Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.20 @ 15:30:13 Player: kerapace Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (168) 840 Value Destroyed (4893) 4893 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (1610) 1610 TOTAL SCORE: 13963 Bonus ------- High Alert Combat Kills 902 Follower Combat Kills 174 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -66 Cogmind --------- Core Integrity 1000/1000 Matter 268/300 Energy 231/240 System Corruption 0% Temperature Cool (4) Movement Flying (28) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Improved VTOL Module Improved Cesium-ion Thruster Biomechanical Wings Biomechanical Wings > --- UTILITY (10) ----- Medium Storage Unit Medium Storage Unit Gravity Neutralizing Apparatus Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Improved System Shield > --- WEAPON (2) ------- 8R-AWN's Boregun Katana > --- INVENTORY (12) --- Cooled VTOL Module Improved Transmission Jammer 8R-AWN's Armor/EX Hacking Suite Supersonic Drone Bay (1/1) AS-neutralizer No. 17b 12-ASH's Boomstick Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Gravity Neutralizing Apparatus Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Improved System Shield > --- WEAPON ----------- 8R-AWN's Boregun Katana > --- INVENTORY -------- Cooled VTOL Module Improved Transmission Jammer 8R-AWN's Armor/EX Hacking Suite Supersonic Drone Bay AS-neutralizer No. 17b 12-ASH's Boomstick Advanced EMP Blaster Advanced EMP Blaster [Rating: 84] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Gravity Neutralizing Apparatus Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . Utility 8 | . . . 2 . . . 1 . 2 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 196 | 7 10 2 17 . 30 7 36 34 39 8 . 2 . 2 2 Power 12 | 1 1 1 1 . . . 3 3 1 1 . . . . . Engine 8 | 1 . . 1 . . . 3 3 . . . . . . . Core 4 | . 1 1 . . . . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 43 | 2 . . 4 . 8 1 13 5 7 2 . 1 . . . Treads 20 | 1 . . 2 . 4 . 8 5 . . . . . . . Leg 5 | . . . . . 2 1 2 . . . . . . . . Wheel 8 | 1 . . 2 . 2 . 2 . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 1 . 6 2 . 1 . . . Utility 60 | 1 3 . 5 . 12 1 8 8 16 3 . 1 . . 2 Device 18 | . . . 1 . 4 1 1 1 8 1 . 1 . . . Storage 11 | 1 2 . 1 . 3 . 1 1 2 . . . . . . Processor 4 | . 1 . . . . . 1 1 1 . . . . . . Hackware 7 | . . . . . . . . . 3 2 . . . . 2 Protection 20 | . . . 3 . 5 . 5 5 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 81 | 3 6 1 7 . 10 5 12 18 15 2 . . . 2 . Energy Gun 25 | 2 3 1 4 . 4 1 3 6 1 . . . . . . Energy Cannon 2 | . . . 1 . . . . 1 . . . . . . . Ballistic Gun 30 | 1 1 . 1 . 2 1 7 5 10 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 10 | . 2 . 1 . . 1 1 4 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 4 2 1 2 4 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . 6 1 3 2 1 . . 1 . . . Parts Lost 19 | . 1 . . . 4 3 5 5 1 . . . . . . Power 4 | . . . . . . 1 1 2 . . . . . . . Propulsion 3 | . . . . . 1 . 1 1 . . . . . . . Utility 7 | . . . . . 2 1 2 1 1 . . . . . . Weapon 5 | . 1 . . . 1 1 1 1 . . . . . . . Highest Loss Streak 3 | . 1 . . . 3 3 3 2 1 . . . . . . Average Slot Usage (%) 96 | . 98 100 95 100 95 91 95 99 86 97 100 100 100 100 100 Engine 5 | . 3 . 4 11 11 5 7 8 1 . . . . . . Core 4 | . 10 14 6 . . . . . 5 13 13 12 12 12 11 Treads 13 | . 14 14 11 11 10 . 18 24 3 . . . . . . Leg 1 | . . . . . 6 22 2 . . . . . . . . Wheel 5 | . 14 14 11 11 5 . 4 2 . . . . . . . Flight 4 | . . . . . . . . . 18 20 20 24 25 25 22 Device 4 | . . . 7 11 5 1 3 . 11 13 13 12 12 12 11 Storage 23 | . 25 28 22 22 24 33 27 27 16 13 13 12 12 12 11 Processor 4 | . 1 . . . . . 5 9 10 6 6 6 6 6 5 Hackware 2 | . . . . . . . . . 6 20 20 18 18 18 27 Protection 6 | . . . 10 11 14 7 7 8 1 . . . . . . Energy Gun 9 | . 26 26 12 22 10 11 1 10 2 . . . . . . Ballistic Gun 5 | . 1 1 4 . 6 . 15 2 2 5 6 6 6 6 5 Slashing Weapon 1 | . . . . . 1 4 1 . 2 4 6 6 6 6 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 106 | 10 42 41 69 68 99 99 102 106 103 33 33 33 33 35 35 Greatest Support 72 | 20 20 20 20 20 72 60 60 60 60 34 34 42 42 42 42 Greatest Overweight (x) 10 | . 2 2 5 5 6 1 10 10 6 . . . . . . Average Overweight (x) 1 | . 1 1 3 4 3 1 4 3 . . . . . . . Largest Inventory Capacity 26 | 6 16 16 18 18 26 26 26 26 26 12 12 12 12 12 12 Average Capacity 20 | 4 14 16 16 18 19 26 26 26 15 12 12 12 12 12 12 Most Carried 26 | 3 16 16 18 18 25 25 26 26 26 12 12 12 12 12 11 Average Carried 19 | 1 9 15 16 18 18 23 25 25 15 10 12 11 11 12 10 Final Capacity 26 | 6 16 16 18 18 26 26 26 26 26 12 12 12 12 12 12 Final Carried 26 | 3 16 16 18 18 24 25 26 26 26 12 12 11 12 12 10 Class Distribution -------------------- 43% | Hauler-Mutant 37% | Mutant 10% | Hacker-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Matter Collected 3615 | 221 99 96 289 . 243 27 1188 604 501 144 24 . 60 119 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7080 | . 220 98 689 308 200 147 1604 2928 525 185 . . . 176 . Parts 358 | . 26 4 52 27 9 8 83 118 15 10 . . . 6 . Haulers Intercepted 14 | . . . 3 . . . 4 6 . 1 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . . 11 . Prevented 3 | . . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 123 | . 7 2 14 12 5 1 24 48 3 2 . . . 5 . Melee 3 | . . . . . . 1 2 . . . . . . . . Guns 78 | . 5 2 9 10 5 . 21 19 3 2 . . . 2 . Cannons 3 | . . . 2 . . . . 1 . . . . . . . AOE 33 | . 2 . 3 2 . . 1 22 . . . . . 3 . Classes Destroyed 18 | . 4 1 3 . 1 . 2 6 1 . . . . . . Worker 13 | . . . 1 . . . 4 5 2 1 . . . . . Builder 7 | . 1 . 1 1 . . 2 2 . . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . Hauler 14 | . . . 3 . . . 4 6 . 1 . . . . . Recycler 5 | . . . . . . . 1 1 3 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 6 | . 1 . . . . . 1 1 2 1 . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . Swarmer 26 | . 3 . 6 10 . . 3 . . . . . . 4 . Grunt 53 | . 4 2 4 2 . . 11 29 . . . . . 1 . Brawler 4 | . . . . . . . . 4 . . . . . . . Duelist 3 | . . . . . . . . 3 . . . . . . . Protector 2 | . . . . . . . . 2 . . . . . . . Sentry 22 | . . . 4 . . . 9 7 1 1 . . . . . Demolisher 3 | . . . . . . . . 3 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . . . 2 1 . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . Best Kill Streak 16 | . 4 2 3 5 3 1 4 16 2 3 . . . 4 . Combat Bots Only 12 | . 3 2 3 4 3 1 4 12 1 1 . . . 4 . Max Kills in Single Turn 6 | . 3 1 2 2 1 1 2 6 1 1 . . . 2 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 6 | . 2 . 2 1 . . 1 6 . . . . . 2 . Melee 1 | . . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 1 . . . . . . . . . 8R-AWN (-9/Exiles) 12-ASH (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Damage Taken 7623 | . 265 53 285 283 1312 966 1486 2270 176 132 . 5 . 321 69 Core 891 | . 13 11 6 42 135 191 173 194 13 31 . . . 82 . Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 90 . . . 6 . 33 98 . . . . 86 . Volleys Fired 389 | . 29 9 45 14 20 5 110 98 22 13 . 5 . 17 2 Largest 2 | . 2 2 2 2 2 1 2 2 2 1 . 1 . 1 1 Hottest 121 | . 80 105 121 90 90 45 68 120 120 20 . 20 . 36 30 Shots Fired 634 | . 50 18 76 28 34 5 219 140 27 13 . 5 . 17 2 Gun 580 | . 48 18 60 28 34 5 217 109 27 13 . 5 . 14 2 Cannon 29 | . . . 14 . . . . 15 . . . . . . . Launcher 25 | . 2 . 2 . . . 2 16 . . . . . 3 . Special . | . . . . . . . . . . . . . . . . Kinetic 338 | . 5 6 13 . 24 2 207 26 21 13 . 5 . 14 2 Thermal 73 | . 22 12 39 . . . . . . . . . . . . Explosive 6 | . 2 . 2 . . . 2 . . . . . . . . Electromagnetic 217 | . 21 . 22 28 10 3 10 114 6 . . . . 3 . Robot Hit Streak 34 | . 9 7 9 10 6 5 34 29 24 15 . . . 5 . Robot Miss Streak 7 | . 3 2 4 3 7 1 3 3 2 6 . . . 3 2 Penetration Max 2 | . . . . . . 1 . 1 2 . . . . . . Secondary Targets 5 | . 1 . . 1 . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 . . . . . . . Shots Hit Robots 487 | . 27 12 42 19 42 16 179 101 30 9 . . . 10 . Core Hits 281 | . 18 7 26 15 17 6 62 101 13 8 . . . 8 . Critical Hits 30 | . . . . . 8 2 1 7 7 1 . . . 4 . Critical Kills 7 | . . . . . . . . 1 4 . . . . 2 . Critical Parts Destroyed 14 | . . . . . 1 2 . 5 3 1 . . . 2 . Melee Attacks 88 | . . . . . 32 13 17 4 19 1 . 2 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 88 | . . . . . 32 13 17 4 19 1 . 2 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 3 . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . 8 . . . . . . . . . . Damage Inflicted 13892 | . 420 147 1096 416 811 322 3065 5481 1178 554 . . . 402 . Guns 7669 | . 321 147 532 297 315 50 2527 2320 470 554 . . . 136 . Cannons 585 | . . . 286 . . . . 299 . . . . . . . Explosions 3738 | . 99 . 278 119 . . 129 2847 . . . . . 266 . Melee 1874 | . . . . . 496 261 409 . 708 . . . . . . Ramming 26 | . . . . . . 11 . 15 . . . . . . . Kinetic 4741 | . 16 30 109 . 228 42 2485 764 377 554 . . . 136 . Thermal 1881 | . 98 117 426 119 . . . 1047 . . . . . 74 . Explosive 688 | . 99 . 180 . . . 129 280 . . . . . . . Electromagnetic 4682 | . 207 . 381 297 87 8 42 3375 93 . . . . 192 . Impact . | . . . . . . . . . . . . . . . . Slashing 1874 | . . . . . 496 261 409 . 708 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 2 2 2 2 3 8 2 . . . . . . Average Corruption 3 | . . . 2 2 2 2 2 4 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 82 | . . . 1 3 12 . 13 47 6 . . . . . . Message Errors 12 | . . . . 1 2 . . 9 . . . . . . . Matter Fused 11 | . . . . . . . 4 7 . . . . . . . Heat Flow Errors 18 | . . . 1 . 6 . 2 8 1 . . . . . . Energy Discharges 13 | . . . . . 1 . 2 8 2 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 15 | . . . . 2 3 . 3 5 2 . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . Targeting Errors 11 | . . . . . . . 2 8 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 348 | . 6 . 16 . . . . 66 256 . . . . 4 . Projectiles 10 | . . . . . . . . 10 . . . . . . . Explosions 82 | . 6 . 16 . . . . 56 . . . . . 4 . Melee 256 | . . . . . . . . . 256 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . . . . 19 . 5 . 194 . . . . . . . Shots 9 | . . . . 1 . . . 8 . . . . . . . Rammed 2 | . . . . . . 1 . 1 . . . . . . . Targets Rammed 4 | . . . . . . 2 . 2 . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . Highest Temperature 432 | . 204 102 413 48 432 21 201 411 147 8 . 8 . 15 . Average Temperature 88 | . 58 49 105 14 114 19 28 128 56 4 . 4 . 7 . Received Heat Transfer 1677 | . 72 27 63 63 60 . 657 639 27 24 . . . 45 . Effects 12 | . . . 2 . 4 . 1 5 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 4 | . . . . . 1 . 1 2 . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . 1 . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 6 . . . . . . . Combat Hostiles 6 | . . . . . . . . 6 . . . . . . . Parts Fried 16 | . . . . . . . . 13 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . . 2 2 1 . . . 2 . . . . . . . Heat Transferred 3084 | . 225 274 980 200 . . . 1305 . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . 1 3 . . . 11 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Peak Influence 1199 | . 131 80 241 366 . 6 390 1199 536 239 . . . . 69 Initial 455 | . . 25 . 76 . . . 162 455 128 . . . . 69 Average 280 | . 77 33 149 230 . . 183 678 364 161 . . . . 69 Maximum Alert Level 4 | . . . 1 1 . . 1 4 2 1 . . . . . Low Security (%) 53 | 100 100 100 72 49 . 100 64 4 8 93 . . . . 100 Level 1 22 | . . . 27 50 . . 35 6 50 6 . . . . . Level 2 16 | . . . . . . . . 50 40 . . . . . . Level 3 6 | . . . . . . . . 32 . . . . . . . Level 4 1 | . . . . . . . . 6 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . . 3 10 3 1 . . . . . Investigation 2 | . . . . . . . 2 . . . . . . . . Extermination 2 | . . . . . . . . . 1 1 . . . . . Reinforcement 8 | . 1 . . . . . 1 4 2 . . . . . . Assault 4 | . . . . . . . . 4 . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 3 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Distress Signals 20 | . 1 . 7 . . . 7 4 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 210 | . 12 2 27 11 8 1 54 67 12 3 . 4 . 7 2 Peak Tracking Total 12 | . 4 2 4 4 9 1 7 12 4 1 . 4 . 4 4 Tactical Retreats 12 | . . . 3 . . . 6 1 2 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Traps Triggered 10 | . . . . . . . 4 4 1 . . . . . 1 Indirectly 3 | . . . . . . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Machines Disabled 14 | . . . . 1 2 . . 10 1 . . . . . . Max in Single Turn 2 | . . . . 1 1 . . 2 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Machines Accessed 42 | . 3 . 3 . 1 . 7 11 8 8 1 . . . . Terminals 26 | . 3 . 1 . . . 5 9 4 3 1 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 4 | . . . 1 . . . . 1 . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . 2 1 . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . . . . Total Hacks 95 | . 9 . 9 . 1 . 12 24 19 20 1 . . . . Successful 45 | . 2 . 5 . 1 . 6 13 10 7 1 . . . . Failed 50 | . 7 . 4 . . . 6 11 9 13 . . . . . Catastrophic 7 | . . . . . . . 1 4 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 47 | . 9 . . . 1 . 8 10 10 9 . . . . . Terminals 63 | . 9 . 4 . . . 9 19 12 9 1 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . . . Repair Stations 8 | . . . 2 . . . . 2 . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 3 . . . 3 . 3 4 . . . . . Garrison Access 6 | . . . . . . . . 3 . 3 . . . . . Terminal Hacks 19 | . 1 . 1 . 1 . 3 8 2 2 1 . . . . Record 1 | . . . . . . . . . . . 1 . . . . Part Schematic 3 | . . . . . . . . 2 . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . 3 . . . . . . . Branch Access Points 3 | . . . . . . . 1 . 1 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . . 2 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . Repair Station Hacks 6 | . . . 2 . . . . 2 . 2 . . . . . Scan Component 3 | . . . 1 . . . . 1 . 1 . . . . . Repair 3 | . . . 1 . . . . 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . 3 . 2 2 . . . . . Insert Component 6 | . . . 1 . . . 2 . 1 2 . . . . . Analyze 3 | . . . 1 . . . 1 . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 5 | . 1 . . . . . . 2 2 . . . . . . Terminals 5 | . 1 . . . . . . 2 2 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 4 | . . . . . . . . 2 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . . . . . Used 2 | . . . . . . . . . 1 1 . . . . . Hacking Detections 30 | . 2 . 2 . . . 6 8 6 6 . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 2 1 1 . . . . . Parts Built 3 | . . . . . . . . . 3 . . . . . . Matter 358 | . . . . . . . . . 358 . . . . . . Time 179 | . . . . . . . . . 179 . . . . . . Total Part Build Rating 15 | . . . . . . . . . 15 . . . . . . Parts Repaired 2 | . . . 1 . . . . . . 1 . . . . . Time 198 | . . . 38 . . . . 60 . 100 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . 1 . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . 1 . . . . . . Parts Damaged 2 | . . . . . . . 1 . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Total Allies 15 | . 1 2 . . . . . 12 . . . . . . . Largest Group 10 | . 1 3 3 1 . . . 10 . . . . . . . Highest-Rated Group 173 | . 10 45 45 9 . . . 173 . . . . . . . Highest-Rated Ally 31 | . 10 31 31 9 . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . 6 . . . . 35 . . . . . . . Total Damage 602 | . . . 107 . . . . 495 . . . . . . . Kills 6 | . . . 2 . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Turns Passed 9878 | 58 482 882 1056 196 1274 177 2054 1725 1022 322 78 163 248 116 25 Spaces Moved 7627 | 37 259 694 492 88 690 77 853 744 1072 638 243 513 880 280 67 Core 4 | 4 . . . . . . . . . . . . . . . Treads 1685 | 19 126 8 218 35 132 . 532 565 50 . . . . . . Legs 308 | . . . . . 216 77 15 . . . . . . . . Wheels 2001 | 14 133 686 274 53 342 . 306 179 14 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3629 | . . . . . . . . . 1008 638 243 513 880 280 67 Fastest Speed 28 | 50 100 120 130 140 140 140 140 170 29 29 32 28 28 28 28 Average Speed 100 | 125 144 120 169 175 154 147 191 188 38 30 32 28 28 28 28 Slowest Speed 270 | 160 180 180 230 230 190 150 240 270 186 32 32 32 28 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 3 . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 45 | 2 46 98 31 21 48 23 82 93 30 20 45 63 84 44 3 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken 7 | . . . . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . Scrap Searched 11 | . . 1 . 2 . . . . . . 2 . 5 1 . Spaces Dug 21 | . . . . . . . . 4 5 1 . 11 . . . Terrain Destroyed 171 | . 13 . 18 11 11 1 19 71 5 5 . 11 . 6 . Melee 12 | . . . . . . . . 4 5 1 . 2 . . . Projectile 29 | . . . . . 11 1 . 3 . 4 . 9 . 1 . AOE 130 | . 13 . 18 11 . . 19 64 . . . . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Total 9139 | 45 315 725 645 101 806 107 1070 931 1632 748 242 523 880 298 71 Wait 636 | . 3 10 57 . 10 . 30 6 435 85 . . . . . Move 7605 | 36 258 693 491 87 689 76 852 743 1069 632 242 512 879 279 67 Hop 3 | . . . . . . . . . 1 2 . . . . . Pick Up 90 | 2 13 5 14 . 13 2 7 17 11 5 . . 1 . . Fast Attach 67 | 6 3 . 8 . 9 2 14 10 13 . . 2 . . . Attach 41 | . 1 . . . 5 3 6 3 17 3 . 1 . . 2 Detach 14 | . 1 . . . 1 1 1 1 9 . . . . . . Swap 89 | 1 6 2 9 . 16 2 16 21 9 5 . . . 2 . Drop 117 | . 1 6 21 . 16 1 17 25 27 2 . 1 . . . Fire 389 | . 29 9 45 14 20 5 110 98 22 13 . 5 . 17 2 Melee 80 | . . . . . 24 13 17 4 19 1 . 2 . . . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . Trap 3 | . . . . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 12) 59 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 7) 262 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 541 | -10/Materials | Entered Mines 541 | -10/Mines | Accompanied by 1 ally 663 | -10/Mines | Found a hidden stash of uninstalled traps 805 | -10/Mines | Discovered new exit (range 14) 904 | -10/Mines | Discovered new exit (range 13) 1423 | -10/Mines | Entered Materials 1423 | -9/Materials | Accompanied by 3 allies 1423 | -9/Materials | Evolved 2 slots: Utility x2 1428 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1633 | -9/Materials | Discovered new exit (range 7) 1916 | -9/Materials | Discovered new exit (range 3) 2407 | -9/Materials | Repaired Hrd. Medium Armor Plating 2479 | -9/Materials | Entered Mines 2479 | -9/Mines | Accompanied by 1 ally 2668 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2669 | -9/Mines | Discovered new exit (range 5) 2675 | -9/Mines | Entered Exiles 2710 | -9/Exiles | Met 8R-AWN 2733 | -9/Exiles | Met EX-HEX 2772 | -9/Exiles | Met EX-BIN 2863 | -9/Exiles | Aligned with FarCom system 2865 | -9/Exiles | Given EX-Vault access code 2897 | -9/Exiles | Opened EX-Vault 2904 | -9/Exiles | Found Cloak of Protection 2906 | -9/Exiles | Found 0b10 Alert Chip 2914 | -9/Exiles | Found Supersonic Drone Bay 2948 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3203 | -9/Exiles | Attacked by the Exiles 3312 | -9/Exiles | Lost 3 parts (1n2u) 3345 | -9/Exiles | Discovered new exit (range 15) 3362 | -9/Exiles | Found 8R-AWN's Boregun 3363 | -9/Exiles | Found 8R-AWN's Boregun 3562 | -9/Exiles | Destroyed 8R-AWN 3751 | -9/Exiles | Found Prototype Protection 3751 | -9/Exiles | Identified 8R-AWN's Armor/EX 3755 | -9/Exiles | Found Prototype Device 3755 | -9/Exiles | Identified AS-neutralizer No. 17b 3781 | -9/Exiles | Found Prototype Processor 3922 | -9/Exiles | Build established: Hauler-Mutant 3949 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Cloak of Protection, Supersonic Drone Bay 3949 | -9/Exiles | Entered Mines 4022 | -8/Mines | 12-ASH came to Exiles' defense 4038 | -8/Mines | Core integrity fell below 50% 4052 | -8/Mines | Discovered new exit (range 15) 4086 | -8/Mines | Core integrity fell below 20% 4092 | -8/Mines | Destroyed 12-ASH 4095 | -8/Mines | Lost 3 parts (1p1u1w) 4096 | -8/Mines | Found Prototype Processor 4126 | -8/Mines | Entered Materials 4126 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4311 | -8/Materials | Discovered new exit (range 8) 4462 | -8/Materials | Found 12-ASH's Boomstick 4860 | -8/Materials | Identified Exp. Core Analyzer 4869 | -8/Materials | Identified Exp. Targeting Computer 5231 | -8/Materials | Discovered new exit (range 3) 5537 | -8/Materials | Lost 3 parts (1p1n1u) 5676 | -8/Materials | Discovered new exit (range 10) 6125 | -8/Materials | Identified exit to Storage 6180 | -8/Materials | Entered Storage 6899 | -8/Storage | Discovered new exit (range 9) 7236 | -8/Storage | Garrison activated, responded to threat 7255 | -8/Storage | Core integrity fell below 50% 7299 | -8/Storage | Destroyed 11 combat bots 7328 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7380 | -8/Storage | First assault squad dispatched 7523 | -8/Storage | Destroyed 12 combat bots 7529 | -8/Storage | Met a pair of Derelict thieves 7548 | -8/Storage | Crushed by falling debris 7905 | -8/Storage | Entered Factory 7905 | -7/Factory | Evolved 2 slots: Utility x2 8080 | -7/Factory | Fabricated Mic. Fission Core (x2) 8318 | -7/Factory | Fabricated Adv. Sensor Array (x1) 8696 | -7/Factory | Identified exit to Lower Caves 8714 | -7/Factory | Discovered new exit (range 4) 8715 | -7/Factory | Identified exit to Factory 8910 | -7/Factory | Discovered exit to Factory (range 16) 8927 | -7/Factory | Entered another Factory area 8927 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9040 | -6/Factory | Repaired Broken Gravity Neutralizing Apparatus 9199 | -6/Factory | Identified exit to Lower Caves 9204 | -6/Factory | Build established: Hacker-Sprinter 9249 | -6/Factory | Entered Lower Caves 9251 | -6/Lower Caves | Learned Factory emergency access door positions 9322 | -6/Lower Caves | Discovered new exit (range 16) 9327 | -6/Lower Caves | Identified exit to Lower Caves 9327 | -6/Lower Caves | Entered another Lower Caves area 9347 | -6/Lower Caves | Found Alien Artifact 9347 | -6/Lower Caves | Identified Core Expander 9347 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 9394 | -6/Lower Caves | Discovered new exit (range 14) 9402 | -6/Lower Caves | Spotted B-75 Beast 9469 | -6/Lower Caves | Spotted JK-C6A(f) 9470 | -6/Lower Caves | Encountered a Master Thief 9471 | -6/Lower Caves | Spotted C6-4PU(f) 9471 | -6/Lower Caves | Spotted YW-ZHS(f) 9472 | -6/Lower Caves | Encountered a Master Thief 9472 | -6/Lower Caves | Encountered a Master Thief 9482 | -6/Lower Caves | Spotted 07-S1L(f) 9483 | -6/Lower Caves | Encountered a Master Thief 9489 | -6/Lower Caves | Discovered new exit (range 3) 9490 | -6/Lower Caves | Identified exit to Zion 9490 | -6/Lower Caves | Entered Zion 9510 | -6/Zion | Discovered new exit (range 12) 9658 | -6/Zion | Given the Hacking Drone Bay 9737 | -6/Zion | Identified exit to Proximity Caves 9738 | -6/Zion | Entered Proximity Caves 9754 | -5/Proximity Caves | Learned Factory emergency access door positions 9851 | -5/Proximity Caves | Discovered new exit (range 8) 9853 | -5/Proximity Caves | Identified exit to Factory 9854 | -5/Proximity Caves | Entered Factory 9854 | -5/Factory | Evolved 2 slots: Utility x2 9879 | -5/Factory | Self-destructed Last Messages --------------- 09829_ G-50 Soldier suffers critical hit. 09829_ Destroyed Lgt. Angular Momentum Engine. 09831_ HV Slug penetrates G-50 Soldier. 09831_ G-50 Soldier suffers critical hit. 09831_ Destroyed Carbon-fiber Leg. 09833_ HV Slug penetrates G-50 Soldier. 09833_ G-50 Soldier suffers critical hit. 09833_ G-50 Soldier destroyed. 09837_ Acquired 70 matter. 09851_ EXIT=FOUND 09853_ EXIT=IDENTIFIED: FACTORY 09853_ Acquired 2 matter. PARAMETERS=UTILITY_2 LOCATION=FACTORY GOAL=ESCAPE Loading Factory emergency access points (x34)... 09865_ K-01 Serf collects debris. 09867_ HV Slug penetrates Wall. 09871_ Triggered Tiamat Bomb Trap. 09871_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##########################???????????????????????? | | # #???????????????????????? | | + """"""" #???????????????????????? | | # """"""" #???????????????????????? | | # """"""" #########???????????????? | | # """"""" @ #????????? | | # ### #????????? | | # #?????? #????????? | | ###+############+########?????????? ss?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????k???????????? | | ???????????????????????????????????? | | ??u???p?????????k???????????????????? | | #############????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????????p??????????????????????????????? | | #?????????????????????????????????????????????? | | ! #?????????????????????????????????????????????? | | =#?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####??????????????????????????????????????????+??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 60 Additional Mass Support 12 Armor Coverage 450 Power Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 41 Defensive Hacking 12 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Exp. Core Analyzer | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Storage | Hacked Hvy. Missile Launcher | -8/Storage | Hacked Gravity Neutralizing Apparatus | -7/Factory | Scanalyzed Powered Armor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -7/Factory | Preloaded Adv. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentRefineryInverter Manual? 0 Play Time 02:28:17 Cumulative 394.9 hours Start 2020.11.19 @ 17:39:04 End 2020.11.20 @ 15:30:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 76 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ecf7b8c-d05f-4572-a33c-760ee5321662