Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 17:06:18 Player: deadnoob Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1304) 1304 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2328) 2328 TOTAL SCORE: 7727 Bonus ------- High Alert Combat Kills 28 Delivered SUBCON Basin 2000 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 11/300 Energy 90/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Suit CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Hardened Heavy Armor Plating Medium Reactive Plating Advanced Shield Generator > --- WEAPON ----------- Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Scrap Suit Advanced Cooling System Improved Coolant Injector Advanced Phase Shifter Improved Medium Armor Plating Powered Armor Improved Shield Generator Subdweller Shrapnel Launcher Scatter Rocket Array CPS Tube CPS Tube Multitool DRS Beacon Botcube [Rating: 89] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Cooled Nuclear Pulse Thruster Utility Humpback Device Improved Trap Scanner Storage Humpback Processor Targeting Computer Protection Medium Reactive Plating Weapon Battle Cannon Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Slots Evolved 10 | . . . . . 10 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 7 | . . . . . 7 . Weapon . | . . . . . . . Parts Attached 78 | 1 2 20 1 10 36 8 Power 8 | . . 2 1 1 2 2 Engine 6 | . . 2 1 1 1 1 Core 1 | . . . . . 1 . Reactor 1 | . . . . . . 1 Propulsion 12 | . . 6 . 3 3 . Treads 3 | . . 3 . . . . Leg . | . . . . . . . Wheel 8 | . . 3 . 3 2 . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 33 | . 2 6 . 4 18 3 Device 18 | . 1 2 . . 13 2 Storage 6 | . . 2 . 3 1 . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 7 | . . 2 . 1 3 1 Artifact . | . . . . . . . Weapon 25 | 1 . 6 . 2 13 3 Energy Gun 1 | 1 . . . . . . Energy Cannon 8 | . . . . . 7 1 Ballistic Gun 3 | . . 2 . 1 . . Ballistic Cannon 3 | . . 2 . . 1 . Launcher 9 | . . 2 . . 5 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 6 | . . 3 1 . . 2 Power 1 | . . . 1 . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 2 . . . 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 2 | . . 2 1 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 99 86 85 84 81 64 Engine 13 | . 14 14 14 14 8 3 Treads 10 | . . 15 14 10 . . Leg 1 | . 28 . . . . . Wheel 12 | . . 11 14 14 10 8 Device 1 | . . 1 . . 22 18 Storage 12 | . 14 9 14 13 5 3 Processor 1 | . 12 1 . . 5 3 Protection 3 | . . 2 . 3 10 8 Ballistic Gun 4 | . 14 2 . 4 . . Ballistic Cannon 20 | . . 23 28 21 2 . Peak Build Rating 89 | 6 7 33 33 28 83 89 Average Rating 21 | 6 6 21 24 17 76 68 On Entrance 25 | 6 6 7 33 15 28 83 Naked Turns 47 | . . . . . . 47 Heaviest Build 278 | 13 14 211 211 211 278 115 Greatest Support 56 | 20 20 40 20 28 56 56 Greatest Overweight (x) 10 | . . 10 10 10 4 2 Average Overweight (x) 3 | . . 2 10 4 1 1 Largest Inventory Capacity 35 | 8 8 35 35 35 35 15 Average Capacity 26 | 8 8 23 35 30 16 12 Most Carried 35 | 6 8 35 35 34 33 15 Average Carried 18 | 5 7 19 27 18 15 12 Final Capacity 35 | 8 8 35 35 35 15 5 Final Carried 35 | 3 8 35 20 34 14 4 Class Distribution -------------------- 63% | Hauler-Mutant 13% | Derelict-Mutant 11% | Mutant 5% | Subdweller-Mutant 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Hauler-Mutant | -7/Scraptown Derelict-Skirmisher | -5/Factory Derelict-Skirmisher | -5/Waste Resources | -11 -10 -10 -7 -7 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Matter Collected 1745 | 196 28 832 145 110 434 . Remotely . | . . . . . . . Salvage Created 1243 | . 28 384 9 . 822 . Parts 61 | . 4 26 . . 31 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Combat Hostiles Destroyed 34 | . 2 13 1 . 18 . Guns 5 | . 2 3 . . . . Cannons 8 | . . 5 1 . 2 . AOE 20 | . . 5 . . 15 . Classes Destroyed 8 | . 1 1 1 . 5 . Worker 3 | . . . . . 3 . Builder 2 | . . . . . 2 . Hauler 1 | . . . . . 1 . Recycler 2 | . . . . . 2 . Watcher 1 | . . . . . 1 . Swarmer 17 | . 2 . . . 15 . Sentry 4 | . . . 1 . 3 . Subdweller 13 | . . 13 . . . . Best Kill Streak 9 | . 2 2 1 . 9 . Combat Bots Only 5 | . 2 2 1 . 5 . Max Kills in Single Turn 9 | . 1 2 1 . 9 . Gunslinging . | . . . . . . . Exploded 5 | . . 2 . . 5 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Hostile Shots Fired 254 | . 18 73 54 . 85 24 Missed 64 | . 4 20 16 . 22 2 Damage Taken 3507 | . 164 1229 281 . 685 1148 Core 1270 | . 6 166 56 . 47 995 Absorbed by Shields 322 | . . . . . 262 60 Ignored by Resistances 292 | . . . . . 283 9 Core Remaining (%) 54 | 100 . . . 8 . . Volleys Fired 167 | . 4 108 8 . 36 11 Largest 2 | . 2 2 2 . 2 2 Hottest 188 | . 60 78 78 . 188 188 Shots Fired 231 | . 8 142 16 . 52 13 Gun 66 | . 8 58 . . . . Cannon 133 | . . 63 16 . 42 12 Launcher 32 | . . 21 . . 10 1 Special . | . . . . . . . Kinetic 152 | . 4 121 16 . 11 . Thermal 56 | . 4 . . . 40 12 Explosive 23 | . . 21 . . 1 1 Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 5 26 5 . 6 3 Robot Miss Streak 11 | . 1 2 2 . 10 11 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 110 | . 6 64 12 7 18 3 Core Hits 79 | . 2 23 2 . 49 3 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 5 | . 1 1 2 . 1 . Meltdown 1 | . . . . . 1 . Destroy 1 | . 1 . . . . . Blast 3 | . . 1 2 . . . Melee Attacks 7 | . . . . 7 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 7 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4728 | . 91 1593 278 . 2057 709 Guns 304 | . 91 213 . . . . Cannons 1590 | . . 704 278 . 540 68 Explosions 2813 | . . 676 . . 1517 620 Melee . | . . . . . . . Ramming 21 | . . . . . . 21 Kinetic 2396 | . 55 917 278 . 1146 . Thermal 619 | . 36 . . . 515 68 Explosive 1692 | . . 676 . . 396 620 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . 1 18 Average Corruption 9 | . . . . . 1 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 4 | . . 4 . . . . Projectiles . | . . . . . . . Explosions 4 | . . 4 . . . . Melee . | . . . . . . . Knockbacks 9 | . . 9 . . . . Impact . | . . . . . . . Kinetic 9 | . . 9 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 408 | . . 161 . . 43 204 Shots 19 | . . 8 . . 3 8 Rammed 8 | . . . . . . 8 Targets Rammed 8 | . . . . . . 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 408 | . . . 115 . 408 76 Average Temperature 85 | . . . 52 . 96 40 Received Heat Transfer 417 | . . 261 84 . 72 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 6 | . . . . . 6 . Heat Transferred 949 | . 75 . . . 800 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Peak Influence 502 | . 160 . 111 . 502 168 Initial 126 | . . . 7 . . 126 Average 119 | . 51 . 64 . 226 139 Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 78 | 100 100 . 100 . 35 100 Level 1 13 | . . . . . 42 . Level 2 7 | . . . . . 22 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . . 5 . Investigation 4 | . 2 . . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Distress Signals 4 | . . . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 4 20 1 . 27 4 Peak Tracking Total 6 | . 3 2 1 . 6 4 Tactical Retreats 8 | . 2 5 . . 1 . Traps | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Traps Triggered 3 | . 1 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed 1 | . . . . . 1 . Triggered 1 | . . . . . 1 . Most Traps Carried 3 | . . . . 3 3 . Machines | -11 -10 -10 -7 -7 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Disabled 4 | . . . . . 4 . Max in Single Turn 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Accessed 23 | . 4 2 3 3 11 . Terminals 7 | . 2 . . . 5 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 7 | . 2 . 3 . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 2 . Total Hacks 44 | . 7 3 3 5 26 . Successful 24 | . 5 3 3 5 8 . Failed 20 | . 2 . . . 18 . Catastrophic 4 | . . . . . 4 . Database Lockouts . | . . . . . . . Manual 16 | . 4 . 3 . 9 . Terminals 18 | . 5 . . . 13 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 10 | . 2 . 3 . 5 . Scanalyzers 1 | . . . . . 1 . Garrison Access 4 | . . . . . 4 . Terminal Hacks 15 | . 3 3 . 5 4 . Record 5 | . . 1 . 4 . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 2 . 3 . 3 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 6 | . 2 . 3 . 1 . Reject 1 | . . . . . 1 . Tunnel 5 | . 2 . 3 . . . Fedlink 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 . . . 10 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 6 | . . . . 6 . . Non-combat 2 | . . . . 2 . . Combat 4 | . . . . 4 . . Robot Hacks Applied 7 | . . . . 7 . . parse_system 7 | . . . . 7 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 5 | . . 1 . 4 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Turns Passed 16315 | 3 906 5172 538 8632 818 246 Spaces Moved 4684 | 1 193 1282 175 2401 543 89 Core 23 | . . 9 . . . 14 Treads 1559 | . . 911 16 632 . . Legs 305 | 1 193 111 . . . . Wheels 2797 | . . 251 159 1769 543 75 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 110 210 100 115 50 Average Speed 318 | 120 120 378 296 356 118 119 Slowest Speed 1160 | 120 120 1160 1160 1160 160 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 34 | 2 27 47 26 92 18 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . 2 1 3 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 14 | . . 9 . 5 . . Spaces Dug 29 | . . 6 . . 16 7 Terrain Destroyed 247 | . . 94 1 . 117 35 Melee . | . . . . . . . Projectile 37 | . . 2 1 . 24 10 AOE 210 | . . 92 . . 93 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Total 5890 | 4 859 1473 189 2486 666 213 Wait 774 | . 652 14 . 1 16 91 Move 4679 | . 192 1281 174 2400 543 89 Hop . | . . . . . . . Pick Up 91 | . 7 23 3 45 10 3 Fast Attach 28 | . 1 12 . 6 6 3 Attach 20 | . . 4 1 2 11 2 Detach 2 | . . 1 . . 1 . Swap 30 | 1 1 4 . 2 19 3 Drop 79 | 3 2 22 3 23 23 3 Fire 167 | . 4 108 8 . 36 11 Melee 7 | . . . . 7 . . Ram 8 | . . . . . . 8 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . 1 . Miscellaneous 4 | . . 4 . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Upp x2) -5/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 893 | -10/Materials | Discovered new exit (range 11) 910 | -10/Materials | Entered Subcaves 911 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 976 | -10/Subcaves | Discovered new exit (range 14) 996 | -10/Subcaves | Discovered new exit (range 11) 1417 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1468 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1531 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1761 | -10/Subcaves | Core integrity fell below 50% 2038 | -10/Subcaves | Disturbed a concealed Subdweller 2386 | -10/Subcaves | Build established: Subdweller-Mutant 3271 | -10/Subcaves | Build established: Hauler-Mutant 3788 | -10/Subcaves | Found SUBCON Basin 6082 | -10/Subcaves | Entered Recycling 6090 | -7/Recycling | Core integrity fell below 20% 6307 | -7/Recycling | Scanned before Scraplab entrance 6355 | -7/Recycling | Entered Scraplab 6404 | -7/Recycling | Discovered new exit (range 2) 6620 | -7/Recycling | Entered Scraptown 8859 | -7/Scraptown | Discovered new exit (range 5) 10379 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 10402 | -7/Scraptown | Learned Factory stockpile data 10414 | -7/Scraptown | Learned location of 1 exit from Research 10425 | -7/Scraptown | Learned Research security intel 12216 | -7/Scraptown | Build established: Derelict-Mutant 12490 | -7/Scraptown | Visited Junk Repository 12563 | -7/Scraptown | Visited Spacefarers 12580 | -7/Scraptown | Visited Fellowship of the Rings 12679 | -7/Scraptown | Visited CPS Storage 12701 | -7/Scraptown | Visited The Evicted 12739 | -7/Scraptown | Visited CR-KLE's Repair Center 12772 | -7/Scraptown | Visited Assassins FH 12980 | -7/Scraptown | Visited UFD Registry 12980 | -7/Scraptown | Registered with UFD as "Matrixforce" 13005 | -7/Scraptown | Visited Derelict Rescue Squad 13015 | -7/Scraptown | Found DRS Beacon 13040 | -7/Scraptown | Visited Scrapoid Research Area 13072 | -7/Scraptown | Visited Abandonware Association 13090 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 13121 | -7/Scraptown | Visited LU-1G1's Boring Crew 13176 | -7/Scraptown | Visited Supply Room 13191 | -7/Scraptown | Visited Botcube Research 13206 | -7/Scraptown | Visited Chapter 10 13246 | -7/Scraptown | Visited DA-N13 Charitable Foundation 13261 | -7/Scraptown | Found DCF Scrap (28 items) 13291 | -7/Scraptown | Visited Science Guys 13551 | -7/Scraptown | Delivered Scrap Shield to a Scientist 14144 | -7/Scraptown | Build established: Hauler-Mutant 14209 | -7/Scraptown | Found Botcube 14282 | -7/Scraptown | Found Scrap Suit 14285 | -7/Scraptown | Found Scrap Suit 14370 | -7/Scraptown | Discovered new exit (range 5) 15252 | -7/Scraptown | Entered Factory 15252 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 15604 | -5/Factory | Found Prototype Launcher 15604 | -5/Factory | Identified Scatter Rocket Array 15633 | -5/Factory | Build established: Derelict-Skirmisher 15904 | -5/Factory | Identified exit to Upper Caves 15929 | -5/Factory | Found Powered Armor 16070 | -5/Factory | Sucked down chute 16070 | -5/Factory | Entered Waste 16085 | -5/Waste | EMP discharged 16114 | -5/Waste | Spotted C-40 Crusher 16115 | -5/Waste | Spotted C-40 Crusher 16163 | -5/Waste | Spotted C-40 Crusher 16163 | -5/Waste | Spotted C-40 Crusher 16164 | -5/Waste | Spotted C-40 Crusher 16185 | -5/Waste | EMP discharged 16185 | -5/Waste | System corruption reached 10% 16259 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16260 | -5/Waste | Released all parts (13) 16271 | -5/Waste | Crushed by Compactor (1 part destroyed) 16272 | -5/Waste | Crushed by falling debris 16285 | -5/Waste | EMP discharged 16293 | -5/Waste | Core integrity fell below 50% 16311 | -5/Waste | Core integrity fell below 20% 16316 | -5/Waste | Crushed by Compactor (1 part destroyed) 16316 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 16267_ Med. Reactive Plating crushed. 16267_ Hrd. Heavy Armor Plating crushed. 16267_ Imp. Deuterium Engine crushed. 16268_ Multitool crushed. 16268_ Arm. Huge Wheel crushed. 16269_ The unstable cave ceiling collapses. 16269_ Adv. Plasma Cannon crushed. 16271_ CPS Tube crushed. 16271_ Imp. Shield Generator crushed. 16272_ The unstable cave ceiling collapses. 16272_ Crushed by falling debris. 16272_ Lrg. Storage Unit crushed. 16275_ ALERT: Foreign system detected. Charging EMP. 16285_ Adv. Cooling System fried beyond repair. 16285_ System corrupted (+6). 16308_ Slammed into C-40 Crusher. 16315_ Scatter Rocket Array broken. 16315_ Destabilizing: Short circuit. 16316_ Broken Scatter Rocket Array crushed. 16316_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######???????????????????????? | | ????????????????????#!]! #???????????????????????? | | ???????????????????##! CC###?????????????????????? | | ???????????????????# CCCC@ #?????????????????????? | | ???????????????????##CC CC##?????????????????????? | | ??????????????????## CCCC##?????????????????????? | | ??????????????????# CC ##?????????????????????? | | ?????????????????# #?????????????????????? | | ????????????????# ###?????????????????????? | | ????????????????# ##??????????????????????? | | ????????????????# #???????????????????????? | | ????????????????## #??#????????????????????? | | ?????????????????#### #???????????????????????? | | ??#?????????????????# #???????????????????????? | | ??????????????????### #??#????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???#???????????????????? | | ??????????????????#] #??#????????????????????? | | ?????#???????????## #?????#?????????????????? | | ????????????????##"## #???????????????????????? | | ##????###########"### #???????????????????????? | | ??????# ##?# #????????? ?????????????? | | ??????# #??# #??????#????????????????? | | ??????# #### "####### ??????????????? | | ??????# ?????????????? | | ??????# ?????????????? | | ??????# ?????????????? | | ??????# ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 36 Energy Capacity 380 Matter Stores 300 Matter Capacity 400 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Propulsion Shielding 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisProjectionDevice Manual? 0 Play Time 00:59:06 Cumulative 319.3 hours Start 2025.02.14 @ 16:09:39 End 2025.02.14 @ 17:06:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07e3bd94-a2e9-4c33-9108-adc3db4480b2