Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.03 @ 09:51:26 Player: tartine Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (298) 298 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 998 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 197/200 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Terrain Scan Processor > --- WEAPON (2) ------- Subdweller Laser > --- INVENTORY (5) ---- Signal Interpreter Transport Network Coupler ECM Suite Datajack Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Subdweller Laser Assault Rifle > --- INVENTORY -------- Signal Interpreter Transport Network Coupler ECM Suite Datajack Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 7 6 1 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads . | . . . . Leg 4 | 2 1 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 5 | 3 7 5 5 Power . | . . . . Propulsion . | 1 . . . Utility 2 | . 2 3 3 Weapon 1 | 1 2 1 1 Tool/Special . | . . . . Unused Backups 8 | 1 3 . 4 Power 1 | . 1 . . Propulsion 3 | 1 2 . . Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 100 93 Engine 12 | . 14 14 11 Leg 27 | . 28 28 26 Device 13 | . 13 14 12 Storage 4 | . 12 . . Processor 9 | . 1 14 14 Energy Gun 9 | . 1 14 13 Ballistic Gun 15 | . 19 14 13 Special Melee Weapon 2 | . 6 . . Peak Build Rating 12 | 9 10 10 12 Average Rating 9 | 6 8 9 9 On Entrance 7 | . 9 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 15 15 9 12 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 7 7 5 5 Most Carried 8 | 6 8 5 5 Average Carried 5 | 4 7 5 5 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 5 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 703 | 354 132 134 83 Remotely . | . . . . Salvage Created 681 | 190 281 95 115 Parts 56 | 17 20 10 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 9 | . 2 4 3 Guns 9 | . 2 4 3 Classes Destroyed 9 | 3 3 1 2 Worker 2 | 2 . . . Builder 2 | . 2 . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 3 | 1 2 . . Swarmer 5 | . . 3 2 Grunt 3 | . 2 1 . Cobbler 1 | . . . 1 Subdweller 1 | . . . 1 Best Kill Streak 4 | 3 2 4 2 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 90 | . 29 16 45 Missed 27 | . 8 3 16 Hits 63 | . 21 13 29 Projectile 63 | . 21 13 29 Critical Strikes 2 | . 1 . 1 Damage Taken 907 | . 389 98 420 Core 254 | . 99 . 155 Absorbed by Shields . | . . . . Ignored by Resistances 240 | . 110 29 101 Core Remaining (%) 100 | 100 . . . Volleys Fired 78 | 8 39 10 21 Largest 2 | 2 2 2 2 Hottest 80 | 40 60 60 80 Shots Fired 141 | 16 65 20 40 Gun 141 | 16 65 20 40 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 109 | 16 63 10 20 Thermal 32 | . 2 10 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | 9 13 10 19 Robot Miss Streak 3 | 1 1 3 2 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 116 | 11 61 10 34 Core Hits 37 | 6 14 6 11 Critical Kills 1 | 1 . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | 1 1 . . Destroy 2 | 1 1 . . Melee Attacks 12 | . 10 . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . 9 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1310 | 144 641 118 407 Guns 1310 | 144 641 118 407 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1038 | 144 629 62 203 Thermal 272 | . 12 56 204 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 176 | . 176 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 29 | . 29 27 . Average Temperature 12 | . 7 19 . Received Heat Transfer 267 | . 162 33 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 550 | . 25 125 400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 94 | 10 89 94 . Initial 24 | . . 24 . Average 26 | 2 22 44 . Influence Increases 369 | 30 174 115 50 Destroy 0b10 Robot/C 160 | . 40 80 40 Destroy 0b10 Robot/NC 55 | 30 25 . . Destroy Leader 32 | . 2 20 10 Successful Hack 10 | . 10 . . Disable Machine 36 | . 36 . . Destroy Structure 46 | . 46 . . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 329 | 30 100 189 10 Entered New Map 50 | . . 50 . Time Decay 269 | 30 100 139 . Lost Part 10 | . . . 10 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 4 5 6 Peak Tracking Total 3 | . 2 3 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 4 . . Max in Single Turn 4 | . 4 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 4 | . 4 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 5 | . 5 . . Non-combat 4 | . 4 . . Combat 1 | . 1 . . Robot Hacks Applied 9 | . 9 . . parse_system 3 | . 3 . . no_distress 5 | . 5 . . find_recycling 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1186 | 62 402 298 424 Terrain 1186 | 62 402 298 424 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1349 | 154 420 298 477 Spaces Moved 738 | 95 186 200 257 Core 4 | 4 . . . Treads . | . . . . Legs 734 | 91 186 200 257 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 117 120 120 124 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 38 35 19 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 52 | . 52 . . Melee . | . . . . Projectile . | . . . . AOE 52 | . 52 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1039 | 119 315 238 367 Wait 165 | 1 55 27 82 Move 735 | 94 185 199 257 Hop . | . . . . Pick Up 16 | 8 8 . . Fast Attach 9 | 6 . 1 2 Attach 5 | 1 4 . . Detach . | . . . . Swap 7 | . 5 . 2 Drop 12 | 1 9 1 1 Fire 78 | 8 39 10 21 Melee 12 | . 10 . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 5) 447 | -10/Materials | Identified exit to Mines 575 | -10/Materials | Entered Mines 830 | -10/Mines | Build established: Scavenger-Mutant 836 | -10/Mines | Identified exit to Subcaves 873 | -10/Mines | Entered Subcaves 1028 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1151 | -10/Subcaves | Core integrity fell below 50% 1292 | -10/Subcaves | Core integrity fell below 20% 1350 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01227_ Acquired 38 matter. 01230_ Acquired 31 matter. 01232_ Subatomizers dissect the Ion Engine, destroying it. 01287_ Triggered Piercing Trap. 01287_ Spikes shoot up from the floor. 01287_ Aluminum Leg destroyed. 01287_ Critical hit (Impale). 01291_ Triggered Shrapnel Trap. 01291_ An expanding cloud of shrapnel blasts out in all directions. 01297_ Triggered Piercing Trap. 01297_ Spikes shoot up from the floor. 01297_ Critical hit (Impale). 01297_ Imp. Terrain Scanner destroyed. 01297_ Critical hit (Impale). 01335_ S-10 Pest destroyed. 01335_ Switching to secondary target: S-10 Pest. 01338_ Destroyed Flight Unit. 01340_ Lgt. Ion Engine fries itself beyond repair. 01341_ S-10 Pest destroyed. 01344_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????#??????## ######## ############# | | ???#??????#??#?# ## #????##???## | | ??????##??????## #?#####??### | | ???#??#???????## #####?#?###? ?#? | | ???????????#???# #?###?##?#?# ? ? | | ??????????#???## ### ##?#?####??##"?# | | ?????#???#?????# #?# #?#???###?##? | | ???????#?#????#### #?### ##??#?#???????# | | ??????##?????##??######## ##??##?##???? " | | ???????#???####### # ## ##?#??????#? ? | | ??????????#?# #" #??????### ?? | | ????????????# "" ##?#???#??? ?? | | ????????#??## " ## ##?##?##???? ? | | ??#??????#?## " ^### #?#??#?????? ?? | | ??#??????#?## " #?### ##???? ????????# | | ???????#???####" ###???##??????????????? | | ?????????#????## ##???????#?? ?? ???????? | | ???????????????# ##???##???#?# ?????????? | | ???#??????????## #????#??##????????? ???? | | ??????????????# #??????????????????????? | | ????????????#?# ##??#???#???????? ??????? | | ??????????#???## #?????##???????? ??????? | | ??????????????# ##?##???????????????????? | | ??????????????# #???????????? ??????????? | | ??????????????# ##??????????????????????? | | ??????????????# @###?###??#?????????????? | | ??????????????# # # #???? ???????? | | ??????????????## % ???????? | | ????????????#??# [[s ???????? | | ???????????????# # = #### ##??????????? | | ???????????????#########??????#???????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Junior Dev Not Today, Chutes You Again Challenges ------------ None Game ------ Seed VoltaicDispersionWings Manual? 0 Play Time 00:19:59 Cumulative 46.3 hours Start 2025.11.03 @ 09:30:57 End 2025.11.03 @ 09:51:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 66 Adventurer 2 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 37 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 892be6b9-3bca-41fa-bbcb-47c1e58d092f