Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.22 @ 17:37:06 Player: soymachine Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (1416) 1416 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (642) 642 TOTAL SCORE: 5863 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 62/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Makeshift Shrapnel Gun > --- INVENTORY (4) ---- Makeshift Hacking Suite Improved Grenade Launcher Dirty Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner > --- WEAPON ----------- Plasma Rifle Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Transmission Jammer Makeshift Hacking Suite Component Analysis Suite Makeshift System Restoration Module Gatling Laser Gauss Rifle Flak Gun Makeshift Shrapnel Gun Improved Grenade Launcher Dirty Datajack Makeshift Spear [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 51 | . 3 6 2 15 7 4 5 1 8 Power 1 | . . . . 1 . . . . . Engine . | . . . . . . . . . . Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | . 2 2 1 3 1 . 2 1 . Treads 12 | . 2 2 1 3 1 . 2 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | . 1 1 . 3 4 2 . . . Device 8 | . . 1 . 2 3 2 . . . Storage 1 | . 1 . . . . . . . . Processor 2 | . . . . 1 1 . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 27 | . . 3 1 8 2 2 3 . 8 Energy Gun 11 | . . 3 1 4 . . . . 3 Energy Cannon 6 | . . . . 3 1 . 2 . . Ballistic Gun 6 | . . . . . 1 1 1 . 3 Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . Parts Lost 21 | . . 2 . . . 1 2 . 16 Power 1 | . . . . . . . . . 1 Propulsion 5 | . . . . . . . 1 . 4 Utility 4 | . . . . . . . . . 4 Weapon 11 | . . 2 . . . 1 1 . 7 Highest Loss Streak 8 | . . 2 . . . 1 1 . 8 Average Slot Usage (%) 96 | . 84 81 100 97 97 98 97 100 90 Engine 2 | . 14 11 11 5 . . . . . Core 5 | . . . . 3 7 7 7 7 5 Treads 29 | . 23 35 44 36 30 28 27 28 24 Device 18 | . . 1 11 16 20 21 21 21 17 Storage 7 | . 14 11 11 9 7 7 7 7 6 Processor 11 | . . . . 8 15 14 14 14 14 Energy Gun 4 | . 28 21 22 9 4 . . . 5 Energy Cannon 8 | . . . . 8 2 7 12 14 11 Ballistic Gun 3 | . . . . . 3 5 5 7 1 Impact Weapon 1 | . . . . . . 4 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 12 40 43 44 51 53 57 60 59 61 Greatest Support 88 | 20 40 80 80 80 80 80 88 88 88 Greatest Overweight (x) 1 | . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 14 | . 14 12 12 12 12 12 12 12 12 Average Capacity 11 | . 11 12 12 12 12 12 12 12 11 Most Carried 12 | . 6 8 8 12 12 12 12 12 12 Average Carried 10 | . 2 5 7 10 11 11 11 11 11 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 4 Final Carried 12 | 6 2 6 8 12 12 11 12 12 3 Class Distribution -------------------- 46% | Skirmisher 18% | Assassin 16% | Scavenger-Mutant 10% | Scavenger-Skirmisher 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Matter Collected 824 | 200 30 55 20 120 112 77 182 19 9 Remotely . | . . . . . . . . . . Salvage Created 2063 | . 108 599 87 825 64 76 164 . 140 Parts 139 | . 5 42 7 56 3 4 11 . 11 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 4 9 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 44 | . 2 10 5 16 . 3 4 . 4 Melee 1 | . . . . . . . . . 1 Guns 25 | . 2 8 5 7 . 2 1 . . Cannons 13 | . . . . 8 . 1 3 . 1 AOE 4 | . . 2 . . . . . . 2 Classes Destroyed 14 | . 1 5 3 3 . . 1 . 1 Worker 5 | . . 2 . 3 . . . . . Builder 3 | . . 1 . 2 . . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 2 | . . . . 1 1 . . . . Operator 1 | . . 1 . . . . . . . Watcher 5 | . . 1 . 4 . . . . . Swarmer 17 | . . . 3 8 . 3 3 . . Grunt 11 | . 2 6 . 3 . . . . . Sentry 9 | . . 4 . 4 . . 1 . . Hunter 1 | . . . . 1 . . . . . Z-Technician 4 | . . . . . . . . . 4 Z-Light 1 | . . . . . . . . . 1 Tinkerer 1 | . . . . . . . 1 . . Assembled 5 | . . . 2 . . . . . 3 Best Kill Streak 7 | . 2 4 3 7 1 3 3 . 4 Combat Bots Only 5 | . 2 3 3 5 . 3 3 . 3 Max Kills in Single Turn 3 | . 1 3 2 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Damage Taken 4295 | . 57 464 26 482 . 451 211 . 2604 Core 782 | . 12 31 . 22 . 24 34 . 659 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 95 | 100 95 . 92 96 . . . . . Volleys Fired 148 | . 5 34 7 58 6 6 11 . 21 Largest 3 | . 2 2 2 2 2 2 3 . 3 Hottest 200 | . 80 115 121 160 93 93 158 . 200 Shots Fired 286 | . 10 60 14 104 11 9 33 . 45 Gun 161 | . 10 60 14 43 6 6 11 . 11 Cannon 123 | . . . . 61 5 3 22 . 32 Launcher 2 | . . . . . . . . . 2 Special . | . . . . . . . . . . Kinetic 32 | . . . . 4 6 6 11 . 5 Thermal 168 | . 5 13 14 72 1 3 22 . 38 Explosive 2 | . . . . . . . . . 2 Electromagnetic 84 | . 5 47 . 28 4 . . . . Robot Hit Streak 40 | . 4 33 7 40 18 3 13 . 11 Robot Miss Streak 4 | . 1 1 3 4 1 2 2 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 2 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . Shots Hit Robots 240 | . 8 58 12 87 5 4 22 . 44 Core Hits 132 | . 5 34 16 44 3 3 7 . 20 Critical Hits 1 | . . . . . . . 1 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 46 | . . . . . . 24 . . 22 Impact 24 | . . . . . . 24 . . . Slashing . | . . . . . . . . . . Piercing 22 | . . . . . . . . . 22 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4864 | . 100 943 178 1842 49 101 479 . 1172 Guns 2228 | . 100 817 178 823 24 46 131 . 109 Cannons 1948 | . . . . 1015 25 55 348 . 505 Explosions 217 | . . 105 . . . . . . 112 Melee 446 | . . . . . . . . . 446 Ramming 25 | . . 21 . 4 . . . . . Kinetic 331 | . . . . 74 25 46 131 . 55 Thermal 2701 | . 43 267 178 1251 . 55 348 . 559 Explosive 112 | . . . . . . . . . 112 Electromagnetic 1249 | . 57 655 . 513 24 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 446 | . . . . . . . . . 446 Highest Corruption 3 | . . . . . . 3 3 3 . Average Corruption 3 | . . . . . . 3 3 3 . Corruption Purged . | . . . . . . . . . . Effects 32 | . . . . . . 2 28 2 . Message Errors 9 | . . . . . . . 8 1 . Matter Fused 9 | . . . . . . . 8 1 . Heat Flow Errors 4 | . . . . . . 2 2 . . Energy Discharges 3 | . . . . . . . 3 . . Data Loss (minor) 5 | . . . . . . . 5 . . Targeting Errors 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 73 | . . . . 38 . . 3 . 32 Projectiles 73 | . . . . 38 . . 3 . 32 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . 1 1 . . . . Impact 1 | . . . . 1 . . . . . Kinetic 1 | . . . . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 29 | . . 29 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed 4 | . . 3 . 1 . . . . . Targets Rammed 4 | . . 3 . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 253 | . 123 253 47 18 . 145 220 . 207 Average Temperature 62 | . 65 75 14 8 . 70 99 . 64 Received Heat Transfer 1409 | . 42 252 20 126 . 24 18 . 927 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 11 | . . 7 . 4 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . 3 . . 2 . 1 Heat Transferred 4523 | . 100 460 364 2433 . 74 518 . 574 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Peak Influence 416 | . 65 360 127 416 130 . . . . Initial 121 | . . 23 52 41 121 . . . . Average 147 | . 19 152 125 248 58 . . . . Maximum Alert Level 2 | . . 1 . 2 . . . . . Low Security (%) 62 | . 100 56 100 17 100 . . . . Level 1 33 | . . 43 . 73 . . . . . Level 2 3 | . . . . 8 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . 1 . 3 2 . . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 3 | . . 1 . 1 1 . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Distress Signals 3 | . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 67 | . 3 14 5 30 1 4 4 . 6 Peak Tracking Total 7 | . 2 3 4 7 2 3 3 . 3 Tactical Retreats 4 | . . 1 1 1 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 1 . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Machines Disabled 3 | . . . . . . . 1 . 2 Max in Single Turn 1 | . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Machines Accessed 5 | . . . . 2 2 . 1 . . Terminals . | . . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 12 | . . . . 8 3 . 1 . . Successful 10 | . . . . 8 1 . 1 . . Failed 2 | . . . . . 2 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . . . . . . . . 7 . Terminals . | . . . . . . . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . . 8 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . . Open Door 1 | . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . . Insert Component 4 | . . . . 4 . . . . . Analyze 4 | . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . 2 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Built 2 | . . . . . 2 . . . . Matter 234 | . . . . . 234 . . . . Time 117 | . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . 14 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Total Allies 5 | . . . 1 . . . . 4 . Largest Group 4 | . . . 1 1 . . . 4 . Highest-Rated Group 155 | . . . 31 31 . . . 155 . Highest-Rated Ally 41 | . . . 31 31 . . . 41 . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . Total Damage 83 | . . . . 83 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . 1 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Turns Passed 7712 | . 177 438 275 1026 861 1633 1600 1260 442 Spaces Moved 4202 | 1 103 193 155 472 495 957 941 687 198 Core 1 | . . . . . . . . . 1 Treads 4180 | . 83 193 155 472 495 957 941 687 197 Legs 21 | 1 20 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 162 162 162 50 Average Speed 161 | 120 152 164 160 160 160 162 162 164 164 Slowest Speed 180 | 120 160 180 160 160 162 162 163 165 165 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 46 | 2 27 24 32 53 17 93 94 87 34 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 3 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 10 | . . . . . . 3 4 3 . Spaces Dug 22 | . . . . . . 22 . . . Terrain Destroyed 47 | . . 2 . 2 . 22 1 . 20 Melee 21 | . . . . . . 21 . . . Projectile 5 | . . . . 2 . 1 1 . 1 AOE 21 | . . 2 . . . . . . 19 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Total 4787 | . 115 250 167 637 554 1001 992 820 251 Wait 263 | . . 6 2 61 33 2 29 130 . Move 4193 | . 102 192 154 471 494 956 940 686 198 Hop . | . . . . . . . . . . Pick Up 45 | . . 9 2 16 7 4 5 1 1 Fast Attach 6 | . 1 . . 3 1 1 . . . Attach 23 | . 2 5 . 3 3 2 3 . 5 Detach 2 | . . . . 1 1 . . . . Swap 23 | . . 1 2 9 3 2 2 1 3 Drop 34 | . 5 . . 14 6 4 2 2 1 Fire 148 | . 5 34 7 58 6 6 11 . 21 Melee 46 | . . . . . . 24 . . 22 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . 3 . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 3) 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Mutant 606 | -9/Materials | Discovered new exit (range 6) 616 | -9/Materials | Entered Mines 668 | -9/Mines | Learned Materials terminal intel 690 | -9/Mines | Learned location of 1 exit from Materials 715 | -9/Mines | Assembled infested the area 758 | -9/Mines | Received a Mining Laser from a helpful Derelict 873 | -9/Mines | Discovered new exit (range 13) 891 | -9/Mines | Entered Materials 891 | -8/Materials | Accompanied by 1 ally 891 | -8/Materials | Evolved 2 slots: Utility x2 892 | -8/Materials | Identified exit to Factory 893 | -8/Materials | Loaded intel: 11 terminal locations 979 | -8/Materials | Build established: Scavenger-Mutant 1790 | -8/Materials | Garrison activated, responded to threat 1884 | -8/Materials | Discovered exit to Factory (range 17) 1917 | -8/Materials | Entered Factory 1917 | -7/Factory | Evolved 2 slots: Utility x2 2076 | -7/Factory | Fabricated Imp. Remote Shield (x2) 2211 | -7/Factory | Build established: Scavenger-Skirmisher 2765 | -7/Factory | Discovered new exit (range 5) 2776 | -7/Factory | Identified exit to Lower Caves 2778 | -7/Factory | Entered Lower Caves 3001 | -7/Lower Caves | Learned 4 Factory zone layouts 3011 | -7/Lower Caves | Build established: Skirmisher 3335 | -7/Lower Caves | Found Alien Artifact 3336 | -7/Lower Caves | Identified Core Expander 3336 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 3398 | -7/Lower Caves | Spotted B-75 Beast 3624 | -7/Lower Caves | Build established: Assassin 4282 | -7/Lower Caves | Crushed by falling debris 4292 | -7/Lower Caves | Discovered new exit (range 18) 4409 | -7/Lower Caves | Identified exit to Lower Caves 4411 | -7/Lower Caves | Entered another Lower Caves area 4450 | -7/Lower Caves | Discovered new exit (range 16) 4486 | -7/Lower Caves | Identified exit to Factory 4951 | -7/Lower Caves | Build established: Skirmisher 5059 | -7/Lower Caves | Discovered new exit (range 9) 5101 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5362 | -7/Lower Caves | Encountered a Warlord checkpoint 5375 | -7/Lower Caves | Learned location of 1 exit from Factory 5760 | -7/Lower Caves | Identified exit to Zion 6011 | -7/Lower Caves | Entered Zion 6099 | -7/Zion | Received a visual enhancement algorithm 6141 | -7/Zion | System corruption cleaned by Quarantine Array 6312 | -7/Zion | Learned Factory interactive machine intel 6323 | -7/Zion | Learned location of Quarantine (-2) 6323 | -7/Zion | Learned location of Recycling (-7) 6551 | -7/Zion | Visited the Megawrench Repair Shop 6551 | -7/Zion | Megawrench repaired 10 parts 6757 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6891 | -7/Zion | Imprinted 6893 | -7/Zion | Declared Zion's savior 7226 | -7/Zion | Opened final containment barrier to the Deep Caves 7257 | -7/Zion | Discovered new exit (range 3) 7257 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7264 | -7/Zion | Identified exit to Deep Caves 7271 | -7/Zion | Entered Deep Caves 7271 | -7/Deep Caves | Accompanied by 4 allies 7570 | -7/Deep Caves | Z-Facility disabled 7595 | -7/Deep Caves | Attacked by Z-Imprinter 7673 | -7/Deep Caves | Lost 8 parts (1p2n2u3w) 7684 | -7/Deep Caves | Core integrity fell below 50% 7701 | -7/Deep Caves | Core integrity fell below 20% 7713 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 07633_ Imp. Cooling System destroyed. 07634_ Slug penetrates CV-5JX(z). 07634_ Destroyed Prototype Protection. 07637_ Hvy. Ion Cannon destroyed. 07639_ Mak. Terrain Scanner destroyed. 07642_ Arm. Treads destroyed. 07642_ Mic. Nuclear Core destroyed. 07673_ Flak Gun destroyed. 07676_ PX-PFD(z) destroyed. 07680_ Gauss Rifle destroyed. 07683_ Imp. Sensor Array destroyed. 07687_ Med. Treads destroyed. 07693_ Arm. Treads destroyed. 07696_ Dropped Hcp. Storage Unit. 07696_ Mak. System Restoration Module crushed and broken. 07696_ Mic. Nuclear Core crushed and broken. 07703_ Mak. Spear destroyed. 07707_ Destroyed Prototype Protection. 07709_ Gatling Laser destroyed. 07710_ Acquired Mak. Shrapnel Gun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????###############??????????? | | ?????????????????????#### ##?????????? | | ????????????????????## #?????##??? | | ????????????????#??## ###### ##?? | | ???????????#????# ## ## # #?? | | ???????????# ## ### | | ?????????? | | ?????????? | | ?????????? | | ?????????? [ | | ?????????? """"" !!"""" | | ??????????????? """""""!"""" | | ?????????????? """""zI"""""" | | ?????????????? """"@*=""""" | | ?????????????? """ "!!"""" | | ??????????????? """"" """""""" | | ??????????????? """""""""""""" | | ??????????????? """""""""""""" | | ??????????????? """""""""""""" | | ??????????????? """"""""" " " | | ???????????????? ?""""""" %=% | | ????????????????? ?????"""""" = | | ????????????????????????????"" %* | | ????????????????????????????""" | | ????????????????????????????""""" | | ?????????????????????????????""""""%= | | ??????????????????????????????? = | | ???????????????????????????????""" | | ???????????????????????????????"""" | | ????????????????????????????????"""" | | ?????????????????????????????????""" | | ??????????????????????????????????"" | | ??????????????????????????????????" | | ?????????????????????????????????" | | ????????????????????????????????? | | ?????????????????????????????????"" | | ?????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed PortableRocketVibroblade Manual? 0 Play Time 00:50:34 Cumulative 301.2 hours Start 2021.08.05 @ 01:08:59 End 2021.08.22 @ 17:37:06 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 233 Rogue 195 Adventurer 38 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 73 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1033a296-ae8a-44a6-9495-8671d23b74d2