Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 00:07:02 Player: Mathewnd Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (113) 565 Value Destroyed (2915) 2915 Prototype IDs (34) 680 Alien Tech Used (6) 1200 Bonus (11593) 11593 TOTAL SCORE: 27053 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 3272 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1600 Matter 297/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (12) ----- Spectral Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Peak State ------------ > --- POWER ------------ Micro Fission Core Reinforced Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Medium Storage Unit Advanced Sensor Array Experimental Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer ECM Suite Cloaking Device > --- WEAPON ----------- Power Sword Enhanced Force Lance > --- INVENTORY -------- Micro Nuclear Core Cooled VTOL Module Q-thruster Spectral Analyzer Advanced Sensor Array Improved Terrain Scanner Quantum Capacitor Advanced Shield Generator Transdimensional Reconstructor [Rating: 148] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Advanced Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Terrain Scan Processor Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Authchip [Device] Protection Core Shielding Weapon Power Sword Energy Gun Lightning Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . 2 . . . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 2 Utility 9 | . . 1 1 1 . . . . . . . 2 . . . . . . 1 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 146 | 6 11 7 29 16 . . 4 . 18 3 2 10 . 3 . 2 7 . 2 . 2 . 1 10 4 2 4 3 Power 10 | 1 . . 3 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 . Engine 4 | 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 50 | 2 5 3 8 6 . . . . 5 1 . 8 . . . 1 3 . . . 1 . . 3 . . 2 2 Treads 12 | 2 3 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 34 | . . . 4 6 . . . . 5 1 . 8 . . . 1 3 . . . 1 . . 3 . . 2 . Utility 57 | 1 2 2 8 6 . . 3 . 9 . 2 2 . 2 . 1 4 . 2 . . . 1 6 2 2 1 1 Device 34 | . . . 2 3 . . 3 . 6 . 2 2 . . . 1 4 . 2 . . . 1 3 2 2 1 . Storage 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 12 | . . . 2 3 . . . . 2 . . . . 2 . . . . . . . . . 2 . . . 1 Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 6 | . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 4 2 10 3 . . 1 . 3 2 . . . . . . . . . . 1 . . . 1 . . . Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 4 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 1 . . 1 . 2 2 . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 1 . . . . 3 . 1 1 . . . 1 2 . . . 1 . . 3 1 1 . . Parts Lost 49 | . 2 2 9 4 . . . 3 1 . . 2 . . . . . . . . . . 1 3 . . 15 7 Power 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 19 | . 1 . 2 1 . . . 2 1 . . 1 . . . . . . . . . . 1 . . . 6 4 Utility 20 | . . 1 3 2 . . . 1 . . . 1 . . . . . . . . . . . 2 . . 7 3 Weapon 7 | . 1 1 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 13 | . 2 1 2 4 . . . 3 1 . . 2 . . . . . . . . . . 1 1 . . 13 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 98 89 89 100 100 100 87 81 100 100 84 82 87 88 87 86 88 85 85 87 85 85 82 85 86 54 17 Engine 2 | . 14 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . 6 7 7 7 7 10 13 13 11 11 11 11 11 11 11 10 10 10 10 10 8 5 4 2 . Treads 6 | . 18 32 29 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . 37 38 38 38 33 29 40 40 28 29 29 29 28 27 27 25 25 27 30 29 25 27 27 17 2 Device 15 | . . . . 13 15 15 21 17 10 13 13 19 23 23 23 22 25 27 30 30 30 30 30 30 30 31 16 2 Storage 3 | . 14 11 9 . . . . . . . . . . . . . . . . . . . . 2 4 4 4 . Processor 12 | . . . 7 18 23 23 16 15 20 20 20 13 11 16 17 16 16 16 15 15 14 10 10 9 9 9 8 7 Protection 4 | . 12 21 16 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 27 22 4 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 2 6 6 3 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 6 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 2 . Peak Build Rating 148 | 6 8 18 41 44 44 44 45 44 69 69 68 82 76 83 83 85 97 97 99 99 112 99 106 131 148 141 141 48 Average Rating 63 | 4 7 16 30 32 44 44 44 38 51 68 67 73 76 81 83 84 91 96 98 99 101 99 99 120 137 139 98 34 On Entrance 68 | . 6 8 18 21 44 44 44 44 28 68 67 67 76 76 83 83 85 97 96 99 99 99 99 100 128 139 141 40 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 14 30 37 73 20 19 19 25 25 20 20 20 22 19 19 18 18 21 21 23 23 23 23 23 33 57 57 57 11 Greatest Support 88 | 40 40 66 88 26 22 22 26 26 31 31 30 37 37 37 37 38 39 38 38 38 43 43 54 58 61 58 58 14 Greatest Overweight (x) 13 | . 9 . 1 . . . . . . . . . . . . . . . . . . . . . . . 13 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 8 | 6 13 15 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 6 Most Carried 20 | 6 15 15 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 8 Average Carried 8 | 3 11 14 16 4 5 5 5 5 4 5 5 5 5 5 5 5 4 5 4 5 4 5 5 7 9 9 8 3 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 5 Final Carried 15 | 6 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 9 10 8 1 Class Distribution -------------------- 30% | Infiltrator-Ninja 26% | Mutant 19% | Ninja 5% | Infiltrator-Sprinter 4% | Scavenger-Sprinter 3% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Ninja | -7/Zion Ninja | -6/Proximity Caves Ninja | -6/Factory Ninja | -6/Extension Ninja | -6/Cetus Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Waste Infiltrator-Sprinter | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Zhirov Infiltrator-Ninja | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Waste Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Armory Infiltrator-Ninja | -3/Lab Alien-Ninja | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Matter Collected 2271 | 225 376 158 403 82 20 69 . 185 175 37 20 105 . 40 15 10 100 10 . . 42 25 24 83 50 . 17 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4279 | . 577 521 1369 210 20 25 . . 452 146 21 358 . 59 . . 305 . . . 42 . 56 83 35 . . . Parts 224 | . 47 28 74 14 1 3 . . 20 2 . 9 . 8 . . 3 . . . 5 . 2 5 3 . . . Haulers Intercepted 11 | . 1 2 4 . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . 1 2 . 7 . . . . . . . 2 1 . . . . 10 8 . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Combat Hostiles Destroyed 58 | . 15 8 26 . . 4 . . . 2 . 1 . . . . . . . . . . 2 . . . . . Melee 5 | . . . 1 . . . . . . 2 . . . . . . . . . . . . 2 . . . . . Guns 32 | . 15 8 9 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 5 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Worker 6 | . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 2 4 . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . . . . . 1 . 2 . . . . . . . . 2 . . . . . . . Watcher 28 | . 2 1 2 4 . . . . 5 2 1 6 . 2 . . . . . . . . . 2 1 . . . Swarmer 23 | . 6 . 10 . . 4 . . . 1 . . . . . . . . . . . . 2 . . . . . Grunt 28 | . 9 5 13 . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 7 | . . 3 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 4 4 5 1 4 . . 2 2 1 1 . 1 . . . . . . 1 . 2 2 1 . . . Combat Bots Only 4 | . 3 3 4 . . 4 . . . 1 . 1 . . . . . . . . . . 2 . . . . . Max Kills in Single Turn 2 | . 2 1 2 1 1 2 . . 1 1 1 1 . 1 . . . . . . 1 . 1 1 1 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Hostile Shots Fired 779 | . 63 40 200 45 . 5 . 3 9 4 . 20 . . . . . . 2 . . 1 6 64 3 . 123 191 Missed 298 | . 20 14 53 31 . 1 . 2 4 1 . 12 . . . . . . 2 . . 1 4 37 1 . 31 84 Damage Taken 8773 | . 456 364 1824 392 . 77 . 58 130 134 . 137 . . . . . . . . . 14 59 652 60 . 1822 2594 Core 3346 | . 91 12 222 22 . 12 . . 55 74 . 18 . . . . . . . . . . 16 153 37 . 686 1948 Absorbed by Shields 161 | . . . . 67 . 29 . . . 65 . . . . . . . . . . . . . . . . . . Redirected to Shielding 50 | . 19 2 29 . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 63 97 59 . . . . 95 . . 84 . . . . . . 98 . . . . 98 . . 76 52 . Volleys Fired 222 | . 55 38 123 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hottest 60 | . 40 43 60 36 . 36 . . . . . . . . . . . . . . . . . . . . . . Shots Fired 429 | . 108 76 239 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Gun 304 | . 108 76 120 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 119 | . . . 119 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 301 | . 108 76 117 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 119 | . . . 119 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 6 | . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 10 9 15 . . 3 . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 3 3 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 360 | . 69 49 160 9 1 2 . . 19 8 1 17 . 2 . . 6 . . . 3 . 2 7 5 . . . Core Hits 153 | . 29 23 65 7 . 5 . . 8 2 . 4 . 2 . . 3 . . . . . . 2 1 . . 2 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . 1 . . . . . . 1 1 3 . . . . . . . . . . . . . . . . Critical Strikes 10 | . 2 . 1 . . . . . . 1 1 4 . . . . . . . . . . . . 1 . . . Destroy 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . 1 1 3 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Melee Attacks 318 | . . . 6 37 1 . 1 3 52 45 1 50 . 8 24 3 6 7 3 . 6 . 4 32 17 4 8 . Impact 56 | . . . . 3 . . . . 1 33 1 18 . . . . . . . . . . . . . . . . Slashing 262 | . . . 6 34 1 . 1 3 51 12 . 32 . 8 24 3 6 7 3 . 6 . 4 32 17 4 8 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 4 1 . . . 4 5 . 1 . . . . . . . . 1 . 1 . 1 . . . Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Follow-up Attacks 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Damage Inflicted 9351 | . 730 544 2917 471 76 440 . . 1005 572 40 855 . 105 . . 604 . . . 249 . 132 325 255 . . 31 Guns 2166 | . 721 535 910 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1888 | . . . 1888 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 440 | . . . . . . 440 . . . . . . . . . . . . . . . . . . . . . . Melee 4780 | . . . 91 471 76 . . . 1005 572 40 855 . 105 . . 604 . . . 249 . 132 325 255 . . . Ramming 77 | . 9 9 28 . . . . . . . . . . . . . . . . . . . . . . . . 31 Kinetic 2133 | . 721 535 877 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1888 | . . . 1888 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 440 | . . . . . . 440 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 33 | . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 669 | . . . . . . . . . . 344 40 285 . . . . . . . . . . . . . . . . Slashing 4111 | . . . 91 471 76 . . . 1005 228 . 570 . 105 . . 604 . . . 249 . 132 325 255 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 2 . . . . . 1 1 1 2 2 2 2 2 2 2 . 6 6 6 6 1 2 2 4 9 Average Corruption 2 | . . . 2 . . . . . 1 1 1 2 2 2 2 2 2 2 . 6 6 6 6 1 1 2 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . 17 . . . . . 1 2 1 11 2 4 5 5 1 7 . . 3 5 10 . 4 11 3 3 Message Errors 28 | . . . 5 . . . . . . 1 1 4 1 1 1 1 . 4 . . 1 1 2 . . 5 . . Matter Fused 23 | . . . 4 . . . . . . 1 . 2 1 . 2 1 . 1 . . . 2 3 . 2 1 3 . Heat Flow Errors 10 | . . . . . . . . . . . . 1 . 2 1 . 1 . . . 1 . 2 . 1 1 . . Energy Discharges 9 | . . . 1 . . . . . 1 . . . . . 1 . . 1 . . 1 . 1 . . 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Data Loss (minor) 12 | . . . 3 . . . . . . . . 1 . . . 3 . . . . . 1 1 . 1 2 . . Data Loss (major) 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 Misfires 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1408 | . . . 62 20 36 8 . . 123 278 40 278 . . . . 315 . . . 149 . 57 42 . . . . Projectiles 62 | . . . 62 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Melee 1338 | . . . . 20 36 . . . 123 278 40 278 . . . . 315 . . . 149 . 57 42 . . . . Knockbacks 5 | . . 1 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Impact 5 | . . 1 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . . . 21 . 45 . . . . . . . . . . . . . . . . . . . . . 13 Shots 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 15 | . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . 8 Targets Rammed 16 | . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | . 18 19 226 14 . 1 . . 412 351 327 203 4 253 232 28 121 . . . 171 132 266 299 229 187 16 . Average Temperature 60 | . 8 5 66 5 . 1 . . 64 90 111 33 2 126 23 11 36 . . . 59 56 66 119 123 107 16 . Received Heat Transfer 1940 | . 195 180 855 12 . . . 21 6 28 . 54 . . . . . . . . . . . 436 . . 81 72 Effects 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 1 1 4 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . . . 6 . 10 . . . . . . . . . . . . . . . . Impact Corruptions 16 | . . . . . . . . . . 7 2 7 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2590 | . . . 2590 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Peak Influence 1112 | . 200 363 682 641 . . . . 680 1112 622 946 334 294 . . . . 21 52 95 . . 270 332 . 434 455 Initial 622 | . . 73 77 271 . . . . 510 246 622 288 274 233 . . . . . 7 36 . . 28 141 . . 260 Average 338 | . 123 169 353 426 . . . . 512 398 520 687 307 260 . . . . 11 25 76 . . 120 175 . 241 350 Maximum Alert Level 4 | . 1 1 2 2 . . . . 2 4 2 3 1 1 . . . . . . . . . 1 1 . 2 2 Low Security (%) 30 | 100 92 76 13 . . . . . . . . . . . . . . . 100 100 100 . . 84 77 . 37 . Level 1 31 | . 7 23 51 41 . . . . 12 51 . 9 100 100 . . . . . . . . . 15 22 . 33 69 Level 2 32 | . . . 34 58 . . . . 87 44 100 31 . . . . . . . . . . . . . . 29 30 Level 3 5 | . . . . . . . . . . 2 . 58 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 4 3 . . . . 4 2 . 2 . . . . . . . . . . . 2 2 . 4 3 Investigation 9 | . 2 . 2 1 . . . . 2 . . 1 . . . . . . . . . . . . . . 1 . Extermination 5 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 1 . . . Reinforcement 7 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 Assault 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Searches Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Distress Signals 17 | . . 1 3 1 . . . . 2 1 1 2 . . . . . . . . . . . 3 . . . 3 Communications Jammed 106 | . . . . . . . . . . 12 . 35 . . . . . . . . . . . 43 . . 7 9 Distress Signals 106 | . . . . . . . . . . 12 . 35 . . . . . . . . . . . 43 . . 7 9 Times Spotted 332 | . 28 12 46 19 . 4 . 7 16 28 4 33 6 3 1 . . 1 1 4 4 3 5 30 8 . 26 43 Peak Tracking Total 15 | . 4 3 7 5 . 4 . 3 6 5 4 9 6 1 1 . . 1 1 4 3 3 4 12 3 . 10 15 Tactical Retreats 58 | . 1 1 10 9 . . . 2 4 4 . 8 . . 1 . . . 1 . . . 1 4 . . 7 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Traps Triggered 21 | . 3 . . 2 . . . . 1 7 . 4 . 1 . . . . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Machines Disabled 12 | . . . . 2 . . . . 1 3 . . . . . . . . . . . . . . 4 2 . . Max in Single Turn 1 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . Garrison Access 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Machines Accessed 44 | . 4 1 3 12 1 . . . 5 6 . 3 . . . . 4 . . . 1 . . . 2 1 1 . Terminals 19 | . 3 1 1 8 . . . . . 6 . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . . . . 2 . . 2 . . . . . . . . . . . . . . 1 . Total Hacks 105 | . 12 4 4 32 1 . . . 10 12 . 4 . . . . 17 . . . 4 . . . 3 1 1 . Successful 53 | . 7 2 4 10 1 . . . 3 3 . 2 . . . . 17 . . . 1 . . . 2 1 . . Failed 52 | . 5 2 . 22 . . . . 7 9 . 2 . . . . . . . . 3 . . . 1 . 1 . Catastrophic 11 | . . . . 6 . . . . 2 1 . 1 . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 180 | . 8 4 4 16 . . . . 49 7 1 31 . 20 . . . . 3 . 8 . . 8 4 . 10 7 Terminals 53 | . 11 4 2 24 . . . . . 12 . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . 3 . . . . 3 . . . . . . . . . . . 4 . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 1 . . . . 2 . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 4 . . . . 5 . . 3 . . . . . . . . . . . . . . 1 . Terminal Hacks 31 | . 3 1 1 4 1 . . . . 3 . . . . . . 17 . . . . . . . . 1 . . Record 6 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . 2 . . . Network Status 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 4 1 3 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Terminals 8 | . 3 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 1 . 10 . . . . 4 4 1 2 . . . . . . . . 1 . . . 1 . 1 . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 84 | . . . . . . . 13 . 41 . . . . 12 . . 4 . . . . . . . . . 14 . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 35 | . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . 1 . . . . 1 4 . . . . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Total Allies 65 | . . . . 1 . . 6 . 3 21 5 5 . 1 . . . . . . 3 . . 1 6 . 1 12 Largest Group 12 | . . . . 1 . . 6 6 2 12 12 3 . 1 . . . . . . 3 3 2 1 4 . 1 6 Highest-Rated Group 554 | . . . . 32 . . 223 223 170 554 514 210 . 29 . . . . . . 288 288 192 29 306 . 167 167 Highest-Rated Ally 167 | . . . . 32 . . 51 51 85 159 153 85 . 29 . . . . . . 96 96 96 29 103 . 167 167 Zionite Dispatches 10 | . . . . . . . . . 1 2 . 2 . 1 . . . . . . 1 . . 1 1 . 1 . Heavy 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . Light 3 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . DROP 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Ally Attacks 403 | . . . . 3 . . . 28 22 149 36 56 . . . . . . . . . 12 13 . 30 . 28 26 Total Damage 12917 | . . . . 181 . . . 1025 1136 3758 808 1715 . . . . . . . . . 317 539 . 1032 . 1986 420 Kills 92 | . . . . 1 . . . 8 11 31 4 15 . . . . . . . . . 6 3 . 4 . 9 . Allies Corrupted 9 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . 3 . . 2 Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 1 1 . . . . . . 1 . . 2 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Items 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zionite Intel Received 30 | . . . . . . . . . 13 . . 7 . 5 . . . . . . 1 . . 1 . . 2 1 Main Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Emergency Access 4 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 Guard Positions 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Component Schematics 4 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Active Garrisons 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Turns Passed 12877 | 95 1168 508 1660 786 78 84 443 281 896 1163 279 802 115 160 368 262 94 557 85 20 177 124 419 336 509 876 294 238 Spaces Moved 16716 | 53 513 246 720 1463 268 270 922 415 1990 1379 241 1688 328 456 574 574 231 426 218 75 457 304 316 566 508 193 744 578 Core 138 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 133 Treads 1482 | 50 467 246 719 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 45 | . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 15049 | . . . 1 1463 268 270 922 415 1990 1379 241 1688 328 456 574 574 231 426 218 75 457 304 316 566 508 193 743 443 Fastest Speed 6 | 50 160 145 111 26 28 28 26 26 22 22 22 22 28 28 28 28 26 26 26 26 22 22 6 11 19 23 19 32 Average Speed 39 | 153 189 146 160 27 28 28 26 27 27 22 22 26 28 28 28 28 27 26 26 26 24 22 22 22 22 23 26 38 Slowest Speed 700 | 160 500 160 225 31 28 28 28 32 32 29 22 29 28 28 28 29 29 26 26 26 26 22 24 24 23 23 700 97 Overloaded Moves 46 | . . . . . . . . . . . . . . . . . . . . . . . 19 11 2 . 3 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . 3 . . . . 5 11 . 1 . . . . . . . . 2 . . 12 2 . 1 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 50 | 6 64 23 45 52 49 59 89 60 60 81 71 48 86 17 64 69 61 50 4 82 16 54 61 21 38 78 29 29 Regions Visited 28 Branch Regions 14 Pre-discovered Areas 36 | . 1 . 2 1 . . 1 1 10 . . 9 . 5 . . 3 2 . . . 1 . . . . . . Known Exits Taken 21 | . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . 1 2 2 . . . . . . . 2 2 . 3 . . . 2 1 . . . . . Spaces Dug 147 | . . . . 42 . . . 1 16 2 . 18 . 1 24 3 . 7 3 . 2 . 2 14 5 . 7 . Terrain Destroyed 257 | . . . 43 63 . 46 . 1 16 2 . 18 . 1 24 3 . 7 3 . 2 . 2 14 5 . 7 . Melee 130 | . . . . 25 . . . 1 16 2 . 18 . 1 24 3 . 7 3 . 2 . 2 14 5 . 7 . Projectile 43 | . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 84 | . . . . 38 . 46 . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Arm Lab Res Acc Total 22098 | 64 607 326 1005 1783 268 273 1115 577 2279 2162 463 1965 350 474 744 664 253 861 242 74 509 360 656 712 872 1016 831 593 Wait 4462 | . 6 33 68 244 . . 188 158 205 672 220 220 23 4 147 84 . 427 17 . 43 57 336 109 314 812 75 . Move 16618 | 52 512 245 719 1456 267 269 921 414 1980 1359 240 1686 327 455 573 573 230 425 218 74 452 303 315 544 503 192 741 573 Hop 32 | . . . . 3 . . . . 4 8 . 1 . . . . . . . . 2 . . 9 2 . 1 2 Pick Up 64 | 6 15 . 22 2 . . . . 4 . . . . . . . 3 1 1 . 1 . . 5 1 3 . . Fast Attach 65 | 6 7 2 5 8 . . . . 13 1 . 8 . 1 . 1 1 . . . 1 . 1 5 2 1 . 2 Attach 35 | . 2 2 15 2 . . . . 1 . . . . . . . 1 . 1 . 1 . . 1 1 1 4 3 Detach 12 | . . . 5 1 . . . . . . . 1 . . . . . . . . 1 . . 1 . . 2 1 Swap 54 | . 2 3 9 6 . . 4 . 4 2 2 2 . 2 . 2 6 . 1 . . . . 5 2 2 . . Drop 78 | . 6 2 28 7 . . 1 2 8 2 . 2 . . . 1 6 1 1 . 2 . . 1 3 1 . 4 Fire 222 | . 55 38 123 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Melee 303 | . . . 6 37 1 . 1 3 51 36 1 45 . 8 24 3 6 7 3 . 6 . 4 32 17 4 8 . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . 48 . . . 4 . . . . . . . . . . . . . . Rewire 85 | . . . . 15 . . . . 9 34 . . . . . . . . . . . . . . 27 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Waste -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 15) 1076 | -10/Materials | Discovered new exit (range 14) 1264 | -10/Materials | Entered another Materials area 1264 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1328 | -9/Materials | Identified exit to Mines 1662 | -9/Materials | Discovered new exit (range 15) 1772 | -9/Materials | Entered another Materials area 1772 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3381 | -8/Materials | Discovered new exit (range 10) 3398 | -8/Materials | Identified exit to Factory 3432 | -8/Materials | Entered Factory 3432 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3533 | -7/Factory | Lost 4 parts (1n2u1w) 3793 | -7/Factory | Build established: Scavenger-Sprinter 3832 | -7/Factory | Identified exit to Storage 3832 | -7/Factory | Identified exit to Lower Caves 4218 | -7/Factory | Entered Lower Caves 4294 | -7/Lower Caves | Discovered new exit (range 5) 4295 | -7/Lower Caves | Identified exit to Lower Caves 4296 | -7/Lower Caves | Entered another Lower Caves area 4302 | -7/Lower Caves | Discovered new exit (range 6) 4303 | -7/Lower Caves | Identified exit to Factory 4364 | -7/Lower Caves | Identified exit to Zion 4372 | -7/Lower Caves | Encountered a Warlord checkpoint 4380 | -7/Lower Caves | Entered Zion 4422 | -7/Zion | Discovered new exit (range 12) 4425 | -7/Zion | Identified exit to Proximity Caves 4427 | -7/Zion | Build established: Sprinter 4493 | -7/Zion | Learned Factory stockpile data 4496 | -7/Zion | Learned location of Warlord (-4) 4506 | -7/Zion | Met Imprinter 4511 | -7/Zion | Imprinted 4513 | -7/Zion | Declared Zion's savior 4549 | -7/Zion | Given the Hacking Drone Bay 4554 | -7/Zion | Gained Derelict followers 4746 | -7/Zion | Build established: Ninja 4823 | -7/Zion | Entered Proximity Caves 4823 | -6/Proximity Caves | Accompanied by 6 allies 4829 | -6/Proximity Caves | Spotter reported a threat 4958 | -6/Proximity Caves | Spotter reported a threat 5011 | -6/Proximity Caves | Spotter reported a threat 5043 | -6/Proximity Caves | Lost 3 parts (2n1u) 5099 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5104 | -6/Proximity Caves | Entered Factory 5104 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5110 | -6/Factory | Discovered new exit (range 9) 5113 | -6/Factory | Identified exit to Lower Caves 5117 | -6/Factory | Lost 4 allies 5139 | -6/Factory | Retrieved Zion intel report: Emergency Access 5146 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 5231 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5248 | -6/Factory | Retrieved Zion intel report: Component Schematics 5287 | -6/Factory | Retrieved Zion intel report: Component Schematics 5309 | -6/Factory | Discovered exit to Lower Caves (range 10) 5394 | -6/Factory | Build established: Scout 5454 | -6/Factory | Search patrols dispatched 5480 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 5532 | -6/Factory | Fabricated Imp. Transmission Jammer (x2) 5562 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 5565 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5570 | -6/Factory | Retrieved Zion intel report: Guard Positions 5598 | -6/Factory | Retrieved Zion intel report: Trap Installations 5629 | -6/Factory | Discovered new exit (range 7) 5637 | -6/Factory | Retrieved Zion intel report: Active Garrisons 5668 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 5757 | -6/Factory | Retrieved Zion intel report: Branch Access 5757 | -6/Factory | Identified exit to Extension 5758 | -6/Factory | Zion Heavy squad teleported in 5804 | -6/Factory | Search patrols dispatched 5830 | -6/Factory | Build established: Ninja 6000 | -6/Factory | Entered Extension 6000 | -6/Extension | Accompanied by 1 ally 6011 | -6/Extension | Zion Fire squad teleported in 6168 | -6/Extension | Rescued A7 6350 | -6/Extension | First assault squad dispatched 6381 | -6/Extension | Rescued a captive Derelict 6382 | -6/Extension | Rescued a captive Derelict 6385 | -6/Extension | Rescued a captive Derelict 6386 | -6/Extension | Rescued a captive Derelict 6589 | -6/Extension | Spotted B-75 Beast 6717 | -6/Extension | Allies destroyed B-75 Beast 6718 | -6/Extension | Spotted B-75 Beast 6744 | -6/Extension | Allies destroyed B-75 Beast 6835 | -6/Extension | Rescued a captive Derelict 6842 | -6/Extension | Rescued a captive Derelict 6933 | -6/Extension | Zion Light squad teleported in 6935 | -6/Extension | Energy Cycler disabled 6935 | -6/Extension | Rescued a captive Derelict 6936 | -6/Extension | Rescued a captive Derelict 6937 | -6/Extension | Rescued a captive Derelict 6942 | -6/Extension | Rescued a captive Derelict 7024 | -6/Extension | Lost 3 allies 7101 | -6/Extension | Discovered new exit (range 10) 7107 | -6/Extension | Discovered new exit (range 6) 7138 | -6/Extension | Identified exit to Cetus 7139 | -6/Extension | Disrupted transfer network 7163 | -6/Extension | Entered Cetus 7163 | -6/Cetus | Accompanied by 12 allies (A7) 7168 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7171 | -6/Cetus | Spotted Cetus Guard 7171 | -6/Cetus | Spotted Cetus Guard 7176 | -6/Cetus | Spotted Cetus Guard 7181 | -6/Cetus | Spotted Cetus Guard 7183 | -6/Cetus | Allies destroyed Cetus Guard 7197 | -6/Cetus | Allies destroyed Cetus Guard 7212 | -6/Cetus | Allies destroyed Cetus Guard 7214 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7218 | -6/Cetus | Allies destroyed Cetus Guard 7237 | -6/Cetus | Started Cetus Manufacturing Module 7244 | -6/Cetus | Lost 11 allies 7262 | -6/Cetus | Manufactured an Enhanced Grunt 7287 | -6/Cetus | Manufactured an Enhanced Grunt 7312 | -6/Cetus | Manufactured an Enhanced Grunt 7337 | -6/Cetus | Manufactured an Enhanced Grunt 7362 | -6/Cetus | Manufactured an Enhanced Grunt 7391 | -6/Cetus | Discovered new exit (range 21) 7395 | -6/Cetus | Identified exit to Archives 7410 | -6/Cetus | Discovered new exit (range 22) 7442 | -6/Cetus | Identified exit to Factory 7442 | -6/Cetus | Entered Factory 7442 | -5/Factory | Evolved 2 slots: Utility x2 7468 | -5/Factory | Spotted B-75 Beast 7494 | -5/Factory | Zion Light squad teleported in 7631 | -5/Factory | Retrieved Zion intel report: Active Terminals 7638 | -5/Factory | Retrieved Zion intel report: Emergency Access 7654 | -5/Factory | Retrieved Zion intel report: Guard Positions 7717 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 7751 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 7755 | -5/Factory | Discovered new exit (range 16) 7778 | -5/Factory | Retrieved Zion intel report: Active Garrisons 7779 | -5/Factory | Zion Heavy squad teleported in 7826 | -5/Factory | Discovered new exit (range 16) 7955 | -5/Factory | Discovered new exit (range 12) 8083 | -5/Factory | Build established: Infiltrator-Sprinter 8100 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 8244 | -5/Factory | Sucked down chute 8244 | -5/Factory | Entered Waste 8252 | -5/Waste | Spotted C-40 Crusher 8286 | -5/Waste | Spotted C-40 Crusher 8286 | -5/Waste | Spotted C-40 Crusher 8287 | -5/Waste | Spotted C-40 Crusher 8305 | -5/Waste | Spotted C-40 Crusher 8335 | -5/Waste | Spotted C-40 Crusher 8346 | -5/Waste | Discovered new exit (range 12) 8359 | -5/Waste | Entered Factory 8367 | -5/Factory | Zion Infowar Resupply teleported in 8392 | -5/Factory | Retrieved Zion intel report: Component Schematics 8393 | -5/Factory | Retrieved Zion intel report: Main Access 8393 | -5/Factory | Identified exit to Factory 8406 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 8441 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8509 | -5/Factory | Retrieved Zion intel report: Trap Installations 8515 | -5/Factory | Discovered new exit (range 13) 8519 | -5/Factory | Identified exit to Upper Caves 8519 | -5/Factory | Entered Upper Caves 8751 | -5/Upper Caves | Learned Factory stockpile data 8753 | -5/Upper Caves | Build established: Infiltrator-Ninja 8885 | -5/Upper Caves | Discovered new exit (range 7) 8887 | -5/Upper Caves | Identified exit to Upper Caves 8887 | -5/Upper Caves | Entered another Upper Caves area 8906 | -5/Upper Caves | Discovered exit to Factory (range 18) 8907 | -5/Upper Caves | Encountered a Warlord checkpoint 8907 | -5/Upper Caves | Found DCF Scrap (10 items) 9135 | -5/Upper Caves | Found Alien Artifact 9135 | -5/Upper Caves | Identified Core Expander 9135 | -5/Upper Caves | Installed Core Expander, added new Utility slot 9146 | -5/Upper Caves | Discovered new exit (range 12) 9149 | -5/Upper Caves | Identified exit to Zhirov 9149 | -5/Upper Caves | Entered Zhirov 9149 | -5/Zhirov | Discovered new exit (range 3) 9155 | -5/Zhirov | Met Zhirov 9161 | -5/Zhirov | Learned location of Quarantine (-2) 9165 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9173 | -5/Zhirov | Found Alien Artifact 9173 | -5/Zhirov | Identified Integrated Reactor 9173 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9178 | -5/Zhirov | Found Alien Artifact 9243 | -5/Zhirov | Identified exit to Proximity Caves 9243 | -5/Zhirov | Entered Proximity Caves 9696 | -4/Proximity Caves | Learned location of Armory (-3) 9797 | -4/Proximity Caves | Discovered exit to Factory (range 14) 9800 | -4/Proximity Caves | Entered Factory 9800 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9885 | -4/Factory | Sucked down chute 9885 | -4/Factory | Entered Waste 9886 | -4/Waste | Spotted C-40 Crusher 9894 | -4/Waste | Spotted C-40 Crusher 9899 | -4/Waste | Spotted C-40 Crusher 9899 | -4/Waste | Spotted C-40 Crusher 9900 | -4/Waste | EMP discharged 9900 | -4/Waste | Spotted C-40 Crusher 9901 | -4/Waste | Spotted C-40 Crusher 9902 | -4/Waste | Discovered new exit (range 10) 9904 | -4/Waste | Identified exit to Factory 9905 | -4/Waste | Entered Factory 9936 | -4/Factory | Retrieved Zion intel report: Active Terminals 9951 | -4/Factory | Spotted B-86 Titan 10059 | -4/Factory | Discovered new exit (range 15) 10063 | -4/Factory | Identified exit to Upper Caves 10069 | -4/Factory | Found Quantum Capacitor 10077 | -4/Factory | Zion Light squad teleported in 10082 | -4/Factory | Entered Upper Caves 10082 | -4/Upper Caves | Accompanied by 3 allies 10179 | -4/Upper Caves | Discovered new exit (range 8) 10181 | -4/Upper Caves | Identified exit to Upper Caves 10206 | -4/Upper Caves | Entered another Upper Caves area 10206 | -4/Upper Caves | Accompanied by 2 allies 10218 | -4/Upper Caves | Spotted B-86 Titan 10615 | -4/Upper Caves | Encountered a Warlord checkpoint 10618 | -4/Upper Caves | Discovered new exit (range 12) 10622 | -4/Upper Caves | Identified exit to Research 10625 | -4/Upper Caves | Entered Research 10625 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10627 | -3/Research | Spotted B-86 Titan 10747 | -3/Research | Retrieved Zion intel report: Branch Access 10747 | -3/Research | Identified exit to Armory 10747 | -3/Research | Identified exit to Testing 10748 | -3/Research | Zion Infowar Resupply teleported in 10752 | -3/Research | Found Prototype Processor 10752 | -3/Research | Identified Exp. Signal Interpreter 10755 | -3/Research | Found Prototype Processor 10755 | -3/Research | Identified Spectral Analyzer 10879 | -3/Research | Found Spectral Analyzer 10893 | -3/Research | Discovered new exit (range 5) 10894 | -3/Research | Identified exit to Research 10961 | -3/Research | Entered Armory 11266 | -3/Armory | Zion Heavy squad teleported in 11304 | -3/Armory | P-80 Master assimilated allied Rainmaker 8d 11310 | -3/Armory | Identified Transdimensional Reconstructor 11310 | -3/Armory | Warped through subspace to slip node 11310 | -3/Armory | Discovered new exit (range 1) 11310 | -3/Armory | Identified exit to Lab 11329 | -3/Armory | Discovered exit to Research (range 18) 11470 | -3/Armory | Entered Lab 11470 | -3/Lab | Discovered exit to Research (range 9) 11473 | -3/Lab | Hidden lab's door opened automatically 11473 | -3/Lab | Sensor layout match revealed 11843 | -3/Lab | Gained access to the hidden lab's interior 12292 | -3/Lab | Found Alien Artifact 12295 | -3/Lab | Identified Core Reset Matrix 12295 | -3/Lab | Used Core Reset Matrix 12299 | -3/Lab | Sensed 3 artifacts in vicinity 12308 | -3/Lab | Detected by scanners 12312 | -3/Lab | Found Transdimensional Reconstructor 12317 | -3/Lab | Found Integrated Mediator 12317 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 12337 | -3/Lab | Found Core Regenerator 12342 | -3/Lab | Unable to decrypt terminal 12342 | -3/Lab | Disabled Active System Cloaker 12346 | -3/Lab | Entered Research 12346 | -2/Research | Evolved 2 slots: Utility x2 12366 | -2/Research | Spotted B-90 Cyclops 12373 | -2/Research | Spotted B-90 Cyclops 12438 | -2/Research | Retrieved Zion intel report: Emergency Access 12449 | -2/Research | Spotted B-90 Cyclops 12510 | -2/Research | Intercept squad dispatched 12512 | -2/Research | Spotted Tracker 12512 | -2/Research | Spotted Tracker 12514 | -2/Research | Zion hero teleported in (P1-3CE) 12539 | -2/Research | Allies destroyed Tracker 12541 | -2/Research | Spotted Combat Programmer 12542 | -2/Research | Spotted Combat Programmer 12544 | -2/Research | Allies destroyed Tracker 12573 | -2/Research | Lost 13 parts (1p6n5u1w) 12593 | -2/Research | Discovered new exit (range 14) 12598 | -2/Research | Identified exit to Access 12604 | -2/Research | Retrieved Zion intel report: Component Schematics 12640 | -2/Research | Entered Access 12640 | -1/Access | Accompanied by 1 ally (P1-3CE) 12640 | -1/Access | Evolved 2 slots: Propulsion x2 12751 | -1/Access | Intercept squad dispatched 12763 | -1/Access | Retrieved Zion intel report: Emergency Access 12766 | -1/Access | Spotted Tracker 12766 | -1/Access | Spotted Tracker 12766 | -1/Access | Warped through subspace 12782 | -1/Access | Spotted Combat Programmer 12806 | -1/Access | Core integrity fell below 50% 12809 | -1/Access | Emitted hypermatrix ping 12811 | -1/Access | Core integrity fell below 20% 12812 | -1/Access | Used Core Regenerator, restored core integrity (+400) 12814 | -1/Access | Assembled emerged from beneath the floor 12839 | -1/Access | Lost 5 parts (2n3u) 12844 | -1/Access | Assembled emerged from beneath the floor 12863 | -1/Access | Spotted B-99 Colossus 12878 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12844_ Assembled emerge from beneath the floor. 12846_ EMDS Slug penetrates as-13522. 12846_ as-13522 destroyed. 12847_ Slug penetrates Combat Programmer. 12852_ System corrupted: Substantial component data lost. 12856_ Slammed into G-73 Enforcer. 12864_ Penetrated by Slug. 12864_ Slug penetrates Wall. 12867_ Penetrated by Slug. 12867_ Slug penetrates S-43 Plague. 12869_ Antigrav Array destroyed. 12869_ Slammed into S-43 Plague. 12872_ Destabilizing: Core damaged (-64). 12873_ Penetrated by EMDS Slug. 12874_ Slammed into S-43 Plague. 12877_ Spectral Analyzer broken. 12877_ Destabilizing: Short circuit. 12878_ ALERT: Security rotation in progress. 12878_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????# ????????????????# | | ?????????????????????????# ???????????????# | | ????????????????? ?"###### ########???????# " | | ?????????????? !! #???????#""" | | ????????????? !! ! #???????# """ | | ????????????? #???????# " | | ????????????? /! """" ###?????# | | ???????????? !! ""R"" #?????# | | ???????????? !! "" "" ??????# | | ???????????? "############+# | | ???????????+ | | ???????????# | | ?????????????????#########+###### "####+######/## | | ???????????????????????# ?# # ? ?? | | ???????????????????????# ?# # ?? | | ???????????????????????# "" + #? ?? | | ????????????????????????? "" # #?? #? | | ????????????????????????????? " #??? " #? | | ????????????????????????????????# #?? """" #? | | ????????????????????????????????# #??""""" #? | | ????????????????????????????????# #? """"" #? | | ????????????????????????????????# #? """" #? | | ????????????????????????????????# # " #? | | ????????????????????????????????# # #? | | ??????????????????????########### + #? | | ??????????????????????+ s@ s #############?? | | ??????????????????????###########+##?????????????? | | ??????????????????????????????? ?????????????? | | ?????????????????????+??????? ???????????? | | ??????????????????????????? "" ?????????? | | ?????????????????????????# "" #???????? | | ?????????????????????????# * """""" #???????? | | ?????????????????????????# = """""" #???????? | | ?????????????????????????+ "" #???????? | | ?????????????????????????# "" #???????? | | ?????????????????????????# ! #???????? | | ?????????????????????????# ????????? | | ?????????????????????????###############?????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 54 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Armor Coverage 375 Core Shielding 20 Evasion (%) 66 Melee Accuracy 5 Launcher Accuracy 40 Recoil Reduction 4 Authchip Count 3 Item Schematics ----------------- Shock Absorption System | -2/Research | Z-intel Com. Matter Pod | -2/Research | Z-intel Cmb. Linear Gravjet | -2/Research | Z-intel Adv. Drone Bay | -2/Research | Z-intel Quantum Rifle | -2/Research | Z-intel Nova Cannon | -2/Research | Z-intel Falx | -2/Research | Z-intel Component Analysis Suite | -2/Research | Z-intel Gamma Bomb Array | -2/Research | Z-intel Adv. VSS Leg | -2/Research | Z-intel Adv. Sensor Array | -2/Research | Z-intel Lrg. Storage Unit | -2/Research | Z-intel Adv. Power Amplifier | -2/Research | Z-intel Adv. Heavy Treads | -2/Research | Z-intel Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x2 | -6/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Core Regenerator Achievements -------------- Friend Of Zion Challenges ------------ None Game ------ Seed RefineryGuidedKatana Manual? 0 Play Time 02:51:51 Cumulative 237.1 hours Start 2025.02.05 @ 20:51:47 End 2025.02.07 @ 00:07:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 9 Types 3/1/3/1/0/0/0/1/0 Lore% 79 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa3b2f7c-6b53-4f9f-b284-f5ecd681403c