Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 20:11:37 Player: Marc Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (154) 154 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 839 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Light Ion Engine Structural Scanner Sensor Array Seismic Detector Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Small Laser Datajack > --- INVENTORY -------- Light Ion Engine Flight Unit Small Storage Unit Sensor Array Shield Generator [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | . 12 5 . Power 4 | . 2 2 . Engine 4 | . 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 4 1 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . 4 1 . Utility 6 | . 4 2 . Device 4 | . 2 2 . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . 2 . . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . 1 1 4 Power 3 | . 1 1 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 4 | 6 4 4 5 Power 1 | 1 1 1 1 Propulsion 1 | 4 2 . . Utility 2 | . . 3 4 Weapon . | 1 . . . Tool/Special . | . . . . Unused Backups 13 | 6 5 . 2 Power 2 | 1 . . 1 Propulsion 6 | 2 4 . . Utility 2 | 1 . . 1 Weapon 3 | 2 1 . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 78 99 94 Engine 13 | . 14 13 13 Leg 4 | . 10 . . Flight 23 | . 17 28 28 Device 9 | . 3 14 13 Storage 3 | . 8 . . Processor 9 | . 3 14 14 Energy Gun 12 | . 11 14 14 Ballistic Gun 2 | . 5 . . Special Melee Weapon 8 | . 2 14 10 Peak Build Rating 15 | 6 8 15 15 Average Rating 10 | 6 5 13 14 On Entrance 8 | 6 6 7 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 11 | 11 11 6 6 Greatest Support 20 | 20 20 8 8 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 8 6 5 5 Most Carried 7 | 6 7 5 5 Average Carried 4 | 6 4 4 5 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 4 5 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 390 | 200 95 64 31 Remotely . | . . . . Salvage Created 210 | . 171 39 . Parts 18 | . 13 5 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . 10 3 . Guns 13 | . 10 3 . Classes Destroyed 2 | . 2 . . Swarmer 12 | . 9 3 . Grunt 1 | . 1 . . Best Kill Streak 6 | . 6 3 . Combat Bots Only 6 | . 6 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 76 | . 53 23 . Missed 27 | . 14 13 . Hits 49 | . 39 10 . Projectile 49 | . 39 10 . Damage Taken 696 | . 316 84 296 Core 250 | . 66 19 165 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 75 | . 29 10 36 Largest 2 | . 2 1 1 Hottest 70 | . 70 40 40 Shots Fired 85 | . 39 10 36 Gun 85 | . 39 10 36 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 10 | . 10 . . Thermal 75 | . 29 10 36 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | . 4 4 . Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 35 | . 27 7 1 Core Hits 16 | . 13 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 10 | . 3 . 7 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 2 . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 544 | . 289 90 165 Guns 379 | . 289 90 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 165 | . . . 165 Kinetic 32 | . 32 . . Thermal 347 | . 257 90 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 35 | . . . 35 Average Corruption 13 | . . . 13 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 165 | . . . 165 Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 164 | . 164 32 . Average Temperature 39 | . 45 17 . Received Heat Transfer 24 | . 24 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 858 | . 658 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 185 | . 185 108 . Initial 48 | . . 48 . Average 67 | . 82 50 . Influence Increases 394 | . 294 100 . Destroy 0b10 Robot/C 260 | . 200 60 . Destroy Leader 50 | . 40 10 . Successful Hack 9 | . 9 . . Lose Combat Pursuer 75 | . 45 30 . Influence Decreases 394 | . 168 226 . Entered New Map 78 | . . 78 . Time Decay 296 | . 158 138 . Lost Part 20 | . 10 10 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 19 7 . Peak Tracking Total 9 | . 9 3 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 3 | . 3 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . parse_system 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 476 | . 48 288 140 Sensors 439 | . 48 251 140 Structural 37 | . . 37 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 904 | 12 409 288 195 Spaces Moved 1172 | 11 552 482 127 Core . | . . . . Treads . | . . . . Legs 101 | 11 90 . . Wheels . | . . . . Hover . | . . . . Flight 1071 | . 462 482 127 Fastest Speed 37 | 120 37 37 37 Average Speed 44 | 120 50 37 37 Slowest Speed 120 | 120 120 37 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 2 . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 2 83 69 11 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed 32 | . . . 32 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1469 | 10 643 582 234 Wait 138 | . 28 77 33 Move 1165 | 10 547 481 127 Hop 2 | . 2 . . Pick Up 11 | . 7 4 . Fast Attach 1 | . 1 . . Attach 9 | . 8 1 . Detach 5 | . 5 . . Swap 9 | . 4 5 . Drop 13 | . 9 4 . Fire 75 | . 29 10 36 Melee 10 | . 3 . 7 Ram 31 | . . . 31 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 4) 207 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 6) 379 | -10/Materials | Discovered new exit (range 7) 385 | -10/Materials | Identified exit to Materials 422 | -10/Materials | Identified exit to Mines 422 | -10/Materials | Entered Mines 423 | -10/Mines | Learned location of Zion (-6) 440 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 440 | -10/Mines | Found Prototype Device 441 | -10/Mines | Identified Exp. Sensor Array 521 | -10/Mines | Assembled infested the area 526 | -10/Mines | Assisted by a Guerilla fighting off Assembled 705 | -10/Mines | Discovered new exit (range 12) 709 | -10/Mines | Identified exit to Subcaves 710 | -10/Mines | Entered Subcaves 711 | -10/Subcaves | Approached by a straggling Scientist 878 | -10/Subcaves | Core integrity fell below 50% 883 | -10/Subcaves | System corruption reached 10% 896 | -10/Subcaves | Core integrity fell below 20% 899 | -10/Subcaves | System corruption reached 30% 905 | -10/Subcaves | Core destroyed Last Messages --------------- 00898_ Broken Lgt. Ion Engine destroyed. 00898_ System corrupted by crushing effect (+4). 00898_ Destabilizing: System corrupted (+1). 00899_ Slammed into Twisted Machinery. 00899_ Destabilizing: Core damaged (-2). 00900_ Slammed into Twisted Machinery. 00900_ Destabilizing: Core damaged (-2). 00901_ Slammed into Twisted Machinery. 00901_ Destabilizing: System corrupted (+1). 00901_ Destabilizing: Core damaged (-2). 00902_ Slammed into Twisted Machinery. 00902_ Destabilizing: System corrupted (+1). 00903_ Slammed into Twisted Machinery. 00903_ Broken Signal Interpreter destroyed. 00903_ System corrupted by crushing effect (+3). 00904_ XM-IFH(u) builds Twisted Machinery. 00904_ Slammed into Twisted Machinery. 00904_ Destabilizing: Core damaged (-7). 00905_ Slammed into Twisted Machinery. 00905_ Destabilizing: Core damaged (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????? ???????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? ?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????# ##????????????????? | | ???????????????????????%% #????????????????? | | ??????????????????????? #?????????????????? | | ????????????????????### # %#?????????????????? | | ???????????????????##@" #?????????????????? | | ??????????????????## " #?????????????????? | | ??????????????????# " #?????????????????? | | ??????????????????# " #???????##??????##? | | ?????????????????## ### ##?????? #??????? # | | ????????????????##"" #?? #??????? #?##???? | | ????????????????#""u"#??? #?????? ### ???? | | ????????????????## " #??? #?????# ## #??? % | | ?????????????????#""##???? ????? #?# #???# | | ?????????????????# "#?????????? #??# #???# | | ????????????????##""##???????## #### ##### | | ???????????????## ""####???# #?# | | ???????????????# ##### #??# % | | ???????????????# #????# | | ???????????????# #####??# | | ??????????????## ## ### #?## | | ??????????????# % ##### ## #?# | | ??????????????## #### #?## ### % | | ???????????????##??## #??# | | ???????????????????# #??# | | ??????????????????## #?## ###### | | ??????????????????# ### ##????? | | ??????????????????# % #?????? | | ???????????????#### ###?????? | | ???????????????# ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeSmallLance Manual? 0 Play Time 00:13:12 Cumulative 17.1 hours Start 2026.08.12 @ 19:58:42 End 2026.08.12 @ 20:11:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 44 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 249ad87d-da22-4a13-82ba-f7b56057debc