Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.27 @ 22:15:07 Player: W_W Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (146) 730 Value Destroyed (4256) 4256 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2377) 2377 TOTAL SCORE: 11903 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 1318 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/850 Matter 205/300 Energy 80/100 System Corruption 0% Temperature Cool (142) Movement Core (800) Ox15 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Cooled Ion Engine Reinforced Deuterium Engine Light Fission Core Armored Treads High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array 0b10 Decoder Chip [Skirmisher] Z-Drone Bay (2/2) Thief Drone Bay (3/3) Hacking Drone Bay (1/1) Grenade Launcher Mini Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Zionite Biocell Experimental Sensor Array Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Proton Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Reinforced Deuterium Engine Light Fission Core Medium Treads High-capacity Matter Pod High-capacity Matter Pod 0b10 Decoder Chip [Skirmisher] Hardened Light Armor Plating Z-Drone Bay Thief Drone Bay Hacking Drone Bay Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Makeshift Axe [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Flak Cannon Energy Gun Zionite Phaser-S Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 4 | . . . 2 . . . 2 . . . . Weapon 2 | . . . . . . . 2 . . . . Parts Attached 135 | 6 11 3 42 5 1 7 35 11 6 . 8 Power 8 | 1 . 1 4 . . . 1 1 . . . Engine 8 | 1 . 1 4 . . . 1 1 . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 4 . 8 2 . 3 4 2 3 . 2 Treads 28 | 2 2 . 8 2 . 3 4 2 3 . 2 Leg 2 | . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 1 4 . 10 1 1 . 10 4 1 . 1 Device 7 | . . . 2 . . . 5 . . . . Storage 9 | 1 4 . 3 . . . . 1 . . . Processor 1 | . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 16 | . . . 5 1 1 . 4 3 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 64 | 2 3 2 20 2 . 4 20 4 2 . 5 Energy Gun 9 | . . . 8 . . . . 1 . . . Energy Cannon 9 | . . . 2 1 . 1 5 . . . . Ballistic Gun 14 | 2 3 1 7 . . . . . . . 1 Ballistic Cannon 12 | . . . . . . 1 9 1 1 . . Launcher 16 | . . 1 3 1 . 1 3 2 1 . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 3 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . . . 3 2 . . . Parts Lost 32 | . 4 1 8 2 . . . 1 2 . 14 Power 2 | . . 1 . . . . . . . . 1 Propulsion 10 | . 2 . 2 . . . . . 2 . 4 Utility 6 | . . . 2 1 . . . . . . 3 Weapon 14 | . 2 . 4 1 . . . 1 . . 6 Highest Loss Streak 14 | . 2 1 4 1 . . . 1 2 . 14 Average Slot Usage (%) 98 | . 92 99 95 100 100 100 99 99 99 93 97 Engine 9 | . 14 13 10 11 11 11 6 6 6 6 5 Treads 23 | . 22 28 21 22 22 22 25 26 25 20 23 Device 2 | . . . . . . . 5 6 6 6 5 Storage 23 | . 26 28 28 33 33 33 13 13 13 13 13 Processor 2 | . . . . . . . 5 6 6 6 6 Protection 10 | . . . 11 11 11 11 12 12 13 13 12 Energy Gun 1 | . . . 9 . . . . 4 . . . Energy Cannon 5 | . . . 2 14 11 14 6 . . . . Ballistic Gun 4 | . 27 27 10 . . . . . . . . Ballistic Cannon 8 | . . . . . . 3 19 19 20 20 19 Launcher 3 | . . . . 7 11 3 . 1 6 6 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 102 | 13 40 43 87 87 83 88 102 102 94 94 94 Greatest Support 112 | 40 40 40 40 40 40 48 106 106 106 84 112 Greatest Overweight (x) 13 | . 13 1 3 2 2 2 1 . 1 1 1 Average Overweight (x) . | . . . 1 2 2 1 . . . 1 . Largest Inventory Capacity 24 | 6 16 16 24 24 24 24 24 18 18 18 18 Average Capacity 19 | 5 12 16 21 24 24 24 18 18 18 18 18 Most Carried 24 | 6 16 16 24 24 24 24 24 18 18 17 18 Average Carried 19 | 4 10 15 20 23 23 23 18 17 17 17 17 Final Capacity 24 | 6 16 16 24 24 24 24 18 18 18 18 18 Final Carried 24 | 6 15 16 24 24 24 24 18 18 17 17 14 Class Distribution -------------------- 40% | Hauler-Mutant 28% | Scavenger-Tank 16% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 4219 | 496 455 83 902 274 10 98 925 447 296 . 233 Remotely . | . . . . . . . . . . . . Salvage Created 4622 | 316 731 128 1509 405 . . 709 359 192 . 273 Parts 284 | 38 53 8 110 21 . . 23 16 4 . 11 Haulers Intercepted 7 | . 2 . 4 . . . 1 . . . . Recyclers Shooed 5 | 1 . 1 . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . 3 5 . 12 3 . 14 Prevented 4 | . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 98 | . 16 2 31 11 . . 14 10 6 . 8 Melee 1 | . . . . . . . 1 . . . . Guns 35 | . 16 2 16 . . . . 1 . . . Cannons 31 | . . . . 8 . . 12 6 4 . 1 AOE 31 | . . . 15 3 . . 1 3 2 . 7 Classes Destroyed 15 | 3 5 . 3 . . . 2 . 1 . 1 Worker 12 | 4 1 . 2 . . . 5 . . . . Builder 5 | . 2 1 1 . . . 1 . . . . Tunneler 9 | 9 . . . . . . . . . . . Hauler 7 | . 2 . 4 . . . 1 . . . . Recycler 4 | 1 . . 3 . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . . . 2 . . . . . . . . Watcher 8 | . 3 . 5 . . . . . . . . Swarmer 25 | . 6 . 11 . . . 1 2 1 . 4 Grunt 45 | . 10 2 9 9 . . 5 6 3 . 1 Brawler 6 | . . . . . . . 3 1 . . 2 Duelist 4 | . . . 1 2 . . . . . . 1 Sentry 16 | . . . 10 . . . 4 1 1 . . Programmer 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | 5 4 2 6 4 . . 6 3 3 . 4 Combat Bots Only 6 | . 3 2 4 4 . . 6 3 3 . 3 Max Kills in Single Turn 3 | 2 2 1 3 2 . . 2 2 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . 1 1 1 . 2 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Damage Taken 7288 | . 899 159 1718 514 . 301 731 558 554 . 1854 Core 1422 | . 147 43 282 44 . 40 27 202 181 . 456 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 44 | 100 . 24 . . . 8 . . . . . Volleys Fired 312 | 31 69 11 99 19 . 8 25 17 19 . 14 Largest 4 | 2 2 2 2 2 . 2 4 4 4 . 4 Hottest 234 | 40 40 40 78 150 . 150 234 219 192 . 183 Shots Fired 662 | 62 136 20 174 38 . 16 100 54 40 . 22 Gun 392 | 62 136 18 163 . . . . 10 . . 3 Cannon 219 | . . . . 33 . 14 96 40 29 . 7 Launcher 51 | . . 2 11 5 . 2 4 4 11 . 12 Special . | . . . . . . . . . . . . Kinetic 480 | 62 136 18 108 . . 2 75 40 29 . 10 Thermal 45 | . . . . 33 . 12 . . . . . Explosive 51 | . . 2 11 5 . 2 4 4 11 . 12 Electromagnetic 76 | . . . 55 . . . 21 . . . . Phasic 10 | . . . . . . . . 10 . . . Robot Hit Streak 15 | 6 11 12 15 9 . 7 13 10 9 . 6 Robot Miss Streak 8 | 3 4 1 4 3 . 1 5 8 8 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 454 | 26 87 13 131 23 . 12 77 42 27 . 16 Core Hits 346 | 15 37 6 80 13 . 2 76 49 24 . 44 Critical Hits 1 | . . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Melee Attacks 3 | . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . . 3 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11543 | 360 1028 162 3257 805 . 331 2097 1151 872 . 1480 Guns 3310 | 360 995 148 1505 . . . . 231 . . 71 Cannons 3679 | . . . . 500 . 258 1626 622 495 . 178 Explosions 4099 | . . . 1674 276 . 73 301 217 327 . 1231 Melee . | . . . . . . . . . . . . Ramming 455 | . 33 14 78 29 . . 170 81 50 . . Kinetic 4966 | 360 995 148 815 . . 20 1262 622 495 . 249 Thermal 1358 | . . . 620 500 . 238 . . . . . Explosive 3479 | . . . 1054 276 . 73 301 217 327 . 1231 Electromagnetic 1054 | . . . 690 . . . 364 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Phasic 231 | . . . . . . . . 231 . . . Highest Corruption 2 | . . . . . . 2 . . . . . Average Corruption 2 | . . . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . . Effects 17 | . . . . . . 17 . . . . . Message Errors 9 | . . . . . . 9 . . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . Data Loss (minor) 4 | . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 354 | . . . 248 . . 24 19 31 12 . 20 Projectiles 30 | . . . . . . 24 5 . 1 . . Explosions 302 | . . . 248 . . . 14 20 . . 20 Melee 22 | . . . . . . . . 11 11 . . Knockbacks 37 | . . . 1 1 . . 18 16 . . 1 Impact 5 | . . . 1 1 . . 3 . . . . Kinetic 31 | . . . . . . . 14 16 . . 1 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 422 | . . 11 167 40 . . . 9 . . 195 Shots 13 | . . 1 5 1 . . . 1 . . 5 Rammed 50 | . 6 2 11 2 . . 13 10 6 . . Targets Rammed 58 | . 7 2 12 2 . . 19 10 6 . . Kicked 1 | . 1 . . . . . . . . . . Crushed 7 | . . . 1 . . . 6 . . . . Highest Temperature 635 | . 15 18 93 447 . 290 599 635 544 . 259 Average Temperature 137 | . 6 6 26 196 . 91 159 218 262 . 165 Received Heat Transfer 1886 | . 360 87 459 228 . 32 168 144 105 . 303 Effects 29 | . . . . 3 . . 7 11 8 . . Shutdowns 5 | . . . . . . . 2 1 2 . . Energy Bleed 3 | . . . . . . . . 2 1 . . Interference 6 | . . . . 3 . . 1 . 2 . . Matter Decay 5 | . . . . . . . 2 2 1 . . Short Circuit 2 | . . . . . . . 1 . 1 . . Damage (minor) 2 | . . . . . . . 1 1 . . . Damage (major) 4 | . . . . . . . . 4 . . . Damage (core) 2 | . . . . . . . . 1 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions 6 | . . . . . . . . 3 3 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred 1636 | . . . 600 740 . 296 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . 6 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Peak Influence 1136 | 70 188 50 465 237 . . 1136 . . . . Initial 117 | . . . . 117 . . . . . . . Average 217 | 34 74 12 237 150 . . 391 . . . . Maximum Alert Level 4 | . . . 2 1 . . 4 . . . . Low Security (%) 54 | 100 100 100 29 67 . . 33 . . . . Level 1 34 | . . . 59 32 . . 36 . . . . Level 2 3 | . . . 10 . . . 1 . . . . Level 3 6 | . . . . . . . 25 . . . . Level 4 . | . . . . . . . 2 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 5 . 3 . . . 16 . . . 1 Investigation 6 | . 4 . 1 . . . 1 . . . . Extermination 4 | . . . . . . . 4 . . . . Reinforcement 4 | . 1 . 2 . . . 1 . . . . Assault 4 | . . . . . . . 3 . . . 1 Garrison 7 | . . . . . . . 7 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals 2 | . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 21 2 43 10 . 5 43 10 8 . 18 Peak Tracking Total 9 | . 4 2 5 4 . 2 6 3 4 . 9 Tactical Retreats 1 | . . . . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered 4 | . 4 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled 16 | . . . 5 2 . . 9 . . . . Max in Single Turn 5 | . . . 5 1 . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 39 | . 6 1 16 1 . . 8 2 1 4 . Terminals 16 | . 5 . 10 1 . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 4 | . . . 2 . . . 2 . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Total Hacks 120 | . 14 1 58 4 . . 14 2 1 26 . Successful 86 | . 7 1 40 2 . . 7 2 1 26 . Failed 34 | . 7 . 18 2 . . 7 . . . . Catastrophic 6 | . . . 3 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 51 | . 9 . 34 . . . 8 . . . . Terminals 53 | . 12 . 37 4 . . . . . . . Fabricators 5 | . . . . . . . 5 . . . . Repair Stations 14 | . . . 10 . . . 4 . . . . Recycling Units 9 | . 2 . 7 . . . . . . . . Scanalyzers 5 | . . . 4 . . . 1 . . . . Garrison Access 4 | . . . . . . . 4 . . . . Terminal Hacks 44 | . 3 1 9 2 . . . 2 1 26 . Record 13 | . 1 . . 1 . . . . . 11 . Part Schematic 7 | . . . . . . . . . . 7 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 4 | . . 1 . . . . . 2 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . Terminal Index 3 | . 1 . 2 . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 12 | . . . 8 . . . 4 . . . . Scan Component 6 | . . . 4 . . . 2 . . . . Repair 6 | . . . 4 . . . 2 . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . Retrieve Components 3 | . . . 3 . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 21 | . 4 . 15 . . . 2 . . . . Terminals 19 | . 4 . 15 . . . . . . . . Track 2 | . . . 2 . . . . . . . . Assimilate 5 | . 1 . 4 . . . . . . . . Botnet 12 | . 3 . 9 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Reprogram 2 | . . . . . . . 2 . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 6 . 15 1 . . 7 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built 2 | . . . . . . . 2 . . . . Matter 285 | . . . . . . . 285 . . . . Time 76 | . . . . . . . 76 . . . . Total Robot Build Rating 10 | . . . . . . . 10 . . . . Part Schematics Acquired 9 | . . . 2 . . . . . . 7 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . 4 . . . 2 . . . . Time 255 | . . . 135 . . . 120 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 92 | . . . 92 . . . . . . . . Retrieved Components 20 | . . . 20 . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Machine Destruction 1 | . . . . . . . 1 . . . . Programmers 3 | . . . . . . . 3 . . . . Robots Rewired 1 | . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 18 | . . . . 4 4 . 9 . . . 1 Largest Group 8 | . . . . 4 7 7 8 1 . . 1 Highest-Rated Group 351 | . . . . 71 193 193 351 85 . . 94 Highest-Rated Ally 94 | . . . . 31 41 41 85 85 . . 94 Zionite Dispatches 2 | . . . . . . . 2 . . . . Heavy 1 | . . . . . . . 1 . . . . Recon 1 | . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 154 | . . . . . . 65 77 . . . 12 Total Damage 4994 | . . . . . . 1014 3567 . . . 413 Kills 35 | . . . . . . 5 27 . . . 3 Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 1 2 . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 25337 | 446 1739 949 3857 1141 3843 2774 3005 3265 2638 157 1523 Spaces Moved 13044 | 213 877 558 1723 530 1915 1294 1610 1804 1545 88 887 Core 7 | 3 4 . . . . . . . . . . Treads 13012 | 210 848 558 1723 530 1915 1294 1610 1804 1545 88 887 Legs 25 | . 25 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 150 160 160 200 200 180 162 162 162 180 160 Average Speed 176 | 158 168 160 191 200 200 186 162 162 162 180 166 Slowest Speed 700 | 160 700 180 220 200 200 200 185 162 180 180 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 80 | 5 99 99 99 95 93 99 29 99 98 70 84 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . . 1 . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . Scrap Searched 16 | . . 3 . 2 2 1 . 2 4 . 2 Spaces Dug 48 | . . 29 . . . . 3 5 11 . . Terrain Destroyed 376 | . . 29 140 46 . 8 16 13 78 . 46 Melee 3 | . . . . . . . 3 . . . . Projectile 15 | . . . . 12 . . . 3 . . . AOE 358 | . . 29 140 34 . 8 13 10 78 . 46 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total 14810 | 263 1004 591 2135 573 1935 1643 1931 2104 1633 87 911 Wait 1051 | . 16 13 191 9 6 323 185 253 55 . . Move 13033 | 212 876 557 1722 529 1914 1293 1609 1803 1544 87 887 Hop . | . . . . . . . . . . . . Pick Up 85 | 10 15 3 34 5 5 3 6 3 . . 1 Fast Attach 31 | 6 5 1 12 . . . 3 3 . . 1 Attach 26 | . 2 . 6 2 . . 9 1 2 . 4 Detach 3 | . . . . . . . 2 . 1 . . Swap 78 | . 4 2 24 3 1 7 23 7 4 . 3 Drop 94 | 4 10 2 35 4 6 6 17 7 2 . 1 Fire 312 | 31 69 11 99 19 . 8 25 17 19 . 14 Melee 3 | . . . . . . . 3 . . . . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush 57 | . 6 2 12 2 . . 19 10 6 . . Escape Stasis 2 | . . . . . . . 2 . . . . Rewire 34 | . . . . . 3 3 28 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 15) 447 | -11/Scrapyard | Entered Materials 448 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 15) 955 | -10/Materials | Discovered new exit (range 15) 1505 | -10/Materials | Discovered new exit (range 15) 1571 | -10/Materials | Core integrity fell below 50% 1805 | -10/Materials | Discovered new exit (range 15) 2186 | -10/Materials | Entered Mines 2193 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2211 | -10/Mines | Met a Derelict bent on vengeance 2338 | -10/Mines | Learned Materials terminal intel 2369 | -10/Mines | Discovered new exit (range 6) 2538 | -10/Mines | Discovered new exit (range 7) 2616 | -10/Mines | Learned location of Storage (-9) 2619 | -10/Mines | Found the Drone Emporium 2627 | -10/Mines | Found Prototype Device 2863 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2870 | -10/Mines | Found Prototype Device 3135 | -10/Mines | Entered Materials 3135 | -9/Materials | Evolved 2 slots: Utility x2 3136 | -9/Materials | Loaded intel: 12 terminal locations 3474 | -9/Materials | Lost 4 parts (1n1u2w) 4307 | -9/Materials | Discovered new exit (range 7) 4663 | -9/Materials | Discovered new exit (range 8) 4955 | -9/Materials | Build established: Hauler-Mutant 4972 | -9/Materials | Discovered new exit (range 13) 5051 | -9/Materials | Identified exit to Mines 5051 | -9/Materials | Identified exit to Storage 5310 | -9/Materials | Core integrity fell below 50% 5407 | -9/Materials | Repaired Lgt. Armor Plating 5553 | -9/Materials | Discovered new exit (range 13) 5797 | -9/Materials | Repaired Rocket Launcher? 6147 | -9/Materials | Discovered new exit (range 14) 6781 | -9/Materials | Repaired Lgt. Armor Plating 6833 | -9/Materials | Repaired Cld. Ion Engine 6992 | -9/Materials | Entered Mines 7204 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7204 | -9/Mines | Discovered new exit (range 5) 7494 | -9/Mines | Core integrity fell below 20% 7743 | -9/Mines | Discovered new exit (range 7) 7915 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7970 | -9/Mines | Received a Mining Laser from a helpful Derelict 8112 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8133 | -9/Mines | Entered Zion 8133 | -7/Zion | Accompanied by 4 allies 8261 | -7/Zion | Given the Hacking Drone Bay 8262 | -7/Zion | Found Prototype Device 8433 | -7/Zion | Discovered new exit (range 16) 9520 | -7/Zion | Identified exit to Deep Caves 9588 | -7/Zion | Given A8's code to call for help 10716 | -7/Zion | Imprinted 10718 | -7/Zion | Declared Zion's savior 11976 | -7/Zion | Entered Proximity Caves 11976 | -6/Proximity Caves | Accompanied by 7 allies 11977 | -6/Proximity Caves | Identified exit to Factory 12523 | -6/Proximity Caves | Learned 4 Factory zone layouts 13152 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13431 | -6/Proximity Caves | Spotted B-75 Beast 13461 | -6/Proximity Caves | Allies destroyed B-75 Beast 13757 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14195 | -6/Proximity Caves | Learned Factory stockpile data 14750 | -6/Proximity Caves | Entered Factory 14750 | -6/Factory | Accompanied by 4 allies 14750 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 14751 | -6/Factory | Identified exit to Lower Caves 14791 | -6/Factory | Identified Exp. Sensor Array 14792 | -6/Factory | Identified Hacking Drone Bay 14793 | -6/Factory | Identified Thief Drone Bay 15084 | -6/Factory | Build established: Scavenger-Tank 15205 | -6/Factory | Garrison activated, responded to threat 15787 | -6/Factory | Repaired Exp. Sensor Array 15806 | -6/Factory | Garrison activated, responded to threat 15812 | -6/Factory | Zion Heavy squad teleported in 15953 | -6/Factory | Fabricated H-66 Slayer? 16137 | -6/Factory | Zion Recon squad teleported in 16278 | -6/Factory | Terminal network hard line cut 16813 | -6/Factory | Garrison activated, responded to threat 17385 | -6/Factory | Repaired Exp. Sensor Array 17550 | -6/Factory | First assault squad dispatched 17755 | -6/Factory | Entered Lower Caves 17755 | -6/Lower Caves | Accompanied by 1 ally 18107 | -6/Lower Caves | Encountered a Warlord checkpoint 19187 | -6/Lower Caves | Learned Factory interactive machine intel 19641 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19826 | -6/Lower Caves | Learned Factory emergency access door positions 20258 | -6/Lower Caves | Discovered new exit (range 7) 21018 | -6/Lower Caves | Identified exit to Lower Caves 21020 | -6/Lower Caves | Entered another Lower Caves area 21048 | -6/Lower Caves | Discovered new exit (range 6) 21055 | -6/Lower Caves | Identified exit to Factory 21072 | -6/Lower Caves | Encountered a Warlord checkpoint 21378 | -6/Lower Caves | Build established: Scavenger-Mutant 21411 | -6/Lower Caves | Learned Factory security intel 22715 | -6/Lower Caves | Spotted B-75 Beast 23278 | -6/Lower Caves | Destroyed B-75 Beast 23447 | -6/Lower Caves | Discovered new exit (range 5) 23448 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23514 | -6/Lower Caves | Identified exit to Data Miner 23658 | -6/Lower Caves | Entered Data Miner 23658 | -6/Data Miner | Discovered new exit (range 6) 23693 | -6/Data Miner | Met Data Miner 23741 | -6/Data Miner | Learned location of Section 7 (-3) 23741 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23775 | -6/Data Miner | Received God Mode back door access code from Data Miner 23790 | -6/Data Miner | Build established: Scavenger-Tank 23813 | -6/Data Miner | Identified exit to Proximity Caves 23815 | -6/Data Miner | Entered Proximity Caves 24309 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24310 | -5/Proximity Caves | Escorted by Enhanced Grunt 24602 | -5/Proximity Caves | Build established: Scavenger-Mutant 24610 | -5/Proximity Caves | Learned Factory emergency access door positions 25267 | -5/Proximity Caves | Discovered exit to Factory (range 5) 25316 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 25330 | -5/Proximity Caves | Core integrity fell below 50% 25336 | -5/Proximity Caves | Core integrity fell below 20% 25338 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 25323_ Hvy. Flak Cannon destroyed. 25326_ Imp. Light Armor Plating destroyed. 25326_ Med. Treads destroyed. 25326_ L-41 Fighter knocked back. 25326_ B-60 Warrior destroyed. 25326_ Rocket Launcher destroyed. 25326_ Destroyed Rocket Launcher. 25326_ Lgt. Angular Momentum Engine destroyed. 25326_ Destroyed Lgt. Angular Momentum Engine. 25326_ Hvy. Flak Cannon severed. 25327_ Imp. Light Armor Plating destroyed. 25329_ Mak. Shrapnel Gun destroyed. 25329_ Med. Treads destroyed. 25330_ Rocket Launcher severed. 25332_ Slug penetrates Wall. 25332_ Grenade Launcher destroyed. 25335_ Rnf. Fission Core fries itself beyond repair. 25335_ L-41 Fighter destroyed. 25335_ M-28 Smith destroyed. 25338_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ##??????????????# # #?????????????????????? | | ###????????????## ## #?????????????????????? | | ##????????????# ### ##?????????????????????? | | #????????????# #?## #??????????????????????? | | #???####?????# #??# #??????????????????????? | | #?### ##????# #??# #??????????????????????? | | #??# ###### #### #??????????????????????? | | #?## # #??????????????????????? | | #?# ##?????????????????????? | | ###?# ## ##????????????????????? | | ###?# ### ##???????????????????? | | ### ## #?# ##??????????????????? | | ### #### #?## ##?????????????????? | | #?# #### #??###### ##????????????????? | | ### ##???????# #????????????????? | | ## #????????# ##???????????????? | | ## ## #??########## ##??????????????? | | ## #? ##??# #??????????????? | | ## # #####???# ######## #??????????????? | | ## ### #???????# #""??""# ##??????????????? | | #####?# #???????# # ??l"# ##??????????????? | | ###?????# #???????# ## "# #??????????????? | | ????????# #??????## g"# #??????????????? | | ????????# #??????? Y " #??????????????? | | ????????# ??????? # % ]" ##??????????????? | | ####$ ????# # %@] ##???????????????? | | ????# lb ##????????????????? | | #### ##??????## ##?????????????????? | | ????????? ##???????# g%g #??????????????????? | | ??????????????????# = ##??????????????????? | | ???????????????? #???????????????????? | | ??????????????# <%???????????????????? | | ??????????????# ???????????????????? | | ??????????????# ## ###??????????????????? | | ??????????????#??### ##????????????????????? | | ???????????????????#######??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Med. Battery | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthThrusterThrower Manual? 0 Play Time 02:29:11 Cumulative 147.0 hours Start 2022.02.27 @ 18:55:07 End 2022.02.27 @ 22:15:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 57 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fd62385-7fb0-4eeb-b574-d332344516b8