Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 02:40:35 Player: Leaves Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (533) 533 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 2710 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -23 Cogmind --------- Core Integrity 370/400 Matter 290/300 Energy 245/265 System Corruption 2% Temperature Cool (73) Movement Walking (126) Location -7/Zion Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY (3) ------ Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Makeshift Shrapnel Gun Proton Missile Launcher > --- INVENTORY (15) --- Improved Ion Engine Carbon-fiber Leg Makeshift Flight Unit Improved Cooling System Large Storage Unit Advanced ECM Suite Makeshift Light Armor Plating Makeshift Light Armor Plating Shield Generator Makeshift Hacking Suite Makeshift System Shield Shotgun Gauss Cannon Phasing Sabre Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Makeshift Shrapnel Gun Proton Missile Launcher > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Makeshift Flight Unit Improved Cooling System Large Storage Unit Advanced ECM Suite Makeshift Light Armor Plating Makeshift Light Armor Plating Shield Generator Makeshift Hacking Suite Makeshift System Shield Shotgun Gauss Cannon Phasing Sabre Phasing Sabre [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Makeshift Shrapnel Gun Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 25 | 5 5 5 4 . 6 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 1 2 . 2 Treads . | . . . . . . Leg 7 | 2 . 1 2 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 3 1 2 . . Device 4 | . 2 1 1 . . Storage 1 | . . . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 1 3 . . 3 Energy Gun 5 | 2 1 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . 1 1 . . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 1 | . 1 1 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 92 100 99 100 100 Engine 11 | . 13 14 11 11 11 Leg 31 | . 28 28 33 33 33 Device 12 | . 15 14 14 11 11 Storage 7 | . . . 7 11 11 Processor 11 | . 6 14 11 11 11 Energy Gun 16 | . 28 27 22 22 5 Ballistic Gun 7 | . . . . . 15 Naked Turns . | . . . . . . Heaviest Build 37 | 7 10 11 30 30 37 Greatest Support 50 | 20 20 20 35 35 50 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 Average Capacity 11 | 5 5 5 11 15 15 Most Carried 15 | 5 5 5 12 14 15 Average Carried 10 | 2 4 4 7 13 14 Final Capacity 15 | 5 5 5 15 15 15 Final Carried 15 | 5 5 5 12 14 15 Class Distribution -------------------- 65% | Mutant 34% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 468 | 250 45 59 46 . 68 Remotely . | . . . . . . Salvage Created 619 | 32 204 147 236 . . Parts 40 | 2 18 11 9 . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 16 | 1 5 5 5 . . Guns 14 | 1 5 3 5 . . AOE 2 | . . 2 . . . Classes Destroyed 7 | 1 3 1 2 . . Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Hauler 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 5 | . 3 2 . . . Grunt 9 | 1 2 3 3 . . Sentry 2 | . . . 2 . . Best Kill Streak 3 | 1 3 3 2 . . Combat Bots Only 3 | 1 3 3 2 . . Max Kills in Single Turn 2 | 1 1 2 1 . . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 76 | 5 17 19 14 . 21 Missed 18 | 2 3 6 3 . 4 Damage Taken 765 | 33 137 183 239 . 173 Core 95 | 12 33 20 10 . 20 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 95 . 74 . . . Volleys Fired 57 | 4 19 13 18 . 3 Largest 2 | 2 2 2 2 . 2 Hottest 100 | 90 90 100 100 . 47 Shots Fired 111 | 8 38 24 36 . 5 Gun 108 | 8 38 22 36 . 4 Cannon . | . . . . . . Launcher 3 | . . 2 . . 1 Special . | . . . . . . Kinetic 4 | . . . . . 4 Thermal 73 | 4 19 14 36 . . Explosive 2 | . . 2 . . . Electromagnetic 32 | 4 19 8 . . 1 Robot Hit Streak 18 | 6 13 9 18 . . Robot Miss Streak 3 | 1 2 3 3 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 73 | 6 26 16 25 . . Core Hits 34 | 2 10 11 11 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 1 2 . . Burn 5 | . 2 1 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1315 | 111 345 387 446 . 26 Guns 938 | 77 345 203 313 . . Cannons . | . . . . . . Explosions 371 | 34 . 184 133 . 20 Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic . | . . . . . . Thermal 732 | 73 185 138 336 . . Explosive 294 | . . 184 110 . . Electromagnetic 283 | 38 160 65 . . 20 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 42 | . . 2 40 . . Projectiles . | . . . . . . Explosions 42 | . . 2 40 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 122 | . . 19 103 . . Shots 3 | . . 1 2 . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 . . 1 Kicked 2 | . . 1 . . 1 Crushed . | . . . . . . Highest Temperature 138 | 138 12 84 120 . 97 Average Temperature 49 | 70 7 49 48 . 64 Received Heat Transfer 344 | 18 36 96 54 . 140 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 1 2 . . Heat Transferred 2468 | 161 703 481 1123 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 240 | 20 134 153 240 28 . Initial 28 | . 13 12 . 28 . Average 63 | 4 90 43 115 27 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 92 | 100 100 100 63 100 . Level 1 7 | . . . 36 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | 1 6 6 9 3 6 Peak Tracking Total 8 | 1 3 3 3 8 6 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 5 | . 1 1 3 . . Max in Single Turn 2 | . 1 1 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 6 | . 2 . 4 . . Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 5 . 16 . . Successful 7 | . . . 7 . . Failed 14 | . 5 . 9 . . Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual 6 | . 2 . 1 . 3 Terminals 20 | . 5 . 15 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 7 . . Record 4 | . . . 4 . . Robot Analysis 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . . 15 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 7 | . . 1 . 2 4 Largest Group 4 | . . 1 1 2 4 Highest-Rated Group 155 | . . 31 31 50 155 Highest-Rated Ally 40 | . . 31 31 31 40 Total Orders . | . . . . . . Ally Attacks 11 | . . . 5 6 . Total Damage 127 | . . . 87 40 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 4621 | 152 503 926 533 388 2119 Spaces Moved 3529 | 115 339 729 375 318 1653 Core 32 | 32 . . . . . Treads . | . . . . . . Legs 3497 | 83 339 729 375 318 1653 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 121 | 100 120 120 120 120 124 Slowest Speed 126 | 120 120 120 120 120 126 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 9 46 93 30 59 86 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 8 | . . 2 . 1 5 Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . 11 32 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . 11 32 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 3760 | 142 399 756 423 324 1716 Wait 65 | 11 20 . 11 5 18 Move 3524 | 114 338 728 374 317 1653 Hop . | . . . . . . Pick Up 50 | 7 9 4 11 2 17 Fast Attach 11 | 4 2 2 2 . 1 Attach 5 | 1 2 1 1 . . Detach 1 | . . . 1 . . Swap 9 | . 1 2 1 . 5 Drop 36 | 1 8 5 4 . 18 Fire 57 | 4 19 13 18 . 3 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 1 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Discovered new exit (range 8) 153 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 567 | -10/Materials | Identified exit to Mines 656 | -10/Materials | Entered Mines 702 | -10/Mines | Discovered new exit (range 16) 720 | -10/Mines | Identified exit to Materials 754 | -10/Mines | Discovered exit to Materials (range 8) 821 | -10/Mines | Learned location of Zion (-7) 864 | -10/Mines | Escorted by a lone wolf Derelict 1266 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1582 | -10/Mines | Entered Materials 1582 | -9/Materials | Accompanied by 1 ally 1582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1854 | -9/Materials | Discovered new exit (range 8) 1877 | -9/Materials | Identified exit to Mines 1937 | -9/Materials | Discovered new exit (range 4) 1942 | -9/Materials | Identified exit to Materials 2115 | -9/Materials | Entered Mines 2169 | -9/Mines | Learned Materials non-interactive machine intel 2469 | -9/Mines | Assembled infested the area 2499 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2502 | -9/Mines | Identified exit to Zion 2503 | -9/Mines | Entered Zion 2646 | -7/Zion | Found GAL Module 3237 | -7/Zion | Learned Factory recycling unit intel 3331 | -7/Zion | Build established: Derelict-Mutant 3333 | -7/Zion | Learned Factory emergency access door positions 3663 | -7/Zion | Imprinted 3665 | -7/Zion | Declared Zion's savior 4618 | -7/Zion | Attacked by Zionites 4622 | -7/Zion | Self-destructed Last Messages --------------- 04271_ Connecting with Deep Containment System... 04283_ Connecting with Deep Containment System... 04307_ 1Z-184(z) fiddles with the Twisted Machinery. 04383_ HF-06M(z) fiddles with the Twisted Machinery. 04408_ Dropped Cooling System. 04410_ Acquired Adv. ECM Suite. 04552_ BO-HRD(z) pokes at the Twisted Machinery. 04563_ Acquired 18 matter. 04618_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 04618_ Critical hit (Burn: +80). 04619_ Kicked RW-N2N(M) out of the way. 04619_ 4Z-C61(z) pulls a Mak. Laser out of the Twisted Machinery. 04620_ BO-HRD(z) pulls a Mak. Sword out of the Twisted Machinery. 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Cooling System | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Flak Gun | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite The One Challenges ------------ None Game ------ Seed MyomerAuthchipReactor Manual? 0 Play Time 01:05:12 Cumulative 6.6 hours Start 2024.04.13 @ 02:51:25 End 2024.04.14 @ 02:40:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4eec1637-bd71-43d7-acb9-579a461a003d