Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.11.01 @ 16:57:12 Player: Tone Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (45) 9000 Robots Destroyed (1166) 5830 Value Destroyed (68436) 68436 Prototype IDs (277) 5540 Alien Tech Used (15) 3000 Bonus (87722) 87722 TOTAL SCORE: 184028 Bonus ------- High Alert Combat Kills 28220 Follower Combat Kills 836 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Met Sigix 2000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2134 Cogmind --------- Core Integrity 1004/1600 Matter 300/300 Energy 370/380 System Corruption 0% Temperature Cool (10) Movement Hovering (22) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (5) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Experimental Coolant Injector Experimental Coolant Injector Large Storage Unit Zionite Metafield Generator ST Field Compressor Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Shielding Centrium Linked Plating AEGIS Remote Shield Mobile Refinery Mk. CCLXVII Experimental Field Recycling Unit > --- WEAPON (6) ------- Linked Autogun Linked Autogun Linked Autogun > --- INVENTORY (10) --- Experimental Energy Well (1000) Experimental Matter Compressor (500) Precision Matter Filter High-powered Transdimensional Reconstructor Perforator Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Matter Compressor Advanced Signal Interpreter Advanced Powered Armor Heavy Regenerative Plating EM Dispersion Field Experimental Force Field AEGIS Remote Shield > --- WEAPON ----------- EMDS Core Stripper Sigix Broadsword > --- INVENTORY -------- Advanced Heavy Siege Treads Combat Linear Gravjet Experimental Coolant Injector Experimental Coolant Injector Zionite Metafield Generator Experimental Sensor Array Advanced Armor Integrity Analyzer Precision Matter Filter Precision Matter Filter Experimental Weapon Shielding Experimental Weapon Shielding Experimental Weapon Shielding Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Integrity Redistributor Linked Autogun Linked Autogun Linked Autogun Perforator Sigix Terminator Guided Remote Datajack [Rating: 243] Favorites ----------- Power Zero-point Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Heavy Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Relay Coupler [NC] Protection Damper Plating Artifact Phase Redirector Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon EMDS Ballistic Gun Flak Gun Ballistic Cannon Perforator Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Utility 11 | . . . 1 . . . 2 . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Parts Attached 1498 | . 7 6 19 4 5 2 41 27 3 29 72 17 64 15 15 7 7 41 9 16 20 8 49 49 19 54 15 56 9 4 36 17 71 22 21 16 21 10 19 54 114 126 22 175 85 Power 69 | . 1 . . . . 1 1 1 . 1 5 1 2 . 2 . . 2 3 . 2 1 5 4 . 2 2 1 . . 2 . 7 5 . . 1 . 2 . 4 5 . 4 2 Engine 14 | . 1 . . . . 1 1 1 . 1 4 . 1 . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Core 12 | . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 2 . . 2 . . . . . . . . . . . . 2 . 2 . . . . Reactor 43 | . . . . . . . . . . . . 1 1 . 1 . . . 2 . 2 . 2 4 . . 2 1 . . 2 . 6 5 . . 1 . . . 2 5 . 4 2 Propulsion 199 | . 4 4 11 3 3 . 13 5 . 8 15 2 5 3 1 1 3 4 1 1 . 1 8 7 1 5 3 5 . . 4 1 7 6 5 1 1 . 1 8 10 10 . 23 5 Treads 106 | . 2 2 8 3 3 . 11 5 . 7 6 2 3 1 1 . 3 4 1 1 . 1 7 4 . 2 3 2 . . 3 1 . 4 2 1 1 . 1 1 3 2 . 5 . Leg 15 | . . . . . . . 1 . . . 6 . . . . 1 . . . . . . 1 2 . . . . . . . . 2 . . . . . . . . . . 1 1 Wheel 34 | . 2 2 3 . . . 1 . . 1 3 . 2 2 . . . . . . . . . . 1 3 . 3 . . 1 . 5 2 3 . . . . . . . . . . Hover 43 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 7 7 8 . 17 3 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 621 | . 2 . 1 1 . 1 14 7 1 3 22 4 20 9 9 . 1 15 3 5 10 3 19 28 6 16 4 22 5 1 16 8 29 10 7 5 9 8 8 29 52 49 8 109 42 Device 374 | . . . . . . 1 3 2 . . 11 . 8 7 9 . 1 9 3 2 8 1 16 14 4 4 . 16 5 1 10 8 16 7 6 4 7 1 5 16 26 31 5 79 28 Storage 73 | . 2 . . 1 . . 4 1 . . 2 1 3 . . . . 1 . . 1 . 1 5 1 4 1 4 . . 1 . 3 1 . 1 . 2 1 9 10 4 . 8 1 Processor 25 | . . . . . . . 2 . . . 1 1 1 . . . . 2 . . . . . . . 3 . . . . . . 2 . 1 . . . . . . . 1 10 1 Hackware 28 | . . . . . . . . . 1 1 1 . 2 . . . . 3 . 3 . . . . . 1 . 1 . . . . 4 . . . . 3 . 2 4 2 . . . Protection 119 | . . . 1 . . . 5 4 . 2 7 2 6 2 . . . . . . 1 2 2 9 1 4 3 1 . . 5 . 4 2 . . 2 2 2 2 10 12 2 12 12 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 609 | . . 2 7 . 2 . 13 14 2 17 30 10 37 3 3 6 3 20 2 10 8 3 17 10 12 31 6 28 4 3 14 8 28 1 9 10 10 2 8 17 48 62 14 39 36 Energy Gun 32 | . . . 3 . . . 4 5 . 2 1 . . . . . . 2 . . . . . 1 . . . 8 . 1 . . 1 . . . 1 . . 1 . . . . 2 Energy Cannon 174 | . . . 1 . . . . . . . 4 . 8 1 2 2 2 2 . 1 2 1 2 2 7 4 . 12 2 1 7 8 18 . 4 2 3 2 1 7 22 29 3 11 1 Ballistic Gun 159 | . . 1 2 . . . 5 4 . 5 16 5 11 1 . 1 . 8 2 3 2 2 5 2 1 8 2 2 . 1 . . 2 1 5 4 4 . 3 3 9 3 4 15 17 Ballistic Cannon 22 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 4 1 3 . 4 5 Launcher 45 | . . 1 1 . 2 . 1 4 . 4 . . 4 . 1 1 1 1 . . 1 . 5 3 1 3 . 1 . . . . 2 . . 2 . . . . 1 . . 3 2 Special Weapon 52 | . . . . . . . . . . . 1 4 6 . . 1 . 3 . 3 . . . . 1 4 3 3 1 . 1 . 3 . . 2 2 . 1 2 1 7 3 . . Impact Weapon 34 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 12 16 4 1 . Slashing Weapon 65 | . . . . . . . 2 1 1 3 5 1 8 1 . . . 2 . . 2 . 3 1 . 6 1 2 1 . 5 . 2 . . . . . . . 2 4 . 5 7 Piercing Weapon 19 | . . . . . . . . . . . . . . . . 1 . 2 . 3 1 . 1 1 2 6 . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 7 | . . . . . . . . . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 76 | . . . 3 . . . 1 . . . 3 . . . . . . . . . . . 3 9 . . . 4 . . 2 . 1 . . . 6 2 2 . 11 2 . 8 19 Parts Lost 112 | . . . 2 . 2 2 5 5 . 3 11 . 3 2 2 . 1 4 . . 1 2 3 13 2 17 . 2 . . 1 1 17 . 1 . . . . 2 4 2 . 2 . Power 16 | . . . . . 1 . . . . . 3 . 1 . . . . 1 . . 1 . . 3 . 2 . . . . . . 2 . . . . . . . 1 1 . . . Propulsion 33 | . . . 1 . 1 1 2 2 . 1 4 . . 1 1 . 1 . . . . 1 1 5 1 5 . . . . . 1 4 . . . . . . . . . . . . Utility 44 | . . . . . . 1 3 1 . . 3 . 1 1 1 . . 2 . . . 1 1 4 1 8 . 2 . . 1 . 7 . . . . . . 1 3 1 . 1 . Weapon 19 | . . . 1 . . . . 2 . 2 1 . 1 . . . . 1 . . . . 1 1 . 2 . . . . . . 4 . 1 . . . . 1 . . . 1 . Highest Loss Streak 11 | . . . 2 . 1 1 2 2 . 1 2 . 2 2 1 . 1 2 . . 1 1 1 9 1 5 . 2 . . 1 1 11 . 1 . . . . 1 1 1 . 1 . Average Slot Usage (%) 81 | . 96 100 91 100 90 10 87 98 100 99 97 95 91 84 80 82 78 80 88 93 86 85 75 76 84 79 65 72 70 72 67 71 66 75 79 80 72 72 76 83 85 82 79 79 87 Engine 1 | . 14 14 11 11 9 . 8 9 9 9 6 . 2 7 5 . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 4 6 5 3 4 1 . 8 . . . . . . . . . . . . 1 8 7 . . . . Reactor 5 | . . . . . . . . . . . . 6 4 . 1 7 7 5 3 6 4 4 4 6 9 . 8 10 11 11 11 11 9 10 10 10 10 9 7 . . 4 3 6 7 Treads 9 | . 8 24 25 33 31 8 23 25 27 26 16 4 12 7 4 5 8 13 13 13 13 13 12 6 . 4 9 8 5 5 9 7 7 7 6 7 10 9 9 . . . . 3 . Wheel 1 | . 5 3 6 . . . 1 . . . 3 13 2 14 15 15 5 . . . . . . . 1 6 . 2 5 5 1 2 1 3 7 5 . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . 18 18 18 19 10 18 Device 9 | . . . . . . 1 9 7 2 . 9 1 3 6 8 15 14 7 12 7 11 16 5 8 5 6 . 5 11 11 7 10 5 20 16 20 17 12 11 7 5 6 10 15 19 Storage 18 | . 25 28 22 22 19 . 12 23 27 27 24 28 24 15 15 15 15 14 20 20 20 20 19 18 20 19 9 16 17 17 16 17 15 10 15 15 14 12 14 16 18 18 19 15 6 Processor 5 | . . . . . . . 2 2 . . . 10 8 7 5 . . 6 6 6 6 6 6 6 6 5 17 6 5 5 4 . 3 . 3 5 5 4 4 4 4 . 1 6 14 Hackware 2 | . . . . . . . . . 6 4 3 2 9 . . . . 8 13 18 11 . . . . 2 5 3 . . . . 9 5 5 . . 4 13 12 12 15 9 . . Protection 6 | . . . 5 11 9 . 12 11 9 13 14 8 6 6 7 7 7 3 . . 2 5 6 7 12 7 4 5 5 5 6 11 4 4 5 5 7 10 4 4 5 6 3 6 6 Energy Cannon 2 | . . . . 11 8 . . . . . . . 1 5 6 2 6 1 . 1 1 4 4 1 3 1 . 3 4 2 2 6 4 . 2 3 1 3 3 2 1 1 . 2 . Ballistic Gun 4 | . 14 26 15 11 9 . 7 7 . 5 11 12 8 8 7 . 7 4 8 6 1 7 5 2 . 1 2 . . 2 . . . 4 2 1 4 4 3 5 1 . 2 2 10 Slashing Weapon 1 | . . . . . . . . 2 6 4 1 1 2 . . . . . . . 2 . . . . . 1 . . . 2 . . . . . . . . . 2 3 3 2 . Naked Turns 55 | . . . . . 2 29 20 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Heaviest Build 209 | 11 23 23 29 57 60 8 51 85 84 102 126 104 150 137 139 145 139 146 142 134 137 184 186 182 142 164 129 165 166 165 188 185 196 147 149 153 162 189 180 172 179 178 172 209 148 Greatest Support 170 | 20 40 40 60 68 76 3 78 78 76 76 60 70 90 20 20 20 70 100 100 100 90 90 98 98 48 48 140 140 28 28 140 140 140 140 140 140 140 140 140 160 160 170 170 170 170 Greatest Overweight (x) 61 | . 2 2 2 . . 2 1 1 1 2 5 6 13 6 6 7 13 1 1 1 1 2 61 27 14 10 3 5 5 5 6 6 21 4 5 5 1 1 1 2 2 2 1 2 . Average Overweight (x) 1 | . . . 1 . . . . . 1 1 1 3 2 5 6 6 3 1 1 1 1 1 10 1 6 3 . 2 5 5 2 3 1 1 3 3 . 1 1 . . . . . . Largest Inventory Capacity 36 | 6 10 10 10 16 16 4 20 22 22 22 28 28 34 28 20 20 20 28 28 28 28 28 28 28 28 36 16 24 24 24 24 24 30 18 18 18 18 24 30 30 28 28 28 28 16 Average Capacity 24 | 6 8 10 10 11 14 4 10 19 22 22 23 26 28 20 20 20 20 21 28 28 28 28 27 25 28 27 14 21 24 24 23 24 23 18 18 18 18 23 25 29 28 28 28 26 15 Most Carried 32 | 6 10 10 10 10 11 4 16 22 22 22 27 28 32 26 20 18 17 26 28 28 28 28 28 28 28 28 16 23 24 24 24 24 29 18 18 18 18 22 30 30 28 28 28 28 16 Average Carried 23 | 6 7 9 9 9 9 4 9 18 22 21 22 26 27 19 19 14 15 20 27 27 24 27 26 23 27 25 12 19 23 22 20 23 21 17 17 17 17 18 25 28 26 27 27 25 15 Final Capacity 30 | 6 10 10 10 16 4 4 16 22 22 22 22 28 28 20 20 20 20 28 28 28 28 28 28 28 28 8 16 24 24 24 24 24 18 18 18 18 18 24 30 28 28 28 28 28 10 Final Carried 30 | 6 10 10 10 10 4 4 16 22 22 22 22 28 26 20 18 15 17 25 28 28 28 27 28 28 28 8 16 23 24 22 24 23 18 18 18 18 18 22 30 28 28 28 28 27 9 Class Distribution -------------------- 42% | Scavenger-Mutant 25% | Hauler-Mutant 8% | Hacker-Mutant 6% | Mutant 4% | Bothacker-Mutant 4% | Scavenger-Executioner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 40377 | 206 19 244 348 67 109 55 1119 702 30 446 1654 660 1303 415 233 132 161 541 238 61 215 230 1583 583 318 721 294 793 197 143 215 524 1257 908 356 170 558 227 394 1741 2142 2236 720 11060 4049 Remotely 4540 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4540 . Salvage Created 61658 | 87 73 260 699 . 14 . 1744 1459 182 420 1953 1904 2129 290 239 162 493 587 370 126 278 61 1850 251 54 1781 812 1905 227 261 690 783 2929 1550 544 212 169 462 762 2061 2817 3435 1009 19283 4281 Parts 2134 | . 5 22 38 . . . 68 49 4 32 96 40 126 3 10 1 16 33 10 6 13 3 116 12 6 60 18 93 2 6 2 24 76 46 31 11 16 29 49 73 46 117 26 449 251 Haulers Intercepted 17 | . . . 3 . . . 6 . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . . . . Recyclers Shooed 49 | . . 1 1 . . . 3 . . . 7 . 3 . . . . 1 . . . . . . . 10 . 6 . . . . . . . . . . 2 8 . 1 2 4 . Parts Field Recycled 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 15 Retrieved Matter 1417 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 909 508 Parts Self-Destructed 73 | . . . . . . . . . . . . . . 3 13 . 1 . . . 4 3 19 . 17 . . . . . 1 12 . . . . . . . . . . . . . Prevented 53 | . . . . . . . . . . . . . . . 5 . 15 . . . 14 . . . 3 . . . 2 4 . 10 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 896 | . 3 12 9 . 6 . 26 27 1 18 26 6 39 3 4 2 7 11 . 2 3 1 7 9 5 16 3 29 3 4 . 11 29 5 7 3 1 5 7 21 33 37 4 406 45 Melee 25 | . . . . . . . . . 1 2 . . 1 . . . . 1 . . . . . 1 . 4 . . . . . . . . . . . . . . 3 7 . 5 . Guns 223 | . 3 9 9 . . . 17 15 . 5 23 6 15 3 1 . . 9 . 2 1 1 2 . . 2 3 1 . . . . 1 5 6 . 1 5 7 7 3 3 1 15 42 Cannons 258 | . . . . . . . 9 . . . 2 . 2 . 1 . 1 1 . . . . . . . 2 . 12 2 3 . 8 10 . 1 2 . . . 12 1 10 . 176 3 AOE 253 | . . 3 . . 6 . . 12 . 11 . . 15 . . . 3 . . . . . 1 8 5 8 . 13 . . . . 3 . . 1 . . . . . . . 164 . Classes Destroyed 34 | 1 2 2 3 . 1 . 2 . . . 2 2 2 . 1 . . . . . 2 . 3 1 . . . . . . . . 2 . . 1 . . 1 1 1 1 . 3 . Worker 54 | . . 3 3 . . . 2 . . . 5 . 7 . . . . 1 . . . . . . . 7 . 4 . . . . 3 . 1 . . . 1 4 . 1 . 12 . Builder 14 | . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . 3 . 1 . . . . 1 . . . . 1 1 . . 2 1 . . Hauler 17 | . . . 3 . . . 6 . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . . . . Recycler 46 | 1 . . 1 . . . 3 . 1 . 7 . 3 . . . . . . . . . . . . 7 . 3 . . . . 2 . . . . . . 5 . 3 5 5 . Carrier 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 30 . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 25 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . 1 . . . . 3 . . . . . 2 2 . 1 1 10 . Swarmer 146 | . 3 8 . . . . . 9 . 11 3 . 12 3 . . . 3 . . . . . . 5 5 . 15 . . . . . . . . . . . 9 2 . . 58 . Saboteur 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Grunt 232 | . . 4 5 . . . 17 12 1 2 11 . 14 . 2 . 5 1 . 1 1 . . . . 9 . 4 . 2 . 3 14 . 3 1 . 1 3 1 . 3 1 111 . Brawler 42 | . . . 2 . . . 1 . . . 1 . 4 . 1 . 2 1 . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . . 26 . Duelist 35 | . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 26 . Protector 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 12 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Sentry 56 | . . . 2 . . . 7 4 . 5 4 . 3 . . . . 1 . 1 . . . . . 1 . 2 1 1 . 1 2 . 3 . . . . 2 . 7 2 7 . Demolisher 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Specialist 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 12 . Hunter 81 | . . . . . . . 1 2 . . . . 1 . . . . 1 . . 2 1 . . . . . 1 . 1 . 2 6 . . . 1 2 . 1 . 6 . 53 . Programmer 94 | . . . . . . . . . . . 7 . 1 . 1 . . 2 . . . . . . . . . 7 . . . 4 . . 1 1 . 2 3 4 . 8 1 52 . Compactor 14 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 22 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Tracker 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 9 5 . . . Combat Programmer 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 9 5 . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 53 | . . . . . . . . . . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 184 | 1 3 5 8 . 6 . 6 4 1 7 5 1 16 3 2 2 7 4 . 1 2 1 9 6 5 10 2 11 2 3 2 4 10 1 6 1 1 2 3 9 8 8 8 184 14 Combat Bots Only 164 | . 3 3 3 . 6 . 5 4 1 7 3 1 12 3 2 2 7 4 . 1 2 1 2 6 5 8 2 9 2 3 . 4 8 1 6 1 1 2 3 8 8 8 2 164 14 Max Kills in Single Turn 184 | 1 2 3 3 . 3 . 1 3 1 4 2 1 4 1 1 1 2 2 . 1 1 1 2 2 3 4 1 11 1 1 1 1 4 1 1 1 1 1 1 5 1 1 1 184 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 164 | . . 2 . . 3 . . 3 . 4 . . 3 . . . 2 . . . . . 1 2 3 3 . 5 . . . . 2 . . 1 . . . . . . . 164 . Melee 1 | . . . . . . . . . 1 1 . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . 1 . . . . . . 2 6 Z-Imprinter (-6/Deep Caves) Perun (-5/Zhirov) Svarog (-5/Zhirov) Zhirov (-5/Zhirov) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 45001 | . 29 392 472 19 613 121 1859 1205 . 423 2728 . 2513 160 313 45 659 1580 . 218 571 225 1706 3247 535 2749 . 2020 . 10 535 563 5552 . 685 51 133 277 607 1480 3740 2705 127 2914 1220 Core 4545 | . 15 63 85 . 151 33 182 91 . 51 204 . 349 16 25 . 63 120 . 20 129 22 97 316 85 516 . 86 . . 4 10 910 . 55 1 . . 49 91 397 78 12 134 85 Absorbed by Shields 5212 | . . . . . . . . . . . . . . . . . . . . . . . . . . 295 . . . . . . . . . . . . . . 23 1357 131 2345 1061 Reduced by Siege Mode 296 | . . . . . . . . . . . . . 4 . . . . . . . 4 . . . . . . 40 . . . . 142 . 35 . 7 . . 1 59 . . 4 . Redirected to Core 329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329 . . . . Core Remaining (%) 45 | 100 . 68 . . . 32 . . . 41 . . . . . . 6 . . . . . . . 7 . . . . . . 36 . . . . 12 . 96 . . 44 . . 62 Volleys Fired 3324 | 2 7 31 59 . 9 . 142 105 4 41 131 53 112 59 28 4 28 56 7 26 27 6 167 19 49 60 17 136 14 8 126 32 112 89 53 55 44 43 91 120 111 119 39 658 225 Largest 3 | 2 2 2 2 . 2 . 2 2 2 2 2 2 2 2 2 1 1 2 2 2 2 2 2 1 2 2 1 1 1 1 2 1 2 1 1 1 2 1 2 2 2 1 1 3 3 Hottest 233 | 60 60 40 63 . 91 . 110 138 138 94 97 56 97 65 93 60 69 100 66 90 123 90 90 90 150 137 33 120 120 80 233 120 233 40 113 120 160 120 220 150 190 120 70 170 160 Shots Fired 4480 | 4 14 60 101 1 12 . 230 177 7 54 248 96 157 62 37 4 29 80 9 35 35 10 195 19 50 76 18 138 14 8 128 32 117 88 51 54 66 43 92 132 110 116 39 781 651 Gun 2458 | 4 14 58 100 . 3 . 176 162 7 36 220 87 102 11 10 . 1 48 9 20 15 8 56 . . 40 13 35 . 2 . . 11 81 25 4 53 26 47 77 9 15 26 207 640 Cannon 1652 | . . . . 1 2 . 52 . . . 28 . 22 51 24 2 18 22 . 9 15 2 1 7 34 24 . 87 14 6 127 32 94 . 26 37 13 17 44 52 101 94 10 573 11 Launcher 259 | . . 2 1 . 7 . 2 15 . 18 . . 22 . 3 . 10 . . . 5 . 138 12 2 5 . 9 . . . . 5 . . 2 . . . . . . . 1 . Special 111 | . . . . . . . . . . . . 9 11 . . 2 . 10 . 6 . . . . 14 7 5 7 . . 1 . 7 7 . 11 . . 1 3 . 7 3 . . Kinetic 2610 | 2 7 58 63 . 3 . 168 84 . 26 220 87 102 11 10 . 1 40 9 20 15 8 56 . . 40 13 19 . . . . 11 81 25 4 53 26 50 84 12 18 26 507 651 Thermal 906 | . . . . 1 2 . 60 78 7 10 . . 11 51 19 . 16 20 . 9 15 2 1 7 22 24 . 81 6 . 125 20 37 . 26 37 13 17 41 33 59 37 . 19 . Explosive 65 | . . 2 1 . 7 . 2 15 . 8 . . 10 . . . . . . . . . . 12 2 5 . . . . . . 1 . . . . . . . . . . . . Electromagnetic 788 | 2 7 . 37 . . . . . . 10 28 . 23 . 8 2 12 10 . . 5 . 138 . 12 . . 31 8 8 2 12 61 . . 2 . . . 12 39 54 10 255 . Robot Hit Streak 85 | 4 3 13 15 . 8 . 35 42 10 18 23 30 41 4 3 2 8 23 6 14 9 16 21 5 19 27 4 16 15 10 13 11 15 13 15 15 14 17 44 31 15 20 26 85 47 Robot Miss Streak 14 | . 3 3 2 . 1 . 6 2 . 2 5 5 6 4 5 1 1 6 3 3 3 1 4 2 . 3 1 2 1 . 1 2 3 3 2 1 5 2 2 9 2 9 2 14 4 Penetration Max 4 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . 1 . . 1 1 1 . . 4 . . 2 . 1 . 2 1 Secondary Targets 18 | . 1 . 1 . . . 1 1 . . 3 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 3594 | 4 6 43 74 . 4 . 191 138 12 35 228 97 134 17 21 3 10 62 7 22 37 8 125 34 14 115 42 102 6 7 105 20 93 76 27 17 31 27 51 87 95 105 40 630 592 Core Hits 2583 | 2 4 25 31 1 17 . 105 70 2 20 108 80 146 18 14 4 17 54 9 18 12 10 91 36 6 75 10 61 3 3 26 11 57 11 23 4 11 18 38 90 28 47 15 786 366 Critical Hits 722 | . . 1 1 . . . . 1 . 1 1 . . . . . . . 2 . 2 . 3 . . 4 4 7 2 1 . 2 10 32 . . 10 . 4 41 15 18 3 415 142 Critical Kills 261 | . . . . . . . . 1 . . . . . . . . . . 2 . 1 . 1 . . 2 3 3 2 1 . . 6 5 . . 1 . 2 17 3 10 . 173 28 Critical Parts Destroyed 374 | . . 1 1 . . . . . . 1 1 . . . . . . . . . 1 . 2 . . 2 1 3 . . . 2 4 2 . . 8 . 2 22 11 7 2 227 74 Melee Attacks 848 | . . . . . . . 3 26 5 10 22 6 15 1 . 16 . 34 . 9 64 . 25 39 46 82 29 20 . . 97 . 21 . . . . . . . 74 75 16 98 15 Kinetic 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 22 1 18 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 540 | . . . . . . . 3 26 4 5 19 6 15 1 . . . 26 . . 18 . 9 15 . 39 29 20 . . 97 . 21 . . . . . . . 24 53 15 80 15 Piercing 207 | . . . . . . . . . . . . . . . . 16 . 8 . 9 46 . 15 24 46 43 . . . . . . . . . . . . . . . . . . . Sneak Attacks 121 | . . . . . . . 1 . 3 4 4 6 1 . . 1 . 2 . . 8 . 5 6 . 43 27 . . . . . . . . . . . . . . 6 1 3 . Combat Hostiles 41 | . . . . . . . . . 2 3 . . . . . . . . . . 4 . 5 . . . 27 . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 5 . Damage Inflicted 265681 | 94 63 860 1227 33 557 . 3352 4576 448 1511 4833 3156 5448 372 423 362 778 1298 129 246 1100 154 4185 2873 427 5186 236 5154 365 328 1341 1380 5272 544 1134 389 414 938 2228 2947 4013 6913 2036 170350 16008 Guns 49899 | 51 63 486 899 . 47 . 2203 1593 134 448 3689 2559 1721 157 166 . 28 889 129 246 210 154 569 . . 923 117 137 . 11 . . 375 544 912 . 414 864 2133 2452 186 696 1115 6695 15884 Cannons 28669 | . . . . . 41 . 977 . . . 530 . 228 215 182 4 31 52 . . . . . . . 551 . 2628 365 317 539 1380 4144 . 222 239 . 48 35 485 1128 2159 403 11642 124 Explosions 166458 | 43 . 355 314 . 465 . . 1153 . 796 33 . 3231 . 75 289 719 . . . 239 . 3549 1696 427 2072 . 2219 . . . . 712 . . 150 . . . . . . . 147921 . Melee 20124 | . . . . . . . 110 1830 314 267 479 597 208 . . 69 . 355 . . 651 . 67 1177 . 1615 119 75 . . 783 . 41 . . . . . . . 2699 4058 518 4092 . Ramming 531 | . . 19 14 33 4 . 62 . . . 102 . 60 . . . . 2 . . . . . . . 25 . 95 . . 19 . . . . . . 26 60 10 . . . . . Kinetic 54142 | 24 52 486 505 . 47 . 2414 683 . 392 3689 2559 1721 157 166 . 28 767 129 246 210 154 569 . . 923 117 104 . . . . 375 544 912 . 414 864 2168 2466 1788 1315 1186 9960 16008 Thermal 158704 | 43 . . 246 . 41 . 766 910 134 56 33 . 180 215 84 . . . . . . . 168 . . 1099 . 4189 . . 529 524 865 . 222 239 . 48 . 192 . . . 147921 . Explosive 9129 | . . 355 68 . 465 . . 1153 . 796 . . 2166 . . . . . . . . . . 1696 427 1524 . . . . . . 479 . . . . . . . . . . . . Electromagnetic 25876 | 27 11 . 394 . . . . . . . 530 . 1113 . 173 293 750 174 . . 239 . 3381 . . . . 691 365 328 10 856 3512 . . 150 . . . 279 1106 2139 403 8952 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14171 | . . . . . . . 110 1830 314 267 479 597 208 . . . . 355 . . 45 . 47 57 . 302 119 75 . . 783 . 41 . . . . . . . 1119 3459 447 3517 . Piercing 3128 | . . . . . . . . . . . . . . . . 69 . . . . 606 . 20 1120 . 1313 . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . 5 5 7 7 . . . . 5 . 7 7 7 13 13 2 2 2 2 2 2 1 20 . 8 9 6 5 5 3 18 18 18 18 18 . 4 5 12 15 . . . Average Corruption 6 | . . . 4 5 5 7 . . . . 2 . 3 7 7 8 13 1 2 2 2 2 1 1 9 . 8 8 5 5 3 1 14 18 18 18 18 . 3 2 8 14 . . . Corruption Purged 18 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . 3 1 . 5 . . . . . . . . . . . . . . Effects 913 | . . . 18 20 17 9 . . . . 28 . 51 31 30 14 28 . 12 11 16 4 9 12 35 . 15 79 12 5 2 5 21 64 35 55 54 . 10 6 90 115 . . . Message Errors 184 | . . . 4 4 7 1 . . . . 4 . 13 9 5 3 7 . 3 2 5 2 2 8 4 . 1 19 2 1 . . 6 7 6 6 12 . 1 2 20 18 . . . Matter Fused 156 | . . . 1 6 3 3 . . . . 5 . 5 10 7 2 7 . . . . . . . 9 . 2 13 3 2 . 1 3 11 5 9 5 . 2 . 31 11 . . . Heat Flow Errors 86 | . . . 4 4 . 2 . . . . 5 . 12 2 1 2 2 . 2 3 3 . . . 2 . 3 9 1 1 1 . 1 2 1 7 4 . 1 1 3 7 . . . Energy Discharges 109 | . . . 1 2 1 1 . . . . 4 . 7 5 3 1 . . 2 3 3 1 4 1 7 . 6 12 3 . 1 2 . 9 3 5 2 . 3 1 8 8 . . . Parts Rejected 9 | . . . 1 . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . Data Loss (minor) 91 | . . . . 3 1 2 . . . . 3 . 5 1 5 1 6 . 3 3 4 1 2 2 4 . . 5 1 1 . 2 2 8 1 5 4 . 2 1 5 8 . . . Data Loss (major) 25 | . . . . . 1 . . . . . . . . . 5 3 . . . . . . . . 1 . 1 4 1 . . . . 1 . 1 2 . . . 1 4 . . . Misfires 17 | . . . 1 1 1 . . . . . . . . 1 . . 1 . . . . . . . . . 1 4 . . . . 1 1 1 1 1 . . . 1 1 . . . Alerts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 1 . . . 2 1 . . . Misdirections 51 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . 2 8 2 6 7 . . . 2 20 . . . Targeting Errors 146 | . . . 3 . 2 . . . . . 5 . 5 2 2 . 3 . 2 . 1 . 1 1 7 . 1 11 1 . . . 4 14 12 11 12 . 1 1 14 30 . . . Weapon Failures 31 | . . . 3 . . . . . . . 2 . 2 1 1 . . . . . . . . . . . . 2 . . . . 2 2 3 2 4 . . . 3 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 22976 | 18 . . . . 41 . . 396 79 94 126 198 190 30 . . . 76 . . 241 . 65 179 . 360 . 692 36 11 64 67 174 . 1 . . . . 15 80 503 180 19060 . Projectiles 1218 | . . . . . 20 . . . . . 6 . 21 30 . . . . . . . . . . . 27 . 323 36 11 . 67 123 . 1 . . . . 15 . 76 . 462 . Explosions 19395 | 18 . . . . 21 . . 102 . 94 3 . 115 . . . . . . . . . 65 30 . 310 . 364 . . . . 51 . . . . . . . . . . 18222 . Melee 2363 | . . . . . . . . 294 79 . 117 198 54 . . . . 76 . . 241 . . 149 . 23 . 5 . . 64 . . . . . . . . . 80 427 180 376 . Knockbacks 97 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 3 1 . 50 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 90 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 3 1 . 50 4 Secondary 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Self-Inflicted Damage 1179 | . . 21 43 . 2 . . 63 . 83 39 . 162 . . . 15 . . . 12 . 136 . 47 272 . 28 . . . . 256 . . . . . . . . . . . . Shots 59 | . . 1 2 . . . . 2 . 3 1 . 8 . . . 9 . . . 1 . 20 . 2 5 . 2 . . . . 3 . . . . . . . . . . . . Rammed 63 | . . 2 4 8 1 . 14 . . . 5 . 6 . . . . 2 . . . . . . . 4 . 10 . . 1 . . . . . . 1 4 1 . . . . . Targets Rammed 68 | . . 3 4 8 1 . 15 . . . 8 . 6 . . . . 2 . . . . . . . 4 . 10 . . 1 . . . . . . 1 4 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . . 22 186 231 66 235 50 319 108 203 343 48 256 240 251 244 183 266 163 183 136 . 258 328 280 68 378 549 161 141 275 60 247 184 236 304 264 200 90 186 252 231 . 225 195 Average Temperature 80 | . . 4 41 104 27 120 19 103 56 54 105 22 59 101 84 124 90 33 70 67 49 . 84 147 80 20 124 118 53 26 84 33 57 83 70 50 84 57 24 29 71 79 . 70 97 Received Heat Transfer 6548 | . . 126 150 . . 54 900 387 . 126 750 . 510 . 18 6 243 78 . 84 96 . 219 909 . 789 . 90 . . 18 39 384 . 114 . . 30 48 18 108 86 16 81 71 Effects 19 | . . . . . . . . . . . 3 . . . . . . . . . . . 3 1 . . 2 10 . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . Interference 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 5 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 82 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . 2 . 1 . 2 . 1 . 1 2 2 1 . 67 . Total Turns 2927 | . . . . . . . . . . . . . 22 . . . . . . . 11 . . . . . . 47 . . 31 . 81 . 28 . 5 . 7 34 84 8 . 2569 . Longest Duration 247 | . . . . . . . . . . . . . 22 . . . . . . . 11 . . . . . . 47 . . 18 . 81 . 15 . 5 . 7 26 54 8 . 247 . Robots Corrupted 119 | . . . . . . . . . . . 1 . 6 . 2 2 3 . . . 2 . 8 . . . . 2 1 1 . 3 17 . . . . . . 2 8 9 3 49 . Combat Hostiles 109 | . . . . . . . . . . . 1 . 6 . 2 2 3 . . . 2 . 4 . . . . 2 1 1 . 3 15 . . . . . . 2 8 9 3 45 . Parts Fried 236 | . . . 1 . . . . . . . 4 . 11 . . 4 6 1 . . 3 . 23 . . . . 3 1 4 . 9 47 . . . . . . 2 17 22 3 75 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 28 | . . . 1 . . . 6 8 . 1 . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . . . 1 2 . . . . Heat Transferred 12081 | 50 . . 350 . 74 . 1480 1776 259 111 50 . 200 296 111 . . . . . . . 200 . . 942 . 2902 . . 286 296 660 . 148 185 . 37 . 148 . . . 1520 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen 8 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | 1 . . 3 . . . . . . . 1 . 2 . . . . . . . . . 10 . . . . 2 . . . . . . . . . . . . . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Latent Energy Used 992 | . . . . . . . . . . . . . . . . 400 . . . . . . . . 592 . . . . . . . . . . . . . . . . . . . . LE Corruption 22 | . . . . . . . . . . . . . . . . 6 . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1141 | 5 117 240 225 51 . . 400 1141 634 891 487 129 909 . . . . 133 10 411 . . . . . 394 136 655 . . . . 1036 392 266 271 . 192 245 572 429 633 289 482 . Initial 555 | . 3 45 5 51 . . . 234 555 301 467 114 . . . . . . 10 . . . . . . . 136 . . . . . 69 362 29 34 . . 37 13 321 57 142 97 . Average 309 | 4 57 108 95 22 . . 211 746 590 761 294 66 499 . . . . 38 5 30 . . . . . 82 118 311 . . . . 466 262 89 164 . 46 118 160 179 279 189 303 . Maximum Alert Level 5 | . . 1 1 . . . 2 4 2 3 2 . 3 . . . . . . 2 . . . . . 1 . 2 . . . . 3 1 1 1 . . 1 2 2 2 1 5 . Low Security (%) 32 | 100 100 87 93 100 . 100 50 . . . 17 100 35 . . . . 100 100 99 . . . . . 80 100 38 . . . . 52 54 86 61 . 100 86 76 69 37 69 . . Level 1 12 | . . 12 6 . . . 45 14 . 1 69 . . . . . . . . . . . . . . 19 . 25 . . . . . 45 13 38 . . 13 14 29 33 30 2 . Level 2 8 | . . . . . . . 3 23 100 29 13 . 20 . . . . . . . . . . . . . . 35 . . . . 6 . . . . . . 9 1 28 . . . Level 3 9 | . . . . . . . . 48 . 69 . . 43 . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . Level 4 . | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 105 | . . . 2 . . . 3 . 5 . 8 . 12 . . . . 5 . . . . . . . 4 . 9 . . . . 10 . . 1 . 2 4 6 14 12 2 6 . Investigation 18 | . . . 1 . . . 1 . 1 . 2 . 2 . . . . 2 . . . . . . . 1 . 2 . . . . 2 . . . . . . . 2 . 1 1 . Extermination 25 | . . . . . . . . . . . 5 . 2 . . . . 2 . . . . . . . 1 . 3 . . . . 2 . . 1 . 1 2 1 . 3 . 2 . Reinforcement 19 | . . . 1 . . . 2 . . . 1 . 2 . . . . . . . . . . . . 2 . 2 . . . . . . . . . 1 2 2 . 1 1 2 . Assault 12 | . . . . . . . . . 3 . . . 4 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . 1 . Garrison 4 | . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . 3 12 7 . . . Construction Impeded 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 20 | . . . 3 . . . 4 . . . 1 . 2 . . . . . . . . . . . 1 1 . . . . . . 1 . . 1 . . . 1 . . 1 4 . Communications Jammed 164 | . . . . . . . . . . . 1 . 45 . . . . . . . . . . . . 36 . . . . . . 10 . . . . . 2 14 . 29 27 . . Distress Signals 163 | . . . . . . . . . . . 1 . 45 . . . . . . . . . . . . 36 . . . . . . 10 . . . . . 2 13 . 29 27 . . Times Spotted 1017 | . 7 15 27 1 11 4 49 37 2 19 44 6 61 3 9 1 9 14 . 3 22 2 88 9 6 40 6 43 2 4 3 12 41 5 8 8 1 6 14 40 35 54 14 175 57 Peak Tracking Total 12 | . 3 4 7 2 10 3 6 5 3 4 5 1 9 3 4 1 7 4 . 2 3 1 6 6 5 11 3 6 3 3 3 5 8 1 2 3 1 2 3 12 8 6 7 11 7 Tactical Retreats 136 | . . 2 1 . 1 1 5 13 . . 3 . 2 . 1 . . 1 . . 1 . 41 . . 4 1 4 . . 1 . 2 . . . . . . 2 5 5 3 36 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 54 | . . . . 1 . . 1 6 . 20 1 . 2 . . 1 . 1 . . . . . . . 1 . 4 . . . . 2 . . 3 . . 2 . 1 1 . 7 . Indirectly 9 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 1 . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 110 | . . . 3 . 2 . . 5 . 4 4 . 4 1 . . . . . . . . . 1 3 3 . 8 . . 4 . 5 . 3 3 3 . 6 1 12 11 1 13 10 Max in Single Turn 4 | . . . 2 . 1 . . 1 . 1 1 . 2 1 . . . . . . . . . 1 1 1 . 4 . . 1 . 4 . 1 1 1 . 1 1 1 1 1 2 1 Garrison Access 11 | . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 . . . . . . 2 . . . . . . 2 1 1 . . . Garrison Relay 9 | . . . . . . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 131 | . 4 . . 1 2 . 6 . 3 . 6 . 5 . . 4 . 6 . 9 . . 1 . . 4 . 8 . 1 4 . 7 . 3 2 2 2 7 5 13 11 6 7 2 Terminals 66 | . 4 . . . . . 5 . 2 . 5 . 2 . . . . 2 . 3 . . . . . 1 . 4 . . . . 2 . 1 . . 1 5 2 10 7 4 6 . Fabricators 22 | . . . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . . 1 . 4 . . . . 3 . 2 2 . . 2 . . . 1 . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 2 1 1 . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access 13 | . . . . . . . 1 . 1 . . . 1 . . . . 2 . 1 . . . . . 1 . . . . . . 2 . . . . . . 2 1 1 . . . Total Hacks 455 | . 13 . . 1 2 . 17 . 7 . 23 . 11 . . 24 . 14 . 39 . . 4 . . 10 . 26 . 1 13 . 31 . 11 4 20 9 27 13 51 31 14 18 21 Successful 301 | . 6 . . 1 2 . 5 . 5 . 12 . 4 . . 24 . 7 . 19 . . 4 . . 5 . 11 . 1 13 . 27 . 6 2 20 6 22 9 33 24 7 5 21 Failed 153 | . 6 . . . . . 12 . 2 . 11 . 7 . . . . 7 . 20 . . . . . 5 . 15 . . . . 4 . 5 2 . 3 5 4 18 7 7 13 . Catastrophic 29 | . 1 . . . . . 1 . 1 . 4 . 3 . . . . 1 . 1 . . . . . 2 . 2 . . . . . . . 1 . 1 . 2 5 . 1 3 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 186 | . 11 . . . 1 . 9 . 6 . 13 . 2 . . . . 7 . 13 . . . . . 1 . 10 . . . . 12 . 5 . . 6 13 3 37 15 8 14 . Terminals 226 | . 13 . . . . . 14 . 5 . 21 . 4 . . . . 5 . 17 . . . . . 1 . 12 . . . . 10 . 3 . . 7 20 6 41 22 10 15 . Fabricators 82 | . . . . . . . . . . . 2 . 5 . . . . 6 . 11 . . . . . 5 . 14 . . . . 17 . 8 4 . . 7 . . . 3 . . Repair Stations 26 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 3 7 6 1 3 . Recycling Units 8 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access 25 | . . . . . . . 3 . 2 . . . 2 . . . . 3 . 1 . . . . . 2 . . . . . . 4 . . . . . . 4 2 2 . . . Terminal Hacks 167 | . 5 . . 1 2 . 1 . . . 7 . . . . 24 . 1 . 5 . . 4 . . . . 4 . 1 13 . 7 . . . 20 4 11 3 17 11 3 2 21 Record 58 | . . . . . 1 . . . . . 1 . . . . 11 . . . . . . . . . . . . . . 5 . . . . . 20 1 . . 1 . . . 18 Part Schematic 29 | . 2 . . . . . . . . . 1 . . . . 6 . 1 . 1 . . 4 . . . . 1 . . 4 . 2 . . . . 1 1 . 4 1 . . . Robot Schematic 5 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 10 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 2 2 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 5 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 16 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 1 1 . Locate Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 6 | . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 3 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 41 | . . . . . . . . . . . 2 . 1 . . . . 4 . 5 . . . . . 3 . 4 . . . . 8 . 4 2 . . 5 . . . 3 . . Load Schematic 21 | . . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . . 1 . 2 . . . . 5 . 3 1 . . 2 . . . 1 . . Build 20 | . . . . . . . . . . . 1 . . . . . . 2 . 3 . . . . . 2 . 2 . . . . 3 . 1 1 . . 3 . . . 2 . . Repair Station Hacks 12 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 4 2 . . . Scan Component 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 2 2 . . . Repair 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access Hacks 19 | . . . . . . . 1 . 1 . . . 2 . . . . 1 . 1 . . . . . 2 . . . . . . 3 . . . . . . 4 2 2 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 9 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . 2 1 1 . . . Coupler Status 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 1 1 . . . Unauthorized Hacks 57 | . 1 . . . . . 3 . 4 . 3 . 1 . . . . 1 . 1 . . . . . . . 3 . . . . 9 . 2 . . 2 6 . 9 8 1 3 . Terminals 47 | . 1 . . . . . 3 . 3 . 3 . 1 . . . . . . 1 . . . . . . . 3 . . . . 3 . 1 . . 2 5 . 9 8 1 3 . Track 29 | . . . . . . . 3 . 2 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . 1 4 . 5 6 . 2 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Botnet 15 | . 1 . . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 1 . 2 2 . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . 1 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Siphon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Eject 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 4 . . . . . 5 . 2 . 6 . 5 . . . . 5 . 8 . . . . . 4 . 8 . . . . 6 . 3 2 . 2 3 5 10 7 6 6 . Full Trace Events 13 | . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . 1 . 2 . . . . 1 . . . . . . . 2 . 1 1 . Feedback Events 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Matter 756 | . . . . . . . . . . . . . . . . . . . . 756 . . . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . . . . . . . . . 201 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 2 . . . . . . . . . 1 . . . . 6 . 1 . 1 . . 4 . . . . 1 . . 4 . 2 . . . . 1 1 . 4 1 . . . Parts Built 23 | . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . 3 . 2 . . . . 3 . 1 1 . . 6 . . . 2 . . Matter 3711 | . . . . . . . . . . . 168 . . . . . . 358 . . . . . . . 358 . 446 . . . . 664 . 285 102 . . 694 . . . 636 . . Time 1272 | . . . . . . . . . . . 42 . . . . . . 89 . . . . . . . 179 . 153 . . . . 359 . 152 25 . . 161 . . . 112 . . Total Part Build Rating 139 | . . . . . . . . . . . 8 . . . . . . 13 . . . . . . . 17 . 13 . . . . 16 . 5 1 . . 54 . . . 12 . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . . Time 144 | . . . . . . . . . . . . . . . . . . . . 86 . . . . . . . . . . . . . . . . . . . 8 50 . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 189 | . . . . . . . . . . . . . . . . . . . . 189 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 189 | . . . . . . . . . . . . . . . . . . . . 189 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 70 | . . . . . . . . . 1 4 2 6 6 . . 1 . 7 . 4 . . . . 1 6 5 3 . . 1 . 6 6 . . . . . 2 . 6 3 . . Non-combat 43 | . . . . . . . . . . . 2 . 6 . . . . 7 . 4 . . . . . 6 . 3 . . . . 6 . . . . . . 2 . 4 3 . . Combat 27 | . . . . . . . . . 1 4 . 6 . . . 1 . . . . . . . . 1 . 5 . . . 1 . . 6 . . . . . . . 2 . . . Robot Hacks Applied 81 | . . . . . . . . . 1 4 3 7 9 . . 1 . 7 . 5 . . . . 1 7 5 4 . . 1 . 7 7 . . . . . 3 . 6 3 . . parse_system 6 | . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . find_chute 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . ignore_repairs 10 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . . 2 . . . . . randomize_corridors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_fabricator 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . drop_inventory 10 | . . . . . . . . . . . 1 . 1 . . . . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . 2 . . . ignore_parts 14 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 6 . 2 . . . . 3 . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . map_route 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . ignore_targets 17 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 5 . . . . . . 6 . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 55 | . . . . . . . . 20 3 18 . . 1 . . . . 1 . 3 . . . . . 1 . . . . . . 3 . . . . . . 3 . 2 . . . Ejected 7 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machine Destruction 48 | . . . . . . . . 20 . 18 . . 1 . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . 3 . 2 . . . Attached 11 | . . . . . . . . . 1 1 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 2 . 2 . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 7 . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 47 | . . . . . . . . . 1 3 . 19 1 . . . . . . 6 4 . . . 4 . 1 . . . . . . . . 7 . . . . . . 1 . . Largest Group 19 | . . . . . . . . . 1 1 . 19 10 . . . . . . 6 6 . . . 4 4 1 . . . . . . . . 6 5 . . . . . 1 . . Highest-Rated Group 477 | . . . . . . . . . 16 16 . 477 211 . . . . . . 228 228 . . . 196 196 31 . . . . . . . . 309 262 . . . . . 26 . . Highest-Rated Ally 64 | . . . . . . . . . 16 16 . 35 33 . . . . . . 38 64 . . . 49 49 31 . . . . . . . . 56 56 . . . . . 26 . . Total Orders 26 | . . . . . . . . . . 1 . . 1 . . . . . . . 3 . . . . 5 . . . . . . . . . 13 3 . . . . . . . . STAY 16 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 4 . . . . . . . . . 7 2 . . . . . . . . FOLLOW 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 6 1 . . . . . . . . AID 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 295 | . . . . . 9 . . . 4 6 . . 56 . . . . . . . 125 . . . . 12 14 . . . . . . . . 40 29 . . . . . . . . Total Damage 5875 | . . . . . 466 . . . 50 78 . . 623 . . . . . . . 1991 . . . . 354 256 . . . . . . . . 1234 823 . . . . . . . . Kills 31 | . . . . . . . . . 1 . . . 7 . . . . . . . 13 . . . . 4 . . . . . . . . . 6 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 118 | . 2 . . . . . . . . . 1 . . . . 115 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . . . . . . 1 . . . . . . 2 1 . . 2 . . . 2 . . 2 . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 86722 | 21 388 899 526 924 632 216 1916 3251 441 2828 3062 750 2591 997 814 323 606 1655 768 993 1656 452 14467 2106 1145 1123 400 2146 403 288 3157 695 1507 882 439 739 691 469 1268 965 2192 1456 377 21730 1368 Spaces Moved 38136 | 13 311 571 218 564 438 380 907 1579 227 1402 1368 377 1149 566 436 188 261 617 404 380 723 231 2144 910 301 259 152 703 231 136 987 304 573 412 142 272 273 187 446 582 1516 1261 380 8667 3988 Core 945 | . . . . . 96 380 44 . . . . . . . . . . . . . . . 348 29 . 17 23 . . . . . 8 . . . . . . . . . . . . Treads 17384 | . 14 354 88 564 342 . 696 1579 227 1402 1017 49 813 . . . 151 617 404 380 723 231 1796 491 . 4 129 418 . . 726 133 404 238 28 118 273 187 446 19 74 43 . 2206 . Legs 793 | 13 138 . . . . . . . . . . . . . . . . . . . . . . 390 189 52 . . . . . . 11 . . . . . . . . . . . . Wheels 4962 | . 159 217 130 . . . 167 . . . 351 328 336 566 436 188 110 . . . . . . . 112 186 . 285 231 136 261 171 150 174 114 154 . . . . . . . . . Hover 14052 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 563 1442 1218 380 6461 3988 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 120 90 100 100 160 50 50 50 155 180 180 96 96 160 130 140 140 140 180 180 180 180 180 180 50 210 120 150 150 150 150 150 160 50 120 140 140 160 180 180 22 22 22 22 22 22 Average Speed 146 | 120 109 137 124 160 135 52 142 173 180 180 170 141 177 139 140 142 165 180 180 180 180 180 630 200 226 157 159 164 150 150 172 168 163 159 147 157 174 180 181 82 59 49 33 81 22 Slowest Speed 3100 | 120 160 160 160 160 160 150 180 180 180 200 220 180 210 140 140 150 210 180 180 180 180 200 3100 1400 230 550 200 200 150 150 200 180 1100 200 180 180 180 180 185 210 256 256 122 220 44 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 Exploration Rate (%) 52 | 3 52 96 22 97 71 79 71 77 15 96 35 96 30 67 62 77 46 17 95 12 46 44 87 50 35 9 95 26 33 28 63 51 19 85 5 26 98 7 56 14 81 65 14 89 94 Regions Visited 45 Branch Regions 24 Pre-discovered Areas 30 | . . . . . 1 . . . . . . . . . . 25 . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . Known Exits Taken 25 | . . . 1 . . . 1 . 1 . . . 1 1 . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 1 . 3 . 1 . . . . . . . 2 3 . 3 . . . 2 1 1 . 1 . . . 2 2 . 1 . . . . . . . . . . . . . Spaces Dug 631 | . . . . . . . 13 42 . . 3 . 12 11 5 12 6 14 . 15 45 1 5 9 79 13 . 26 2 . 87 7 13 . 14 21 . 16 21 23 26 47 8 33 2 Terrain Destroyed 2051 | 2 . 11 16 . 10 . 27 93 . 52 6 . 55 32 5 39 12 14 . 17 47 2 6 101 90 50 . 64 6 . 108 14 71 . 18 26 . 16 29 28 34 53 9 881 7 Melee 151 | . . . . . . . 2 . . . 3 . 9 . . 12 . 11 . 8 32 . 4 3 4 9 . . . . . . . . . . . . . . 3 15 8 26 2 Projectile 507 | . . . . . . . . . . . 1 . 3 32 5 . 12 3 . 9 15 2 1 7 21 10 . 32 6 . 108 14 20 . 18 26 . 16 29 28 31 38 1 14 5 AOE 1393 | 2 . 11 16 . 10 . 25 93 . 52 2 . 43 . . 27 . . . . . . 1 91 65 31 . 32 . . . . 51 . . . . . . . . . . 841 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 63961 | 14 346 628 370 572 465 393 1303 1891 245 1647 1807 492 1502 707 598 225 405 1026 442 638 937 257 2823 1124 629 724 245 1511 274 215 2139 454 998 556 344 542 426 298 853 961 2578 1846 584 22323 4604 Wait 18330 | . 2 16 55 1 . 11 143 109 4 103 141 18 128 59 108 . 103 245 . 192 35 2 385 24 209 194 3 542 10 58 809 90 151 6 108 172 61 54 264 164 618 126 110 12532 165 Move 38074 | 12 310 570 217 541 437 379 907 1578 227 1401 1368 376 1148 565 435 187 260 617 403 379 722 230 2143 909 300 259 151 702 230 135 986 303 573 411 141 271 272 186 445 581 1515 1260 379 8666 3987 Hop 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 581 | . 11 1 7 1 4 . 21 18 1 11 23 9 10 2 5 . 3 18 8 7 31 5 20 49 . 18 7 15 5 4 23 2 23 6 6 10 9 3 13 11 42 28 3 59 29 Fast Attach 453 | . 1 . 5 . 3 2 28 9 . 3 23 5 7 . 2 3 2 5 4 2 6 3 11 20 5 15 7 11 2 . 14 4 25 12 4 5 9 1 8 9 33 38 9 53 45 Attach 459 | . 2 . 4 . . . 2 5 . 4 14 . 4 6 1 2 2 6 3 1 7 2 18 19 1 28 8 15 4 3 18 6 32 5 9 3 7 2 2 22 51 57 7 52 25 Detach 290 | . . . . . . . 3 2 . 2 3 1 3 3 . 2 2 1 2 2 3 . 12 7 1 13 4 13 . 2 11 4 18 1 7 4 2 1 3 16 39 43 7 37 16 Swap 606 | . 4 6 10 4 2 . 11 13 3 22 35 12 53 9 12 2 3 30 2 13 7 3 20 10 13 11 . 30 3 1 6 7 15 5 8 8 7 7 9 23 31 41 6 71 18 Drop 861 | . 9 1 9 5 9 1 28 16 1 14 39 12 16 3 6 6 2 12 13 7 35 6 22 28 5 40 19 17 6 4 41 6 25 21 8 14 15 . 14 14 68 50 9 106 79 Fire 3324 | 2 7 31 59 . 9 . 142 105 4 41 131 53 112 59 28 4 28 56 7 26 27 6 167 19 49 60 17 136 14 8 126 32 112 89 53 55 44 43 91 120 111 119 39 658 225 Melee 829 | . . . . . . . 3 26 5 10 22 6 15 1 . 16 . 34 . 9 64 . 25 39 46 82 29 20 . . 97 . 21 . . . . . . . 70 71 15 88 15 Ram 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 65 | . . 3 4 8 . . 15 . . . 8 . 6 . . . . 2 . . . . . . . 3 . 9 . . 1 . . . . . . 1 4 1 . . . . . Escape Stasis 68 | . . . . . . . . 10 . 36 . . . . . . . . . . . . . . . . . . . . 7 . 2 . . . . . . . . 13 . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap 5 | . . . . 1 . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory -4/Lab -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 22 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 5) 277 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 398 | -10/Materials | Central database locked down 410 | -10/Materials | Entered Mines 432 | -10/Mines | Discovered new exit (range 7) 524 | -10/Mines | Discovered new exit (range 11) 620 | -10/Mines | Learned Materials trap positions 873 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 877 | -10/Mines | Found Prototype Device 1181 | -10/Mines | Learned location of 1 exit from Materials 1309 | -10/Mines | Entered Materials 1309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1310 | -9/Materials | Identified exit to Mines 1311 | -9/Materials | Loaded intel: 20 trap records 1835 | -9/Materials | Entered Mines 1836 | -9/Mines | Met a Derelict bent on vengeance 1851 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2059 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2067 | -9/Mines | Learned Materials garrison access intel 2263 | -9/Mines | Discovered new exit (range 13) 2348 | -9/Mines | Discovered new exit (range 7) 2366 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2474 | -9/Mines | Found a hidden stash of uninstalled traps 2751 | -9/Mines | Discovered new exit (range 5) 2759 | -9/Mines | Entered Exiles 2785 | -9/Exiles | Discovered new exit (range 15) 2803 | -9/Exiles | Met 8R-AWN 2825 | -9/Exiles | Met EX-HEX 2870 | -9/Exiles | Met EX-BIN 2991 | -9/Exiles | Met EX-DEC 3049 | -9/Exiles | Learned location of Zion (-6) 3220 | -9/Exiles | Aligned with FarCom system 3222 | -9/Exiles | Given EX-Vault access code 3223 | -9/Exiles | Attacked by the Exiles 3280 | -9/Exiles | Opened EX-Vault 3288 | -9/Exiles | DAS Turret deployed 3288 | -9/Exiles | Found Deploy-a-Sentry 3303 | -9/Exiles | DAS Turret deployed 3314 | -9/Exiles | Found Deploy-a-Sentry 3319 | -9/Exiles | DAS Turret deployed 3327 | -9/Exiles | Released all parts (8) 3341 | -9/Exiles | Found Latent Energy Streamer 3343 | -9/Exiles | Found Modified TNC 3349 | -9/Exiles | Exiles lab attacked by MAIN.C 3373 | -9/Exiles | Core integrity fell below 50% 3387 | -9/Exiles | Discovered new exit (range 10) 3391 | -9/Exiles | Stole two prototypes: Modified TNC, Latent Energy Streamer 3391 | -9/Exiles | Entered Mines 3600 | -8/Mines | Discovered new exit (range 15) 3607 | -8/Mines | Entered Materials 3607 | -8/Materials | Evolved 2 slots: Utility x2 3608 | -8/Materials | Loaded intel: 1 garrison access location 3994 | -8/Materials | Discovered new exit (range 4) 4013 | -8/Materials | Build established: Scavenger-Mutant 4127 | -8/Materials | Identified exit to Storage 4132 | -8/Materials | Discovered new exit (range 3) 5147 | -8/Materials | Build established: Mutant 5203 | -8/Materials | Discovered new exit (range 13) 5523 | -8/Materials | Identified exit to Garrison 5523 | -8/Materials | Entered Garrison 5570 | -8/Garrison | Triggered checkpoint 5715 | -8/Garrison | Discovered new exit (range 10) 5773 | -8/Garrison | Triggered checkpoint 5891 | -8/Garrison | Discovered new exit (range 12) 5920 | -8/Garrison | Installed Relay Interface Framework 5974 | -8/Garrison | Triggered checkpoint 6006 | -8/Garrison | Garrison Relay disabled 6282 | -8/Garrison | Triggered checkpoint 6411 | -8/Garrison | Discovered new exit (range 15) 7109 | -8/Garrison | Build established: Hauler-Mutant 7574 | -8/Garrison | Triggered checkpoint 7627 | -8/Garrison | Garrison Relay disabled 7794 | -8/Garrison | Triggered checkpoint 7848 | -8/Garrison | Garrison Relay disabled 7983 | -8/Garrison | Triggered checkpoint 8086 | -8/Garrison | Triggered checkpoint 8295 | -8/Garrison | Garrison Relay disabled 8323 | -8/Garrison | Garrison Relay disabled 8774 | -8/Garrison | Entered Materials 8879 | -8/Materials | Garrison activated, responded to threat 9174 | -8/Materials | First assault squad dispatched 9215 | -8/Materials | Identified exit to Garrison 9215 | -8/Materials | Entered Garrison 9244 | -8/Garrison | Core integrity fell below 50% 9248 | -8/Garrison | Triggered checkpoint 9305 | -8/Garrison | Garrison Relay disabled 9377 | -8/Garrison | Triggered checkpoint 9529 | -8/Garrison | Discovered new exit (range 13) 9612 | -8/Garrison | Triggered checkpoint 9647 | -8/Garrison | Build established: Bothacker-Mutant 9648 | -8/Garrison | Destroyed 7 combat bots 9707 | -8/Garrison | Discovered new exit (range 10) 9768 | -8/Garrison | Triggered checkpoint 9952 | -8/Garrison | Discovered new exit (range 10) 9979 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 10024 | -8/Garrison | Triggered checkpoint 10070 | -8/Garrison | Garrison Relay disabled 10076 | -8/Garrison | Build established: Scavenger-Mutant 10226 | -8/Garrison | Triggered checkpoint 10290 | -8/Garrison | Garrison Relay disabled 10452 | -8/Garrison | Triggered checkpoint 10519 | -8/Garrison | Garrison Relay disabled 10595 | -8/Garrison | Build established: Bothacker-Mutant 10782 | -8/Garrison | Triggered checkpoint 12043 | -8/Garrison | Entered Factory 12043 | -7/Factory | Evolved 2 slots: Utility x2 12521 | -7/Factory | Discovered new exit (range 6) 12611 | -7/Factory | Identified Exp. Sensor Array 14788 | -7/Factory | Build established: Scavenger-Mutant 14790 | -7/Factory | Fabricated Imp. Salvage Targeting Computer (x2) 15105 | -7/Factory | Sucked down chute 15105 | -7/Factory | Entered Waste 15130 | -7/Waste | Spotted C-40 Crusher 15187 | -7/Waste | Destroyed C-40 Crusher 15206 | -7/Waste | Spotted C-40 Crusher 15206 | -7/Waste | Spotted C-40 Crusher 15237 | -7/Waste | Destroyed C-40 Crusher 15239 | -7/Waste | Build established: Bothacker-Mutant 15245 | -7/Waste | Found Damper Plating 15291 | -7/Waste | Spotted C-40 Crusher 15292 | -7/Waste | Spotted C-40 Crusher 15309 | -7/Waste | Destroyed C-40 Crusher 15342 | -7/Waste | Destroyed C-40 Crusher 15375 | -7/Waste | Destroyed C-40 Crusher 15396 | -7/Waste | Found Damper Plating 15399 | -7/Waste | Found Damper Plating 15427 | -7/Waste | Destroyed C-40 Crusher 15517 | -7/Waste | Discovered new exit (range 13) 15640 | -7/Waste | Warlord forces began an assault 15704 | -7/Waste | Build established: Hauler-Mutant 15781 | -7/Waste | Found Damper Plating 15786 | -7/Waste | Found Damper Plating 15855 | -7/Waste | Entered Factory 15855 | -7/Factory | Accompanied by 10 allies 16726 | -7/Factory | Discovered new exit (range 63) 16726 | -7/Factory | Discovered new exit (range 108) 16760 | -7/Factory | Garrison activated, responded to threat 16804 | -7/Factory | Destroyed 12 combat bots 17080 | -7/Factory | First assault squad dispatched 17579 | -7/Factory | Build established: Scavenger-Mutant 17824 | -7/Factory | Core integrity fell below 50% 18297 | -7/Factory | Build established: Hauler-Mutant 18382 | -7/Factory | Discovered new exit (range 5) 18387 | -7/Factory | Identified exit to Lower Caves 18439 | -7/Factory | Garrison activated, responded to threat 18446 | -7/Factory | Entered Lower Caves 18449 | -7/Lower Caves | Core integrity fell below 20% 18621 | -7/Lower Caves | P-60 Hacker assimilated allied NT-LEU(k) 18643 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18767 | -7/Lower Caves | Build established: Scavenger-Mutant 19133 | -7/Lower Caves | Learned 4 Factory zone layouts 19327 | -7/Lower Caves | Discovered new exit (range 14) 19398 | -7/Lower Caves | Encountered a Warlord checkpoint 19440 | -7/Lower Caves | Identified exit to Lower Caves 19443 | -7/Lower Caves | Entered another Lower Caves area 20051 | -7/Lower Caves | Encountered a Warlord checkpoint 20249 | -7/Lower Caves | Discovered new exit (range 7) 20257 | -7/Lower Caves | Entered Data Miner 20257 | -7/Data Miner | Discovered new exit (range 6) 20302 | -7/Data Miner | Met Data Miner 20332 | -7/Data Miner | Learned location of Section 7 (-2) 20332 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20353 | -7/Data Miner | Received God Mode back door access code from Data Miner 20469 | -7/Data Miner | Interfaced with the Data Conduit 20475 | -7/Data Miner | System corruption reached 10% 20580 | -7/Data Miner | Entered Proximity Caves 20827 | -6/Proximity Caves | Destroyed 7 combat bots 21177 | -6/Proximity Caves | Discovered new exit (range 6) 21184 | -6/Proximity Caves | Spotted HH-6GE(f) 21185 | -6/Proximity Caves | Encountered a Master Thief 21186 | -6/Proximity Caves | Entered Factory 21186 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21187 | -6/Factory | Identified exit to Factory 21188 | -6/Factory | Loaded intel: 304 machine locations 21276 | -6/Factory | Found Exp. Signal Interpreter 21490 | -6/Factory | Garrison activated, responded to threat 22193 | -6/Factory | Build established: Hauler-Mutant 22310 | -6/Factory | Found Exp. Signal Interpreter 22474 | -6/Factory | Fabricated Imp. Armor Integrity Analyzer (x1) 22474 | -6/Factory | Hacking Suite fried by hacking feedback 22516 | -6/Factory | Fabricated Imp. Salvage Targeting Computer (x2) 22841 | -6/Factory | Sucked down chute 22841 | -6/Factory | Entered Waste 22841 | -6/Waste | The area was eerily silent 22917 | -6/Waste | Found Damper Plating 22920 | -6/Waste | Found Damper Plating 23186 | -6/Waste | Discovered new exit (range 12) 23478 | -6/Waste | Identified exit to Factory 23547 | -6/Waste | Found Broken Fusion Bomb Launcher 23609 | -6/Waste | Entered Factory 23610 | -6/Factory | Loaded intel: 263 machine locations 23715 | -6/Factory | Repaired Broken Force Lance? 24076 | -6/Factory | Identified exit to Lower Caves 24265 | -6/Factory | Build established: Hacker-Mutant 24329 | -6/Factory | Fabricated P-60 Hacker (x2) 24443 | -6/Factory | Fabricated P-60 Hacker (x2) 24510 | -6/Factory | Fabricated P-60 Hacker? 24596 | -6/Factory | Local fabrication network quarantined 24602 | -6/Factory | Entered Lower Caves 24602 | -6/Lower Caves | Accompanied by 6 allies 25207 | -6/Lower Caves | Spotted J2-SZH(f) 25208 | -6/Lower Caves | Encountered a Master Thief 25208 | -6/Lower Caves | Spotted 1U-TJW(f) 25209 | -6/Lower Caves | Encountered a Master Thief 25216 | -6/Lower Caves | Hacker 5f assimilated hostile J2-SZH(f) 25220 | -6/Lower Caves | Allies destroyed 1U-TJW(f) 25223 | -6/Lower Caves | Destroyed J2-SZH(f) 25320 | -6/Lower Caves | Spotted V7-ARW(f) 25320 | -6/Lower Caves | Spotted RQ-441(f) 25321 | -6/Lower Caves | Encountered a Master Thief 25321 | -6/Lower Caves | Encountered a Master Thief 25325 | -6/Lower Caves | Prototype Processor stolen by Master Thief 25328 | -6/Lower Caves | Prototype Processor stolen by Master Thief 25332 | -6/Lower Caves | Antimatter Reactor stolen by Master Thief 25333 | -6/Lower Caves | Hacker 5a assimilated hostile V7-ARW(f) 25499 | -6/Lower Caves | Spotted HY-0SW(f) 25499 | -6/Lower Caves | Hacker 5a assimilated hostile HY-0SW(f) 25506 | -6/Lower Caves | Encountered a Master Thief 25602 | -6/Lower Caves | Spotted 7Q-8T1(f) 25602 | -6/Lower Caves | Spotted X5-AHN(f) 25604 | -6/Lower Caves | Encountered a Master Thief 25604 | -6/Lower Caves | Encountered a Master Thief 25605 | -6/Lower Caves | Nanoactuators stolen by Master Thief 25611 | -6/Lower Caves | Phase Cannon stolen by Master Thief 25613 | -6/Lower Caves | Allies destroyed X5-AHN(f) 25827 | -6/Lower Caves | Spotted R6-MKL(f) 25828 | -6/Lower Caves | Encountered a Master Thief 25830 | -6/Lower Caves | Latent Energy Streamer stolen by Master Thief 25831 | -6/Lower Caves | Allies destroyed R6-MKL(f) 25956 | -6/Lower Caves | Build established: Scavenger-Gladiator 26041 | -6/Lower Caves | P-60 Hacker assimilated allied HY-0SW(f) 26129 | -6/Lower Caves | Hacker 5a assimilated hostile G-50 Soldier 26157 | -6/Lower Caves | Spotted VQ-X9Q(f) 26161 | -6/Lower Caves | Encountered a Master Thief 26163 | -6/Lower Caves | Allies destroyed VQ-X9Q(f) 26167 | -6/Lower Caves | Identified exit to Lower Caves 26190 | -6/Lower Caves | Learned 4 Factory zone layouts 26248 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26258 | -6/Lower Caves | Entered another Lower Caves area 26390 | -6/Lower Caves | Build established: Hauler-Mutant 26475 | -6/Lower Caves | Learned Factory stockpile data 26514 | -6/Lower Caves | Encountered a Warlord checkpoint 26692 | -6/Lower Caves | Discovered new exit (range 11) 26709 | -6/Lower Caves | Identified exit to Zion 26710 | -6/Lower Caves | Entered Zion 26788 | -6/Zion | Discovered new exit (range 9) 26881 | -6/Zion | System corruption cleaned by Quarantine Array 27072 | -6/Zion | Found Prototype Launcher 27072 | -6/Zion | Identified Gui. Missile Launcher 33930 | -6/Zion | Build established: Scavenger-Mutant 37402 | -6/Zion | RIF detected upon attempting to enter Zion 37402 | -6/Zion | Attacked by Zionites 37631 | -6/Zion | Identified exit to Proximity Caves 37940 | -6/Zion | Build established: Hauler-Mutant 38411 | -6/Zion | Found Prototype Device 39980 | -6/Zion | Build established: Scavenger-Mutant 40316 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 40723 | -6/Zion | Discovered new exit (range 4) 40729 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 40731 | -6/Zion | Identified exit to Deep Caves 40750 | -6/Zion | Build established: Hauler-Mutant 40865 | -6/Zion | Found Exp. Armor Integrity Analyzer 40868 | -6/Zion | Found Spectral Analyzer 41177 | -6/Zion | Entered Deep Caves 41520 | -6/Deep Caves | Attacked by Z-Imprinter 41608 | -6/Deep Caves | Core integrity fell below 50% 41626 | -6/Deep Caves | Destroyed Z-Imprinter 41654 | -6/Deep Caves | Found Prototype Protection 41654 | -6/Deep Caves | Identified Zio. Weapon Casing 41655 | -6/Deep Caves | Lost 9 parts (2p3n4u) 41656 | -6/Deep Caves | Found Zio. Metafield Generator 41853 | -6/Deep Caves | Found Unknown Device 41853 | -6/Deep Caves | Identified Surveybot 24 Scanner 41857 | -6/Deep Caves | Found Surveybot 24 Chip 42025 | -6/Deep Caves | Found Zio. Weapon Casing 42136 | -6/Deep Caves | Z-Facility disabled 42243 | -6/Deep Caves | Found Prototype Protection 42243 | -6/Deep Caves | Identified Zio. Heavy Carapace 42267 | -6/Deep Caves | Core integrity fell below 20% 42298 | -6/Deep Caves | Lost 3 parts (1p2n) 42782 | -6/Deep Caves | Found Zio. Weapon Casing 42786 | -6/Deep Caves | Found Zio. Weapon Casing 42796 | -6/Deep Caves | Found Zio. Weapon Casing 42808 | -6/Deep Caves | Found Zio. Weapon Casing 43220 | -6/Deep Caves | Discovered new exit (range 7) 43232 | -6/Deep Caves | Identified exit to Proximity Caves 43283 | -6/Deep Caves | Entered Proximity Caves 43305 | -5/Proximity Caves | Learned Factory stockpile data 43517 | -5/Proximity Caves | Learned location of 2 exits from Factory 43837 | -5/Proximity Caves | Crushed by falling debris 43887 | -5/Proximity Caves | System corruption reached 10% 44001 | -5/Proximity Caves | Crushed by falling debris 44243 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 44336 | -5/Proximity Caves | Discovered exit to Factory (range 15) 44428 | -5/Proximity Caves | Entered Factory 44428 | -5/Factory | Accompanied by 4 allies 44428 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 44429 | -5/Factory | Identified exit to Upper Caves 44429 | -5/Factory | Identified exit to Factory 44432 | -5/Factory | Loaded intel: 257 machine locations 45195 | -5/Factory | Fabricated Adv. Force Field? 45273 | -5/Factory | Fabricated Hcp. Storage Unit? 45352 | -5/Factory | Lost 4 parts (2n2u) 45353 | -5/Factory | Destroyed 8 combat bots 45416 | -5/Factory | Lost 5 parts (2n1u2w) 45467 | -5/Factory | Lost 4 parts (2p2u) 45549 | -5/Factory | Core integrity fell below 50% 45551 | -5/Factory | Sucked down chute 45551 | -5/Factory | Entered Waste 45552 | -5/Waste | Met a frightened Derelict 45566 | -5/Waste | EMP discharged 45574 | -5/Waste | Spotted C-40 Crusher 45578 | -5/Waste | Spotted C-40 Crusher 45580 | -5/Waste | Spotted C-40 Crusher 45602 | -5/Waste | Destroyed C-40 Crusher 45605 | -5/Waste | Spotted C-40 Crusher 45614 | -5/Waste | Found Damper Plating 45617 | -5/Waste | Spotted C-40 Crusher 45627 | -5/Waste | Found Damper Plating 45633 | -5/Waste | Spotted C-40 Crusher 45666 | -5/Waste | EMP discharged 45729 | -5/Waste | Found Damper Plating 45766 | -5/Waste | EMP discharged 45795 | -5/Waste | Destroyed C-40 Crusher 45813 | -5/Waste | Destroyed C-40 Crusher 45827 | -5/Waste | Found Damper Plating 45866 | -5/Waste | EMP discharged 45881 | -5/Waste | Build established: Scavenger-Mutant 45913 | -5/Waste | Discovered new exit (range 23) 45948 | -5/Waste | Identified exit to Factory 45951 | -5/Waste | Entered Factory 45953 | -5/Factory | Loaded intel: 222 machine locations 46124 | -5/Factory | Fabricated Enh. Nova Cannon (x1) 46363 | -5/Factory | Discovered new exit (range 15) 46378 | -5/Factory | Identified exit to Extension 46796 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 46957 | -5/Factory | Intercept squad dispatched 46958 | -5/Factory | Spotted Tracker 47004 | -5/Factory | Found Exp. Phase Shifter 47013 | -5/Factory | Spotted Combat Programmer 47027 | -5/Factory | Found Immobilizer 47075 | -5/Factory | Found Prototype Special Weapon 47075 | -5/Factory | Identified Exp. Remote Datajack 47081 | -5/Factory | Found Prototype Energy Cannon 47081 | -5/Factory | Identified EMDS 47456 | -5/Factory | Destroyed 9 combat bots 47580 | -5/Factory | Discovered exit to Factory (range 16) 48097 | -5/Factory | Entered Upper Caves 48193 | -5/Upper Caves | Identified exit to Upper Caves 48500 | -5/Upper Caves | Entered another Upper Caves area 48627 | -5/Upper Caves | Spotted DT-CQM(f) 48627 | -5/Upper Caves | Spotted QR-I5U(f) 48628 | -5/Upper Caves | Encountered a Master Thief 48628 | -5/Upper Caves | Encountered a Master Thief 48631 | -5/Upper Caves | KE Penetrator stolen by Master Thief 48633 | -5/Upper Caves | Exp. Phase Shifter stolen by Master Thief 48655 | -5/Upper Caves | Discovered new exit (range 12) 48787 | -5/Upper Caves | Identified exit to Zhirov 48788 | -5/Upper Caves | Entered Zhirov 49166 | -5/Zhirov | Discovered new exit (range 3) 49193 | -5/Zhirov | Met Zhirov 49247 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 49271 | -5/Zhirov | Found Alien Artifact 49271 | -5/Zhirov | Identified Integrated Dissipator 49271 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 49289 | -5/Zhirov | Found Alien Artifact 50481 | -5/Zhirov | Attacked by Zhirov 50796 | -5/Zhirov | Identified exit to Proximity Caves 51469 | -5/Zhirov | Found Adv. Powered Armor 51476 | -5/Zhirov | Found Adv. Powered Armor 51630 | -5/Zhirov | Found Exp. Transmission Jammer 51758 | -5/Zhirov | Destroyed Perun 51766 | -5/Zhirov | Destroyed Svarog 51890 | -5/Zhirov | Cloak Generator disabled 51895 | -5/Zhirov | Destroyed Zhirov 51899 | -5/Zhirov | Identified Transdimensional Reconstructor 51899 | -5/Zhirov | Found Transdimensional Reconstructor 51899 | -5/Zhirov | Warped through subspace 51905 | -5/Zhirov | Zhirov detonated his lab 51907 | -5/Zhirov | Crushed by falling debris 51945 | -5/Zhirov | Entered Proximity Caves 52186 | -4/Proximity Caves | Learned Research emergency access door positions 52188 | -4/Proximity Caves | Build established: Hauler-Mutant 52289 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 52327 | -4/Proximity Caves | Learned 4 Research zone layouts 52609 | -4/Proximity Caves | Discovered exit to Factory (range 8) 52640 | -4/Proximity Caves | Entered Factory 52640 | -4/Factory | Evolved 2 slots: Utility x2 52641 | -4/Factory | Loaded intel: 223 machine locations 52757 | -4/Factory | Found Deep Network Scanner 52758 | -4/Factory | Found Quantum Router 52941 | -4/Factory | Fabricated Exp. Sensor Array (x1) 52988 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 53072 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 53134 | -4/Factory | Build established: Wizard-Mutant 53412 | -4/Factory | Found Hvy. Reactive Plating 53441 | -4/Factory | Local fabrication network quarantined 53640 | -4/Factory | First assault squad dispatched 53669 | -4/Factory | Destroyed 8 combat bots 53702 | -4/Factory | Intercept squad dispatched 53715 | -4/Factory | Spotted Tracker 53718 | -4/Factory | Found Exp. Phase Shifter 53726 | -4/Factory | Spotted Tracker 53735 | -4/Factory | Destroyed Tracker 53785 | -4/Factory | Spotted Combat Programmer 53786 | -4/Factory | Spotted Combat Programmer 53805 | -4/Factory | System corruption reached 10% 53806 | -4/Factory | Destroyed Combat Programmer 53827 | -4/Factory | Destroyed Tracker 53839 | -4/Factory | Core integrity fell below 50% 53843 | -4/Factory | Warped through subspace 53887 | -4/Factory | Lost 11 parts (1p2n4u4w) 53900 | -4/Factory | Found Exp. Phase Shifter 53982 | -4/Factory | Lost 4 parts (1p2n1u) 53983 | -4/Factory | Core integrity fell below 20% 53986 | -4/Factory | Destroyed Combat Programmer 54093 | -4/Factory | Build established: Scavenger-Mutant 54140 | -4/Factory | Found Quantum Capacitor 54147 | -4/Factory | Sucked down chute 54147 | -4/Factory | Entered Waste 54185 | -4/Waste | Spotted C-40 Crusher 54256 | -4/Waste | Destroyed C-40 Crusher 54258 | -4/Waste | Spotted C-40 Crusher 54339 | -4/Waste | Destroyed C-40 Crusher 54345 | -4/Waste | Found Damper Plating 54390 | -4/Waste | Spotted C-40 Crusher 54409 | -4/Waste | Spotted C-40 Crusher 54474 | -4/Waste | Destroyed C-40 Crusher 54511 | -4/Waste | Spotted C-40 Crusher 54526 | -4/Waste | Destroyed C-40 Crusher 54536 | -4/Waste | Found Damper Plating 54592 | -4/Waste | Destroyed C-40 Crusher 54637 | -4/Waste | Discovered new exit (range 13) 55029 | -4/Waste | Entered Factory 55030 | -4/Factory | Loaded intel: 260 machine locations 55143 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 55306 | -4/Factory | Discovered new exit (range 12) 55466 | -4/Factory | Identified exit to Armory 55468 | -4/Factory | Entered Armory 55469 | -4/Armory | Loaded intel: 90 machine locations 55699 | -4/Armory | Fabricated Hcp. Storage Unit (x1) 56146 | -4/Armory | Found Unknown Launcher 56146 | -4/Armory | Identified Gamma Bomb Array 56153 | -4/Armory | Found Gamma Bomb Array 56176 | -4/Armory | Discovered new exit (range 10) 56202 | -4/Armory | Identified exit to Lab 56207 | -4/Armory | Entered Lab 56207 | -4/Lab | Accompanied by 5 allies 56207 | -4/Lab | Discovered new exit (range 9) 56220 | -4/Lab | Identified exit to Research 56227 | -4/Lab | Hidden lab's door opened automatically 56227 | -4/Lab | Sensor layout match revealed 56228 | -4/Lab | Gained access to the hidden lab's interior 56298 | -4/Lab | Detected by scanners 56304 | -4/Lab | Confronted by A5 56401 | -4/Lab | Destroyed A5 56405 | -4/Lab | Found Prototype Protection 56405 | -4/Lab | Identified Med. Regenerative Plating 56460 | -4/Lab | Found Integrated Dissipator 56460 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 56504 | -4/Lab | Found Prototype Energy Cannon 56504 | -4/Lab | Identified Potential Cannon 56512 | -4/Lab | Found Prototype Energy Gun 56512 | -4/Lab | Identified Hyp. EM Gauss Rifle 56536 | -4/Lab | Decrypted terminal 56536 | -4/Lab | Acquired modification code for an L2 power cell 56562 | -4/Lab | Found Prototype Special Weapon 56562 | -4/Lab | Identified Gui. Remote Datajack 56668 | -4/Lab | Found Med. Regenerative Plating 56673 | -4/Lab | Found Deep Network Scanner 56711 | -4/Lab | Found Alien Artifact 56711 | -4/Lab | Identified Core Expander 56711 | -4/Lab | Installed Core Expander, added new Weapon slot 56740 | -4/Lab | Found Prototype Hackware 56743 | -4/Lab | Found Prototype Hackware 56745 | -4/Lab | Decrypted terminal 56768 | -4/Lab | Found Transdimensional Reconstructor 56898 | -4/Lab | Entered Research 56898 | -3/Research | Evolved 2 slots: Utility x2 56899 | -3/Research | Identified exit to Research 56901 | -3/Research | Loaded intel: 120 machine locations 57205 | -3/Research | Identified Exp. Hacking Suite 57208 | -3/Research | Identified Exp. System Shield 57210 | -3/Research | Identified exit to Testing 57274 | -3/Research | Found Tesla Bomb Launcher 57366 | -3/Research | Found Tactical Quantum Warhead 57367 | -3/Research | Entered Testing 57368 | -3/Testing | Loaded intel: 63 machine locations 57404 | -3/Testing | Spotted PP-HG4N4SIXBV 57423 | -3/Testing | Destroyed PP-HG4N4SIXBV 57499 | -3/Testing | Build established: Hacker-Mutant 57745 | -3/Testing | Found Prototype Ballistic Cannon 57745 | -3/Testing | Identified Perforator 57849 | -3/Testing | Found Prototype Protection 57854 | -3/Testing | Found Prototype Protection 57854 | -3/Testing | Identified SHELL Armor 57857 | -3/Testing | Identified Hvy. Regenerative Plating 58095 | -3/Testing | Scanned by Researcher 58298 | -3/Testing | Fabricated Cmb. Linear Gravjet (x2) 58344 | -3/Testing | Fabricated Cmb. Linear Gravjet (x2) 58387 | -3/Testing | Found Prototype Energy Cannon 58507 | -3/Testing | Fabricated Cmb. Linear Gravjet (x2) 58635 | -3/Testing | Entered Research 58635 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 58636 | -2/Research | Loaded intel: 131 machine locations 58660 | -2/Research | Identified exit to Quarantine 58987 | -2/Research | Intercept squad dispatched 59010 | -2/Research | Spotted Tracker 59011 | -2/Research | Destroyed Tracker 59011 | -2/Research | Spotted Tracker 59041 | -2/Research | Spotted Combat Programmer 59041 | -2/Research | Spotted Combat Programmer 59051 | -2/Research | Destroyed Combat Programmer 59056 | -2/Research | Destroyed Combat Programmer 59242 | -2/Research | Spotted B-90 Cyclops 59360 | -2/Research | Repaired Lrg. Storage Unit 59513 | -2/Research | Destroyed Tracker 59534 | -2/Research | Destroyed 8 combat bots 59596 | -2/Research | Spotted B-90 Cyclops 59600 | -2/Research | Entered Quarantine 59601 | -2/Quarantine | Loaded intel: 77 machine locations 59650 | -2/Quarantine | Cryocooling Duct disabled 59665 | -2/Quarantine | Ambient heat levels rising (+20) 59665 | -2/Quarantine | Non-combat units ordered to evacuate 59713 | -2/Quarantine | Cryocooling Duct disabled 59728 | -2/Quarantine | Ambient heat levels rising (+20) 59728 | -2/Quarantine | Combat units ordered to evacuate 59730 | -2/Quarantine | Found Alien Impact Weapon 59765 | -2/Quarantine | Found Alien Artifact 59828 | -2/Quarantine | Quarantine Guard activated 59904 | -2/Quarantine | Met incapacitated Sigix Warrior 59904 | -2/Quarantine | Lockdown squad dispatched 59905 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 59906 | -2/Quarantine | Unlocked Sigix quarantine chamber 60074 | -2/Quarantine | Identified Core Stripper 60080 | -2/Quarantine | Spotted Lightning 60080 | -2/Quarantine | Spotted Lightning 60080 | -2/Quarantine | Spotted Lightning 60082 | -2/Quarantine | Intercept squad dispatched 60098 | -2/Quarantine | Spotted Tracker 60099 | -2/Quarantine | Spotted Tracker 60100 | -2/Quarantine | Destroyed Lightning 60103 | -2/Quarantine | Destroyed Tracker 60115 | -2/Quarantine | Destroyed Tracker 60131 | -2/Quarantine | Destroyed Lightning 60139 | -2/Quarantine | Spotted Combat Programmer 60147 | -2/Quarantine | Spotted Combat Programmer 60176 | -2/Quarantine | Destroyed Combat Programmer 60214 | -2/Quarantine | Destroyed Lightning 60244 | -2/Quarantine | Destroyed Combat Programmer 60262 | -2/Quarantine | Found Prototype Device 60262 | -2/Quarantine | Identified EM Dispersion Field 60276 | -2/Quarantine | Found EMDS 60281 | -2/Quarantine | Identified Subatomic Replicator 60286 | -2/Quarantine | Found EMDS 60296 | -2/Quarantine | Found Exp. Target Analyzer 60302 | -2/Quarantine | Found EM Dispersion Field 60382 | -2/Quarantine | Destroyed Quarantine Guard 60392 | -2/Quarantine | Destroyed Quarantine Guard 60395 | -2/Quarantine | Spotted Quarantine Guard 60400 | -2/Quarantine | Destroyed Quarantine Guard 60428 | -2/Quarantine | Destroyed Quarantine Guard 60460 | -2/Quarantine | Spotted Alpha 7 60465 | -2/Quarantine | Found Alien Launcher 60465 | -2/Quarantine | Identified Sigix Terminator 60518 | -2/Quarantine | Found Alien Artifact 60518 | -2/Quarantine | Identified Phase Armor 60565 | -2/Quarantine | Destroyed Quarantine Guard 60571 | -2/Quarantine | Found Alien Slashing Weapon 60571 | -2/Quarantine | Identified Sigix Broadsword 60624 | -2/Quarantine | Destroyed Quarantine Guard 60726 | -2/Quarantine | Intercept squad dispatched 60731 | -2/Quarantine | Spotted Tracker 60732 | -2/Quarantine | Spotted Tracker 60733 | -2/Quarantine | Destroyed Tracker 60734 | -2/Quarantine | Spotted Tracker 60740 | -2/Quarantine | Destroyed Tracker 60749 | -2/Quarantine | Spotted Combat Programmer 60750 | -2/Quarantine | Spotted Combat Programmer 60755 | -2/Quarantine | Spotted Combat Programmer 60763 | -2/Quarantine | Destroyed Combat Programmer 60779 | -2/Quarantine | Destroyed Combat Programmer 60803 | -2/Quarantine | Destroyed Combat Programmer 60926 | -2/Quarantine | Destroyed Tracker 60966 | -2/Quarantine | Repaired Cmb. Linear Gravjet 60966 | -2/Quarantine | Adv. System Shield fried by hacking feedback 60971 | -2/Quarantine | Spotted Quarantine Guard 60992 | -2/Quarantine | Repaired Exp. Weapon Shielding? 61022 | -2/Quarantine | Destroyed Quarantine Guard 61053 | -2/Quarantine | Found Alien Artifact 61053 | -2/Quarantine | Identified Phase Redirector 61091 | -2/Quarantine | Identified Imp. Potential Cannon 61100 | -2/Quarantine | Intercept squad dispatched 61101 | -2/Quarantine | Spotted Tracker 61110 | -2/Quarantine | Destroyed Tracker 61110 | -2/Quarantine | Spotted Tracker 61119 | -2/Quarantine | Destroyed Tracker 61120 | -2/Quarantine | Spotted Tracker 61122 | -2/Quarantine | Destroyed Tracker 61123 | -2/Quarantine | Spotted Combat Programmer 61124 | -2/Quarantine | System corruption reached 10% 61128 | -2/Quarantine | Destroyed Combat Programmer 61129 | -2/Quarantine | Spotted Combat Programmer 61145 | -2/Quarantine | Destroyed Combat Programmer 61146 | -2/Quarantine | Spotted Combat Programmer 61150 | -2/Quarantine | Spotted Combat Programmer 61164 | -2/Quarantine | Destroyed Combat Programmer 61165 | -2/Quarantine | Spotted Tracker 61173 | -2/Quarantine | Destroyed Tracker 61179 | -2/Quarantine | Destroyed Combat Programmer 61200 | -2/Quarantine | Destroyed 8 combat bots 61200 | -2/Quarantine | Found Exp. Focal Shield 61227 | -2/Quarantine | Spotted Quarantine Guard 61247 | -2/Quarantine | Destroyed Quarantine Guard 61343 | -2/Quarantine | Found Adv. Powered Armor 61378 | -2/Quarantine | Found Alien Artifact 61386 | -2/Quarantine | Identified Core Reset Matrix 61510 | -2/Quarantine | Spotted Fortress 61549 | -2/Quarantine | Destroyed Fortress 61556 | -2/Quarantine | Found Vortex Chain Reactor 61714 | -2/Quarantine | Found Prototype Device 61714 | -2/Quarantine | Identified Exp. Force Field 61723 | -2/Quarantine | Found Vortex Chain Reactor 61763 | -2/Quarantine | Discovered new exit (range 5) 61763 | -2/Quarantine | Spotted Quarantine Guard 61780 | -2/Quarantine | Destroyed Quarantine Guard 61785 | -2/Quarantine | Identified exit to Section 7 61792 | -2/Quarantine | Entered Section 7 61793 | -2/Section 7 | Loaded intel: 146 machine locations 61881 | -2/Section 7 | Identified exit to Access 61887 | -2/Section 7 | Found Integrated Dissipator 61887 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 62329 | -2/Section 7 | Found Integrated Reactor 62337 | -2/Section 7 | Spotted S7 Guard 62340 | -2/Section 7 | Found Core Membrane 62340 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 62477 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 62481 | -2/Section 7 | Found Alien Artifact 62492 | -2/Section 7 | Intercept squad dispatched 62492 | -2/Section 7 | Spotted Tracker 62492 | -2/Section 7 | Spotted Tracker 62493 | -2/Section 7 | Spotted Combat Programmer 62499 | -2/Section 7 | Spotted Combat Programmer 62504 | -2/Section 7 | Destroyed Tracker 62507 | -2/Section 7 | Destroyed Tracker 62565 | -2/Section 7 | Destroyed Combat Programmer 62571 | -2/Section 7 | Destroyed Combat Programmer 62589 | -2/Section 7 | First assault squad dispatched 62642 | -2/Section 7 | Destroyed 8 combat bots 62673 | -2/Section 7 | Found EMDS 62701 | -2/Section 7 | Identified Integrity Redistributor 62703 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 62715 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-238) 62716 | -2/Section 7 | Core integrity fell below 50% 62869 | -2/Section 7 | Spotted B-99 Colossus 62889 | -2/Section 7 | Found Alien Artifact 62889 | -2/Section 7 | Identified LRC Insulator 62889 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 62892 | -2/Section 7 | Found Alien Artifact 62892 | -2/Section 7 | Identified LRC Boosters 62892 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 62976 | -2/Section 7 | Found Integrated Reactor 62976 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 62978 | -2/Section 7 | Found Integrated Reactor 62978 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 62980 | -2/Section 7 | Found Integrated Reactor 62980 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 63030 | -2/Section 7 | Modified the L2 Power Cell with code from the hidden lab 63064 | -2/Section 7 | Spotted Executioner 63064 | -2/Section 7 | Spotted Executioner 63072 | -2/Section 7 | Destroyed Executioner 63077 | -2/Section 7 | Destroyed Executioner 63115 | -2/Section 7 | Intercept squad dispatched 63115 | -2/Section 7 | Spotted Tracker 63115 | -2/Section 7 | Spotted Tracker 63116 | -2/Section 7 | Spotted Tracker 63118 | -2/Section 7 | Spotted Combat Programmer 63119 | -2/Section 7 | Spotted Combat Programmer 63120 | -2/Section 7 | Spotted Combat Programmer 63123 | -2/Section 7 | Destroyed Tracker 63128 | -2/Section 7 | Destroyed Tracker 63131 | -2/Section 7 | Destroyed Tracker 63146 | -2/Section 7 | Destroyed Combat Programmer 63161 | -2/Section 7 | Destroyed Combat Programmer 63167 | -2/Section 7 | Destroyed Combat Programmer 63248 | -2/Section 7 | Entered Access 63248 | -1/Access | Evolved 2 slots: Weapon x2 63249 | -1/Access | Loaded intel: 103 machine locations 63314 | -1/Access | Fabricated Prc. Matter Filter (x1) 63370 | -1/Access | Fabricated Prc. Matter Filter (x1) 63624 | -1/Access | Discovered new exit (range 5) 63625 | -1/Access | Identified exit to Command 63625 | -1/Access | Entered Command 63626 | -1/Command | Loaded intel: 56 machine locations 63675 | -1/Command | Phase Generator disabled 63957 | -1/Command | Spotted B-99 Colossus 64090 | -1/Command | Destroyed M Guard 64092 | -1/Command | Spotted M Guard 64102 | -1/Command | Spotted Combat Programmer 64105 | -1/Command | Destroyed M Guard 64106 | -1/Command | Spotted Combat Programmer 64166 | -1/Command | Destroyed Combat Programmer 64185 | -1/Command | Destroyed Combat Programmer 64185 | -1/Command | All MAIN.C guards destroyed 64314 | -1/Command | Found Prototype Device 64314 | -1/Command | Identified AEGIS Remote Shield 64319 | -1/Command | Found Prototype Launcher 64319 | -1/Command | Identified Adv. Micro-nuke Launcher 64325 | -1/Command | Found Zero-point Reactor 64341 | -1/Command | Found Zero-point Reactor 64448 | -1/Command | Found Exp. Focal Shield 64466 | -1/Command | Fired Sigix Terminator 64466 | -1/Command | MAIN.C activated Command garrisons 64487 | -1/Command | Destroyed 164 combat bots 64946 | -1/Command | Build established: Scavenger-Mutant 66975 | -1/Command | Destroyed 7 combat bots 77720 | -1/Command | Build established: Machinist-Mutant 78964 | -1/Command | Build established: Scavenger-Sprinter 79602 | -1/Command | Build established: Scavenger-Mutant 79829 | -1/Command | Spotted Executioner 79830 | -1/Command | Spotted Executioner 79831 | -1/Command | Destroyed Executioner 79834 | -1/Command | Destroyed Executioner 80015 | -1/Command | Spotted Striker 80016 | -1/Command | Destroyed Striker 80028 | -1/Command | Spotted Executioner 80033 | -1/Command | Destroyed Executioner 80138 | -1/Command | Spotted Executioner 80139 | -1/Command | Destroyed Executioner 80857 | -1/Command | Destroyed Striker 80908 | -1/Command | Found Exp. Targeting Computer 80986 | -1/Command | Found Prototype Processor 80986 | -1/Command | Identified Exp. Core Analyzer 81188 | -1/Command | Build established: Scavenger-Executioner 81245 | -1/Command | Spotted Alpha 7 81246 | -1/Command | Destroyed Alpha 7 81302 | -1/Command | Spotted Alpha 7 81314 | -1/Command | Destroyed Alpha 7 81321 | -1/Command | Found Prototype Ballistic Gun 81321 | -1/Command | Identified Multirail 81549 | -1/Command | Met MAIN.C 81551 | -1/Command | 0b10 Conduit disabled 81554 | -1/Command | Destroyed MAIN.C Shell 81558 | -1/Command | Destroyed MAIN.C 81651 | -1/Command | Found Prototype Device 81651 | -1/Command | Identified Exp. ECM Suite 84679 | -1/Command | Found Exp. Targeting Computer 84701 | -1/Command | Found Exp. Target Analyzer 84804 | -1/Command | Spotted B-99 Colossus 84956 | -1/Command | Build established: Scavenger-Sprinter 85057 | -1/Command | Found Prototype Device 85057 | -1/Command | Identified Adv. Particle Accelerator 85060 | -1/Command | Found Vortex Chain Reactor 85061 | -1/Command | Found Zero-point Reactor 85135 | -1/Command | Discovered new exit (range 10) 85173 | -1/Command | Found Prototype Protection 85173 | -1/Command | Identified Exp. Powered Armor 85177 | -1/Command | Found Zero-point Reactor 85215 | -1/Command | Found Exp. Core Analyzer 85257 | -1/Command | Found Exp. Targeting Computer 85342 | -1/Command | Warped through subspace to slip node 85342 | -1/Command | Discovered new exit (range 4) 85355 | -1/Command | Entered Access_0 85356 | -1/Access_0 | Loaded intel: 53 machine locations 85356 | -1/Access_0 | Met Architect 85357 | -1/Access_0 | Destroyed A8 85359 | -1/Access_0 | Architect warped through subspace 85387 | -1/Access_0 | Architect warped through subspace 85398 | -1/Access_0 | Found Prototype Device 85398 | -1/Access_0 | Identified Exp. Weapon Cycler 85411 | -1/Access_0 | Subspace Access Node disabled 85433 | -1/Access_0 | A6 warped into view 85437 | -1/Access_0 | Destroyed A6 85461 | -1/Access_0 | Architect warped through subspace 85465 | -1/Access_0 | Spotted Enhanced Programmer 85465 | -1/Access_0 | Destroyed Enhanced Programmer 85466 | -1/Access_0 | Subspace Access Node disabled 85472 | -1/Access_0 | Spotted Enhanced Programmer 85474 | -1/Access_0 | Destroyed Enhanced Programmer 85478 | -1/Access_0 | Spotted Enhanced Programmer 85479 | -1/Access_0 | Destroyed Enhanced Programmer 85480 | -1/Access_0 | Spotted Enhanced Programmer 85482 | -1/Access_0 | Destroyed Enhanced Programmer 85502 | -1/Access_0 | Spotted Enhanced Programmer 85503 | -1/Access_0 | Destroyed Enhanced Programmer 85530 | -1/Access_0 | Found Prototype Device 85554 | -1/Access_0 | Spotted Enhanced Programmer 85554 | -1/Access_0 | Destroyed Enhanced Programmer 85558 | -1/Access_0 | Identified Desublimator 85570 | -1/Access_0 | Spotted Enhanced Programmer 85572 | -1/Access_0 | Destroyed Enhanced Programmer 85585 | -1/Access_0 | Subspace Access Node disabled 85589 | -1/Access_0 | Architect warped through subspace 85593 | -1/Access_0 | Destroyed 14 combat bots 85624 | -1/Access_0 | Architect warped through subspace 85639 | -1/Access_0 | A4 warped into view 85639 | -1/Access_0 | Architect warped through subspace 85642 | -1/Access_0 | Destroyed A4 85647 | -1/Access_0 | Architect warped through subspace 85653 | -1/Access_0 | Architect warped through subspace 85659 | -1/Access_0 | Subspace Access Node disabled 85696 | -1/Access_0 | Found Exp. Force Field 85704 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-193) 85715 | -1/Access_0 | Spotted Enhanced Programmer 85717 | -1/Access_0 | Destroyed Enhanced Programmer 85855 | -1/Access_0 | Destroyed A2 85855 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 85872 | -1/Access_0 | Started Test 138-B, establishing a local singularity 85990 | -1/Access_0 | A3 warped into view 85992 | -1/Access_0 | Destroyed A3 85995 | -1/Access_0 | Found Prototype Device 85995 | -1/Access_0 | Identified ST Field Compressor 86018 | -1/Access_0 | Spotted Enhanced Programmer 86019 | -1/Access_0 | Destroyed Enhanced Programmer 86214 | -1/Access_0 | Found Exp. Powered Armor 86217 | -1/Access_0 | Found Unknown Device 86217 | -1/Access_0 | Identified Antimissile System 86291 | -1/Access_0 | Spotted Enhanced Programmer 86298 | -1/Access_0 | Destroyed Enhanced Programmer 86302 | -1/Access_0 | Found Prototype Energy Gun 86302 | -1/Access_0 | Identified Enh. Gamma Rifle 86305 | -1/Access_0 | Found Prototype Device 86305 | -1/Access_0 | Identified Thermal Barrier 86487 | -1/Access_0 | Found Prototype Launcher 86487 | -1/Access_0 | Identified Tactical Quantum Warhead 86505 | -1/Access_0 | Found Sigix Corpse 86554 | -1/Access_0 | Found Core Expander 86581 | -1/Access_0 | Found Alien Artifact 86608 | -1/Access_0 | Found Prototype Processor 86608 | -1/Access_0 | Identified Exp. Melee Analysis Suite 86716 | -1/Access_0 | Destroyed Architect 86716 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 86717 | -1/Access_0 | Architect triggered a singularity event 86717 | -1/Access_0 | Found Prototype Protection 86719 | -1/Access_0 | Found Alien Artifact 86719 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor (x2) 86719 | -1/Access_0 | Warped through subspace to slip node 86719 | -1/Access_0 | Discovered new exit (range 8) 86720 | -1/Access_0 | Identified Centrium Linked Plating 86723 | *** | Escaped singularity! Last Messages --------------- 86714_ Architect suffers critical hit. 86714_ Destroyed Prototype Hackware. 86716_ Architect: "If I can't win, no one wins!" 86716_ Architect destroyed. 86716_ Acquired 226 matter. 86716_ Acquired data core, extracted unknown sensor trigger ID. 86717_ A0_COM: Initiating irreversible singularity event. Goodbye. 86717_ Acquired Prototype Protection. 86718_ A0_COM: 10. 86718_ Dropped Exp. Powered Armor. 86719_ A0_COM: 9. 86719_ Acquired Alien Artifact. 86719_ Identified Hpw. Transdimensional Reconstructor. 86719_ Warped through subspace, drawn to slip node. 86719_ EXIT=FOUND 86720_ A0_COM: 8. 86720_ Identified Centrium Linked Plating. 86721_ A0_COM: 7. 86722_ A0_COM: 6. 86723_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 360 Energy Generation 101 Energy Capacity 2380 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 2010 Jamming Range 22 Cloak Strength 4 Power Amplification 40 Armor Coverage 2400 Resistance: KI 40 Resistance: EM 100 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 320 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 50 Salvage Targeting 2 Offensive Hacking 41 Defensive Hacking 56 Relay Coupler Types 59 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. Salvage Targeting Computer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Factory | Hacked Quantum Capacitor | -6/Factory | Hacked Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Lrn. Sensor Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Signal Interpreter | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Exp. Weapon Shielding | -2/Quarantine | Hacked Adv. Powered Armor | -2/Quarantine | Hacked Powered Armor | -2/Quarantine | Hacked Exp. Propulsion Shielding | -2/Quarantine | Hacked Prc. Matter Filter | -2/Section 7 | Hacked Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Salvage Targeting Computer | x2 | -7/Factory Imp. Armor Integrity Analyzer | x1 | -6/Factory Imp. Salvage Targeting Computer | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory Adv. Force Field | x2 | -5/Factory | Preloaded Hcp. Storage Unit | x1 | -5/Factory Enh. Nova Cannon | x1 | -5/Factory | Preloaded Lrn. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Armory Cmb. Linear Gravjet | x2 | -3/Testing Cmb. Linear Gravjet | x2 | -3/Testing Cmb. Linear Gravjet | x2 | -3/Testing Prc. Matter Filter | x1 | -1/Access Prc. Matter Filter | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Core Stripper Subatomic Replicator Sigix Terminator Phase Armor Sigix Broadsword Phase Redirector Core Membrane Integrated Reactor Integrity Redistributor LRC Insulator LRC Boosters High-powered Transdimensional Reconstructor Achievements -------------- Exposed Challenges ------------ None Game ------ Seed RecyclingFlyingBeam Manual? 0 Play Time 21:17:57 Cumulative 443.6 hours Start 2020.10.17 @ 14:18:08 End 2020.11.01 @ 16:57:12 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type 6 Total 21 Types 10/4/1/0/2/0/4/0/0 Lore% 87 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e0c7d67-8606-407b-a4c6-7a1d99577e30