Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 22:41:48 Player: pirluit Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (3364) 3364 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 7625 Bonus ------- High Alert Combat Kills 2 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Medium Storage Unit Terrain Scan Processor Improved Light Armor Plating Heavy Laser Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Long-range Terrain Scanner Advanced Targeting Computer Layered Medium Armor Plating Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Enhanced Autogun Rocket Launcher > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Medium Storage Unit Large Storage Unit Hardlight Generator Improved Field Recycling Unit Ion Cannon High-powered Shotgun Mining Laser Mace Mining Claw [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Ion Cannon Energy Gun High-powered Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion 3 | . . 2 . 1 . . . . Utility 3 | . . . 1 1 . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 100 | 6 4 18 29 6 3 . 10 24 Power 13 | 1 1 3 2 1 . . 1 4 Engine 11 | 1 1 3 2 1 . . 1 2 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 31 | 2 1 7 9 1 . . 3 8 Treads 2 | . . . . . . . . 2 Leg 20 | 2 1 2 9 1 . . 3 2 Wheel 5 | . . 5 . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . . . 4 Utility 30 | 1 2 . 10 4 3 . 4 6 Device 10 | . . . 2 2 1 . 3 2 Storage 6 | 1 1 . 2 . . . 1 1 Processor 6 | . 1 . 1 . 1 . . 3 Hackware 1 | . . . 1 . . . . . Protection 7 | . . . 4 2 1 . . . Artifact . | . . . . . . . . . Weapon 26 | 2 . 8 8 . . . 2 6 Energy Gun 5 | . . 3 . . . . 1 1 Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 9 | 2 . 3 2 . . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 3 . . . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 2 | . . 1 . . . . 1 . Slashing Weapon 3 | . . 1 1 . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 Corrupted Parts 3 | . . 1 2 . . . . . System Corruption 6 | . . 2 4 . . . . . Parts Lost 45 | . 1 4 2 1 . . 11 26 Power 6 | . . . . . . . 2 4 Propulsion 23 | . 1 4 1 . . . 5 12 Utility 7 | . . . 1 . . . 2 4 Weapon 9 | . . . . 1 . . 2 6 Highest Loss Streak 7 | . 1 3 1 1 . . 7 7 To Critical Strikes 1 | . 1 . . . . . . . Average Backups 9 | 1 5 7 8 8 10 10 13 13 Power 1 | . 1 2 1 1 1 1 . . Propulsion 1 | . . . . 1 1 1 3 3 Utility 3 | . . 2 3 1 3 4 4 4 Weapon 4 | . 3 2 3 3 4 4 5 5 Tool/Special . | . . . . . . . . . Unused Backups 14 | . . 2 6 . 2 . 1 3 Power 5 | . . 1 2 . 1 . 1 . Propulsion 1 | . . . . . . . . 1 Utility 8 | . . 1 4 . 1 . . 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 90 80 96 91 100 100 91 69 Engine 7 | . 14 6 9 7 7 7 12 1 Leg 24 | . 26 10 28 36 38 38 28 14 Wheel 4 | . . 19 5 . . . . . Flight 1 | . . . . . . . . 5 Device 5 | . . . 5 4 10 7 10 7 Storage 8 | . 14 11 9 7 7 7 6 5 Processor 6 | . 6 11 . 4 4 7 6 12 Protection 4 | . . . 8 6 7 7 5 1 Energy Gun 3 | . . 15 1 . . . 4 2 Energy Cannon 4 | . . . 10 7 7 7 4 . Ballistic Gun 9 | . 28 4 10 11 7 7 6 8 Launcher 2 | . . . 4 3 6 7 1 . Peak Build Rating 59 | 6 8 14 38 47 51 50 59 56 Average Rating 30 | 4 6 9 23 43 49 50 51 38 On Entrance 29 | . 6 8 14 38 45 50 50 51 Avg Prop Armor Cover (%) 8 | . . 12 . . . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 10 17 20 44 59 55 43 66 60 Greatest Support 92 | 20 20 52 72 92 92 92 92 68 Greatest Overweight (x) 11 | . . 6 2 . . . 11 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 Average Capacity 10 | 7 8 8 9 10 10 10 14 13 Most Carried 15 | 2 9 9 10 10 10 10 15 15 Average Carried 9 | 1 5 7 9 8 9 10 13 13 Final Capacity 15 | 8 10 8 10 10 10 10 15 5 Final Carried 13 | 2 8 8 10 10 10 10 13 5 Class Distribution -------------------- 34% | Scavenger-Tank 28% | Mutant 11% | Gunner 10% | Tank 8% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Matter Collected 2870 | 202 168 420 771 150 127 . 353 679 Remotely . | . . . . . . . . . Salvage Created 3908 | . 249 386 1119 150 160 . 675 1169 Parts 197 | . 12 28 69 5 9 . 39 35 Haulers Intercepted 3 | . . . 2 . . . . 1 Recyclers Shooed 4 | . . 1 1 . . . 1 1 Parts Field Recycled 15 | . . . . 2 8 . . 5 Retrieved Matter 151 | . . . . 12 92 . . 47 Parts Self-Destructed 8 | . . . . . 8 . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 79 | . 5 8 29 5 5 . 15 12 Melee 11 | . . 4 . . . . 2 5 Guns 29 | . 5 . 10 2 1 . 7 4 Cannons 12 | . . . 7 1 . . 4 . AOE 20 | . . . 11 2 4 . 1 2 Classes Destroyed 13 | . 4 4 3 1 . . . 1 Worker 8 | . . 2 3 . . . . 3 Builder 8 | . . 2 1 1 . . . 4 Tunneler 3 | . . 2 . . . . 1 . Hauler 3 | . . . 2 . . . . 1 Recycler 6 | . 1 1 1 . . . . 3 Operator 1 | . . . 1 . . . . . Watcher 6 | . 1 1 3 . . . . 1 Swarmer 26 | . 3 3 12 . . . 8 . Grunt 32 | . 2 4 13 2 5 . 3 3 Brawler 1 | . . . . 1 . . . . Duelist 5 | . . 1 . . . . 1 3 Sentry 13 | . . . 4 2 . . 3 4 Savage 1 | . . . . . . . . 1 Guerrilla 1 | . . . . . . . . 1 Best Kill Streak 7 | . 3 5 7 5 5 . 5 5 Combat Bots Only 5 | . 3 3 4 4 5 . 5 3 Max Kills in Single Turn 4 | . 1 1 4 2 2 . 2 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 1 2 . 1 1 Melee 1 | . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Hostile Shots Fired 714 | . 47 61 85 67 11 . 145 298 Missed 239 | . 9 13 29 25 6 . 41 116 Hits 475 | . 38 48 56 42 5 . 104 182 Melee 25 | . . 7 . . . . 9 9 Projectile 450 | . 38 41 56 42 5 . 95 173 AOE 7 | . . . . . . . 7 . Critical Strikes 16 | . 2 1 3 . . . 3 7 Damage Taken 6611 | . 352 659 862 631 84 . 1826 2197 Core 1185 | . 74 170 84 3 . . 185 669 Absorbed by Shields 378 | . . . . 20 34 . 316 8 Regen/Repaired (Parts) 129 | . . . 129 . . . . . Core Remaining (%) 82 | 100 70 57 84 . . 99 . . Volleys Fired 212 | 4 39 23 65 12 3 . 29 37 Largest 3 | 2 2 2 3 3 3 . 3 3 Hottest 159 | 40 40 105 151 129 118 . 145 159 Shots Fired 482 | 8 78 46 143 36 9 . 86 76 Gun 346 | 8 78 46 71 13 3 . 59 68 Cannon 97 | . . . 56 12 3 . 26 . Launcher 38 | . . . 16 11 3 . 1 7 Special 1 | . . . . . . . . 1 Kinetic 231 | 8 78 2 60 13 3 . 32 35 Thermal 152 | . . 44 46 12 3 . 26 21 Explosive 34 | . . . 16 7 3 . 1 7 Electromagnetic 65 | . . . 21 4 . . 27 13 Robot Hit Streak 13 | 1 9 7 6 7 3 . 9 13 Robot Miss Streak 7 | 6 4 4 7 4 2 . 3 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 349 | 1 49 49 76 20 6 . 56 92 Core Hits 205 | . 18 15 64 19 12 . 26 51 Critical Kills 2 | . . . 1 . . . . 1 Critical Parts Destroyed 8 | . 1 3 . . . . 2 2 Critical Strikes 14 | . 1 3 2 . . . 5 3 Burn 1 | . . . 1 . . . . . Meltdown 1 | . . . 1 . . . . . Destroy 3 | . 1 . . . . . . 2 Corrupt 3 | . . . . . . . 3 . Smash 6 | . . 3 . . . . 2 1 Melee Attacks 88 | . . 31 2 . . . 12 43 Impact 41 | . . 21 . . . . 11 9 Slashing 47 | . . 10 2 . . . 1 34 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . 1 . . . . . 2 Combat Hostiles 1 | . . 1 . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 10375 | 8 443 817 3004 850 525 . 1473 3255 Guns 3232 | 8 433 297 633 137 30 . 771 923 Cannons 1296 | . . . 796 114 47 . 339 . Explosions 3879 | . . . 1548 599 448 . 73 1211 Melee 1902 | . . 515 . . . . 290 1097 Ramming 42 | . 10 5 27 . . . . . Kinetic 1970 | 8 433 16 505 137 30 . 345 496 Thermal 1713 | . . 281 628 114 47 . 339 304 Explosive 3663 | . . . 1474 513 448 . 73 1155 Electromagnetic 1085 | . . . 370 86 . . 426 203 Impact 968 | . . 399 . . . . 267 302 Slashing 934 | . . 116 . . . . 23 795 Piercing . | . . . . . . . . . Highest Corruption 5 | . . 2 5 . . . 2 3 Average Corruption 2 | . . 2 3 . . . 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . 8 21 . . . . 17 Message Errors 15 | . . 3 8 . . . . 4 Matter Fused 8 | . . 2 4 . . . . 2 Heat Flow Errors 2 | . . . 1 . . . . 1 Energy Discharges 6 | . . 1 3 . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 6 | . . 1 2 . . . . 3 Data Loss (major) 3 | . . 1 1 . . . . 1 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 548 | . . 143 50 15 . . 78 262 Projectiles 25 | . . . 12 . . . . 13 Explosions 184 | . . . 38 15 . . . 131 Melee 339 | . . 143 . . . . 78 118 Knockbacks 7 | . . 4 1 . . . 1 1 Impact 7 | . . 4 1 . . . 1 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 456 | . . . 94 263 34 . . 65 Shots 11 | . . . 3 4 2 . . 2 Rammed . | . . . . . . . . . Targets Rammed 7 | . 4 2 1 . . . . . Kicked 7 | . 4 2 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 511 | . 43 39 511 462 249 . 493 276 Average Temperature 132 | . 13 23 117 196 139 . 197 68 Received Heat Transfer 1769 | . 105 144 333 149 30 . 294 714 Effects 11 | . . . 4 1 . . 6 . Shutdowns 6 | . . . 1 1 . . 4 . Interference 2 | . . . 2 . . . . . Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 7 | . . 4 . . . . 1 2 Combat Hostiles 6 | . . 4 . . . . 1 1 Parts Fried 17 | . . 10 . . . . 4 3 Impact Corruptions 13 | . . 7 . . . . 2 4 Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 3192 | . . 650 1184 185 74 . 555 544 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Maximum Alert Level 2 | . . . 2 1 . . . . Low Security (%) 79 | 100 100 100 45 43 . . 100 100 Level 1 19 | . . . 53 56 . . . . Level 2 . | . . . 1 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 406 | . 55 155 406 372 . . 149 77 Initial 168 | . . 19 29 168 . . 49 51 Average 110 | . 10 82 221 262 . . 66 20 Influence Increases 2781 | . 162 364 1028 274 100 . 412 441 Destroy 0b10 Robot/C 1580 | . 100 160 580 100 100 . 300 240 Destroy 0b10 Robot/NC 175 | . 10 40 55 5 . . 5 60 Destroy Leader 276 | . 22 32 120 30 . . 50 22 Successful Hack 48 | . 15 12 10 . . . 4 7 Disable Machine 195 | . . . 120 45 . . . 30 Destroy Structure 282 | . . . 113 94 . . 8 67 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 210 | . . 120 30 . . . 45 15 Influence Decreases 2761 | . 115 341 728 332 276 57 385 527 Entered New Map 499 | . . 28 41 202 116 27 30 55 Time Decay 1758 | . 105 273 517 120 160 30 245 308 Lost Part 354 | . 10 40 20 10 . . 110 164 Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 7 | . 1 1 2 1 . . 1 1 Investigation 2 | . . . . . . . 1 1 Extermination . | . . . . . . . . . Reinforcement 5 | . 1 1 2 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Distress Signals 3 | . . . . . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 10 19 38 7 5 . 20 19 Peak Tracking Total 6 | . 4 6 5 4 5 . 6 6 Tactical Retreats 8 | . . 4 1 . . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Traps Triggered 3 | . 1 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Machines Disabled 15 | . . . 8 3 . . . 4 Max in Single Turn 3 | . . . 3 3 . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Machines Accessed 17 | . 2 1 5 2 . . 2 5 Terminals 11 | . 2 . 3 1 . . 1 4 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . Recycling Units 3 | . . . 1 1 . . . 1 Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 47 | . 7 3 19 5 . . 4 9 Successful 25 | . 4 2 12 2 . . 2 3 Failed 22 | . 3 1 7 3 . . 2 6 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 2 1 . . . . Terminals 31 | . 7 . 11 3 . . 2 8 Fabricators 2 | . . . . . . . 2 . Repair Stations 5 | . . . 5 . . . . . Recycling Units 6 | . . . 3 2 . . . 1 Scanalyzers 3 | . . 3 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 4 . 7 1 . . . 3 Record 7 | . 2 . 4 . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 Alert Level 3 | . . . 1 1 . . . 1 Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Network Status 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 4 | . . . 4 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . Report Inventory 2 | . . . 1 1 . . . . Scanalyzer 2 | . . 2 . . . . . . Retrieve Study 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 1 5 1 . . 2 4 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 106 | . . . . . . . 106 . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 64 | . . . 64 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 51 | . . . . . . . . 51 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 Total Damage 114 | . . . . . . . . 114 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Active Infowar (turns) 2390 | . 209 466 918 . 289 76 157 275 Optics 754 | . 209 466 79 . . . . . Sensors 725 | . . . 725 . . . . . Terrain 911 | . . . 114 . 289 76 157 275 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Turns Passed 4970 | 72 417 645 1420 250 327 76 621 1142 Spaces Moved 2920 | 46 232 413 817 153 232 63 345 619 Core 33 | 5 . 2 . . . . 4 22 Treads 2 | . . . . . . . . 2 Legs 2311 | 41 232 114 705 153 232 63 341 430 Wheels 409 | . . 297 112 . . . . . Hover . | . . . . . . . . . Flight 165 | . . . . . . . . 165 Fastest Speed 27 | 50 120 80 85 120 122 122 120 27 Average Speed 115 | 112 120 96 118 121 122 122 127 110 Slowest Speed 600 | 120 120 350 260 122 122 122 600 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 31 | 3 33 35 69 7 49 12 8 68 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . 1 . . . . . Terrain Destroyed 373 | . . . 119 104 29 . 8 113 Melee 1 | . . . 1 . . . . . Projectile 7 | . . . 3 3 . . . 1 AOE 365 | . . . 115 101 29 . 8 112 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Total 3950 | 57 304 554 1141 189 269 62 446 928 Wait 427 | . 18 38 165 5 24 . 23 154 Move 2912 | 45 231 412 816 152 231 62 344 619 Hop . | . . . . . . . . . Pick Up 68 | 2 5 10 16 7 2 . 12 14 Fast Attach 47 | 6 2 9 12 1 1 . 6 10 Attach 36 | . 1 2 3 4 . . 9 17 Detach 4 | . . . . . . . 1 3 Swap 86 | . 4 13 30 6 4 . 8 21 Drop 64 | . . 14 31 2 4 . 3 10 Fire 212 | 4 39 23 65 12 3 . 29 37 Melee 87 | . . 31 2 . . . 11 43 Ram . | . . . . . . . . . Kick 7 | . 4 2 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 18) 302 | -10/Materials | Build established: Mutant 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x2 649 | -9/Materials | Lost 3 parts (3n) 1019 | -9/Materials | Discovered new exit (range 17) 1114 | -9/Materials | Discovered new exit (range 18) 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1525 | -8/Materials | Build established: Scavenger-Tank 1723 | -8/Materials | Repaired Aluminum Leg 1766 | -8/Materials | Repaired Carbon-fiber Leg 2504 | -8/Materials | Discovered new exit (range 14) 2554 | -8/Materials | Identified exit to Factory 2555 | -8/Materials | Entered Factory 2555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2799 | -7/Factory | Discovered new exit (range 4) 2805 | -7/Factory | Entered Lower Caves 2868 | -7/Lower Caves | Encountered a Warlord checkpoint 2871 | -7/Lower Caves | Build established: Tank 3127 | -7/Lower Caves | Discovered new exit (range 3) 3132 | -7/Lower Caves | Entered another Lower Caves area 3184 | -7/Lower Caves | Discovered new exit (range 7) 3189 | -7/Lower Caves | Learned location of 1 exit from Factory 3208 | -7/Lower Caves | Entered Factory 3208 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3209 | -6/Factory | Identified exit to Factory 3400 | -6/Factory | Lost 7 parts (1p4n2u) 3745 | -6/Factory | Discovered new exit (range 9) 3783 | -6/Factory | Build established: Scavenger-Tank 3811 | -6/Factory | Crushed by falling debris 3829 | -6/Factory | Entered Extension 3842 | -6/Extension | Lost 4 parts (1p1n2w) 3993 | -6/Extension | Rescued a captive Derelict 3995 | -6/Extension | Rescued a captive Derelict 4224 | -6/Extension | Lost 7 parts (1p3n2u1w) 4457 | -6/Extension | Spotted B-75 Beast 4489 | -6/Extension | Lost 4 parts (1p3n) 4651 | -6/Extension | Disrupted transfer network 4767 | -6/Extension | Lost 6 parts (2n1u3w) 4817 | -6/Extension | Build established: Mutant 4888 | -6/Extension | Spotted B-75 Beast 4892 | -6/Extension | Core integrity fell below 50% 4960 | -6/Extension | Core integrity fell below 20% 4971 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04891_ Imp. Deuterium Engine destroyed. 04898_ U-05 Engineer destroyed. 04901_ R-10 Processor collects Lgt. Ion Engine. 04904_ Acquired Terrain Scanner. 04905_ R-10 Processor collects Wheel. 04914_ System corrupted: Component data lost. 04915_ Acquired Terrain Scan Processor. 04916_ Acquired 28 matter. 04928_ R-10 Processor destroyed. 04929_ System corrupted: Enh. Autogun rejected. 04942_ Acquired 2 matter. 04943_ VTOL Module destroyed. 04944_ Dropped Imp. Deuterium Engine. 04946_ G-50 Soldier destroyed. 04952_ Acquired 14 matter. 04954_ VTOL Module destroyed. 04960_ Biomechanical Wings destroyed. 04963_ Terrain Scanner destroyed. 04969_ System corrupted: Matter fused (-10). 04970_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ???????????????#????#????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#?????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##??????#??????????????????? | | #######################;################?????????? | | * ?????????? | | g ! ????????? | | !!= % ????????? | | [ =%=!*% @% ????????? | | =** = ????????? | | ##################;###################???????????? | | ?????????#??????????#????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ??????????????????#?????#????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 11 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 34% | -8/Materials Carbon-fiber Leg | 36% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterStructuralCharger Manual? 0 Play Time 02:37:23 Cumulative 28.1 hours Start 2026.09.05 @ 10:42:31 End 2026.09.06 @ 22:41:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 13 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a5a72c3-a23c-4c2f-ada0-c9d86164ef3c