Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 13:37:39 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (638) 638 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1713 Bonus ------- None Cogmind --------- Core Integrity 312/400 Matter 197/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Particle Gun Flak Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Battery (250) Improved Terrain Scanner Seismic Detector Targeting Computer Weapon Shielding Medium Laser Light Assault Rifle Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Improved Heat Sink High-capacity Storage Unit High-capacity Battery Trap Scanner Improved Terrain Scanner Seismic Detector Targeting Computer Weapon Shielding Medium Laser Small Laser Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Tractor Beam Device Tractor Beam Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 1 10 6 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 4 | . 3 1 Treads 4 | . 3 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 4 | 1 1 2 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 4 1 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 2 | . 1 1 Weapon 2 | . 1 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 11 | 7 10 14 Power 1 | 1 1 1 Propulsion 1 | 3 1 . Utility 4 | 1 4 7 Weapon 3 | 1 3 5 Tool/Special . | . . . Unused Backups 31 | 7 9 15 Power 3 | 1 . 2 Propulsion 9 | 3 6 . Utility 9 | 1 1 7 Weapon 10 | 2 2 6 Tool/Special . | . . . Average Slot Usage (%) 96 | . 98 86 Engine 13 | . 14 10 Treads 25 | . 25 26 Leg 2 | . 2 . Device 14 | . 13 17 Storage 13 | . 14 11 Energy Gun 14 | . 14 15 Ballistic Gun 9 | . 10 . Ballistic Cannon 1 | . . 5 Special Weapon 1 | . 1 . Peak Build Rating 19 | 8 14 19 Average Rating 11 | 7 10 16 On Entrance 9 | 6 8 14 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 14 33 35 Greatest Support 69 | 20 46 69 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 12 15 Most Carried 15 | 8 15 15 Average Carried 11 | 7 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 461 | 234 227 . Remotely 220 | 28 192 . Salvage Created 1001 | 176 697 128 Parts 63 | 13 38 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 13 9 Guns 16 | . 13 3 Cannons 6 | . . 6 Classes Destroyed 8 | 2 5 1 Worker 3 | . 3 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 10 | . 3 7 Grunt 11 | . 10 1 Sentry 1 | . . 1 Best Kill Streak 9 | 4 8 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 148 | . 74 74 Missed 36 | . 14 22 Hits 112 | . 60 52 Projectile 112 | . 60 52 Critical Strikes 3 | . 2 1 Damage Taken 1230 | . 717 513 Core 286 | . 198 88 Absorbed by Shields . | . . . Core Remaining (%) 60 | 100 20 . Volleys Fired 99 | 8 74 17 Largest 2 | 2 2 2 Hottest 130 | 60 130 130 Shots Fired 169 | 16 120 33 Gun 152 | 16 114 22 Cannon 11 | . . 11 Launcher . | . . . Special 6 | . 6 . Kinetic 63 | 8 44 11 Thermal 106 | 8 76 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 8 Robot Miss Streak 5 | 3 3 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 111 | 10 83 18 Core Hits 56 | 7 33 16 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1437 | 132 961 344 Guns 1206 | 132 961 113 Cannons 229 | . . 229 Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 689 | 68 392 229 Thermal 746 | 64 569 113 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles 5 | . . 5 Explosions . | . . . Melee . | . . . Knockbacks 9 | . . 9 Impact . | . . . Kinetic 8 | . . 8 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 247 | . 247 34 Average Temperature 72 | . 76 13 Received Heat Transfer 489 | . 393 96 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1758 | 150 1312 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 141 | 15 111 141 Initial 9 | . 3 9 Average 33 | 4 28 61 Influence Increases 636 | 30 388 218 Destroy 0b10 Robot/C 440 | . 260 180 Destroy 0b10 Robot/NC 65 | 30 35 . Destroy Leader 88 | . 58 30 Successful Hack 37 | . 30 7 Destroy Structure 6 | . 5 1 Influence Decreases 555 | 25 369 161 Entered New Map 17 | . 2 15 Time Decay 468 | 25 337 106 Lost Part 70 | . 30 40 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 22 15 Peak Tracking Total 9 | . 4 9 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 15 5 Successful 8 | . 5 3 Failed 12 | . 10 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 20 | . 15 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Branch Access Points 1 | . 1 . Alert Level 2 | . . 2 Locate Traps 1 | . 1 . Registered Components 2 | . 1 1 Registered Prototypes 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 81 | . . 81 Traps 81 | . . 81 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1705 | 82 1339 284 Spaces Moved 852 | 37 688 127 Core . | . . . Treads 772 | . 645 127 Legs 80 | 37 43 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 156 | 120 157 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 89 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 5 . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile 6 | . 6 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1048 | 58 814 176 Wait 41 | 9 15 17 Move 850 | 36 687 127 Hop . | . . . Pick Up 25 | 3 17 5 Fast Attach 3 | 1 1 1 Attach 5 | . 2 3 Detach . | . . . Swap 9 | . 7 2 Drop 15 | 1 11 3 Fire 99 | 8 74 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 3) 925 | -10/Materials | Discovered new exit (range 13) 946 | -10/Materials | Discovered new exit (range 7) 979 | -10/Materials | Discovered new exit (range 14) 1067 | -10/Materials | Identified exit to Mines 1088 | -10/Materials | Discovered new exit (range 13) 1144 | -10/Materials | Core integrity fell below 50% 1422 | -10/Materials | Entered another Materials area 1422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1602 | -9/Materials | Destroyed 9 combat bots 1609 | -9/Materials | Lost 4 parts (1p1n1u1w) 1706 | -9/Materials | Self-destructed Last Messages --------------- 01581_ Y-45 Defender destroyed. 01582_ K-01 Serf collects debris. 01586_ Acquired Lgt. Assault Rifle. 01587_ K-01 Serf collects debris. 01589_ Acquired Lgt. Ion Engine. 01589_ K-01 Serf collects debris. 01593_ Dropped Lgt. Assault Rifle. 01593_ Acquired Lgt. Assault Rifle. 01595_ K-01 Serf collects debris. 01595_ Dropped Lgt. Ion Engine. 01595_ K-01 Serf collects debris. 01617_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security >>Alert(Check) Current Alert Level: Low Security 01617_ K-01 Serf collects debris. 01627_ K-01 Serf cleans the Material Compactor. 01629_ K-01 Serf collects debris. 01685_ W-16 Scout sends out distress signal. 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Y # #????????????????? | | ?????????? r # ! #????????????????? | | ???????????Yaa # #????????????????? | | ???????????##### g""" # #????????????????? | | ???????????????# """ ########????????????????? | | ???????????????# g g""" #???????????????????????? | | ???????????????# """ #???????????????????????? | | ???????????????# ?? #???????????????????????? | | ???????????????# ???? #???????????????????????? | | ???????????????# ???!?! #???????????????????????? | | ??????????????????????! ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????!???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactNeutronRefractor Manual? 0 Play Time 00:13:23 Cumulative 179.4 hours Start 2026.01.25 @ 13:26:11 End 2026.01.25 @ 13:37:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 294 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd14631e-71c1-4dc1-9fe3-314f311d5c24