Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 23:13:18 Player: TheMothCourt Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (553) 553 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1563 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 64/125 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ ECM Suite Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Seismic Detector ECM Suite > --- WEAPON ----------- Small Laser Assault Rifle Minigun > --- INVENTORY -------- Heat Sink Power Shielding EM Pulse Gun [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Protection Power Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 17 | 5 4 8 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 3 | . 2 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 85 81 Engine 11 | . 14 9 Leg 22 | . 27 19 Device 18 | . 14 21 Energy Gun 11 | . 14 9 Ballistic Gun 17 | . 14 20 Naked Turns . | . . . Heaviest Build 12 | 6 9 12 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 2 3 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 4 5 1 Class Distribution -------------------- 55% | Mutant 44% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 497 | 256 100 141 Remotely . | . . . Salvage Created 696 | 49 250 397 Parts 52 | 1 17 34 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | 1 6 13 Guns 20 | 1 6 13 Classes Destroyed 5 | 1 1 3 Worker 1 | . . 1 Builder 1 | . 1 . Swarmer 7 | . . 7 Grunt 11 | 1 6 4 Sentry 2 | . . 2 Best Kill Streak 11 | 1 2 11 Combat Bots Only 10 | 1 2 10 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 175 | 3 46 126 Missed 56 | 2 18 36 Damage Taken 1254 | 11 270 973 Core 507 | 11 92 404 Absorbed by Shields . | . . . Redirected to Shielding 4 | . . 4 Regen/Repaired (Parts) 35 | . . 35 Core Remaining (%) 76 | 95 58 . Volleys Fired 44 | 2 21 21 Largest 3 | 2 2 3 Hottest 85 | 60 60 85 Shots Fired 98 | 4 42 52 Gun 98 | 4 42 52 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 63 | 2 21 40 Thermal 34 | 2 21 11 Explosive . | . . . Electromagnetic 1 | . . 1 Robot Hit Streak 9 | 3 5 9 Robot Miss Streak 6 | 1 2 6 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 59 | 3 23 33 Core Hits 35 | 2 13 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 887 | 40 298 549 Guns 881 | 40 298 543 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . . 6 Kinetic 671 | 28 189 454 Thermal 200 | 12 109 79 Explosive . | . . . Electromagnetic 10 | . . 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 150 | . 30 150 Average Temperature 49 | . 11 72 Received Heat Transfer 429 | 6 96 327 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | 25 250 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 376 | 20 180 376 Initial 76 | . 13 76 Average 114 | 4 96 158 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 83 Level 1 7 | . . 16 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | 1 14 20 Peak Tracking Total 10 | 1 5 10 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 18 7 Successful 15 | . 10 5 Failed 9 | . 8 1 Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual . | . . . Terminals 17 | . 13 4 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Record 7 | . 4 3 Transport Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled 1 | . 1 . Recycled Matter 21 | . 21 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 823 | 114 304 405 Spaces Moved 565 | 92 193 280 Core 48 | 23 . 25 Treads . | . . . Legs 517 | 69 193 255 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 115 | 102 120 117 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 35 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 647 | 107 223 317 Wait . | . . . Move 563 | 91 192 280 Hop . | . . . Pick Up 18 | 9 6 3 Fast Attach . | . . . Attach 17 | 5 4 8 Detach 2 | . . 2 Swap . | . . . Drop 1 | . . 1 Fire 44 | 2 21 21 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 14) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 511 | -9/Materials | Central database locked down 574 | -9/Materials | Discovered new exit (range 7) 692 | -9/Materials | Repaired Lgt. Ion Engine 717 | -9/Materials | Build established: Gunner 807 | -9/Materials | Core integrity fell below 50% 816 | -9/Materials | Destroyed 10 combat bots 816 | -9/Materials | Core integrity fell below 20% 824 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Assault Rifle destroyed. Minigun destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. Seismic Detector destroyed. Critical hit (Burn: +37). EM Pulse Gun destroyed. Acquired 12 matter. Slammed into S-10 Pest. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Destabilizing: System interference. ECM Suite temporarily disabled. Critical hit (Burn: +37). Slammed into S-10 Pest. Acquired 26 matter. Acquired Lgt. Ion Engine. Acquired 24 matter. 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