Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 12:01:42 Player: Rubbe Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (937) 937 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2692 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 240/240 System Corruption 0% Temperature Cool (12) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Improved Heat Sink Huge Storage Unit Small Battery (100) Advanced Weight Redist. System Seismic Detector Improved Targeting Computer Utility Shielding Utility Shielding Small Laser Particle Gun EM Pulse Cannon Assault Rifle Light Assault Rifle Enhanced Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner Utility Shielding > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Improved Heat Sink Huge Storage Unit Small Battery Advanced Weight Redist. System Seismic Detector Improved Targeting Computer Utility Shielding Utility Shielding Small Laser Particle Gun EM Pulse Cannon Assault Rifle Light Assault Rifle Enhanced Autogun Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Utility Shielding Device Structural Scanner Storage Huge Storage Unit Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 33 | 3 6 9 15 Power 7 | . 2 2 3 Engine 5 | . 2 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 12 | 2 . 3 7 Treads 3 | 2 . 1 . Leg 5 | . . 2 3 Wheel . | . . . . Hover . | . . . . Flight 4 | . . . 4 Utility 5 | 1 2 . 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 9 | . 2 4 3 Energy Gun 3 | . 1 2 . Energy Cannon 3 | . . . 3 Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 3 8 Power 5 | . 1 2 2 Propulsion 6 | . . 1 5 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes 1 | . 1 . . Average Backups 15 | 2 7 17 22 Power . | . 1 . . Propulsion 4 | . . 6 5 Utility 5 | . 2 6 8 Weapon 4 | 1 3 4 7 Tool/Special . | . . . . Unused Backups 13 | . . . 13 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 8 | . . . 8 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 88 90 73 Engine 14 | . 12 18 7 Core 1 | . . . 5 Treads 21 | . 28 25 . Leg 3 | . . 1 14 Device 1 | . . . 8 Storage 11 | . 14 11 9 Protection 10 | . 10 11 9 Energy Gun 12 | . 11 18 2 Energy Cannon 2 | . . . 13 Ballistic Gun 5 | . 11 3 2 Peak Build Rating 22 | 3 8 13 22 Average Rating 10 | 2 6 11 17 On Entrance 5 | . 3 8 11 Naked Turns . | . . . . Heaviest Build 106 | 5 89 91 106 Greatest Support 63 | 40 40 63 26 Greatest Overweight (x) 29 | . 2 4 29 Average Overweight (x) 1 | . 1 1 5 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 21 25 25 Most Carried 25 | 5 10 25 24 Average Carried 15 | 2 7 17 22 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 5 10 22 24 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 580 | 220 110 52 198 Remotely . | . . . . Salvage Created 961 | . 180 423 358 Parts 65 | . 15 31 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 6 15 7 Guns 17 | . 6 11 . Cannons 7 | . . . 7 AOE 3 | . . 3 . Classes Destroyed 8 | . 2 5 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 11 | . 3 8 . Grunt 12 | . 3 5 4 Brawler 1 | . . . 1 Duelist 3 | . . 1 2 Sentry 1 | . . 1 . Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 205 | . 31 92 82 Missed 49 | . 8 27 14 Hits 156 | . 23 65 68 Melee 17 | . . 3 14 Projectile 139 | . 23 62 54 Critical Strikes 9 | . 1 . 8 Damage Taken 2450 | . 231 695 1524 Core 765 | . 20 177 568 Absorbed by Shields . | . . . . Redirected to Shielding 46 | . . 14 32 Core Remaining (%) 82 | 100 92 55 . Volleys Fired 98 | . 15 57 26 Largest 2 | . 2 2 2 Hottest 150 | . 60 105 150 Shots Fired 184 | . 30 102 52 Gun 133 | . 30 101 2 Cannon 50 | . . . 50 Launcher 1 | . . 1 . Special . | . . . . Kinetic 24 | . 15 8 1 Thermal 159 | . 15 93 51 Explosive 1 | . . 1 . Electromagnetic . | . . . . Robot Hit Streak 10 | . 5 10 5 Robot Miss Streak 7 | . 2 7 4 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 113 | . 20 64 29 Core Hits 47 | . 10 24 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2001 | . 253 1008 740 Guns 1091 | . 253 823 15 Cannons 725 | . . . 725 Explosions 185 | . . 185 . Melee . | . . . . Ramming . | . . . . Kinetic 198 | . 124 59 15 Thermal 1618 | . 129 764 725 Explosive 185 | . . 185 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 776 | . 57 390 776 Average Temperature 165 | . 20 135 237 Received Heat Transfer 783 | . 78 129 576 Effects 19 | . . . 19 Shutdowns 6 | . . . 6 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 2 | . . . 2 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 9 | . 1 6 2 Heat Transferred 3371 | . 300 1998 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 81 Level 1 3 | . . . 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 239 | . 52 195 239 Initial 48 | . . 14 48 Average 64 | . 11 90 81 Influence Increases 994 | . 164 478 352 Destroy 0b10 Robot/C 560 | . 120 300 140 Destroy 0b10 Robot/NC 15 | . . 15 . Destroy Leader 112 | . 30 52 30 Successful Hack 14 | . 14 . . Disable Machine 15 | . . . 15 Anti-Garrison Action 150 | . . . 150 Destroy Structure 23 | . . 6 17 Lose Combat Pursuer 105 | . . 105 . Influence Decreases 843 | . 128 399 316 Entered New Map 89 | . . 22 67 Time Decay 644 | . 118 347 179 Lost Part 110 | . 10 30 70 Squads Dispatched 9 | . 1 1 7 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 2 | . . . 2 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 12 22 16 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 3 . Successful 2 | . 1 1 . Failed 2 | . . 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 173 | . . . 173 Structural 173 | . . . 173 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2078 | 80 549 1053 396 Spaces Moved 608 | 48 189 307 64 Core 7 | 6 . . 1 Treads 520 | 42 189 289 . Legs 81 | . . 18 63 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 400 Average Speed 283 | 146 260 281 463 Slowest Speed 1500 | 160 320 400 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 31 28 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 4 16 Melee . | . . . . Projectile 16 | . . . 16 AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 791 | 58 220 395 118 Wait . | . . . . Move 604 | 47 187 306 64 Hop . | . . . . Pick Up 47 | 8 11 19 9 Fast Attach . | . . . . Attach 21 | 3 6 3 9 Detach 2 | . . . 2 Swap 14 | . . 6 8 Drop 5 | . 1 4 . Fire 98 | . 15 57 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 8) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1586 | -9/Materials | Lost 3 parts (2p1n) 1643 | -9/Materials | Discovered new exit (range 11) 1683 | -9/Materials | Entered another Materials area 1683 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1786 | -8/Materials | Garrison activated, responded to threat 1850 | -8/Materials | Met 7R-MNS 1986 | -8/Materials | Core integrity fell below 50% 2076 | -8/Materials | Core integrity fell below 20% 2079 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- Power failure, Lgt. Nuclear Core shutdown. Power failure, Imp. Ion Engine shutdown. Acquired 47 matter. U-05 Engineer builds a Wall. Acquired Nuclear Core. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. M-28 Smith unfolds itself. Critical hit (Burn: +37). Imp. Aluminum Leg destroyed. Hvy. Particle Cannon severed. Imp. Aluminum Leg destroyed. Lgt. Nuclear Core destroyed. U-05 Engineer builds a Wall. Hvy. Particle Cannon destroyed. Knocked back. Critical hit (Burn: +37). K-01 Serf collects debris. 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