . 1217 53 268 26 228 1105 920 101 314 530 570 Core 1172 | . 152 15 70 13 38 175 172 15 314 49 159 Absorbed by Shields 447 | . . . . . . . 279 22 . . 146 Regen/Repaired (Parts) 43 | . . . . . . 43 . . . . . Core Remaining (%) 68 | 100 39 . . . 66 68 . . . . . Volleys Fired 118 | . 16 1 13 5 16 24 36 . . 7 . Largest 3 | . 2 2 2 1 1 2 3 . . 1 . Hottest 150 | . 60 133 133 65 150 119 120 . . 85 . Shots Fired 217 | . 32 2 20 5 16 48 88 . . 6 . Gun 128 | . 32 1 13 1 16 48 15 . . 2 . Cannon 85 | . . 1 7 . . . 73 . . 4 . Launcher 4 | . . . . 4 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 136 | . 16 . . . . 28 88 . . 4 . Thermal 61 | . . 2 20 1 16 20 . . . 2 . Explosive 4 | . . . . 4 . . . . . . . Electromagnetic 16 | . 16 . . . . . . . . . . Robot Hit Streak 11 | . 2 2 11 . 8 8 8 . . 4 . Robot Miss Streak 5 | . 4 2 5 . 2 3 3 . . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 245 | . 69 2 20 6 13 65 55 . . 12 3 Core Hits 96 | . 9 2 23 6 6 30 14 . . 4 2 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 10 | . 8 . . 1 . 1 . . . . . Critical Strikes 25 | . 11 . . 1 4 3 4 . . 2 . Burn 5 | . . . . . 4 1 . . . . . Destroy 1 | . . . . . . 1 . . . . . Blast 4 | . . . . . . . 4 . . . . Smash 12 | . 11 . . 1 . . . . . . . Sever 3 | . . . . . . 1 . . . 2 . Melee Attacks 179 | . 95 7 3 14 . 41 . . . 9 10 Impact 118 | . 95 7 3 13 . . . . . . . Slashing 60 | . . . . . . 41 . . . 9 10 Piercing . | . . . . . . . . . . . . Sneak Attacks 17 | . 7 . 3 . . 7 . . . . . Combat Hostiles 2 | . 1 . . . . 1 . . . . . Follow-up Attacks 9 | . 5 . 1 . . . . . . . 3 Damage Inflicted 7075 | . 1783 33 480 557 266 1770 1648 . . 412 126 Guns 1580 | . 119 13 195 . 266 595 374 . . 18 . Cannons 1481 | . . 20 82 . . . 1274 . . 105 . Explosions 248 | . . . . 248 . . . . . . . Melee 3766 | . 1664 . 203 309 . 1175 . . . 289 126 Ramming . | . . . . . . . . . . . . Kinetic 2136 | . 43 . . . . 340 1648 . . 105 . Thermal 849 | . . 33 277 . 266 255 . . . 18 . Explosive 248 | . . . . 248 . . . . . . . Electromagnetic 76 | . 76 . . . . . . . . . . Impact 2176 | . 1664 . 203 309 . . . . . . . Slashing 1590 | . . . . . . 1175 . . . 289 126 Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . 1 . . . . . 18 18 18 18 18 Average Corruption 13 | . 1 . . . . . 7 18 18 18 18 Corruption Purged 5 | . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 109 | . 1 . . . . . 25 5 4 64 10 Message Errors 35 | . . . . . . . 7 2 1 21 4 Matter Fused 24 | . . . . . . . 4 1 . 17 2 Heat Flow Errors 13 | . . . . . . . 1 1 . 10 1 Energy Discharges 14 | . . . . . . . 4 1 1 5 3 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . . . 1 5 . Data Loss (major) 2 | . 1 . . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . . . . Alerts 2 | . . . . . . . 1 . . 1 . Misdirections 4 | . . . . . . . 1 . 1 2 . Weapon Failures 5 | . . . . . . . 4 . . 1 . Overload Shots 3 | . . . . . 3 . . . . . . Overflow Damage 1015 | . 526 . 103 166 . 162 33 . . 25 . Projectiles 33 | . . . . . . . 33 . . . . Explosions . | . . . . . . . . . . . . Melee 982 | . 526 . 103 166 . 162 . . . 25 . Knockbacks 27 | . 9 . 1 . . . 15 . . 2 . Impact 9 | . 8 . 1 . . . . . . . . Kinetic 15 | . . . . . . . 13 . . 2 . Secondary 3 | . 1 . . . . . 2 . . . . Self-Inflicted Damage 27 | . . . . 27 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 329 | . 80 6 54 . 264 175 329 84 . 191 271 Average Temperature 83 | . 44 4 30 . 168 47 96 44 . 86 138 Received Heat Transfer 1264 | . 267 9 120 . 117 333 169 . 54 90 105 Effects 3 | . . . . . . . 3 . . . . Interference 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 12 | . 9 . 2 1 . . . . . . . Combat Hostiles 7 | . 7 . . . . . . . . . . Parts Fried 9 | . 6 . 1 2 . . . . . . . Impact Corruptions 36 | . 27 . 5 4 . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 8 | . 2 1 . . 4 1 . . . . . Heat Transferred 1922 | . . 52 388 . 840 592 . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 164 | . 164 119 148 . 80 151 97 29 70 . . Initial 68 | . . 68 43 . . 21 28 29 . . . Average 37 | . 27 46 94 . 56 55 16 7 20 . . Influence Increases 2110 | . 499 249 185 . 186 494 262 . 90 105 40 Destroy 0b10 Robot/C 1120 | . 280 20 140 . 80 360 140 . . 60 40 Destroy 0b10 Robot/NC 75 | . 20 . 10 . 5 25 15 . . . . Destroy Leader 210 | . 60 . 20 . 10 70 50 . . . . Successful Hack 79 | . 27 . . . . 6 46 . . . . Destroy Structure 26 | . 7 4 . . 1 3 11 . . . . Partial Spotted 135 | . . 135 . . . . . . . . . Lose Combat Pursuer 465 | . 105 90 15 . 90 30 . . 90 45 . Influence Decreases 2110 | . 335 302 228 68 130 487 240 85 20 175 40 Entered New Map 384 | . . 96 68 68 . 35 35 56 . 26 . Time Decay 1488 | . 305 206 150 . 110 352 178 10 20 137 20 Lost Part 219 | . 30 . 10 . 20 100 27 . . 12 20 Lost Ally 19 | . . . . . . . . 19 . . . Squads Dispatched 11 | . 2 1 1 . . 4 3 . . . . Investigation 4 | . . 1 1 . . 2 . . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 4 | . 2 . . . . 2 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 5 | . 1 2 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 136 | . 32 15 8 . 10 26 8 6 8 9 14 Peak Tracking Total 13 | . 4 7 4 . 7 8 4 6 4 6 13 Tactical Retreats 19 | . 8 2 1 . 1 2 . . 2 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 6 | . 3 . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 2 | . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 25 | . 5 4 1 3 . 4 6 . . 2 . Terminals 14 | . 5 4 . . . 3 2 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 2 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 70 | . 14 7 1 23 . 14 9 . . 2 . Successful 53 | . 9 3 1 23 . 7 8 . . 2 . Failed 16 | . 5 4 . . . 6 1 . . . . Catastrophic 2 | . 1 1 . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . Manual 28 | . 11 7 . . . 8 2 . . . . Terminals 32 | . 14 7 . . . 9 2 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 10 | . . . . . . 5 5 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . 2 . 1 23 . 1 . . . 2 . Record 23 | . . . . 23 . . . . . . . Open Door 3 | . . . 1 . . . . . . 2 . Alert Level 2 | . 1 . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 3 4 . . . . Retrieve Study 7 | . . . . . . 3 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 15 | . 7 3 . . . 3 2 . . . . Terminals 15 | . 7 3 . . . 3 2 . . . . Assimilate 2 | . 2 . . . . . . . . . . Botnet 13 | . 5 3 . . . 3 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 5 3 . . . 4 4 . . . . Full Trace Events 3 | . . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . 3 4 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . 11 . . . Total Damage 166 | . . . . . . . . 166 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Active Infowar (turns) 253 | . . . . 1 149 103 . . . . . Cloaking 253 | . . . . 1 149 103 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 7203 | 47 1769 434 316 567 237 922 1018 123 60 1472 238 Spaces Moved 5911 | 32 640 373 513 1454 383 342 384 133 117 1353 187 Core 537 | 8 . . . . . 28 . 106 117 278 . Treads 86 | . . . . . . . 59 27 . . . Legs 2327 | 24 640 . . . 33 52 316 . . 1075 187 Wheels 271 | . . . . . . 262 9 . . . . Hover . | . . . . . . . . . . . . Flight 2690 | . . 373 513 1454 350 . . . . . . Fastest Speed 34 | 50 120 34 34 34 34 90 110 50 50 50 105 Average Speed 80 | 108 158 34 35 34 41 108 187 89 50 94 105 Slowest Speed 300 | 120 190 34 104 104 120 250 240 300 50 175 175 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . 4 . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 3 72 33 79 95 73 25 14 82 3 82 35 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . 2 . . . . . . 1 . Known Exits Taken 5 | . . 1 1 1 1 1 . . . . . Unknown Exits Taken 4 | 1 1 . . . . . . . 1 1 . Scrap Searched 8 | . . . 2 . 1 . . . . 3 2 Spaces Dug 32 | . 7 4 . 19 . 2 . . . . . Terrain Destroyed 80 | . 7 4 . 58 1 2 8 . . . . Melee 16 | . 7 4 . 3 . 2 . . . . . Projectile 9 | . . . . . 1 . 8 . . . . AOE 55 | . . . . 55 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Total 7888 | 44 1216 668 620 1495 447 788 614 135 117 1525 219 Wait 1442 | . 420 278 81 . 33 337 154 . 1 112 26 Move 5892 | 31 639 372 505 1453 380 341 384 132 116 1352 187 Hop 4 | . . . 3 . 1 . . . . . . Pick Up 105 | 7 26 1 4 8 7 20 14 1 . 17 . Fast Attach . | . . . . . . . . . . . . Attach 71 | 6 5 5 2 3 5 11 12 . . 22 . Detach 7 | . . 1 1 . . 1 1 . . 3 . Swap 33 | . 10 4 4 5 . 2 4 1 . 3 . Drop 55 | . 14 2 5 7 5 11 9 1 . 1 . Fire 118 | . 16 1 13 5 16 24 36 . . 7 . Melee 161 | . 86 4 2 14 . 41 . . . 8 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 5) 481 | -10/Materials | Discovered new exit (range 13) 493 | -10/Materials | Discovered new exit (range 14) 848 | -10/Materials | Derelicts attacked the area 1153 | -10/Materials | Discovered new exit (range 14) 1625 | -10/Materials | Core integrity fell below 50% 1756 | -10/Materials | Discovered new exit (range 16) 1817 | -10/Materials | Entered another Materials area 1817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2231 | -9/Materials | Discovered new exit (range 12) 2250 | -9/Materials | Identified exit to Mines 2251 | -9/Materials | Entered Mines 2401 | -9/Mines | Met a Derelict shopkeep closing up shop 2404 | -9/Mines | Discovered new exit (range 8) 2458 | -9/Mines | Learned location of Storage (-7) 2477 | -9/Mines | Identified exit to Materials 2504 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2506 | -9/Mines | Found Scrap Suit 2550 | -9/Mines | Found a hidden stash of uninstalled traps 2566 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2566 | -9/Mines | Discovered new exit (range 5) 2567 | -9/Mines | Identified exit to Exiles 2567 | -9/Mines | Entered Exiles 2567 | -9/Exiles | Found Exiles lab destroyed 2633 | -9/Exiles | Discovered new exit (range 14) 2636 | -9/Exiles | Identified exit to Mines 2710 | -9/Exiles | Discovered exit to Mines (range 14) 3134 | -9/Exiles | Entered Mines 3364 | -8/Mines | Discovered exit to Materials (range 7) 3371 | -8/Mines | Entered Materials 3371 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3381 | -8/Materials | Central database locked down 3549 | -8/Materials | Lost 8 parts (1p3n3u1w) 3584 | -8/Materials | Destroyed 11 combat bots 3924 | -8/Materials | Build established: Scavenger-Mutant 4259 | -8/Materials | Discovered new exit (range 16) 4291 | -8/Materials | Identified exit to Factory 4293 | -8/Materials | Entered Factory 4293 | -7/Factory | Evolved 2 slots: Utility x2 4564 | -7/Factory | Build established: Mutant 5124 | -7/Factory | Build established: Gunner 5159 | -7/Factory | System corruption reached 10% 5194 | -7/Factory | Lost 4 parts (1n3u) 5311 | -7/Factory | Sucked down chute 5311 | -7/Factory | Entered Waste 5312 | -7/Waste | Met a frightened Derelict 5326 | -7/Waste | Spotted C-40 Crusher 5335 | -7/Waste | Spotted C-40 Crusher 5363 | -7/Waste | Spotted C-40 Crusher 5367 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5373 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5377 | -7/Waste | Spotted C-40 Crusher 5379 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5404 | -7/Waste | Spotted C-40 Crusher 5410 | -7/Waste | Lost 4 parts (1p1u2w) 5415 | -7/Waste | Spotted C-40 Crusher 5422 | -7/Waste | Discovered new exit (range 16) 5434 | -7/Waste | Entered Factory 5484 | -7/Factory | Core integrity fell below 50% 5490 | -7/Factory | Discovered new exit (range 8) 5494 | -7/Factory | Entered Lower Caves 5556 | -7/Lower Caves | Encountered a Warlord checkpoint 5696 | -7/Lower Caves | Build established: Mutant 6016 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6095 | -7/Lower Caves | Lost 3 parts (2u1w) 6411 | -7/Lower Caves | Entered an active Warlord outpost 6757 | -7/Lower Caves | Discovered new exit (range 11) 6912 | -7/Lower Caves | Build established: Scavenger-Gladiator 6966 | -7/Lower Caves | Entered another Lower Caves area 6993 | -7/Lower Caves | Learned Factory terminal intel 7058 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7180 | -7/Lower Caves | Attracted the attention of an 0b10 base 7196 | -7/Lower Caves | Core integrity fell below 20% 7204 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07179_ G-47 Trooper springs to life. 07184_ Carbon-fiber Leg+ destroyed. 07189_ Mak. Axe follow-up attack on S-27 Virus. 07189_ S-27 Virus destroyed. 07194_ Mak. Sword follow-up attack on S-27 Virus. 07195_ VTOL Module fries itself beyond repair. 07196_ J%9K#MRW5GYBDNK5GGO8PG/XET RGWQS0NMP| 07198_ Hrd. Medium Armor Plating destroyed. 07199_ VTOL Module fries itself beyond repair. 07199_ Slug penetrates S-27 Virus. 07200_ Mak. Sword follow-up attack on G-47 Trooper. 07200_ Carbon-fiber Leg+ destroyed. 07200_ Lgt. Angular Momentum Engine destroyed. 07201_ Imp. Shield Generator destroyed. 07201_ S-27 Virus destroyed. 07201_ Slug penetrates G-47 Trooper. 07204_ Penetrated by Slug. 07204_ Imp. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ?????# ????????????# #????????????????????? | | ?????# ?????????### #????????????????????? | | ?????## ##????????# #????????????????????? | | ??????## ##?????????# ####????????????????????? | | ???????## ####?????????# #???????????????????????? | | ????????? ### ######## ##??????????????????????? | | ?????????### #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ????????? ### ##?????????????????????? | | ?????????? ???# ###???????????????????? | | ?????????? ????# #???????????????????? | | ??????????? ??#### #???????????????????? | | ??????????? ??## #???????????????????? | | ???????????? ???# #???????????????????? | | ????????????? ????# ###???????????????????? | | ???????? ????????## ##?????????????????????? | | ???????# ##### ####??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ????????######++######## ###????????????????????? | | ??????????? # ????# ##???????????????????? | | ??????????? ???# #???????????????????? | | ???????????? """# #???????????????????? | | ???????????? " # #???????????????????? | | ????????????# "" #g@ #???????????????????? | | ????????????# " g[ ##???????????????????? | | ??????????? "" Yg[ #????????????????????? | | ?????????? " #%%s ##???????????????????? | | ????????? gg"#%* s ##??????????????????? | | ?????????? "# #??????????????????? | | ?????????###### "# #??????????????????? | | ????????????? "#s #??????????????????? | | ??????????? ""# #??????????????????? | | ??????????""""" T""?# #;??????????????????? | | ???????????#####++####?#g ######?????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 18 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 10 Melee Accuracy 8 Recoil Reduction 5 Matter Filtering 30 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Datajack | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Fitting Room Ghost 'Em Challenges ------------ None Game ------ Seed PulsarGravmagExpander Manual? 0 Play Time 01:26:14 Cumulative 17.6 hours Start 2026.02.19 @ 11:56:37 End 2026.02.19 @ 13:54:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efcac7ce-ce7e-4d4d-837c-d2839a81d303