Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.04 @ 11:04:42 Player: Nerfed Engine Win Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (141) 705 Value Destroyed (3674) 3674 Prototype IDs (316) 6320 Alien Tech Used (13) 2600 Bonus (41161) 41161 TOTAL SCORE: 65760 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 6142 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -12472 Cogmind --------- Core Integrity 1038/1600 Matter 441/800 Energy 235/240 System Corruption 1% Temperature Cool (31) Movement Flying (7) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Improved Fusion Compressor Zero-point Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster (fused) Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster Experimental Q-thruster > --- UTILITY (13) ----- Experimental Power Amplifier Experimental Matter Compressor Advanced Quantum Shading Machine Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Zionite Shade Armor AEGIS Remote Shield > --- WEAPON (2) ------- Omega Cannon > --- INVENTORY (9) ---- Desublimator Experimental Energy Well (600) Experimental Reaction Control System Advanced Phase Shifter Advanced Phase Shifter Zionite Shade Armor Experimental Powered Armor Cooled Plasma Rifle Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Zero-point Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Desublimator Experimental Power Amplifier Experimental Matter Compressor Advanced Quantum Shading Machine Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Reaction Control System Advanced Phase Shifter Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Energy Well Experimental Reaction Control System Advanced Phase Shifter Zionite Shade Armor Experimental Powered Armor Integrity Redistributor Omega Cannon [Rating: 249] Favorites ----------- Power Improved Fusion Compressor Engine Ion Engine Power Core Improved Fusion Compressor Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Makeshift Spear Energy Gun Spread Laser Energy Cannon Warp Cannon Ballistic Gun Flak Gun Ballistic Cannon Omega Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 11 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 328 | 2 10 2 5 . 33 4 8 6 6 . 3 9 1 . 3 8 1 1 4 . 5 11 2 11 . 3 8 6 19 8 . 21 105 23 Power 24 | . 1 . . . 4 . 1 . 1 . . 1 . . . . . . 1 . . 4 . . . 1 . . . . . 2 7 1 Engine 4 | . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 4 . Reactor 11 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . 4 . . . . . . . . . . 3 1 Propulsion 50 | . 3 1 2 . 10 1 . . 1 . . . . . 2 1 . . 2 . . 3 . 2 . 1 . 2 1 . . 1 15 2 Treads 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Flight 35 | . . . . . 7 1 . . 1 . . . . . 2 1 . . 2 . . 3 . 2 . 1 . 2 1 . . 1 9 2 Utility 158 | 2 1 1 1 . 4 1 1 . 2 . 3 8 1 . 1 6 . . 1 . 5 3 . 7 . 1 7 2 11 3 . 14 63 9 Device 83 | 2 1 1 . . 3 1 . . 1 . 1 2 1 . . 4 . . 1 . 2 1 . 4 . . 3 1 7 3 . 7 29 8 Storage 13 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 7 1 Processor 21 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 2 . . 2 . 3 . . 1 9 . Hackware 11 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 6 . Protection 30 | . . . . . . . 1 . 1 . 1 4 . . 1 1 . . . . 1 2 . . . 1 2 1 . . . 2 12 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | . 5 . 2 . 15 2 6 6 2 . . . . . . 1 1 1 . . . 1 2 2 . . 1 2 7 5 . 4 20 11 Energy Gun 14 | . 2 . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 . 1 1 . Ballistic Gun 18 | . 3 . . . 6 2 3 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Launcher 6 | . . . . . 2 . . 2 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 3 Impact Weapon 6 | . . . . . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 9 5 Piercing Weapon 13 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 2 . . 1 . 4 1 . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . 1 . . . 2 . . 4 . . . . . . 4 . . . 1 7 . . 2 5 1 . . 3 5 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Lost 15 | . . . . . 4 . . . . . . . . . 2 2 . . . . . . . . . . . . . . . 1 6 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Utility 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 4 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 99 94 100 88 74 76 76 74 76 69 72 73 73 73 75 70 72 74 76 77 74 73 76 78 79 79 76 78 80 86 88 83 95 Engine 2 | . 14 14 14 14 5 7 6 . 5 7 6 1 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 4 4 4 4 4 8 5 4 Reactor 2 | . . . . . . . . 7 1 . . 4 6 6 6 5 5 5 5 5 5 5 5 5 5 . . . . . . . . 3 Treads 1 | . . . 12 28 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 28 28 15 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Flight 22 | . . . . . 27 30 30 30 30 30 26 26 26 26 26 23 23 23 23 23 21 20 21 21 21 23 23 25 29 30 30 28 26 32 Device 17 | . 28 27 18 14 8 13 14 7 7 7 8 5 6 6 6 17 17 17 20 23 25 26 26 25 26 23 23 19 24 24 30 22 17 24 Storage 4 | . . . 9 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 . . . . . . 2 4 4 4 5 4 Processor 3 | . . . . . . . . . . . . . . . . 3 5 5 . . 4 5 5 5 5 4 4 4 7 13 13 12 5 19 Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 8 . Protection 5 | . . . . . . . . 7 6 7 6 10 13 13 13 6 5 5 5 5 5 6 10 10 10 13 13 11 5 . . 2 5 4 Energy Gun 2 | . 13 28 22 28 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 . . . 10 12 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 5 7 6 6 6 6 6 4 . . . . . . . . . . . . . 3 4 3 3 2 Piercing Weapon 3 | . . . . . . . . . 5 7 6 6 6 6 6 5 5 7 11 11 10 7 1 7 10 9 9 8 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 12 13 13 22 22 35 35 46 49 41 34 51 57 59 59 59 60 54 57 64 64 65 73 63 60 60 65 71 71 57 52 43 56 80 87 Greatest Support 120 | 20 20 20 40 40 60 65 65 65 65 65 65 65 65 67 67 67 65 65 65 65 65 68 68 68 77 84 84 75 57 64 64 64 120 87 Greatest Overweight (x) 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 19 | 8 5 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 15 15 19 19 19 9 Average Capacity 11 | 7 5 5 8 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 5 5 5 5 5 5 12 15 16 19 12 9 Most Carried 19 | 5 5 5 9 10 15 15 15 15 15 14 14 15 15 15 15 10 10 14 15 14 15 15 5 5 5 5 5 5 9 12 14 19 19 9 Average Carried 10 | 4 4 5 7 9 10 11 13 14 13 14 12 14 14 15 14 8 9 12 13 14 13 10 3 4 5 4 4 4 7 10 11 16 11 8 Final Capacity 19 | 5 5 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 15 15 19 19 9 9 Final Carried 16 | 5 5 5 9 10 11 13 15 15 14 14 12 15 15 15 11 9 10 14 14 14 15 5 4 5 5 5 4 5 8 10 14 16 9 8 Class Distribution -------------------- 20% | Mutant 13% | Infiltrator-Ninja 13% | Alien-Sprinter 11% | Scout 9% | Sprinter 7% | Alien-Mutant 5% | Derelict-Sprinter 4% | Alien-Ninja 4% | Messiah-Sprinter 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Commander-Sprinter | -6/Extension Messiah-Sprinter | -6/Cetus Messiah-Sprinter | -6/Archives Messiah-Sprinter | -6/Hub_04(d) Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Scout | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Scout | -4/Upper Caves Infiltrator-Ninja | -4/Warlord Infiltrator-Ninja | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Armory Infiltrator-Ninja | -3/Lab Scavenger-Ninja | -2/Research Alien-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Ninja | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 9440 | 232 123 20 . 27 519 . 193 150 83 10 21 106 6 . 43 65 49 45 59 . 50 . 114 . 34 518 378 . 584 348 68 604 4209 782 Remotely 177 | 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 . . . . . Salvage Created 8408 | 181 325 57 . . 695 . 11 74 . . . 37 77 . 175 28 27 . 141 . 118 . . . . 268 92 . 631 443 68 472 4176 312 Parts 383 | 10 22 3 . . 52 . . 4 . . . 7 3 . 8 6 . . 1 . 1 . . . . 7 7 . 26 27 2 12 167 18 Haulers Intercepted 8 | . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 . . Recyclers Shooed 5 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 9 3 . 4 . . . . . . 1 3 1 . . . 6 . . . . . . . . . . . Prevented 8 | . . . . . . . . . . 2 . . . . . . . . . . . . 6 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 43 | . 8 2 . . 13 . . 6 . . . . . . 3 1 1 . . . . . . . . . . . 1 1 . . 1 6 Melee 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Guns 19 | . 8 2 . . 8 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 5 AOE 11 | . . . . . 4 . . 5 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 2 3 . . . 3 . 1 1 . . . 1 . . 2 . . . . . . . . . . . . . 1 . 1 . 4 . Worker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 6 . Builder 12 | . . . . . 5 . . . . . . 1 . . 1 1 . . . . . . . . . . . . 3 1 . . . . Tunneler 5 | 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 . . Recycler 18 | 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 . . 8 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 3 . Watcher 12 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 1 . Swarmer 13 | . 3 . . . 4 . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 16 | . 5 2 . . 8 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fireman 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | 3 3 2 . . 9 . 1 3 . . . 2 . . 2 1 1 . . . 1 . . . . 1 1 . 4 3 1 1 4 3 Combat Bots Only 5 | . 2 2 . . 5 . . 3 . . . . . . 1 1 1 . . . . . . . . . . . 1 1 . . 1 3 Max Kills in Single Turn 4 | 1 1 1 . . 4 . 1 3 . . . 1 1 . 2 1 1 . . . 1 . . . . 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 3 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 4496 | . 261 . . . 499 . 44 144 . 45 . 62 8 . 761 315 37 . . 126 . . 24 . 166 . 64 . . 129 208 93 981 529 Core 517 | . 60 . . . 78 . . 14 . . . . . . 83 . . . . . . . 4 . 13 . . . . . 42 53 91 79 Absorbed by Shields 1337 | . . . . . . . . . . . . . 7 . . . . . . . . . 27 . 50 . 47 . . 24 . . 772 410 Redirected to Shielding 359 | . . . . . . . . . . . . . . . . 16 . . . . . . . . 15 . . . . . . . 328 . Regen/Repaired (Parts) 1295 | . . . . . . . . . 82 . . . . . . . . . . . . . . . . . . . . 47 151 15 599 401 Core Remaining (%) 90 | 100 . . . 76 85 . . . . 98 . . . . 90 . . . . 100 . . . . 98 . . 100 . . 97 . . 64 Volleys Fired 189 | 12 30 3 . . 56 . 3 8 . . . . . . . 1 2 . . . . . . . . . . 2 13 6 . 4 2 47 Largest 2 | 2 2 2 . . 2 . 2 2 . . . . . . . 1 1 . . . . . . . . . . 1 1 1 . 1 1 1 Hottest 130 | 70 130 130 . . 130 . 56 56 . . . . . . . 39 39 . . . . . . . . . . 100 100 100 . 100 100 100 Shots Fired 284 | 24 60 6 . . 99 . 6 12 . . . . . . . 1 2 . . . . . . . . . . 2 13 6 . 4 2 47 Gun 195 | 24 60 6 . . 92 . 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 6 . 4 1 43 Launcher 15 | . . . . . 7 . . 5 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Kinetic 142 | 12 30 . . . 44 . 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . 43 Thermal 122 | 12 30 6 . . 48 . . . . . . . . . . . . . . . . . . . . . . 2 13 6 . 4 1 . Explosive 15 | . . . . . 7 . . 5 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 8 10 3 . . 17 . 5 4 . . . . . . . . . . . . . . . . . . . . 2 4 . . 5 29 Robot Miss Streak 13 | 3 3 3 . . 13 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 359 | 15 40 6 . . 77 . 6 6 . . . 2 10 . 1 2 . . 3 . 2 . . . . 3 4 . 13 7 1 12 106 43 Core Hits 253 | 7 33 8 . . 81 . 6 10 . . . 1 4 . 5 2 6 . 1 . 1 . . . . 2 1 . 9 6 . 8 41 21 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 2 1 . 3 1 3 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Impale 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 454 | . . . . . 4 2 7 1 . . . 26 11 9 6 30 3 . 3 3 13 1 2 1 . 26 17 13 25 12 9 35 182 13 Impact 14 | . . . . . 4 2 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 295 | . . . . . . . . . . . . 20 2 2 4 21 . . . . . . . . . . . . . 10 9 33 181 13 Piercing 106 | . . . . . . . . . . . . 6 9 7 2 9 3 . 3 3 13 1 2 . . . 12 10 24 2 . . . . Entropic 39 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 26 5 3 1 . . 2 1 . Sneak Attacks 102 | . . . . . . . . . . . . 2 10 . . 2 . . . . 1 . . . . 2 3 . 9 4 1 7 60 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30425 | 179 534 48 . . 1988 . 105 536 . . . 126 476 . 566 203 436 . 181 . 148 . . . . 542 496 . 1551 953 221 1671 16044 3421 Guns 1997 | 168 504 48 . . 1073 . 105 99 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4060 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401 184 . 176 . 3299 Explosions 2390 | . . . . . 910 . . 437 . . . . . . 534 73 436 . . . . . . . . . . . . . . . . . Melee 21932 | . . . . . . . . . . . . 126 476 . 32 130 . . 181 . 148 . . . . 542 496 . 1150 769 221 1495 16044 122 Ramming 46 | 11 30 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4187 | 57 154 . . . 473 . 105 99 . . . . . . . . . . . . . . . . . . . . . . . . . 3299 Thermal 1870 | 111 350 48 . . 600 . . . . . . . . . . . . . . . . . . . . . . . 401 184 . 176 . . Explosive 1856 | . . . . . 910 . . 437 . . . . . . . 73 436 . . . . . . . . . . . . . . . . . Electromagnetic 534 | . . . . . . . . . . . . . . . 534 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18280 | . . . . . . . . . . . . . 66 . . 58 . . . . . . . . . . . . . 597 221 1267 15949 122 Piercing 2787 | . . . . . . . . . . . . 126 410 . 32 72 . . 181 . 148 . . . . . 496 . 1150 172 . . . . Entropic 865 | . . . . . . . . . . . . . . . . . . . . . . . . . . 542 . . . . . 228 95 . Highest Corruption 7 | . . . . . . . 1 1 1 . . 4 2 2 7 2 2 2 2 2 . . . . . . . . . . . . 7 1 Average Corruption 2 | . . . . . . . 1 1 1 . . 2 2 2 2 1 2 2 2 2 . . . . . . . . . . . . 6 1 Corruption Purged 9 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 7 . Corruption Blocked 69 | . . . . . . . . . . . . . . . . 24 . . . . 2 . 2 . . . . . . . . 12 29 . Effects 55 | . . . . . . . 2 5 . . . 7 3 . 6 5 2 1 2 . . . . . . . . . . . . . 21 1 Message Errors 19 | . . . . . . . 2 1 . . . 4 . . 4 4 . . . . . . . . . . . . . . . . 4 . Matter Fused 10 | . . . . . . . . . . . . 1 1 . 1 . 2 1 1 . . . . . . . . . . . . . 3 . Heat Flow Errors 7 | . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 3 1 Energy Discharges 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 8 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4914 | . . . . . 16 . . 4 . . . 24 . . 27 . 8 . 31 . 34 . . . . 22 126 . 360 364 161 181 3453 103 Projectiles 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 103 Explosions 55 | . . . . . 16 . . 4 . . . . . . 27 . 8 . . . . . . . . . . . . . . . . . Melee 4735 | . . . . . . . . . . . . 24 . . . . . . 31 . 34 . . . . 22 126 . 360 364 161 160 3453 . Knockbacks 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 236 | . . . . . . . . . . . . . . . 218 . 18 . . . . . . . . . . . . . . . . . Shots 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | 2 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 7 | 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | 140 306 162 . . 45 . 94 202 189 116 56 199 214 . 42 143 . . . . . . . 5 124 60 60 21 36 8 155 178 178 158 Average Temperature 76 | 55 85 85 . . 20 . 33 74 66 32 23 21 116 . 20 47 . . . . . . . 5 58 27 42 21 29 8 74 59 106 84 Received Heat Transfer 559 | . 72 . . . 225 . . 9 . . . 9 . . 63 54 9 . . 9 . . 19 . . . . . . 9 9 27 18 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 2322 | 333 540 65 . . 755 . . . . . . . . . . . . . . . . . . . . . . . 333 148 . 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 2159 | 25 232 130 . . 394 90 . . . . 157 355 390 201 1168 1000 . . . . 263 . . . . 279 280 . 395 404 582 709 2159 . Initial 567 | . 16 90 . . . 60 . . . . 126 76 198 156 63 567 . . . . 37 . . . . . 58 . . 222 227 348 412 . Average 397 | 14 64 121 . . 230 86 . . . . 133 220 293 182 388 657 . . . . 135 . . . . 103 193 . 165 328 422 501 1323 . Maximum Alert Level 5 | . 1 . . . 1 . . . . . . 1 1 1 4 3 . . . . 1 . . . . 1 1 . 1 2 2 3 5 . Low Security (%) 36 | 100 96 100 . 100 27 100 . . . . 100 48 24 87 28 . . . . . 75 . . . . 87 53 . 62 . . . . . Level 1 22 | . 3 . . . 72 . . . . . . 51 75 12 36 . . . . . 24 . . . . 12 46 . 37 92 36 21 . . Level 2 14 | . . . . . . . . . . . . . . . 19 68 . . . . . . . . . . . . . 7 63 77 7 . Level 3 6 | . . . . . . . . . . . . . . . 13 31 . . . . . . . . . . . . . . . 1 10 . Level 4 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 8 . Level 5 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 . . . 3 2 . . . . . 1 . . 7 4 . . . . 2 . . . . 1 1 . 3 . 3 2 10 . Investigation 11 | . 3 . . . 2 2 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 1 . Extermination 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . 1 2 . Reinforcement 17 | . 1 . . . 1 . . . . . . 1 . . 2 . . . . . 2 . . . . . . . 2 . 3 1 4 . Assault 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 3 . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 38 | . . . . . 3 . . . . . . 2 1 . 4 2 . . . . . . . . 8 1 1 . . . . . 16 . Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 1 . . . . 1 20 . Distress Signals 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 1 . . . . 1 20 . Times Spotted 352 | . 16 2 . . 23 . 6 12 . 10 2 19 9 1 36 38 4 4 . 8 7 . 3 . 8 12 8 . 6 7 19 13 29 50 Peak Tracking Total 31 | . 3 1 . . 7 . 3 4 . 4 2 5 5 2 11 10 3 3 . 9 4 . 2 . 8 4 2 . 2 3 11 3 12 31 Tactical Retreats 52 | . 1 . . . 2 . 2 4 . 1 . . 1 . 5 11 . 1 . 1 . . . . . 2 . . 2 . 3 3 5 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . . . . . 1 . . . . . 1 4 . . . 5 . . . . 1 . . . 1 . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 2 . . . . . . . 2 2 . . . . . . 6 . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 59 | . . . . . 1 . . . . . . 1 1 1 19 1 . . . 1 1 . . . . . 3 3 2 2 5 . 11 7 Max in Single Turn 15 | . . . . . 1 . . . . . . 1 . 1 15 1 . . . 1 . . . . . . 1 1 1 1 1 . 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 35 | . 4 . 2 . 5 4 . . . . . 4 . . . . . 2 1 1 1 . . 3 . . . . . . 2 3 3 . Terminals 19 | . 2 . . . 2 4 . . . . . 4 . . . . . . . 1 . . . . . . . . . . 2 1 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Hacks 72 | . 7 . 2 . 9 9 . . . . . 7 . . . . . 6 1 3 2 . . 6 . . . . . . 6 8 6 . Successful 43 | . 3 . 2 . 6 3 . . . . . 3 . . . . . 6 1 3 2 . . 6 . . . . . . 2 3 3 . Failed 29 | . 4 . . . 3 6 . . . . . 4 . . . . . . . . . . . . . . . . . . 4 5 3 . Catastrophic 7 | . 1 . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 163 | . 6 . 1 . 5 1 . . . . 6 4 . . 10 24 . . . . 14 . . . . 30 6 . 15 2 5 20 14 . Terminals 44 | . 4 . . . 6 9 . . . . . 7 . . . . . . . 3 . . . . . . . . . . 6 3 6 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Terminal Hacks 33 | . 1 . 2 . 3 2 . . . . . 3 . . . . . 6 1 3 . . . 6 . . . . . . 2 1 3 . Record 10 | . . . 1 . . . . . . . . . . . . . . 5 1 3 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 10 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . 2 . . . . . . 2 1 1 . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 2 4 . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . . Full Trace Events 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 10 . 2 14 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 140 | . . 1 . . . . . . 6 . 3 25 . . 5 9 . . . . 6 . . . . 10 4 . 6 . . 7 56 2 Largest Group 17 | . . 1 1 . . . . . 6 6 3 14 7 1 3 4 4 3 . . 6 5 5 1 1 7 5 . 6 . . 3 17 1 Highest-Rated Group 1891 | . . 31 31 . . . . . 202 202 210 653 417 70 170 340 112 78 . . 360 321 321 39 39 392 336 . 514 . . 345 1891 196 Highest-Rated Ally 269 | . . 31 31 . . . . . 39 39 70 159 159 70 85 85 28 28 . . 81 81 81 39 39 103 96 . 122 . . 115 269 196 Zionite Dispatches 23 | . . . . . . . . . . . 1 2 . . 2 4 . . . . 2 . . . . 4 2 . 3 . . 3 . . Heavy 5 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . 1 . . . . . Light 5 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . . 1 . . Fire 4 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Melee Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 42 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . . 1 36 1 STAY 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 1 ROAM 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . FOLLOW 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . Ally Attacks 785 | . . . . . . . . . . 39 15 172 46 . 24 19 17 3 . . 18 . 14 . . 23 33 . 9 . . 39 304 10 Total Damage 36676 | . . . . . . . . . . 1513 249 3625 1255 . 1342 779 226 34 . . 875 . 399 . . 848 1138 . 213 . . 2004 21558 618 Kills 169 | . . . . . . . . . . 10 2 24 10 . 9 7 4 . . . 5 . 3 . . 6 6 . 4 . . 13 65 1 Allies Corrupted 7 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . 3 . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 3 2 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 5 12 9 . Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Emergency Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 2 . Items 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 9 4 . Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 23 | . . . . . . . . . . . 1 . . . 1 4 . . . . 2 . . . . 5 . . 2 . 1 3 4 . Main Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 15937 | 116 1151 161 500 150 1327 110 433 558 402 336 103 1118 162 33 367 1350 246 188 65 119 498 243 167 258 212 667 264 236 355 173 166 442 2851 410 Spaces Moved 24449 | 40 310 124 355 94 522 167 909 672 754 349 110 818 124 31 597 2639 390 440 140 298 908 469 260 544 569 1543 328 246 804 538 553 1195 4666 1943 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 738 | . . . 143 94 501 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1015 | 40 310 124 212 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22696 | . . . . . 21 167 909 672 754 349 110 818 124 31 597 2639 390 440 140 298 908 469 260 544 569 1543 328 246 804 538 553 1195 4337 1943 Fastest Speed 7 | 120 120 120 120 160 34 29 29 29 29 29 29 29 29 26 22 22 29 29 29 29 29 29 29 29 19 15 15 11 17 7 7 7 7 7 Average Speed 31 | 120 120 120 137 160 174 29 29 29 29 29 29 29 29 28 27 28 29 29 29 29 29 30 29 29 28 24 24 21 17 16 14 14 23 9 Slowest Speed 240 | 120 120 120 190 160 240 29 29 29 29 29 29 29 29 29 29 29 29 29 34 29 29 106 29 29 29 25 25 25 89 17 17 17 161 10 Overloaded Moves 1426 | . . . . . . . . . . . . . . 3 212 254 . . . . . . . . 53 8 9 7 . 13 162 146 237 322 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hopped 145 | . . . . . . . . . . 1 . 9 . . 21 39 1 8 . . 3 2 3 3 4 25 1 . 3 2 4 2 9 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Exploration Rate (%) 51 | 4 45 27 69 20 38 5 83 80 83 53 6 79 49 54 69 69 65 55 60 47 29 68 49 87 53 45 27 89 26 60 50 32 64 71 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 21 | . 2 1 1 . 2 . 2 . 1 . 4 . . . . . . 1 1 . . . . . . 6 . . . . . . . . Known Exits Taken 20 | . . . . 1 . 1 . . . . 1 . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 14 | 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . . 1 . Scrap Searched 15 | . . 1 . 1 . . 3 2 3 1 . . . . . . 2 1 . . . . . . 1 . . . . . . . . . Spaces Dug 158 | . . . . . 4 2 5 12 . . . 4 1 . 2 27 2 . . 2 8 1 2 1 . 18 5 . 15 6 3 18 16 4 Terrain Destroyed 604 | . . . . . 43 2 5 60 . . . 4 1 . 323 27 31 . . 2 8 1 2 1 . 18 5 . 17 7 3 18 17 9 Melee 139 | . . . . . 4 2 5 1 . . . 4 1 . 2 20 2 . . 2 8 1 2 1 . 18 5 . 14 6 3 18 16 4 Projectile 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 5 AOE 455 | . . . . . 39 . . 59 . . . . . . 321 7 29 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 31606 | 86 1038 130 371 94 829 225 1058 1020 937 582 180 1667 239 47 773 3167 516 491 161 326 1123 567 345 640 616 1777 483 408 946 589 614 1390 6064 2107 Wait 5754 | 27 666 . . . 182 41 119 331 169 235 66 713 104 10 184 514 120 54 . 26 199 73 82 75 48 229 101 133 67 19 42 106 963 56 Move 24146 | 39 310 123 354 93 521 166 908 671 753 346 109 799 123 30 561 2563 387 424 139 297 901 464 253 539 561 1497 325 245 797 533 544 1190 4649 1932 Hop 124 | . . . . . . . . . . 1 . 9 . . 14 36 1 7 . . 3 2 3 1 3 20 1 . 3 2 4 2 7 5 Pick Up 119 | 1 5 . 5 1 11 6 4 1 1 . . 5 . . . 2 1 4 5 . 3 1 . 2 . 2 . 3 1 2 5 10 32 6 Fast Attach 190 | 2 3 1 1 . 15 3 2 . 5 . 2 8 . . 2 1 . 1 5 . 2 2 1 9 . 2 7 5 12 3 8 8 68 12 Attach 95 | . . . 4 . 4 1 2 1 . . 1 . . . 1 5 1 . . . 1 3 1 1 . 1 1 3 5 4 1 11 34 9 Detach 93 | . . . 2 . 1 1 . . 2 . . 4 . . 1 1 1 . 1 . . 2 2 4 . . 2 2 8 4 . 10 37 8 Swap 61 | . 7 1 . . 14 . 4 5 1 . . 1 1 . . 2 . . . . 2 6 . 1 . . 1 . 3 1 . 2 5 4 Drop 235 | 3 13 2 5 . 18 5 5 2 6 . 2 6 1 . 4 1 . . 8 . 2 13 1 7 . 3 5 5 3 3 1 12 84 15 Fire 189 | 12 30 3 . . 56 . 3 8 . . . . . . . 1 2 . . . . . . . . . . 2 13 6 . 4 2 47 Melee 426 | . . . . . 4 2 7 1 . . . 22 10 7 6 23 3 . 3 3 10 1 2 1 . 22 13 10 25 12 9 35 182 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . . . . . 38 . . . 18 . . . . . . . . 4 . . . 9 . . . . . Rewire 92 | . . . . . . . . . . . . 62 . . . . . 1 . . . . . . . 1 27 . . . . . 1 . Trap 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -6/Archives -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / *Tes) -3/Armory -3/Lab -2/Research -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 3) 117 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 10) 987 | -10/Materials | Discovered new exit (range 8) 1268 | -10/Materials | Entered Mines 1278 | -10/Mines | Learned Materials terminal intel 1305 | -10/Mines | Escorted by a lone wolf Derelict 1325 | -10/Mines | Learned location of Storage (-9) 1419 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1424 | -10/Mines | Discovered new exit (range 5) 1429 | -10/Mines | Entered Exiles 1429 | -10/Exiles | Accompanied by 1 ally 1445 | -10/Exiles | Discovered new exit (range 15) 1459 | -10/Exiles | Met 8R-AWN 1479 | -10/Exiles | Met EX-HEX 1523 | -10/Exiles | Met EX-DEC 1542 | -10/Exiles | Learned location of Zion (-7) 1640 | -10/Exiles | Met EX-BIN 1657 | -10/Exiles | Aligned with FarCom system 1658 | -10/Exiles | Given EX-Vault access code 1687 | -10/Exiles | Opened EX-Vault 1699 | -10/Exiles | Found 0b10 Alert Chip 1703 | -10/Exiles | Found Field Lobotomy Kit 1706 | -10/Exiles | Found Flying Fortress v7 1740 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1844 | -10/Exiles | Discovered new exit (range 10) 1929 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Field Lobotomy Kit, Flying Fortress v7 1929 | -10/Exiles | Entered Mines 1959 | -9/Mines | Identified exit to Materials 2026 | -9/Mines | Discovered exit to Materials (range 10) 2079 | -9/Mines | Entered Materials 2079 | -8/Materials | Evolved 4 slots: Propulsion x4 2080 | -8/Materials | Loaded intel: 12 terminal locations 2566 | -8/Materials | Discovered new exit (range 12) 3406 | -8/Materials | Entered Factory 3406 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3408 | -7/Factory | FarCom data flow suspended 3422 | -7/Factory | Identified exit to Lower Caves 3516 | -7/Factory | Entered Lower Caves 3594 | -7/Lower Caves | Encountered a Warlord checkpoint 3709 | -7/Lower Caves | Build established: Sprinter 3911 | -7/Lower Caves | Learned 12 Factory zone layouts 3935 | -7/Lower Caves | Discovered new exit (range 16) 3949 | -7/Lower Caves | Entered another Lower Caves area 3952 | -7/Lower Caves | Discovered new exit (range 14) 4333 | -7/Lower Caves | Learned 12 Factory zone layouts 4353 | -7/Lower Caves | Learned 8 Factory zone layouts 4505 | -7/Lower Caves | Discovered new exit (range 3) 4507 | -7/Lower Caves | Entered Zion 4519 | -7/Zion | System corruption cleaned by Quarantine Array 4538 | -7/Zion | Found Prototype Device 4538 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4612 | -7/Zion | Learned Factory terminal intel 4626 | -7/Zion | Imprinted 4628 | -7/Zion | Declared Zion's savior 4657 | -7/Zion | Gained Derelict followers 4680 | -7/Zion | Learned Factory emergency access door positions 4728 | -7/Zion | Given A8's code to call for help 4776 | -7/Zion | Visited the Megawrench Repair Shop 4781 | -7/Zion | Megawrench repaired 1 part 4790 | -7/Zion | Discovered new exit (range 15) 4834 | -7/Zion | Build established: Derelict-Sprinter 4909 | -7/Zion | Entered Proximity Caves 4909 | -6/Proximity Caves | Accompanied by 6 allies 5126 | -6/Proximity Caves | Spotted B-75 Beast 5243 | -6/Proximity Caves | Discovered new exit (range 8) 5245 | -6/Proximity Caves | Entered Factory 5245 | -6/Factory | Evolved 2 slots: Utility x2 5246 | -6/Factory | Identified exit to Extension 5246 | -6/Factory | Identified exit to Factory 5248 | -6/Factory | Loaded intel: 28 terminal locations 5320 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 5321 | -6/Factory | Zion Light squad teleported in 5348 | -6/Factory | Entered Extension 5348 | -6/Extension | Accompanied by 3 allies 5371 | -6/Extension | Rescued a captive Derelict 5453 | -6/Extension | Zion Light squad teleported in 5490 | -6/Extension | Rescued a captive Derelict 5493 | -6/Extension | Rescued a captive Derelict 5577 | -6/Extension | Rescued a captive Derelict 5629 | -6/Extension | Found Prototype Protection 5629 | -6/Extension | Identified Zio. Weapon Casing 6168 | -6/Extension | Rescued a captive Derelict 6339 | -6/Extension | Energy Cycler disabled 6340 | -6/Extension | Rescued A7 6354 | -6/Extension | Zion Light squad teleported in 6439 | -6/Extension | Discovered exit to Factory (range 10) 6440 | -6/Extension | Discovered new exit (range 6) 6466 | -6/Extension | Entered Cetus 6466 | -6/Cetus | Accompanied by 7 allies (A7) 6471 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 6492 | -6/Cetus | Spotted Cetus Guard 6492 | -6/Cetus | Spotted Cetus Guard 6492 | -6/Cetus | Spotted Cetus Guard 6492 | -6/Cetus | Spotted Cetus Guard 6503 | -6/Cetus | Allies destroyed Cetus Guard 6552 | -6/Cetus | Cetus Manufacturing Module disabled 6583 | -6/Cetus | Discovered new exit (range 16) 6616 | -6/Cetus | Destroyed A7 6618 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 6628 | -6/Cetus | Entered Archives 6628 | -6/Archives | Accompanied by 1 ally 6640 | -6/Archives | Build established: Messiah-Sprinter 6655 | -6/Archives | Discovered new exit (range 13) 6661 | -6/Archives | Entered Hub_04(d) 6675 | -6/Hub_04(d) | Zion Heavy squad teleported in 6727 | -6/Hub_04(d) | Garrison activated, responded to threat 6805 | -6/Hub_04(d) | Zion Fire squad teleported in 6843 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 6851 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 6884 | -6/Hub_04(d) | Discovered exit to Factory (range 11) 6922 | -6/Hub_04(d) | Spotted B-75 Beast 6973 | -6/Hub_04(d) | Network Hub disabled 6982 | -6/Hub_04(d) | Spotted Lightning 6992 | -6/Hub_04(d) | Discovered exit to Factory (range 9) 7011 | -6/Hub_04(d) | First assault squad dispatched 7015 | -6/Hub_04(d) | Spotted Lightning 7016 | -6/Hub_04(d) | Spotted Lightning 7016 | -6/Hub_04(d) | Spotted Lightning 7021 | -6/Hub_04(d) | Network Hub disabled 7028 | -6/Hub_04(d) | Entered Factory 7028 | -5/Factory | Evolved 2 slots: Utility x2 7161 | -5/Factory | Zion Heavy squad teleported in 7163 | -5/Factory | Zion Heavy squad teleported in 7421 | -5/Factory | Retrieved Zion intel report: Main Access 7421 | -5/Factory | Identified exit to Factory 7604 | -5/Factory | Build established: Scout 7628 | -5/Factory | First assault squad dispatched 7882 | -5/Factory | Zion Melee Resupply teleported in 7951 | -5/Factory | Retrieved Zion intel report: Emergency Access 8051 | -5/Factory | Spotted B-75 Beast 8101 | -5/Factory | Retrieved Zion intel report: Active Terminals 8113 | -5/Factory | Cargo convoy interrupted 8210 | -5/Factory | Retrieved Zion intel report: Guard Positions 8228 | -5/Factory | Search patrols dispatched 8364 | -5/Factory | Zion Fire squad teleported in 8366 | -5/Factory | Discovered new exit (range 6) 8368 | -5/Factory | Identified exit to Upper Caves 8378 | -5/Factory | Entered Upper Caves 8378 | -5/Upper Caves | Accompanied by 4 allies 8501 | -5/Upper Caves | Spotted B-75 Beast 8506 | -5/Upper Caves | Allies destroyed B-75 Beast 8603 | -5/Upper Caves | Discovered new exit (range 14) 8616 | -5/Upper Caves | Identified exit to Upper Caves 8624 | -5/Upper Caves | Entered another Upper Caves area 8624 | -5/Upper Caves | Accompanied by 3 allies 8624 | -5/Upper Caves | Discovered exit to Factory (range 13) 8683 | -5/Upper Caves | Ambushed by wild Derelicts 8729 | -5/Upper Caves | Learned location of Armory (-3) 8737 | -5/Upper Caves | Learned 4 Factory zone layouts 8743 | -5/Upper Caves | Learned Armory emergency access door positions 8743 | -5/Upper Caves | Learned Armory terminal intel 8743 | -5/Upper Caves | Learned Armory trap positions 8743 | -5/Upper Caves | Learned Factory trap positions 8758 | -5/Upper Caves | Learned Factory stockpile data 8801 | -5/Upper Caves | Spotted I1-URH(f) 8802 | -5/Upper Caves | Spotted ZQ-U5P(f) 8803 | -5/Upper Caves | Encountered a Master Thief 8803 | -5/Upper Caves | Encountered a Master Thief 8811 | -5/Upper Caves | Discovered new exit (range 6) 8812 | -5/Upper Caves | Identified exit to Zhirov 8812 | -5/Upper Caves | Entered Zhirov 8812 | -5/Zhirov | Discovered new exit (range 3) 8818 | -5/Zhirov | Met Zhirov 8825 | -5/Zhirov | Found Alien Artifact 8825 | -5/Zhirov | Identified Integrated Reactor 8825 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8860 | -5/Zhirov | Found Alien Artifact 8868 | -5/Zhirov | Learned location of Quarantine (-2) 8869 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8877 | -5/Zhirov | Entered Proximity Caves 8884 | -4/Proximity Caves | Learned Extension garrison access intel 8884 | -4/Proximity Caves | Learned Armory emergency access door positions 8884 | -4/Proximity Caves | Learned Research trap positions 8916 | -4/Proximity Caves | Spotted B-86 Titan 8937 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8953 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8992 | -4/Proximity Caves | Discovered exit to Factory (range 13) 8996 | -4/Proximity Caves | Entered Factory 8996 | -4/Factory | Evolved 2 slots: Utility x2 8998 | -4/Factory | Loaded intel: 85 trap records 9018 | -4/Factory | Zion Hacker squad teleported in 9065 | -4/Factory | Discovered new exit (range 9) 9082 | -4/Factory | Identified exit to Research 9124 | -4/Factory | Identified Transdimensional Reconstructor 9130 | -4/Factory | Zion Fire squad teleported in 9248 | -4/Factory | Retrieved Zion intel report: Active Garrisons 9284 | -4/Factory | Retrieved Zion intel report: Emergency Access 9480 | -4/Factory | Discovered new exit (range 5) 9481 | -4/Factory | Identified exit to Upper Caves 9494 | -4/Factory | Entered Upper Caves 9494 | -4/Upper Caves | Accompanied by 5 allies 9497 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9671 | -4/Upper Caves | Build established: Infiltrator-Ninja 9697 | -4/Upper Caves | Discovered new exit (range 12) 9725 | -4/Upper Caves | Identified exit to Upper Caves 9737 | -4/Upper Caves | Entered another Upper Caves area 9737 | -4/Upper Caves | Accompanied by 5 allies 9737 | -4/Upper Caves | Spotted I5-CUQ(f) 9738 | -4/Upper Caves | Encountered a Master Thief 9738 | -4/Upper Caves | 0b10 Alert Chip stolen by Master Thief 9740 | -4/Upper Caves | Spotted YR-2FJ(f) 9741 | -4/Upper Caves | Encountered a Master Thief 9745 | -4/Upper Caves | Allies destroyed YR-2FJ(f) 9771 | -4/Upper Caves | Found Prototype Special Weapon 9771 | -4/Upper Caves | Identified Molecular Deconstructor 9836 | -4/Upper Caves | Discovered new exit (range 7) 9837 | -4/Upper Caves | Identified exit to Warlord 9904 | -4/Upper Caves | Entered Warlord 9904 | -4/Warlord | Accompanied by 1 ally 9961 | -4/Warlord | Visited the Vortex Lab 9964 | -4/Warlord | Found Prototype Piercing Weapon 9964 | -4/Warlord | Identified Vortex Lance 9966 | -4/Warlord | Found Vortex Lance 9979 | -4/Warlord | Warlord's base attacked by MAIN.C 10025 | -4/Warlord | Found Prototype Device 10025 | -4/Warlord | Identified Minesniffer Drone Bay 10043 | -4/Warlord | Rebuked by Warlord 10052 | -4/Warlord | Found Prototype Processor 10052 | -4/Warlord | Identified Exp. Target Analyzer 10055 | -4/Warlord | Found Prototype Processor 10055 | -4/Warlord | Identified Exp. Targeting Computer 10127 | -4/Warlord | Opened side exit 10135 | -4/Warlord | Discovered new exit (range 9) 10137 | -4/Warlord | Identified exit to Proximity Caves 10162 | -4/Warlord | Entered Proximity Caves 10162 | -3/Proximity Caves | Accompanied by 1 ally 10372 | -3/Proximity Caves | Discovered exit to Research (range 14) 10374 | -3/Proximity Caves | Entered Research 10374 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10375 | -3/Research | Loaded intel: 98 trap records 10394 | -3/Research | Spotted B-86 Titan 10456 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 10457 | -3/Research | Zion Heavy squad teleported in 10463 | -3/Research | Discovered new exit (range 8) 10563 | -3/Research | Zion Fire squad teleported in 10656 | -3/Research | Zion Heavy Resupply teleported in 10693 | -3/Research | P-80 Master assimilated allied 39-SEF(i) 10717 | -3/Research | Discovered new exit (range 7) 10718 | -3/Research | Identified exit to Testing 10734 | -3/Research | Retrieved Zion intel report: Active Garrisons 10773 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 10899 | -3/Research | Retrieved Zion intel report: Emergency Access 11020 | -3/Research | Discovered new exit (range 15) 11024 | -3/Research | Retrieved Zion intel report: Active Terminals 11025 | -3/Research | Zion Light squad teleported in 11032 | -3/Research | Identified exit to Armory 11041 | -3/Research | Entered Armory 11041 | -3/Armory | Accompanied by 3 allies 11042 | -3/Armory | Loaded intel: 43 trap records 11044 | -3/Armory | Loaded intel: 13 terminal locations 11063 | -3/Armory | Found Enh. Force Lance 11081 | -3/Armory | Zion Infowar Resupply teleported in 11090 | -3/Armory | Found Prototype Processor 11090 | -3/Armory | Identified Spectral Analyzer 11103 | -3/Armory | Found Imp. Powered Armor 11112 | -3/Armory | Zion Melee Resupply teleported in 11290 | -3/Armory | Warped through subspace to slip node 11290 | -3/Armory | Discovered new exit (range 1) 11290 | -3/Armory | Identified exit to Lab 11305 | -3/Armory | Entered Lab 11305 | -3/Lab | Discovered new exit (range 10) 11307 | -3/Lab | Identified exit to Research 11308 | -3/Lab | Hidden lab's door opened automatically 11308 | -3/Lab | Sensor layout match revealed 11400 | -3/Lab | Gained access to the hidden lab's interior 11412 | -3/Lab | Found Alien Artifact 11412 | -3/Lab | Identified Core Regenerator 11412 | -3/Lab | Used Core Regenerator, restored core integrity (+78) 11423 | -3/Lab | Found Alien Artifact 11423 | -3/Lab | Identified Integrated Dissipator 11423 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11453 | -3/Lab | Found Transdimensional Reconstructor 11458 | -3/Lab | Found Prototype Hackware 11475 | -3/Lab | Found Prototype Protection 11475 | -3/Lab | Identified Hvy. Regenerative Plating 11511 | -3/Lab | Found Alien Artifact 11519 | -3/Lab | Found Prototype Energy Gun 11519 | -3/Lab | Identified Tachyon Dispersion Ray 11521 | -3/Lab | Found Prototype Energy Cannon 11521 | -3/Lab | Identified Warp Cannon 11541 | -3/Lab | Entered Research 11541 | -2/Research | Evolved 2 slots: Utility x2 11652 | -2/Research | Identified Deep Network Scanner 11772 | -2/Research | Retrieved Zion intel report: Branch Access 11772 | -2/Research | Identified exit to Quarantine 11773 | -2/Research | Zion Infowar Resupply teleported in 11798 | -2/Research | Zion Heavy squad teleported in 11836 | -2/Research | Identified Core Reset Matrix 11836 | -2/Research | Used Core Reset Matrix 11839 | -2/Research | Retrieved Zion intel report: Prototype Schematics 11840 | -2/Research | Zion Hacker squad teleported in 11895 | -2/Research | Discovered exit to Quarantine (range 9) 11896 | -2/Research | Entered Quarantine 11897 | -2/Quarantine | Detected hypermatrix surge 11897 | -2/Quarantine | Sensed 6 artifacts in vicinity 11928 | -2/Quarantine | Found Sigix Broadsword 11953 | -2/Quarantine | Discovered new exit (range 11) 11991 | -2/Quarantine | Found Subatomic Replicator 12056 | -2/Quarantine | Spotted Fortress 12067 | -2/Quarantine | Discovered new exit (range 6) 12069 | -2/Quarantine | Identified exit to Section 7 12069 | -2/Quarantine | Entered Section 7 12070 | -2/Section 7 | Sensed 21 artifacts in vicinity 12082 | -2/Section 7 | Found Integrated Mediator 12082 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 12089 | -2/Section 7 | Spotted S7 Guard 12093 | -2/Section 7 | Found Integrated Thermoelectric Network 12093 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 12106 | -2/Section 7 | Found Integrity Redistributor 12121 | -2/Section 7 | Found Integrity Redistributor 12126 | -2/Section 7 | Retrieved Zion intel report: Main Access 12126 | -2/Section 7 | Identified exit to Access 12128 | -2/Section 7 | Spotted Alpha 7 12128 | -2/Section 7 | Spotted Alpha 7 12130 | -2/Section 7 | Spotted B-99 Colossus 12138 | -2/Section 7 | Found Integrated Reactor 12138 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12140 | -2/Section 7 | Found Integrated Reactor 12140 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12141 | -2/Section 7 | Found Integrated Reactor 12141 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12149 | -2/Section 7 | Found LRC Insulator 12149 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 12151 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 12152 | -2/Section 7 | Found LRC Storage 12152 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12154 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12194 | -2/Section 7 | Build established: Alien-Ninja 12211 | -2/Section 7 | Found Transdimensional Reconstructor 12212 | -2/Section 7 | Found Transdimensional Reconstructor 12216 | -2/Section 7 | Spotted Executioner 12216 | -2/Section 7 | Spotted Executioner 12235 | -2/Section 7 | Entered Access 12235 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12245 | -1/Access | Zion Zionite Resupply teleported in 12250 | -1/Access | Found Prototype Protection 12250 | -1/Access | Identified Zio. Shade Carapace 12311 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 12342 | -1/Access | Zion Light squad teleported in 12588 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 12604 | -1/Access | Found Unknown Device 12620 | -1/Access | Retrieved Zion intel report: Component Schematics 12620 | -1/Access | Identified Antimissile System 12621 | -1/Access | Zion Hacker squad teleported in 12676 | -1/Access | Discovered new exit (range 7) 12677 | -1/Access | Identified exit to Command 12677 | -1/Access | Entered Command 12691 | -1/Command | Found Unknown Protection 12691 | -1/Command | Identified Hvy. Insulated Plating 12715 | -1/Command | Spotted B-99 Colossus 12741 | -1/Command | Retrieved Zion intel report: Active Terminals 12791 | -1/Command | Disengaged cave seal 12791 | -1/Command | Zionites emerged from the dark tunnel 12891 | -1/Command | Zionites emerged from the dark tunnel 12900 | -1/Command | Allies destroyed B-99 Colossus 12926 | -1/Command | Retrieved Zion intel report: Active Garrisons 12946 | -1/Command | Found Prototype Ballistic Gun 12946 | -1/Command | Identified Multirail 12969 | -1/Command | Build established: Alien-Sprinter 13186 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 13204 | -1/Command | Retrieved Zion intel report: Component Stockpiles 13210 | -1/Command | First assault squad dispatched 13248 | -1/Command | Found Prototype Protection 13248 | -1/Command | Identified Zio. Shade Armor 13253 | -1/Command | Found Zio. Shade Armor 13324 | -1/Command | Disengaged cave seal 13324 | -1/Command | Zionites emerged from the dark tunnel 13409 | -1/Command | Found Prototype Protection 13409 | -1/Command | Identified Zio. Weapon Casing 13482 | -1/Command | Spotted Striker 13487 | -1/Command | Spotted Alpha 7 13488 | -1/Command | Allies destroyed Striker 13499 | -1/Command | Found Zio. Shade Armor 13500 | -1/Command | Found Zio. Shade Armor 13501 | -1/Command | Found Zio. Shade Armor 13503 | -1/Command | Found Zio. Shade Armor 13504 | -1/Command | Spotted B-99 Colossus 13510 | -1/Command | Allies destroyed Alpha 7 13581 | -1/Command | Zionites emerged from the dark tunnel 13615 | -1/Command | Found Zio. Weapon Casing 13617 | -1/Command | Found Zio. Weapon Casing 13619 | -1/Command | Found Zio. Weapon Casing 13725 | -1/Command | Spotted M Guard 13726 | -1/Command | Spotted Combat Programmer 13735 | -1/Command | Spotted Combat Programmer 13736 | -1/Command | Assimilated Combat Programmer with FLK Orb 13738 | -1/Command | Allies destroyed Combat Programmer 13752 | -1/Command | Spotted M Guard 13769 | -1/Command | Allies destroyed M Guard 13772 | -1/Command | Found Corrupted Prototype Device 13775 | -1/Command | Found Corrupted Prototype Device 13791 | -1/Command | Identified AEGIS Remote Shield (x2) 13859 | -1/Command | 0b10 Conduit disabled 13859 | -1/Command | Met MAIN.C 13883 | -1/Command | Destroyed MAIN.C Shell 13886 | -1/Command | MAIN.C activated Command garrisons 13931 | -1/Command | Allies destroyed MAIN.C 13934 | -1/Command | Found Prototype Device 13934 | -1/Command | Identified Beam Splitter 13936 | -1/Command | Discovered new exit (range 42) 13936 | -1/Command | Discovered new exit (range 81) 13936 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 13939 | -1/Command | Found Omega Cannon 13962 | -1/Command | Lost 5 parts (1n4u) 13970 | -1/Command | All MAIN.C guards destroyed 14062 | -1/Command | Build established: Alien-Mutant 14480 | -1/Command | Found Exp. System Purifier 14575 | -1/Command | Found Zero-point Reactor 14578 | -1/Command | Found Vortex Chain Reactor 15341 | -1/Command | Found AEGIS Remote Shield 15345 | -1/Command | Found Exp. Core Analyzer 15390 | -1/Command | Found Exp. Targeting Computer 15402 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-105) 15411 | -1/Command | Found Exp. Armor Integrity Analyzer 15450 | -1/Command | Found Exp. Core Analyzer 15453 | -1/Command | Found Exp. Targeting Computer 15525 | -1/Command | Warped through subspace to slip node 15525 | -1/Command | Discovered new exit (range 4) 15528 | -1/Command | Entered Access_0 15529 | -1/Access_0 | Sensed 2 artifacts in vicinity 15529 | -1/Access_0 | Met Architect 15531 | -1/Access_0 | Subspace Access Node disabled 15551 | -1/Access_0 | A6 warped into view 15552 | -1/Access_0 | Assimilated A6 with FLK Orb 15576 | -1/Access_0 | Build established: Alien-Sprinter 15592 | -1/Access_0 | A5 warped into view 15594 | -1/Access_0 | Assimilated A5 with FLK Orb 15594 | -1/Access_0 | Destroyed A5 15604 | -1/Access_0 | Found Zero-point Reactor 15616 | -1/Access_0 | Subspace Access Node disabled 15651 | -1/Access_0 | A4 warped into view 15667 | -1/Access_0 | Subspace Access Node disabled 15719 | -1/Access_0 | Found Exp. Powered Armor 15774 | -1/Access_0 | Found Prototype Device 15774 | -1/Access_0 | Identified Desublimator 15813 | -1/Access_0 | Subspace Access Node disabled 15838 | -1/Access_0 | Found Exp. Phase Shifter 15840 | -1/Access_0 | Found Exp. Weapon Cycler 15914 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-68) 15934 | -1/Access_0 | Destroyed Architect 15935 | -1/Access_0 | Architect triggered a singularity event 15936 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 15936 | -1/Access_0 | Warped through subspace to slip node 15936 | -1/Access_0 | Discovered new exit (range 8) 15938 | *** | Escaped singularity! Last Messages --------------- 15921_ Architect knocked back. 15923_ Quantum Shear penetrates Earth. 15926_ Architect regenerates Exp. Phase Shifter. 15926_ Quantum Shear penetrates Earth. 15928_ Destroyed Exp. Phase Shifter. 15928_ Architect suffers critical hit (Blast). 15928_ Destroyed Prototype Hackware. 15928_ Quantum Shear penetrates Earth. 15932_ Acquired 18 matter. 15933_ Penetrated by Quantum Shear. 15933_ Quantum Shear penetrates Wall. 15934_ Architect: "If I can't win, no one wins!" 15934_ Architect destroyed. 15935_ A0_COM: Initiating irreversible singularity event. Goodbye. 15936_ A0_COM: 10. 15936_ Acquired Hpw. Transdimensional Reconstructor. 15936_ Warped through subspace, drawn to slip node. 15936_ EXIT=FOUND 15937_ A0_COM: 9. 15938_ A0_COM: 8. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 100 Energy Generation 129 Energy Capacity 1450 Matter Stores 798 Matter Capacity 800 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 285 ECM Strength 1 Jamming Range 16 Power Amplification 40 Additional Mass Support 25 Corruption Containment 12 Armor Coverage 1400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 97 Targeting Accuracy 24 Melee Accuracy 12 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 50 Particle Charging 25 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 66 Defensive Hacking 10 Item Schematics ----------------- Hvy. Dispersion Rifle | -2/Research | Z-intel Exp. Q-thruster | -2/Research | Z-intel Exp. Thermal Shield | -2/Research | Z-intel Exp. Myomer Leg | -2/Research | Z-intel Cld. Linear Gravjet | -2/Research | Z-intel Stealth Drone Bay | -2/Research | Z-intel Hdn. Centrium Heavy Treads | -2/Research | Z-intel Exp. Flexi-carbon Leg | -2/Research | Z-intel Centrium Heavy Armor Plating | -2/Research | Z-intel Prc. Phase Gun | -2/Research | Z-intel Plasma Lance | -2/Section 7 | Archive Centrium Light Armor Plating | -2/Section 7 | Archive Quantum Rifle | -1/Access | Z-intel Phase Shifter | -1/Access | Z-intel Imp. Plasma Cutter | -1/Access | Z-intel Shock Absorption System | -1/Access | Z-intel Antimissile System | -1/Access | Z-intel Adv. Actuator Array | -1/Access | Z-intel Power Amplifier | -1/Access | Z-intel Imp. Core Shielding | -1/Access | Z-intel Imp. Utility Shielding | -1/Access | Z-intel Imp. Kinecellerator | -1/Access | Z-intel Matter Filter | -1/Access | Z-intel Adv. Target Analyzer | -1/Access | Z-intel Huge Storage Unit | -1/Access | Z-intel Lgt. Particle Reactor | -1/Access | Z-intel Robot Schematics ------------------ A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Dissipator Core Reset Matrix Sigix Broadsword Integrated Mediator Integrated Thermoelectric Network LRC Insulator Subatomic Replicator LRC Storage Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LightGodSubcomponent Manual? 0 Play Time 03:03:07 Cumulative 2458.7 hours Start 2023.04.04 @ 07:57:24 End 2023.04.04 @ 11:04:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2817 Rogue 2809 Adventurer 0 Explorer 8 Win Type 6 Total 300 Types 49/32/103/3/3/5/102/2/1 Lore% 97 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04fdd5c5-2c00-4234-acbc-6228b00f5b16