Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.24 @ 16:12:55 Player: OrcaCora Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (288) 1440 Value Destroyed (10860) 10860 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (5846) 5846 TOTAL SCORE: 27946 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 692 Follower Combat Kills 584 Entered Garrisons 1000 Used RIF Installer 2000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -230 Cogmind --------- Core Integrity 0/1450 Matter 255/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Plasma Rifle Plasma Cannon Magnetic Acceleration Cannon Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Particle Charger Improved Powered Armor Advanced Force Field > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Light Fission Core Neutrino Core Light Antimatter Reactor Light Treads Coolant Injector Matter Compressor Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Improved Powered Armor Improved Powered Armor Advanced Force Field Plasma Rifle Plasma Rifle Plasma Rifle Quantum Rifle Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Gamma Bomb Array Long-range Missile Launcher [Rating: 98] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Firepult Energy Gun Plasma Rifle Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Slots Evolved 16 | . . . . . 4 . 2 . . 2 . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Propulsion 5 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . 2 . . Utility 9 | . . . . . 3 . 1 . . 1 . . . 2 . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 244 | 9 10 3 3 15 45 4 10 6 6 11 31 32 12 11 7 8 6 2 1 5 . . 5 2 . . Power 13 | 1 . 1 . 1 1 . 1 . 1 . 2 2 . . 1 . 1 . . . . . . 1 . . Engine 7 | 1 . 1 . 1 1 . 1 . . . 1 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . 1 . . Propulsion 48 | 4 2 . . 2 9 . 4 2 . 2 7 5 1 2 1 1 . . . 1 . . 5 . . . Treads 41 | 2 2 . . 2 9 . 4 2 . 2 7 5 1 2 1 1 . . . 1 . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 1 4 . . 4 12 4 5 1 2 6 14 12 3 7 1 2 2 . 1 3 . . . 1 . . Device 29 | . . . . . 3 2 1 1 . . 5 9 2 3 1 . . . 1 . . . . 1 . . Storage 8 | 1 1 . . . . . . . . . . 2 . . . 1 . . . 3 . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 47 | . 3 . . 4 8 2 4 . 2 6 9 1 1 4 . 1 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 3 4 2 3 8 23 . . 3 3 3 8 13 8 2 4 5 3 2 . 1 . . . . . . Energy Gun 25 | . 1 . . . . . . 2 1 1 6 2 5 . 1 3 2 . . 1 . . . . . . Energy Cannon 11 | . . . 1 2 4 . . 1 . 1 . . . 1 . 1 . . . . . . . . . . Ballistic Gun 18 | 3 . 2 1 3 9 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 20 | . 3 . 1 1 2 . . . 1 1 2 5 2 1 . . . 1 . . . . . . . . Launcher 23 | . . . . 2 8 . . . 1 . . 6 1 . 3 1 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . 1 . 2 . . . . . 1 . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Parts Lost 56 | . . 1 . 8 1 . 3 2 3 . 10 2 4 4 2 3 10 . 1 2 . . . . . . Power 4 | . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . . Propulsion 18 | . . . . 2 . . 2 2 . . 5 1 1 1 . 2 2 . . . . . . . . . Utility 27 | . . . . 3 1 . 1 . 1 . 5 1 3 3 1 1 6 . . 1 . . . . . . Weapon 7 | . . 1 . 2 . . . . 1 . . . . . . . 1 . 1 1 . . . . . . Highest Loss Streak 10 | . . 1 . 8 1 . 3 2 2 . 4 2 2 3 2 1 10 . 1 2 . . . . . . To Critical Strikes 3 | . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 99 96 95 90 91 91 95 95 97 98 97 86 96 86 68 3 9 9 . . 2 . . . Engine 6 | . 14 13 14 13 8 9 6 7 2 . 3 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 6 6 5 4 5 3 . . . . . . . . . Treads 27 | . 27 28 28 27 26 27 29 28 30 32 31 31 31 27 28 18 13 . . . . . . . . . Device 14 | . . . . . 10 18 21 15 15 13 12 27 31 24 31 29 22 . 5 4 . . . . . . Storage 8 | . 14 14 14 14 9 9 7 7 7 6 6 6 6 5 5 8 9 . . 1 . . . . . . Protection 14 | . 13 14 14 13 17 18 16 23 21 25 25 11 6 16 11 10 8 . . . . . . . . . Energy Gun 2 | . 7 . . . . . . 1 3 3 3 7 9 . . 8 3 . . 2 . . . . . . Energy Cannon 2 | . . . . 5 3 9 7 6 2 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 4 8 13 19 8 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 15 19 13 . 1 . . . 4 6 9 3 1 4 . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . 9 1 3 . . . . . . . . . Naked Turns 829 | . . . . . . . . . . . . . . . . . 33 85 . 65 10 13 41 421 52 109 Heaviest Build 162 | 14 98 100 116 110 117 117 126 125 125 126 162 162 159 160 154 134 132 8 9 8 . . . . . . Greatest Support 151 | 40 40 40 40 40 84 84 104 98 98 118 138 148 151 136 126 126 83 3 3 28 3 3 137 3 3 3 Greatest Overweight (x) 4 | 2 2 2 2 4 2 1 2 2 1 1 1 1 1 1 1 1 2 2 2 2 . . . . . . Average Overweight (x) 1 | . 1 2 2 2 1 1 1 1 1 . 1 . . . 1 1 . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 23 | 6 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 5 5 5 5 5 5 5 5 Most Carried 25 | 5 25 25 25 25 25 25 25 25 23 23 25 25 25 24 22 25 25 5 5 5 5 5 5 5 5 5 Average Carried 22 | 4 20 24 24 20 23 24 24 24 20 20 20 24 24 20 20 24 22 4 5 5 5 5 5 5 5 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 25 25 25 24 25 25 25 23 20 20 25 25 25 19 21 25 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 50% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Mutant | -2/Garrison Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Matter Collected 6615 | 308 246 118 . 434 1038 313 93 20 14 219 1285 1153 295 286 306 355 14 34 . 69 . . 15 . . . Remotely 504 | . . . . . . . . . . . . . . . 143 355 6 . . . . . . . . . Salvage Created 10871 | 50 485 183 . 229 1491 1227 1908 991 399 14 1040 1264 566 327 353 344 . . . . . . . . . . Parts 430 | 2 39 21 . 5 94 30 30 22 22 3 39 49 23 14 20 17 . . . . . . . . . . Haulers Intercepted 8 | . 1 . . . 4 . . . 1 . . 2 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . . . 10 11 . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Combat Hostiles Destroyed 229 | . 15 7 . 13 29 23 28 18 6 . 27 18 11 9 13 12 . . . . . . . . . . Guns 49 | . 8 . . 5 6 . . 3 . . 6 9 8 . 1 3 . . . . . . . . . . Cannons 74 | . 7 7 . 1 8 4 3 3 3 . 19 8 2 9 . . . . . . . . . . . . AOE 79 | . . . . 6 15 13 14 7 2 . . 1 . . 12 9 . . . . . . . . . . Classes Destroyed 21 | 1 5 1 . 3 4 1 3 . . . 1 . . 2 . . . . . . . . . . . . Worker 8 | . . . . . 4 . 3 . . . . 1 . . . . . . . . . . . . . . Builder 19 | . . . . . 2 . 6 . 7 . . 4 . . . . . . . . . . . . . . Tunneler 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . . . 4 . . . 1 . . 2 . . . . . . . . . . . . . . Recycler 11 | 1 . . . . 5 . 3 . 1 . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Watcher 15 | . 3 . . . 4 1 2 . 1 1 1 2 . . . . . . . . . . . . . . Swarmer 44 | . 3 3 . . 10 . 3 4 2 . 2 3 . . 9 5 . . . . . . . . . . Grunt 94 | . 12 2 . 1 10 14 16 8 2 . 8 5 6 2 3 5 . . . . . . . . . . Brawler 12 | . . . . 1 . 3 2 1 . . 1 1 1 . 1 1 . . . . . . . . . . Duelist 5 | . . . . . 1 1 . 1 . . 1 . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 35 | . . 2 . . 8 4 4 2 1 . 10 3 1 . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hunter 10 | . . . . . . 1 . 1 . . 2 2 2 2 . . . . . . . . . . . . Programmer 12 | . . . . . . . 2 . 1 . 2 4 1 2 . . . . . . . . . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 3 3 . 9 14 3 9 6 11 1 6 4 2 5 5 6 . . . . . . . . . . Combat Bots Only 9 | . 3 3 . 9 7 3 6 6 3 . 6 3 2 5 5 6 . . . . . . . . . . Max Kills in Single Turn 6 | 1 1 2 . 2 3 2 6 3 3 1 1 2 1 1 3 4 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 3 1 1 2 1 . . 1 . . 3 4 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Hostile Shots Fired 1891 | . 63 29 . 70 112 42 151 72 90 . 419 223 188 41 20 50 74 . 30 70 . . 26 45 14 62 Missed 607 | . 18 8 . 18 29 17 60 24 42 . 108 64 71 7 6 16 28 . 9 28 . . 12 19 1 22 Damage Taken 16169 | . 381 226 . 1246 949 519 1286 734 462 . 2773 1439 1043 745 309 387 957 . 342 597 . . 323 477 225 749 Core 4127 | . 16 20 . 105 179 17 320 300 16 . 207 84 70 21 62 8 311 . 125 492 . . 323 477 225 749 Absorbed by Shields 1202 | . . . . . . . . . . . 87 469 283 99 89 118 . . . . . . . . 57 . Redirected to Shielding 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 4759 | . 123 64 . 269 276 158 314 164 144 . 848 555 378 226 109 137 235 . 97 173 . . 87 125 76 201 Regen/Repaired (Parts) 691 | . 152 . . . 231 . . . . 308 . . . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . . . 43 . 64 . . 9 . . . 57 . . . . 59 . . 46 . 75 . . . Volleys Fired 546 | 3 48 10 . 23 85 37 37 22 20 1 88 72 35 20 15 22 6 1 1 . . . . . . . Largest 2 | 2 2 2 . 2 2 1 1 2 2 2 2 2 2 1 2 2 2 1 1 . . . . . . . Hottest 250 | 40 100 70 . 250 250 250 250 250 250 128 150 169 174 83 123 176 176 53 . . . . . . . . Shots Fired 863 | 6 76 19 . 39 131 37 37 27 32 2 176 132 62 20 17 41 7 1 1 . . . . . . . Gun 369 | 6 36 3 . 22 67 . . 11 7 1 57 67 53 . 1 31 7 . . . . . . . . . Cannon 426 | . 40 16 . 7 45 37 37 16 20 1 119 54 8 20 4 1 . 1 . . . . . . . . Launcher 67 | . . . . 10 19 . . . 5 . . 11 1 . 12 9 . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 425 | 6 58 19 . 27 96 . . . 12 1 119 54 8 20 4 . . 1 . . . . . . . . Thermal 369 | . 18 . . 2 16 37 37 27 15 1 57 67 53 . 1 31 7 . . . . . . . . . Explosive 59 | . . . . 10 19 . . . 5 . . 6 . . 10 9 . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . 5 1 . 2 1 . . . . . . . . . . Robot Hit Streak 47 | 3 18 4 . 12 24 20 16 33 35 3 47 21 17 10 6 14 11 . . . . . . . . . Robot Miss Streak 7 | 1 5 2 . 3 1 2 4 3 2 . 2 2 1 2 7 3 . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 648 | 4 58 11 . 26 90 27 34 22 24 2 149 91 49 17 10 27 7 . . . . . . . . . Core Hits 554 | 2 42 9 . 32 78 51 85 39 22 2 66 46 21 9 25 24 1 . . . . . . . . . Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 43 | . . 3 . . 7 . . . 2 . 10 14 2 2 1 2 . . . . . . . . . . Burn 13 | . . . . . . . . . 1 . 5 7 . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Blast 28 | . . 3 . . 7 . . . 1 . 5 7 2 2 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28076 | 51 925 225 . 857 4051 1774 3543 1633 1435 48 4098 3091 1570 1313 1553 1717 168 . . . . . . 24 . . Guns 6468 | 51 473 12 . 253 748 . . 279 105 22 1193 1517 1135 . 21 491 168 . . . . . . . . . Cannons 9960 | . 452 213 . 89 1568 391 848 217 439 26 2905 902 386 1313 211 . . . . . . . . . . . Explosions 11613 | . . . . 515 1735 1383 2684 1137 891 . . 672 49 . 1321 1226 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 35 | . . . . . . . 11 . . . . . . . . . . . . . . . . 24 . . Kinetic 9335 | 51 668 225 . 304 2068 . . . 276 26 2905 902 386 1313 211 . . . . . . . . . . . Thermal 12903 | . 257 . . 161 314 1774 3532 1633 653 22 1193 1549 1135 . 21 491 168 . . . . . . . . . Explosive 5267 | . . . . 392 1669 . . . 506 . . 362 . . 1112 1226 . . . . . . . . . . Electromagnetic 536 | . . . . . . . . . . . . 278 49 . 209 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 4 . . . . 2 . 3 9 11 1 2 2 2 . . . . . . . . 3 Average Corruption 3 | . . . . 4 . . . . 1 . 2 4 9 1 1 2 2 . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 218 | . . . . 42 . . . . 4 . 35 65 39 3 16 14 . . . . . . . . . . Message Errors 54 | . . . . 12 . . . . 2 . 10 16 8 1 4 1 . . . . . . . . . . Matter Fused 58 | . . . . 9 . . . . 1 . 8 16 10 . 6 8 . . . . . . . . . . Heat Flow Errors 24 | . . . . 3 . . . . . . 3 9 5 1 1 2 . . . . . . . . . . Energy Discharges 24 | . . . . 9 . . . . . . 5 6 2 . 1 1 . . . . . . . . . . Parts Rejected 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . 4 . . . . . . 2 7 7 . 3 . . . . . . . . . . . Data Loss (major) 14 | . . . . 4 . . . . 1 . 1 4 2 1 1 . . . . . . . . . . . Misfires 11 | . . . . 1 . . . . . . 2 4 3 . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 640 | . . . . 3 145 . 27 6 99 . 41 97 . 78 77 67 . . . . . . . . . . Projectiles 313 | . . . . . 103 . . . 11 . 41 27 . 78 53 . . . . . . . . . . . Explosions 327 | . . . . 3 42 . 27 6 88 . . 70 . . 24 67 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 31 | . 3 1 . . 3 . . . 1 . 6 9 3 5 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . 3 1 . . 3 . . . 1 . 6 9 3 5 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 946 | . . . . 38 . 234 288 113 30 . . 79 37 . 116 . . . . . . . . 11 . . Shots 95 | . . . . 2 . 36 24 12 3 . . 10 4 . 4 . . . . . . . . . . . Rammed 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Targets Rammed 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 699 | . 306 84 . 519 154 292 576 699 476 . 322 224 239 63 46 163 243 . . 15 . . . . 197 . Average Temperature 109 | . 92 38 . 108 40 114 134 166 165 . 102 51 94 35 46 59 68 . . 15 . . . . 111 . Received Heat Transfer 4663 | . 222 135 . 6 504 144 450 174 156 . 958 256 666 54 . 232 36 . 45 193 . . 60 18 300 54 Effects 19 | . . . . 3 . . 8 5 2 . . . 1 . . . . . . . . . . . . . Shutdowns 5 | . . . . 1 . . 2 1 1 . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . Interference 4 | . . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (core) 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 32 | . . . . 1 . 5 14 6 2 . 2 1 1 . . . . . . . . . . . . . Combat Hostiles 25 | . . . . 1 . 5 11 4 1 . 2 . 1 . . . . . . . . . . . . . Parts Melted 178 | . . . . 2 1 32 85 22 9 . 11 9 6 . . 1 . . . . . . . . . . Heat Transferred 48906 | . 315 . . 800 494 9240 17793 7724 3100 50 3173 3140 2013 . 50 755 259 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Peak Influence 1705 | 5 185 135 . 155 477 1375 678 653 549 90 861 391 353 223 . . . . 6 . . 74 48 237 49 1705 Initial 625 | . 2 . . . . . 625 181 297 85 3 391 28 151 . . . . . . . 70 48 23 34 23 Average 233 | 1 29 20 . 32 124 668 490 352 381 67 347 112 212 157 . . . . 2 . . 70 48 141 40 1633 Maximum Alert Level 5 | . . . . . 2 4 2 2 2 . 3 1 1 1 . . . . . . . . . 1 . 5 Low Security (%) 59 | 100 100 100 . 100 72 6 . 15 . 100 27 85 32 99 . . . . 100 . . 100 100 82 100 . Level 1 18 | . . . . . 20 17 28 51 49 . 33 14 67 . . . . . . . . . . 17 . . Level 2 16 | . . . . . 6 30 71 33 50 . 25 . . . . . . . . . . . . . . . Level 3 4 | . . . . . . 29 . . . . 13 . . . . . . . . . . . . . . . Level 4 1 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 36 | . 2 . . . 3 . 7 . 6 . . 5 . 3 . . . . . . . 1 . 3 . 6 Investigation 6 | . 2 . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . Extermination 9 | . . . . . . . 3 . 1 . . 4 . 1 . . . . . . . . . . . . Reinforcement 11 | . . . . . 2 . 1 . 2 . . 1 . 2 . . . . . . . . . 3 . . Assault 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Distress Signals 9 | . . . . . 1 . 2 . 1 . 1 1 . . . . . . 1 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 359 | . 20 7 . 29 50 37 34 16 8 1 28 24 19 10 13 15 4 . 4 10 . . 3 15 1 11 Peak Tracking Total 18 | . 3 2 . 18 5 5 5 6 3 1 5 3 5 2 5 6 4 . 4 13 . . 3 9 1 14 Tactical Retreats 33 | . . . . 1 10 1 1 . . . 1 . 3 1 1 2 . . . 4 . . . 7 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Traps Triggered 31 | . 2 . . . 2 4 2 . 1 . 7 2 2 3 . . 2 . . . . . 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Machines Disabled 31 | . 1 . . . 7 3 9 . 4 . 1 4 . 1 . . . 1 . . . . . . . . Max in Single Turn 2 | . 1 . . . 2 1 2 . 2 . 1 1 . 1 . . . 1 . . . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Machines Accessed 42 | . 4 . 1 1 10 3 3 1 2 2 1 5 . 1 1 1 . . 1 . . 1 . 4 . . Terminals 25 | . 3 . . 1 6 3 1 1 2 . 1 1 . 1 . . . . 1 . . 1 . 3 . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . 1 . . Total Hacks 89 | . 12 . 1 2 26 4 4 3 3 7 1 13 . 1 1 1 . . 1 . . 3 . 6 . . Successful 55 | . 7 . 1 1 17 2 3 1 1 5 1 8 . 1 1 1 . . 1 . . 1 . 3 . . Failed 34 | . 5 . . 1 9 2 1 2 2 2 . 5 . . . . . . . . . 2 . 3 . . Catastrophic 7 | . 2 . . . 2 . . 1 . . . 1 . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 5 . 1 3 8 . . . 1 . . 1 . . . . . 1 . . . . . . . . Terminals 50 | . 8 . . 2 16 4 1 3 3 . 1 2 . 1 . . . . 1 . . 3 . 5 . . Fabricators 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Repair Stations 16 | . 4 . . . 4 . . . . 6 . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 4 . . . . . . 7 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . 1 . . 1 . 1 . . . . . . . . . . . 1 . . Terminal Hacks 26 | . 3 . 1 1 8 2 . 1 1 . 1 1 . 1 1 1 . . 1 . . 1 . 2 . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . 1 . . . . . . 1 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 4 . . . 4 . . . . 4 . . . . . . . . . . . . . . . . Scan Component 6 | . 2 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Repair 6 | . 2 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 4 . . . . . . 6 . . . . . . . . . . . . . . Insert Component 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . Analyze 6 | . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . 1 . . Unlock Access 5 | . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . . 1 9 2 2 1 2 1 . 4 . . . . . . 1 . . 1 . 3 . . Full Trace Events 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . 62 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Time 192 | . 52 . . . 70 . . . . 70 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Used RIF Installer 4 | . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 12 . 1 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Total Allies 16 | . . . . 3 . 12 . 1 . . . . . . . . . . . . . . . . . . Largest Group 6 | . . . . 3 2 6 1 1 . . . . . . . . . . . . . . . . . . Highest-Rated Group 161 | . . . . 40 32 161 34 39 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . . 16 16 39 34 39 . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 152 | . . . . 30 21 83 3 15 . . . . . . . . . . . . . . . . . . Total Damage 1970 | . . . . 192 230 1265 27 256 . . . . . . . . . . . . . . . . . . Kills 29 | . . . . 7 4 16 . 2 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . . . . . 1 1 . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Turns Passed 29999 | 90 2311 2168 1004 2079 3621 2506 2446 748 849 537 2178 2826 1024 621 2095 1277 231 298 52 375 10 13 56 423 52 109 Spaces Moved 12208 | 54 657 657 312 613 1301 941 888 265 329 217 722 1148 432 236 860 508 141 376 39 441 20 25 88 630 90 218 Core 1998 | 18 . . . . . . . . . . . . . . . . 66 376 39 435 20 25 81 630 90 218 Treads 10194 | 27 657 657 312 613 1301 941 888 265 329 217 722 1148 432 236 860 508 75 . . 6 . . . . . . Legs 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Wheels 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 235 240 236 235 236 157 232 154 154 157 236 235 50 50 50 50 50 50 50 50 50 50 Average Speed 218 | 118 315 320 320 320 240 240 239 241 236 204 238 211 179 233 236 235 148 78 120 82 50 50 54 50 50 50 Slowest Speed 480 | 160 320 320 320 480 312 240 320 312 236 237 240 234 236 237 237 237 312 150 150 160 50 50 112 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 92 85 45 100 86 86 25 37 12 6 73 31 69 6 91 64 23 61 2 74 7 1 86 20 32 22 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . 1 . 1 . 1 . 1 1 . 1 . 1 . . . 1 1 . . 1 . 1 . . Unknown Exits Taken 8 | 1 . 1 . 1 . . . . . . . . . . 1 1 1 . . 1 1 . . . . . Scrap Searched 11 | . . 1 . 2 . . . . . . . . . . 4 1 . 1 . 1 1 . . . . . Spaces Dug 40 | . . . . . 15 . . . . . . 25 . . . . . . . . . . . . . . Terrain Destroyed 650 | . . . . 55 178 . . . 69 . 1 93 2 3 152 97 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 36 | . . . . 1 10 . . . . . 1 18 2 3 1 . . . . . . . . . . . AOE 614 | . . . . 54 168 . . . 69 . . 75 . . 151 97 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Gar Tes Total 14615 | 70 825 710 321 693 1669 1159 1171 348 370 310 1002 1416 620 278 898 547 154 379 40 449 19 24 92 737 96 218 Wait 1147 | . 65 19 . 30 153 76 219 37 9 70 103 130 118 5 9 4 . . . . . . . 100 . . Move 12182 | 53 656 656 311 612 1300 939 887 264 328 216 720 1148 431 235 859 507 140 375 38 440 19 24 87 630 89 218 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 5 35 10 2 9 36 10 9 2 4 8 29 8 7 5 5 4 . . . . . . . . . . Fast Attach 50 | 5 . 2 2 . 4 . . . . . 7 10 1 . . 3 2 1 1 5 . . 5 2 . . Attach 100 | 1 5 1 1 12 16 . 6 5 4 7 13 1 4 11 6 2 4 1 . . . . . . . . Detach 18 | . . 1 . 2 7 . . 1 . . . . 1 1 2 2 . 1 . . . . . . . . Swap 94 | 3 5 . . 3 25 4 4 1 2 4 11 21 7 . 1 3 . . . . . . . . . . Drop 167 | . 11 11 5 2 43 12 7 3 3 4 20 24 12 1 1 . 2 . . 4 . . . 2 . . Fire 546 | 3 48 10 . 23 85 37 37 22 20 1 88 72 35 20 15 22 6 1 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 8 . . . . 11 2 4 . . . . . . . . . . . 7 . Rewire 86 | . . . . . . 73 . 13 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Qua / DSF) -3/DSF -2/Research -2/Garrison -2/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 13) 881 | -10/Materials | Identified exit to Mines 1034 | -10/Materials | Discovered new exit (range 7) 1427 | -10/Materials | Repaired Lgt. Treads 1454 | -10/Materials | Repaired Lgt. Treads 1565 | -10/Materials | Discovered new exit (range 5) 1954 | -10/Materials | Discovered new exit (range 8) 2402 | -10/Materials | Entered Mines 2677 | -10/Mines | Discovered new exit (range 6) 2729 | -10/Mines | Learned location of Zion (-6) 3856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3856 | -10/Mines | Discovered new exit (range 5) 4122 | -10/Mines | Discovered new exit (range 8) 4480 | -10/Mines | Discovered new exit (range 6) 4570 | -10/Mines | Entered Exiles 4571 | -10/Exiles | Identified exit to Mines 4650 | -10/Exiles | Met 8R-AWN 4705 | -10/Exiles | Met EX-HEX 4926 | -10/Exiles | Met EX-BIN 5060 | -10/Exiles | Aligned with FarCom system 5063 | -10/Exiles | Given EX-Vault access code 5204 | -10/Exiles | Opened EX-Vault 5231 | -10/Exiles | Found Firepult 5305 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5574 | -10/Exiles | Left Exiles lab with Firepult 5574 | -10/Exiles | Entered Mines 5575 | -9/Mines | Assembled infested the area 5597 | -9/Mines | Met a Derelict bent on vengeance 5628 | -9/Mines | Destroyed 9 combat bots 5680 | -9/Mines | Lost 8 parts (1p2n3u2w) 5691 | -9/Mines | Crushed by falling debris 5691 | -9/Mines | Core integrity fell below 50% 5996 | -9/Mines | Build established: Scavenger-Mutant 6033 | -9/Mines | Learned 4 Materials zone layouts 6216 | -9/Mines | Discovered new exit (range 5) 6621 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6739 | -9/Mines | Found a hidden stash of uninstalled traps 7445 | -9/Mines | Discovered new exit (range 12) 7587 | -9/Mines | Learned location of Storage (-8) 7653 | -9/Mines | Entered Materials 7653 | -8/Materials | Accompanied by 2 allies 7653 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7654 | -8/Materials | Identified exit to Factory 7894 | -8/Materials | Repaired Imp. Light Armor Plating 8426 | -8/Materials | Discovered new exit (range 15) 9837 | -8/Materials | Destroyed 7 combat bots 9873 | -8/Materials | Discovered new exit (range 12) 9926 | -8/Materials | Discovered exit to Factory (range 16) 10561 | -8/Materials | Discovered exit to Factory (range 8) 10703 | -8/Materials | Repaired Med. Armor Plating 11267 | -8/Materials | Identified exit to Garrison 11274 | -8/Materials | Entered Garrison 11282 | -8/Garrison | Triggered checkpoint 11335 | -8/Garrison | Build established: Mutant 11445 | -8/Garrison | Triggered checkpoint 11626 | -8/Garrison | Installed Relay Interface Framework 11729 | -8/Garrison | Triggered checkpoint 11749 | -8/Garrison | Triggered checkpoint 11781 | -8/Garrison | Build established: Scavenger-Mutant 11843 | -8/Garrison | Triggered checkpoint 11900 | -8/Garrison | Triggered checkpoint 12077 | -8/Garrison | Discovered exit to Factory (range 10) 12170 | -8/Garrison | Triggered checkpoint 12656 | -8/Garrison | Lost 6 allies 12984 | -8/Garrison | Triggered checkpoint 12994 | -8/Garrison | Triggered checkpoint 13044 | -8/Garrison | Discovered exit to Factory (range 15) 13054 | -8/Garrison | Triggered checkpoint 13475 | -8/Garrison | Discovered exit to Factory (range 13) 13600 | -8/Garrison | Triggered checkpoint 13780 | -8/Garrison | Entered Factory 13780 | -7/Factory | Accompanied by 1 ally 13780 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14180 | -7/Factory | First assault squad dispatched 15333 | -7/Factory | Fabricated Med. Armor Plating (x1) 15790 | -7/Factory | Discovered new exit (range 15) 15868 | -7/Factory | Lost 3 parts (2n1u) 16224 | -7/Factory | Identified exit to Garrison 16226 | -7/Factory | Entered Garrison 16646 | -7/Garrison | Triggered checkpoint 16676 | -7/Garrison | Triggered checkpoint 16719 | -7/Garrison | Triggered checkpoint 16756 | -7/Garrison | Triggered checkpoint 16757 | -7/Garrison | Core integrity fell below 50% 16826 | -7/Garrison | Discovered new exit (range 12) 16860 | -7/Garrison | Expanded RIF knowledge: Hotswap 16867 | -7/Garrison | Triggered checkpoint 16881 | -7/Garrison | Core integrity fell below 20% 16974 | -7/Garrison | Entered Factory 17046 | -7/Factory | Garrison activated, responded to threat 17523 | -7/Factory | Build established: Mutant 17650 | -7/Factory | Identified exit to Factory 17823 | -7/Factory | Entered another Factory area 17823 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18000 | -6/Factory | Repaired Lyr. Light Armor Plating 18027 | -6/Factory | Repaired Lgt. Treads 18335 | -6/Factory | Build established: Scavenger-Mutant 18353 | -6/Factory | Identified exit to Garrison 18360 | -6/Factory | Entered Garrison 18490 | -6/Garrison | Triggered checkpoint 18720 | -6/Garrison | Triggered checkpoint 18760 | -6/Garrison | Spotted B-75 Beast 18935 | -6/Garrison | Destroyed B-75 Beast 18978 | -6/Garrison | Lost 4 parts (1n3u) 19158 | -6/Garrison | Triggered checkpoint 19274 | -6/Garrison | Discovered new exit (range 14) 19376 | -6/Garrison | Triggered checkpoint 19486 | -6/Garrison | Triggered checkpoint 19561 | -6/Garrison | Expanded RIF knowledge: Structural Interface 19678 | -6/Garrison | Discovered new exit (range 15) 19805 | -6/Garrison | Found Imp. Powered Armor 19808 | -6/Garrison | Found Imp. Powered Armor 19820 | -6/Garrison | Found Imp. Powered Armor 19824 | -6/Garrison | Found Imp. Powered Armor 20196 | -6/Garrison | Found Gamma Bomb Array 20538 | -6/Garrison | Entered Factory 21075 | -6/Factory | Build established: Mutant 23364 | -6/Factory | Identified exit to Garrison 23364 | -6/Factory | Entered Garrison 23452 | -6/Garrison | Triggered checkpoint 23462 | -6/Garrison | System corruption reached 10% 23866 | -6/Garrison | Discovered new exit (range 11) 23895 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 23946 | -6/Garrison | Triggered checkpoint 24108 | -6/Garrison | Triggered checkpoint 24224 | -6/Garrison | Triggered checkpoint 24321 | -6/Garrison | Discovered new exit (range 9) 24369 | -6/Garrison | Spotted B-75 Beast 24388 | -6/Garrison | Entered Factory 24388 | -5/Factory | Evolved 2 slots: Utility x2 24679 | -5/Factory | Identified exit to Upper Caves 24912 | -5/Factory | Lost 3 parts (1n2u) 25009 | -5/Factory | Entered Upper Caves 25318 | -5/Upper Caves | Build established: Scavenger-Mutant 26352 | -5/Upper Caves | Learned Factory emergency access door positions 27012 | -5/Upper Caves | Discovered new exit (range 5) 27104 | -5/Upper Caves | Entered another Upper Caves area 27225 | -5/Upper Caves | Build established: Mutant 27250 | -5/Upper Caves | Encountered a Warlord checkpoint 28235 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 28367 | -5/Upper Caves | Discovered new exit (range 6) 28381 | -5/Upper Caves | Entered Warlord 28492 | -5/Warlord | System corruption cleaned by Quarantine Array 28501 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 28501 | -5/Warlord | Attacked by Warlord forces 28555 | -5/Warlord | Spotted 6G-A9N(B) 28555 | -5/Warlord | Spotted DT-JGV(B) 28579 | -5/Warlord | Released all parts (9) 28602 | -5/Warlord | Discovered new exit (range 14) 28604 | -5/Warlord | Lost 10 parts (1p2n6u1w) 28612 | -5/Warlord | Entered Proximity Caves 28613 | -4/Proximity Caves | Identified exit to Factory 28696 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 28702 | -4/Proximity Caves | Found Prototype Special Weapon 28702 | -4/Proximity Caves | Identified Molecular Deconstructor 28871 | -4/Proximity Caves | Learned location of 1 exit from Research 28910 | -4/Proximity Caves | Entered Factory 28910 | -4/Factory | Evolved 2 slots: Power x2 28933 | -4/Factory | Identified exit to Upper Caves 28933 | -4/Factory | Identified exit to Armory 28962 | -4/Factory | Entered Upper Caves 28975 | -4/Upper Caves | Spotted B-86 Titan 29276 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 29292 | -4/Upper Caves | Core integrity fell below 50% 29301 | -4/Upper Caves | Learned Research security intel 29329 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29329 | -4/Upper Caves | Discovered new exit (range 16) 29337 | -4/Upper Caves | Entered another Upper Caves area 29339 | -4/Upper Caves | Discovered new exit (range 13) 29347 | -4/Upper Caves | Entered Research 29347 | -3/Research | Evolved 2 slots: Utility x2 29348 | -3/Research | Identified exit to Quarantine 29359 | -3/Research | Identified exit to DSF 29360 | -3/Research | Entered DSF 29378 | -3/DSF | Released all parts (5) 29397 | -3/DSF | Additional patrols routed to DSF 29409 | -3/DSF | Discovered new exit (range 14) 29416 | -3/DSF | Entered Research 29416 | -2/Research | Evolved 2 slots: Propulsion x2 29510 | -2/Research | Spotted B-90 Cyclops 29839 | -2/Research | Identified exit to Garrison 29839 | -2/Research | Entered Garrison 29867 | -2/Garrison | Spotted B-90 Cyclops 29869 | -2/Garrison | Triggered checkpoint 29886 | -2/Garrison | Discovered new exit (range 11) 29891 | -2/Garrison | Entered Testing 29892 | -2/Testing | Maximum security lockdown engaged 29896 | -2/Testing | Core integrity fell below 50% 29978 | -2/Testing | Core integrity fell below 20% 30000 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 29897_ Penetrated by Slug. 29897_ Slug penetrates Wall. 29897_ Penetrated by Slug. 29901_ Slug penetrates Wall. 29902_ Penetrated by Slug. 29952_ Triggered Blade Trap. 29952_ Massive razor-sharp blades shoot up from within the floor. 29953_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 29956_ RIF reveals location of hidden door. 29983_ Slug penetrates Wall. 29992_ ALERT: Assault forces dispatched. 29994_ Slug penetrates Field Warper. 29997_ H-88 Terminator misfires. 29997_ Slug penetrates Field Warper. 29999_ P-80 Master resets H-88 Terminator, system corruption cleaned. [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????p?????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????" ???????????????????????? | | ???????????????????????" ???????????????????????? | | ???????????????????? ??" ???????????????????????? | | ???????????????????? ?? #??????????????????????? | | ???????????????????? ?"" #??????????????????????? | | ???????????????????" 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""" # ! #??????????????????????? | | ????????" ""??# ########??????????????????????? | | ????????" ????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ############### #?????????????????????????????? | | # #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | # #?????????????????????????????? | | ##+#############+########????????????????????????? | | # #????????????????????????? | | # """ """ """ #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 26 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -9/Mines | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Powered Armor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Dangerous Findings Infiltrator Just Browsing Pyromaniac Streaker Tank Challenges ------------ None Game ------ Seed HelicalDisruptionTube Manual? 0 Play Time 03:14:56 Cumulative 32.4 hours Start 2024.05.24 @ 12:48:59 End 2024.05.24 @ 16:12:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e76b4199-f460-4148-9e68-4966eec75b35