Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 11:39:08 Player: Kat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (231) 231 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1181 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 212/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Heat Sink Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Heat Sink Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 7 7 6 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon 1 | . . 1 Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 95 Engine 10 | . 10 11 Leg 28 | . 28 29 Device 9 | . 11 . Storage 13 | . 14 11 Protection 5 | . 2 22 Energy Gun 17 | . 20 . Ballistic Gun 5 | . 6 2 Ballistic Cannon 1 | . . 8 Launcher 1 | . . 11 Naked Turns . | . . . Heaviest Build 21 | 13 15 21 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 6 | 2 6 6 Average Carried 4 | 1 4 4 Final Capacity 8 | 8 8 8 Final Carried 5 | 2 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 317 | 218 99 . Remotely . | . . . Salvage Created 308 | 23 285 . Parts 20 | 3 17 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 7 . Guns 6 | . 6 . Classes Destroyed 4 | 1 3 . Tunneler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Best Kill Streak 5 | 1 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 46 | . 45 1 Missed 6 | . 6 . Damage Taken 428 | . 417 11 Core 97 | . 97 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 58 | . . 58 Core Remaining (%) 80 | 100 61 . Volleys Fired 33 | 1 32 . Largest 2 | 2 2 . Hottest 80 | 80 80 . Shots Fired 47 | 2 45 . Gun 47 | 2 45 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 15 | . 15 . Thermal . | . . . Explosive . | . . . Electromagnetic 32 | 2 30 . Robot Hit Streak 9 | 1 9 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | 1 29 . Core Hits 15 | 1 14 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 381 | 12 369 . Guns 381 | 12 369 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 70 | . 70 . Thermal . | . . . Explosive . | . . . Electromagnetic 311 | 12 299 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 1 Average Corruption 1 | . 2 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 141 | 18 141 . Average Temperature 49 | 12 52 . Received Heat Transfer 156 | . 150 6 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 135 | 5 135 58 Initial 56 | . 3 56 Average 51 | . 55 56 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 12 1 Peak Tracking Total 5 | . 5 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 4 6 Successful 7 | . 3 4 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 3 | . . 3 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 955 | 75 734 146 Spaces Moved 460 | 47 322 91 Core 18 | 18 . . Treads . | . . . Legs 442 | 29 322 91 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 128 120 120 Slowest Speed 200 | 200 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 64 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 809 | 56 626 127 Wait 287 | . 261 26 Move 458 | 46 321 91 Hop . | . . . Pick Up 6 | 2 4 . Fast Attach 12 | 7 2 3 Attach 5 | . 3 2 Detach 4 | . 1 3 Swap 3 | . 2 1 Drop 1 | . . 1 Fire 33 | 1 32 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 790 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 926 | -9/Materials | Repaired Aluminum Leg 956 | -9/Materials | Self-destructed Last Messages --------------- Repairing Aluminum Leg... ETC: 26 00926_ Repair station completes Aluminum Leg repairs. 00926_ Acquired Aluminum Leg. 00927_ Connecting with Repair Station... >>Scan(Aluminum Leg) Scanning Aluminum Leg... Ready to Repair: Aluminum Leg Rating: 1 Time: 26 >>Scan(Broken Aluminum Leg) Scanning Broken Aluminum Leg... Ready to Repair: Broken Aluminum Leg Rating: 1 Time: 36 00927_ ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. 00928_ Dropped Broken Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? #####??????????? | | ?######???????????????????????### ?????????? | | ?# ??????????????????????? ?????????? | | ?# ??????????????????????? ??????????? | | ?# ?????????????????????? 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"""??????????? | | ?# #?????????????# # """?????????? | | ## #?????????????# """ @# ???????? | | # #?????????????# """ + ???????? | | # #?????????????# """ # #?????????????? | | # #?????????????# ## ##?????????????? | | # #?????????????# """ #? #??????????????? | | + #??????######## """ #??!**!!#??????????????? | | # #??????# # """ #???**!!#??????????????? | | # #??????# # #????####??????????????? | | # ######## # """ #??????????????????????? | | # # " # """ #??????????????????????? | | ## + """ # """ #??????????????????????? | | ?# # """ # #??????????????????????? | | ?# ###### # """ ####+###??????????????????????? | | ?# #????# # "" #??# #????????????????????????? | | ?# #????# # """ #??# #????????????????????????? | | ?# #????# # "" #??# #????????????????????????? | | ?#####????# # """ #### #????????????????????????? | | ??????????# # ?? # #????????????????????????? | | ??????????# # ??? # #????????????????????????? | | ??????????# ######## ##+#####????????????????????? | | ??????????# + #????????????????????? | | ??????????####### # #????????????????????? | | ????????????# # # #????????????????????? | | ?????????????# + "=" #????????????????????? | | ?????????????# # # "R" #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentMachinePick Manual? 0 Play Time 00:08:55 Cumulative 20.5 hours Start 2024.06.04 @ 11:30:51 End 2024.06.04 @ 11:39:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eefe8459-c5bf-4203-912c-1ee093f76639