Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 17:18:11 Player: Thqwib Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (121) 605 Value Destroyed (5628) 5628 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2734) 2734 TOTAL SCORE: 14047 Bonus ------- High Alert Combat Kills 725 Follower Combat Kills 681 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -172 Cogmind --------- Core Integrity 19/1000 Matter 194/300 Energy 103/150 System Corruption 10% Temperature Hot (253) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Melee Analysis Suite Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Beamcaster Beamcaster Makeshift Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Armor Integrity Analyzer Graphene Brace Improved Shock Absorption System Advanced Hacking Suite > --- WEAPON ----------- Heavy Shock Bomb Launcher Improved Remote Datajack Shock Maul > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Fusion Compressor Gravmag Array Gravmag Array Improved Signal Interpreter Thermic Laser Wave Gun Heavy Phase Cannon Hypervelocity Coil Gun Rocket Launcher Improved Remote Datajack [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 . 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 7 | . . . . . 3 2 . 2 . . Weapon 1 | . . . . . . . . . 1 . Parts Attached 244 | 4 9 17 7 . 37 4 32 50 61 23 Power 24 | 1 . 5 . . 2 . 5 3 5 3 Engine 14 | 1 . 4 . . 1 . 2 1 3 2 Core 9 | . . 1 . . 1 . 3 1 2 1 Reactor 1 | . . . . . . . . 1 . . Propulsion 42 | . 2 6 2 . 8 . . 12 8 4 Treads 10 | . . 3 . . 3 . . 4 . . Leg 19 | . 2 1 . . 5 . . 3 5 3 Wheel 9 | . . 2 2 . . . . 5 . . Hover 4 | . . . . . . . . . 3 1 Flight . | . . . . . . . . . . . Utility 68 | 1 3 1 3 . 9 3 12 11 21 4 Device 30 | . 2 . 1 . 1 . 5 2 17 2 Storage 4 | 1 1 . 1 . . . . . 1 . Processor 11 | . . 1 1 . 1 1 1 3 2 1 Hackware 7 | . . . . . . 1 1 3 1 1 Protection 16 | . . . . . 7 1 5 3 . . Artifact . | . . . . . . . . . . . Weapon 110 | 2 4 5 2 . 18 1 15 24 27 12 Energy Gun 33 | 1 2 2 . . 6 . 3 2 10 7 Energy Cannon 6 | . . . . . 2 . 1 . 3 . Ballistic Gun 22 | 1 1 2 1 . 2 . 3 8 3 1 Ballistic Cannon 11 | . . . . . 4 1 3 3 . . Launcher 13 | . 1 1 . . 1 . 2 3 5 . Special Weapon 14 | . . . 1 . 1 . . 6 4 2 Impact Weapon 4 | . . . . . . . . 1 2 1 Slashing Weapon 6 | . . . . . 2 . 3 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 6 | . . . 1 . 2 . . 2 1 . Corrupted Parts 3 | . . . . . . . . . 2 1 System Corruption 10 | . . . . . . . . . 3 7 Parts Lost 67 | . . 7 . . 5 . 6 18 21 10 Power 6 | . . 2 . . 1 . 2 . 1 . Propulsion 18 | . . 3 . . . . . 8 4 3 Utility 22 | . . . . . 2 . 3 6 9 2 Weapon 21 | . . 2 . . 2 . 1 4 7 5 Highest Loss Streak 9 | . . 7 . . 4 . 4 6 9 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 97 96 100 97 92 97 87 79 39 Engine 3 | . 14 5 . . 5 . 2 2 2 2 Core 3 | . . 7 14 14 3 7 4 . 2 . Treads 10 | . . 23 11 . . 23 23 6 . . Leg 5 | . 28 2 . . 24 . . 1 6 8 Wheel 2 | . . 1 16 28 . . . 6 . . Hover 1 | . . . . . . . . . 7 . Device 10 | . 13 5 . . 7 7 15 9 18 5 Storage 7 | . 14 14 14 14 9 7 7 6 4 . Processor 12 | . . 8 10 14 15 15 12 16 14 4 Hackware 3 | . . . . . . . 3 11 3 . Protection 4 | . . . . . 11 15 10 8 . . Energy Gun 7 | . 11 13 14 14 5 . 5 5 4 8 Energy Cannon 1 | . . . . . 4 7 3 . . . Ballistic Gun 5 | . 14 12 14 14 1 . 2 3 2 2 Ballistic Cannon 1 | . . . . . 5 7 . 1 . . Naked Turns 105 | . . . . . . . . . 80 25 Heaviest Build 67 | 12 19 21 31 31 45 57 56 67 59 23 Greatest Support 73 | 3 20 40 40 32 66 66 66 66 73 45 Greatest Overweight (x) 16 | 3 . 1 . . 12 . . 16 2 4 Average Overweight (x) . | 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 10 10 15 15 15 15 15 14 5 Most Carried 15 | 5 7 10 10 9 15 15 15 15 15 5 Average Carried 10 | 4 4 7 8 7 12 13 12 12 11 3 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 5 Final Carried 15 | 5 6 10 7 9 15 13 15 10 5 4 Class Distribution -------------------- 41% | Mutant 40% | Scavenger-Mutant 7% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Matter Collected 4163 | 233 158 338 . 30 641 . 620 1006 846 291 Remotely . | . . . . . . . . . . . Salvage Created 4997 | . 158 666 . . 745 . 678 1062 1303 385 Parts 219 | . 16 44 . . 44 . 19 52 40 4 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 5 | . 1 . . . 1 . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Combat Hostiles Destroyed 93 | . 5 15 . . 15 . 16 21 16 5 Melee 4 | . . . . . 1 . . . 2 1 Guns 54 | . 3 14 . . 3 . 10 16 7 1 Cannons 16 | . . . . . 8 . 5 2 1 . AOE 14 | . 2 1 . . 3 . . 3 5 . Classes Destroyed 16 | . 4 3 . . 3 . 3 2 . 1 Worker 1 | . . 1 . . . . . . . . Builder 5 | . . . . . 2 . . 2 1 . Hauler 2 | . 1 . . . 1 . . . . . Recycler 8 | . . 3 . . 1 . . 1 3 . Mechanic 2 | . . . . . 1 . . 1 . . Operator 1 | . . . . . . . . 1 . . Watcher 7 | . 1 . . . 2 . . 3 1 . Swarmer 20 | . 3 6 . . 3 . 5 3 . . Grunt 40 | . 2 7 . . 8 . 2 10 10 1 Brawler 3 | . . . . . . . 2 1 . . Duelist 1 | . . . . . . . 1 . . . Sentry 14 | . . 2 . . 4 . 5 2 1 . Specialist 1 | . . . . . 1 . . . . . Hunter 1 | . . . . . . . . 1 . . Programmer 10 | . . . . . . . 1 4 5 . Thug 4 | . . . . . . . . . . 4 Mutant 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 3 8 . . 5 . 3 6 6 3 Combat Bots Only 5 | . 3 5 . . 5 . 3 3 5 3 Max Kills in Single Turn 2 | . 2 1 . . 1 . 2 2 2 1 Gunslinging 1 | . . . . . . . 1 . 1 . Exploded 2 | . 2 1 . . 1 . . 1 2 . Melee 1 | . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Hostile Shots Fired 944 | . 25 108 . . 92 . 171 271 199 78 Missed 284 | . 7 30 . . 21 . 74 83 48 21 Damage Taken 10959 | . 228 1024 . . 1164 . 1581 2814 3041 1107 Core 2150 | . 29 206 . . 92 . 311 531 654 327 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 288 | . . . . . 111 . 124 53 . . Ignored by Resistances 172 | . . . . . . . . 172 . . Core Remaining (%) 56 | 100 . . . 6 83 . 55 37 . . Volleys Fired 365 | . 29 56 . . 54 . 71 91 53 11 Largest 3 | . 2 2 . . 2 . 2 2 3 3 Hottest 181 | . 85 95 . . 121 . 141 125 181 159 Shots Fired 677 | . 50 88 . . 101 . 125 174 108 31 Gun 516 | . 49 86 . . 47 . 75 143 85 31 Cannon 122 | . . . . . 47 . 49 18 8 . Launcher 27 | . 1 2 . . 6 . 1 6 11 . Special 12 | . . . . . 1 . . 7 4 . Kinetic 288 | . 29 51 . . 47 . 26 85 40 10 Thermal 322 | . 20 35 . . 47 . 98 76 33 13 Explosive 19 | . 1 2 . . 6 . 1 6 3 . Electromagnetic 36 | . . . . . . . . . 28 8 Robot Hit Streak 21 | . 10 13 . . 9 . 12 15 9 21 Robot Miss Streak 8 | . 5 4 . . 8 . 5 4 4 2 Penetration Max 2 | . . . . . . . . 1 2 . Secondary Targets 8 | . . 1 . . . . 1 3 2 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 1 1 1 Shots Hit Robots 477 | . 30 61 . . 68 . 66 133 85 34 Core Hits 328 | . 11 33 . . 52 . 41 136 42 13 Critical Kills 2 | . . . . . . . . . 2 . Critical Parts Destroyed 13 | . . . . . . . . 1 7 5 Critical Strikes 29 | . 1 . . . 2 . 3 4 14 5 Burn 12 | . 1 . . . 2 . 3 3 3 . Destroy 4 | . . . . . . . . 1 3 . Corrupt 2 | . . . . . . . . . 2 . Smash 11 | . . . . . . . . . 6 5 Melee Attacks 61 | . . . . . 3 . 27 4 15 12 Impact 27 | . . . . . . . . . 15 12 Slashing 30 | . . . . . 3 . 27 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 2 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12826 | . 476 1021 . . 1803 . 1416 3615 3244 1251 Guns 6547 | . 397 819 . . 475 . 785 2434 1059 578 Cannons 2108 | . . . . . 732 . 631 487 258 . Explosions 2784 | . 77 202 . . 557 . . 689 1259 . Melee 1376 | . . . . . 35 . . . 668 673 Ramming 11 | . 2 . . . 4 . . 5 . . Kinetic 3857 | . 205 473 . . 596 . 311 1615 458 199 Thermal 4957 | . 192 346 . . 611 . 1105 1306 1185 212 Explosive 1904 | . 77 202 . . 557 . . 689 379 . Electromagnetic 721 | . . . . . . . . . 554 167 Impact 1341 | . . . . . . . . . 668 673 Slashing 35 | . . . . . 35 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 3 7 10 Average Corruption 6 | . . . . . . . 10 1 3 8 Corruption Purged 12 | . . . . . . . . . 12 . Corruption Blocked . | . . . . . . . . . . . Effects 116 | . . . . . . . 64 11 16 25 Message Errors 17 | . . . . . . . 8 2 2 5 Matter Fused 34 | . . . . . . . 21 4 4 5 Heat Flow Errors 16 | . . . . . . . 9 3 1 3 Energy Discharges 13 | . . . . . . . 8 . 3 2 Parts Rejected 3 | . . . . . . . 2 . 1 . Parts Fused 2 | . . . . . . . 1 . 1 . Data Loss (minor) 16 | . . . . . . . 10 2 2 2 Data Loss (major) 5 | . . . . . . . 2 . 1 2 Misfires 6 | . . . . . . . 3 . . 3 Alerts 2 | . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 927 | . . . . . 11 . . 9 529 378 Projectiles 4 | . . . . . . . . 1 3 . Explosions 162 | . . . . . 11 . . 8 143 . Melee 761 | . . . . . . . . . 383 378 Knockbacks 37 | . . . . . 12 . 1 15 5 4 Impact 10 | . . . . . 1 . . . 5 4 Kinetic 23 | . . . . . 10 . 1 12 . . Secondary 4 | . . . . . 1 . . 3 . . Self-Inflicted Damage 386 | . 41 67 . . 89 . 40 8 141 . Shots 12 | . 1 2 . . 4 . 1 1 3 . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . 1 1 . . 1 . . 1 . . Kicked 4 | . 1 1 . . 1 . . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 418 | . 2 117 . . 245 . 221 248 418 235 Average Temperature 65 | . 2 30 . . 72 . 61 24 141 75 Received Heat Transfer 2743 | . 69 321 . . 513 . 261 696 363 520 Effects 2 | . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . 7 6 Impact Corruptions 24 | . . . . . . . . . 12 12 Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 7 | . 1 . . . 1 . 4 1 . . Heat Transferred 8623 | . 592 819 . . 1221 . 1998 2183 1477 333 Parts Sabotaged 3 | . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Peak Influence 1354 | . 169 226 . . 489 221 1354 937 597 . Initial 710 | . . 65 . . . 221 154 710 417 . Average 414 | . 92 62 . . 216 221 683 714 352 . Maximum Alert Level 4 | . . 1 . . 2 1 4 3 2 . Low Security (%) 31 | 100 100 94 . 100 41 . 3 . 13 . Level 1 24 | . . 5 . . 50 100 30 . 47 . Level 2 19 | . . . . . 7 . 14 38 39 . Level 3 20 | . . . . . . . 36 61 . . Level 4 3 | . . . . . . . 15 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . . . . . 4 . . 9 8 . Investigation 2 | . . . . . 1 . . 1 . . Extermination 6 | . . . . . . . . 3 3 . Reinforcement 6 | . . . . . 3 . . 2 1 . Assault 4 | . . . . . . . . 3 1 . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 2 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 191 | . 9 18 . . 42 . 23 49 37 13 Peak Tracking Total 10 | . 3 5 . . 5 . 6 6 7 10 Tactical Retreats 14 | . . 2 . . 5 . 1 1 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Machines Disabled 18 | . 1 . . . . . 5 2 10 . Max in Single Turn 5 | . 1 . . . . . 1 1 5 . Garrison Relay 5 | . . . . . . . 5 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Machines Accessed 25 | . 1 . 2 . 4 1 4 4 8 1 Terminals 14 | . . . . . 2 . 4 2 5 1 Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 . . 1 3 . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 71 | . 1 . 24 . 15 1 8 7 14 1 Successful 50 | . 1 . 24 . 8 1 3 4 8 1 Failed 21 | . . . . . 7 . 5 3 6 . Catastrophic 6 | . . . . . 1 . 1 1 3 . Database Lockouts . | . . . . . . . . . . . Manual 18 | . . . 1 . 4 . 2 5 5 1 Terminals 28 | . . . . . 7 . 8 3 9 1 Fabricators 2 | . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 1 . . . 1 . . 2 5 . Scanalyzers 7 | . . . . . 7 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 32 | . . . 24 . 1 . 1 1 4 1 Record 24 | . . . 23 . . . . . . 1 Open DSF 4 | . . . . . . . . 1 3 . Unreport Threat 1 | . . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . 3 . Retrieve Components 4 | . 1 . . . . . . . 3 . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 5 | . . . . . 1 . 2 1 1 . Terminals 4 | . . . . . 1 . 2 . 1 . Botnet 4 | . . . . . 1 . 2 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Monitor 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 18 | . . . . . 3 . 3 4 7 1 Full Trace Events 2 | . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . Total Part Build Rating 12 | . . . . . . . . 12 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 3 . . . . . . . 6 . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Used RIF Installer 2 | . . . . . . . 2 . . . Patrol Navigation 1 | . . . . . . . 1 . . . Robots Hacked 6 | . . . . . . . . 4 2 . Non-combat 3 | . . . . . . . . 1 2 . Combat 3 | . . . . . . . . 3 . . Robot Hacks Applied 6 | . . . . . . . . 4 2 . parse_system 1 | . . . . . . . . 1 . . ignore_repairs 1 | . . . . . . . . 1 . . ignore_parts 2 | . . . . . . . . . 2 . amplify_resonance 1 | . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . 1 . . Relay Couplers Released 20 | . . . . . . . 20 . . . Machine Destruction 20 | . . . . . . . 20 . . . Attached 3 | . . . . . . . 1 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 9 . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Total Allies 18 | . . 3 . . 1 . 9 3 1 1 Largest Group 4 | . . 3 3 3 3 . 4 1 1 1 Highest-Rated Group 120 | . . 40 40 40 40 . 120 47 54 31 Highest-Rated Ally 54 | . . 16 16 16 24 . 40 47 54 31 Total Orders . | . . . . . . . . . . . Ally Attacks 98 | . . . . . 50 . 31 9 3 5 Total Damage 2027 | . . . . . 679 . 882 285 97 84 Kills 26 | . . . . . 12 . 10 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 5 | . . . . . 1 . . 3 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Turns Passed 9939 | 73 343 1510 536 177 1022 17 2130 1627 1791 713 Spaces Moved 5973 | 45 186 842 436 170 559 8 1118 744 1226 639 Core 428 | 45 . . . . 1 . . 4 155 223 Treads 2326 | . . 731 142 . 20 8 1118 307 . . Legs 1510 | . 186 101 . . 515 . . 50 329 329 Wheels 880 | . . 10 294 170 23 . . 383 . . Hover 829 | . . . . . . . . . 742 87 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 80 100 100 110 145 145 105 50 50 Average Speed 124 | 141 120 154 119 100 121 145 145 137 102 91 Slowest Speed 850 | 200 120 190 160 100 650 145 145 850 185 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . . . Exploration Rate (%) 47 | 5 33 87 91 37 42 . 80 12 23 63 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 . . . . . . 1 Known Exits Taken 4 | . . . . . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . . 5 Spaces Dug 31 | . . . . . 2 . 22 5 2 . Terrain Destroyed 176 | . 5 19 . . 31 . 23 30 67 1 Melee 23 | . . . . . 2 . 19 . 2 . Projectile 11 | . . . . . 4 . 4 1 1 1 AOE 142 | . 5 19 . . 25 . . 29 64 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Total 7720 | 53 253 958 452 177 792 13 1492 1179 1633 718 Wait 801 | . 22 22 1 4 99 1 135 269 228 20 Move 5961 | 44 185 841 435 169 558 7 1115 743 1225 639 Hop . | . . . . . . . . . . . Pick Up 100 | 5 4 12 2 3 24 . 17 10 19 4 Fast Attach 70 | 4 1 7 . . 4 . 4 15 23 12 Attach 67 | . 2 4 3 . 12 3 10 11 17 5 Detach 12 | . . . 2 . . 1 1 . 6 2 Swap 108 | . 6 6 4 . 21 1 19 24 21 6 Drop 91 | . 3 9 5 1 16 . 15 11 26 5 Fire 365 | . 29 56 . . 54 . 71 91 53 11 Melee 61 | . . . . . 3 . 27 4 15 12 Ram . | . . . . . . . . . . . Kick 4 | . 1 1 . . 1 . . 1 . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . Rewire 79 | . . . . . . . 77 . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 5) 417 | -10/Materials | Entered Mines 611 | -10/Mines | Core integrity fell below 50% 638 | -10/Mines | Lost 7 parts (2p3n2w) 933 | -10/Mines | Build established: Scavenger-Mutant 1015 | -10/Mines | Core integrity fell below 20% 1160 | -10/Mines | Discovered new exit (range 3) 1235 | -10/Mines | Discovered new exit (range 9) 1280 | -10/Mines | Discovered new exit (range 3) 1400 | -10/Mines | Learned location of Storage (-9) 1686 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1689 | -10/Mines | Found Prototype Device 1894 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1918 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1919 | -10/Mines | Discovered new exit (range 5) 1927 | -10/Mines | Entered Exiles 1927 | -10/Exiles | Accompanied by 3 allies 1967 | -10/Exiles | Met 8R-AWN 1993 | -10/Exiles | Met EX-HEX 2038 | -10/Exiles | Met EX-BIN 2076 | -10/Exiles | Aligned with FarCom system 2078 | -10/Exiles | Given EX-Vault access code 2143 | -10/Exiles | Opened EX-Vault 2155 | -10/Exiles | Identified Exp. Sensor Array 2161 | -10/Exiles | Found Field Lobotomy Kit 2181 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2209 | -10/Exiles | Met EX-DEC 2246 | -10/Exiles | Visited The Gauntlet 2380 | -10/Exiles | Learned location of Zion (-6) 2452 | -10/Exiles | Discovered new exit (range 10) 2463 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2463 | -10/Exiles | Entered Mines 2463 | -9/Mines | Accompanied by 3 allies 2623 | -9/Mines | Discovered new exit (range 10) 2631 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2640 | -9/Mines | Entered Materials 2640 | -8/Materials | Accompanied by 3 allies 2640 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2751 | -8/Materials | Lost 3 allies 2786 | -8/Materials | Lost 4 parts (2u2w) 2801 | -8/Materials | Met 7R-MNS 2982 | -8/Materials | Build established: Mutant 3423 | -8/Materials | Assimilated X-57 Shotgunner with FLK Orb 3490 | -8/Materials | Discovered new exit (range 16) 3660 | -8/Materials | Identified exit to Factory 3662 | -8/Materials | Entered Factory 3662 | -7/Factory | Evolved 2 slots: Utility x2 3663 | -7/Factory | Caught up to 7R-MNS 3677 | -7/Factory | Identified exit to Garrison 3679 | -7/Factory | Entered Garrison 3743 | -7/Garrison | Triggered checkpoint 3773 | -7/Garrison | Triggered checkpoint 3895 | -7/Garrison | Garrison Relay disabled 4063 | -7/Garrison | Triggered checkpoint 4105 | -7/Garrison | Crushed by falling debris 4118 | -7/Garrison | Crushed by falling debris 4118 | -7/Garrison | System corruption reached 10% 4149 | -7/Garrison | Lost 4 parts (1p2u1w) 4346 | -7/Garrison | Lost 5 allies 4584 | -7/Garrison | Triggered checkpoint 4616 | -7/Garrison | Garrison Relay disabled 4710 | -7/Garrison | Lost 3 allies 4819 | -7/Garrison | Triggered checkpoint 4840 | -7/Garrison | Garrison Relay disabled 4903 | -7/Garrison | Discovered new exit (range 14) 4925 | -7/Garrison | Identified exit to Factory 5179 | -7/Garrison | Discovered exit to Factory (range 13) 5190 | -7/Garrison | Discovered exit to Factory (range 88) 5190 | -7/Garrison | Discovered exit to Factory (range 11) 5190 | -7/Garrison | Discovered exit to Factory (range 67) 5237 | -7/Garrison | Installed Relay Interface Framework 5314 | -7/Garrison | Garrison Relay disabled 5567 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5597 | -7/Garrison | Triggered checkpoint 5770 | -7/Garrison | Garrison Relay disabled 5809 | -7/Garrison | Entered Factory 5809 | -6/Factory | Evolved 2 slots: Utility x2 6159 | -6/Factory | First assault squad dispatched 6241 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 6308 | -6/Factory | Lost 3 parts (1n1u1w) 6563 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 6605 | -6/Factory | Build established: Scavenger-Mutant 6959 | -6/Factory | Assimilated G-67 Veteran with FLK Orb 7225 | -6/Factory | Lost 3 parts (1n2u) 7252 | -6/Factory | Discovered new exit (range 13) 7285 | -6/Factory | Assimilated B-48 Gladiator with FLK Orb 7293 | -6/Factory | Core integrity fell below 50% 7340 | -6/Factory | Lost 6 parts (3n2u1w) 7347 | -6/Factory | P-60 Hacker assimilated allied Gladiator 5a 7435 | -6/Factory | Identified exit to Factory 7436 | -6/Factory | Entered another Factory area 7436 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7452 | -5/Factory | Identified exit to DSF 7768 | -5/Factory | Discovered new exit (range 6) 7773 | -5/Factory | Lost 3 parts (1u2w) 7834 | -5/Factory | Lost 3 parts (2n1u) 7855 | -5/Factory | Identified exit to Upper Caves 8246 | -5/Factory | Garrison activated, responded to threat 8268 | -5/Factory | Assimilated P-70 Sage with FLK Orb 8551 | -5/Factory | Build established: Scavenger-Skirmisher 8859 | -5/Factory | Lost 3 parts (3u) 8968 | -5/Factory | First assault squad dispatched 9147 | -5/Factory | Released all parts (10) 9168 | -5/Factory | Core integrity fell below 50% 9172 | -5/Factory | Lost 9 parts (1p2n2u4w) 9227 | -5/Factory | Entered Upper Caves 9380 | -5/Upper Caves | Attacked by a faux Warlord 9407 | -5/Upper Caves | System corruption reached 10% 9446 | -5/Upper Caves | Build established: Mutant 9572 | -5/Upper Caves | Learned Factory stockpile data 9886 | -5/Upper Caves | Core integrity fell below 20% 9940 | -5/Upper Caves | Self-destructed Last Messages --------------- 09919_ G-67 Veteran IFF system glitched. 09925_ G-67 Veteran destroyed. 09925_ Switching to secondary target: G-67 Veteran. 09926_ Acquired 71 matter. 09926_ G-67 Veteran suffers critical hit (Burn). 09929_ Focal Shield destroyed. 09930_ System corrupted: Energy discharge (-26). 09931_ Carbon-fiber Leg destroyed. 09931_ Critical hit (Burn: +37). 09932_ Carbon-fiber Leg destroyed. 09932_ Flamer destroyed. 09935_ Hvy. Riot Gun destroyed. 09937_ Carbon-fiber Leg destroyed. 09938_ Imp. Heat Sink destroyed. 09939_ Variable Charge Gun destroyed. 09939_ Mak. Shrapnel Gun destroyed. 09940_ Corrupted Plasma Rifle self-destruct mechanism malfunctions. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????????????? ##???#### | | ????????????????????????????????# #??# | | ????????????????????????????????# ##?# | | ???????????????????????????????## #### | | ???????????????????????????????# ######## | | ???????????????????????????????# #?????## | | ????????????????????????????????# ## #??????# | | ????????????????????????????????# ## ???????# | | ???????????????????????????????## #??????## | | ???????????????????????????????# #??????# | | ????????????????????? ????????# #?????## | | ???????????????????? #???????# ##??### | | ???????????????????? #??????# #### | | ??????????????????? #????## | | ?????????????????? ##### ## | | ?????????????????? ########## # | | ?????????????????? ##????????# # | | ???????####??????? ## #???????? ## | | ?????? ###?????#?????# #??????? ##? | | ?????? ??????????# #??????? #?? | | ????? ####?????# #??##??? #?? | | ????? #?????# ### #?? ##?? | | ?????????# ####### ## #?# ###???? | | ?????????# ### g!### ## #####??????? | | ?????????# ????????######gg## #?????????? | | ????????????????????????#@## ### #????????? | | ????????????????????????#ggg ##?# #????????? | | ????????????????????????##g ##??## ### ##????????? | | ?????????????????????????####????###??##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Resistance: EX 50 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 50 Authchip Count 1 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call Error 47 Just Browsing Let's See Who's Tougher Challenges ------------ None Game ------ Seed HardenedNullGravjet Manual? 0 Play Time 02:38:56 Cumulative 18.9 hours Start 2024.04.22 @ 12:56:11 End 2024.04.22 @ 17:18:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6591d630-45fe-4bd1-aac6-7f1bb76aee67