Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 23:21:19 Player: Lava Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (116) 580 Value Destroyed (2883) 2883 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 5787 Bonus ------- High Alert Combat Kills 344 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 235/240 System Corruption 3% Temperature Cool (9) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (4) ------- Heavy Assault Rifle Katana Axe > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Heavy Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved VTOL Module > --- UTILITY ---------- Visual Processing Unit Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Axe > --- INVENTORY -------- Improved Ion Engine Light Treads Particle Charger Flak Gun EMP Blaster [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Hardlight Generator Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 2 | . . . 2 . Parts Attached 105 | 6 31 26 24 18 Power 13 | 1 3 4 3 2 Engine 12 | 1 3 4 3 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 38 | 2 8 11 7 10 Treads 16 | . 4 6 1 5 Leg 10 | 2 2 . 3 3 Wheel . | . . . . . Hover . | . . . . . Flight 12 | . 2 5 3 2 Utility 15 | 1 9 1 2 2 Device 2 | . . . 1 1 Storage 6 | 1 5 . . . Processor 3 | . 2 1 . . Hackware . | . . . . . Protection 4 | . 2 . 1 1 Artifact . | . . . . . Weapon 39 | 2 11 10 12 4 Energy Gun 10 | 1 2 5 2 . Energy Cannon . | . . . . . Ballistic Gun 10 | 1 1 4 3 1 Ballistic Cannon 8 | . 4 . 4 . Launcher 6 | . 4 1 . 1 Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . 1 . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 38 | . 3 11 13 11 Power 4 | . . 2 1 1 Propulsion 17 | . 1 4 7 5 Utility 4 | . . . 1 3 Weapon 13 | . 2 5 4 2 Highest Loss Streak 4 | . 1 4 4 4 To Critical Strikes 2 | . . 1 1 . Average Slot Usage (%) 89 | . 94 92 90 82 Engine 8 | . 14 10 8 3 Core 1 | . . . . 5 Treads 11 | . 5 19 9 12 Leg 7 | . 13 . 12 5 Flight 6 | . 7 10 1 7 Device 1 | . . . 3 2 Storage 2 | . 9 . . . Processor 18 | . 7 30 21 14 Protection 2 | . 7 . 1 3 Energy Gun 7 | . 13 9 6 . Ballistic Gun 9 | . 2 11 10 13 Ballistic Cannon 4 | . 9 . 7 . Slashing Weapon 4 | . . . 4 12 Peak Build Rating 30 | 6 8 14 30 30 Average Rating 16 | 3 7 12 21 22 On Entrance 11 | . 6 8 14 30 Naked Turns . | . . . . . Heaviest Build 149 | 14 149 14 30 30 Greatest Support 60 | 20 40 60 60 40 Greatest Overweight (x) 6 | . 3 2 6 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 30 | 8 30 5 5 5 Average Capacity 5 | 6 8 5 5 5 Most Carried 10 | 6 10 5 5 5 Average Carried 4 | 2 6 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 6 | 6 4 5 5 5 Class Distribution -------------------- 33% | Scavenger-Mutant 27% | Mutant 22% | Gunner 8% | Scavenger-Gunner 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2442 | 204 360 768 541 569 Remotely . | . . . . . Salvage Created 3429 | . 398 1137 727 1167 Parts 244 | . 33 76 54 81 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 6 | . 1 2 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 82 | . 14 25 22 21 Melee 20 | . . . 4 16 Guns 39 | . 4 23 8 4 Cannons 11 | . 2 . 9 . AOE 10 | . 7 2 . 1 Classes Destroyed 11 | . 9 1 . 1 Worker 6 | . 1 2 2 1 Builder 7 | . 1 1 2 3 Tunneler 1 | . 1 . . . Hauler 3 | . 1 1 1 . Recycler 3 | . 2 . . 1 Operator 2 | . 1 . 1 . Watcher 12 | . 2 5 3 2 Swarmer 31 | . 9 7 12 3 Grunt 29 | . 5 11 5 8 Duelist 2 | . . . . 2 Sentry 20 | . . 7 5 8 Best Kill Streak 9 | . 9 7 5 6 Combat Bots Only 5 | . 5 4 4 3 Max Kills in Single Turn 5 | . 3 5 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 2 2 . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 544 | . 107 139 156 142 Missed 162 | . 31 51 40 40 Damage Taken 4908 | . 762 1158 1457 1531 Core 889 | . 152 178 249 310 Absorbed by Shields . | . . . . . Redirected to Shielding 100 | . . . 24 76 Regen/Repaired (Parts) 39 | . . 39 . . Core Remaining (%) 64 | 100 39 55 . . Volleys Fired 239 | . 58 91 70 20 Largest 4 | . 2 2 4 3 Hottest 169 | . 90 112 169 84 Shots Fired 458 | . 105 155 162 36 Gun 321 | . 63 152 73 33 Cannon 119 | . 33 . 86 . Launcher 15 | . 9 3 . 3 Special 3 | . . . 3 . Kinetic 289 | . 35 111 110 33 Thermal 142 | . 61 29 52 . Explosive 9 | . 9 . . . Electromagnetic 18 | . . 15 . 3 Robot Hit Streak 19 | . 6 19 7 7 Robot Miss Streak 13 | . 6 4 13 11 Penetration Max . | . . . . . Secondary Targets 6 | . . 2 1 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 327 | . 41 113 103 70 Core Hits 195 | . 36 53 52 54 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | . 2 1 8 4 Burn 6 | . 1 1 4 . Blast 3 | . 1 . 2 . Sever 6 | . . . 2 4 Melee Attacks 75 | . . . 18 57 Impact 2 | . . . 2 . Slashing 73 | . . . 16 57 Piercing . | . . . . . Sneak Attacks 7 | . . . . 7 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 2 | . . . . 2 Damage Inflicted 7952 | . 1175 2179 2047 2551 Guns 2851 | . 343 1421 606 481 Cannons 1214 | . 210 . 1004 . Explosions 1712 | . 622 758 . 332 Melee 2165 | . . . 427 1738 Ramming . | . . . . . Kinetic 3013 | . 220 1062 1250 481 Thermal 1757 | . 333 937 370 117 Explosive 622 | . 622 . . . Electromagnetic 395 | . . 180 . 215 Impact 52 | . . . 52 . Slashing 2113 | . . . 375 1738 Piercing . | . . . . . Highest Corruption 3 | . 1 1 1 3 Average Corruption 1 | . 1 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 1 3 3 16 Message Errors 2 | . . . . 2 Matter Fused 5 | . . 1 1 3 Heat Flow Errors 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Data Loss (minor) 7 | . . 1 2 4 Misfires 1 | . 1 . . . Alerts 2 | . . . . 2 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 532 | . 4 328 87 113 Projectiles 56 | . . . 56 . Explosions 332 | . 4 328 . . Melee 144 | . . . 31 113 Knockbacks 7 | . 1 . 6 . Impact . | . . . . . Kinetic 7 | . 1 . 6 . Secondary . | . . . . . Self-Inflicted Damage 238 | . 11 160 . 67 Shots 9 | . 1 4 . 4 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 541 | . 427 99 541 326 Average Temperature 90 | . 103 23 109 95 Received Heat Transfer 1518 | . 228 219 450 621 Effects 11 | . 2 . 8 1 Shutdowns 3 | . 1 . 2 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Matter Decay 2 | . . . 1 1 Short Circuit 1 | . . . 1 . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . 1 . 1 Impact Corruptions 1 | . . . 1 . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 4 | . 1 2 1 . Heat Transferred 3417 | . 990 1081 1221 125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 724 | . 269 724 583 591 Initial 245 | . . 42 197 245 Average 347 | . 102 476 395 425 Maximum Alert Level 3 | . 1 3 2 2 Low Security (%) 27 | 100 95 15 2 . Level 1 22 | . 4 10 36 34 Level 2 48 | . . 66 61 65 Level 3 1 | . . 7 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 3 2 3 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 5 | . . 3 1 1 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 13 | . 1 4 5 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 131 | . 21 41 37 32 Peak Tracking Total 6 | . 5 6 6 5 Tactical Retreats 10 | . 1 4 4 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 6 | . 2 . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed 1 | . . . . 1 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . 2 5 1 . Max in Single Turn 2 | . 1 2 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 20 | . 4 4 8 4 Terminals 17 | . 4 3 6 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 59 | . 12 12 24 11 Successful 31 | . 6 8 12 5 Failed 28 | . 6 4 12 6 Catastrophic 4 | . . . 2 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 55 | . 12 10 22 11 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 28 | . 6 6 11 5 Record 4 | . 1 . 1 2 Part Schematic 1 | . . . . 1 Prototype ID Bank 4 | . 2 . 2 . Open Door 1 | . . . . 1 Terminal Index 1 | . . . 1 . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Disarm Traps 1 | . . 1 . . Reprogram Traps 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Maintenance Status 2 | . 1 . 1 . Security Status 1 | . . . 1 . Reinforcement Status 2 | . . 1 1 . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . . . 1 . Zone Layout 3 | . . 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used . | . . . . . Hacking Detections 15 | . 3 2 6 4 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4109 | 86 918 907 1094 1104 Spaces Moved 2416 | 65 688 568 520 575 Core 45 | 13 . . 21 11 Treads 958 | . 80 296 188 394 Legs 594 | 52 232 . 280 30 Wheels . | . . . . . Hover . | . . . . . Flight 819 | . 376 272 31 140 Fastest Speed 32 | 50 37 32 37 32 Average Speed 118 | 106 94 101 148 137 Slowest Speed 400 | 120 400 240 350 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 1 2 . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 6 74 62 51 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 82 | . 33 29 13 7 Melee . | . . . . . Projectile 13 | . . . 13 . AOE 69 | . 33 29 . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3108 | 82 848 743 671 764 Wait 166 | . 37 30 17 82 Move 2404 | 64 685 563 519 573 Hop 4 | . 1 2 . 1 Pick Up 72 | 12 19 20 11 10 Fast Attach 20 | . 3 3 11 3 Attach 48 | 6 9 13 12 8 Detach 2 | . . . 2 . Swap 37 | . 19 10 1 7 Drop 41 | . 17 11 7 6 Fire 239 | . 58 91 70 20 Melee 72 | . . . 18 54 Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 2 | . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 12) 819 | -10/Materials | Discovered new exit (range 9) 877 | -10/Materials | Core integrity fell below 50% 1005 | -10/Materials | Entered another Materials area 1005 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1168 | -9/Materials | Repaired Lgt. Ion Engine 1187 | -9/Materials | Build established: Scavenger-Mutant 1345 | -9/Materials | Lost 3 parts (1p2w) 1372 | -9/Materials | Discovered new exit (range 7) 1499 | -9/Materials | Lost 4 parts (1p2n1w) 1842 | -9/Materials | Discovered new exit (range 9) 1912 | -9/Materials | Entered another Materials area 1912 | -8/Materials | Evolved 2 slots: Weapon x2 2216 | -8/Materials | Build established: Scavenger-Gunner 2302 | -8/Materials | Lost 4 parts (3n1w) 2833 | -8/Materials | Discovered new exit (range 16) 2899 | -8/Materials | Build established: Gunner 3006 | -8/Materials | Discovered new exit (range 15) 3006 | -8/Materials | Entered Storage 3166 | -8/Storage | Core integrity fell below 50% 3421 | -8/Storage | Lost 4 parts (1p2n1w) 3623 | -8/Storage | Core integrity fell below 20% 3806 | -8/Storage | First assault squad dispatched 3938 | -8/Storage | Build established: Scavenger-Mutant 4110 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ALERT: Alarm triggered, dispatching investigation squad. System corrupted: IFF burst signal emitted. Sneak attack on U-05 Engineer. U-05 Engineer destroyed. Acquired 6 matter. System corrupted: Energy discharge (-88). Sneak attack on U-05 Engineer. Destroyed Welding Torch. U-05 Engineer destroyed. R-06 Scavenger collects Terrain Scan Processor. R-06 Scavenger collects Wheel. System corrupted: Matter fused (-5). R-06 Scavenger collects Structural Scanner. Acquired 5 matter. Aluminum Leg destroyed. Sneak attack on K-01 Serf. K-01 Serf destroyed. K-01 Serf collects debris. EMP Blaster destroyed. 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Power Corrupts Significant Disruption Challenges ------------ None Game ------ Seed RiotCompactRifle Manual? 0 Play Time 01:05:32 Cumulative 4.0 hours Start 2025.03.07 @ 22:15:09 End 2025.03.07 @ 23:21:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 79% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78a44f79-9071-430c-8a78-ccfba15f03bc