Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 14:23:01 Player: vahar Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2276) 2276 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6106 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Transmission Jammer Thermal Shield Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Compact Matter Pod Transmission Jammer Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Medium Storage Unit Transmission Jammer Improved Propulsion Shielding Proton Cannon [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . 1 . . . . Propulsion 3 | . . 2 . . 1 . . Utility 3 | . . . 1 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 92 | 7 5 13 12 36 5 7 7 Power 15 | 2 . 1 2 6 . 2 2 Engine 9 | 2 . 1 . 4 . 1 1 Core 6 | . . . 2 2 . 1 1 Reactor . | . . . . . . . . Propulsion 30 | 2 2 6 4 12 1 2 1 Treads . | . . . . . . . . Leg 30 | 2 2 6 4 12 1 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 2 1 3 6 4 2 3 Device 10 | . 1 . 1 3 2 1 2 Storage 8 | 1 1 1 1 1 1 1 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 4 | . . . 1 2 1 . . Artifact . | . . . . . . . . Weapon 25 | 2 1 5 3 12 . 1 1 Energy Gun 3 | 2 . . . 1 . . . Energy Cannon 3 | . . 1 . . . 1 1 Ballistic Gun 13 | . 1 1 3 8 . . . Ballistic Cannon 4 | . . 1 . 3 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 2 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . . 1 Parts Lost 32 | . 1 2 . 17 . 8 4 Power 7 | . . 1 . 4 . 1 1 Propulsion 8 | . . . . 6 . 1 1 Utility 9 | . . 1 . 3 . 4 1 Weapon 8 | . 1 . . 4 . 2 1 Highest Loss Streak 15 | . 1 1 . 15 . 8 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 96 95 93 94 88 48 20 Engine 7 | . 14 8 1 8 . . 2 Core 4 | . . . 14 5 13 6 2 Leg 30 | . 28 44 36 28 27 14 3 Device 6 | . 4 9 2 6 6 4 6 Storage 13 | . 20 11 13 14 13 6 2 Protection 3 | . . . 6 6 7 6 . Energy Gun 4 | . 24 1 . . 6 2 . Ballistic Gun 10 | . 3 6 17 14 6 2 . Ballistic Cannon 3 | . . 3 . 6 6 2 . Impact Weapon 1 | . . 8 . . . . . Peak Build Rating 52 | 6 7 12 28 47 52 51 26 Average Rating 24 | 4 6 10 25 38 48 25 11 On Entrance 19 | . 6 7 10 28 47 51 5 Naked Turns 131 | . . . . . . 10 121 Heaviest Build 109 | 14 16 23 32 45 109 109 38 Greatest Support 75 | 20 20 40 60 65 75 75 10 Greatest Overweight (x) 9 | . . 5 . 9 1 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 25 25 10 Average Capacity 9 | 6 8 8 10 10 15 14 6 Most Carried 10 | 4 8 8 10 10 8 6 5 Average Carried 7 | 2 6 7 8 8 5 4 1 Final Capacity 25 | 8 8 10 10 10 25 5 5 Final Carried 10 | 4 8 6 10 5 6 5 5 Class Distribution -------------------- 48% | Mutant 31% | Tank 14% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 2392 | 222 207 253 355 1355 . . . Remotely . | . . . . . . . . Salvage Created 2359 | . 267 586 355 1151 . . . Parts 123 | . 18 30 16 59 . . . Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 53 | . 5 17 7 24 . . . Melee 5 | . . 5 . . . . . Guns 24 | . 5 1 7 11 . . . Cannons 19 | . . 6 . 13 . . . Classes Destroyed 15 | . 4 5 . 6 . . . Worker 4 | . 1 2 . 1 . . . Builder 2 | . . 1 . 1 . . . Tunneler 1 | . . 1 . . . . . Hauler 2 | . . . . 2 . . . Recycler 1 | . . . . 1 . . . Mechanic 1 | . 1 . . . . . . Operator 1 | . . 1 . . . . . Watcher 5 | . 1 3 . 1 . . . Swarmer 12 | . . 10 . 2 . . . Grunt 26 | . 5 3 5 13 . . . Duelist 2 | . . . . 2 . . . Sentry 7 | . . 4 2 1 . . . Specialist 2 | . . . . 2 . . . Programmer 3 | . . . . 3 . . . Heavy 1 | . . . . 1 . . . Best Kill Streak 5 | . 4 5 4 5 . . . Combat Bots Only 5 | . 2 5 4 3 . . . Max Kills in Single Turn 2 | . 1 1 1 2 . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 458 | . 25 89 23 229 . 7 85 Missed 118 | . 6 24 5 53 . . 30 Damage Taken 5539 | . 214 709 263 3144 . 405 804 Core 1805 | . 23 144 74 688 . 271 605 Absorbed by Shields 18 | . . . . . . . 18 Redirected to Shielding 48 | . . . . . . 48 . Regen/Repaired (Parts) 201 | . . . . 201 . . . Core Remaining (%) 68 | 100 90 64 86 1 . . . Volleys Fired 185 | . 24 26 21 106 . 8 . Largest 3 | . 2 2 2 3 . 3 . Hottest 156 | . 90 76 50 156 . 156 . Shots Fired 399 | . 49 52 42 237 . 18 1 Gun 274 | . 49 29 42 145 . 9 . Cannon 125 | . . 23 . 92 . 9 1 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 335 | . 9 37 42 235 . 12 . Thermal 36 | . 25 3 . 2 . 5 1 Explosive . | . . . . . . . . Electromagnetic 28 | . 15 12 . . . 1 . Robot Hit Streak 10 | . 9 6 8 10 . 5 . Robot Miss Streak 7 | . 3 3 3 7 . 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 263 | . 29 54 27 139 . 14 . Core Hits 107 | . 15 19 15 55 . 3 . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 6 | . . 6 . . . . . Critical Strikes 11 | . 1 8 . 2 . . . Burn 2 | . 1 1 . . . . . Blast 2 | . . . . 2 . . . Smash 7 | . . 7 . . . . . Melee Attacks 36 | . . 36 . . . . . Impact 36 | . . 36 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . 4 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . Damage Inflicted 5977 | . 374 1527 480 3233 . 363 . Guns 2723 | . 370 194 471 1544 . 144 . Cannons 2234 | . . 333 . 1682 . 219 . Explosions . | . . . . . . . . Melee 993 | . . 993 . . . . . Ramming 27 | . 4 7 9 7 . . . Kinetic 4263 | . 63 282 471 3194 . 253 . Thermal 358 | . 192 26 . 32 . 108 . Explosive . | . . . . . . . . Electromagnetic 336 | . 115 219 . . . 2 . Impact 993 | . . 993 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . 4 . . 2 . 20 20 Average Corruption 4 | . 3 . . 2 . 12 20 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . 1 . . 25 . 6 19 Message Errors 8 | . . . . 3 . 1 4 Matter Fused 12 | . . . . 7 . 2 3 Heat Flow Errors 4 | . . . . 2 . 1 1 Energy Discharges 6 | . . . . 3 . 1 2 Parts Rejected 2 | . . . . 1 . . 1 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 5 | . . . . 4 . . 1 Data Loss (major) 4 | . . . . 2 . . 2 Misfires 2 | . 1 . . . . . 1 Alerts 2 | . . . . 2 . . . Misdirections 5 | . . . . . . 1 4 Overload Shots . | . . . . . . . . Overflow Damage 486 | . . 441 . 45 . . . Projectiles 73 | . . 28 . 45 . . . Explosions . | . . . . . . . . Melee 413 | . . 413 . . . . . Knockbacks 24 | . . 5 . 19 . . . Impact 5 | . . 5 . . . . . Kinetic 18 | . . . . 18 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 10 | . 2 1 4 2 . . 1 Kicked 9 | . 2 1 4 2 . . . Crushed . | . . . . . . . . Highest Temperature 667 | . 241 30 25 516 . 667 173 Average Temperature 112 | . 96 11 7 118 . 298 70 Received Heat Transfer 1344 | . 117 180 153 840 . . 54 Effects 10 | . . . . 7 . 3 . Shutdowns 3 | . . . . 3 . . . Energy Bleed 2 | . . . . 1 . 1 . Interference 2 | . . . . 2 . . . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . 1 . . . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 7 | . . 7 . . . . . Combat Hostiles 5 | . . 5 . . . . . Parts Fried 15 | . . 15 . . . . . Impact Corruptions 22 | . . 22 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1102 | . 629 148 . 75 . 250 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 364 | . 137 316 364 217 105 36 60 Initial 133 | . . . 133 74 105 36 10 Average 92 | . 58 94 229 80 105 18 15 Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 90 | 100 100 89 58 95 100 100 100 Level 1 9 | . . 10 41 4 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 3 1 1 7 . . 1 Investigation 2 | . . . 1 1 . . . Extermination 2 | . . . . 2 . . . Reinforcement 9 | . 3 1 . 4 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 3 | . . 2 . . . . 1 Communications Jammed 7 | . . . . 7 . . . Distress Signals 7 | . . . . 7 . . . Times Spotted 104 | . 13 31 9 35 . 6 10 Peak Tracking Total 7 | . 3 7 2 6 . 6 6 Tactical Retreats 15 | . 1 5 . 8 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 6 | . 2 . . 3 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . . . 1 Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 3 | . . 2 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 9 | . 1 2 2 3 . . 1 Terminals 4 | . 1 2 . . . . 1 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 2 2 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 23 | . 1 2 5 13 . . 2 Successful 11 | . . . 1 9 . . 1 Failed 12 | . 1 2 4 4 . . 1 Catastrophic 4 | . 1 1 1 . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . 1 2 . . . . 2 Fabricators . | . . . . . . . . Repair Stations 17 | . . . 5 12 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 1 | . . . . . . . 1 Disarm Traps 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . . . 1 9 . . . Scan Component 6 | . . . 1 5 . . . Repair 4 | . . . . 4 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . 1 2 3 . . 1 Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . 4 . . . Time 154 | . . . . 154 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 5562 | 73 872 1068 724 2311 44 150 320 Spaces Moved 3016 | 52 398 485 524 1118 25 146 268 Core 362 | 9 . 25 . 3 . 115 210 Treads . | . . . . . . . . Legs 2654 | 43 398 460 524 1115 25 31 58 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 50 50 Average Speed 118 | 107 120 129 120 122 136 77 96 Slowest Speed 500 | 120 120 300 120 500 192 192 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 30 | 3 59 51 30 18 1 72 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 13 | . . . . 12 . . 1 Melee . | . . . . . . . . Projectile 13 | . . . . 12 . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 4651 | 68 745 808 584 1912 35 168 331 Wait 1199 | . 299 237 4 609 . 2 48 Move 3010 | 51 397 484 523 1117 25 145 268 Hop . | . . . . . . . . Pick Up 80 | 10 12 7 13 29 4 1 4 Fast Attach 3 | . . . 1 2 . . . Attach 55 | 6 2 3 4 24 2 7 7 Detach 8 | . . . . . . 5 3 Swap 34 | 1 3 10 7 10 3 . . Drop 35 | . 6 8 7 13 1 . . Fire 185 | . 24 26 21 106 . 8 . Melee 32 | . . 32 . . . . . Ram 1 | . . . . . . . 1 Kick 9 | . 2 1 4 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 825 | -10/Materials | Discovered new exit (range 10) 946 | -10/Materials | Entered another Materials area 946 | -9/Materials | Evolved 2 slots: Propulsion x2 1772 | -9/Materials | Build established: Scavenger-Mutant 1975 | -9/Materials | Discovered new exit (range 4) 2014 | -9/Materials | Entered another Materials area 2014 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2332 | -8/Materials | Discovered new exit (range 16) 2673 | -8/Materials | Build established: Mutant 2738 | -8/Materials | Entered Factory 2738 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2817 | -7/Factory | Repaired Minigun 3128 | -7/Factory | Build established: Tank 3415 | -7/Factory | Cargo convoy interrupted 3795 | -7/Factory | Repaired Minigun 3841 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3896 | -7/Factory | Repaired Broken Minigun 4744 | -7/Factory | Discovered new exit (range 14) 4839 | -7/Factory | Core integrity fell below 50% 4848 | -7/Factory | Crushed by falling debris 4853 | -7/Factory | Core integrity fell below 20% 4889 | -7/Factory | Lost 15 parts (3p5n3u4w) 5049 | -7/Factory | Entered another Factory area 5049 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5093 | -6/Factory | Sucked down chute 5093 | -6/Factory | Entered Waste 5108 | -6/Waste | EMP discharged 5108 | -6/Waste | System corruption reached 10% 5139 | -6/Waste | Spotted C-40 Crusher 5148 | -6/Waste | Spotted C-40 Crusher 5155 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5158 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5161 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5162 | -6/Waste | Spotted C-40 Crusher 5164 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5165 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5167 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5168 | -6/Waste | Crushed by Compactor (1 part destroyed) 5199 | -6/Waste | Lost 8 parts (1p1n4u2w) 5204 | -6/Waste | Spotted C-40 Crusher 5208 | -6/Waste | EMP discharged 5211 | -6/Waste | Spotted C-40 Crusher 5217 | -6/Waste | Spotted C-40 Crusher 5229 | -6/Waste | Discovered new exit (range 16) 5243 | -6/Waste | Entered Factory 5436 | -6/Factory | Core integrity fell below 50% 5457 | -6/Factory | Build established: Mutant 5540 | -6/Factory | Core integrity fell below 20% 5563 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05485_ Connecting with Terminal... 05485_ Current location identified: Factory >>Traps(Disarm) Disarmed 1 Blade Trap. 05492_ System corrupted: Heat flow error (+210). 05498_ Penetrated by Slug. 05500_ G-50 Soldier suffers critical hit (Burn). 05503_ U-05 Engineer works on Assembly Bed. 05515_ System corrupted: Matter fused (-6). 05515_ Acquired Hvy. Ion Cannon. 05532_ VJLZK5EJO>%:=S,IMDZ4U5CZBVR: PYCR 05534_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05539_ Slug penetrates Wall. 05539_ Penetrated by Slug. 05540_ Slammed into H-66 Slayer. 05554_ >M9GOS /VO7VGC39,TBD&8Q>3C 05554_ Penetrated by Slug. 05558_ Knocked back. 05562_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# """ # | | ??????????????????????????????????# """ # | | ??????????????????????????????????# # # | | ?????????????????????????????###########+### # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????"???# # | | ?????????????????????????"???# # | | ?????????????????????"???" ??# # | | ?????????????????????" "?" ?## % ###########+### | | ???????????????????? ? " ? ?# #????# | | ???????????????????" "?" ? ?# #????# """ """ | | ???????????????????" " ? 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R H #??# ! | | ????????? #??#]! | | ???????? #??# | | ???????? c #??########## | | ???????? #???????????? | | ?????????# ;# |#???????????? | | ?????????# @######+#####???????????? | | ?????????# +??????????????????????? | | ?????????# %#??????????????????????? | | ?????????? #??????????????????????? | | ?????????? +??????????????????????? | | ?????????? ##########??????????????????????? | | ??????????? ????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ????????????#+#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 28 Energy Capacity 1010 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Resistance: TH 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Power Corrupts Serviceable Loadout System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed SpacefoldPlatingExtractor Manual? 0 Play Time 01:17:14 Cumulative 4.6 hours Start 2025.03.05 @ 11:45:51 End 2025.03.05 @ 14:23:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76944b15-220d-4e69-96cd-b1618aae0e1d