Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.30 @ 18:15:48 Player: Bees Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (663) 663 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3208 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 52/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Improved Airjet > --- UTILITY ---------- Improved Heat Sink Trap Scanner Machine Analyzer Signal Interpreter Medium Insulated Plating > --- WEAPON ----------- Lightning Gun > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Improved Titanium Leg [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Insulated Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Battle Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 48 | 6 9 4 12 17 Power 4 | 1 1 . 1 1 Engine 3 | 1 . . 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 12 | 2 . . 6 4 Treads . | . . . . . Leg 7 | 2 . . 3 2 Wheel 2 | . . . 2 . Hover 3 | . . . 1 2 Flight . | . . . . . Utility 13 | 1 4 . 2 6 Device 5 | . 1 . 1 3 Storage 3 | 1 2 . . . Processor 4 | . 1 . 1 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 19 | 2 4 4 3 6 Energy Gun 8 | 1 3 1 1 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . 1 . 2 Unidentified Prototypes 2 | . . . 1 1 Parts Lost 28 | . . 2 12 14 Power 2 | . . . 1 1 Propulsion 11 | . . . 6 5 Utility 5 | . . . 2 3 Weapon 10 | . . 2 3 5 Highest Loss Streak 7 | . . 1 5 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 98 96 68 49 Engine 2 | . 2 . . 5 Core 9 | . 11 14 1 . Leg 23 | . 28 28 16 2 Hover 2 | . . . . 13 Device 2 | . 2 . 4 7 Storage 11 | . 14 14 8 . Processor 11 | . 10 14 16 11 Energy Gun 17 | . 25 15 6 . Ballistic Gun 2 | . 2 1 7 . Launcher 1 | . . 6 . . Peak Build Rating 33 | 6 12 12 18 33 Average Rating 11 | 3 10 10 12 18 On Entrance 7 | . 6 12 11 7 Naked Turns 56 | . . . . 56 Heaviest Build 22 | 14 22 21 21 20 Greatest Support 35 | 20 20 20 32 35 Greatest Overweight (x) 4 | . 1 1 4 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 9 | 6 9 10 9 5 Most Carried 10 | 3 10 10 8 3 Average Carried 7 | 1 7 9 5 . Final Capacity 10 | 8 10 10 5 5 Final Carried 10 | 2 10 9 3 . Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 468 | 235 145 63 . 25 Remotely . | . . . . . Salvage Created 690 | . 490 79 121 . Parts 44 | . 34 9 1 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented 3 | . . 3 . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 18 | . 9 5 4 . Guns 8 | . 8 . . . AOE 10 | . 1 5 4 . Classes Destroyed 10 | . 6 2 2 . Worker 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 3 | . 3 . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 10 | . 6 4 . . Grunt 6 | . 3 . 3 . Duelist 1 | . . . 1 . Sentry 1 | . . 1 . . Best Kill Streak 5 | . 3 3 5 . Combat Bots Only 4 | . 3 3 4 . Max Kills in Single Turn 5 | . 1 2 5 . Gunslinging . | . . . . . Exploded 4 | . 1 2 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 450 | . 36 41 97 276 Missed 167 | . 14 15 38 100 Damage Taken 3577 | . 235 264 1201 1877 Core 1147 | . 49 33 353 712 Absorbed by Shields . | . . . . . Ignored by Resistances 61 | . . . . 61 Regen/Repaired (Parts) 45 | . 45 . . . Core Remaining (%) 67 | 100 . 67 35 . Volleys Fired 81 | . 30 24 2 25 Largest 2 | . 2 2 1 1 Hottest 90 | . 90 90 30 69 Shots Fired 114 | . 60 27 2 25 Gun 92 | . 60 16 1 15 Cannon 10 | . . . . 10 Launcher 12 | . . 11 1 . Special . | . . . . . Kinetic 21 | . 10 10 1 . Thermal 14 | . 10 . . 4 Explosive 12 | . . 11 1 . Electromagnetic 67 | . 40 6 . 21 Robot Hit Streak 9 | . 9 5 . 6 Robot Miss Streak 4 | . 4 1 1 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 58 | . 34 7 . 17 Core Hits 43 | . 21 13 5 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks 6 | . . 2 . 4 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 2340 | . 575 419 1046 300 Guns 617 | . 523 66 . 28 Cannons 158 | . . . . 158 Explosions 1513 | . 52 345 1043 73 Melee . | . . . . . Ramming 52 | . . 8 3 41 Kinetic 104 | . 104 . . . Thermal 1116 | . 114 . 1002 . Explosive 459 | . . 345 41 73 Electromagnetic 609 | . 357 66 . 186 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 176 | . . 1 151 24 Projectiles 20 | . . . . 20 Explosions 156 | . . 1 151 4 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 181 | . . 29 87 65 Shots 4 | . . 1 2 1 Rammed 4 | . . . . 4 Targets Rammed 15 | . . 1 2 12 Kicked 11 | . . 1 2 8 Crushed . | . . . . . Highest Temperature 218 | . 218 1 16 92 Average Temperature 54 | . 58 1 16 39 Received Heat Transfer 819 | . 72 87 432 228 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 959 | . 309 . 650 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 313 | . 157 . 306 313 Initial 138 | . . . 85 138 Average 80 | . 45 . 104 202 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 . 99 37 Level 1 12 | . . . . 62 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 18 8 23 16 Peak Tracking Total 18 | . 3 4 18 5 Tactical Retreats 15 | . 1 4 3 7 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 8 | . 2 3 2 1 Max in Single Turn 2 | . 1 2 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 15 | . 9 1 . 5 Terminals 11 | . 7 . . 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 33 5 . 7 Successful 29 | . 22 5 . 2 Failed 16 | . 11 . . 5 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 20 | . 13 2 . 5 Terminals 35 | . 29 . . 6 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 12 5 . 1 Record 6 | . 1 5 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Open DSF 1 | . . . . 1 Alert Level 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Assault Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 6 | . 6 . . . Botnet 5 | . 5 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . 3 . . . Used . | . . . . . Hacking Detections 13 | . 9 . . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 3 | . . . . 3 parse_system 1 | . . . . 1 no_distress 1 | . . . . 1 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 21 | . . . . 21 Highest-Rated Ally 21 | . . . . 21 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 128 | . . . . 128 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 3097 | 67 1508 844 240 438 Spaces Moved 2121 | 48 755 502 186 630 Core 119 | 2 . . 3 114 Treads . | . . . . . Legs 1503 | 46 755 502 165 35 Wheels 2 | . . . 2 . Hover 497 | . . . 16 481 Flight . | . . . . . Fastest Speed 45 | 50 120 120 50 45 Average Speed 127 | 117 175 154 116 51 Slowest Speed 250 | 120 190 190 250 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 88 25 30 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 100 | . 3 33 40 24 Melee . | . . . . . Projectile . | . . . . . AOE 100 | . 3 33 40 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2393 | 56 883 542 205 707 Wait 87 | . 66 6 . 15 Move 2117 | 47 754 501 185 630 Hop . | . . . . . Pick Up 26 | 3 16 2 2 3 Fast Attach 20 | 5 2 . 3 10 Attach 25 | 1 4 4 9 7 Detach 4 | . . 1 2 1 Swap 3 | . 3 . . . Drop 9 | . 8 1 . . Fire 81 | . 30 24 2 25 Melee 6 | . . 2 . 4 Ram 4 | . . . . 4 Kick 11 | . . 1 2 8 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Repaired Assault Rifle 330 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Identified exit to Materials 841 | -10/Materials | Discovered new exit (range 11) 869 | -10/Materials | Identified exit to Mines 1087 | -10/Materials | Discovered exit to Materials (range 14) 1282 | -10/Materials | Discovered exit to Materials (range 8) 1561 | -10/Materials | Discovered new exit (range 8) 1574 | -10/Materials | Identified exit to Subcaves 1576 | -10/Materials | Entered Subcaves 1757 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1781 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1806 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1810 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2066 | -10/Subcaves | Discovered new exit (range 11) 2106 | -10/Subcaves | Identified exit to Recycling 2251 | -10/Subcaves | Discovered new exit (range 6) 2258 | -10/Subcaves | Identified exit to Materials 2302 | -10/Subcaves | Visited Clippyterm 2305 | -10/Subcaves | Learned Factory trap positions 2420 | -10/Subcaves | Entered Materials 2420 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2620 | -8/Materials | Lost 4 parts (3n1w) 2631 | -8/Materials | Discovered new exit (range 13) 2637 | -8/Materials | Core integrity fell below 50% 2642 | -8/Materials | Released all parts (2) 2660 | -8/Materials | Entered Factory 2660 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2661 | -7/Factory | Identified exit to Storage 2662 | -7/Factory | Loaded intel: 127 trap records 2672 | -7/Factory | Identified exit to DSF 2690 | -7/Factory | Lost 5 parts (2n1u2w) 2848 | -7/Factory | Discovered new exit (range 13) 2868 | -7/Factory | Identified exit to Factory 2998 | -7/Factory | Lost 7 parts (1p3n2u1w) 3030 | -7/Factory | Core integrity fell below 50% 3033 | -7/Factory | Released all parts (4) 3057 | -7/Factory | Lost 4 parts (2n1u1w) 3082 | -7/Factory | Core integrity fell below 20% 3098 | -7/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- Slammed into H-55 Commando. Destabilizing: System interference. Machine Analyzer temporarily disabled. Penetrated by Slug. Imp. EM Pulse Cannon destroyed. Slammed into H-55 Commando. Slug penetrates Wall. Released Signal Interpreter. Released Machine Analyzer. Released Imp. Ion Engine. Released Component Analysis Suite. Slug penetrates Wall. K-01 Serf cleans the Nuclear Reactor. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Acquired Pulse Rifle. NNLXWYTMGNJ=7BFT6%UWZI6=SSIQ1QPFLUXT Nuclear Reactor explodes. Destroyed Shock Rifle. 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[ # """ # # ! | | ????????????????? # """ ## # | | ???????????????? # """ ## # | | ????????????????? # ## # """ """ """ | | ?^^^^^??????????+######+##### # """ """ """ | | ????????? # """ """ """ | | ????????? # | | ????????? # """ """ """ | | ?????????? # """ """ """ | | ?????????? # """ """ """ | | ???????????########### # | | ?????????????????????# ###+########## | | ?????????????????????# ####### | | ?????????????????????+ | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Evasion (%) 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionSmartbombLance Manual? 0 Play Time 00:42:26 Cumulative 44.4 hours Start 2025.04.30 @ 17:28:02 End 2025.04.30 @ 18:15:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 49 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b551d8a1-cc76-4901-8329-2213458a07ca