Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.12 @ 15:23:46 Player: aoemica Result: Destroyed by Architect with Modified Quantum Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (652) 3260 Value Destroyed (37871) 37871 Prototype IDs (143) 2860 Alien Tech Used (14) 2800 Bonus (33058) 33058 TOTAL SCORE: 91749 Bonus ------- High Alert Combat Kills 5671 Follower Combat Kills 1638 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -1351 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 600/600 System Corruption 20% Temperature Cool (0) Movement Walking (105) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (9) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (10) ----- Experimental Coolant Injector Huge Storage Unit Experimental Targeting Computer Advanced Armor Integrity Analyzer Layered Medium Armor Plating > --- WEAPON (4) ------- Heavy Quantum Rifle Hypervelocity Linear Accelerator > --- INVENTORY (27) --- Improved Quantum Reactor Enhanced Armored Heavy Treads Enhanced Flexi-carbon Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Desublimator Experimental Energy Well (600) Experimental Matter Compressor (289) Experimental Targeting Computer Experimental Weapon Cycler Long-range Tractor Beam Subatomic Replicator Matter Drive Microwarp Drive Compact HERF Cannon Neutron Cannon Hypervelocity Linear Accelerator Perforator Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Advanced Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Perforator Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor Centrium Leg Centrium Leg Experimental Coolant Injector Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Heavy Regenerative Plating AEGIS Remote Shield Antimissile System Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Matter Drive Microwarp Drive Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Cooled Nova Cannon [Rating: 267] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Experimental Targeting Computer Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [NC] Protection Heavy Regenerative Plating Artifact Phase Armor Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Graviton Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . 2 . . 2 . . . . 2 . . 2 . . . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . . . Utility 8 | . . . 1 . . . 2 . . . . . . . . 2 . . . 1 . . 1 . . . . 1 . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Parts Attached 1209 | . 19 7 24 3 35 6 25 22 28 12 27 6 13 . 9 36 35 17 38 23 . 11 17 8 2 7 16 31 31 46 60 82 74 46 48 222 123 Power 67 | . 5 1 1 . 4 . . 1 1 . 1 . . . 1 6 . 5 2 3 . . 1 1 . 1 . 1 1 4 1 4 . 2 4 4 12 Engine 22 | . 5 1 1 . 1 . . 1 1 . 1 . . . . 2 . 4 2 3 . . . . . . . . . . . . . . . . . Core 9 | . . . . . 1 . . . . . . . . . 1 4 . 1 . . . . 1 1 . . . . . . . . . . . . . Reactor 36 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 4 1 4 . 2 4 4 12 Propulsion 188 | . 5 4 7 1 8 1 7 5 10 2 3 1 3 . . 9 11 5 7 10 . . . . . . . 5 4 8 7 7 1 4 4 19 30 Treads 110 | . 5 4 7 1 3 . 7 5 10 2 3 1 3 . . 5 4 . . 5 . . . . . . . 5 4 1 7 7 1 4 4 10 2 Leg 75 | . . . . . 5 1 . . . . . . . . . 1 7 5 7 5 . . . . . . . . . 7 . . . . . 9 28 Wheel 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 422 | . 4 1 8 1 10 2 14 9 11 7 10 3 1 . 4 9 17 3 12 6 . 3 9 2 . 5 1 13 9 15 7 41 29 13 12 97 34 Device 269 | . 1 . . 1 7 . 8 5 9 7 4 3 . . 2 4 15 2 7 4 . 2 5 2 . 3 . 9 6 9 5 27 16 8 8 64 26 Storage 17 | . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . 2 . . . 6 . Processor 19 | . . . . . . . 1 . . . 1 . . . . 2 1 . . 1 . . . . . . . . . 1 . 1 . . . 9 2 Hackware 32 | . . . . . . . . . . . 2 . . . . . . . 4 . . . 2 . . . . 2 1 4 2 2 2 4 4 3 . Protection 61 | . 1 1 7 . 2 1 5 4 2 . 3 . 1 . 2 3 1 1 1 1 . 1 2 . . 1 1 . 2 . . 3 3 1 . 7 4 Artifact 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 . . 8 2 Weapon 532 | . 5 1 8 1 13 3 4 7 6 3 13 2 9 . 4 12 7 4 17 4 . 8 7 5 2 1 15 12 17 19 45 30 44 27 28 102 47 Energy Gun 138 | . . . . . . . . 6 4 2 4 . 3 . 2 1 . . . 1 . . 2 1 1 . 4 5 3 6 19 7 10 16 14 22 5 Energy Cannon 179 | . . . . . 2 . 1 1 1 . 3 1 4 . 2 8 7 4 12 2 . 4 3 2 . 1 5 1 7 3 9 10 11 2 6 38 29 Ballistic Gun 42 | . 3 1 6 1 7 2 3 . 1 1 1 . . . . 2 . . 2 . . . . . . . . . . . . . . . 1 11 . Ballistic Cannon 37 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 . 2 1 1 . 17 10 Launcher 29 | . 2 . 1 . 1 1 . . . . 3 1 2 . . . . . . . . 4 1 2 1 . 6 2 . 1 . . . . . 1 . Special Weapon 52 | . . . . . 3 . . . . . 2 . . . . . . . 3 1 . . 1 . . . . 2 1 2 7 3 11 6 4 6 . Impact Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 4 . Slashing Weapon 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 10 7 8 1 2 3 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . 1 . . . 8 . . . 1 . . . . . . . . . . . . . . . . 4 1 . 3 1 . 14 4 1 1 16 7 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 Parts Lost 105 | . . . 2 . 12 1 1 2 . 1 . . . . . 9 4 2 . 2 . . 1 . . . . 6 5 11 1 4 1 1 . 3 36 Power 12 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . 1 . . . . 6 Propulsion 30 | . . . . . 4 . . 2 . . . . . . . 6 2 . . . . . . . . . . 1 . 7 . . . 1 . . 7 Utility 44 | . . . 2 . 4 . 1 . . 1 . . . . . 1 2 1 . 2 . . . . . . . 4 2 2 1 3 1 . . 3 14 Weapon 19 | . . . . . 3 1 . . . . . . . . . 2 . . . . . . 1 . . . . 1 1 1 . . . . . . 9 Highest Loss Streak 11 | . . . 1 . 8 1 1 2 . 1 . . . . . 3 2 2 . 1 . . 1 . . . . 3 4 5 1 2 1 1 . 2 11 Average Slot Usage (%) 89 | . 99 98 98 100 95 100 97 99 99 99 99 100 99 100 100 97 97 100 100 99 100 100 99 100 100 100 99 94 88 85 84 74 67 69 75 73 88 Engine 5 | . 14 14 11 11 8 . . . 9 9 14 15 15 15 8 5 13 11 13 10 11 11 6 5 5 2 . . . . . . . . . . . Reactor 4 | . . . . . 2 11 9 8 . . . . . . . . . . . . . . . . . 2 5 6 8 6 8 7 4 4 10 10 7 Treads 19 | . 17 28 33 33 19 . 23 26 26 26 29 30 29 30 30 19 10 . . 8 29 29 26 26 26 26 26 23 23 10 18 16 16 16 19 16 . Leg 5 | . 10 . . . 10 33 3 . . . . . . . . 1 13 26 26 20 . . . . . . . . . 13 1 . . . . 3 31 Device 11 | . 6 . . 6 10 21 18 18 18 17 11 7 7 7 7 9 19 20 9 18 17 13 17 15 15 15 15 15 13 10 12 7 3 7 3 8 13 Storage 6 | . 14 14 11 11 13 11 9 9 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 3 3 Processor 7 | . . . . . . . 6 9 9 9 8 7 7 7 7 12 13 13 13 11 17 17 10 10 10 10 10 9 9 10 8 8 7 4 3 4 10 Hackware 6 | . . . . . . . . . . . 2 7 7 7 7 6 . . 10 5 5 5 7 10 10 10 10 11 13 13 16 14 16 14 18 5 . Protection 5 | . 7 12 20 15 6 . 8 8 9 9 5 7 7 7 7 8 6 5 5 3 . 2 5 5 5 5 5 2 . . . . 1 4 3 5 2 Energy Gun 3 | . . . . . . . . 2 17 17 13 . 4 7 . 4 . . . . . . 2 1 4 5 2 5 . 2 10 . . 10 5 1 3 Energy Cannon 4 | . . . . . 1 . 6 9 . . 1 14 9 7 14 5 13 13 10 9 11 10 10 10 10 10 6 7 2 1 1 2 . . . 1 8 Ballistic Gun 3 | . 27 27 18 21 18 22 11 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 . 4 3 . 2 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 248 | 14 34 34 48 48 48 69 74 75 79 69 80 83 81 77 78 87 90 87 87 80 80 87 104 98 93 103 102 143 148 149 140 206 190 182 202 248 226 Greatest Support 353 | 20 40 40 69 69 69 73 73 80 82 70 98 98 98 98 98 98 63 80 80 135 135 135 135 135 135 135 135 181 181 178 280 320 335 353 235 320 266 Greatest Overweight (x) 5 | . 1 . . . 1 . 1 1 1 1 1 . . . . 5 4 1 1 1 . . . . . . . . . 2 1 . . . 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | . 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 27 27 27 27 27 Average Capacity 21 | . 12 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 27 27 27 27 Most Carried 27 | . 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 27 27 27 27 27 Average Carried 21 | . 11 14 14 15 12 15 19 19 19 19 19 20 20 20 20 19 19 19 19 19 20 19 19 20 20 19 19 20 24 24 24 24 25 26 26 25 25 Final Capacity 27 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 27 27 27 27 27 Final Carried 27 | 6 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 23 25 25 25 27 27 27 27 25 Class Distribution -------------------- 26% | Bothacker-Mutant 25% | Mutant 18% | Scavenger-Mutant 8% | Botlord-Mutant 7% | Generator-Mutant 4% | Bothacker-Gunner 3% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Zhirov Bothacker-Mutant | -3/Proximity Caves Bothacker-Gunner | -3/Research Bothacker-Mutant | -3/Testing Bothacker-Mutant | -3/Garrison Botlord-Gunner | -2/Research Bothacker-Mutant | -2/Quarantine Bothacker-Mutant | -2/Section 7 Bothacker-Gunner | -2/Garrison Botlord-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Matter Collected 21698 | 200 377 273 876 93 734 321 984 418 265 152 324 143 207 . 73 427 340 155 486 94 116 194 249 127 79 . 390 373 352 1165 717 1090 855 613 382 5367 2687 Remotely 2071 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1140 931 Salvage Created 40069 | . 636 640 1570 130 432 399 1451 663 1609 688 664 806 743 . 192 874 1114 539 617 219 127 587 772 280 58 130 650 1955 949 1152 2193 2262 1903 1652 1499 7721 2193 Parts 1869 | . 45 33 96 7 85 27 87 50 62 42 31 35 22 . 12 36 43 29 23 9 4 20 23 19 3 9 29 69 43 48 94 103 96 62 50 294 129 Haulers Intercepted 18 | . 2 . 6 . . . 4 . 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 11 | . 2 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . . . 5 15 . 8 . . . . . 4 4 . 12 3 7 7 . . . . . . . . . . Prevented 74 | . . . . . . . . . . . . 12 6 . 6 . . . . . 3 16 . 10 . . 21 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Combat Hostiles Destroyed 562 | . 12 15 29 7 8 17 26 17 21 17 15 13 16 . 4 15 22 7 10 2 2 7 10 4 5 . 8 21 11 14 22 22 25 19 13 83 23 Melee 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 4 . . 13 . Guns 178 | . 12 12 21 3 1 13 21 11 19 17 5 . . . . 5 . . 2 . . . 1 . . . . 5 4 . 6 1 . 6 3 10 . Cannons 202 | . . . 8 . . . 5 6 . . . 4 7 . 4 8 16 7 8 . 1 1 4 2 . . . 9 . 12 6 10 12 1 2 48 21 AOE 54 | . . 3 . 4 7 4 . . . . 10 4 5 . . . 1 . . . . 4 1 1 5 . 3 . . . 1 . 1 . . . . Classes Destroyed 27 | . 7 2 . 2 2 1 2 1 2 2 . 1 . . . 1 . . . . . . . . . . . . . . . 2 1 . . 1 . Worker 16 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . 2 8 . Builder 9 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 3 . . 1 . . . 3 . . Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 6 . . . 4 . 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 18 | . . 2 . . . . 1 . 3 . . . . . . . . 1 . . . . . . . . . 3 1 . . 2 . . . 5 . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 30 | . 3 . 5 . . . . . 2 . 1 . . . . 1 . 1 . 2 . . 2 . . . . 2 . 1 5 1 . . 1 3 . Swarmer 92 | . 3 6 4 3 . 11 6 7 2 7 3 . 2 . 2 3 7 . 3 . . . . . 5 . . 5 . 3 . . . 3 . 7 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 166 | . 9 8 16 1 . 4 10 6 12 5 9 5 11 . 1 4 9 . 6 . . 5 2 . . . . 8 . 5 8 . 2 2 5 13 . Brawler 6 | . . . . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Duelist 14 | . . . . . . 2 . 1 1 1 . 1 . . . . 1 . . . . . . . . . . . . . 2 . . 3 . 2 . Protector 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 59 | . . 1 9 . . . 8 2 4 1 . . 1 . 1 2 3 1 2 2 1 . 2 . . . 1 1 . 1 2 3 3 1 2 5 . Demolisher 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Specialist 16 | . . . . . . . . . . . . . . . . 2 1 2 . . . . . . . . . 4 3 . . . . 2 . 2 . Hunter 48 | . . . . . . . 2 . . . . . . . . 2 1 . . . . 2 2 2 . . 6 . 3 4 4 6 . 6 3 5 . Programmer 97 | . . . . . . . . . 1 . 3 . . . . 2 . 4 . . 1 . 4 2 . . 1 2 5 1 7 11 17 1 3 32 . Heavy 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Behemoth 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 9 | . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 3 4 5 7 4 11 2 4 3 4 6 6 . 3 4 4 3 2 1 1 6 2 2 5 . 2 10 4 5 6 4 4 3 3 14 7 Combat Bots Only 14 | . 4 3 4 5 7 4 9 2 3 3 4 6 6 . 3 4 4 2 2 1 1 5 2 2 5 . 2 8 4 5 5 4 4 3 3 14 7 Max Kills in Single Turn 4 | . 1 3 2 2 3 2 1 1 1 2 2 1 2 . 1 2 1 1 1 1 1 2 1 1 3 . 1 3 1 2 1 1 1 1 1 4 1 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . 3 . 2 3 2 . . . . 2 1 2 . . . 1 . . . . 2 1 1 3 . 1 . . . 1 . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . 1 . Uniques/NPCs Destroyed 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Damage Taken 48411 | . 265 433 1187 89 1440 277 775 911 701 354 654 493 762 . 38 1828 906 629 366 330 67 251 882 277 83 . 536 1643 2280 2210 1916 3996 1989 917 1073 5123 12730 Core 4317 | . 31 64 97 10 94 68 139 40 37 51 48 62 64 . . 259 54 80 20 25 . . 24 18 30 . 71 112 139 82 91 635 251 56 40 516 1009 Absorbed by Shields 14272 | . . . . 7 155 . . . 147 33 . . . . . 156 291 96 . . . . 69 . . . . 293 . . . . 678 842 544 3146 7815 Reduced by Siege Mode 244 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 6 . 222 . Redirected to Core 470 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 470 . . . . . Core Remaining (%) 65 | 100 . 62 . . . 32 . . . 51 . . . . 75 . . . 51 . . 97 . . . . 87 . . 69 . . . 28 . . . Volleys Fired 2372 | . 41 33 104 6 134 42 96 62 82 76 38 27 29 . 7 71 112 41 52 17 6 22 60 6 2 1 39 84 74 59 105 99 92 87 69 338 159 Largest 4 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 3 2 1 1 3 3 1 1 3 3 3 3 2 4 4 Hottest 460 | . 46 46 58 46 120 46 96 160 150 150 150 138 165 . 138 180 180 180 144 180 180 180 255 165 43 75 255 255 94 100 225 240 225 225 150 340 460 Shots Fired 4090 | . 81 65 208 10 183 81 172 115 158 119 58 46 49 . 14 108 162 59 61 27 12 33 96 12 2 1 54 169 75 61 181 128 112 171 105 640 462 Gun 1978 | . 80 64 168 8 118 78 146 68 156 119 38 . 16 . . 55 . . 6 5 . . 18 4 . 1 3 54 40 32 122 33 33 151 71 183 108 Cannon 1874 | . . . 40 . 18 . 26 47 2 . 2 41 24 . 14 53 162 59 41 22 12 21 72 4 . . 29 106 28 23 44 90 75 7 18 440 354 Launcher 93 | . 1 1 . 2 10 3 . . . . 15 5 9 . . . . . . . . 12 3 4 2 . 22 4 . . . . . . . . . Special 145 | . . . . . 37 . . . . . 3 . . . . . . . 14 . . . 3 . . . . 5 7 6 15 5 4 13 16 17 . Kinetic 1095 | . 80 64 208 8 118 78 146 52 3 1 1 . . . . 15 . . 6 . . . . . . . . . . 14 . 2 2 2 . 256 39 Thermal 2095 | . . . . . 55 . 26 63 155 118 37 . 32 . . 81 140 59 12 27 12 21 80 8 . 1 32 156 40 39 44 49 73 5 18 293 419 Explosive 25 | . 1 1 . 2 10 3 . . . . 2 . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . Electromagnetic 767 | . . . . . . . . . . . 15 46 13 . 14 12 22 . 29 . . 12 13 4 . . 22 8 28 2 122 72 33 151 71 74 4 Robot Hit Streak 55 | . 13 21 18 15 31 11 13 15 20 13 15 8 32 . 3 15 39 6 16 30 4 9 12 13 . 4 10 25 7 15 12 31 28 19 13 55 16 Robot Miss Streak 10 | . 2 2 3 1 3 3 3 3 3 3 2 1 2 . 2 3 3 2 3 3 1 1 2 1 . . . 3 4 6 3 3 2 3 4 10 7 Penetration Max 2 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 2 1 Secondary Targets 13 | . . 1 1 . . 3 . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Capacitor 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 41 . . . . . . . Shots Hit Robots 2788 | . 58 43 152 5 127 51 111 77 115 41 38 34 42 . 8 61 87 23 36 15 10 10 49 6 . 1 6 119 52 58 115 106 103 87 68 533 341 Core Hits 1266 | . 25 27 62 7 48 26 53 28 45 27 30 21 25 . 7 24 30 15 15 3 2 14 19 8 7 2 14 49 16 34 45 26 30 32 22 258 170 Critical Kills 77 | . . . 1 . 3 1 1 . . . 1 . . . . 3 4 . 2 1 . . 1 . . . 1 1 . 10 . . 1 . 1 25 20 Critical Parts Destroyed 107 | . . . . . 6 . 1 . . . . . . . . 2 . . . . . . . . . . . . . 13 . . . . . 49 36 Critical Strikes 269 | . . . 2 . 10 1 2 1 6 1 4 . . . . 10 4 . 3 1 . . 4 . . . 2 7 6 27 . 1 5 . 1 98 73 Burn 32 | . . . . . . . . . 6 1 3 . . . . 3 . . . . . . 3 . . . 1 6 5 4 . . . . . . . Meltdown 13 | . . . . . . . . . . . . . . . . 1 4 . . 1 . . 1 . . . 1 1 . . . . 1 . 1 1 1 Destroy 197 | . . . 1 . 9 1 2 1 . . 1 . . . . 6 . . 3 . . . . . . . . . . 23 . . . . . 78 72 Blast 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . 2 . Sever 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 7 . Melee Attacks 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 18 11 40 62 2 22 94 . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 2 1 7 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 244 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 18 11 39 56 . 21 87 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 . 4 5 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 5 3 . . . . Damage Inflicted 97725 | . 1022 870 2425 278 2785 1157 2186 1730 2563 1067 1463 1221 1560 . 233 1806 2778 792 761 463 334 933 1647 421 400 193 888 3960 2121 1561 4328 4469 4993 2134 2728 24334 15121 Guns 33583 | . 892 698 1947 74 1479 738 1739 1144 2563 1054 686 . 262 . . 861 . . 83 116 . . 363 82 . 27 74 1125 787 575 2432 635 802 1910 1387 5621 3427 Cannons 46259 | . . . 471 . 625 . 435 586 . . 31 843 688 . 233 945 2671 776 601 327 334 121 1099 119 . . 109 2281 803 386 971 2678 2555 161 253 13463 11694 Explosions 7168 | . . 128 . 183 403 373 . . . . 746 378 610 . . . 107 . 77 . . 812 185 220 400 . 705 554 320 . 449 . 338 . . 180 . Melee 9468 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 600 431 1156 1292 63 1088 4627 . Ramming 969 | . 130 44 7 21 . 46 12 . . 13 . . . . . . . 16 . 20 . . . . . 166 . . . . 45 . 6 . . 443 . Kinetic 19711 | . 892 698 2418 74 1479 738 1739 727 . . 12 . . . . 222 . . 83 . . . . . . . . . . 172 . . 198 63 . 9602 594 Thermal 49159 | . . . . . 903 96 435 1003 2563 1054 751 198 761 . . 1322 2556 776 244 443 334 121 1167 201 . 27 183 3309 787 743 1420 1620 2823 161 253 8508 14397 Explosive 2306 | . . 128 . 183 403 277 . . . . 174 . 421 . . . . . . . . . . . 400 . . . 320 . . . . . . . . Electromagnetic 16492 | . . . . . . . . . . . 526 1023 378 . 233 262 222 . 434 . . 812 480 220 . . 705 651 803 46 2432 1693 802 1910 1387 1343 130 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9088 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 600 431 1156 1164 . 1088 4438 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . 1 1 1 1 . . . . . . . 1 1 1 5 5 4 4 4 7 8 8 9 17 21 22 . 4 20 Average Corruption 8 | . . . . . . . . . 1 1 1 1 . . . . . . . 1 1 1 3 4 4 4 4 1 6 8 7 12 16 21 . 2 11 Corruption Purged 24 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 4 . . . 17 . . . . . Effects 717 | . . . . . . . . . . 1 1 1 . . . . . . . 4 1 4 14 14 12 5 26 4 27 71 24 112 115 142 . 65 74 Message Errors 165 | . . . . . . . . . . . . 1 . . . . . . . 2 . 2 3 4 2 . 6 1 8 14 8 23 29 34 . 17 11 Matter Fused 162 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 4 1 8 1 5 17 4 28 30 29 . 14 14 Heat Flow Errors 91 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 2 5 . 2 13 5 12 12 15 . 8 11 Energy Discharges 107 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 2 2 2 3 1 6 11 4 17 10 23 . 16 6 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 Data Loss (minor) 98 | . . . . . . . . . . 1 1 . . . . . . . . 1 1 1 2 2 2 . 3 1 5 11 1 10 19 19 . 10 8 Data Loss (major) 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 2 4 . . 3 Misfires 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 1 6 1 5 . . 4 Alerts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 1 . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 1 . . . Weapon Failures 30 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 3 11 . . 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2988 | . . . . . 59 . . . . . . 5 21 . . 61 22 15 23 8 . . 21 . . . 29 113 . 11 142 364 357 18 235 1180 304 Projectiles 1753 | . . . . . 59 . . . . . . 5 . . . 61 22 15 23 8 . . 21 . . . . 78 . 11 132 202 289 18 21 484 304 Explosions 93 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . . 29 35 . . . . 8 . . . . Melee 1142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 162 60 . 214 696 . Knockbacks 63 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 35 19 Impact 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kinetic 55 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 30 19 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 330 | . . 18 . . 39 . . . . . . 66 . . . . . . 55 . . 13 . . 41 . . . . . . . 98 . . . . Shots 8 | . . 1 . . 1 . . . . . . 2 . . . . . . 1 . . 1 . . 1 . . . . . . . 1 . . . . Rammed 52 | . 10 6 1 2 . . 2 . 1 1 . . . . . . . . . 1 . . . . . 21 . . . . 5 . 1 . . 1 . Targets Rammed 105 | . 33 9 1 2 . 6 2 . 1 1 . . . . . . . 4 . 3 . . . . . 21 . . . . 5 . 1 . . 16 . Kicked 48 | . 21 . . . . 6 . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . 15 . Crushed 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 12 37 97 5 178 . 22 . 204 144 168 234 216 . 267 219 325 226 234 169 204 116 279 195 118 242 227 300 257 214 351 244 443 182 . 360 343 Average Temperature 72 | . 3 14 32 5 58 . 7 . 66 47 45 86 56 . 121 73 97 81 79 82 100 47 91 74 55 92 61 77 73 71 69 83 99 77 . 96 93 Received Heat Transfer 4958 | . 132 204 534 12 . 99 270 243 328 116 234 18 351 . 9 318 237 20 36 45 9 48 22 . . . 18 240 642 102 99 36 108 40 62 182 144 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . 1 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 3 . Total Turns 235 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 4 18 . 196 . Longest Duration 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4 18 . 136 . Robots Corrupted 73 | . . . . . . . . . . . . 5 2 . . . 1 . . . . 2 1 1 . . 3 4 6 . 9 8 5 11 6 8 1 Combat Hostiles 71 | . . . . . . . . . . . . 5 2 . . . 1 . . . . 2 1 1 . . 3 3 6 . 8 8 5 11 6 8 1 Parts Fried 143 | . . . . . . . . . . . 2 7 2 . . 1 1 . 2 . . 9 5 2 . . 6 6 4 2 24 14 11 21 7 12 5 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Melted 31 | . . . . . 1 . . . 2 1 . . 2 . . 3 4 . . 2 1 . 3 . . . 2 5 1 . . . 1 . 1 1 1 Combat Hostiles 27 | . . . . . . . . . 2 . . . 2 . . 2 4 . . 2 1 . 3 . . . 2 4 1 . . . 1 . 1 1 1 Parts Melted 166 | . . . . . 9 . 1 1 21 8 5 . 5 . . 11 7 2 . 5 . . 14 1 . . 6 29 10 1 1 4 4 2 3 14 2 Heat Transferred 49968 | . . . . . 2113 150 777 1628 6350 2383 1750 150 1350 . . 2675 3181 1070 322 659 435 174 2072 300 . 50 400 6250 1950 1785 1003 1147 1939 111 185 3773 3836 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . . . . 3 2 . . . . 2 . 1 . . . 1 . . . . . . . 2 . 1 . . 1 . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Peak Influence 2099 | . 295 218 406 231 . 240 476 715 473 661 828 . . . . 269 916 482 766 462 . . 266 . . . . 397 715 966 803 438 523 901 772 2099 . Initial 543 | . . 11 50 96 . . 35 175 348 182 346 . . . . 15 181 480 337 401 . . 18 . . . . . 168 463 543 297 178 372 540 5 . Average 403 | . 90 98 237 106 . 161 269 535 206 455 518 . . . . 99 574 386 638 335 . . 107 . . . . 126 448 704 531 162 292 724 228 641 . Maximum Alert Level 5 | . 1 1 2 1 . 1 2 3 2 2 3 . . . . 1 3 2 3 2 . . 1 . . . . 1 3 3 3 2 2 3 3 5 . Low Security (%) 27 | . 86 83 31 59 . 64 25 . 50 . 18 . . . . 78 17 1 . 9 . . 89 . . . . 65 16 . 3 72 28 . 57 15 . Level 1 24 | . 13 16 67 40 . 35 60 21 46 40 28 . . . . 21 13 53 2 45 . . 10 . . . . 34 27 . 7 23 42 6 28 9 . Level 2 21 | . . . . . . . 13 50 3 59 18 . . . . . 27 45 61 45 . . . . . . . . 39 53 81 3 28 30 5 4 . Level 3 13 | . . . . . . . . 27 . . 34 . . . . . 42 . 36 . . . . . . . . . 16 46 6 . . 62 8 8 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 4 . 2 . . . 3 . 4 . 11 . . . . 5 . 5 . . . . 3 . . . . 5 6 . 7 7 9 . 6 18 . Investigation 16 | . 3 . 2 . . . 3 . 2 . 2 . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . Extermination 46 | . . . . . . . . . . . 4 . . . . 2 . 2 . . . . 3 . . . . 2 3 . 2 6 7 . 2 13 . Reinforcement 19 | . 1 . . . . . . . 1 . 4 . . . . 2 . 1 . . . . . . . . . 3 2 . . 1 . . 3 1 . Assault 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 . . 4 . Garrison 5 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Distress Signals 38 | . . 1 3 . . . 6 . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . 1 . 2 20 . Communications Jammed 363 | . . . . . . . . . 9 . 38 . . . . . . . . . . . 12 . . . . 30 . . 56 13 92 . 16 97 . Distress Signals 358 | . . . . . . . . . 8 . 38 . . . . . . . . . . . 12 . . . . 28 . . 54 13 92 . 16 97 . Times Spotted 870 | . 22 13 36 5 36 18 34 17 30 17 27 11 17 . 7 29 24 7 19 6 2 7 18 4 4 . 8 31 19 33 38 35 50 27 39 124 56 Peak Tracking Total 12 | . 4 2 4 3 9 4 4 2 3 3 5 4 4 . 2 7 4 2 5 1 1 5 3 2 4 . 2 4 3 8 6 4 6 4 5 12 6 Tactical Retreats 36 | . 1 1 1 . 2 1 2 . . . . . 1 . . 4 1 . 1 . . 2 . . . . . . 1 7 . . 2 . 2 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Traps Triggered 61 | . 1 . 1 . . . 3 8 1 6 1 . . . . . 15 . 6 3 . . 1 . . . . . . 5 . 3 . . 2 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 2 . 4 . . . . . . . 2 . . 2 . . 1 . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Machines Disabled 88 | . . . . . 10 1 2 1 . 2 5 . . . . 1 9 2 4 1 . . 1 . . . . 1 8 3 2 11 10 4 1 6 3 Max in Single Turn 3 | . . . . . 2 1 1 1 . 1 1 . . . . 1 1 1 1 1 . . 1 . . . . 1 1 1 1 1 3 1 1 2 1 Garrison Access 11 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . 2 1 . . 5 . . Garrison Relay 13 | . . . . . . . . 1 . 2 . . . . . . 3 . 2 . . . . . . . . . . 2 . . . 3 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Machines Accessed 148 | . 9 1 14 . 2 . 8 . 9 . 5 1 . 4 . 2 . 4 . 5 . . 5 . . 4 . 7 4 . 9 15 13 . 16 11 . Terminals 93 | . 6 1 10 . . . 4 . 6 . 4 1 . . . . . 1 . 4 . . 4 . . . . 3 2 . 6 12 10 . 9 10 . Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Repair Stations 12 | . 1 . 2 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 2 1 . 1 . . . 1 1 . Recycling Units 7 | . 2 . 2 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . . . . Garrison Access 17 | . . . . . . . 1 . 1 . . . . . . 2 . 1 . 1 . . 1 . . . . . 1 . 2 1 1 . 5 . . Total Hacks 357 | . 26 4 39 . 2 . 17 . 26 . 11 2 . 26 . 3 . 6 . 12 . . 10 . . 17 . 12 12 . 18 30 32 . 30 22 . Successful 209 | . 17 3 29 . 2 . 13 . 16 . 4 2 . 26 . 2 . 4 . 4 . . 2 . . 17 . 2 6 . 7 13 11 . 15 14 . Failed 147 | . 8 1 10 . . . 4 . 10 . 7 . . . . 1 . 2 . 8 . . 8 . . . . 10 6 . 11 17 21 . 15 8 . Catastrophic 27 | . . . 1 . . . 1 . 2 . 3 . . . . 1 . 1 . 2 . . 1 . . . . 1 1 . 1 4 3 . 4 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 14 2 16 . 1 . 10 . 10 . 4 . . . . 1 . 5 . 7 . . 3 . . . . 8 6 . 7 11 18 . 19 14 . Terminals 222 | . 22 4 28 . . . 10 . 19 . 8 2 . . . . . 2 . 9 . . 6 . . . . 5 6 . 13 21 26 . 20 21 . Fabricators 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . 1 . . Repair Stations 29 | . 2 . 9 . . . 2 . 3 . 3 . . . . . . . . . . . . . . . . 2 3 . 2 . . . 2 1 . Recycling Units 7 | . 2 . 2 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . 7 3 . . . . Garrison Access 34 | . . . . . . . 1 . 3 . . . . . . 3 . 2 . 3 . . 4 . . . . . 3 . 3 2 3 . 7 . . Terminal Hacks 120 | . 10 3 15 . 2 . 4 . 9 . 1 2 . 26 . . . . . 3 . . 1 . . 17 . 1 2 . 3 5 3 . 7 6 . Record 20 | . . . . . 1 . . . . . . 2 . 11 . . . . . . . . . . . 5 . . . . . 1 . . . . . Part Schematic 13 | . 1 1 . . . . . . . . . . . 7 . . . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . Prototype ID Bank 18 | . 2 1 3 . . . . . 2 . . . . 3 . . . . . . . . . . . 4 . . . . . 1 . . 2 . . Open Door 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . 2 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 1 . Alert Level 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 2 . Locate Traps 7 | . 1 . 1 . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 8 | . . 1 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 1 . 8 . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scan Component 9 | . 1 . 4 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 6 | . . . 4 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Insert Component 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 16 | . . . . . . . 1 . 1 . . . . . . 2 . 1 . 1 . . 1 . . . . . 1 . 1 1 1 . 5 . . Unlock Access 6 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . . Seal Access 10 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . 1 1 . . 5 . . Unauthorized Hacks 52 | . 6 . 6 . . . 3 . 5 . 1 . . . . . . 3 . . . . . . . . . 1 2 . 3 4 7 . 3 8 . Terminals 31 | . 4 . 4 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . 2 7 . 2 7 . Track 7 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Botnet 18 | . 2 . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 3 . 2 4 . Operators 6 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Haulers 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Repair Stations 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Mechanics 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Recycling Units 7 | . 2 . 2 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 2 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . . Restock 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 5 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 113 | . 7 1 12 . . . 5 . 8 . 4 . . . . 1 . 2 . 5 . . 5 . . . . 7 4 . 8 12 13 . 12 7 . Full Trace Events 6 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 1 . . . . 1 . . . . . . 7 . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 4 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 248 | . . . 166 . . . 32 . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Used RIF Installer 6 | . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 69 | . . . . . . . . . . . 2 . . . . . . . 13 . . . 3 . . . . 5 2 5 7 3 2 9 6 12 . Non-combat 20 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . 4 1 . 5 2 1 . 2 . . Combat 49 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . 1 1 5 2 1 1 9 4 12 . Robot Hacks Applied 82 | . . . . . . . . . . . 2 . . . . . . . 13 . . . 3 . . . . 5 2 5 11 5 3 9 11 13 . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . drop_inventory 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 1 . . . 1 . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . purge_threat 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 2 1 . 5 . . block_reporting 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 1 . 1 . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . overwrite_iff 37 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . 1 . 5 2 1 . 9 4 5 . formatsys_low 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . formatsys_high 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 7 . Relay Couplers Released 71 | . . . . . . . . 4 3 6 . . . . . . 11 3 7 2 . . 2 . . . . . 4 9 4 1 . 11 4 . . Machine Destruction 61 | . . . . . . . . 4 . 6 . . . . . . 11 . 7 2 . . 2 . . . . . . 9 4 1 . 11 4 . . Programmers 10 | . . . . . . . . . 3 . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . Attached 28 | . . . . . . . . . . . 1 . . . . . . . 4 . . . 2 . . . . 1 1 4 1 2 2 4 3 3 . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Total Allies 68 | . . . . . . . . . 1 . 2 . . . 1 . . 1 11 . . . . . . . . 1 1 5 7 1 . 16 6 15 . Largest Group 10 | . . . . . . . . . 1 1 1 1 1 . 1 1 . . 3 1 . . . . . . . 1 1 2 3 1 . 4 6 10 . Highest-Rated Group 392 | . . . . . . . . . 15 15 23 23 23 . 95 95 . . 90 32 . . . . . . . 47 157 60 151 69 . 276 392 339 . Highest-Rated Ally 157 | . . . . . . . . . 15 15 23 23 23 . 95 95 . . 47 32 . . . . . . . 47 157 30 64 69 . 69 69 69 . Total Orders 67 | . . . . . . . . . . . 2 12 3 . . . . . 2 . . . . . . . . . . . 25 2 . 2 9 10 . STAY 36 | . . . . . . . . . . . . 7 2 . . . . . 1 . . . . . . . . . . . 12 1 . 2 5 6 . FOLLOW 22 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . 10 . . . 4 4 . AID 9 | . . . . . . . . . . . 2 2 1 . . . . . . . . . . . . . . . . . 3 1 . . . . . Ally Attacks 327 | . . . . . . . . . . 8 . . . . 12 1 . . 39 1 . . . . . . . 3 19 14 21 3 . 41 100 65 . Total Damage 10993 | . . . . . . . . . . 78 . . . . 374 46 . . 632 22 . . . . . . . 92 2380 267 628 158 . 647 3856 1813 . Kills 53 | . . . . . . . . . . . . . . . 3 . . . 6 1 . . . . . . . . 11 1 2 . . 2 18 9 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Robot Analysis Total 8 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . Derelict Logs Recovered 12 | . . 2 . . . . . . . . . 2 1 . 1 . . . . . 2 2 . 1 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Turns Passed 71733 | . 1757 1074 2253 974 2174 915 3354 2258 1858 3264 1515 1649 1261 138 1219 1158 4325 1157 2133 884 413 1158 1331 740 525 307 1238 1143 1134 2303 1588 2997 2558 2870 2177 12295 1636 Spaces Moved 33931 | 1 909 572 1033 591 1195 657 977 915 671 1061 763 933 637 84 721 522 1105 498 1007 567 228 630 651 416 305 145 576 505 568 970 751 1429 1317 1456 1135 6437 993 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 25975 | . 601 572 1033 591 632 . 731 915 671 1061 763 933 637 84 721 329 208 . . 132 228 630 651 416 305 145 576 505 568 325 698 1429 1228 1456 1135 5066 . Legs 7377 | 1 308 . . . 563 657 246 . . . . . . . . . 897 498 1007 435 . . . . . . . . . 645 53 . . . . 1205 862 Wheels 193 | . . . . . . . . . . . . . . . . 193 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 160 160 160 90 120 120 160 155 160 160 162 162 162 162 130 200 130 130 127 170 170 170 170 170 170 170 157 160 120 151 145 150 146 155 102 105 Average Speed 162 | 120 159 160 160 160 136 120 158 210 163 217 164 164 164 162 162 163 239 184 166 138 170 170 170 170 170 170 170 161 162 183 158 151 150 154 160 151 110 Slowest Speed 570 | 120 200 160 160 160 180 120 260 260 260 260 263 165 165 162 162 570 560 210 210 270 170 170 170 170 170 170 170 170 165 280 200 161 150 158 261 360 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Microwarps 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 13 17 Exploration Rate (%) 61 | 2 87 97 88 98 90 97 64 64 50 87 18 84 80 69 84 17 79 17 65 19 47 83 20 69 59 61 77 17 49 68 20 90 72 89 32 93 38 Regions Visited 37 Branch Regions 19 Pre-discovered Areas 17 | . 2 3 2 . 1 . 1 . 1 . . 1 1 1 . . . 1 . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 15 | . . . 1 . . . 1 . 1 . . . . . 1 1 . 1 . 1 1 1 1 . 1 . 1 1 1 . . . 1 . . . . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . . . . 1 1 1 1 . . . . . . . . . 1 . 1 . . . . 1 1 . . 1 1 . Scrap Searched 22 | . . 2 . 2 . 1 . . . . . 2 2 . 4 . . . . . 1 2 . 1 2 . 3 . . . . . . . . . . Spaces Dug 290 | . 7 . . 14 . . . . 1 . 11 . . . . 8 3 13 . 2 . 13 17 . 41 . 12 12 7 4 18 11 27 3 13 30 23 Terrain Destroyed 919 | . 7 7 . 14 35 41 4 2 2 . 28 11 18 . . 21 10 23 13 8 2 15 42 1 41 . 26 29 17 24 49 25 47 4 22 220 111 Melee 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 3 9 22 . 9 9 . Projectile 468 | . . . . . 5 . 4 2 2 . . . 1 . . 21 4 23 3 8 2 15 34 1 . . 26 29 . 1 24 16 25 4 13 109 96 AOE 317 | . 7 7 . 14 30 41 . . . . 28 11 17 . . . 6 . 9 . . . 8 . 41 . . . 10 . 22 . . . . 66 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Gar Acc Com Ac0 Total 47211 | . 1117 665 1437 608 1529 732 2669 1138 1279 1900 965 1005 793 86 754 725 2666 708 1414 643 246 693 829 440 309 193 801 744 756 1445 1043 2079 1730 1930 1351 8478 1311 Wait 8308 | . 90 28 235 5 116 17 1524 102 464 725 118 36 112 3 17 52 1319 117 258 10 13 21 81 6 1 . 160 94 47 286 79 349 188 267 54 1279 35 Move 33515 | . 908 571 1032 590 1194 656 977 914 671 1060 762 932 636 83 720 522 1104 498 1005 566 227 629 650 415 304 144 575 504 568 969 750 1390 1239 1455 1134 6283 878 Hop 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . Pick Up 429 | . 10 6 18 . 18 4 16 8 9 8 8 1 . . . 18 15 11 11 10 . 5 9 2 . 5 4 14 9 20 11 35 28 14 8 55 39 Fast Attach 356 | . 7 1 6 2 10 . 13 8 11 2 6 1 3 . 1 11 8 5 5 13 . . 5 . . 7 3 7 8 12 5 31 15 15 9 65 61 Attach 289 | . . . 3 . 15 2 2 6 3 1 2 . . . . 8 6 3 2 6 . . 4 . . 1 . 9 6 22 5 16 23 8 4 79 53 Detach 215 | . 4 1 . . 13 . 4 2 1 . 2 . . . . 3 2 . 1 2 . . 3 . . 1 . 7 2 10 . 9 13 3 . 94 38 Swap 573 | . 12 6 15 1 10 4 10 8 14 9 19 5 10 . 8 17 21 9 31 4 . 11 8 8 2 . 13 15 17 13 50 36 40 24 35 79 9 Drop 610 | . 12 10 23 2 16 1 25 18 23 9 9 2 3 . 1 23 17 20 18 12 . 5 9 3 . 11 7 10 16 14 21 62 35 24 16 95 38 Fire 2372 | . 41 33 104 6 134 42 96 62 82 76 38 27 29 . 7 71 112 41 52 17 6 22 60 6 2 1 39 84 74 59 105 99 92 87 69 338 159 Melee 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 15 10 33 56 2 22 92 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 48 | . 21 . . . . 6 . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . 15 . Crush 57 | . 12 9 1 2 . . 2 . 1 1 . . . . . . . . . 1 . . . . . 21 . . . . 5 . 1 . . 1 . Escape Stasis 136 | . . . . . . . . 10 . 8 . . . . . . 62 . 30 . . . . . . . . . . 25 . . . . . . 1 Rewire 42 | . . . . . . . . . . 1 1 1 . . . . . . 1 . . . . . . 2 . . . . 2 . . 31 . 3 . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 13) 319 | -10/Materials | Build established: Mutant 348 | -10/Materials | Central database locked down 825 | -10/Materials | Discovered new exit (range 11) 1099 | -10/Materials | Discovered new exit (range 10) 1611 | -10/Materials | Discovered new exit (range 7) 1758 | -10/Materials | Entered Mines 1802 | -10/Mines | Learned location of Zion (-6) 1816 | -10/Mines | Discovered new exit (range 4) 1995 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2062 | -10/Mines | Learned location of Storage (-7) 2367 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2659 | -10/Mines | Found a hidden stash of uninstalled traps 2794 | -10/Mines | Discovered new exit (range 9) 2832 | -10/Mines | Entered Materials 2832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3104 | -9/Materials | Repaired Imp. Assault Rifle 3857 | -9/Materials | Discovered new exit (range 3) 4502 | -9/Materials | Identified exit to Mines 4613 | -9/Materials | Repaired Med. Armor Plating 4665 | -9/Materials | Repaired Imp. Assault Rifle 4699 | -9/Materials | Repaired Med. Armor Plating 4882 | -9/Materials | Discovered new exit (range 16) 5085 | -9/Materials | Entered Mines 5242 | -9/Mines | Discovered new exit (range 11) 5366 | -9/Mines | Assembled infested the area 5371 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5717 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5752 | -9/Mines | Discovered new exit (range 15) 6053 | -9/Mines | Discovered new exit (range 5) 6059 | -9/Mines | Entered Exiles 6098 | -9/Exiles | Met 8R-AWN 6125 | -9/Exiles | Met EX-HEX 6168 | -9/Exiles | Met EX-BIN 6191 | -9/Exiles | Aligned with FarCom system 6192 | -9/Exiles | Given EX-Vault access code 6231 | -9/Exiles | Opened EX-Vault 6306 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6526 | -9/Exiles | Found Gui. Plasma Cannon 6529 | -9/Exiles | Found Potential Leg 6532 | -9/Exiles | Found Potential Leg 6621 | -9/Exiles | Met EX-DEC 6787 | -9/Exiles | Discovered new exit (range 10) 7046 | -9/Exiles | Attacked by the Exiles 7111 | -9/Exiles | Destroyed 7 combat bots 7197 | -9/Exiles | Lost 4 parts (1n2u1w) 7302 | -9/Exiles | Core integrity fell below 50% 7342 | -9/Exiles | Destroyed 8R-AWN 7347 | -9/Exiles | Found Prototype Ballistic Gun 7355 | -9/Exiles | Found Prototype Device 7355 | -9/Exiles | Identified AS-neutralizer No. 17b 7369 | -9/Exiles | Found Prototype Processor 7371 | -9/Exiles | Lost 8 parts (1p3n2u2w) 7464 | -9/Exiles | Identified 8R-AWN's Boregun 7618 | -9/Exiles | Destroyed EX-DEC 7636 | -9/Exiles | Destroyed EX-HEX 7715 | -9/Exiles | Destroyed EX-BIN 7779 | -9/Exiles | Found Prototype Device 7779 | -9/Exiles | Identified System Purifier 8058 | -9/Exiles | Build established: Scavenger-Mutant 8233 | -9/Exiles | Entered Mines 8611 | -8/Mines | Discovered new exit (range 11) 9039 | -8/Mines | Discovered new exit (range 10) 9148 | -8/Mines | Entered Materials 9148 | -8/Materials | Evolved 2 slots: Utility x2 9945 | -8/Materials | Destroyed 9 combat bots 10006 | -8/Materials | Discovered new exit (range 14) 10229 | -8/Materials | Identified Exp. Targeting Computer 10431 | -8/Materials | Build established: Mutant 10871 | -8/Materials | Repaired Imp. Treads 11143 | -8/Materials | Identified exit to Garrison 12502 | -8/Materials | Entered Garrison 12579 | -8/Garrison | Triggered checkpoint 12768 | -8/Garrison | Triggered checkpoint 12938 | -8/Garrison | Build established: Scavenger-Mutant 12967 | -8/Garrison | Discovered new exit (range 14) 13183 | -8/Garrison | Discovered new exit (range 8) 13217 | -8/Garrison | Installed Relay Interface Framework 13722 | -8/Garrison | Triggered checkpoint 13882 | -8/Garrison | Discovered new exit (range 15) 14008 | -8/Garrison | Triggered checkpoint 14132 | -8/Garrison | Garrison Relay disabled 14489 | -8/Garrison | Spotted B-75 Beast 14517 | -8/Garrison | Destroyed B-75 Beast 14760 | -8/Garrison | Entered Materials 15433 | -8/Materials | Discovered new exit (range 4) 16002 | -8/Materials | Discovered new exit (range 4) 16616 | -8/Materials | Identified exit to Garrison 16618 | -8/Materials | Entered Garrison 16618 | -8/Garrison | Accompanied by 1 ally 16637 | -8/Garrison | Build established: Mutant 16770 | -8/Garrison | Triggered checkpoint 17004 | -8/Garrison | Garrison Relay disabled 17172 | -8/Garrison | Triggered checkpoint 17596 | -8/Garrison | Triggered checkpoint 17923 | -8/Garrison | Triggered checkpoint 18070 | -8/Garrison | Triggered checkpoint 18247 | -8/Garrison | Garrison Relay disabled 18379 | -8/Garrison | Discovered new exit (range 15) 18709 | -8/Garrison | Discovered new exit (range 15) 18758 | -8/Garrison | Expanded RIF knowledge: Program Shield 19292 | -8/Garrison | Triggered checkpoint 19342 | -8/Garrison | Discovered new exit (range 15) 19882 | -8/Garrison | Entered Factory 19882 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 19909 | -7/Factory | Discovered new exit (range 3) 20223 | -7/Factory | Discovered new exit (range 13) 20223 | -7/Factory | Discovered new exit (range 3) 20253 | -7/Factory | Repaired Imp. Medium Treads 20590 | -7/Factory | Cargo convoy interrupted 20836 | -7/Factory | Identified exit to Factory 20986 | -7/Factory | Identified exit to Storage 21082 | -7/Factory | First assault squad dispatched 21360 | -7/Factory | Discovered new exit (range 14) 21397 | -7/Factory | Entered Lower Caves 21397 | -7/Lower Caves | Accompanied by 1 ally 22089 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 22235 | -7/Lower Caves | Attacked by a faux Warlord 22735 | -7/Lower Caves | Learned Factory interactive machine intel 23019 | -7/Lower Caves | Discovered new exit (range 5) 23046 | -7/Lower Caves | Entered another Lower Caves area 23046 | -7/Lower Caves | Accompanied by 1 ally 23195 | -7/Lower Caves | Discovered exit to Factory (range 12) 23465 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23682 | -7/Lower Caves | Encountered a Warlord checkpoint 23749 | -7/Lower Caves | Build established: Scavenger-Mutant 24193 | -7/Lower Caves | Discovered new exit (range 16) 24307 | -7/Lower Caves | Entered Data Miner 24307 | -7/Data Miner | Discovered new exit (range 6) 24338 | -7/Data Miner | Met Data Miner 24379 | -7/Data Miner | Learned location of Section 7 (-2) 24379 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 24398 | -7/Data Miner | Received God Mode back door access code from Data Miner 24445 | -7/Data Miner | Entered Proximity Caves 24753 | -6/Proximity Caves | Learned Factory stockpile data 24836 | -6/Proximity Caves | Escorted by Enhanced Grunt 25125 | -6/Proximity Caves | Discovered exit to Factory (range 7) 25376 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25664 | -6/Proximity Caves | Entered Factory 25664 | -6/Factory | Accompanied by 1 ally 25664 | -6/Factory | Evolved 2 slots: Utility x2 25666 | -6/Factory | Loaded intel: 45 interactive machine locations 25698 | -6/Factory | Build established: Mutant 26157 | -6/Factory | Discovered new exit (range 8) 26426 | -6/Factory | Lost 3 parts (2n1u) 26687 | -6/Factory | Spotted B-75 Beast 26784 | -6/Factory | Garrison activated, responded to threat 26822 | -6/Factory | Identified exit to Garrison 26822 | -6/Factory | Entered Garrison 27137 | -6/Garrison | Build established: Scavenger-Mutant 27192 | -6/Garrison | Triggered checkpoint 27881 | -6/Garrison | Garrison Relay disabled 28275 | -6/Garrison | Triggered checkpoint 28724 | -6/Garrison | Triggered checkpoint 29009 | -6/Garrison | Triggered checkpoint 29122 | -6/Garrison | Discovered new exit (range 19) 29319 | -6/Garrison | Garrison Relay disabled 29557 | -6/Garrison | Triggered checkpoint 29683 | -6/Garrison | Build established: Bothacker-Mutant 29850 | -6/Garrison | Triggered checkpoint 30094 | -6/Garrison | Build established: Scavenger-Mutant 30264 | -6/Garrison | Discovered new exit (range 21) 30320 | -6/Garrison | Expanded RIF knowledge: Robot Detection 30492 | -6/Garrison | Discovered new exit (range 9) 30518 | -6/Garrison | Triggered checkpoint 30631 | -6/Garrison | Garrison Relay disabled 30848 | -6/Garrison | Build established: Bothacker-Mutant 31147 | -6/Garrison | Entered Factory 32304 | -6/Factory | Identified exit to Garrison 32304 | -6/Factory | Entered Garrison 32304 | -6/Garrison | Accompanied by 1 ally 32401 | -6/Garrison | Triggered checkpoint 32457 | -6/Garrison | Garrison Relay disabled 32655 | -6/Garrison | Triggered checkpoint 33204 | -6/Garrison | Discovered new exit (range 21) 33258 | -6/Garrison | Expanded RIF knowledge: Command Fork 33522 | -6/Garrison | Discovered new exit (range 10) 33815 | -6/Garrison | Garrison Relay disabled 34437 | -6/Garrison | Entered Factory 34437 | -5/Factory | Accompanied by 1 ally 34437 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34619 | -5/Factory | Identified exit to Factory 35249 | -5/Factory | Discovered new exit (range 12) 35298 | -5/Factory | Identified exit to Upper Caves 35321 | -5/Factory | Entered Upper Caves 35326 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35454 | -5/Upper Caves | Learned 12 Factory zone layouts 35493 | -5/Upper Caves | Learned 4 Factory zone layouts 35552 | -5/Upper Caves | Discovered new exit (range 9) 35732 | -5/Upper Caves | Identified exit to Upper Caves 35734 | -5/Upper Caves | Entered another Upper Caves area 35818 | -5/Upper Caves | Encountered a Warlord checkpoint 36093 | -5/Upper Caves | Learned Factory emergency access door positions 36307 | -5/Upper Caves | Learned 8 Factory zone layouts 36468 | -5/Upper Caves | Discovered new exit (range 7) 36479 | -5/Upper Caves | Identified exit to Warlord 36593 | -5/Upper Caves | Spotted B-75 Beast 36855 | -5/Upper Caves | Discovered exit to Factory (range 4) 36892 | -5/Upper Caves | Entered Factory 36892 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 36893 | -4/Factory | Identified exit to Research 36893 | -4/Factory | Identified exit to Upper Caves 36893 | -4/Factory | Identified exit to Armory 37792 | -4/Factory | Discovered exit to Research (range 14) 38223 | -4/Factory | Entered Upper Caves 38718 | -4/Upper Caves | Learned Research terminal intel 38758 | -4/Upper Caves | Discovered new exit (range 20) 38963 | -4/Upper Caves | Entered another Upper Caves area 39032 | -4/Upper Caves | Discovered exit to Research (range 9) 39258 | -4/Upper Caves | Identified exit to Zhirov 39488 | -4/Upper Caves | Entered Zhirov 39488 | -4/Zhirov | Discovered new exit (range 3) 39519 | -4/Zhirov | Met Zhirov 39550 | -4/Zhirov | Learned location of Command (-1) 39567 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 39594 | -4/Zhirov | Found Alien Artifact 39594 | -4/Zhirov | Identified Integrated Dissipator 39594 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 39728 | -4/Zhirov | Found Alien Artifact 39795 | -4/Zhirov | Entered Proximity Caves 40044 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40062 | -3/Proximity Caves | Spotted B-86 Titan 40904 | -3/Proximity Caves | Discovered exit to Research (range 11) 41033 | -3/Proximity Caves | Entered Research 41033 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 41034 | -3/Research | Loaded intel: 17 terminal locations 41397 | -3/Research | Spotted B-86 Titan 41834 | -3/Research | Destroyed 8 combat bots 41860 | -3/Research | Found Nanosword 41863 | -3/Research | Found Nanosword 41865 | -3/Research | Found Nanosword 41966 | -3/Research | Identified exit to Testing 42087 | -3/Research | Lost 3 parts (1n1u1w) 42108 | -3/Research | Found Quantum Capacitor 42176 | -3/Research | Entered Testing 42343 | -3/Testing | Found Prototype Ballistic Cannon 42343 | -3/Testing | Identified Perforator 42385 | -3/Testing | Spotted PX-RBRP4JYPSI 42397 | -3/Testing | Identified exit to Research 42641 | -3/Testing | Rewired PX-RBRP4JYPSI 42780 | -3/Testing | Found Prototype Energy Cannon 42786 | -3/Testing | Identified Cld. Nova Cannon 43200 | -3/Testing | Lost 4 parts (2p2u) 43310 | -3/Testing | Identified exit to Garrison 43310 | -3/Testing | Entered Garrison 43392 | -3/Garrison | Triggered checkpoint 43443 | -3/Garrison | Garrison Relay disabled 43447 | -3/Garrison | Build established: Scavenger-Mutant 43762 | -3/Garrison | Build established: Bothacker-Mutant 44123 | -3/Garrison | Spotted B-86 Titan 44151 | -3/Garrison | Identified Transdimensional Reconstructor 44151 | -3/Garrison | Warped through subspace 44182 | -3/Garrison | Lost 5 parts (4n1u) 44507 | -3/Garrison | Destroyed B-86 Titan 44536 | -3/Garrison | Lost 3 parts (2n1w) 44640 | -3/Garrison | Build established: Scavenger-Mutant 44737 | -3/Garrison | Discovered exit to Research (range 13) 44909 | -3/Garrison | Discovered exit to Research (range 21) 45021 | -3/Garrison | Triggered checkpoint 45108 | -3/Garrison | Discovered exit to Research (range 8) 45128 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 45200 | -3/Garrison | Triggered checkpoint 45238 | -3/Garrison | Garrison Relay disabled 45613 | -3/Garrison | Entered Research 45613 | -2/Research | Evolved 2 slots: Propulsion x2 45635 | -2/Research | Build established: Scavenger-Gunner 46216 | -2/Research | Adv. Hacking Suite fried by hacking feedback 46241 | -2/Research | Incoming investigation squad redirected 46524 | -2/Research | Spotted B-90 Cyclops 46613 | -2/Research | First assault squad dispatched 46780 | -2/Research | Incoming assault squad redirected 47141 | -2/Research | Spotted B-90 Cyclops 47151 | -2/Research | Spotted B-90 Cyclops 47184 | -2/Research | Discovered new exit (range 7) 47201 | -2/Research | Entered Quarantine 47201 | -2/Quarantine | Accompanied by 1 ally 47338 | -2/Quarantine | Found Alien Slashing Weapon 47338 | -2/Quarantine | Identified Sigix Broadsword 47445 | -2/Quarantine | Build established: Bothacker-Mutant 47516 | -2/Quarantine | Cryocooling Duct disabled 47530 | -2/Quarantine | Found Prototype Launcher 47531 | -2/Quarantine | Ambient heat levels rising (+20) 47531 | -2/Quarantine | Non-combat units ordered to evacuate 47540 | -2/Quarantine | Identified Mni. Smartbomb Launcher 47570 | -2/Quarantine | Found Alien Artifact 47571 | -2/Quarantine | Identified Phase Redirector 47630 | -2/Quarantine | Found Alien Artifact 47689 | -2/Quarantine | Found Alien Artifact 47716 | -2/Quarantine | Spotted Alpha 7 47720 | -2/Quarantine | System corruption reached 10% 47765 | -2/Quarantine | Destroyed Alpha 7 48331 | -2/Quarantine | Identified Phase Armor 48622 | -2/Quarantine | Discovered new exit (range 22) 48770 | -2/Quarantine | Found Alien Artifact 48771 | -2/Quarantine | Identified Subatomic Replicator 48916 | -2/Quarantine | Found Prototype Processor 48917 | -2/Quarantine | Identified Exp. Signal Interpreter 49007 | -2/Quarantine | Found Prototype Launcher 49008 | -2/Quarantine | Identified Point Singularity Launcher 49140 | -2/Quarantine | Found Alien Impact Weapon 49430 | -2/Quarantine | Found Alien Artifact 49594 | -2/Quarantine | Identified Core Reset Matrix 49594 | -2/Quarantine | Identified Matter Drive 49594 | -2/Quarantine | Identified Core Stripper 49778 | -2/Quarantine | Spotted Fortress 49786 | -2/Quarantine | Destroyed Fortress 49863 | -2/Quarantine | Found Unknown Device 49863 | -2/Quarantine | Identified Antimissile System 49870 | -2/Quarantine | Found Prototype Reactor 49870 | -2/Quarantine | Identified Vortex Chain Reactor 49886 | -2/Quarantine | Found Vortex Chain Reactor 49899 | -2/Quarantine | Found Centrium Heavy Armor Plating 49915 | -2/Quarantine | Found Prototype Device 49915 | -2/Quarantine | Identified Exp. Force Field 49919 | -2/Quarantine | Found Prototype Device 49919 | -2/Quarantine | Identified Thermal Barrier 49970 | -2/Quarantine | Found Prototype Device 49970 | -2/Quarantine | Identified EM Dispersion Field 50188 | -2/Quarantine | Core integrity fell below 50% 50192 | -2/Quarantine | Discovered new exit (range 5) 50198 | -2/Quarantine | Entered Section 7 50621 | -2/Section 7 | Found Antimissile System 50748 | -2/Section 7 | Found Alien Artifact 50771 | -2/Section 7 | Spotted S7 Guard 51055 | -2/Section 7 | Destroyed S7 Guard 51080 | -2/Section 7 | Found Alien Artifact 51089 | -2/Section 7 | Found Prototype Protection 51089 | -2/Section 7 | Identified Hvy. Regenerative Plating 51157 | -2/Section 7 | Discovered new exit (range 5) 51181 | -2/Section 7 | Found Alien Artifact 51275 | -2/Section 7 | Spotted S7 Guard 51289 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 51307 | -2/Section 7 | Identified Microwarp Drive 51329 | -2/Section 7 | Found Integrated Heat Negator 51371 | -2/Section 7 | Spotted B-90 Cyclops 51726 | -2/Section 7 | Spotted Alpha 7 51928 | -2/Section 7 | Spotted Executioner 51930 | -2/Section 7 | Spotted Executioner 51951 | -2/Section 7 | Found Transdimensional Reconstructor 51976 | -2/Section 7 | Destroyed Executioner 51982 | -2/Section 7 | Destroyed Executioner 51999 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 52171 | -2/Section 7 | Spotted B-99 Colossus 52198 | -2/Section 7 | First assault squad dispatched 52218 | -2/Section 7 | Incoming assault squad redirected 52252 | -2/Section 7 | Found Alien Artifact 52252 | -2/Section 7 | Identified Core Expander 52252 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 52307 | -2/Section 7 | Found Alien Artifact 52307 | -2/Section 7 | Identified LRC Storage 52307 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 52316 | -2/Section 7 | Found Alien Artifact 52509 | -2/Section 7 | Found Transdimensional Reconstructor 52514 | -2/Section 7 | Found Transdimensional Reconstructor 52756 | -2/Section 7 | Identified exit to Garrison 52756 | -2/Section 7 | Entered Garrison 52972 | -2/Garrison | Triggered checkpoint 52994 | -2/Garrison | Garrison Relay disabled 53374 | -2/Garrison | Triggered checkpoint 53388 | -2/Garrison | Triggered checkpoint 53392 | -2/Garrison | Spotted B-90 Cyclops 53510 | -2/Garrison | Destroyed B-90 Cyclops 53707 | -2/Garrison | Discovered new exit (range 14) 53793 | -2/Garrison | Triggered checkpoint 53817 | -2/Garrison | Garrison Relay disabled 53990 | -2/Garrison | Triggered checkpoint 54124 | -2/Garrison | Discovered new exit (range 8) 54184 | -2/Garrison | Build established: Bothacker-Gunner 54268 | -2/Garrison | Discovered new exit (range 14) 54298 | -2/Garrison | Expanded RIF knowledge: Structural Interface 54890 | -2/Garrison | Triggered checkpoint 54914 | -2/Garrison | Garrison Relay disabled 54927 | -2/Garrison | Identified LRC Insulator 54927 | -2/Garrison | Installed LRC Insulator, gained EM resistance (25) 55216 | -2/Garrison | Build established: Botlord-Gunner 55229 | -2/Garrison | Found Antimissile System 55626 | -2/Garrison | Entered Access 55626 | -1/Access | Accompanied by 4 allies 55626 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 55915 | -1/Access | Build established: Botlord-Mutant 56633 | -1/Access | Spotted B-99 Colossus 56922 | -1/Access | Spotted B-99 Colossus 56949 | -1/Access | Destroyed B-99 Colossus 56978 | -1/Access | Found Prototype Ballistic Gun 56982 | -1/Access | Identified Multirail 57789 | -1/Access | Discovered new exit (range 8) 57803 | -1/Access | Entered Command 61330 | -1/Command | First assault squad dispatched 61651 | -1/Command | Spotted Combat Programmer 61652 | -1/Command | Spotted Combat Programmer 61668 | -1/Command | Destroyed Combat Programmer 61680 | -1/Command | Spotted M Guard 61683 | -1/Command | Destroyed Combat Programmer 61695 | -1/Command | Spotted M Guard 61702 | -1/Command | Destroyed M Guard 61751 | -1/Command | Destroyed M Guard 61751 | -1/Command | All MAIN.C guards destroyed 61754 | -1/Command | Found Thermal Barrier 61774 | -1/Command | Found Prototype Device 61774 | -1/Command | Identified AEGIS Remote Shield 61782 | -1/Command | Found Prototype Reactor 61782 | -1/Command | Identified Zero-point Reactor 61787 | -1/Command | Found Cld. Nova Cannon 61790 | -1/Command | Found Prototype Launcher 61790 | -1/Command | Identified Hellfire Missile Launcher 61801 | -1/Command | Found Hvy. Regenerative Plating 61818 | -1/Command | Found Prototype Special Weapon 61818 | -1/Command | Identified Exp. Remote Datajack 61858 | -1/Command | Found Corrupted AEGIS Remote Shield 62039 | -1/Command | Build established: Generator-Mutant 62723 | -1/Command | Destroyed 14 combat bots 62793 | -1/Command | Met MAIN.C 62793 | -1/Command | 0b10 Conduit disabled 63000 | -1/Command | Found Multirail 63029 | -1/Command | Found Prototype Processor 63029 | -1/Command | Identified Exp. Core Analyzer 63378 | -1/Command | Found Prototype Device 63378 | -1/Command | Identified Exp. Hardlight Generator 63382 | -1/Command | Found Prototype Device 63382 | -1/Command | Identified Femtoactuators 63517 | -1/Command | Destroyed MAIN.C Shell 63519 | -1/Command | MAIN.C activated Command garrisons 63594 | -1/Command | Destroyed MAIN.C 64855 | -1/Command | Spotted B-99 Colossus 65056 | -1/Command | Discovered new exit (range 10) 65316 | -1/Command | Destroyed B-99 Colossus 65621 | -1/Command | Phase Generator disabled 65683 | -1/Command | Spotted B-99 Colossus 65686 | -1/Command | Destroyed B-99 Colossus 65731 | -1/Command | Found Exp. Targeting Computer 65734 | -1/Command | Discovered new exit (range 8) 65960 | -1/Command | Found Prototype Device 66183 | -1/Command | Spotted Alpha 7 66201 | -1/Command | Destroyed Alpha 7 66500 | -1/Command | Build established: Generator-Gunner 66805 | -1/Command | Identified Exp. Thermal Shield 67142 | -1/Command | Found Corrupted Exp. Targeting Computer 67403 | -1/Command | Found Exp. Targeting Computer 68221 | -1/Command | Build established: Generator-Tank 68916 | -1/Command | Found Vortex Chain Reactor 68922 | -1/Command | Found Zero-point Reactor 69328 | -1/Command | Build established: Generator-Mutant 70092 | -1/Command | Warped through subspace to slip node 70092 | -1/Command | Discovered new exit (range 4) 70098 | -1/Command | Entered Access_0 70101 | -1/Access_0 | Met Architect 70108 | -1/Access_0 | Architect warped through subspace 70170 | -1/Access_0 | Architect warped through subspace 70182 | -1/Access_0 | Destroyed A8 70188 | -1/Access_0 | Build established: Generator-Gunner 70214 | -1/Access_0 | Architect warped through subspace 70293 | -1/Access_0 | Architect warped through subspace 70318 | -1/Access_0 | Destroyed 7 combat bots 70336 | -1/Access_0 | Architect warped through subspace 70374 | -1/Access_0 | Architect warped through subspace 70410 | -1/Access_0 | Found Exp. Targeting Computer 70415 | -1/Access_0 | Architect warped through subspace 70514 | -1/Access_0 | A6 warped into view 70514 | -1/Access_0 | Subspace Access Node disabled 70517 | -1/Access_0 | Core integrity fell below 50% 70523 | -1/Access_0 | Destroyed A6 70533 | -1/Access_0 | Architect warped through subspace 70589 | -1/Access_0 | Architect warped through subspace 70627 | -1/Access_0 | Subspace Access Node disabled 70643 | -1/Access_0 | Architect warped through subspace 70689 | -1/Access_0 | System corruption reached 10% 70704 | -1/Access_0 | Lost 5 parts (1p1n2u1w) 70709 | -1/Access_0 | Architect warped through subspace 70776 | -1/Access_0 | Architect warped through subspace 70840 | -1/Access_0 | Architect warped through subspace 70902 | -1/Access_0 | Architect warped through subspace 70912 | -1/Access_0 | A5 warped into view 70936 | -1/Access_0 | Destroyed A5 70948 | -1/Access_0 | Found Prototype Protection 70963 | -1/Access_0 | Architect warped through subspace 71075 | -1/Access_0 | Architect warped through subspace 71107 | -1/Access_0 | Architect warped through subspace 71138 | -1/Access_0 | Architect warped through subspace 71146 | -1/Access_0 | Identified Med. Regenerative Plating 71182 | -1/Access_0 | Architect warped through subspace 71215 | -1/Access_0 | Architect warped through subspace 71245 | -1/Access_0 | Architect warped through subspace 71298 | -1/Access_0 | Architect warped through subspace 71344 | -1/Access_0 | Core integrity fell below 20% 71377 | -1/Access_0 | Subspace Access Node disabled 71420 | -1/Access_0 | Architect warped through subspace 71427 | -1/Access_0 | Lost 3 parts (1p2u) 71484 | -1/Access_0 | Found Exp. Targeting Computer 71506 | -1/Access_0 | Architect warped through subspace 71513 | -1/Access_0 | Found Prototype Device 71513 | -1/Access_0 | Identified Exp. Weapon Cycler 71517 | -1/Access_0 | Found Prototype Device 71519 | -1/Access_0 | Lost 4 parts (1n2u1w) 71599 | -1/Access_0 | Architect warped through subspace 71619 | -1/Access_0 | Found Exp. Weapon Cycler 71646 | -1/Access_0 | Crushed by falling debris 71726 | -1/Access_0 | Lost 11 parts (2p2n5u2w) 71734 | -1/Access_0 | Destroyed by Architect with Modified Quantum Sheargun Last Messages --------------- 71728_ HV Slug penetrates Workstation. 71730_ Penetrated by HV Slug. 71730_ HV Slug penetrates Workstation. 71730_ Penetrated by HV Slug. 71730_ HV Slug penetrates Workstation. 71731_ HV Slug penetrates Wall. 71731_ Penetrated by HV Slug. 71731_ Acquired 1 matter. 71732_ Penetrated by Quantum Shear. 71732_ Penetrated by HV Slug. 71733_ HV Slug penetrates Workstation. 71733_ Penetrated by HV Slug. 71733_ HV Slug penetrates Workstation. 71734_ Penetrated by HV Slug. 71734_ HV Slug penetrates Enhanced Sentry. 71734_ Enhanced Sentry suffers critical hit (Destroy). 71734_ Penetrated by Quantum Shear. 71734_ Hdn. Centrium Leg destroyed. 71734_ Neutron Cannon destroyed. 71734_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ???????????????????????????????# # ##????????? | | ?????????????????????????????## ## #????????? | | ???????????????????????????### ## ##???????? | | ???????????????????????????# # #???????? | | ???????????????????????????# #???????? | | ???????????????????????????# ##???????? | | ???????????????????????????### ## #??????? | | ?????????????????????????????##?# ##????? | | ????????????????????????????????### #???? | | ??????????????????????????????????### ###? | | ????????????????????????????????????## # ## | | ?????????????????????????????????????##### | | ???????????????????????????????????????# | | ???????????????????????????????????????### | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????#### | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????#####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"""""#??????????? ????????? | | ???????????????????????"%@ %#?????????? ???????? | | ??????????????????????#%% ##?####?? #???????? | | ??????????????????????# % ;# ## #?????????? | | ??????????????######### # #?????????? | | ????????????? #???####??? | | ????????????? ##; ## #?????# ??? | | ??????????????###### ;#???#?????## ##? | | ??????????????????# % #????????# #? | | ?????????????????# # ;h#????????# ## | | ?????????????????# #### ;Y ###???### | | ?????????????????## #???# ;;;; ###?# | | ??????????????????# ????# 0h #???### | | ??????????????????## ???# ###; ###??## | | ???????????????????# ????# ##??## #??# | | ?????????????????????????# #????? #??## % | | ?????????????????????????######?????# #??# | | ????????????????????????????????????## ### | | ?????????????????????????????????????# # | | ????????????????????????????????????# % | | ????????????????????????????????????# # | | ????????????????????????????????????## ##### | | ?????????????????????????????????????##% ### #??# | | ??????????????????????????????????????# #?? #?? | | ??????????????????????????????????????## #?? #?? | | ???????????????????????????????????????# #??# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 120 Energy Generation 83 Energy Capacity 1350 Matter Stores 350 Matter Capacity 500 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 12 Armor Coverage 2400 Resistance: KI 20 Resistance: TH 50 Resistance: EM 100 Propulsion Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 57 Targeting Accuracy 24 Target Analysis 6 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 9 Particle Charging 25 Offensive Hacking 24 Relay Coupler Types 118 Relay Coupler Value 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Mines | Hacked Adv. Weapon Cycler | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Phase Redirector Phase Armor Subatomic Replicator Core Stripper Integrated Mediator Microwarp Drive Matter Drive Integrated Heat Negator Core Expander LRC Storage LRC Insulator Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeCryofiberSword Manual? 0 Play Time 09:19:48 Cumulative 494.3 hours Start 2021.09.11 @ 10:07:31 End 2021.09.12 @ 15:23:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 191 Adventurer 1 Explorer 0 Win Type - Total 36 Types 9/5/6/1/1/0/13/1/0 Lore% 94 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9e14414-b40c-4691-945a-518a63e47bf4