Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 16:40:59

Player: N00Bk1llr

Result: Destroyed by Y-54 Guardian with Gatling Laser

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (9)        1800
Robots Destroyed (107)     535
Value Destroyed (3402)     3402
Prototype IDs (24)         480
Alien Tech Used (0)        0
Bonus (2910)               2910
              TOTAL SCORE: 11127

 Bonus
-------
High Alert Combat Kills    605
Follower Combat Kills      1573
Registered with UFD        300
Met R17 at Cetus           500
Friendly Fire              -68

 Cogmind 
---------
Core Integrity             0/850
Matter                     300/300
Energy                     98/100
System Corruption          15%
Temperature                Cool (6)
Movement                   Treading (160)
Location                   -6/Hub_04(d)

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (5) ---
           Centrium Heavy Treads
>          --- UTILITY (6) ------
               (None)
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
           Scrap Suit
  Advanced Hacking Suite

 Peak State 
------------
>               --- POWER ------------
        Compact Particle Reactor
>               --- PROPULSION -------
                Carbon-fiber Leg
                Carbon-fiber Leg
                Carbon-fiber Leg
                Carbon-fiber Leg
       Enhanced Flexi-carbon Leg
>               --- UTILITY ----------
                Scrap Suit
  High-capacity Storage Unit
                0b10 Decoder Chip [Skirmisher]
        Layered Medium Armor Plating
   Experimental Thermal Shield
>               --- WEAPON -----------
                Neutron Cannon
          Heavy Machine Gun
      Makeshift Hammer
>               --- INVENTORY --------
                Cold Fusion Reactor
                Quantum Reactor
        Compact Wheel
                Scrap Suit
       Advanced Heat Sink
       Advanced Energy Well
                Seismic Detector
        Layered Medium Armor Plating
                EM Disruption Field
                Hardlight Generator
                Battle Rifle
                Gauss Rifle
                Gauss Cannon
                Bore Cannon
                CPS Tube
                CPS Tube
                CPS Tube
                Ripper
                Vortex Trap
[Rating: 80]

 Favorites 
-----------
Power                      Neutrino Core
  Engine                   Ion Engine
  Power Core               Neutrino Core
  Reactor                  Cold Fusion Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Compact Wheel
Utility                    High-capacity Storage Unit
  Device                   Scrap Suit
  Storage                  High-capacity Storage Unit
  Processor                0b10 Decoder Chip [Skirmisher]
  Hackware                 Advanced System Shield
  Protection               Improved Medium Armor Plating
Weapon                     Makeshift Hammer
  Energy Gun               Small Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Light Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Junk Cannon
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Ripper

 Build                          | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Slots Evolved              8    | .   .   .   .   .   8   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   3   .   .   .   .   
  Utility                  4    | .   .   .   .   .   4   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   1   .   .   .   .   
Parts Attached             81   | 3   9   14  1   6   11  18  15  3   1   
  Power                    4    | .   1   1   .   .   .   1   1   .   .   
    Engine                 1    | .   1   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   1   .   .   .   .   .   .   .   
    Reactor                2    | .   .   .   .   .   .   1   1   .   .   
  Propulsion               22   | 2   .   4   .   1   4   5   4   1   1   
    Treads                 10   | 1   .   2   .   1   3   1   .   1   1   
    Leg                    7    | .   .   .   .   .   .   4   3   .   .   
    Wheel                  5    | 1   .   2   .   .   1   .   1   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   
  Utility                  26   | .   1   4   1   1   6   4   8   1   .   
    Device                 10   | .   .   .   .   1   2   2   4   1   .   
    Storage                4    | .   1   1   1   .   .   .   1   .   .   
    Processor              1    | .   .   .   .   .   1   .   .   .   .   
    Hackware               1    | .   .   .   .   .   .   .   1   .   .   
    Protection             10   | .   .   3   .   .   3   2   2   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   
  Weapon                   29   | 1   7   5   .   4   1   8   2   1   .   
    Energy Gun             2    | .   1   .   .   1   .   .   .   .   .   
    Energy Cannon          2    | .   .   1   .   .   .   .   1   .   .   
    Ballistic Gun          7    | 1   1   2   .   1   .   .   1   1   .   
    Ballistic Cannon       9    | .   3   .   .   2   .   4   .   .   .   
    Launcher               4    | .   2   1   .   .   .   1   .   .   .   
    Special Weapon         3    | .   .   .   .   .   1   2   .   .   .   
    Impact Weapon          1    | .   .   1   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   1   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   .   .   .   1   1   7   .   1   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   1   
    System Corruption      12   | .   .   .   .   .   .   .   .   .   12  
Parts Lost                 20   | .   1   1   .   .   .   8   4   4   2   
  Power                    2    | .   1   .   .   .   .   1   .   .   .   
  Propulsion               10   | .   .   .   .   .   .   4   2   3   1   
  Utility                  6    | .   .   1   .   .   .   3   1   .   1   
  Weapon                   2    | .   .   .   .   .   .   .   1   1   .   
  Highest Loss Streak      4    | .   1   1   .   .   .   3   3   4   2   
  To Critical Strikes      4    | .   .   .   .   .   .   1   3   .   .   
Average Slot Usage (%)     82   | .   98  83  85  76  77  80  88  81  54  
  Engine                   3    | .   14  9   .   .   .   .   .   .   .   
  Core                     6    | .   .   4   14  14  6   .   .   .   .   
  Treads                   13   | .   14  14  14  14  19  12  .   4   4   
  Leg                      3    | .   .   .   .   .   .   10  24  16  8   
  Wheel                    11   | .   14  13  14  14  12  5   4   .   .   
  Device                   4    | .   .   .   .   5   8   8   11  11  8   
  Storage                  10   | .   26  2   14  14  6   6   6   6   4   
  Processor                2    | .   .   .   .   .   5   6   6   6   4   
  Protection               4    | .   .   10  .   .   3   9   6   1   .   
  Energy Cannon            2    | .   .   8   .   .   .   .   1   6   4   
  Ballistic Gun            4    | .   14  8   .   .   .   1   6   12  8   
  Ballistic Cannon         2    | .   13  1   .   .   .   3   .   .   .   
  Launcher                 2    | .   .   5   14  .   .   1   4   .   .   
  Special Weapon           1    | .   .   .   .   .   5   3   .   .   .   
  Impact Weapon            7    | .   .   4   14  14  6   6   5   .   .   
Peak Build Rating          80   | 6   11  19  18  22  53  68  80  79  74  
  Average Rating           28   | 5   9   13  17  17  43  54  60  74  53  
  On Entrance              33   | 6   6   10  17  17  20  52  58  79  74  
Naked Turns                18   | .   .   .   .   .   .   .   .   .   18  
Heaviest Build             91   | 11  36  44  61  61  91  91  85  82  76  
  Greatest Support         88   | 20  20  40  16  16  28  80  88  88  80  
  Greatest Overweight (x)  5    | 1   3   3   3   3   3   5   1   2   2   
  Average Overweight (x)   2    | .   2   1   2   3   2   3   .   1   .   
Largest Inventory Capacity 20   | 8   15  15  20  20  20  20  20  20  20  
  Average Capacity         16   | 8   14  6   18  20  20  20  20  20  15  
  Most Carried             20   | 8   15  15  17  20  18  20  20  20  20  
  Average Carried          14   | 6   12  6   16  18  14  18  17  20  15  
  Final Capacity           20   | 8   15  15  20  20  20  20  20  20  5   
  Final Carried            20   | 6   14  15  17  18  18  20  20  20  3   

 Class Distribution 
--------------------
 70% | Mutant
 12% | Subdweller-Mutant
  5% | Commander-Mutant
  5% | Scavenger-Mutant
  4% | Scavenger-Gunner

 Dominant Class 
----------------
            Mutant | -10/Materials
 Subdweller-Mutant | -10/Subcaves
            Mutant | -9/Recycling
            Mutant | -9/Scraptown
            Mutant | -6/Factory
            Mutant | -6/Extension
  Scavenger-Mutant | -6/Cetus
  Scavenger-Gunner | -6/Archives
  Scavenger-Gunner | -6/Hub_04(d)

 Resources                      | -11  -10  -10  -9   -9   -6   -6   -6   -6   -6   
-----------                Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  
Matter Collected           2498 | 230  524  369  44   89   131  540  419  133  19   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    
Salvage Created            4505 | 116  564  187  342  .    1061 2089 5    141  .    
  Parts                    168  | 6    50   13   .    .    21   73   1    4    .    
Haulers Intercepted        6    | .    2    .    .    .    2    2    .    .    .    
Recyclers Shooed           5    | .    2    .    .    .    .    3    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      14   | .    .    14   .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  61   | .   12  4   .   .   10  32  1   2   .   
  Melee                    2    | .   .   .   .   .   1   1   .   .   .   
  Guns                     7    | .   4   2   .   .   .   .   .   1   .   
  Cannons                  14   | .   5   1   .   .   3   4   .   1   .   
  AOE                      27   | .   3   .   .   .   .   23  1   .   .   
Classes Destroyed          20   | 2   6   3   .   .   5   4   .   .   .   
  Worker                   6    | .   1   .   .   .   3   2   .   .   .   
  Builder                  7    | .   1   .   .   .   2   4   .   .   .   
  Tunneler                 4    | 1   1   .   .   .   .   2   .   .   .   
  Hauler                   6    | .   2   .   .   .   2   2   .   .   .   
  Recycler                 14   | 1   1   .   4   .   2   6   .   .   .   
  Mechanic                 1    | .   .   .   .   .   1   .   .   .   .   
  Operator                 2    | .   .   .   .   .   1   .   .   1   .   
  Turret                   2    | .   .   2   .   .   .   .   .   .   .   
  Watcher                  4    | .   1   .   .   .   .   2   1   .   .   
  Swarmer                  11   | .   3   .   .   .   1   7   .   .   .   
  Grunt                    27   | .   9   .   .   .   6   12  .   .   .   
  Brawler                  1    | .   .   .   .   .   .   1   .   .   .   
  Duelist                  4    | .   .   .   .   .   1   3   .   .   .   
  Protector                1    | .   .   .   .   .   .   1   .   .   .   
  Sentry                   6    | .   .   .   .   .   1   3   .   2   .   
  Demolisher               2    | .   .   .   .   .   .   2   .   .   .   
  Hunter                   3    | .   .   .   .   .   .   3   .   .   .   
  Programmer               1    | .   .   .   .   .   1   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   1   .   .   
  Artisan                  1    | .   .   1   .   .   .   .   .   .   .   
  Subdweller               4    | .   .   4   .   .   .   .   .   .   .   
Best Kill Streak           24   | 1   3   2   1   .   5   24  2   2   .   
  Combat Bots Only         17   | .   3   2   .   .   3   17  1   1   .   
Max Kills in Single Turn   4    | 1   1   1   1   .   1   4   1   1   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   1   .   .   .   .   4   1   .   .   
  Melee                    1    | .   .   .   .   .   1   1   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -6   -6   -6   -6   -6   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  
Hostile Shots Fired        632   | .    32   40   .    .    111  282  32   35   100  
  Missed                   190   | .    8    8    .    .    38   87   9    8    32   
Damage Taken               5982  | .    417  390  .    .    669  2335 530  874  767  
  Core                     952   | .    33   66   .    .    77   209  .    239  328  
  Absorbed by Shields      826   | .    .    .    .    .    68   582  176  .    .    
  Ignored by Resistances   4     | .    .    .    .    .    4    .    .    .    .    
  Regen/Repaired (Parts)   445   | .    .    .    .    .    181  223  41   .    .    
Core Remaining (%)         80    | 100  .    .    .    60   .    .    .    .    .    
Volleys Fired              182   | 8    46   20   .    .    21   56   17   14   .    
  Largest                  3     | 2    2    2    .    .    1    2    1    3    .    
  Hottest                  151   | 80   58   110  .    .    .    96   40   151  .    
Shots Fired                287   | 16   87   34   .    .    21   69   17   43   .    
  Gun                      112   | 16   41   14   .    .    .    8    4    29   .    
  Cannon                   93    | .    41   13   .    .    .    25   .    14   .    
  Launcher                 41    | .    5    7    .    .    .    16   13   .    .    
  Special                  41    | .    .    .    .    .    21   20   .    .    .    
  Kinetic                  195   | .    82   18   .    .    .    49   17   29   .    
  Thermal                  39    | 16   .    9    .    .    .    .    .    14   .    
  Explosive                12    | .    5    7    .    .    .    .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    
  Impact                   40    | .    .    .    .    .    21   19   .    .    .    
  Robot Hit Streak         27    | 2    8    8    .    .    12   27   2    5    .    
  Robot Miss Streak        5     | 3    4    1    .    .    2    5    3    4    .    
  Penetration Max          1     | .    .    .    .    .    .    .    .    1    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           207   | 6    48   12   5    .    42   64   5    25   .    
  Core Hits                159   | 3    24   11   .    .    8    83   21   9    .    
  Critical Kills           3     | .    .    .    .    .    1    1    .    1    .    
  Critical Parts Destroyed 20    | .    .    .    .    .    11   9    .    .    .    
  Critical Strikes         26    | .    .    .    .    .    13   12   .    1    .    
    Destroy                1     | .    .    .    .    .    .    .    .    1    .    
    Blast                  1     | .    .    .    .    .    .    1    .    .    .    
    Smash                  23    | .    .    .    .    .    13   10   .    .    .    
    Sever                  1     | .    .    .    .    .    .    1    .    .    .    
Melee Attacks              103   | .    .    12   5    .    42   42   2    .    .    
  Impact                   101   | .    .    12   5    .    42   40   2    .    .    
  Slashing                 2     | .    .    .    .    .    .    2    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            25    | .    .    1    5    .    10   9    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           13257 | 67   949  585  517  .    2864 6192 1397 667  19   
  Guns                     1145  | 67   368  94   .    .    .    160  47   409  .    
  Cannons                  1299  | .    322  102  .    .    .    620  .    255  .    
  Explosions               5093  | .    237  221  .    .    .    3370 1265 .    .    
  Melee                    3739  | .    .    168  517  .    1458 1511 85   .    .    
  Ramming                  44    | .    22   .    .    .    .    .    .    3    19   
  Kinetic                  6701  | .    690  140  .    .    .    4150 1312 409  .    
  Thermal                  378   | 67   .    56   .    .    .    .    .    255  .    
  Explosive                458   | .    237  221  .    .    .    .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    
  Impact                   5599  | .    .    168  517  .    2864 1965 85   .    .    
  Slashing                 77    | .    .    .    .    .    .    77   .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    
Highest Corruption         15    | .    2    2    2    2    1    3    3    3    15   
  Average Corruption       2     | .    1    2    2    2    1    2    3    3    4    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    
  Effects                  100   | .    2    22   9    25   4    20   10   5    3    
    Message Errors         25    | .    .    3    .    10   .    6    5    1    .    
    Matter Fused           28    | .    1    6    3    4    2    6    3    2    1    
    Heat Flow Errors       12    | .    1    2    2    2    1    2    1    .    1    
    Energy Discharges      10    | .    .    2    2    2    .    3    1    .    .    
    Parts Rejected         1     | .    .    1    .    .    .    .    .    .    .    
    Parts Fused            2     | .    .    2    .    .    .    .    .    .    .    
    Data Loss (minor)      11    | .    .    2    .    5    1    3    .    .    .    
    Data Loss (major)      8     | .    .    3    1    2    .    .    .    1    1    
    Misfires               2     | .    .    1    .    .    .    .    .    1    .    
    Alerts                 1     | .    .    .    1    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2455  | .    8    24   284  .    1247 892  .    .    .    
  Projectiles              673   | .    .    .    .    .    572  101  .    .    .    
  Explosions               43    | .    8    4    .    .    .    31   .    .    .    
  Melee                    1739  | .    .    20   284  .    675  760  .    .    .    
Knockbacks                 27    | .    1    1    3    .    8    14   .    .    .    
  Impact                   19    | .    .    1    3    .    7    8    .    .    .    
  Kinetic                  7     | .    1    .    .    .    .    6    .    .    .    
  Secondary                1     | .    .    .    .    .    1    .    .    .    .    
Self-Inflicted Damage      201   | .    164  29   .    .    .    .    .    .    8    
  Shots                    5     | .    4    1    .    .    .    .    .    .    .    
  Rammed                   15    | .    7    .    .    .    .    .    .    .    8    
Targets Rammed             16    | .    7    .    .    .    .    .    .    1    8    
  Kicked                   1     | .    .    .    .    .    .    .    .    1    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    
Highest Temperature        575   | 126  264  197  274  172  158  190  183  575  73   
  Average Temperature      104   | 59   34   89   118  88   83   40   89   256  43   
  Received Heat Transfer   1306  | .    132  117  .    .    216  426  7    117  291  
  Effects                  10    | .    .    .    .    .    .    .    .    10   .    
    Shutdowns              2     | .    .    .    .    .    .    .    .    2    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    1    .    
    Interference           3     | .    .    .    .    .    .    .    .    3    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    1    .    
    Damage (major)         2     | .    .    .    .    .    .    .    .    2    .    
    Damage (core)          1     | .    .    .    .    .    .    .    .    1    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           22    | .    .    1    3    .    10   8    .    .    .    
  Combat Hostiles          11    | .    .    1    .    .    6    4    .    .    .    
  Parts Fried              30    | .    .    1    3    .    14   12   .    .    .    
  Impact Corruptions       69    | .    .    1    10   .    32   26   .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    
  Parts Melted             1     | .    .    1    .    .    .    .    .    .    .    
  Heat Transferred         224   | 150  .    74   .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -6   -6   -6   -6   -6   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  
Peak Influence             1244 | 10   245  .    18   .    347  1244 1059 497  282  
  Initial                  696  | .    6    .    .    .    .    103  696  343  167  
  Average                  258  | 6    116  .    7    .    111  343  871  470  173  
Maximum Alert Level        4    | .    1    .    .    .    1    4    3    2    1    
  Low Security (%)         52   | 100  70   .    100  .    76   23   .    .    84   
  Level 1                  25   | .    29   .    .    .    23   58   .    5    15   
  Level 2                  9    | .    .    .    .    .    .    6    5    94   .    
  Level 3                  11   | .    .    .    .    .    .    5    94   .    .    
  Level 4                  1    | .    .    .    .    .    .    4    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          17   | .    2    .    .    .    6    6    1    .    2    
  Investigation            6    | .    1    .    .    .    2    1    1    .    1    
  Extermination            2    | .    .    .    .    .    2    .    .    .    .    
  Reinforcement            6    | .    1    .    .    .    2    3    .    .    .    
  Assault                  2    | .    .    .    .    .    .    2    .    .    .    
  Garrison                 1    | .    .    .    .    .    .    .    .    .    1    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    1    1    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Distress Signals           9    | .   1   .   .   .   .   5   2   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   
Times Spotted              138  | .   16  20  .   .   18  56  12  9   7   
  Peak Tracking Total      13   | .   3   6   .   .   4   13  5   2   8   
  Tactical Retreats        6    | .   .   1   .   .   3   2   .   .   .   

 Traps                          | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Traps Triggered            8    | .   3   2   .   .   1   1   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         2    | .   .   .   .   2   1   1   1   1   1   

 Machines                       | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Machines Disabled          17   | .   3   2   .   .   1   5   2   4   .   
  Max in Single Turn       2    | .   1   2   .   .   1   2   .   1   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Machines Accessed          31   | .   3   1   7   4   6   5   3   1   1   
  Terminals                18   | .   3   .   6   .   2   4   3   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   .   .   .   .   3   1   .   .   .   
  Recycling Units          2    | .   .   .   1   .   1   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   1   
Total Hacks                72   | .   7   5   17  8   12  11  6   5   1   
  Successful               37   | .   2   5   8   8   6   2   .   5   1   
  Failed                   35   | .   5   .   9   .   6   9   6   .   .   
    Catastrophic           7    | .   1   .   1   .   1   2   2   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   
  Manual                   18   | .   3   .   12  .   1   .   1   .   1   
  Terminals                41   | .   7   .   15  .   3   10  6   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          9    | .   .   .   .   .   8   1   .   .   .   
  Recycling Units          3    | .   .   .   2   .   1   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   1   
Terminal Hacks             27   | .   2   5   4   8   1   2   .   5   .   
  Record                   18   | .   .   5   .   7   1   .   .   5   .   
  Part Schematic           1    | .   .   .   1   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   1   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   2   .   .   .   
  Terminal Index           1    | .   .   .   1   .   .   .   .   .   .   
  Locate Traps             1    | .   1   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   1   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   1   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       4    | .   .   .   .   .   4   .   .   .   .   
  Scan Component           2    | .   .   .   .   .   2   .   .   .   .   
  Repair                   2    | .   .   .   .   .   2   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         4    | .   .   .   2   .   1   .   .   .   1   
  Terminals                2    | .   .   .   2   .   .   .   .   .   .   
    Botnet                 2    | .   .   .   2   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   1   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   
    Fedlink                1    | .   .   .   .   .   1   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   1   
    Jam                    1    | .   .   .   .   .   .   .   .   .   1   
Data Cores Recovered       1    | .   .   .   .   .   1   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   
Hacking Detections         21   | .   3   .   6   .   4   5   3   .   .   
  Full Trace Events        5    | .   1   .   1   .   1   1   1   .   .   
  Feedback Events          1    | .   .   .   .   .   1   .   .   .   .   
    Corruption             1    | .   .   .   .   .   1   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   1   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   
Parts Repaired             2    | .   .   .   .   .   2   .   .   .   .   
  Time                     58   | .   .   .   .   .   58  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  
------------               Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   
Robots Rewired             11   | .   .   .   .   .   .   11  .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -6   -6   -6   -6   -6   
--------                   Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  
Total Allies               22   | .    .    .    .    .    .    16   3    .    3    
  Largest Group            11   | .    .    .    .    .    .    11   4    2    4    
  Highest-Rated Group      447  | .    .    .    .    .    .    431  447  178  170  
  Highest-Rated Ally       159  | .    .    .    .    .    .    159  159  89   77   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    
Ally Attacks               221  | .    .    .    .    .    .    139  46   23   13   
  Total Damage             5901 | .    .    .    .    .    .    3307 1731 634  229  
  Kills                    33   | .    .    .    .    .    .    20   11   2    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         30   | .   .   .   .   .   14  12  1   .   3   
  Garrisons                1    | .   .   .   .   .   .   .   .   .   1   
  Patrols                  11   | .   .   .   .   .   5   6   .   .   .   
  Investigations           3    | .   .   .   .   .   1   1   1   .   .   
  Reinforcements           4    | .   .   .   .   .   1   3   .   .   .   
  Guards                   11   | .   .   .   .   .   7   2   .   .   2   

 Exploration                    | -11  -10  -10  -9   -9   -6   -6   -6   -6   -6   
-------------              Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  
Turns Passed               8113 | 84   932  1663 700  1868 821  1139 470  346  90   
Spaces Moved               4957 | 47   601  1250 486  1269 471  431  230  120  52   
  Core                     28   | .    .    .    .    .    .    .    .    .    28   
  Treads                   15   | 1    2    11   .    .    .    .    .    .    1    
  Legs                     540  | 40   .    .    .    .    .    127  230  120  23   
  Wheels                   4374 | 6    599  1239 486  1269 471  304  .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50   | 95   95   110  130  145  125  125  120  120  50   
  Average Speed            139  | 117  122  121  141  145  128  167  169  243  145  
  Slowest Speed            260  | 160  240  160  145  145  140  190  190  260  260  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       57   | 3    79   75   98   85   13   60   69   87   8    
  Regions Visited          9
    Branch Regions         7
  Pre-discovered Areas     2    | .    .    1    .    1    .    .    .    .    .    
  Known Exits Taken        2    | .    .    1    .    .    1    .    .    .    .    
  Unknown Exits Taken      7    | 1    1    .    1    1    .    1    1    1    .    
Scrap Searched             10   | .    .    7    .    3    .    .    .    .    .    
Spaces Dug                 26   | .    11   3    .    .    10   2    .    .    .    
Terrain Destroyed          345  | .    64   23   .    .    13   148  96   1    .    
  Melee                    12   | .    .    .    .    .    10   2    .    .    .    
  Projectile               11   | .    1    3    .    .    3    3    .    1    .    
  AOE                      322  | .    63   20   .    .    .    143  96   .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -6   -6   -6   -6   -6   
---------                  Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  
Total                      5775 | 60   708  1349 493  1304 623  735  297  142  64   
  Wait                     182  | .    26   25   .    .    73   50   4    1    3    
  Move                     4948 | 46   600  1249 485  1268 470  430  229  119  52   
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    
  Pick Up                  68   | 1    14   14   1    11   6    9    10   2    .    
  Fast Attach              36   | .    1    8    1    4    4    6    10   2    .    
  Attach                   26   | 2    1    2    .    1    5    9    5    .    1    
  Detach                   15   | 1    .    2    1    3    .    4    4    .    .    
  Swap                     19   | 1    7    4    .    1    2    3    .    1    .    
  Drop                     59   | 1    6    13   .    16   .    5    16   2    .    
  Fire                     182  | 8    46   20   .    .    21   56   17   14   .    
  Melee                    103  | .    .    12   5    .    42   42   2    .    .    
  Ram                      9    | .    5    .    .    .    .    .    .    .    4    
  Kick                     1    | .    .    .    .    .    .    .    .    1    .    
  Crush                    6    | .    2    .    .    .    .    .    .    .    4    
  Escape Stasis            8    | .    .    .    .    .    .    8    .    .    .    
  Rewire                   113  | .    .    .    .    .    .    113  .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / *Rec)
-9/Recycling (discovered 2 exits: [*Fac] / *Scr)
-9/Scraptown
-6/Factory (discovered 6 exits: Fac x4 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 3)
   85 | -11/Scrapyard | Entered Materials
  230 | -10/Materials | Discovered new exit (range 16)
  312 | -10/Materials | Build established: Mutant
  438 | -10/Materials | Discovered new exit (range 10)
  534 | -10/Materials | Discovered new exit (range 10)
  677 | -10/Materials | Discovered new exit (range 9)
  708 | -10/Materials | Discovered new exit (range 16)
 1017 | -10/Materials | Entered Subcaves
 1105 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Hammer
 1107 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 1140 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Optics
 1267 | -10/Subcaves  | Learned location of Zion (-7)
 1267 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1503 | -10/Subcaves  | Build established: Subdweller-Mutant
 1567 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1829 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1877 | -10/Subcaves  | Discovered new exit (range 10)
 1884 | -10/Subcaves  | Visited Clippyterm
 1888 | -10/Subcaves  | Learned 40 Factory zone layouts
 1888 | -10/Subcaves  | Identified exit to Recycling
 1888 | -10/Subcaves  | Identified exit to Materials
 2082 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
 2164 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
 2451 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 2519 | -10/Subcaves  | Build established: Mutant
 2680 | -10/Subcaves  | Entered Recycling
 3303 | -9/Recycling  | Discovered new exit (range 15)
 3345 | -9/Recycling  | Scanned before Scraplab entrance
 3366 | -9/Recycling  | Entered Scraplab
 3377 | -9/Recycling  | Discovered new exit (range 2)
 3380 | -9/Recycling  | Entered Scraptown
 3763 | -9/Scraptown  | Visited UFD Registry
 3763 | -9/Scraptown  | Registered with UFD as "Cogtail"
 3795 | -9/Scraptown  | Visited The Evicted
 3824 | -9/Scraptown  | Visited Spacefarers
 4115 | -9/Scraptown  | Visited SPCMW
 4136 | -9/Scraptown  | Visited Red Mages
 4314 | -9/Scraptown  | Visited Abandonware Association
 4330 | -9/Scraptown  | Learned abandonware demo "REPAIR.EXE"
 4400 | -9/Scraptown  | Visited Science Guys
 4491 | -9/Scraptown  | Found Scrap Suit
 4494 | -9/Scraptown  | Found Scrap Suit
 4568 | -9/Scraptown  | Discovered new exit (range 3)
 4613 | -9/Scraptown  | Visited Scrap Suit Storage
 4662 | -9/Scraptown  | Visited Infowarlord's Domain
 4787 | -9/Scraptown  | Visited DA-N13 Charitable Foundation
 4801 | -9/Scraptown  | Found DCF Scrap (29 items)
 4848 | -9/Scraptown  | Visited Chapter 10
 4896 | -9/Scraptown  | Visited Junk Cannon Lab
 4909 | -9/Scraptown  | Found Prototype Special Weapon
 5045 | -9/Scraptown  | Delivered Scrap Shield to a Scientist
 5248 | -9/Scraptown  | Entered Factory
 5248 | -6/Factory    | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1
 5249 | -6/Factory    | Identified exit to Factory
 5249 | -6/Factory    | Identified exit to Extension
 5251 | -6/Factory    | Identified Junk Cannon
 5605 | -6/Factory    | Repaired Spk. Treads
 6050 | -6/Factory    | Repaired Lgt. Treads
 6069 | -6/Factory    | Entered Extension
 6230 | -6/Extension  | Rescued a captive Derelict
 6239 | -6/Extension  | Rescued a captive Derelict
 6248 | -6/Extension  | Rescued a captive Derelict
 6249 | -6/Extension  | Rescued a captive Derelict
 6328 | -6/Extension  | Rescued A7
 6859 | -6/Extension  | Spotted B-75 Beast
 6885 | -6/Extension  | Spotted B-75 Beast
 6894 | -6/Extension  | Allies destroyed B-75 Beast
 6908 | -6/Extension  | Allies destroyed B-75 Beast
 6930 | -6/Extension  | Lost 3 parts (2n1u)
 6944 | -6/Extension  | Disrupted transfer network
 6946 | -6/Extension  | Lost 5 allies
 6992 | -6/Extension  | Build established: Commander-Mutant
 7119 | -6/Extension  | First assault squad dispatched
 7143 | -6/Extension  | Disrupted transfer network
 7166 | -6/Extension  | Discovered exit to Factory (range 16)
 7166 | -6/Extension  | Discovered new exit (range 16)
 7175 | -6/Extension  | Destroyed 17 combat bots
 7180 | -6/Extension  | Lost 5 allies
 7208 | -6/Extension  | Entered Cetus
 7208 | -6/Cetus      | Accompanied by 1 ally (A7)
 7213 | -6/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 7235 | -6/Cetus      | Spotted Cetus Guard
 7235 | -6/Cetus      | Spotted Cetus Guard
 7242 | -6/Cetus      | Allies destroyed Cetus Guard
 7243 | -6/Cetus      | Spotted Cetus Guard
 7245 | -6/Cetus      | Allies destroyed Cetus Guard
 7251 | -6/Cetus      | Destroyed Cetus Guard
 7253 | -6/Cetus      | Spotted Cetus Guard
 7268 | -6/Cetus      | Allies destroyed Cetus Guard
 7295 | -6/Cetus      | Lost 3 parts (2n1u)
 7337 | -6/Cetus      | Started Cetus Manufacturing Module
 7362 | -6/Cetus      | Manufactured an Enhanced Grunt
 7387 | -6/Cetus      | Manufactured an Enhanced Grunt
 7412 | -6/Cetus      | Manufactured an Enhanced Grunt
 7415 | -6/Cetus      | Cetus Manufacturing Module disabled
 7449 | -6/Cetus      | Build established: Scavenger-Mutant
 7471 | -6/Cetus      | Discovered new exit (range 16)
 7506 | -6/Cetus      | Spotted Cetus Guard
 7507 | -6/Cetus      | Spotted Cetus Guard
 7510 | -6/Cetus      | Spotted Cetus Guard
 7511 | -6/Cetus      | Spotted Cetus Guard
 7518 | -6/Cetus      | Allies destroyed Cetus Guard
 7523 | -6/Cetus      | Discovered exit to Factory (range 15)
 7531 | -6/Cetus      | Allies destroyed Cetus Guard
 7532 | -6/Cetus      | Allies destroyed Cetus Guard
 7534 | -6/Cetus      | Allies destroyed Cetus Guard
 7547 | -6/Cetus      | Found Prototype Protection
 7547 | -6/Cetus      | Identified Med. Regenerative Plating
 7582 | -6/Cetus      | Found Prototype Device
 7582 | -6/Cetus      | Identified Exp. Thermal Shield
 7597 | -6/Cetus      | Met Revision 17
 7607 | -6/Cetus      | Extracted ID and sensor layout for unrecognized location from A7's data core
 7678 | -6/Cetus      | Entered Archives
 7678 | -6/Archives   | Accompanied by 2 allies
 7729 | -6/Archives   | Core integrity fell below 50%
 7772 | -6/Archives   | Lost 4 parts (3n1w)
 7782 | -6/Archives   | Unable to access archive contents
 7808 | -6/Archives   | Unable to access archive contents
 7813 | -6/Archives   | Discovered new exit (range 16)
 7836 | -6/Archives   | Unable to access archive contents
 7847 | -6/Archives   | Discovered exit to Factory (range 13)
 7907 | -6/Archives   | Discovered new exit (range 13)
 8024 | -6/Archives   | Entered Hub_04(d)
 8024 | -6/Hub_04(d)  | Accompanied by 1 ally
 8048 | -6/Hub_04(d)  | Build established: Scavenger-Gunner
 8053 | -6/Hub_04(d)  | Allied Derelicts emerged from ambush trap array
 8062 | -6/Hub_04(d)  | Garrison activated, responded to threat
 8087 | -6/Hub_04(d)  | Released all parts (10)
 8098 | -6/Hub_04(d)  | Core integrity fell below 20%
 8106 | -6/Hub_04(d)  | System corruption reached 10%
 8114 | -6/Hub_04(d)  | Destroyed by Y-54 Guardian with Gatling Laser

 Last Messages 
---------------
08087_ Released Enh. Flexi-carbon Leg.
08087_ Released Adv. Cooling System.
08087_ Released Imp. Treads.
08087_ Released KE Penetrator.
08094_ Slammed into Y-54 Guardian.
08096_ Slammed into G-50 Soldier.
08100_ Connecting with Garrison Access...
08100_ Current location identified: Hub_04(d)
>>Force(Jam)
ACCESS_DOOR_JAMMED
08100_ ALERT: Suspicious activity at Garrison Access H001. Dispatching
  Investigation squad.
08103_ Slammed into G-50 Soldier.
08104_ Slammed into Y-54 Guardian.
08105_ Identified Centrium Heavy Treads.
08105_ Integrated Corrupted Centrium Heavy Treads (+12).
08106_ System corrupted: Matter fused (-9).
08106_ Acquired 19 matter.
08106_ Slammed into Y-54 Guardian. <x3>
08111_ Slammed into W-25 Informer.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ?????????????????????????!  ??#####+#####????????? |
| ?????????????????????????# #??#         #????????? |
| ?????????????????????????# #### ""G""   +????????? |
| ?????????????????????????#!!% +  " "  " #????????? |
| ?????????????????????????#g####  " "  " #????????? |
| ?????????????????????????#%#??#       " #????????? |
| ?????????????????????????#Y#??#!        #????????? |
| ???????###################!##############????????? |
| ???????#        *!   !!**!*=g            #???????? |
| ???????#       !%%*  |!][@&!wg           +???????? |
| ???????#        =!%  ]!!!|!=             #???????? |
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| ???????#   #         #???    ????????????????????? |
| ???????#   # """ """ #???!!    ??????????????????? |
| ???????#   #         #???!! ?  #?????????????????? |
| ???????#   # /!= """ #???!  ?? #?????????????????? |
| ???????#   # /!=     #???  "?????????????????????? |
| ???????#   # /== """ #???   ?????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           68
Energy Generation          23
Energy Capacity            315
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Resistance: TH             30
Resistance: EM             25
Evasion (%)                55
Recoil Reduction           3
Defensive Hacking          14

 Item Schematics 
-----------------
 Med. Armor Plating | -9/Recycling | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              VisualAmuletFemtoactuators
  Manual?         0
Play Time         01:19:51
  Cumulative      72.4 hours
  Start           2024.08.08 @ 18:22:50
  End             2024.08.12 @ 16:40:59
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          135
  Rogue           113
  Adventurer      22
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             40
Gallery%          55
Achievement%      49
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: aabf8103-8352-4ad4-81a4-40c279f3f9d1