Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 18:39:01 Player: Zen9890 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1759) 1759 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (739) 739 TOTAL SCORE: 5198 Bonus ------- High Alert Combat Kills 39 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 138/140 System Corruption 0% Temperature Hot (238) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (4) ------- Advanced Beam Cannon Minigun Powered Hammer > --- INVENTORY (15) --- Advanced Treads Aluminum Leg Improved Heat Sink Advanced Visual Processing Unit Improved Terrain Scanner Target Analyzer Reaction Control System Hardened Light Armor Plating Relay Coupler [NC] (29) Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (17) Improved Medium Laser Enhanced Autogun Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Powered Hammer Katana > --- INVENTORY -------- Cooled Ion Engine Advanced Visual Processing Unit Improved Terrain Scanner Actuator Array Reaction Control System Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Missile Launcher Missile Launcher Katana Katana Katana [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon 2 | . . . . 2 . . Parts Attached 56 | 8 . . 22 16 7 3 Power 6 | 1 . . 3 1 . 1 Engine 6 | 1 . . 3 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 . . 7 5 5 1 Treads 8 | . . . 5 2 1 . Leg 12 | 2 . . 2 3 4 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 . . 6 2 . . Device 4 | 1 . . 1 2 . . Storage 3 | 1 . . 2 . . . Processor 3 | . . . 3 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 3 . . 6 8 2 1 Energy Gun 3 | 2 . . 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 7 | 1 . . 3 2 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon 5 | . . . . 5 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 5 1 . . Parts Lost 13 | . . . 2 2 6 3 Power 1 | . . . 1 . . . Propulsion 7 | . . . 1 . 4 2 Utility 2 | . . . . 2 . . Weapon 3 | . . . . . 2 1 Highest Loss Streak 3 | . . . 1 1 3 2 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 6 7 10 13 13 14 Power . | . 1 1 . 1 . . Propulsion 1 | 1 2 2 1 . . 1 Utility 4 | . 1 1 2 5 8 9 Weapon 4 | 1 2 3 5 6 4 3 Tool/Special . | . . . . . . . Unused Backups 25 | . . 2 10 1 1 11 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 12 | . . 1 . . 1 10 Weapon 12 | . . 1 9 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 100 100 98 99 93 98 Engine 10 | . 14 14 10 9 9 8 Treads 10 | . . . 19 12 6 . Leg 17 | . 28 28 13 14 15 25 Device 11 | . 14 14 14 8 9 9 Storage 10 | . 14 14 11 9 9 9 Processor 7 | . . . 6 9 9 9 Energy Gun 5 | . 14 14 11 . . . Energy Cannon 1 | . . . 3 . . 2 Ballistic Gun 12 | . 14 14 6 5 22 24 Impact Weapon 3 | . . . . 4 9 9 Slashing Weapon 5 | . . . . 26 . . Peak Build Rating 32 | 9 9 9 18 32 32 30 Average Rating 21 | 6 9 9 14 28 29 28 On Entrance 15 | . 9 9 9 18 32 28 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 12 12 36 41 44 41 Greatest Support 60 | 20 20 20 60 60 40 35 Greatest Overweight (x) 2 | . . . 1 1 2 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 11 15 15 15 Most Carried 15 | 6 7 8 15 15 15 15 Average Carried 11 | 3 6 7 10 13 13 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 5 7 8 15 15 14 15 Class Distribution -------------------- 58% | Mutant 34% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 1362 | 267 . 26 313 260 346 150 Remotely . | . . . . . . . Salvage Created 2441 | 74 . 46 730 892 391 308 Parts 170 | 8 . 6 56 50 32 18 Haulers Intercepted 5 | . . . 3 1 . 1 Recyclers Shooed 3 | 1 . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 47 | . . 3 13 8 19 4 Melee 5 | . . . . 5 . . Guns 32 | . . 3 12 2 11 4 Cannons 1 | . . . 1 . . . AOE 7 | . . . . . 7 . Classes Destroyed 10 | 1 . 1 4 4 . . Worker 8 | . . . . 7 . 1 Builder 3 | . . . . 2 . 1 Tunneler 5 | 4 . . . 1 . . Hauler 5 | . . . 3 1 . 1 Recycler 2 | . . . . 2 . . Watcher 2 | . . . 2 . . . Swarmer 20 | . . 3 4 . 13 . Grunt 9 | . . . 2 3 3 1 Sentry 16 | . . . 7 4 2 3 Hunter 2 | . . . . 1 1 . Best Kill Streak 7 | 4 . 3 6 4 7 4 Combat Bots Only 7 | . . 3 6 2 7 2 Max Kills in Single Turn 3 | 1 . 2 1 1 3 1 Gunslinging 1 | . . 1 . . 1 . Exploded 3 | . . . . . 3 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 333 | . . 8 88 59 133 45 Missed 82 | . . 3 23 12 35 9 Hits 251 | . . 5 65 47 98 36 Projectile 251 | . . 5 65 47 98 36 Critical Strikes 16 | . . . 7 2 5 2 Damage Taken 3405 | . . 45 814 667 1279 600 Core 697 | . . 28 119 180 253 117 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 9 | . . . 9 . . . Core Remaining (%) 86 | 100 . 88 70 . . . Volleys Fired 119 | 10 . 3 49 5 32 20 Largest 3 | 2 . 2 2 3 3 3 Hottest 116 | 70 . 70 96 73 86 116 Shots Fired 268 | 20 . 6 98 15 69 60 Gun 248 | 20 . 6 96 15 65 46 Cannon 16 | . . . 2 . . 14 Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 157 | 10 . 3 18 15 65 46 Thermal 75 | 10 . 3 48 . . 14 Explosive 4 | . . . . . 4 . Electromagnetic 32 | . . . 32 . . . Robot Hit Streak 12 | 4 . 4 12 5 7 6 Robot Miss Streak 4 | 2 . 1 4 1 3 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 2 . . 4 . Max Gunslinging Chain 2 | . . 1 . . 2 . Shots Hit Robots 216 | 9 . 5 67 53 41 41 Core Hits 91 | 5 . 3 25 20 25 13 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 7 | 2 . . . 3 2 . Burn 2 | 2 . . . . . . Smash 3 | . . . . 1 2 . Sever 2 | . . . . 2 . . Melee Attacks 68 | . . . 1 52 11 4 Impact 23 | . . . 1 7 11 4 Slashing 45 | . . . . 45 . . Piercing . | . . . . . . . Sneak Attacks 19 | . . . . 18 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 10 | . . . . 10 . . Damage Inflicted 5452 | 105 . 56 963 2182 1285 861 Guns 2362 | 105 . 56 942 190 570 499 Cannons 224 | . . . 20 . . 204 Explosions 519 | . . . . . 519 . Melee 2346 | . . . . 1992 196 158 Ramming 1 | . . . 1 . . . Kinetic 1515 | 32 . 18 206 190 570 499 Thermal 803 | 73 . 38 488 . . 204 Explosive 519 | . . . . . 519 . Electromagnetic 268 | . . . 268 . . . Impact 718 | . . . . 364 196 158 Slashing 1628 | . . . . 1628 . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 447 | . . . . 340 61 46 Projectiles . | . . . . . . . Explosions 3 | . . . . . 3 . Melee 444 | . . . . 340 58 46 Knockbacks 3 | . . . . 1 . 2 Impact 3 | . . . . 1 . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 105 | . . . . . 105 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed 2 | . . . 2 . . . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 294 | 90 . 50 294 32 101 223 Average Temperature 63 | 36 . 26 69 15 52 77 Received Heat Transfer 1215 | . . . 324 270 306 315 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . 1 1 1 Combat Hostiles 2 | . . . . 1 1 . Parts Fried 4 | . . . 1 1 2 . Impact Corruptions 6 | . . . . 2 2 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | 2 . . 4 . . . Heat Transferred 2035 | 370 . 111 1184 . . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 80 | 100 100 100 100 100 31 48 Level 1 7 | . . . . . 9 51 Level 2 12 | . . . . . 59 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 511 | 10 6 70 150 52 511 248 Initial 248 | . . . 1 7 9 248 Average 115 | . . 14 45 17 350 204 Influence Increases 1586 | 20 6 85 474 292 561 148 Destroy 0b10 Robot/C 940 | . . 60 260 160 380 80 Destroy 0b10 Robot/NC 125 | 20 . . 25 65 . 15 Destroy Leader 224 | . . 10 100 62 20 32 Successful Hack 43 | . 6 . 12 5 . 20 Disable Machine 30 | . . . 15 . 15 . Anti-Garrison Action 50 | . . . . . 50 . Destroy Structure 39 | . . . 2 . 36 1 Lose Combat Pursuer 135 | . . 15 60 . 60 . Influence Decreases 1410 | 20 6 80 461 296 64 483 Entered New Map 283 | . . . 4 11 5 263 Time Decay 901 | 20 6 80 340 265 . 190 Lost Part 129 | . . . 20 20 59 30 Lost Ally 20 | . . . 20 . . . Purge Threat 77 | . . . 77 . . . Squads Dispatched 2 | . . . 1 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 4 | . . . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 2 5 26 16 22 6 Peak Tracking Total 12 | . 2 2 7 4 12 3 Tactical Retreats 5 | . . 1 3 . 1 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 5 | . . . . . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 3 | . . . 1 . 2 . Max in Single Turn 1 | . . . 1 . 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 14 | . 2 . 4 6 . 2 Terminals 6 | . 1 . 1 2 . 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 3 | . 1 . 1 1 . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 34 | . 2 . 16 12 . 4 Successful 21 | . 2 . 10 7 . 2 Failed 13 | . . . 6 5 . 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 8 | . 1 . 4 1 . 2 Terminals 16 | . 1 . 6 5 . 4 Fabricators . | . . . . . . . Repair Stations 5 | . . . 2 3 . . Recycling Units 4 | . 1 . 2 1 . . Scanalyzers 8 | . . . 6 2 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 10 | . 1 . 4 3 . 2 Prototype ID Bank 1 | . . . . . . 1 Alert Level 3 | . . . 2 1 . . Unreport Threat 2 | . . . 2 . . . Zone Layout 4 | . 1 . . 2 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . 1 . . 1 . . Report Inventory 2 | . 1 . . 1 . . Scanalyzer 6 | . . . 4 2 . . Insert Component 3 | . . . 2 1 . . Analyze 3 | . . . 2 1 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . . 3 5 . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . Part Schematics Acquired 3 | . . . 2 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . 5 . Machine Destruction 5 | . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 1 . . . Highest-Rated Group 40 | . . 40 8 . . . Highest-Rated Ally 16 | . . 16 8 . . . Total Orders . | . . . . . . . Ally Attacks 8 | . . 4 4 . . . Total Damage 41 | . . 17 24 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 3535 | 48 121 358 1195 598 829 386 Sensors 22 | . . . . 22 . . Terrain 903 | 48 121 358 376 . . . Structural 2985 | . . . 1194 576 829 386 T.N.C. 106 | . . . 106 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 3850 | 155 121 358 1195 806 829 386 Spaces Moved 1977 | 96 100 289 640 365 329 158 Core 11 | 11 . . . . . . Treads 602 | . . . 276 131 195 . Legs 1364 | 85 100 289 364 234 134 158 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 120 Average Speed 158 | 111 120 120 148 171 210 187 Slowest Speed 260 | 120 120 120 240 240 260 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 25 59 45 35 41 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 40 | . . . . . 40 . Melee 2 | . . . . . 2 . Projectile . | . . . . . . . AOE 38 | . . . . . 38 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 2401 | 125 101 296 792 477 406 204 Wait 58 | . . . 15 30 . 13 Move 1968 | 95 99 288 635 365 328 158 Hop 2 | . . . 2 . . . Pick Up 71 | 12 2 3 31 12 9 2 Fast Attach 6 | . . . 4 . . 2 Attach 26 | 7 . . 5 8 6 . Detach 1 | . . . . 1 . . Swap 36 | 1 . . 18 13 2 2 Drop 47 | . . 2 30 8 4 3 Fire 119 | 10 . 3 49 5 32 20 Melee 51 | . . . 1 35 11 4 Ram . | . . . . . . . Kick 2 | . . . 2 . . . Crush . | . . . . . . . Escape Stasis 14 | . . . . . 14 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 277 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 352 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 577 | -10/Mines | Assembled infested the area 587 | -10/Mines | Discovered new exit (range 15) 635 | -10/Mines | Entered Materials 635 | -9/Materials | Accompanied by 1 ally 635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 839 | -9/Materials | Repaired Imp. Terrain Scanner? 943 | -9/Materials | Discovered new exit (range 16) 1227 | -9/Materials | Discovered new exit (range 9) 1241 | -9/Materials | Identified exit to Materials 1830 | -9/Materials | Entered another Materials area 1830 | -8/Materials | Evolved 2 slots: Weapon x2 2294 | -8/Materials | Discovered new exit (range 15) 2545 | -8/Materials | Identified exit to Storage 2636 | -8/Materials | Identified exit to Garrison 2636 | -8/Materials | Entered Garrison 2713 | -8/Garrison | Triggered checkpoint 2758 | -8/Garrison | Garrison Relay disabled 2802 | -8/Garrison | Build established: Skirmisher 2873 | -8/Garrison | Triggered checkpoint 2941 | -8/Garrison | Destroyed 7 combat bots 2970 | -8/Garrison | Core integrity fell below 50% 2971 | -8/Garrison | Lost 3 parts (2n1w) 3102 | -8/Garrison | Discovered new exit (range 10) 3125 | -8/Garrison | Identified exit to Materials 3218 | -8/Garrison | Triggered checkpoint 3342 | -8/Garrison | Installed Relay Interface Framework 3465 | -8/Garrison | Entered Materials 3737 | -8/Materials | Core integrity fell below 20% 3851 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03705_ K-01 Serf knocked back. 03706_ K-01 Serf system terminally corrupted. 03710_ Acquired 10 matter. 03733_ Critical hit (Burn: +37). 03736_ Y-45 Defender destroyed. 03753_ Dropped Enh. Autogun. 03754_ Acquired Minigun. 03767_ G-47 Trooper destroyed. 03773_ Y-45 Defender destroyed. 03783_ Acquired 81 matter. 03793_ U-05 Engineer destroyed. 03799_ A-02 Transporter destroyed. 03806_ K-01 Serf collects debris. 03812_ Aluminum Leg destroyed. 03835_ K-01 Serf collects debris. 03836_ G-50 Soldier knocked back. 03843_ Aluminum Leg destroyed. 03849_ Critical hit (Burn: +37). 03851_ K-01 Serf collects debris. 03851_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#######????? | | ??????????????????????????????###############????? | | ??????????????????????????????########## ##????? | | ??????????????????????????????## ## ##????? | | ??????????????????????????????##/* ## ##????? | | ???????????????? # ??????????##** ## ##????? | | ???????????????? + ?????????## ## ##????? | | ???????????????? # ?????????## ## ###???? | | ???????????????? # ########### ## ###???? | | ???????????????? # ##############+### ##???? | | ???????????????? # ##???? | | ????????????????## " ##???? | | ????????????????##^ ##???? | | ????????????????## ########### ##???? | | ????????????????## ^""" ##################???? | | ??????????######## ^ """ # ########???? | | ?????????? ####### """ + ! ! ##?????????? | | ????????! !]%]! k% # ##?????????? | | ????????![=]]] g # ##?????????? | | ????????! !%* ####+#############???? | | ????????? ##############g #### #############???? | | ??????????######## [ #@ #### ### T ##???? | | ????????????????##""" !#! #### ### ##???? | | ????????????????##"T *+% #### ### """ ##???? | | ????????????????##""" [#= # """"" ##???? | | ???????????????? # # + """"" ##???? | | ???????????????? # # # """"" ##???? | | ???????????????? # #######+#### """ ##???? | | ???????????????? # ** ####### ## ##???? | | ???????????????? # ** ##???## ## ##???? | | ???????????????? # ** ##???## ###+########???? | | ???????????????? # ##???## ### ########???? | | ???????????????? # ! ##???## + ##?????????? | | ???????????????? #== ! ##???## ######?????????? | | ???????????????? ### #####???## ######?????????? | | ???????????????? #########???#######?????????????? | | ??????????????????##################?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 59% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicDisassembledWartreads Manual? 0 Play Time 00:40:33 Cumulative 18.4 hours Start 2025.08.15 @ 17:56:28 End 2025.08.15 @ 18:39:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d9d1fc0-8d32-4a3e-a720-e4eb78d5c659